Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 12:32:36 Player: SunShine214 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (277) 1385 Value Destroyed (9591) 9591 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (2497) 2497 TOTAL SCORE: 21193 Bonus ------- High Alert Combat Kills 863 Follower Combat Kills 434 Entered Garrisons 200 Used RIF Installer 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 291/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antigrav Array Stasis Beam Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Flying FPA-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Large Storage Unit Experimental Energy Well Advanced Target Analyzer Advanced Reaction Control System Advanced Shield Generator Improved Corruption Screen > --- WEAPON ----------- Hpw. EM Proton Construct/G Ballistic Driver Construct/C Hpw. EM Proton Construct/G Charged Arc Construct/G > --- INVENTORY -------- Armored Medium Treads Enhanced Armored Leg Antigrav Array Field Propulsion Array Relay Coupler [Behemoth] Relay Coupler [Behemoth] Gamma Bomb Array Micro-nuke Launcher Improved Remote Datajack Plasma Cutter Stasis Beam [Rating: 136] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Flight Unit Constructs Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Shock Maul Energy Gun Gatling Laser Energy Cannon Constructs Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Fac Res Tes Res Slots Evolved 16 | . . 2 2 . 2 . . 4 . . 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . 1 . . 1 . . . . . 1 Utility 9 | . . 2 1 . 1 . . 1 . . 1 2 . 1 Weapon 2 | . . . . . . . . 2 . . . . . . Parts Attached 165 | 8 11 38 27 18 9 22 2 7 . . 8 3 8 4 Power 14 | 1 2 3 . 3 1 4 . . . . . . . . Engine 9 | 1 2 3 . 1 . 2 . . . . . . . . Core 5 | . . . . 2 1 2 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 43 | 2 3 14 10 4 1 7 . 1 . . . . . 1 Treads 40 | 2 3 14 10 4 1 6 . . . . . . . . Leg 1 | . . . . . . . . 1 . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Utility 65 | 2 1 12 9 7 4 5 1 5 . . 6 2 8 3 Device 16 | 1 . 5 1 1 . . 1 1 . . 2 1 3 . Storage 7 | 1 . 3 1 . 1 . . . . . . . 1 . Processor 10 | . 1 . 2 . 1 . . 2 . . . . 3 1 Hackware 6 | . . . . 2 . . . 1 . . 1 . . 2 Protection 26 | . . 4 5 4 2 5 . 1 . . 3 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 43 | 3 5 9 8 4 3 6 1 1 . . 2 1 . . Energy Gun 20 | 1 1 6 7 1 1 1 1 1 . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . Ballistic Gun 9 | 2 4 3 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 2 . . . . . . . . Launcher 3 | . . . 1 1 . . . . . . 1 . . . Special Weapon 3 | . . . . . . 2 . . . . 1 . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 3 1 . . 2 1 3 1 . 1 . 3 1 Parts Lost 78 | . 1 5 4 17 . 15 2 3 . . 1 1 14 15 Power 7 | . . . . 2 . 3 . . . . . . 1 1 Propulsion 16 | . . . 1 5 . 5 . . . . . . 1 4 Utility 37 | . . 3 3 8 . 6 1 1 . . . 1 7 7 Weapon 18 | . 1 2 . 2 . 1 1 2 . . 1 . 5 3 Highest Loss Streak 8 | . 1 2 2 5 . 8 1 2 . . 1 1 6 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 12 | 1 6 12 14 14 13 13 12 14 15 15 14 13 11 6 Power . | . . . . . . . 1 1 1 1 . . . . Propulsion 6 | . 2 8 8 6 6 6 3 4 5 5 4 4 4 2 Utility 2 | . . . . 2 3 3 3 4 5 5 5 5 3 1 Weapon 2 | 1 2 4 4 3 2 2 2 2 2 2 2 1 2 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 53 | . 1 13 4 7 2 . 5 2 1 . 7 4 . 7 Power 2 | . . 1 . . . . . . . . 1 . . . Propulsion 34 | . . 9 1 5 2 . 5 1 . . 4 4 . 3 Utility 8 | . . 1 . 2 . . . 1 1 . 2 . . 1 Weapon 8 | . 1 2 3 . . . . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 99 96 99 82 96 86 47 45 47 47 58 67 58 22 Engine 5 | . 14 11 9 3 . 2 7 . . . . . . . Core 1 | . . . . 2 7 4 . 3 5 5 2 . . . Treads 18 | . 27 21 26 26 30 25 . . . . . 4 . . Device 8 | . 10 13 9 9 . . 3 5 5 5 6 9 13 4 Storage 8 | . 14 11 9 9 7 7 7 5 5 5 5 4 5 4 Processor 6 | . 3 11 12 9 7 2 . 