Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 14:07:33 Player: DeepestRoots Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (335) 1675 Value Destroyed (13540) 13540 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (6183) 6183 TOTAL SCORE: 31938 Bonus ------- High Alert Combat Kills 1156 Follower Combat Kills 663 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -236 Cogmind --------- Core Integrity 393/1600 Matter 220/300 Energy 603/700 System Corruption 3% Temperature Critical (803) Movement Walking (190) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (15) ----- High-capacity Storage Unit Energy Well Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Quantum Capacitor Improved Core Shielding Graphene Brace Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (20) --- Fusion Reactor Micro Antimatter Reactor Light Quantum Reactor Matter Compressor (250) Structural Scanner Advanced Transmission Jammer Advanced Thermal Shield Advanced Drone Bay (2/2) Vortex Rail (15) Enhanced Quantum Rifle Enhanced Quantum Rifle Guided Plasma Cannon Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Advanced Target Analyzer Particle Accelerator Advanced Transmission Jammer Advanced Reaction Control System Layered Heavy Armor Plating Advanced Powered Armor Improved Focal Shield Hacking Suite Advanced Hacking Suite Advanced Dynamic Insulation System > --- WEAPON ----------- Long-range Phase Cannon Long-range Phase Cannon > --- INVENTORY -------- Fusion Reactor Particle Reactor Light Particle Reactor Centrium Leg Energy Well Matter Compressor Structural Scanner Layered Heavy Armor Plating Graphene Brace Advanced Thermal Shield Improved Shock Absorption System EM Disruption Field Improved System Restoration Module Vortex Rail Enhanced Quantum Rifle Enhanced Quantum Rifle Long-range Phase Cannon Guided Plasma Cannon Linear Accelerator [Rating: 184] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Weapon Shielding Weapon Long-range Phase Cannon Energy Gun Phase Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher EMP Blaster Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 1 1 . 1 . . . . 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 489 | 8 28 9 41 2 2 4 27 13 7 39 40 7 13 26 26 35 8 8 10 4 36 12 84 Power 50 | 2 5 2 3 . . . 4 2 1 2 3 . 1 2 3 2 2 1 1 1 5 2 6 Engine 23 | 2 5 1 3 . . . 2 2 . 2 2 . 1 1 2 . . . . . . . . Core 8 | . . 1 . . . . 2 . 1 . 1 . . . . 1 1 1 . . . . . Reactor 19 | . . . . . . . . . . . . . . 1 1 1 1 . 1 1 5 2 6 Propulsion 115 | 2 5 4 13 1 . 1 6 1 3 10 12 . 7 11 6 6 . 1 3 . 6 6 11 Treads 5 | . . . . . . . . . . 2 . . 2 . . . . . . . 1 . . Leg 86 | 2 3 2 13 1 . 1 6 1 3 8 9 . 1 9 6 . . 1 3 . 1 6 10 Wheel 17 | . 2 . . . . . . . . . 3 . 4 2 . 6 . . . . . . . Hover 6 | . . 2 . . . . . . . . . . . . . . . . . . 3 . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 172 | 1 6 1 9 1 . . 11 6 3 14 11 4 1 7 3 10 3 2 4 3 16 4 52 Device 91 | 1 5 1 4 . . . 3 2 . 3 2 2 1 4 2 6 2 . 2 1 9 1 40 Storage 6 | . 1 . 1 . . . 2 . . . . . . . . . . . . . 1 . 1 Processor 11 | . . . . . . . . . . . . 1 . 1 . 1 . 1 . . 2 1 4 Hackware 8 | . . . . . . . . . . . 1 1 . . . 1 . . . . 2 . 3 Protection 56 | . . . 4 1 . . 6 4 3 11 8 . . 2 1 2 1 1 2 2 2 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 152 | 3 12 2 16 . 2 3 6 4 . 13 14 3 4 6 14 17 3 4 2 . 9 . 15 Energy Gun 44 | 2 1 . 8 . . . . 1 . 5 2 1 2 2 2 7 1 3 2 . 1 . 4 Energy Cannon 61 | . 6 2 6 . 2 1 2 1 . 2 6 . 1 3 8 8 1 . . . 4 . 8 Ballistic Gun 13 | 1 5 . . . . 1 1 1 . 1 1 1 1 . . . . . . . . . . Ballistic Cannon 12 | . . . 1 . . . . 1 . . 3 1 . . 2 2 . . . . . . 2 Launcher 18 | . . . 1 . . 1 3 . . 5 2 . . 1 2 . 1 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 3 . . . . . . . . . . 6 . 1 . . 5 . 6 . . Corrupted Parts 5 | . . 1 . . . . . . . . . . . . 3 . . 1 . . . . . System Corruption 22 | . . 2 . . . . . . . . . . . . 15 . . 5 . . . . . Parts Lost 121 | . 7 6 1 1 . . 3 1 . 6 22 . 12 . 12 5 8 5 . 3 5 . 24 Power 18 | . 2 1 . . . . . . . . 2 . 1 . 3 1 1 1 . . 1 . 5 Propulsion 40 | . 2 4 . . . . . . . 2 6 . 7 . 3 3 4 2 . 1 . . 6 Utility 45 | . 1 . 1 1 . . 3 . . 3 11 . 2 . 4 . 3 1 . 2 3 . 10 Weapon 18 | . 2 1 . . . . . 1 . 1 3 . 2 . 2 1 . 1 . . 1 . 3 Highest Loss Streak 11 | . 4 3 1 1 . . 2 1 . 2 11 . 7 . 11 2 8 3 . 2 2 . 11 To Critical Strikes 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Average Slot Usage (%) 91 | . 74 76 99 98 84 100 98 100 94 98 91 90 91 93 79 75 75 66 66 86 92 97 96 Engine 5 | . 7 8 7 11 11 11 7 15 8 9 6 11 10 10 7 . . . . . . . . Core 1 | . . 1 3 . . . 1 . 4 2 3 . . . . 3 4 9 8 3 . . . Reactor 2 | . . . . . . . . . . . . . . . 1 4 5 . 1 6 8 8 8 Leg 23 | . 16 2 32 33 33 33 36 30 33 32 32 35 19 2 30 13 1 4 8 19 16 21 23 Wheel 3 | . 