Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 23:26:54 Player: Runia Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (453) 2265 Value Destroyed (25272) 25272 Prototype IDs (264) 5280 Alien Tech Used (7) 1400 Bonus (31740) 31740 TOTAL SCORE: 76857 Bonus ------- High Alert Combat Kills 7199 Follower Combat Kills 2282 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Friendly Fire -2441 Cogmind --------- Core Integrity 0/1600 Matter 97/300 Energy 6950/6950 System Corruption 30% Temperature Cool (0) Movement Treading (240) Ox1 Location -1/Access_0 Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (4) --- Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (15) ----- Huge Storage Unit Energy Well Advanced Energy Well Advanced Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well (fused) Zionite Biocell Zionite Biocell Superbattery Centrium Heavy Armor Plating Heavy Regenerative Plating > --- WEAPON (4) ------- Enhanced Nova Cannon Hypervelocity Multirail > --- INVENTORY (25) --- Armored Heavy Treads Armored Heavy Treads Experimental Energy Well (600) Experimental Energy Well (600) Zionite Biocell (600) Zionite Biocell (600) Drained L-Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Experimental Energy Well Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Experimental Targeting Computer Assembled Alloy Armor Assembled Alloy Armor Heavy Regenerative Plating AEGIS Remote Shield GOLEM Unit > --- WEAPON ----------- Drained L-Cannon > --- INVENTORY -------- Matter Drive Advanced Coolant Injector Advanced Energy Well Advanced Energy Well Advanced Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Superbattery Compact HERF Cannon EMDS Linked Autogun Core Stripper [Rating: 256] Favorites ----------- Power Singularity Reactor Engine Improved Deuterium Engine Reactor Singularity Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Utility Huge Storage Unit Device Assembled Combat Suite Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Experimental Powered Armor Weapon Assembled Focal Cannon Energy Gun Improved Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 2 . . . . . 1 . . . . 2 . . . . 2 2 . . 1 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 522 | 2 12 10 25 1 . 3 25 13 11 5 8 46 14 15 1 2 6 3 7 7 4 5 3 3 10 13 39 10 37 10 172 . Power 34 | . 1 1 1 . . . . . 1 . . 4 1 . . . . . . . . . . . . 1 2 1 4 3 14 . Engine 4 | . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 30 | . . . . . . . . . . . . 4 1 . . . . . . . . . . . . 1 2 1 4 3 14 . Propulsion 44 | 2 3 2 5 . . 1 6 2 . . 1 6 . . . . . . . 2 1 1 . . 1 1 1 . 2 2 5 . Treads 34 | 2 2 1 4 . . 1 6 2 . . 1 3 . . . . . . . 2 1 1 . . 1 1 1 . 2 . 3 . Leg 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Wheel 8 | . 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 297 | . 4 3 6 1 . . 10 7 1 2 1 22 9 13 1 2 2 1 7 5 1 4 2 3 9 10 23 7 12 2 127 . Device 140 | . 2 2 3 1 . . 5 5 1 2 . 7 8 10 1 1 1 1 3 4 . 4 1 2 6 8 15 7 11 1 28 . Storage 68 | . 2 . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 62 . Processor 15 | . . . . . . . . 1 . . . 1 1 1 . . 1 . . . . . . . . . 3 . . . 7 . Hackware 4 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Protection 70 | . . . 3 . . . 4 1 . . 1 11 . 1 . 1 . . 4 1 1 . 1 1 1 2 5 . 1 1 30 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 147 | . 4 4 13 . . 2 9 4 9 3 6 14 4 2 . . 4 2 . . 2 . 1 . . 1 13 2 19 3 26 . Energy Gun 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 44 | . . . 3 . . . 2 1 2 . . 3 . 1 . . 3 1 . . 2 . . . . . 9 2 2 1 12 . Ballistic Gun 50 | . 1 . 4 . . 1 4 3 3 2 4 3 . . . . . . . . . . . . . . 2 . 12 1 10 . Ballistic Cannon 7 | . 2 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Launcher 17 | . . 1 3 . . 1 3 . 2 . . 5 2 . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . 1 . Impact Weapon 13 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 2 . 4 1 3 . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . 1 . . 3 2 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 2 . . . . 1 1 . . 8 . 1 . . . . . . . . . . . 1 5 . 3 . 