3 5 5 5 4 4 3 Hackware 4 | . . . . 1 15 14 7 5 5 5 8 4 1 2 Protection 6 | . . 5 13 5 12 11 . . 5 5 5 15 4 . Energy Gun 6 | . 7 8 17 7 6 . . 1 . . 2 8 3 1 Ballistic Gun 5 | . 20 13 . . . . . . . . 2 . 6 . Ballistic Cannon 1 | . . . . . . 7 4 3 . . . . . . Impact Weapon 2 | . . . . . 6 6 3 5 5 5 5 4 2 . Slashing Weapon 1 | . . . . 6 . . . . . . . . . . Peak Build Rating 136 | 7 11 20 28 31 36 39 47 76 76 76 107 119 136 101 Average Rating 37 | 5 8 17 24 24 32 33 33 61 75 76 95 114 117 55 On Entrance 50 | . 7 11 20 27 24 36 32 47 76 76 76 107 119 93 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 85 | 15 15 39 43 43 46 55 39 51 51 51 81 85 82 47 Greatest Support 123 | 40 40 40 60 60 80 80 38 57 57 57 80 80 123 71 Greatest Overweight (x) 1 | . . 1 . 1 . 1 1 1 . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 15 15 15 15 15 15 15 15 9 Most Carried 15 | 2 8 15 15 15 15 15 15 15 15 15 15 15 15 13 Average Carried 13 | 1 6 13 14 14 14 14 12 14 15 15 14 14 13 7 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 8 15 15 15 15 14 12 15 15 15 15 15 12 3 Scrap Engine Consumption 105 | . . . . . . . 17 19 1 . 32 12 17 7 Constructs Created 9 | . . . . . . . 2 2 . . 2 1 1 1 Constructs Modified 36 | . . . . . . . 4 8 . . 8 3 12 1 Class Distribution -------------------- 35% | Mutant 29% | Scavenger-Mutant 21% | Bothacker-Mutant 5% | Tank 3% | Construct 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Storage Bothacker-Mutant | -7/Recycling Bothacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Tank | -3/Research Construct | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Fac Res Tes Res Matter Collected 5062 | 316 295 1155 290 413 88 1021 234 369 30 . 328 71 412 40 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10693 | 156 584 1948 1422 1279 495 837 281 653 47 40 1056 216 1514 165 Parts 535 | 20 34 125 72 74 9 40 14 8 2 . 40 6 86 5 Haulers Intercepted 19 | . 2 6 2 . 1 4 . 2 . . 1 . 1 . Recyclers Shooed 14 | . 2 4 2 . . . . 1 . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Fac Res Tes Res Combat Hostiles Destroyed 182 | . 12 34 24 40 1 19 5 3 1 . 19 6 16 2 Melee 13 | . . . . 7 1 . 1 . . . 2 1 1 . Guns 108 | . 12 34 21 24 . . . 1 . . 4 . 10 2 Cannons 23 | . . . . 2 . 18 1 . . . . 1 1 . AOE 25 | . . . 3 7 . . 2 . . . 11 . 2 . Classes Destroyed 20 | 2 6 4 . 4 . . 2 . . 1 . . 1 . Worker 24 | . 1 7 3 . 3 2 . 1 . . 3 . 4 . Builder 12 | . . 1 . . . 4 . 3 . . 3 . 1 . Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 19 | . 2 6 2 . 1 4 . 2 . . 1 . 1 . Recycler 15 | 1 . 2 4 . 4 . . 2 . . 1 . 1 . Mechanic 2 | . . 1 . . . 1 . . . . . . . . Operator 8 | . 1 2 . . . 1 . 1 . . 1 . 2 . Watcher 7 | . 1 1 . . 2 1 . . . . 1 . 1 . Swarmer 38 | . 3 3 3 12 . 4 . 1 . . 5 5 2 . Cutter 4 | . . . . 4 . . . . . . . . . . Grunt 74 | . 9 19 13 7 . 11 . 1 . . 9 . 3 2 Duelist 4 | . . 2 1 1 . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . 2 . Sentry 37 | . . 10 7 9 1 4 1 1 . . 4 . . . Specialist 1 | . . . . 1 . . . . . . . . . . Hunter 8 | . . . . 3 . . 1 . 1 . . . 3 . Programmer 14 | . . . . 3 . 1 . . . . 1 1 8 . Scientist 2 | . . . . . . . 2 . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 12 | 3 4 7 7 7 5 4 3 6 1 . 12 4 11 2 Combat Bots Only 8 | . 4 7 6 7 1 3 1 1 1 . 8 4 4 2 Max Kills in Single Turn 5 | 1 1 4 2 3 1 1 2 3 1 1 5 1 3 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . Exploded 3 | . . . 1 3 . . 1 . . . 3 . 1 . Melee 1 | . . . . 1 1 . 1 . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Fac Res Tes Res Hostile Shots Fired 1980 | . 67 170 123 231 18 431 38 136 3 . 137 59 297 270 Missed 739 | . 21 43 29 74 12 177 16 58 . . 40 15 134 120 Hits 1241 | . 46 127 94 157 6 254 22 78 3 . 97 44 163 150 Melee 11 | . . 3 . 7 . . . 1 . . . . . . Projectile 1230 | . 46 124 94 150 6 254 22 77 3 . 97 44 163 150 AOE 5 | . . . . 2 . 1 . . . . 