Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.30 @ 22:24:10 Player: siona Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (3684) 3684 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 7941 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 77 Friendly Fire -41 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Light Angular Momentum Engine Advanced Signal Interpreter Hacking Suite Gatling Laser Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Improved Melee Analysis Suite Improved Light Armor Plating System Shield > --- WEAPON ----------- Gatling Laser Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Signal Interpreter Gatling Laser Axe [Rating: 63] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 2 | . . 1 . . . . 1 . Utility 4 | . . 1 2 . . . 1 . Weapon 1 | . . . . 1 . . . . Parts Attached 137 | 7 3 23 17 26 1 16 18 26 Power 22 | 1 . 3 2 6 . 2 4 4 Engine 10 | 1 . 2 2 . . 2 1 2 Core 11 | . . 1 . 6 . . 3 1 Reactor 1 | . . . . . . . . 1 Propulsion 40 | 2 . 7 5 5 . 6 4 11 Treads 8 | 2 . 3 2 . . 1 . . Leg 32 | . . 4 3 5 . 5 4 11 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 1 1 3 5 7 . 4 6 4 Device 12 | . . . 2 3 . 3 3 1 Storage 3 | 1 1 . . . . . . 1 Processor 3 | . . . . 1 . 1 . 1 Hackware 4 | . . . 2 1 . . 1 . Protection 9 | . . 3 1 2 . . 2 1 Artifact . | . . . . . . . . . Weapon 44 | 3 2 10 5 8 1 4 4 7 Energy Gun 14 | 3 2 3 . 1 . 2 2 1 Energy Cannon 12 | . . 5 3 2 1 . . 1 Ballistic Gun 6 | . . . . 2 . 1 2 1 Ballistic Cannon 3 | . . . . 1 . 1 . 1 Launcher 6 | . . 2 2 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 2 . 2 . . Parts Lost 62 | . 2 2 3 15 7 1 7 25 Power 11 | . 1 1 . 3 1 . 1 4 Propulsion 20 | . 1 1 1 3 1 1 2 10 Utility 18 | . . . 2 5 3 . 2 6 Weapon 13 | . . . . 4 2 . 2 5 Highest Loss Streak 16 | . 1 1 3 11 7 1 7 16 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 67 73 92 93 69 65 85 90 Engine 4 | . 7 2 9 1 . 7 4 3 Core 4 | . . 1 . 11 8 . 7 3 Treads 8 | . 24 20 14 . . 2 3 . Leg 15 | . . 9 12 22 15 16 16 24 Device 8 | . . . 3 6 5 10 23 11 Storage 6 | . 14 11 9 7 4 . . 3 Processor 3 | . . . . . 6 6 6 11 Hackware 5 | . . . 18 9 6 . 1 6 Protection 5 | . . 7 7 11 4 . 1 2 Energy Gun 5 | . 21 5 . . 4 11 4 3 Energy Cannon 6 | . . 12 13 14 5 . . 1 Ballistic Gun 2 | . . . . . 5 6 8 3 Ballistic Cannon 1 | . . . . 3 . . 3 2 Peak Build Rating 63 | 6 7 21 39 48 48 36 54 63 Average Rating 31 | 4 5 13 30 41 33 25 45 53 On Entrance 23 | . 6 5 21 39 48 1 36 53 Naked Turns 30 | . . . . . 18 12 . . Heaviest Build 64 | 14 29 51 52 64 52 35 41 64 Greatest Support 71 | 40 40 66 66 60 50 40 70 71 Greatest Overweight (x) 16 | . 1 7 16 2 1 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 15 Average Capacity 11 | 6 14 15 15 15 11 5 5 10 Most Carried 15 | 4 9 15 15 15 15 5 5 10 Average Carried 9 | 2 7 9 14 13 11 4 4 6 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 Final Carried 15 | 4 8 15 15 15 5 5 5 5 Class Distribution -------------------- 35% | Mutant 19% | Scavenger-Gunner 15% | Hacker-Mutant 9% | Scavenger-Mutant 9% | Tank 5% | Gunner 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Tank | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gladiator | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Matter Collected 2601 | 184 110 277 242 734 . 160 283 611 Remotely . | . . . . . . . . . Salvage Created 3661 | . 303 472 513 1185 . 309 285 594 Parts 220 | . 