2 2 . . . . . . . . 1 . 8 31 . 8 11 . . . . . . Device 15 | . 13 14 13 11 11 11 15 7 6 6 5 12 14 12 13 19 25 26 25 25 24 25 22 Storage 6 | . 9 14 11 11 11 11 9 7 6 6 5 5 5 5 5 5 5 5 5 5 4 4 5 Processor 2 | . . . . . . . . . . . . 4 5 4 . . . 2 5 5 6 8 13 Hackware 2 | . . . . . . . . . . . . 1 5 1 . 1 5 5 5 5 9 4 9 Protection 10 | . . . 8 9 11 11 10 23 21 25 21 5 2 8 9 7 5 4 5 5 3 10 6 Energy Gun 4 | . 6 . 10 . . . . . 6 7 1 4 5 3 1 4 . 4 . 10 1 . . Energy Cannon 5 | . 11 11 9 11 6 13 5 3 . 1 3 3 2 5 5 4 9 . . . 3 4 5 Ballistic Gun 1 | . 5 8 . . . 8 2 7 6 2 . 1 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 10 21 22 30 30 36 36 73 86 86 118 118 89 89 118 118 114 112 98 84 87 115 138 156 Greatest Support 180 | 20 20 20 33 30 30 30 80 77 98 99 121 93 93 117 131 70 40 25 115 115 115 180 174 Greatest Overweight (x) 11 | . 5 6 1 . 1 1 . 1 . 2 4 . 1 6 1 11 5 3 2 . 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . 1 . 3 4 2 1 . . . . Largest Inventory Capacity 20 | 5 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 8 10 10 10 10 10 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 1 10 9 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 7 7 9 9 9 10 14 19 19 19 16 14 16 19 18 19 17 17 19 18 19 19 18 Final Capacity 20 | 5 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 9 8 10 9 10 10 20 20 20 20 13 20 14 20 13 19 20 19 18 20 20 20 15 Class Distribution -------------------- 49% | Scavenger-Mutant 24% | Mutant 7% | Hacker-Skirmisher 5% | Commander-Mutant 4% | Scavenger-Skirmisher 3% | Hacker-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Hacker-Assassin | -3/Research Scavenger-Mutant | -2/Research Hacker-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 7740 | 280 452 147 458 37 . 117 482 48 160 724 993 93 187 270 470 629 145 34 250 429 257 150 928 Remotely 177 | . . . . . . . . . . . . . 31 . 146 . . . . . . . . Salvage Created 15700 | 71 843 337 1793 208 . 142 2474 48 60 1459 1226 378 374 . 985 739 260 106 . 245 421 . 3531 Parts 744 | 8 34 18 114 9 . 5 127 . 1 62 61 7 23 . 18 43 7 1 . 10 28 . 168 Haulers Intercepted 9 | . 1 . 5 . . . 2 . . . 1 . . . . . . . . . . . . Recyclers Shooed 16 | . 1 1 2 . . . 2 . . 3 4 . . . . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . . 3 17 . 12 . 3 2 . 9 . . . Prevented 14 | . . . . . . . . . . . . . 2 . 6 . . 2 . 4 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 238 | 1 12 6 31 2 . 4 29 1 1 17 19 2 10 . 22 6 9 5 . 5 10 . 46 Guns 52 | 1 6 1 13 . . . . . 1 6 1 1 9 . 4 . . 3 . 4 1 . 1 Cannons 97 | . 6 5 8 2 . 2 2 1 . 5 7 . . . 7 6 3 . . . 6 . 37 AOE 66 | . . . 9 . . 2 21 . . 3 10 . . . 10 . 5 2 . . 3 . 1 Classes Destroyed 20 | 2 6 3 4 . . . . . . 2 1 . . . . . . . . 1 . . 1 Worker 25 | . 2 2 3 . . . 7 . 1 . 6 . . . . 1 . . . . . . 3 Builder 20 | . . 1 . . . . 7 . . 4 3 . . . . 4 . . . . . . 1 Tunneler 6 | 1 . . 1 . . . 1 . 1 1 . . . . . 1 . . . . . . . Hauler 9 | . 1 . 5 . . . 2 . . . 1 . . . . . . . . . . . . Recycler 20 | . 3 1 3 2 . 1 4 . . 2 2 . . . . 2 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 4 | . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . Watcher 14 | . 2 . 5 . . . 5 . . 1 . . . . . . . . . . . . 1 Swarmer 37 | . 3 . 8 . . 2 1 . . . . . 9 . . . 4 . . 4 6 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 102 | 1 9 2 12 2 . 1 23 . . 9 10 . 1 . 12 1 4 1 . 1 . . 13 Brawler 7 | . . . 1 . . 1 1 . . 1 . . . . 1 . . . . . . . 2 Duelist 8 | . . . 1 . . . . . . . . . . . 4 . . . . . . . 3 Sentry 28 | . . . 9 . . . 4 1 1 3 2 1 . . 1 . . 1 . . 1 . 4 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . . . . . . . 3 . . . 2 . 1 2 . . . . 2 Programmer 39 | . . . . . . . . . . 2 4 1 . . 2 5 . 1 . . 3 . 21 Behemoth 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 16 | 1 4 8 7 4 . 3 13 1 2 5 16 1 6 . 11 6 7 3 . 4 4 . 7 Combat Bots Only 11 | 1 3 4 5 2 . 2 7 1 1 3 9 1 6 . 11 2 7 3 . 4 4 . 7 Max Kills in Single Turn 6 | 1 1 1 6 1 . 2 4 1 1 3 4 1 2 . 4 1 2 1 . 1 2 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . . 4 . . 1 3 . . 1 2 . . . 4 . 2 1 . . 2 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 2159 | 2 75 28 103 23 . 9 64 63 54 227 280 14 80 . 216 51 94 66 . 43 64 2 601 Missed 662 | . 20 4 34 9 . 3 20 23 19 83 100 1 17 . 83 12 20 22 . 16 24 1 151 Damage Taken 27221 | 22 633 526 858 196 . 60 921 401 246 1990 3480 300 964 . 3100 771 1387 769 . 568 1024 74 8931 Core 2791 | . 104 131 65 24 . . 135 56 10 49 183 25 121 . 414 62 60 57 . 42 46 . 1207 Absorbed by Shields 1336 | . . . 77 . . . . . . . . . . . 329 . 30 84 . . . . 816 Redirected to Shielding 403 | . . . 14 . . . 41 21 2 138 24 . . . . . . . . 18 94 . 51 Ignored by Resistances 2199 | . . . . . . . . . 