2 . . . Critical Strikes 48 | . 1 3 2 7 . 3 1 5 . . 8 1 14 3 Actively Blocked 2 | . . . . . . . . . . . . 1 1 . Damage Taken 20149 | . 547 1506 1423 2451 50 2699 234 1536 55 . 1987 620 3639 3402 Core 3365 | . 50 275 183 346 . 198 22 222 . . 187 37 385 1460 Absorbed by Shields 728 | . . . . . . . . . . . 432 296 . . Redirected to Shielding 425 | . . . . . . 105 . . . . . 133 187 . Regen/Repaired (Parts) 1964 | . . . . . . . . 141 196 . 490 271 826 40 Core Remaining (%) 63 | 100 80 31 . 3 . . 68 . . 77 83 . 67 . Volleys Fired 618 | 12 53 140 60 59 . 123 37 9 . . 41 4 68 12 Largest 4 | 2 2 2 2 2 . 2 2 2 . . 3 3 4 1 Hottest 254 | 70 70 79 160 160 . 80 70 105 . . 181 193 254 38 Shots Fired 1076 | 20 106 279 120 98 . 145 43 15 . . 55 12 171 12 Gun 810 | 20 106 279 116 77 . . . 5 . . 43 8 145 11 Cannon 206 | . . . . 15 . 144 7 10 . . . 4 26 . Launcher 27 | . . . 4 6 . . 9 . . . 8 . . . Special 33 | . . . . . . 1 27 . . . 4 . . 1 Kinetic 553 | 12 70 185 . . . 144 7 10 . . 11 4 110 . Thermal 379 | 8 36 94 116 92 . . . 5 . . 7 8 13 . Explosive 27 | . . . 4 6 . . 9 . . . 8 . . . Electromagnetic 84 | . . . . . . . . . . . 25 . 48 11 Robot Hit Streak 18 | 6 11 16 11 18 . 16 12 14 . . 16 3 8 4 Robot Miss Streak 9 | 2 4 9 4 6 . 3 3 1 . . 4 1 4 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 13 | . . 2 4 5 . . . . . . . . 2 . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . 1 . Shots Hit Robots 831 | 11 71 208 87 101 13 108 34 16 1 1 48 17 108 7 Core Hits 454 | 7 32 93 68 83 2 35 12 6 . . 60 4 49 3 Critical Kills 8 | . . 1 . . 1 1 . . . . . . 3 2 Critical Parts Destroyed 32 | . . 2 . . 1 5 2 3 . 1 6 5 7 . Critical Strikes 79 | 1 6 13 4 1 2 19 2 3 . 1 7 5 13 2 Burn 21 | 1 6 10 4 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . Destroy 11 | . . 3 . . . . . . . . . . 6 2 Blast 13 | . . . . . . 13 . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . 3 . Smash 29 | . . . . . 2 6 2 3 . 1 7 5 3 . Sever 1 | . . . . 1 . . . . . . . . . . Melee Attacks 161 | . . . . 40 16 20 5 20 4 1 19 15 21 . Impact 121 | . . . . . 16 20 5 20 4 1 19 15 21 . Slashing 40 | . . . . 40 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . 8 10 2 4 . 1 1 . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 26949 | 162 938 3636 2274 2941 924 3985 753 1587 48 120 4121 742 4486 232 Guns 11375 | 162 914 3247 1823 1602 . . . 100 . . 810 90 2395 232 Cannons 3881 | . . . . 363 . 2631 83 136 . . . 125 543 . Explosions 5817 | . . 307 425 535 . 121 386 680 . . 2552 . 811 . Melee 5677 | . . . . 441 924 1233 284 604 48 120 759 527 737 . Ramming 199 | . 24 82 26 . . . . 67 . . . . . . Kinetic 7836 | 86 575 2179 . . . 2631 83 136 . . 201 . 1945 . Thermal 7424 | 76 339 1068 1823 1965 . . . 780 . . 270 215 888 . Explosive 4071 | . . 307 425 535 . 121 386 . . . 2297 . . . Electromagnetic 1742 | . . . . . . . . . . . 594 . 916 232 Impact 5236 | . . . . . 924 1233 284 604 48 120 759 527 737 . Slashing 441 | . . . . 441 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 22 | . . . 2 5 . 6 8 . . . 5 3 22 4 Average Corruption 5 | . . . 2 4 . 5 6 . . . 4 2 13 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . 7 . Effects 162 | . . . 12 45 . 30 23 . . . 7 2 39 4 Message Errors 22 | . . . 3 6 . 2 5 . . . . . 6 . Matter Fused 41 | . . . 4 10 . 8 4 . . . 3 1 9 2 Heat Flow Errors 21 | . . . 1 11 . 4 3 . . . 1 . 1 . Energy Discharges 21 | . . . 2 3 . 6 1 . . . 2 . 7 . Parts Rejected 4 | . . . . . . 2 . . . . . 1 1 . Parts Fused 1 | . . . 1 . . . . . . . . . . . Data Loss (minor) 21 | . . . . 8 . 6 3 . . . . . 3 1 Data Loss (major) 13 | . . . 1 4 . 1 5 . . . 1 . . 1 Misfires 4 | . . . . 2 . 1 1 . . . . . . . Alerts 2 | . . . . 1 . . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . 2 . Weapon Failures 10 | . . . . . . . . . . . . . 10 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 3693 | . . 