12 . Corrupted Parts 6 | . . 4 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . System Corruption 20 | . . 12 . . . . . . . . . . . . . . . . . . 7 1 . . . . . . . . . . Parts Lost 71 | . 2 3 4 . . . 2 1 . . . 10 2 1 1 1 3 . . . . . . . . . 6 . 2 1 31 1 Power 5 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . Propulsion 10 | . 1 2 2 . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . Utility 41 | . . . 2 . . . 2 1 . . . 4 . 1 1 1 1 . . . . . . . . . 4 . 1 . 22 1 Weapon 15 | . 1 . . . . . . . . . . 2 1 . . . 2 . . . . . . . . . 2 . . . 7 . Highest Loss Streak 10 | . 2 3 2 . . . 1 1 . . . 8 2 1 1 1 3 . . . . . . . . . 3 . 1 1 10 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 83 | . 98 99 99 100 100 100 99 96 99 100 99 94 90 86 86 86 84 87 86 88 84 77 83 84 84 83 77 84 81 79 69 . Engine 2 | . 14 13 11 11 11 11 9 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 6 7 6 6 6 6 6 5 5 5 4 5 5 4 4 5 8 8 10 3 . Treads 12 | . 24 14 27 33 33 33 36 30 28 28 28 21 . . . . . . . 4 6 5 5 5 4 4 4 4 7 4 6 . Leg 4 | . . . . . . . . . . . . 5 27 25 25 25 25 25 22 17 11 9 11 10 9 9 9 8 1 . . . Device 14 | . 12 14 11 11 11 11 16 21 14 14 10 10 13 14 11 11 4 6 11 11 11 10 9 24 22 20 15 23 24 25 14 . Storage 13 | . 14 14 11 11 11 11 9 7 7 7 7 8 14 12 12 12 12 12 11 11 11 11 11 10 12 13 13 12 12 10 18 . Processor 5 | . . . . . . . . 1 7 7 7 8 7 6 6 6 8 12 11 11 11 11 11 5 4 4 6 8 8 7 4 . Protection 9 | . . . 9 11 11 11 9 12 14 14 17 9 . 3 6 6 10 6 8 11 11 11 12 9 9 9 11 8 7 2 9 . Energy Cannon 5 | . . . 4 . . . 8 2 . . . 6 16 12 12 12 11 18 15 16 16 13 15 15 13 9 7 10 5 3 4 . Ballistic Gun 4 | . 11 . 10 11 11 11 8 11 13 11 16 8 . . . . . . . . . . . . . . . . 2 6 2 . Ballistic Cannon 1 | . 14 27 4 . . . . . 5 7 2 . . . . . . . . . . . . . . . . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 293 | 13 94 96 103 103 103 103 118 121 124 124 121 126 142 160 158 177 183 175 180 169 169 169 180 181 183 188 201 212 212 201 293 . Greatest Support 170 | 40 40 10 60 60 60 60 80 80 80 80 83 108 108 108 108 108 108 108 108 108 60 60 60 80 80 80 60 60 160 160 170 . Greatest Overweight (x) 56 | . 9 9 10 1 1 1 1 1 1 1 1 3 1 1 1 1 1 1 1 2 2 56 2 2 2 3 3 3 3 18 7 . Average Overweight (x) 1 | . 2 9 5 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 6 2 2 2 2 2 2 1 5 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 Most Carried 25 | 6 22 25 25 25 25 25 25 25 25 25 25 25 25 25 24 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 12 Average Carried 23 | 4 12 23 24 25 24 25 24 23 24 24 24 24 24 24 23 23 18 23 23 24 24 24 24 24 24 24 23 24 24 24 21 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 22 23 25 25 25 25 24 25 24 25 25 25 24 25 24 17 23 25 24 24 25 25 25 24 25 25 24 25 24 25 12 12 Class Distribution -------------------- 37% | Scavenger-Mutant 23% | Mutant 14% | Scavenger-Tank 12% | Golem 4% | Scavenger-Golem 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Golem | -5/Factory Scavenger-Golem | -5/Extension Scavenger-Golem | -5/Cetus Scavenger-Golem | -5/Archives Golem | -5/Hub_04(d) Golem | -4/Factory Golem | -3/Research Golem | -3/Quarantine Mutant | -3/Section 7 Scavenger-Golem | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 11739 | 200 235 477 732 22 . 21 434 236 341 105 118 782 512 155 10 20 25 50 . 140 51 56 30 30 100 50 1138 142 1538 229 3760 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26494 | . 718 170 1407 114 . 26 1265 309 59 37 . 988 824 461 17 23 285 106 . 668 464 103 685 832 777 1462 3031 479 4161 1620 5403 . Parts 1235 | . 43 20 83 7 . 1 76 19 2 3 . 28 35 31 3 3 10 3 . 21 19 6 37 28 51 52 130 16 193 86 229 . Haulers Intercepted 11 | . 2 . 4 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Recyclers Shooed 9 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 4 . Parts Field Recycled 18 | . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 305 | . . . . . . . 305 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . 3 3 3 . 46 . . 2 . 7 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 367 | . 11 11 24 1 . 3 27 3 3 1 . 44 16 7 1 1 3 2 . 6 6 . 