Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 23:00:28 Player: DuckBoy Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (4128) 4128 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4136) 4136 TOTAL SCORE: 13234 Bonus ------- High Alert Combat Kills 368 Follower Combat Kills 968 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 29/300 Energy 40/100 System Corruption 3% Temperature Hot (200) Movement Rolling (80) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY (10) ----- Improved Cooling System Medium Storage Unit Improved Target Analyzer Vampiric Brace Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Advanced Hacking Suite Improved Dynamic Insulation System Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Target Analyzer Improved Kinecellerator Damper Plating Hacking Suite Power Bank > --- WEAPON ----------- Overtuned Coil Gun Overtuned Coil Gun > --- INVENTORY -------- Neutrino Core Improved Sensor Array Improved Signal Interpreter Advanced Powered Armor Dynamic Insulation System Dynamic Insulation System Improved Corruption Screen Advanced System Restoration Module Improved Remote Datajack [Rating: 105] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Power Bank Storage Huge Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Medium Armor Plating Weapon Overtuned Coil Gun Energy Gun Subdweller Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Heavy Hardcell Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Slots Evolved 10 | . . . . . 10 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 8 | . . . . . 8 . . Weapon . | . . . . . . . . Parts Attached 122 | 8 12 12 7 1 54 13 15 Power 16 | 1 2 3 1 . 5 3 1 Engine 10 | 1 2 3 1 . 3 . . Core 4 | . . . . . 2 1 1 Reactor 2 | . . . . . . 2 . Propulsion 27 | 3 2 1 . 1 14 2 4 Treads 7 | 2 1 . . . 2 2 . Leg 2 | . 1 . . . . . 1 Wheel 15 | 1 . 1 . 1 9 . 3 Hover . | . . . . . . . . Flight 3 | . . . . . 3 . . Utility 52 | 1 4 4 2 . 26 6 9 Device 21 | . 2 1 . . 10 5 3 Storage 4 | 1 2 . . . 1 . . Processor 5 | . . . 1 . 2 . 2 Hackware 10 | . . . . . 7 . 3 Protection 12 | . . 3 1 . 6 1 1 Artifact . | . . . . . . . . Weapon 27 | 3 4 4 4 . 9 2 1 Energy Gun 3 | 1 . 1 . . . . 1 Energy Cannon 4 | . . . 1 . 3 . . Ballistic Gun 12 | 2 4 1 . . 5 . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 3 | . . 1 . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 7 | . 1 . . . 2 3 1 Parts Lost 63 | . 4 7 . . 37 . 15 Power 10 | . 1 2 . . 4 . 3 Propulsion 20 | . 2 2 . . 12 . 4 Utility 24 | . 1 2 . . 16 . 5 Weapon 9 | . . 1 . . 5 . 3 Highest Loss Streak 9 | . 3 2 . . 9 . 9 To Critical Strikes 2 | . . 1 . . 1 . . Average Backups 13 | 2 14 16 10 20 8 8 7 Power . | . 1 2 . . . 1 . Propulsion 1 | 1 2 1 1 3 . . 1 Utility 6 | . 3 4 6 13 4 6 4 Weapon 3 | . 6 5 1 3 2 . . Tool/Special . | . . . . . . . . Unused Backups 26 | . 1 9 2 . 7 . 7 Power 2 | . . 2 . . . . . Propulsion 1 | . . 1 . . . . . Utility 10 | . . 1 . . 4 . 5 Weapon 11 | . 1 5 2 . 2 . 1 Tool/Special 2 | . . . . . 1 . 1 Average Slot Usage (%) 88 | . 93 96 99 100 75 70 62 Engine 9 | . 13 11 14 14 3 . . Treads 6 | . 18 7 . . . 9 3 Leg 2 | . 8 4 . . . . . Wheel 13 | . . 16 28 28 10 1 6 Device 5 | . 8 . . . 10 14 10 Storage 10 | . 14 14 14 14 2 5 5 Processor 5 | . . . 5 14 13 5 4 Hackware 2 | . . . . . 12 5 7 Protection 4 | . . 12 8 . 3 4 4 Ballistic Gun 10 | . 27 12 . . 4 10 9 Launcher 2 | . . 7 7 . 1 . . Impact Weapon 5 | . . 7 11 14 1 . . Special Melee Weapon 3 | . . . 6 14 . . . Peak Build Rating 105 | 6 13 31 35 24 98 105 105 Average Rating 38 | 4 8 22 26 22 63 100 90 On Entrance 35 | . 