22 . . 459 785 179 684 38 120 561 350 495 . Projectiles 61 | . . . . . . 30 . . . . . . 31 . Explosions 309 | . . 22 . . . 1 . 193 . . 77 . 16 . Melee 3323 | . . . . . 459 754 179 491 38 120 484 350 448 . Knockbacks 48 | . . 1 1 . 2 15 1 4 1 . 5 3 15 . Impact 24 | . . 1 1 . 2 1 . 4 1 . 5 3 6 . Kinetic 21 | . . . . . . 14 1 . . . . . 6 . Secondary 3 | . . . . . . . . . . . . . 3 . Self-Inflicted Damage 387 | . . . 48 149 . . 20 53 . . 30 . 87 . Shots 11 | . . . 1 4 . . 1 1 . . 2 . 2 . Rammed 24 | . 6 12 6 . . . . . . . . . . . Targets Rammed 26 | . 6 13 6 . . . . 1 . . . . . . Kicked 1 | . . . . . . . . 1 . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 451 | 36 180 11 449 433 . 263 94 48 . . 188 180 451 . Average Temperature 72 | 14 52 6 73 105 . 69 36 31 . . 34 71 95 . Received Heat Transfer 4200 | . 291 606 657 621 18 918 109 378 . . 283 6 124 189 Effects 3 | . . . . 2 . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . . . 4 5 1 7 1 . 5 4 5 . Combat Hostiles 13 | . . . . . . 1 1 2 1 . 2 4 2 . Parts Fried 47 | . . . . . 5 8 3 9 2 . 7 2 8 3 Impact Corruptions 90 | . . . . . 12 16 2 17 1 4 13 13 12 . Robots Melted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 32 | 2 2 7 7 7 . 1 . 1 . . . 1 4 . Heat Transferred 15069 | 296 1443 3478 4399 3750 . . . 598 . . 150 148 807 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . 4 . 3 . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Fac Res Tes Res Maximum Alert Level 4 | . . 2 1 4 3 1 . 2 . . 3 2 3 2 Low Security (%) 44 | 100 100 27 72 8 . 83 100 68 . . 43 . 10 . Level 1 22 | . . 38 27 6 . 16 . 6 . . 40 78 62 23 Level 2 23 | . . 34 . 37 90 . . 25 . . 13 21 15 76 Level 3 5 | . . . . 26 9 . . . . . 2 . 12 . Level 4 3 | . . . . 20 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1379 | 10 141 536 360 1379 723 249 92 593 . . 710 432 762 615 Initial 723 | . . . 219 59 723 213 92 200 . . 156 366 228 402 Average 317 | 1 41 292 154 745 595 125 14 254 . . 268 357 346 448 Influence Increases 8452 | 30 417 1095 690 1510 108 1004 65 829 30 . 952 240 954 528 Destroy 0b10 Robot/C 3900 | . 240 680 480 820 20 540 40 60 20 . 460 120 360 60 Destroy 0b10 Robot/NC 465 | 30 25 100 45 . 50 70 . 45 . . 50 . 50 . Destroy Leader 824 | . 56 204 114 30 16 152 . 34 10 . 94 20 74 20 Allied During Kill 137 | . . . . 4 . 102 . . . . 27 . . 4 Successful Hack 153 | . 5 18 12 28 20 14 . 5 . . 28 21 2 . Disable Machine 345 | . . 60 . . . 30 . 60 . . 75 . 120 . Anti-Garrison Action 650 | . . . . 500 . . . 150 . . . . . . Destroy Structure 698 | . 1 18 24 128 2 51 25 50 . . 158 4 228 9 Advance Influence 200 | . . . . . . . . 200 . . . . . . Partial Spotted 60 | . . . 15 . . . . . . . 30 15 . . Lose Combat Pursuer 1020 | . 90 15 . . . 45 . 225 . . 30 60 120 435 Influence Decreases 7842 | 30 417 575 1119 222 1018 1236 302 244 307 59 503 532 644 634 Entered New Map 2583 | . . . 301 32 656 256 145 . 217 59 93 332 178 314 Time Decay 3718 | 30 332 525 478 . 362 494 147 214 90 . 380 190 326 150 Lost Part 770 | . 10 50 40 170 . 150 10 30 . . 10 10 140 150 Lost Ally 246 | . . . . 20 . 186 . . . . 20 . . 20 Purge Threat 525 | . 75 . 300 . . 150 . . . . . . . . Squads Dispatched 48 | . 2 5 2 . 2 9 . 6 . . 6 3 6 7 Investigation 11 | . 1 3 . . 1 2 . 1 . . . 1 2 . Extermination 10 | . . . . . 1 2 . 1 . . 2 1 2 1 Reinforcement 22 | . 1 2 1 . . 5 . 2 . . 4 1 2 4 Assault 4 | . . . . . . . . 2 . . . . . 2 Garrison 1 | . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . 2 . . . . 1 . 1 . Haulers Reinforced 4 | . . . . . . 2 . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Fac Res Tes Res Distress Signals 28 | . 4 6 3 . . 1 . 3 . . 2 2 2 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 413 | . 31 65 37 41 6 39 4 44 1 . 37 15 44 49 Peak Tracking Total 21 | . 7 9 6 5 2 4 3 14 1 . 10 6 8 21 Tactical Retreats 28 | . 4 1 . . . 