21 32 26 77 . 18 19 27 Haulers Intercepted 2 | . . . 1 1 . . . . Recyclers Shooed 6 | . . . . 2 . . 3 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Combat Hostiles Destroyed 76 | . 9 12 11 24 . 5 5 10 Melee 5 | . . . 1 . . . . 4 Guns 28 | . 9 3 . 2 . 5 5 4 Cannons 30 | . . 4 7 17 . . . 2 AOE 12 | . . 4 3 5 . . . . Classes Destroyed 14 | . 4 3 2 5 . . . . Worker 7 | . . 3 . 2 . 2 . . Builder 5 | . . . . 3 . 1 1 . Tunneler 1 | . . . . 1 . . . . Hauler 2 | . . . 1 1 . . . . Recycler 1 | . . . . 1 . . . . Operator 6 | . 2 1 . 1 . . . 2 Watcher 4 | . 1 1 1 . . . . 1 Swarmer 9 | . 5 3 . 1 . . . . Grunt 39 | . 4 5 8 11 . 2 2 7 Brawler 4 | . . . 1 2 . 1 . . Duelist 6 | . . 1 . 1 . 1 . 3 Sentry 11 | . . 3 2 3 . 1 2 . Hunter 2 | . . . . 2 . . . . Programmer 5 | . . . . 4 . . 1 . Best Kill Streak 13 | . 2 7 4 13 . 3 3 2 Combat Bots Only 8 | . 2 4 3 8 . 2 3 2 Max Kills in Single Turn 3 | . 1 3 3 2 . 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 2 1 . . . . Melee 1 | . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Hostile Shots Fired 1103 | . 77 85 107 226 5 78 221 304 Missed 412 | . 19 19 35 70 . 36 106 127 Damage Taken 9894 | . 533 951 1164 2300 225 445 1111 3165 Core 1612 | . 128 75 193 221 94 47 87 767 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 43 | . . . 14 29 . . . . Core Remaining (%) 68 | 100 48 81 64 . . 48 . . Volleys Fired 288 | . 55 44 39 71 1 17 29 32 Largest 3 | . 2 2 2 3 1 3 3 3 Hottest 204 | . 100 150 160 204 80 123 106 156 Shots Fired 514 | . 72 61 53 154 1 45 53 75 Gun 257 | . 72 23 . 15 . 39 51 57 Cannon 242 | . . 36 48 131 1 6 2 18 Launcher 15 | . . 2 5 8 . . . . Special . | . . . . . . . . . Kinetic 126 | . . . . 28 . 25 30 43 Thermal 351 | . 72 45 48 118 1 20 17 30 Explosive 15 | . . 2 5 8 . . . . Electromagnetic 22 | . . 14 . . . . 6 2 Robot Hit Streak 15 | . 7 13 8 9 . 7 15 11 Robot Miss Streak 8 | . 5 8 3 4 . 4 1 7 Penetration Max 1 | . . . . . . . 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 352 | . 42 42 32 84 . 30 45 77 Core Hits 235 | . 19 33 19 68 . 23 18 55 Critical Kills 2 | . . . . 1 . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 10 | . 4 1 . 1 . 1 2 1 Burn 5 | . 4 . . . . . 1 . Destroy 3 | . . . . 1 . 1 1 . Corrupt 1 | . . 1 . . . . . . Sever 1 | . . . . . . . . 1 Melee Attacks 32 | . . . . . . . . 32 Impact . | . . . . . . . . . Slashing 32 | . . . . . . . . 32 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 9792 | . 551 1129 1250 3158 . 641 1083 1980 Guns 3295 | . 541 274 . 139 . 564 864 913 Cannons 3542 | . . 582 699 1846 . 77 56 282 Explosions 2137 | . . 273 543 1173 . . 120 28 Melee 757 | . . . . . . . . 757 Ramming 61 | . 10 . 8 . . . 43 . Kinetic 1985 | . . . . 315 . 303 607 760 Thermal 4624 | . 541 616 699 1670 . 338 340 420 Explosive 1947 | . . 231 543 1173 . . . . Electromagnetic 418 | . . 282 . . . . 93 43 Impact . | . . . . . . . . . Slashing 757 | . . . . . . . . 757 Piercing . | . . . . . . . . . Highest Corruption 22 | . . 2 . 7 21 22 4 4 Average Corruption 6 | . . 1 . 5 14 21 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 110 | . . 14 . 38 9 27 4 18 Message Errors 24 | . . 3 . 10 2 5 1 3 Matter Fused 34 | . . 5 . 11 1 13 1 3 Heat Flow Errors 8 | . . 1 . 3 1 . . 3 Energy Discharges 9 | . . 3 . 1 1 1 1 2 Parts Rejected 2 | . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 14 | . . . . 7 1 2 1 3 Data Loss (major) 3 | . . . . 