6 13 29 19 24 90 105 Naked Turns . | . . . . . . . . Heaviest Build 118 | 13 93 101 104 91 118 103 103 Greatest Support 140 | 40 40 32 32 32 64 140 140 Greatest Overweight (x) 32 | . 4 6 3 3 4 32 4 Average Overweight (x) 2 | . 2 3 2 2 . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 Average Capacity 19 | 6 21 25 25 25 11 10 10 Most Carried 25 | 4 25 25 25 24 23 10 10 Average Carried 16 | 2 14 24 19 20 8 8 9 Final Capacity 25 | 8 25 25 25 25 10 10 10 Final Carried 25 | 4 25 24 11 24 9 8 3 Class Distribution -------------------- 71% | Mutant 11% | Scavenger-Mutant 10% | Scavenger-Scrapper 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Scrapper | -5/Factory Resources | -11 -10 -10 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Matter Collected 3842 | 222 629 655 143 163 952 541 537 Remotely . | . . . . . . . . Salvage Created 5588 | . 837 442 48 . 1777 1092 1392 Parts 250 | . 50 40 2 . 65 20 73 Haulers Intercepted 3 | . 2 . . . 1 . . Recyclers Shooed 3 | . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . Prevented 2 | . . 2 . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 76 | . 15 18 . . 19 4 20 Melee 1 | . . 1 . . . . . Guns 53 | . 15 8 . . 6 4 20 Cannons 6 | . . . . . 6 . . AOE 10 | . . 8 . . 2 . . Classes Destroyed 14 | . 7 1 . . 4 1 1 Worker 5 | . 1 . . . 2 . 2 Builder 6 | . . . . . 2 . 4 Hauler 3 | . 2 . . . 1 . . Recycler 8 | . 2 . 1 . 4 . 1 Mechanic 1 | . . . . . . . 1 Operator 4 | . 2 . . . 1 . 1 Watcher 7 | . 3 . . . 3 . 1 Swarmer 14 | . 5 4 . . . . 5 Grunt 27 | . 10 . . . 9 . 8 Sentry 3 | . . . . . 1 . 2 Hunter 6 | . . . . . 5 . 1 Programmer 8 | . . . . . 4 . 4 Compactor 4 | . . . . . . 4 . Subdweller 14 | . . 14 . . . . . Best Kill Streak 10 | . 3 4 1 . 4 1 10 Combat Bots Only 6 | . 3 4 . . 4 1 6 Max Kills in Single Turn 4 | . 1 1 1 . 1 1 4 Gunslinging 1 | . . . . . . . 1 Exploded 1 | . . 1 . . 1 . . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Hostile Shots Fired 793 | . 85 77 . . 313 . 318 Missed 206 | . 18 24 . . 80 . 84 Hits 587 | . 67 53 . . 233 . 234 Projectile 587 | . 67 53 . . 233 . 234 AOE 1 | . . 1 . . . . . Critical Strikes 20 | . . 1 . . 10 . 9 Actively Blocked 5 | . . . . . 2 . 3 Damage Taken 10437 | . 705 1020 . . 4310 . 4402 Core 1148 | . 92 137 . . 561 . 358 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 411 | . . . . . 411 . . Ignored by Resistances 343 | . . . . . 73 . 270 Regen/Repaired (Parts) 18 | . . . . . 8 . 10 Core Remaining (%) 54 | 100 . . . 8 . . . Volleys Fired 378 | . 77 68 2 . 109 38 84 Largest 2 | . 2 2 1 . 2 2 2 Hottest 171 | . 43 60 30 . 171 64 69 Shots Fired 621 | . 156 90 2 . 152 65 156 Gun 542 | . 156 59 . . 106 65 156 Cannon 38 | . . . . . 38 . . Launcher 41 | . . 31 2 . 8 . . Special . | . . . . . . . . Kinetic 529 | . 156 51 . . 106 65 151 Thermal 40 | . . 8 . . 27 . 5 Explosive 41 | . . 31 2 . 8 . . Electromagnetic 11 | . . . . . 11 . . Robot Hit Streak 21 | . 14 21 . . 18 10 12 Robot Miss Streak 5 | . 5 3 . . 4 2 5 Penetration Max 2 | . . . . . 2 . 2 Secondary Targets 8 | . 4 1 . . 2 . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 Shots Hit Robots 428 | . 97 53 6 63 92 45 72 Core Hits 201 | 1 41 33 1 . 58 13 54 Critical Kills 12 | . . . . . 3 2 7 Critical Parts Destroyed 23 | . . 2 . . 11 . 10 Critical Strikes 41 | . . 3 . . 15 6 17 Destroy 33 | . . 1 . . 9 6 17 Smash 8 | . . 2 . . 6 . . Melee Attacks 117 | . . 15 8 67 27 . . Impact 45 | . . 15 3 . 27 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 64 | . . . 6 57 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10999 | 9 1159 1783 101 . 