25 65 370 . . . . . . . . . . . 1739 Regen/Repaired (Parts) 126 | . . . . . . . 33 . . . . . . 93 . . . . . . . . . Core Remaining (%) 69 | 100 . 6 . . . 77 75 92 . 93 . . . . 25 . . . . 80 88 100 24 Volleys Fired 1049 | 6 76 26 81 8 1 10 59 10 8 138 104 12 24 8 40 47 21 33 . 12 31 38 256 Largest 2 | 2 2 2 2 2 1 1 2 2 2 2 2 2 2 1 2 2 2 1 . 2 2 1 2 Hottest 240 | 80 120 120 125 99 120 120 89 120 97 162 156 161 141 90 180 180 170 105 . 176 210 105 240 Shots Fired 1518 | 12 114 39 157 15 1 10 71 12 16 188 144 20 42 8 65 72 28 34 . 23 49 38 360 Gun 465 | 12 56 24 97 . . 3 2 2 16 73 13 14 39 . 12 24 7 24 . 23 4 . 20 Cannon 933 | . 58 15 59 15 1 5 18 10 . 102 106 6 3 8 40 48 15 2 . . 44 38 340 Launcher 120 | . . . 1 . . 2 51 . . 13 25 . . . 13 . 6 8 . . 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 182 | . 22 24 . 8 . 3 2 2 8 16 69 2 10 . 7 4 . . . . . . 5 Thermal 993 | . 64 15 102 7 1 5 . 6 8 159 31 18 15 8 21 58 15 2 . 23 48 38 349 Explosive 48 | . . . 1 . . 2 . . . . 17 . . . 13 . 6 8 . . 1 . . Electromagnetic 253 | 12 28 . 54 . . . 69 4 . 13 27 . 17 . 12 10 7 . . . . . . Entropic 42 | . . . . . . . . . . . . . . . 12 . . 24 . . . . 6 Robot Hit Streak 21 | 2 6 7 16 8 . 6 8 11 8 11 12 14 15 . 16 11 8 8 . 8 7 . 21 Robot Miss Streak 13 | 3 7 4 13 6 . 2 4 2 5 8 6 1 3 . 3 3 4 2 . 2 2 . 3 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . Secondary Targets 6 | . . . 2 . . . . . . . . . 1 . 3 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . Capacitor 85 | . . . . . . . . . . . . . . . . . . . . . . . 85 Shots Hit Robots 869 | 5 66 23 115 10 . 4 40 11 13 95 62 18 29 . 46 42 18 24 . 15 24 . 209 Core Hits 615 | 2 30 14 94 5 . 7 78 5 13 69 74 6 14 . 59 17 18 9 . 7 14 . 80 Critical Kills 12 | . . . . . . . . . . 1 2 1 3 . . . 1 . . . . . 4 Critical Parts Destroyed 8 | . 1 . . . . . . . . . 3 . 1 . 1 . . 1 . . . . 1 Critical Strikes 33 | . 1 . . . . . . . 1 2 8 4 4 . 3 3 1 1 . . . . 5 Burn 8 | . . . . . . . . . 1 1 . 3 . . . 3 . . . . . . . Meltdown 6 | . . . . . . . . . . 1 . . . . . . 1 . . . . . 4 Destroy 11 | . 1 . . . . . . . . . 5 1 4 . . . . . . . . . . Blast 4 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Melee Attacks 43 | . . . . . . . . . . . . . . . . . . . . . 25 6 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . . . . . . . . . . . . . . . . 25 6 12 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38029 | 65 1094 370 3168 241 . 380 3645 329 315 2856 3783 406 536 . 4142 1310 1576 1257 . 504 1942 . 10110 Guns 7644 | 65 462 195 1274 . . 34 15 51 315 1156 71 305 510 . 737 540 103 672 . 504 26 . 609 Cannons 17746 | . 596 175 805 241 . 184 411 278 . 940 1472 101 26 . 899 770 400 35 . . 1215 . 9198 Explosions 12340 | . 24 . 1047 . . 162 3219 . . 760 2240 . . . 2506 . 1073 550 . . 678 . 81 Melee 170 | . . . . . . . . . . . . . . . . . . . . . . . 170 Ramming 129 | . 12 . 42 . . . . . . . . . . . . . . . . . 23 . 52 Kinetic 2343 | . 139 195 . 152 . 34 15 51 204 328 766 16 52 . 162 154 . . . . . . 75 Thermal 19802 | . 676 175 1558 89 . 184 425 224 111 1820 597 390 162 . 517 906 400 105 . 504 1241 . 9718 Explosive 7667 | . . . 798 . . 162 172 . . . 1825 . . . 2479 . 1073 480 . . 678 . . Electromagnetic 6414 | 65 267 . 770 . . . 3033 54 . 708 595 . 322 . 247 250 103 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 170 | . . . . . . . . . . . . . . . . . . . . . . . 170 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1504 | . . . . . . . . . . . . . . . 737 . . 672 . . . . 95 Highest Corruption 21 | . . 2 3 3 3 3 . . . 1 10 12 12 12 21 4 4 13 13 13 1 . 4 Average Corruption 5 | . . 2 1 3 3 3 . . . 1 7 10 12 12 17 2 4 11 13 13 1 . 2 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 7 Corruption Blocked 44 | . . . . . . . . . . . . . . . . . . . . . . 44 . Effects 249 | . . 3 23 4 6 4 . . . 15 20 11 16 1 28 16 12 24 12 42 1 . 11 Message Errors 61 | . . 2 8 1 1 . . . . 4 3 4 4 . 4 3 6 4 4 9 1 . 3 Matter Fused 56 | . . 1 4 1 . 1 . . . 3 5 . 8 1 4 3 1 7 2 13 . . 2 Heat Flow Errors 35 | . . . 3 1 1 . . . . 2 1 3 1 . 5 4 2 4 1 6 . . 1 Energy Discharges 29 | . . . 2 . 1 . . . . 1 2 3 1 . 10 2 . 2 1 2 . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 28 | . . . 3 . 1 2 . . . 2 2 . . . 1 3 1 2 3 7 . . 1 Data Loss (major) 21 | . . . 1 . 2 . . . . 1 5 1 1 . 3 . 2 2 . 1 . . 2 Misfires 8 | . . . 2 . . . . . . 1 . . 1 . 1 . . 2 . 1 . . . Alerts 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Weapon Failures 6 | . . . . 1 . . . . . 1 . . . . . 1 . 1 . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 787 | . . . . . . 18 11 . . 14 72 . . . 36 28 68 . . . 214 . 326 Projectiles 597 | . . . . . . 18 3 . . 14 28 . . . 36 28 . . . . 144 . 326 Explosions 187 | . . . . . . . 8 . . . 44 . . . . . 68 . . . 