3 11 8 17 40 6 52 10 50 . Guns 133 | . 11 . 11 1 . . 3 2 2 . . 4 . . . . . . . . . . . . . . 2 . 43 10 44 . Cannons 120 | . . 2 6 . . . 13 1 . 1 . . 14 7 1 1 2 2 . 6 2 . 2 11 6 8 24 6 5 . . . AOE 74 | . . 9 7 . . 3 10 . 1 . . 37 2 . . . . . . . . . . . . 4 1 . . . . . Classes Destroyed 28 | . 8 . 4 1 . . 1 1 . 1 . 4 1 . 1 . . . . 1 . . . . . 2 2 . . 1 . . Worker 29 | . 1 2 4 2 . . 5 . . . . . . . . . . . . . . . 2 . . . 1 . 3 3 6 . Builder 20 | . 2 . 4 . . . 1 . . . . . . . . . . . . . . . 2 . . . 6 . 1 4 . . Tunneler 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 4 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Recycler 20 | . 3 . 2 1 . . . 1 . . . . . . . . . . . 2 . . . . 1 . 1 . . 4 5 . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Operator 8 | . . . 1 . . . . . . . . . . . . . . . . . . 3 2 1 . . . . . . 1 . Watcher 24 | . 2 . . . . . . 1 . . . . 2 2 . . . . . . . . . . 2 2 2 1 2 3 5 . Swarmer 34 | . 3 9 2 . . 3 3 . . . . . 3 . . . . . . . . . . . . . 5 2 . 1 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 109 | . 8 2 11 . . . 15 . 2 . . . 6 2 . . . 1 . 2 . . . 7 . 9 20 1 12 . 11 . Brawler 15 | . . . 1 . . . 1 . . . . . 2 1 . . . . . . . . . 1 . . 1 . 1 . 7 . Duelist 10 | . . . 3 . . . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . 3 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Sentry 27 | . . . 7 . . . 6 . . . . . 3 2 . . . . . 2 . . 1 . 1 . . 3 . 1 1 . Demolisher 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Specialist 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Hunter 20 | . . . . . . . . . . 1 . . 2 . . . . 1 . . . . . . 2 . 2 . 3 4 5 . Programmer 65 | . . . . . . . . 3 . . . . 1 2 . . . . . . . . 1 3 5 3 6 . 26 4 11 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 7 | . . . . . . . . . . . . 2 . . . . 3 . . . . . 2 . . . . . . . . . Lightning 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 . . . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 37 | . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 37 | . 7 9 12 4 . 3 6 2 3 1 . 37 6 2 1 1 1 1 . 3 4 2 5 6 4 7 17 3 5 7 15 . Combat Bots Only 35 | . 6 9 6 1 . 3 5 2 3 1 . 35 6 2 1 1 1 1 . 3 4 . 1 6 4 5 7 3 5 3 13 . Max Kills in Single Turn 20 | . 1 6 4 1 . 3 3 1 1 1 . 20 2 1 1 1 1 1 . 1 1 1 6 1 1 4 2 1 3 2 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 20 | . . 6 2 . . 3 3 . 1 . . 20 1 . . . . . . . . . . . . 4 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 28634 | . 514 400 1152 . 23 19 1287 257 78 50 . 1719 910 253 8 6 936 183 . 228 43 . 442 157 188 931 2473 420 2574 602 12436 345 Core 3021 | . 72 55 95 . 13 . 135 46 10 . . 174 148 44 . 6 91 38 . 15 22 . . . . 119 148 23 150 56 1525 36 Absorbed by Shields 6475 | . . . 35 . . . 130 44 30 18 . 124 . . . . . . . . . . 108 51 56 318 1008 38 2134 450 1931 . Redirected to Shielding 517 | . . . . . . . . . . . . 160 . . . . . . . . . . . . . . 104 . . . 253 . Regen/Repaired (Parts) 2664 | . . . 28 . . . . . . . . . . . . . . . 388 . . . . . . . . . 356 86 1803 3 Core Remaining (%) 76 | 100 . 49 . . . 73 75 . . . . . 46 . . . . 78 . . . . 96 100 . . 67 . 81 . . . Volleys Fired 1458 | . 78 14 87 4 2 2 79 23 15 6 2 46 56 47 4 41 24 16 7 43 17 9 50 36 28 68 151 19 187 62 233 2 Largest 3 | . 2 2 2 2 1 1 2 2 2 3 3 3 2 2 2 2 2 3 1 3 2 2 3 3 2 3 2 3 3 1 2 1 Hottest 900 | . 70 70 95 79 56 56 100 100 75 98 98 126 50 50 50 50 75 205 25 205 162 162 187 131 81 131 95 131 145 94 900 50 Shots Fired 1973 | . 146 23 167 8 2 2 142 46 23 12 4 86 85 66 8 50 36 22 7 63 30 13 57 50 33 86 153 40 211 61 239 2 Gun 741 | . 134 . 88 8 2 1 63 42 15 6 2 49 . . . . . . . . . . . . . . 8 . 116 34 171 2 Cannon 1154 | . 12 21 72 . . . 63 4 4 6 2 18 76 66 8 50 35 21 7 63 30 13 54 50 33 86 145 40 95 27 53 . Launcher 58 | . . 2 7 . . 1 16 . 4 . . 19 9 . . . . . . . . . . . . . . . . . . . Special 20 | . . . . . . . . . . . . . . . . . 1 1 . . . . 3 . . . . . . . 15 . Kinetic 785 | . 107 21 119 4 . . 63 42 17 12 4 49 . . . . . . . . . . . . . . 8 . 132 34 171 2 Thermal 916 | . 39 . 41 4 2 1 63 4 2 . . . 