3845 1370 2732 Guns 7235 | . 1159 571 . . 1589 1370 2546 Cannons 860 | . . . . . 860 . . Explosions 1949 | . . 1090 . . 731 . 128 Melee 888 | . . 122 101 . 665 . . Ramming 67 | 9 . . . . . . 58 Kinetic 7159 | . 1159 571 . . 1589 1370 2470 Thermal 585 | . . . . . 509 . 76 Explosive 1821 | . . 1090 . . 731 . . Electromagnetic 479 | . . . . . 351 . 128 Impact 888 | . . 122 101 . 665 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . 5 5 5 . 13 3 3 Average Corruption 5 | . 5 5 5 . 7 2 1 Corruption Purged 15 | . . . . . 12 3 . Corruption Blocked . | . . . . . . . . Effects 132 | . 18 47 32 . 23 11 1 Message Errors 29 | . 5 3 9 . 9 3 . Matter Fused 30 | . 1 17 7 . 3 2 . Heat Flow Errors 22 | . 3 10 4 . 3 1 1 Energy Discharges 14 | . 2 7 2 . 2 1 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 2 | . 1 . 1 . . . . Data Loss (minor) 13 | . 2 5 3 . 1 2 . Data Loss (major) 7 | . 2 . 4 . 1 . . Misfires 8 | . 2 4 . . 2 . . Alerts 3 | . . 1 2 . . . . Weapon Failures 3 | . . . . . 2 1 . Overload Shots . | . . . . . . . . Overflow Damage 528 | . . 82 . . 429 . 17 Projectiles 23 | . . . . . 23 . . Explosions 30 | . . . . . 30 . . Melee 475 | . . 82 . . 376 . 17 Knockbacks 3 | . . . . . 2 . 1 Impact 3 | . . . . . 2 . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 149 | . . 94 . . 32 . 23 Shots 7 | . . 5 . . 2 . . Rammed 13 | 4 2 . . . . . 7 Targets Rammed 13 | 4 2 . . . . . 7 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 432 | . 271 256 270 . 270 432 315 Average Temperature 93 | . 67 94 120 . 70 163 88 Received Heat Transfer 1923 | . 303 120 . . 888 . 612 Effects 7 | . . . . . . 3 4 Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Robots Corrupted 7 | . . 1 . . 6 . . Combat Hostiles 6 | . . 1 . . 5 . . Parts Fried 20 | . . 1 . . 14 . 5 Impact Corruptions 14 | . . 3 . . 10 . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 848 | . . . . . 700 . 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Maximum Alert Level 5 | . . . 1 . 5 2 2 Low Security (%) 68 | 100 100 . 93 . 64 . 32 Level 1 13 | . . . 6 . 2 41 39 Level 2 13 | . . . . . 7 58 28 Level 3 2 | . . . . . 12 . . Level 4 2 | . . . . . 10 . . Level 5 . | . . . . . 3 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1889 | . 117 . 217 . 1889 668 589 Initial 660 | . . . 213 . . 660 179 Average 191 | . 16 . 49 . 370 445 303 Influence Increases 5276 | . 474 470 65 . 2746 38 1483 Destroy 0b10 Robot/C 1680 | . 300 80 . . 860 . 440 Destroy 0b10 Robot/NC 180 | . 50 . 5 . 65 . 60 Destroy Leader 362 | . 60 . . . 208 . 94 Allied During Kill 334 | . . . . . 313 . 21 Successful Hack 135 | . 19 . 14 . 54 . 48 Select Force Hacks 160 | . 30 . 30 . 50 . 50 Disable Machine 690 | . 15 . . . 450 . 225 Destroy Structure 790 | . . . 16 . 506 38 230 Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 930 | . . 390 . . 225 . 315 Influence Decreases 4772 | . 474 25 510 . 860 1668 1235 Entered New Map 1535 | . . . 232 . . 1226 77 Time Decay 2003 | . 371 15 278 . 439 422 478 Lost Part 411 | . 30 10 . . 221 . 150 Lost Ally 300 | . . . . . 200 20 80 Purge Threat 523 | . 73 . . . . . 450 Squads Dispatched 39 | . 3 . . . 17 . 19 Investigation 18 | . 2 . . . 8 . 8 Extermination 7 | . . . . . 4 . 3 Reinforcement 9 | . 1 . . . 4 . 4 Assault 3 | . . . . . 1 . 2 Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 3 | . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Distress Signals 8 | . 2 . . . 3 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 174 | . 25 22 . . 62 8 57 Peak Tracking Total 9 | . 5 3 . . 9 2 9 Tactical Retreats 22 | . . 7 . . 