1 1 . . 1 Misfires 5 | . . 1 . 1 . 2 . 1 Alerts 2 | . . . . 2 . . . . Misdirections 4 | . . . . . 2 2 . . Weapon Failures 4 | . . 1 . 2 . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 68 | . . 8 9 41 . . . 10 Projectiles 34 | . . . . 27 . . . 7 Explosions 31 | . . 8 9 14 . . . . Melee 3 | . . . . . . . . 3 Knockbacks 12 | . . . . 8 . . 1 3 Impact . | . . . . . . . . . Kinetic 12 | . . . . 8 . . 1 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 437 | . . 98 26 212 . 36 65 . Shots 11 | . . 1 1 7 . 1 1 . Rammed 2 | 1 1 . . . . . . . Targets Rammed 10 | 1 1 . 1 . . . 7 . Kicked 7 | . . . . . . . 7 . Crushed 1 | . . . 1 . . . . . Highest Temperature 748 | . 261 486 748 584 93 168 . 332 Average Temperature 133 | . 64 121 235 142 41 64 . 87 Received Heat Transfer 3467 | . 144 330 558 813 . 111 387 1124 Effects 47 | . . 5 21 21 . . . . Shutdowns 14 | . . 2 5 7 . . . . Energy Bleed 6 | . . . 5 1 . . . . Interference 8 | . . 2 1 5 . . . . Matter Decay 7 | . . 1 4 2 . . . . Short Circuit 5 | . . . 4 1 . . . . Damage (minor) 2 | . . . 1 1 . . . . Damage (major) 4 | . . . . 4 . . . . Damage (core) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 3 | . . 1 . . . . 1 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . 3 . 1 5 . . 1 1 Heat Transferred 9148 | . 1887 919 1075 3200 . 478 655 934 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Peak Influence 409 | . 182 271 409 336 87 157 95 212 Initial 87 | . . 9 74 3 87 . 29 46 Average 107 | . 88 117 202 167 53 39 30 104 Maximum Alert Level 2 | . . 1 2 1 . . . 1 Low Security (%) 78 | 100 100 84 33 51 100 100 100 88 Level 1 21 | . . 15 65 48 . . . 11 Level 2 . | . . . 1 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 2 1 2 6 . 4 3 4 Investigation 5 | . . . . 2 . . 1 2 Extermination 5 | . . . . 3 . 1 1 . Reinforcement 9 | . 2 1 2 1 . . 1 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Distress Signals 5 | . 1 3 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | . 27 20 19 33 6 8 9 31 Peak Tracking Total 9 | . 4 4 5 9 6 3 4 7 Tactical Retreats 10 | . 2 1 2 1 . 1 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Traps Triggered 10 | . . 4 . 2 . . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Machines Disabled 11 | . . 2 . 7 . 2 . . Max in Single Turn 2 | . . 1 . 2 . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Machines Accessed 16 | . 1 2 2 7 . 1 1 2 Terminals 11 | . 1 1 2 5 . . . 2 Fabricators 3 | . . . . 2 . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 40 | . 2 3 7 18 . 2 5 3 Successful 23 | . 1 3 5 11 . . 1 2 Failed 17 | . 1 . 2 7 . 2 4 1 Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 27 | . 2 1 7 14 . . . 3 Fabricators 9 | . . . . 4 . . 5 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 18 | . 1 1 5 9 . . . 2 Record 11 | . . 1 1 9 . . . . Open Door 2 | . . . . . . . . 2 Branch Access Points 1 | . 1 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 2 | . . . 2 . . . . . Fabricator Hacks 3 | . . . . 2 . . 1 . Load Schematic 2 | . . . . 1 . . 1 . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 2 2 7 . 1 1 . Full Trace Events 3 | . . . . 2 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 73 | . . . . 73 . . . . Total Part Build Rating 3 | . . . . 3 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Programmers 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Total Allies 5 | . . . . . 1 . . 