3 . 3 . . 2 3 6 6 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Fac Res Tes Res Traps Triggered 19 | . 2 2 1 3 1 2 . 2 . . 2 2 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . 3 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Fac Res Tes Res Machines Disabled 28 | . . 4 . 3 . 2 . 5 1 . 5 . 8 . Max in Single Turn 4 | . . 2 . 1 . 1 . 3 1 . 1 . 4 . Garrison Access 4 | . . . . . 1 . . 1 . . . . 1 1 Garrison Relay 3 | . . . . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Fac Res Tes Res Machines Accessed 61 | . 7 13 6 2 3 6 7 6 1 . 4 2 4 . Terminals 40 | . 6 10 2 2 1 5 3 4 . . 4 2 1 . Fabricators 2 | . . . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . 1 1 1 . . 1 3 1 . . . . . . Scanalyzers 6 | . . 2 2 . 1 . . . . . . . 1 . Garrison Access 3 | . . . 1 . 1 . . . . . . . 1 . Total Hacks 135 | . 16 41 11 3 7 16 13 8 1 . 7 2 10 . Successful 57 | . 7 16 6 2 3 5 4 2 1 . 5 1 5 . Failed 76 | . 9 24 4 1 4 11 9 6 . . 2 1 5 . Catastrophic 19 | . 1 5 1 . 2 2 4 2 . . . 1 1 . Database Lockouts 2 | . . 1 1 . . . . . . . . . . . Manual 21 | . . 12 3 . 2 1 . 1 . . 2 . . . Terminals 89 | . 13 29 6 3 2 14 6 5 . . 7 2 2 . Fabricators 6 | . . . . . . . . 1 . . . . 5 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 16 | . 3 3 1 . . 2 5 2 . . . . . . Scanalyzers 18 | . . 9 3 . 4 . . . . . . . 2 . Garrison Access 3 | . . . 1 . 1 . . . . . . . 1 . Terminal Hacks 36 | . 7 9 3 2 1 5 2 . 1 . 4 1 1 . Record 2 | . . . . . . . . . 1 . 1 . . . Part Schematic 2 | . . . . . . 1 . . . . 1 . . . Prototype ID Bank 5 | . 1 3 . . . . . . . . 1 . . . Open Door 2 | . . . . . . 2 . . . . . . . . Branch Access Points 6 | . 1 1 1 . 1 . . . . . . 1 1 . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Alert Level 3 | . . 2 . . . . . . . . 1 . . . Unreport Threat 5 | . 2 . 2 . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . 2 1 . . . . . . Retrieve Components 4 | . . . 1 . . . 2 1 . . . . . . Scanalyzer 11 | . . 7 1 . 1 . . . . . . . 2 . Insert Component 5 | . . 4 . . . . . . . . . . 1 . Analyze 4 | . . 3 . . . . . . . . . . 1 . Retrieve Study 2 | . . . 1 . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . . . . . . 1 . Unlock Access 1 | . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 10 5 1 1 5 5 5 . . 4 2 2 . Full Trace Events 11 | . 1 2 . . . 2 4 . . . . . 2 . Feedback Events 2 | . . . . . . . 2 . . . . . . . Corruption 2 | . . . . . . . 2 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 3 . . . 1 . . . . 1 . 5 . Parts Built 2 | . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 117 | . . . . . . . . 117 . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . Part Studies Acquired 2 | . . . 1 . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 7 | . . . 1 . . . 4 2 . . . . . . Parts Scanalyzed 4 | . . 3 . . . . . . . . . . 1 . Part Schematics Acquired 4 | . . 3 . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Fac Res Tes Res Used RIF Installer 1 | . . . . 1 . . . . . . . . . . Robots Hacked 5 | . . . . . . 1 1 . . . 2 . . 1 Non-combat 1 | . . . . . . . 1 . . . . . . . Combat 4 | . . . . . . 1 . . . . 2 . . 1 Robot Hacks Applied 5 | . . . . . . 1 1 . . . 2 . . 1 parse_system 1 | . . . . . . . 1 . . . . . . . overload_power 1 | . . . . . . . . . . . 1 . . . streamctrl_high 1 | . . . . . . 1 . . . . . . . . formatsys_high 2 | . . . . . . . . . . . 1 . . 1 Relay Couplers Released 17 | . . . . 12 2 . . 1 . . . . . 2 Machine Destruction 17 | . . . . 12 2 . . 1 . . . . . 2 Attached 4 | . . . . 2 . . . . . . 1 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . 1 . . 10 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Fac Res Tes Res Total Allies 24 | . . . . 1 . 11 10 . . . 1 . . 1 Largest Group 10 | . . . . 1 . 10 10 . . . 1 . . 1 Highest-Rated Group 200 | . . . . 21 . 173 200 . . . 142 . . 148 Highest-Rated Ally 148 | . . . . 