76 66 8 50 29 21 7 63 4 7 42 42 26 56 80 29 73 26 55 . Explosive 58 | . . 2 7 . . 1 16 . 4 . . 19 9 . . . . . . . . . . . . . . . . . . . Electromagnetic 209 | . . . . . . . . . . . . 18 . . . . 6 . . . 26 6 12 8 7 30 65 11 6 1 13 . Robot Hit Streak 43 | . 8 4 24 28 . . 16 5 6 2 4 9 12 13 6 4 17 18 . 13 11 13 7 25 27 13 23 19 36 26 43 12 Robot Miss Streak 6 | . 4 2 4 1 . 1 4 4 2 1 . 4 2 2 2 3 1 2 . 3 2 2 2 . 2 6 5 1 3 2 3 . Penetration Max 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 2 7 . Secondary Targets 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1262 | . 96 15 121 7 . . 97 27 11 4 3 49 47 28 6 10 32 9 . 32 23 9 26 22 23 40 99 28 152 38 206 2 Core Hits 833 | . 40 14 63 4 . 3 60 9 9 2 1 96 30 11 1 1 8 3 . 13 8 4 22 11 11 28 60 11 116 41 152 1 Critical Kills 88 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 39 20 27 . Critical Parts Destroyed 83 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 47 12 22 1 Critical Strikes 200 | . 2 . . . . . 2 . . . . 1 . . . . . . . . 1 . . . . . 18 . 87 33 54 2 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 175 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 87 33 51 2 Corrupt 22 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 18 . . . 3 . Melee Attacks 70 | . . . . . . . . . 6 1 5 8 1 . . . 25 . . . . . . . . 3 3 . 10 5 3 . Kinetic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 10 5 3 . Impact 6 | . . . . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 40 | . . . . . . . . . 6 . . 8 1 . . . 25 . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51273 | . 956 620 2896 108 . 144 3290 551 562 60 51 4107 3185 1195 268 426 1154 383 . 1670 923 433 1841 1545 1200 2701 6448 1301 5116 706 7400 33 Guns 13659 | . 839 . 1087 108 . . 692 489 146 25 30 424 . . . . . . . . . . . . . . 351 . 3174 392 5869 33 Cannons 27658 | . 117 249 1013 . . . 1200 62 . 35 21 370 2148 1195 268 426 1102 383 . 1670 923 433 1234 1545 1200 1766 5922 1301 1459 308 1308 . Explosions 8955 | . . 371 796 . . 144 1398 . 416 . . 3215 1037 . . . . . . . . . 607 . . 872 99 . . . . . Melee 748 | . . . . . . . . . . . . 98 . . . . 52 . . . . . . . . 63 52 . 483 . . . Ramming 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . 6 . . Kinetic 14751 | . 615 249 1521 43 . . 692 489 146 60 51 424 . . . . . . . . . . . . . 63 403 . 3701 392 5869 33 Thermal 19794 | . 341 . 579 65 . . 1237 62 . . . 172 2148 1195 268 426 1022 383 . 1670 139 285 886 1151 1004 1004 2172 1062 1185 308 1030 . Explosive 8040 | . . 371 796 . . 144 1361 . 416 . . 3043 1037 . . . . . . . . . . . . 872 . . . . . . Electromagnetic 8508 | . . . . . . . . . . . . 370 . . . . 80 . . . 784 148 955 394 196 762 3849 239 230 . 501 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 150 | . . . . . . . . . . . . 98 . . . . 52 . . . . . . . . . . . . . . . Highest Corruption 34 | . . 22 . . . . 1 2 2 2 2 . . . . . . . . . 7 7 6 . . 2 12 . 19 6 34 30 Average Corruption 8 | . . 13 . . . . 1 1 2 2 2 . . . . . . . . . 7 3 4 . . 1 5 . 7 5 11 29 Corruption Purged 55 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 47 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 566 | . . 43 . . . . 2 3 25 9 2 . . . . . . . . . 6 9 3 . . 2 45 . 62 11 344 . Message Errors 118 | . . 9 . . . . 1 1 6 3 1 . . . . . . . . . 1 3 1 . . . 5 . 16 4 67 . Matter Fused 133 | . . 11 . . . . . 2 9 2 . . . . . . . . . . 2 1 . . . 1 9 . 15 1 80 . Heat Flow Errors 77 | . . 4 . . . . . . 2 2 1 . . . . . . . . . . 1 . . . 1 9 . 5 1 51 . Energy Discharges 68 | . . 4 . . . . . . 2 . . . . . . . . . . . 2 1 . . . . 5 . 5 1 48 . Parts Fused 10 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 6 . Data Loss (minor) 77 | . . 7 . . . . 1 . 3 1 . . . . . . . . . . . 2 1 . . . 5 . 6 3 48 . Data Loss (major) 34 | . . 5 . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . 4 . 6 . 15 . Misfires 17 | . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . 3 . 3 . 8 . Alerts 17 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 2 . 12 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Weapon Failures 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 8 . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Overflow Damage 1703 | . . 28 14 . . . 17 . . . . 109 169 33 22 40 9 6 . 118 43 33 7 260 49 36 432 10 162 54 52 . Projectiles 1525 | . . 4 14 . . . 17 . . . . . 162 33 22 40 9 6 . 118 43 33 . 260 49 5 432 10 162 54 52 . Explosions 178 | . . 24 . . . . . . . . . 109 7 . . . . . . . . . 7 . . 31 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 8 | . 1 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 371 | . . . 24 . . . 28 . . . . 56 23 . . . . . . . . . 157 . . 83 . . . . . . Shots 8 | . . . 1 . . . 1 . . . . 1 1 . . . . . . . . . 2 . . 2 . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 72 279 264 . . . 78 . 228 258 148 248 326 16 . . 240 180 . 224 . 173 144 150 . 246 360 27 195 14 410 . Average Temperature 82 | . 16 119 121 . . . 22 . 66 76 56 132 83 6 . . 139 81 . 69 . 98 54 64 . 62 67 9 90 14 106 . Received Heat Transfer 3095 | . 240 24 454 . 20 . 680 . 55 . . 191 204 96 . . . 36 . 117 . . . 12 12 162 411 54 69 8 250 . Effects 14 | . . 3 . . . . . . . . . 1 1 . . . . . . . . . . . . . 2 . . . 7 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Energy Bleed 4 | . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . Interference 6 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . . . . . . . . . . 3 . . . . 1 . . . 4 . 2 . 2 3 12 . . . 3 . Combat Hostiles 29 | . . . . . . . . . . . . 3 . . . . 1 . . . 4 . 1 . 2 3 12 . . . 3 . Parts Fried 77 | . . . . . . . . . . . . . . . . . 1 . . . 5 1 6 1 4 5 46 1 1 . 6 . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | . 3 . 2 . . . 7 . . . . . 1 . 1 . 3 . . 1 . . . . . 1 1 2 2 . . . Heat Transferred 13289 | . 1147 . 1221 148 . . 1826 74 . . . 50 1100 625 150 250 650 150 . 525 50 150 450 425 450 475 1025 525 575 175 1073 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 8 | . . . . . . . . . . . . . . . 2 6 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1661 | . 307 234 618 261 . 84 318 179 . . . . . 255 . . . . 35 327 620 455 882 572 473 727 1014 574 1366 1174 1661 . Initial 819 | . . 10 . 216 . . 32 144 . . . . . 199 . . . . . 16 136 248 36 431 300 236 302 382 237 819 748 . Average 355 | . 52 48 307 127 . 9 167 62 . . . . . 180 . . . . 8 124 396 328 313 349 350 511 564 448 579 978 1080 . Maximum Alert Level 5 | . 1 1 2 1 . . 1 . . . . . . 1 . . . . . 1 2 2 3 2 2 3 3 2 4 4 5 . Low Security (%) 20 | 100 87 84 36 54 . 100 63 100 . . . . . 54 . . . . 100 73 12 7 50 17 . . . . . . . . Level 1 14 | . 12 15 22 45 . . 36 . . . . . . 45 . . . . . 26 53 50 28 40 76 27 35 48 33 . . . Level 2 9 | . . . 41 . . . . . . . . . . . . . . . . . 34 42 4 42 23 67 36 51 39 . . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . 5 27 . 20 80 3 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 20 2 . Level 5 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 1 . 4 . . . 6 3 . . . . 3 2 . . . . . 1 . . 1 3 2 6 11 1 21 4 9 . Investigation 10 | . . . 3 . . . 2 . . . . . 3 . . . . . . . . . . . . . . . 1 1 . . Extermination 25 | . . . . . . . . 3 . . . . . 1 . . . . . . . . 1 2 1 1 3 1 8 1 3 . Reinforcement 15 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . 1 . . . 1 1 1 4 . 2 1 . . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 1 6 . Garrison 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 6 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 40 | . 1 . 4 . . . 1 . . . . . 1 . . . . . . 2 2 . 3 . . . 7 . 1 . 18 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 596 | . 20 10 41 3 5 4 32 7 3 1 1 50 22 8 2 5 4 4 1 16 17 13 13 18 11 26 69 7 69 20 89 5 Peak Tracking Total 37 | . 6 8 9 1 9 4 6 2 3 1 1 37 6 2 1 5 2 3 1 4 5 2 4 6 3 6 6 3 6 7 12 4 Tactical Retreats 21 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . 1 . 2 6 . 4 1 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 34 | . . . 2 . . . . 1 . . . . . . . . . . 2 3 . . . 1 . 1 4 1 4 2 13 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 84 | . . 1 1 . 1 . 6 1 . . . 1 2 1 . . . . . 6 1 1 11 5 2 15 9 . 12 2 6 . Max in Single Turn 6 | . . 1 . . 1 . 2 1 . . . 1 1 1 . . . . . 1 1 . 