67 . . Melee 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Knockbacks 15 | . . . 1 2 . . . . . . 6 . . . . 2 . . . . . . 4 Impact 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 Kinetic 11 | . . . . 2 . . . . . . 5 . . . . 2 . . . . . . 2 Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 633 | . . . 11 . . . 181 . . 19 81 . . . 87 . 127 . . . 86 . 41 Shots 24 | . . . 1 . . . 9 . . 2 3 . . . 1 . 5 . . . 2 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . 1 . 8 . . . . . . . . . . . . . . . . . 1 . 4 Kicked 14 | . 1 . 8 . . . . . . . . . . . . . . . . . 1 . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 797 | 48 512 81 258 124 68 190 108 342 10 424 490 460 331 24 200 200 326 260 131 256 416 . 797 Average Temperature 112 | 23 138 36 64 29 38 101 25 149 5 68 118 212 97 10 74 90 135 86 78 84 96 . 166 Received Heat Transfer 4972 | 12 327 77 270 126 . 9 441 102 84 552 819 45 63 . 509 100 168 33 . 57 18 . 1160 Effects 64 | . 4 . . . . . . . . 2 5 4 2 . . 5 . . . 1 1 . 40 Shutdowns 26 | . . . . . . . . . . 2 2 4 1 . . . . . . . 1 . 16 Energy Bleed 8 | . . . . . . . . . . . . . . . . 2 . . . 1 . . 5 Interference 13 | . 2 . . . . . . . . . . . 1 . . 3 . . . . . . 7 Matter Decay 6 | . 1 . . . . . . . . . 2 . . . . . . . . . . . 3 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 5 | . 1 . . . . . . . . . 1 . . . . . . . . . . . 3 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . 1 . . . 9 . . 2 1 . 1 . 1 . . . . . . . . Combat Hostiles 12 | . . . 1 . . . 6 . . 2 1 . 1 . 1 . . . . . . . . Parts Fried 43 | . . . 5 . . . 27 . . 5 1 . 1 . 3 1 . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Robots Melted 12 | . . . . . . . . . . 1 . 1 . . . 1 1 . . 1 . . 7 Combat Hostiles 11 | . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . 7 Parts Melted 69 | . 2 . 2 1 . 2 . 4 . 12 2 4 . . 1 4 2 . . 3 . . 30 Heat Transferred 24436 | . 1433 370 2711 185 . 400 450 480 296 3027 1037 866 259 . 672 1347 708 87 . 555 925 . 8628 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . 1 . 4 . . . 11 . . 1 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1123 | 25 211 80 630 302 . 84 739 351 64 445 626 . . . . 262 . . . . 263 170 1123 Initial 336 | . 16 . 31 221 . . 32 336 9 30 205 . . . . 135 . . . . . 96 17 Average 232 | 7 87 44 358 260 . 5 265 243 38 181 311 . . . . 87 . . . . 80 100 442 Maximum Alert Level 4 | . 1 . 2 1 . . 3 1 . 2 2 . . . . 1 . . . . 1 . 4 Low Security (%) 57 | 100 82 100 30 . . 100 43 52 100 63 28 . . . . 94 . . . . 91 100 31 Level 1 20 | . 17 . 20 100 . . 31 47 . 17 41 . . . . 5 . . . . 8 . 23 Level 2 16 | . . . 49 . . . 21 . . 18 29 . . . . . . . . . . . 12 Level 3 5 | . . . . . . . 3 . . . . . . . . . . . . . . . 31 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 4 . 4 . . . 5 1 . 2 7 . . . 1 4 . . . . 4 . 16 Investigation 11 | . 2 . 3 . . . 2 . . 1 1 . . . . 1 . . . . . . 1 Extermination 13 | . . . . . . . . 1 . . 1 . . . . 3 . . . . 3 . 5 Reinforcement 15 | . 2 . . . . . 2 . . 1 4 . . . . . . . . . 1 . 5 Assault 8 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . 5 Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 23 | . 3 . 1 2 . . 5 . . 3 . . . . . . . . . . 1 7 1 Communications Jammed 38 | . . . . . . . . . . . . . . . . . . . . . . . 38 Distress Signals 38 | . . . . . . . . . . . . . . . . . . . . . . . 38 Times Spotted 407 | 1 21 21 49 4 . 9 39 1 1 38 31 2 12 . 29 8 11 5 . 11 16 5 93 Peak Tracking Total 12 | 1 4 12 7 3 . 4 6 1 1 4 8 1 6 . 10 3 7 2 . 5 8 5 9 Tactical Retreats 39 | . 1 3 2 . . . 3 . . 3 3 . 1 . 4 2 . . . 3 2 . 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 20 | . 7 . 1 . . . 3 1 . 6 1 . . . . . . . . . . . 1 Indirectly 8 | . . . . . . . 3 . . 5 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . 1 . . . . . . 4 . . . Triggered 29 | . . . . . . . 2 . . . . . 1 20 . . . 2 . 4 . . . Most Traps Carried 2 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 29 | . 2 . 3 . . . 6 . . 1 6 . . . . . 5 . . . 2 1 3 Max in Single Turn 3 | . 1 . 1 . . . 3 . . 1 3 . . . . . 2 . . . 2 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 65 | . 2 . 10 . 3 . 4 . 1 10 2 . . 7 . 4 1 . 9 1 2 3 6 Terminals 39 | . 2 . 10 . . . 3 . 1 10 2 . . . . 2 . . . 1 2 1 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Total Hacks 177 | . 3 . 25 . 3 . 10 . 2 23 5 . . 22 . 11 1 . 48 1 5 7 11 Successful 123 | . 2 . 13 . 3 . 4 . . 9 2 . . 22 . 5 1 . 48 1 3 4 6 Failed 54 | . 1 . 12 . . . 6 . 2 14 3 . . . . 6 . . . . 2 3 5 Catastrophic 12 | . . . 1 . . . . . 1 4 1 . . . . 2 . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 3 . 13 . 1 . 2 . 2 6 5 . . 1 . 4 . . . . 2 5 5 Terminals 91 | . 3 . 25 . . . 7 . 2 23 5 . . . . 6 . . . 