7 1 7 Traps | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Traps Triggered 5 | . 4 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . 1 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Disabled 51 | . 1 5 . . 30 . 15 Max in Single Turn 4 | . 1 2 . . 3 . 4 Garrison Access 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills 9 | . . . . . 8 . 1 Hacking | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Accessed 57 | . 7 2 9 8 17 . 14 Terminals 20 | . 5 . 3 . 4 . 8 Fabricators 5 | . . . . . 2 . 3 Repair Stations . | . . . . . . . . Recycling Units 14 | . 2 . 4 . 7 . 1 Scanalyzers 4 | . . . . . 2 . 2 Garrison Access 2 | . . . . . 2 . . Total Hacks 175 | . 20 3 25 51 42 . 34 Successful 115 | . 9 3 16 51 20 . 16 Failed 60 | . 11 . 9 . 22 . 18 Catastrophic 9 | . 2 . 1 . 2 . 4 Database Lockouts . | . . . . . . . . Manual 42 | . 8 . 6 . 19 . 9 Terminals 59 | . 16 . 6 . 17 . 20 Fabricators 12 | . . . . . 4 . 8 Repair Stations . | . . . . . . . . Recycling Units 27 | . 4 . 9 . 11 . 3 Scanalyzers 11 | . . . . . 8 . 3 Garrison Access 2 | . . . . . 2 . . Terminal Hacks 85 | . 6 3 10 51 7 . 8 Record 57 | . . 1 10 46 . . . Robot Schematic 1 | . 1 . . . . . . Robot Analysis 4 | . . . . 4 . . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 Recycling Unit Index 1 | . . . . . 1 . . Alert Level 1 | . 1 . . . . . . Unreport Threat 5 | . 2 . . . . . 3 Locate Traps 3 | . . . . . 1 . 2 Reprogram Traps 1 | . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . 1 Hauler Manifests 2 | . 1 . . . 1 . . Registered Components 1 | . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . Release Object 1 | . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 3 Load Schematic 1 | . . . . . . . 1 Build 2 | . . . . . . . 2 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 1 . 3 . . . . Retrieve Components 4 | . 1 . 3 . . . . Scanalyzer 6 | . . . . . 4 . 2 Insert Component 4 | . . . . . 3 . 1 Analyze 2 | . . . . . 1 . 1 Garrison Access Hacks 2 | . . . . . 2 . . Seal Access 2 | . . . . . 2 . . Unauthorized Hacks 15 | . 2 . 3 . 7 . 3 Terminals 4 | . 1 . 2 . . . 1 Track 1 | . . . 1 . . . . Botnet 3 | . 1 . 1 . . . 1 Fabricators 2 | . . . . . 1 . 1 Overload 2 | . . . . . 1 . 1 Repair Stations . | . . . . . . . . Recycling Units 9 | . 1 . 1 . 6 . 1 Tunnel 2 | . 1 . 1 . . . . Fedlink 2 | . . . . . 2 . . Scrapoids 5 | . . . . . 4 . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 29 | . 4 . 5 . 8 . 12 Full Trace Events 8 | . 2 . 1 . 1 . 4 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 27 | . . . . 12 14 . 1 Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 148 | . . . . . . . 148 Total Part Build Rating 6 | . . . . . . . 6 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 18 | . 9 . 9 . . . . Parts Scanalyzed 3 | . . . . . 2 . 1 Part Schematics Acquired 2 | . . . . . 1 . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 56 | . . . 4 52 . . . Non-combat 19 | . . . 2 17 . . . Combat 37 | . . . 2 35 . . . Robot Hacks Applied 62 | . . . 5 57 . . . parse_system 62 | . . . 5 57 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total Allies 26 | . . . . . 20 1 5 Largest Group 13 | . . . . . 13 1 5 Highest-Rated Group 617 | . . . . . 617 31 238 Highest-Rated Ally 50 | . . . . . 50 31 50 Total Orders . | . . . . . . . . Ally Attacks 211 | . . . . . 185 7 19 Total Damage 4909 | . . . . . 4510 124 275 Kills 39 | . . . . . 34 1 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Active Infowar (turns) 2432 | . 1702 77 . . . 1 652 Sensors 1192 | . 539 . . . . 1 652 Terrain 1240 | . 