6 1 1 4 1 . 1 1 2 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 68 | . 6 2 5 . 2 . 6 1 . . . . 3 3 . . 3 . 2 3 . . 5 2 3 3 9 1 4 5 . . Terminals 53 | . 6 1 4 . . . 5 1 . . . . 1 2 . . . . 1 3 . . 5 2 3 2 8 . 4 5 . . Fabricators 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Total Hacks 222 | . 24 3 15 . 2 . 25 1 . . . . 6 7 . . 23 . 4 7 . . 9 10 15 7 30 12 6 16 . . Successful 101 | . 12 2 6 . 2 . 15 . . . . . 3 3 . . 23 . 3 2 . . 1 4 2 4 10 5 1 3 . . Failed 121 | . 12 1 9 . . . 10 1 . . . . 3 4 . . . . 1 5 . . 8 6 13 3 20 7 5 13 . . Catastrophic 28 | . 2 1 2 . . . . 1 . . . . . 2 . . . . . 1 . . 3 1 3 . 4 . 3 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 2 1 4 . 1 . 4 . . . 1 . 2 5 . . . . . . 1 . 2 3 1 . . . . . . . Terminals 167 | . 24 2 13 . . . 22 1 . . . . 1 5 . . . . 2 7 . . 9 10 15 6 28 . 6 16 . . Fabricators 5 | . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 12 . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Terminal Hacks 86 | . 12 2 4 . 2 . 14 . . . . . 1 2 . . 23 . 1 2 . . 1 4 2 3 9 . 1 3 . . Record 7 | . . . . . 1 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 3 . 1 . . . 2 . . . . . . . . . 3 . . 1 . . . . . 1 . . . 1 . . Open Door 10 | . . 1 . . . . . . . . . . 1 . . . . . 1 1 . . . . . . 3 . 1 2 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Unreport Threat 10 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . 2 . 1 3 . . . . . Locate Traps 5 | . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 1 1 1 . . . 2 . . . . . . . . . . . . . . . . . 1 1 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . Insert Component 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 6 1 4 . . . 6 1 . . . . 2 3 . . . . 2 2 . . 5 2 3 2 5 . 4 3 . . Full Trace Events 6 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . 14 . . . . . 10 . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 82 | . . . 38 . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . . . . . 11 . . . . . . 10 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Sec Res Tes Acc Com Ac0 Total Allies 46 | . . 3 . . . . . . . . 2 . 11 . . . 1 1 . 20 5 . 3 . . . . . . . . . Largest Group 12 | . . 3 2 . . . . . . . 2 2 10 2 . . 1 1 . 12 9 5 4 3 . . . . . . . . Highest-Rated Group 497 | . . 80 49 . . . . . . . 192 192 210 40 . . 96 30 . 497 421 410 384 283 . . . . . . . . Highest-Rated Ally 159 | . . 31 31 . . . . . . . 96 96 41 20 . . 96 30 . 159 159 96 109 109 . . . . . . . . Total Orders 9 | . . . . . . . . . . . . . . 1 . . 1 . . 4 . . . . . . . . . . 3 . STAY 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 489 | . . . 20 . . . . . . . . 43 73 . . . 8 2 . 142 92 19 56 34 . . . . . . . . Total Damage 12062 | . . . 272 . . . . . . . . 923 1688 . . . 222 179 . 2658 2487 871 1624 1138 . . . . . . . . Kills 74 | . . . 5 . . . . . . . . 6 10 . . . . 1 . 17 13 4 10 8 . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . 1 1 . . . . 3 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 132 | . 1 . . . . . . . . . . . . . . . 131 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . 2 1 1 . 2 . . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 59116 | 4 1582 1335 1414 888 877 502 1859 1059 1823 933 3260 4096 2191 912 359 643 595 547 395 1697 389 862 541 786 590 1279 1635 556 2296 765 22443 3 Spaces Moved 21399 | 1 662 549 440 352 364 204 639 395 726 375 1339 1511 739 367 176 277 184 258 132 690 156 77 189 307 200 469 516 198 722 249 7936 . Core 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Treads 13896 | 1 512 . 219 352 364 204 639 395 726 375 1339 1056 . . . . . . . . . . . . . . . . 538 81 7095 . Legs 6283 | . . . . . . . . . . . . 401 739 367 176 277 184 258 132 690 156 71 189 307 200 469 516 198 184 . 769 . Wheels 1214 | . 150 549 221 . . . . . . . . 54 . . . . . . . . . . . . . . . . . 