1 5 4 10 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 3 . . . . . . . . 4 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 Terminal Hacks 104 | . 1 . 8 . 3 . 2 . . 6 1 . . 22 . 2 1 . 48 1 3 2 4 Record 63 | . . . 2 . 2 . . . . . . . . 21 . . 1 . 36 1 . . . Part Schematic 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . . . . . 4 . . 1 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 8 | . . . . . . . . . . 6 . . . 1 . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . . . . . . . . . . 1 . . . . . . 1 Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . Scan Component 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Unauthorized Hacks 12 | . 1 . 5 . . . . . . 3 1 . . . . 1 . . . . . . 1 Terminals 12 | . 1 . 5 . . . . . . 3 1 . . . . 1 . . . . . . 1 Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 Botnet 5 | . 1 . 2 . . . . . . . 1 . . . . 1 . . . . . . . Disrupt 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 1 . 8 . . . 4 . 1 8 2 . . . . 4 . . . . 1 2 5 Full Trace Events 8 | . . . 3 . . . 2 . . 1 . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Time 32 | . . . . . . . 32 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 10 . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 20 | . . . . 3 . . . . . 16 . . . . . . 1 . . . . . . Largest Group 12 | . . . . 3 2 2 2 . . 12 11 . . . . . 1 . . . . . . Highest-Rated Group 453 | . . . . 40 32 32 32 . . 453 443 . . . . . 56 . . . . . . Highest-Rated Ally 159 | . . . . 16 16 16 16 . . 159 159 . . . . . 56 . . . . . . Total Orders 21 | . . . . . . . . . . 21 . . . . . . . . . . . . . STAY 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . FOLLOW 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . Ally Attacks 119 | . . . . 12 . 15 6 . . 55 30 . . . . . 1 . . . . . . Total Damage 2286 | . . . . 128 . 174 67 . . 1195 678 . . . . . 44 . . . . . . Kills 21 | . . . . 1 . 3 . . . 11 6 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . . . . . 4 . . 1 . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . 2 . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 25082 | 145 1212 251 2826 209 421 551 957 835 396 3252 1605 342 510 1551 1020 1309 631 645 364 1120 1502 583 2845 Spaces Moved 14661 | 90 670 101 1955 153 280 283 535 407 260 1758 950 207 352 946 623 725 353 182 167 764 853 385 1662 Core 129 | 17 104 8 . . . . . . . . . . . . . . . . . . . . . Treads 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Legs 12263 | 73 444 13 1955 153 280 283 535 407 260 1754 819 207 169 32 623 243 . 182 167 764 853 385 1662 Wheels 2199 | . 122 14 . . . . . . . . 131 . 183 914 . 482 353 . . . . . . Hover 66 | . . 66 . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 120 120 120 120 120 130 126 126 120 120 105 99 113 110 110 260 120 120 120 115 114 Average Speed 133 | 106 137 143 121 120 148 185 128 191 127 150 130 120 117 105 121 139 147 306 204 120 129 119 115 Slowest Speed 350 | 120 300 350 190 120 190 190 130 200 128 320 190 120 190 190 186 245 155 330 260 120 190 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 8 98 19 96 40 51 83 34 10 8 97 29 36 50 91 62 14 63 43 62 72 29 12 39 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 6 | . . . . . 1 . . . . . . 1 . 1 . . . . 3 . . . . Known Exits Taken 4 | . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . . . Scrap Searched 10 | . . . . . . 1 . . . . . 2 2 . 2 . 1 1 . 1 . . . Spaces Dug 248 | . . . 11 . . . . . . 28 28 . . 3 12 17 . . . . 32 30 87 Terrain Destroyed 847 | . 2 . 50 . 1 14 59 . . 44 108 . 1 3 122 26 42 111 . 7 83 43 131 Melee 36 | . . . . . . . . . . . . . . . . . . . . . 24 6 6 Projectile 355 | . . . . . 1 . . . . 41 45 . . 3 15 26 3 35 . 7 17 37 125 AOE 455 | . 2 . 50 . . 14 59 . . 3 63 . . . 107 . 39 76 . . 42 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 18614 | 123 837 166 2254 163 284 299 735 452 309 2185 1168 278 406 1502 814 941 431 233 192 945 1160 467 2270 Wait 1856 | 19 49 29 124 . . . 85 . 28 141 55 43 10 469 117 108 42 7 . 144 174 5 207 Move 14637 | 89 669 100 1954 152 279 282 534 406 259 1757 949 206 351 945 622 724 352 181 166 763 852 384 1661 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 168 | . 6 . 7 . . . 13 7 2 14 7 8 5 16 3 11 5 4 5 10 13 7 25 Fast Attach 191 | 7 21 4 19 . 2 2 11 3 2 10 16 4 2 19 8 19 . . 9 . 19 4 10 Attach 106 | . 1 3 1 1 . . 1 3 3 9 15 1 9 1 11 7 4 5 2 2 4 2 21 Detach 30 | . 3 1 . . 1 . 2 . 2 1 2 1 . 3 2 8 . . . . 2 . 2 Swap 194 | 1 6 2 21 1 . 2 15 7 2 20 9 2 2 6 7 9 4 3 . 2 14 6 53 Drop 242 | 1 5 1 39 1 1 3 15 11 3 25 11 1 2 35 4 8 . . 10 7 25 15 19 Fire 1049 | 6 76 26 81 8 1 10 59 10 8 138 104 12 24 8 40 47 21 33 . 12 31 38 256 Melee 43 | . . . . . . . . . . . . . . . . . . . . . 