1163 77 . . . . . Robot Analysis Total 4 | . . . . 4 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Turns Passed 12378 | 92 2669 1906 1385 2465 1601 1027 1233 Spaces Moved 6499 | 46 695 850 685 1658 1308 366 891 Core 8 | 1 . . . . . 1 6 Treads 1399 | 42 695 107 . . 41 300 214 Legs . | . . . . . . . . Wheels 4828 | 3 . 743 685 1658 1003 65 671 Hover . | . . . . . . . . Flight 264 | . . . . . 264 . . Fastest Speed 39 | 50 160 130 130 130 39 80 70 Average Speed 153 | 153 339 192 142 137 87 153 106 Slowest Speed 1650 | 160 480 480 145 140 250 1650 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Potential Cave-ins 11 | . . . . . . 2 9 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 59 | 4 99 53 82 93 33 83 25 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 1 . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 11 | . . 3 . 8 . . . Spaces Dug 137 | . . 17 14 . 56 2 48 Terrain Destroyed 489 | . . 137 20 . 141 36 155 Melee 6 | . . 1 2 . 3 . . Projectile 220 | . . . . . 65 36 119 AOE 263 | . . 136 18 . 73 . 36 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total 8304 | 61 854 1008 1092 1809 1589 799 1092 Wait 958 | . 34 25 364 71 43 357 64 Move 6491 | 45 694 849 684 1657 1306 365 891 Hop 1 | . . . . . 1 . . Pick Up 86 | 4 21 7 11 13 18 3 9 Fast Attach 81 | 6 15 6 4 . 31 10 9 Attach 50 | . 2 7 3 . 24 4 10 Detach 6 | . . . . . 2 2 2 Swap 38 | 2 4 10 2 1 11 4 4 Drop 85 | . 5 21 14 . 17 16 12 Fire 378 | . 77 68 2 . 109 38 84 Melee 117 | . . 15 8 67 27 . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 12 | 4 2 . . . . . 6 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 10) 684 | -10/Materials | Lost 3 parts (1p1n1u) 854 | -10/Materials | Discovered new exit (range 8) 1639 | -10/Materials | Discovered new exit (range 4) 1972 | -10/Materials | Discovered new exit (range 16) 2029 | -10/Materials | Discovered new exit (range 10) 2719 | -10/Materials | Discovered new exit (range 10) 2762 | -10/Materials | Entered Subcaves 3578 | -10/Subcaves | Learned location of Zion (-6) 3614 | -10/Subcaves | Found SUBCON Basin 3654 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3741 | -10/Subcaves | Visited 4L-MR0's lab 3782 | -10/Subcaves | Found Prototype Device 3911 | -10/Subcaves | Core integrity fell below 50% 3912 | -10/Subcaves | Ambushed by Subdweller buried in earth 3957 | -10/Subcaves | Learned Materials stockpile data 4642 | -10/Subcaves | Discovered new exit (range 11) 4643 | -10/Subcaves | Core integrity fell below 20% 4668 | -10/Subcaves | Entered Recycling 4669 | -7/Recycling | Met a Zionite searching for Scraptown 4894 | -7/Recycling | Discovered new exit (range 10) 5445 | -7/Recycling | Scanned before Scraplab entrance 5478 | -7/Recycling | Entered Scraplab 5500 | -7/Recycling | Discovered new exit (range 3) 6053 | -7/Recycling | Entered Scraptown 6053 | -7/Scraptown | System corruption cleaned by C-Scrubber 6720 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6744 | -7/Scraptown | Visited UFD Registry 6765 | -7/Scraptown | Visited Awakened 6827 | -7/Scraptown | Visited Cave Peace 6864 | -7/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 6876 | -7/Scraptown | Visited Bundlers 7016 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 7020 | -7/Scraptown | Learned Research terminal intel 7042 | -7/Scraptown | Discovered new exit (range 5) 7197 | -7/Scraptown | Visited The Evicted 7233 | -7/Scraptown | Visited Assassins FH 7280 | -7/Scraptown | Visited CPS Storage 7317 | -7/Scraptown | Visited CR-KLE's Repair Center 7357 | -7/Scraptown | Registered with UFD as "Pulseslasher" 7395 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 7410 | -7/Scraptown | Visited Research Penetration Think Tank 7445 | -7/Scraptown | Visited Science Guys 7511 | -7/Scraptown | Visited Derelict Rescue Squad 7524 | -7/Scraptown | Found DRS Beacon 7550 | -7/Scraptown | Visited Curators Association 7610 | -7/Scraptown | Tech Extrapolator generated special schematic: Vmp. Humpback 7630 | -7/Scraptown | Visited Scrap Suit Storage 7667 | -7/Scraptown | Tech Extrapolator generated special schematic: Vmp. Brace Plating 7679 | -7/Scraptown | Visited Junk Cannon Lab 7733 | -7/Scraptown | Visited Chapter 10 7809 | -7/Scraptown | Visited LU-1G1's Boring Crew 7929 | -7/Scraptown | Visited Analyses Database 8437 | -7/Scraptown | Met Optimus 8437 | -7/Scraptown | Accepted into 0bPrime 8511 | -7/Scraptown | Discovered new exit (range 5) 8518 | -7/Scraptown | Entered Factory 8518 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x8 8577 | -5/Factory | Identified exit to Upper Caves 8822 | -5/Factory | Lost 5 parts (1p1n3u) 8853 | -5/Factory | Build established: Hacker-Mutant 8912 | -5/Factory | Lost 9 parts (3n4u2w) 9063 | -5/Factory | Identified Power Bank 9118 | -5/Factory | Attached Power Bank, gained temporary slots: Power x3 9171 | -5/Factory | Lost 5 parts (1p2n2u) 9339 | -5/Factory | Lost 3 parts (1p1n1u) 9399 | -5/Factory | System corruption reached 10% 9498 | -5/Factory | Lost 7 parts (1n3u3w) 9542 | -5/Factory | Scrapoids reinforcements arrived? 9553 | -5/Factory | Scrapoids reinforcements arrived? 9569 | -5/Factory | Scrapoids reinforcements arrived? 9611 | -5/Factory | Found Scrap Suit 9662 | -5/Factory | Loaded intel: 5 recycling unit locations 9718 | -5/Factory | First assault squad dispatched 9725 | -5/Factory | Lost 3 allies 9798 | -5/Factory | Found Prototype Launcher 9891 | -5/Factory | Lost 4 allies 9984 | -5/Factory | Learned location of Protoforge (-2) 10001 | -5/Factory | Build established: Scavenger-Scrapper 10006 | -5/Factory | Spotted B-75 Beast 10015 | -5/Factory | Core integrity fell below 50% 10064 | -5/Factory | Scrapoids reinforcements arrived? 10112 | -5/Factory | Lost 5 allies 10119 | -5/Factory | Sucked down chute 10119 | -5/Factory | Entered Waste 10120 | -5/Waste | Met a frightened Derelict 10126 | -5/Waste | Spotted C-40 Crusher 10130 | -5/Waste | Found Adv. Powered Armor 10134 | -5/Waste | Spotted C-40 Crusher 10136 | -5/Waste | Allies destroyed C-40 Crusher 10148 | -5/Waste | Destroyed C-40 Crusher 10159 | -5/Waste | Identified Tesla Bomb Launcher 10163 | -5/Waste | Found Damper Plating 10172 | -5/Waste | Spotted C-40 Crusher 10172 | -5/Waste | Spotted C-40 Crusher 10181 | -5/Waste | Destroyed C-40 Crusher 10236 | -5/Waste | Destroyed C-40 Crusher 10292 | -5/Waste | Spotted C-40 Crusher 10303 | -5/Waste | Spotted C-40 Crusher 10540 | -5/Waste | Build established: Scavenger-Mutant 10758 | -5/Waste | Destroyed C-40 Crusher 10885 | -5/Waste | Discovered new exit (range 13) 11146 | -5/Waste | Entered Factory 11379 | -5/Factory | Scrapoids reinforcements arrived? 11400 | -5/Factory | Found Scrap Suit 11490 | -5/Factory | Lost 3 allies 11779 | -5/Factory | Build established: Scavenger-Scrapper 11912 | -5/Factory | Crushed by falling debris 11943 | -5/Factory | Lost 4 parts (1p3u) 12046 | -5/Factory | First assault squad dispatched 12224 | -5/Factory | Garrison activated, responded to threat 12294 | -5/Factory | Fabricated Vmp. Brace Plating (x1) 12338 | -5/Factory | Lost 9 parts (1p3n2u3w) 12343 | -5/Factory | Core integrity fell below 20% 12379 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 12343_ P-70 Sage resets P-70 Sage, system corruption cleaned. 