168 72 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 145 | 160 160 215 215 240 240 240 242 242 242 242 240 145 195 195 195 195 195 195 195 189 210 210 210 210 210 210 210 210 160 195 160 . Average Speed 226 | 160 194 215 232 240 240 242 242 242 242 242 240 223 195 195 195 195 195 195 195 201 210 415 210 210 210 214 229 232 243 214 232 . Slowest Speed 2850 | 160 320 215 240 240 240 243 242 242 242 242 242 240 195 195 195 195 195 195 195 242 210 2850 210 210 210 240 240 240 245 350 330 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 36 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 33 . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Exploration Rate (%) 50 | 2 96 96 45 74 70 58 49 11 82 62 85 75 75 12 37 47 81 54 6 88 79 81 34 10 8 53 31 9 64 8 94 1 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 31 | . . . . . 1 . . . 1 . 1 . 3 . . . 25 . . . . . . . . . . . . . . . Known Exits Taken 23 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 29 | . . 2 . 2 . 1 . . 9 3 3 . 4 . 2 . . 3 . . . . . . . . . . . . . . Spaces Dug 1378 | . . . 7 . . . . . 15 4 2 33 14 27 . 30 1 6 6 8 . . 11 20 4 9 29 4 38 15 1095 . Terrain Destroyed 2940 | . . 15 32 . . 11 44 . 27 5 2 79 60 36 2 40 2 12 7 16 1 1 369 20 6 86 42 5 86 23 1911 . Melee 9 | . . . . . . . . . 2 1 2 1 1 . . . 1 . . . . . . . . . . . . 1 . . Projectile 2167 | . . . . . . . 12 . 2 4 . . 22 36 2 40 1 12 7 16 1 1 19 20 6 25 33 5 50 14 1839 . AOE 746 | . . 15 32 . . 11 32 . 23 . . 78 37 . . . . . . . . . 350 . . 61 9 . 28 . 70 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Sec Res Tes Acc Com Ac0 Total 30134 | 6 834 681 666 391 367 211 819 465 764 389 1379 2168 1402 498 185 332 345 279 269 944 191 610 275 407 339 659 816 260 1089 408 11684 2 Wait 5684 | . 42 99 75 30 . 2 50 15 . 2 10 495 444 52 . 6 97 1 110 27 4 511 27 51 90 76 74 24 77 70 3123 . Move 21334 | . 661 548 439 351 363 203 638 394 725 374 1338 1510 738 366 175 276 183 257 131 689 155 76 188 306 199 468 516 197 720 248 7902 . Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 245 | . 30 7 22 2 1 . 10 9 1 1 7 25 2 5 3 4 9 2 3 8 4 1 4 3 2 10 8 4 15 2 41 . Fast Attach 148 | . 1 . 4 . . . 3 3 4 . 3 10 1 4 1 . 1 . 2 3 1 4 . 1 5 5 8 3 13 6 62 . Attach 197 | 2 4 4 8 . . . 5 1 1 . 1 13 3 2 . 2 2 . 5 . . 1 . 2 . 1 18 3 17 2 100 . Detach 95 | . . . . . . . 1 . . . . 4 1 2 . . . . 2 . . . . . . 2 9 . 11 . 63 . Swap 182 | . 7 6 13 1 . 3 17 9 7 5 4 23 10 9 . . 3 3 . 4 3 . 3 . 5 7 16 4 8 2 10 . Drop 369 | 4 11 3 18 3 1 1 16 11 5 . 9 34 8 11 2 3 1 . 9 11 7 8 3 8 10 19 13 6 30 10 94 . Fire 1458 | . 78 14 87 4 2 2 79 23 15 6 2 46 56 47 4 41 24 16 7 43 17 9 50 36 28 68 151 19 187 62 233 2 Melee 70 | . . . . . . . . . 6 1 5 8 1 . . . 25 . . . . . . . . 3 3 . 10 5 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 69 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . 1 . 53 . Rewire 282 | . . . . . . . . . . . . . 138 . . . . . . 144 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 0) 5 | -11/Junkyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 14) 916 | -10/Materials | Discovered new exit (range 4) 1351 | -10/Materials | Discovered new exit (range 14) 1587 | -10/Materials | Entered Mines 1686 | -10/Mines | Met a Derelict bent on vengeance 1796 | -10/Mines | Destroyed 9 combat bots 1796 | -10/Mines | Discovered new exit (range 10) 1797 | -10/Mines | Crushed by falling debris 1797 | -10/Mines | System corruption reached 10% 1824 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1828 | -10/Mines | Lost 3 parts (1p2n) 1905 | -10/Mines | Found a hidden stash of uninstalled traps 2146 | -10/Mines | Core integrity fell below 50% 2303 | -10/Mines | Received a Mining Laser from a helpful Derelict 2442 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2457 | -10/Mines | Found Prototype Device 2508 | -10/Mines | Learned Materials stockpile data 2922 | -10/Mines | Entered Materials 2922 | -9/Materials | Accompanied by 2 allies 2922 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2927 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3157 | -9/Materials | Repaired Imp. Heat Sink 4319 | -9/Materials | Discovered new exit (range 8) 4336 | -9/Materials | Entered Mines 4375 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4411 | -9/Mines | Assembled infested the area 4527 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4763 