25 6 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . 1 . 8 . . . . . . . . . . . . . . . . . 1 . 4 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 5 . 5 . . . . . . . . . . . . . Rewire 69 | . . . . . . . . . . 65 . . . . . . 3 . . 1 . . . Trap 5 | . . . . . . . . . . . . . 1 . . . . . . 4 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 146 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 12) 547 | -10/Materials | Discovered new exit (range 3) 704 | -10/Materials | Discovered new exit (range 3) 922 | -10/Materials | Lost 4 parts (1p2n1u) 1013 | -10/Materials | Discovered new exit (range 14) 1246 | -10/Materials | Discovered new exit (range 12) 1358 | -10/Materials | Entered Mines 1359 | -10/Mines | Assembled infested the area 1364 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1383 | -10/Mines | Core integrity fell below 50% 1412 | -10/Mines | Lost 3 parts (1p2n) 1415 | -10/Mines | Core integrity fell below 20% 1464 | -10/Mines | Discovered new exit (range 13) 1609 | -10/Mines | Entered Materials 1609 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1878 | -9/Materials | Build established: Scavenger-Mutant 2127 | -9/Materials | Discovered new exit (range 13) 2144 | -9/Materials | Discovered new exit (range 16) 2738 | -9/Materials | Discovered new exit (range 10) 4069 | -9/Materials | Discovered new exit (range 15) 4409 | -9/Materials | First assault squad dispatched 4435 | -9/Materials | Entered Mines 4437 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4457 | -9/Mines | Learned Materials trap positions 4558 | -9/Mines | Excavation squad dispatched 4558 | -9/Mines | A large section of the Mines collapsed 4588 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4638 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4640 | -9/Mines | Discovered new exit (range 5) 4644 | -9/Mines | Entered Exiles 4644 | -9/Exiles | Accompanied by 2 allies 4661 | -9/Exiles | Discovered new exit (range 15) 4695 | -9/Exiles | Met 8R-AWN 4716 | -9/Exiles | Met EX-HEX 4762 | -9/Exiles | Met EX-DEC 4768 | -9/Exiles | Learned location of Zion (-6) 4787 | -9/Exiles | Met EX-BIN 4805 | -9/Exiles | Aligned with FarCom system 4806 | -9/Exiles | Given EX-Vault access code 4834 | -9/Exiles | Opened EX-Vault 4843 | -9/Exiles | Found Gui. Plasma Cannon 4883 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5065 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 5065 | -9/Exiles | Entered Mines 5065 | -8/Mines | Accompanied by 2 allies 5586 | -8/Mines | Discovered new exit (range 15) 5616 | -8/Mines | Entered Materials 5616 | -8/Materials | Accompanied by 2 allies 5616 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5617 | -8/Materials | Loaded intel: 27 trap records 5740 | -8/Materials | Repaired Rocket Launcher 6097 | -8/Materials | Build established: Mutant 6372 | -8/Materials | Destroyed 7 combat bots 6375 | -8/Materials | Discovered new exit (range 8) 6416 | -8/Materials | First assault squad dispatched 6573 | -8/Materials | Entered Factory 6573 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6731 | -7/Factory | Discovered new exit (range 9) 7297 | -7/Factory | Discovered new exit (range 4) 7408 | -7/Factory | Entered another Factory area 7408 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7719 | -6/Factory | Discovered new exit (range 9) 7782 | -6/Factory | Discovered new exit (range 16) 7804 | -6/Factory | Entered Extension 8786 | -6/Extension | Rescued a captive Derelict 9259 | -6/Extension | Spotted B-75 Beast 9310 | -6/Extension | Rescued a captive Derelict 9337 | -6/Extension | Rescued a captive Derelict 9529 | -6/Extension | Disrupted transfer network 9736 | -6/Extension | Destroyed B-75 Beast 9739 | -6/Extension | Spotted B-75 Beast 9765 | -6/Extension | Destroyed B-75 Beast 10111 | -6/Extension | Build established: Scavenger-Mutant 10114 | -6/Extension | Discovered new exit (range 16) 10115 | -6/Extension | Discovered new exit (range 15) 10423 | -6/Extension | Rescued a captive Derelict 10440 | -6/Extension | Build established: Commander-Mutant 10514 | -6/Extension | Discovered new exit (range 3) 10746 | -6/Extension | Rescued A7 11056 | -6/Extension | Entered Factory 11056 | -5/Factory | Accompanied by 11 allies (A7) 11056 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11201 | -5/Factory | Lost 3 allies 11324 | -5/Factory | Identified exit to Upper Caves 11577 | -5/Factory | Lost 3 allies 11854 | -5/Factory | Build established: Mutant 12119 | -5/Factory | Lost 3 parts (1p1n1u) 12169 | -5/Factory | Garrison activated, responded to threat 12219 | -5/Factory | Destroyed 9 combat bots 12230 | -5/Factory | Lost 7 parts (2n4u1w) 12277 | -5/Factory | System corruption reached 10% 12317 | -5/Factory | Lost 11 parts (1p3n5u2w) 12358 | -5/Factory | Build established: Scavenger-Mutant 12661 | -5/Factory | Entered Upper Caves 12662 | -5/Upper Caves | Encountered a Warlord checkpoint 12839 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12985 | -5/Upper Caves | Discovered new exit (range 15) 12995 | -5/Upper Caves | Learned Factory trap positions 12997 | -5/Upper Caves | Learned location of Armory (-4) 13003 | -5/Upper Caves | Entered another Upper Caves area 13238 | -5/Upper Caves | Lost 4 parts (3n1u) 13308 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13320 | -5/Upper Caves | Lost 7 parts (4n1u2w) 13397 | -5/Upper Caves | Discovered new exit (range 14) 13513 | -5/Upper Caves | Entered Warlord 13549 | -5/Warlord | System corruption cleaned by Quarantine Array 14036 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14113 | -5/Warlord | Learned location of Command (-1) 14114 | -5/Warlord | Learned 4 Research zone layouts 14114 | -5/Warlord | Learned 4 Access zone layouts 14114 | -5/Warlord | Learned 4 Testing zone layouts 14115 | -5/Warlord | Learned Research security intel 14115 | -5/Warlord | Learned Factory terminal intel 14115 | -5/Warlord | Learned Armory terminal intel 14115 | -5/Warlord | Learned Research terminal intel 14172 | -5/Warlord | Visited the Vortex Lab 14184 | -5/Warlord | Found Prototype Launcher 14184 | -5/Warlord | Identified Vortex Catalyst Activator 14187 | -5/Warlord | Found Prototype Energy Gun 14187 | -5/Warlord | Identified Vortex Rail 14188 | -5/Warlord | Warlord's base attacked by MAIN.C 14190 | -5/Warlord | Found Vortex Rail 14196 | -5/Warlord | Found Prototype Energy Gun 14196 | -5/Warlord | Identified Vortex Shotgun 14268 | -5/Warlord | Met Warlord 14342 | -5/Warlord | Found Vortex Shotgun 14538 | -5/Warlord | Warlord forces counterattacked 14863 | -5/Warlord | Warlord base infiltrated, sounded retreat 14864 | -5/Warlord | Enhanced Grunt warped into view 14864 | -5/Warlord | Enhanced Grunt warped into view 14864 | -5/Warlord | Enhanced Grunt warped into view 14864 | -5/Warlord | Enhanced Demolisher warped into view 14864 | -5/Warlord | Enhanced Demolisher warped into view 14864 | -5/Warlord | Enhanced Demolisher warped into view 15028 | -5/Warlord | Discovered new exit (range 14) 15041 | -5/Warlord | Lost 5 allies 15064 | -5/Warlord | Entered Proximity Caves 15655 | -4/Proximity Caves | Destroyed 7 combat bots 15727 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15755 | -4/Proximity Caves | Spotted B-86 Titan 15786 | -4/Proximity Caves | Core integrity fell below 50% 15805 | -4/Proximity Caves | Crushed by falling debris 15844 | -4/Proximity Caves | Destroyed 11 combat bots 15871 | -4/Proximity Caves | Lost 11 parts (2p3n4u2w) 15899 | -4/Proximity Caves | Discovered new exit (range 9) 16084 | -4/Proximity Caves | Entered Factory 16084 | -4/Factory | Evolved 2 slots: Utility x2 16085 | -4/Factory | Identified exit to Research 16086 | -4/Factory | Loaded intel: 86 trap records 16087 | -4/Factory | Loaded intel: 26 terminal locations 16655 | -4/Factory | Build established: Scavenger-Skirmisher 17242 | -4/Factory | Discovered new exit (range 6) 17393 | -4/Factory | Entered Upper Caves 17480 | -4/Upper Caves | Attracted the attention of an 0b10 base 17526 | -4/Upper Caves | Lost 8 parts (1p4n3u) 17528 | -4/Upper Caves | Destroyed 7 combat bots 17537 | -4/Upper Caves | Learned Research emergency access door positions 17693 | -4/Upper Caves | Build established: Scavenger-Mutant 17839 | -4/Upper Caves | Encountered a Warlord checkpoint 17901 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18005 | -4/Upper Caves | Discovered new exit (range 8) 18024 | -4/Upper Caves | Entered another Upper Caves area 18071 | -4/Upper Caves | Lost 3 parts (1p2n) 18122 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18264 | -4/Upper Caves | System corruption reached 10% 18637 | -4/Upper Caves | Discovered new exit (range 13) 18669 | -4/Upper Caves | Entered Zhirov 18670 | -4/Zhirov | Discovered new exit (range 3) 18717 | -4/Zhirov | Met Zhirov 18766 | -4/Zhirov | Learned location of Quarantine (-3) 18766 | -4/Zhirov | Learned location of Testing (-2) 18829 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18875 | -4/Zhirov | Found Alien Artifact 18969 | -4/Zhirov | Found Alien Artifact 18969 | -4/Zhirov | Identified Integrated Dissipator 18969 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19033 | -4/Zhirov | Entered Proximity Caves 20131 | -3/Proximity Caves | Discovered exit to Research (range 8) 20153 | -3/Proximity Caves | Entered Research 20153 | -3/Research | Evolved 2 slots: Utility x2 20157 | -3/Research | Loaded intel: 23 terminal locations 20433 | -3/Research | Identified Transdimensional Reconstructor 20433 | -3/Research | Warped through subspace 20492 | -3/Research | Build established: Hacker-Assassin 21052 | -3/Research | Identified exit to Research 21310 | -3/Research | Found Prototype Processor 21310 | -3/Research | Identified Exp. Signal Interpreter 21355 | -3/Research | Build established: Hacker-Mutant 21428 | -3/Research | Found Adv. Powered Armor 21431 | -3/Research | Found Adv. Powered Armor 21655 | -3/Research | Entered another Research area 21655 | -2/Research | Warlord forces began assault on 0b10 21655 | -2/Research | Evolved 2 slots: Utility x2 21656 | -2/Research | Identified exit to Access 21727 | -2/Research | Build established: Scavenger-Mutant 21765 | -2/Research | Research machine network offline 21951 | -2/Research | Borebot progress halted 21952 | -2/Research | Borebot progress halted 22160 | -2/Research | Discovered exit to Access (range 13) 22237 | -2/Research | Spotted Striker 22237 | -2/Research | Spotted Striker 22237 | -2/Research | Spotted Striker 22238 | -2/Research | Entered Access 22238 | -1/Access | Evolved 2 slots: Utility x2 22239 | -1/Access | Identified exit to Command 22976 | -1/Access | Build established: Hacker-Skirmisher 23986 | -1/Access | Destroyed 7 combat bots 23988 | -1/Access | First assault squad dispatched 24128 | -1/Access | Found Quantum Capacitor 24165 | -1/Access | Lost 11 parts (3p2n4u2w) 24293 | -1/Access | Core integrity fell below 50% 24387 | -1/Access | Identified exit to Surface 25083 | *** | Escaped! Last Messages --------------- 25075_ Penetrated by Slug. 25075_ Slug penetrates Sealed Heavy Doors. 25077_ Power failure, Quantum Reactor shutdown. 25077_ Overheating: System interference. 25077_ Core Analyzer temporarily disabled. 25077_ EM Disruption Field destroyed. 25077_ Centrium Leg destroyed. 25078_ K-01 Serf collects debris. 25080_ Myomer Leg destroyed. 25081_ Overheating: Centrium Leg damaged (-148). 25081_ Lgt. Quantum Reactor destroyed. 25082_ L-61 Swordsman destroyed. 25082_ K-01 Serf collects debris. 25083_ Overheating: System interference. 25083_ Armor Integrity Analyzer temporarily disabled. [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??????? # ######## ## # # ?? | | ??????? # ####### # # # ?? | | ??????? # ####### # # # ?? | | ??????? # " # * + ?? | | ??????? # + # # ?? | | ??????? # ####### # " # # ?? | | ?????? + ######" " """ # # ?? | | ??? # ##???##"###### """ # # ?? | | # ##???### ##### " # ##?? | | ######### ######### ############" #### | | # #########;##############+############# | | ?????? + "%" | | ?????? # ! % | | ?????? # #???####; *%/ "#####+########+#### | | ?????? ## ##???##### = k ### #### | | ?????? ## ##??????## g =%= "##????????????????? | | ???????## ????????## g YT##????????????????? | | ???????## ????????## g "##????????????????? | | ???????## ????????## ""##????????????????? | | ???????## ???????### "";##???????????????? | | ???????## ???????## ##???????????????? | | ??????? ???????### m ###???????????????? | | ????????? ???????### / ###???????????????? | | ????????? ????????## *%g ##????????????????? | | ????????? H????????## ##????????????????? | | ???????????????????## @" ##????????????????? | | ???????????????????## "" ##????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# ##????????????????? | | ????????????????????# ##????????????????? | | ????????????????????#""""""""""##????????????????? | | ??????????????????????????????"##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 45 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 EM Shielding 4 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Core Shielding 30 Power Shielding 66 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 61 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Particle Charging 30 Offensive Hacking 38 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Quantum Capacitor | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 10k Club 20k Club 30k Club A New Friend A Powerful Ally? Adventurer Alien Tech Armchair Analyst Charge!!! Dangerous Findings Denied? Epsilon Run Explorer Hey, That's Mine! I Survived The Infestation It's Just You Leap Before You Look Librarian Oh No You Don't! Ooh, Shiny! Please Form A Line Prison Break Remodeling Respectable Loadout Rockin' Loadout Significant Disruption Subspace Traveler Tank The More The Merrier The Science Guy Total Silence Troublemaker True Hacker Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed ThermalSiegeLance Manual? 0 Play Time 06:52:38 Cumulative 9.5 hours Start 2024.06.24 @ 23:16:19 End 2024.06.25 @ 14:07:33 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d578d7ab-64be-4df8-819a-20aeeda1a9ab