12347_ Wheel destroyed. 12349_ Penetrated by Slug. 12349_ K-01 Serf collects debris. 12350_ Penetrated by Slug. 12352_ Slug penetrates Wall. 12353_ K-01 Serf collects debris. 12360_ Vmp. Brace Plating cannibalizes 69 core integrity to repair itself (+273). 12361_ Ovr. Huge Scrapsphere suddenly begins malfunctioning. 12374_ Connecting with Terminal... >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad XZKCGHUGY0. 12374_ ALERT: Suspicious activity at Terminal F006. Dispatching Investigation squad. 12376_ Terminal disabled. 12377_ System corrupted: Heat flow error (+268). 12378_ Slug penetrates Wall. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????+ | | ???????????????????????????????????????????# | | ??????????????????????###################### | | ??????????????????????# " " # # | | ??????????????????????# # # | | ??????????????????????# @ # ! # | | ??????????????????????# # # | | ??????????????????????####p#### ] # | | ?????????????????????????#p#??# " | | ?????????????????????????# #??# """ """ # | | ???????????????????####### #### """ """ # | | ???????????? / """ """ # | | ???????????? ####### "" "" # | | ??????????????""""?? ???????# "" "" # | | ?????????????????? ????????# # | | ????????????????"" ??????????############## | | ????????????????"" ????????????????????????# | | ???????????????? ?????????????????????????# | | ??????????????? ???????????????????????????# | | ?????????????? ????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 45 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Corruption Block 15 Armor Coverage 1600 Resistance: KI 30 Resistance: EM 90 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 40 Item Schematics ----------------- Mak. Leg | -7/Scraptown | Extrapolated Lgt. Humpback | -7/Scraptown | Extrapolated Mak. Light Armor Plating | -7/Scraptown | Extrapolated Battle Rifle | -7/Scraptown | Extrapolated Deep Structural Scanner | -7/Scraptown | Extrapolated Mak. Coolant Network | -7/Scraptown | Extrapolated Machine Rigger | -7/Scraptown | Extrapolated Mak. Targeting Computer | -7/Scraptown | Extrapolated Vmp. Humpback | -7/Scraptown | Extrapolated Vmp. Brace Plating | -7/Scraptown | Extrapolated Spk. Treads | -7/Scraptown | Extrapolated Spk. Medium Treads | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -5/Factory | Extrapolated Mak. Medium Armor Plating | -5/Factory | Extrapolated Mak. Ablative Armor | -5/Factory | Extrapolated Barrage Gun | -5/Factory | Extrapolated Mak. Laser | -5/Factory | Extrapolated Hvy. Beamcaster | -5/Factory | Extrapolated Dynamic Insulation System | -5/Factory | Scanalyzed Mak. Thermal Plating | -5/Factory | Extrapolated Mak. Terrain Scanner | -5/Factory | Extrapolated Mak. System Restoration Module | -5/Factory | Extrapolated Spk. Heavy Treads | -5/Factory | Extrapolated Mak. Power Source | -5/Factory | Extrapolated Tactical Coordination Suite | -5/Factory | Extrapolated Mak. Kinetic Plating | -5/Factory | Extrapolated Adv. Powered Armor | -5/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Vmp. Brace Plating | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed AblativePersonalRedirector Manual? 0 Play Time 02:09:02 Cumulative 505.7 hours Start 2025.05.20 @ 20:19:03 End 2025.05.20 @ 23:00:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 323 Rogue 320 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0/0 Lore% 75 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82cc0494-22ff-46e2-a3e2-762996e1b67a