4 Largest Group 3 | . . . . . 1 . . 3 Highest-Rated Group 84 | . . . . . 31 . . 84 Highest-Rated Ally 39 | . . . . . 31 . . 39 Total Orders . | . . . . . . . . . Ally Attacks 28 | . . . . . 4 . . 24 Total Damage 513 | . . . . . 85 . . 428 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Turns Passed 6842 | 144 844 993 611 1641 157 517 1129 806 Spaces Moved 3624 | 62 395 456 283 796 144 328 692 468 Core 129 | 3 . 2 1 . 79 33 . 11 Treads 877 | 59 395 323 100 . . . . . Legs 2618 | . . 131 182 796 65 295 692 457 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 130 123 50 50 120 50 Average Speed 152 | 154 178 175 165 167 106 124 144 121 Slowest Speed 850 | 160 240 400 850 270 193 195 195 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 6 38 38 20 20 88 12 12 52 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 140 | . . 23 73 34 . . 3 7 Melee . | . . . . . . . . . Projectile 34 | . . 9 20 2 . . . 3 AOE 106 | . . 14 53 32 . . 3 4 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Total 4387 | 106 464 585 377 968 145 397 768 577 Wait 192 | 33 4 43 9 49 . 29 11 14 Move 3617 | 61 394 455 282 796 143 327 691 468 Hop . | . . . . . . . . . Pick Up 55 | 4 4 9 12 14 . 5 3 4 Fast Attach 72 | 6 1 15 6 10 . 12 11 11 Attach 32 | . 2 4 4 10 . 3 2 7 Detach 6 | . 2 3 1 . . . . . Swap 34 | 1 . 4 7 7 1 1 5 8 Drop 50 | . 1 8 16 11 . 3 9 2 Fire 288 | . 55 44 39 71 1 17 29 32 Melee 31 | . . . . . . . . 31 Ram . | . . . . . . . . . Kick 7 | . . . . . . . 7 . Crush 3 | 1 1 . 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 13) 365 | -10/Materials | Discovered new exit (range 12) 367 | -10/Materials | Discovered new exit (range 14) 672 | -10/Materials | Identified exit to Mines 760 | -10/Materials | Core integrity fell below 50% 989 | -10/Materials | Entered another Materials area 989 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1213 | -9/Materials | Discovered new exit (range 13) 1574 | -9/Materials | Discovered new exit (range 13) 1864 | -9/Materials | Discovered new exit (range 16) 1982 | -9/Materials | Entered another Materials area 1982 | -8/Materials | Evolved 2 slots: Utility x2 2171 | -8/Materials | Lost 3 parts (1n2u) 2278 | -8/Materials | Build established: Hacker-Mutant 2557 | -8/Materials | Discovered new exit (range 8) 2593 | -8/Materials | Entered Factory 2593 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2946 | -7/Factory | Fabricated Hacking Suite (x1) 3021 | -7/Factory | Destroyed 8 combat bots 3048 | -7/Factory | Lost 11 parts (2p3n2u4w) 3669 | -7/Factory | Build established: Tank 4234 | -7/Factory | Sucked down chute 4234 | -7/Factory | Entered Waste 4235 | -7/Waste | Met a frightened Derelict 4249 | -7/Waste | EMP discharged 4249 | -7/Waste | System corruption reached 10% 4275 | -7/Waste | Spotted C-40 Crusher 4304 | -7/Waste | Spotted C-40 Crusher 4309 | -7/Waste | Spotted C-40 Crusher 4329 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4331 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4335 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4348 | -7/Waste | Spotted C-40 Crusher 4349 | -7/Waste | EMP discharged 4349 | -7/Waste | Spotted C-40 Crusher 4351 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4356 | -7/Waste | Spotted C-40 Crusher 4373 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4385 | -7/Waste | Discovered new exit (range 12) 4391 | -7/Waste | Entered Factory 