21 . 29 40 . . . 142 . . 148 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 97 | . . . . 2 . 76 . . . . 10 . . 9 Total Damage 1635 | . . . . 40 . 846 . . . . 517 . . 232 Kills 15 | . . . . 1 . 9 . . . . 4 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Fac Res Tes Res Active Infowar (turns) 3320 | 71 998 . 81 . . . . 359 184 13 880 391 343 . Optics 2170 | . . . . . . . . 359 184 13 880 391 343 . Seismic 1069 | 71 998 . . . . . . . . . . . . . Machine Analysis 81 | . . . 81 . . . . . . . . . . . Cloaking 234 | . . . . . . . . . . . . 1 233 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Fac Res Tes Res Turns Passed 13853 | 145 1351 2875 1231 2274 825 1305 888 459 184 13 880 391 721 311 Spaces Moved 8597 | 65 667 1313 515 1130 466 578 482 650 420 25 816 415 580 475 Core 203 | 3 . . . . . . . . . . . . . 200 Treads 5206 | 62 667 1313 515 1130 466 484 . . . . 80 415 74 . Legs 1858 | . . . . . . . . 238 420 25 736 . 439 . Wheels 275 | . . . . . . 94 181 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1055 | . . . . . . . 301 412 . . . . 67 275 Fastest Speed 40 | 50 160 160 160 160 160 105 40 40 40 40 40 40 40 49 Average Speed 113 | 154 160 160 160 160 160 151 81 50 40 40 64 53 52 57 Slowest Speed 240 | 160 160 240 160 200 160 160 145 76 40 40 76 76 106 64 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . 4 . . . . . 2 7 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . Exploration Rate (%) 47 | 4 95 90 42 96 13 74 72 22 60 7 30 16 72 24 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 . . . 1 1 1 1 1 1 . 1 . Scrap Searched 2 | . . . . . . . . . 2 . . . . . Spaces Dug 23 | . . . . . 2 2 . 11 2 . 2 2 2 . Terrain Destroyed 473 | . . 19 25 26 2 53 81 27 2 . 86 2 150 . Melee 23 | . . . . . 2 2 . 11 2 . 2 2 2 . Projectile 68 | . . . . . . 51 3 . . . 1 . 13 . AOE 382 | . . 19 25 26 . . 78 16 . . 83 . 135 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Fac Res Tes Res Total 11345 | 85 845 1822 796 1427 524 807 934 726 428 25 1085 549 801 491 Wait 1469 | . 84 242 157 133 21 30 394 27 . . 170 91 117 3 Move 8556 | 64 666 1312 514 1128 465 577 473 649 419 24 815 414 575 461 Hop 13 | . . . . . . . 4 . . . . . 2 7 Pick Up 96 | 1 8 26 9 18 3 1 5 5 1 . 11 7 1 . Fast Attach 72 | 7 3 7 2 10 3 10 1 7 2 . 5 3 7 5 Attach 30 | . 1 3 4 8 2 1 1 . . . 3 3 4 . Detach 15 | . . . . 1 1 . 2 2 . . 1 2 4 2 Swap 116 | 1 13 33 23 11 6 20 4 . . . 3 2 . . Drop 146 | . 11 46 21 14 7 9 8 6 2 . 12 8 1 1 Fire 618 | 12 53 140 60 59 . 123 37 9 . . 41 4 68 12 Melee 161 | . . . . 40 16 20 5 20 4 1 19 15 21 . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . Crush 25 | . 6 13 6 . . . . . . . . . . . Escape Stasis 13 | . . . . . . 8 . . . . 5 . . . Rewire 5 | . . . . 5 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . 8 . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x2 / Upp) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 9) 1166 | -10/Materials | Discovered new exit (range 6) 1332 | -10/Materials | Discovered new exit (range 16) 1497 | -10/Materials | Entered another Materials area 1497 | -9/Materials | Evolved 2 slots: Utility x2 1709 | -9/Materials | Discovered new exit (range 12) 1965 | -9/Materials | Discovered new exit (range 13) 2100 | -9/Materials | Identified exit to Mines 2127 | -9/Materials | Discovered new exit (range 16) 2513 | -9/Materials | Destroyed 7 combat bots 2640 | -9/Materials | Build established: Scavenger-Mutant 3062 | -9/Materials | Central database locked down 3185 | -9/Materials | Build established: Mutant 3261 | -9/Materials | Core integrity fell below 50% 3987 | -9/Materials | Build established: Scavenger-Mutant 4372 | -9/Materials | Entered another Materials area 4372 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4442 | -8/Materials | Central database locked down 5483 | -8/Materials | Garrison activated, responded to threat 5601 | -8/Materials | Identified exit to Garrison 5603 | -8/Materials | Entered Garrison 5669 | -8/Garrison | Triggered checkpoint 5801 | -8/Garrison | Triggered checkpoint 5911 | -8/Garrison | Triggered checkpoint 5941 | -8/Garrison | Triggered checkpoint 6069 | -8/Garrison | Core integrity fell below 50% 6168 | -8/Garrison | Discovered new exit (range 12) 6187 | -8/Garrison | Triggered checkpoint 6325 | -8/Garrison | Triggered checkpoint 6585 | -8/Garrison | Discovered new exit (range 14) 6799 | -8/Garrison | Triggered checkpoint 6810 | -8/Garrison | Discovered new exit (range 12) 6875 | -8/Garrison | Garrison Relay disabled 6915 | -8/Garrison | Lost 5 parts (1p2n1u1w) 6929 | -8/Garrison | Garrison Relay disabled 6979 | -8/Garrison | Garrison Relay disabled 7261 | -8/Garrison | Triggered checkpoint 7267 | -8/Garrison | Core integrity fell below 20% 7309 | -8/Garrison | Discovered new exit (range 6) 7313 | -8/Garrison | Destroyed 7 combat bots 7662 | -8/Garrison | Installed Relay Interface Framework 7877 | -8/Garrison | Entered Factory 7877 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7962 | -7/Factory | Build established: Bothacker-Mutant 8005 | -7/Factory | Discovered new exit (range 12) 8434 | -7/Factory | Identified exit to Storage 8434 | -7/Factory | Identified exit to Lower Caves 8702 | -7/Factory | Entered Storage 8927 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9158 | -7/Storage | Crushed by falling debris 9240 | -7/Storage | Lost 6 allies 9551 | -7/Storage | Discovered new exit (range 15) 9855 | -7/Storage | Lost 8 parts (1p5n1u1w) 10003 | -7/Storage | Used back door to open Recycling access 10003 | -7/Storage | Discovered new exit (range 5) 10007 | -7/Storage | Entered Recycling 10151 | -7/Recycling | Scanned before Scraplab entrance 10157 | -7/Recycling | Angered Scraplab inhabitants 10439 | -7/Recycling | Found Prototype Device 10439 | -7/Recycling | Identified Scrap Engine 10841 | -7/Recycling | Discovered new exit (range 16) 10895 | -7/Recycling | Entered Factory 10895 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 11146 | -5/Factory | Spotted B-75 Beast 11177 | -5/Factory | Fabricated Adv. Target Analyzer? 11242 | -5/Factory | Allied Derelicts emerged from ambush trap array 11346 | -5/Factory | Discovered new exit (range 21) 11354 | -5/Factory | Entered Upper Caves 11389 | -5/Upper Caves | Learned 4 Factory zone layouts 11412 | -5/Upper Caves | Found Alien Artifact 11412 | -5/Upper Caves | Identified Dimensional Node Initializer 11412 | -5/Upper Caves | Initialized slip node 11473 | -5/Upper Caves | Build established: Mutant 11532 | -5/Upper Caves | Learned location of 1 exit from Factory 11535 | -5/Upper Caves | Discovered new exit (range 8) 11538 | -5/Upper Caves | Entered another Upper Caves area 11546 | -5/Upper Caves | Discovered new exit (range 15) 11551 | -5/Upper Caves | Entered Factory 11551 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11552 | -4/Factory | Identified exit to Upper Caves 12121 | -4/Factory | Discovered new exit (range 21) 12376 | -4/Factory | Discovered new exit (range 18) 12430 | -4/Factory | Destroyed 8 combat bots 12431 | -4/Factory | Entered Research 12431 | -3/Research | Evolved 2 slots: Utility x2 12557 | -3/Research | Identified exit to Armory 12557 | -3/Research | Identified exit to Testing 12741 | -3/Research | Found Gamma Bomb Array 12784 | -3/Research | Build established: Tank 12822 | -3/Research | Entered Testing 13041 | -3/Testing | System corruption reached 10% 13092 | -3/Testing | Lost 6 parts (6u) 13165 | -3/Testing | Found Prototype Processor 13165 | -3/Testing | Identified Spectral Analyzer 13250 | -3/Testing | Build established: Construct 13381 | -3/Testing | Scanned by Researcher 13536 | -3/Testing | Discovered new exit (range 12) 13543 | -3/Testing | Entered Research 13543 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13573 | -2/Research | Lost 5 parts (1n1u3w) 13645 | -2/Research | Lost 3 parts (2u1w) 13664 | -2/Research | Spotted B-90 Cyclops 13682 | -2/Research | Assimilated Cyclops 9a with formatsys_high 13747 | -2/Research | Lost 8 parts (1p3n2u2w) 13767 | -2/Research | Build established: Mutant 13798 | -2/Research | Core integrity fell below 50% 13801 | -2/Research | Lost 3 parts (1n2u) 13846 | -2/Research | Core integrity fell below 20% 13854 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 13821_ Slug penetrates Wall. 13825_ Penetrated by Slug. 13835_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13836_ System corrupted: Matter fused (-9). 13842_ W-44 Eye sends out distress signal. 13846_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 13851_ System corrupted: Component data lost. 13851_ A-15 Conveyor suffers critical hit (Burn). 13851_ Slug penetrates H-88 Terminator. 13851_ H-88 Terminator suffers critical hit (Destroy). 13851_ Penetrated by Slug. 13851_ R-10 Processor suffers critical hit (Destroy). 13851_ R-10 Processor destroyed. 13851_ Penetrated by Slug. 13852_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????# Ak????????????????????? | | ?????###########???????# #????????????????????? | | ?????# == ????????# k#????????????????????? | | #????# == ????????# #????????????????????? | | #????# =! ?????????# #????????????????????? | | #????# ?????????# #????????????????????? | | #????# ??????????# #????????????????????? | | #????? ??????????+ +????????????????????? | | #?????? ???????????# #????????????????????? | | #??????? ???????????# #????????????????????? | | ##########+############# #????????????????????? | | A hhu #????????????????????? | | @ #????????????????????? | | ^ #????????????????????? | | g #????????????????????? | | %!########????????????????????? | | """ """ g """ = #???????????????????????????? | | """ """ """ #???????????????????????????? | | = """ """ """ #???????????????????????????? | | #???????????????????????????? | | +???????????????????????????? | | #???????????????????????????? | | ### ###############???????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??? ? ??????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ??? #?????????????????????????????????????????? | | ??? #?????????????????????????????????????????? | | ??? #?????????????????????????????????????????? | | ??+ #?????????????????????????????????????????? | | ??# "#?????????????????????????????????????????? | | ??# %+?????????????????????????????????????????? | | ??# "#?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 47 Energy Capacity 782 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Cloak Strength 2 Corruption Block 12 Armor Coverage 675 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 78 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 78 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Hvy. Rocket Launcher | -7/Storage | Hacked Biometal Heavy Treads | -4/Factory | Hacked Exp. Weapon Shielding | -3/Testing | Scanalyzed Adv. EM Disruption Field | -3/Testing | Archive Electron Diverter | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Adv. EM Shield | -3/Testing | Archive Robot Schematics ------------------ S-43 Plague | -3/Testing | Archive B-74 Champion | -3/Testing | Archive A-15 Conveyor | -3/Testing | Archive T-07 Excavator | -3/Testing | Archive Fabricated ------------ Adv. Target Analyzer | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SensorSignalDoomcannon Manual? 0 Play Time 01:42:32 Cumulative 240.7 hours Start 2026.09.14 @ 10:50:39 End 2026.09.14 @ 12:32:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 351 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 012b1c70-c29b-4335-80c0-0fc08d8d0651