4404 | -7/Factory | Lost 7 parts (1p1n3u2w) 4666 | -7/Factory | Garrison activated, responded to threat 4864 | -7/Factory | Discovered new exit (range 13) 4877 | -7/Factory | Core integrity fell below 50% 4908 | -7/Factory | Entered another Factory area 4908 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5166 | -6/Factory | Build established: Scavenger-Gunner 5713 | -6/Factory | Lost 7 parts (1p2n2u2w) 5970 | -6/Factory | Build established: Scavenger-Mutant 6018 | -6/Factory | Discovered new exit (range 16) 6037 | -6/Factory | Entered Extension 6191 | -6/Extension | Lost 3 parts (1p2n) 6222 | -6/Extension | Spotted B-75 Beast 6473 | -6/Extension | Build established: Scavenger-Gladiator 6594 | -6/Extension | Rescued a captive Derelict 6596 | -6/Extension | Rescued a captive Derelict 6637 | -6/Extension | Disrupted transfer network 6794 | -6/Extension | Rescued a captive Derelict 6794 | -6/Extension | Rescued a captive Derelict 6809 | -6/Extension | Spotted B-75 Beast 6833 | -6/Extension | Core integrity fell below 50% 6838 | -6/Extension | Core integrity fell below 20% 6843 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06829_ Critical hit (Blast). 06829_ Knocked back. 06830_ Carbon-fiber Leg destroyed. 06830_ Knocked back. 06830_ R-10 Processor collects Carbon-fiber Leg. 06830_ R-10 Processor collects Great Maul. 06831_ Carbon-fiber Leg destroyed. 06832_ R-10 Processor collects Armor Integrity Analyzer. 06832_ Imp. Titanium Leg destroyed. 06832_ Neutrino Core destroyed. 06833_ R-10 Processor collects Melee Analysis Suite. 06834_ Carbon-fiber Leg destroyed. 06835_ R-10 Processor collects Flexi-carbon Leg. 06835_ Axe destroyed. 06836_ Lrg. Storage Unit destroyed. 06837_ R-10 Processor collects Fission Core. 06842_ System Shield destroyed. 06843_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ?????????### #???????????????????????????????????? | | ???????###T# #???????????????????????????????????? | | ???????# # #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????### # #???????????????????????????????????? | | ?????????### #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????#%#????????#??????????????????????????? | | ???????????# #????????# #????????????????????????? | | ???????????#%#?######## #????????????????????????? | | ?????????###%### ## ;##%###??????????????????????? | | ?????????#"= "" "" ""#??????????????????????? | | ?????????# % % " " #??????????????????????? | | ?????????# % #??????????????????????? | | ?????????# R % Y #??????????????????????? | | ########## % Y % ###########????????????? | | % % % ?????????????? | | % % ???????????????? | | BB ????????????????? | | %% BB ss ????????????????? | | % ????????????????? | | ########## R% BB @######?????????????????? | | ????????#" R BB %#??????????????????????? | | ?????????# #??????????????????????? | | ?????????# % #??????????????????????? | | ?????????# % #??????????????????????? | | ?????????###;;!=#"""#######??????????????????????? | | ???????????# ###????????????????????????????????? | | ???????????#?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed SapperSpikedMicroactuators Manual? 0 Play Time 00:58:54 Cumulative 18.0 hours Start 2024.09.30 @ 17:30:06 End 2024.09.30 @ 22:24:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 34 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 399f1de9-99a9-4dcd-902e-d9689899a944