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4763 | -9/Mines | Discovered new exit (range 5) 5039 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5224 | -9/Mines | Entered Exiles 5282 | -9/Exiles | Met 8R-AWN 5323 | -9/Exiles | Met EX-HEX 5419 | -9/Exiles | Met EX-DEC 5428 | -9/Exiles | Learned location of Zion (-7) 5467 | -9/Exiles | Met EX-BIN 5503 | -9/Exiles | Aligned with FarCom system 5505 | -9/Exiles | Given EX-Vault access code 5563 | -9/Exiles | Opened EX-Vault 5578 | -9/Exiles | Found Superbattery 5627 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6059 | -9/Exiles | Attacked by the Exiles 6082 | -9/Exiles | Discovered new exit (range 10) 6101 | -9/Exiles | Left Exiles lab with Superbattery 6101 | -9/Exiles | Entered Mines 6514 | -8/Mines | Discovered new exit (range 15) 6603 | -8/Mines | Entered Materials 6603 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7086 | -8/Materials | Garrison activated, responded to threat 7509 | -8/Materials | Discovered new exit (range 15) 8223 | -8/Materials | Discovered new exit (range 16) 8344 | -8/Materials | Identified Exp. Sensor Array 8462 | -8/Materials | Entered Factory 8462 | -7/Factory | Evolved 2 slots: Utility x2 8886 | -7/Factory | Discovered new exit (range 9) 9516 | -7/Factory | Identified exit to Lower Caves 9521 | -7/Factory | Entered Lower Caves 9671 | -7/Lower Caves | Build established: Scavenger-Mutant 10025 | -7/Lower Caves | Found Alien Artifact 10025 | -7/Lower Caves | Identified Core Expander 10025 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 10175 | -7/Lower Caves | Learned 4 Factory zone layouts 10535 | -7/Lower Caves | Build established: Scavenger-Tank 10688 | -7/Lower Caves | Encountered a Warlord checkpoint 11275 | -7/Lower Caves | Discovered new exit (range 12) 11319 | -7/Lower Caves | Identified exit to Lower Caves 11344 | -7/Lower Caves | Entered another Lower Caves area 11891 | -7/Lower Caves | Encountered a Warlord checkpoint 12089 | -7/Lower Caves | Learned Factory terminal intel 12255 | -7/Lower Caves | Discovered new exit (range 10) 12275 | -7/Lower Caves | Identified exit to Zion 12277 | -7/Lower Caves | Entered Zion 12313 | -7/Zion | Given A8's code to call for help 12359 | -7/Zion | System corruption cleaned by Quarantine Array 12595 | -7/Zion | Discovered new exit (range 14) 13026 | -7/Zion | Learned location of Armory (-4) 13743 | -7/Zion | Learned 12 Factory zone layouts 13830 | -7/Zion | Build established: Scavenger-Mutant 13954 | -7/Zion | Given the Hacking Drone Bay 13979 | -7/Zion | Found Prototype Device 15522 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15523 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15523 | -7/Zion | Discovered new exit (range 5) 15525 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15530 | -7/Zion | Identified exit to Deep Caves 15537 | -7/Zion | Entered Deep Caves 15537 | -7/Deep Caves | Accompanied by 2 allies 15888 | -7/Deep Caves | Attacked by Z-Imprinter 15901 | -7/Deep Caves | Allies destroyed Z-Imprinter 16089 | -7/Deep Caves | Z-Facility disabled 16142 | -7/Deep Caves | Build established: Scavenger-Tank 16547 | -7/Deep Caves | Build established: Scavenger-Mutant 16984 | -7/Deep Caves | Found Prototype Protection 16984 | -7/Deep Caves | Identified Zio. Weapon Casing 17085 | -7/Deep Caves | Found Prototype Protection 17103 | -7/Deep Caves | Found Zio. Weapon Casing 17153 | -7/Deep Caves | Identified Zio. Heavy Carapace 17400 | -7/Deep Caves | Spotted as-74180 17414 | -7/Deep Caves | Destroyed as-74180 18189 | -7/Deep Caves | Spotted as-16955 18200 | -7/Deep Caves | Destroyed as-16955 18258 | -7/Deep Caves | Triggered Deep Caves wall 18258 | -7/Deep Caves | Spotted AS-86940 18264 | -7/Deep Caves | Spotted AS-35789 18271 | -7/Deep Caves | Destroyed AS-35789 18286 | -7/Deep Caves | Destroyed AS-86940 18308 | -7/Deep Caves | Lost 8 parts (3n3u2w) 18309 | -7/Deep Caves | Destroyed 35 combat bots 18338 | -7/Deep Caves | Found Field Lobotomy Kit 18374 | -7/Deep Caves | Exposed GOLEM chamber 18378 | -7/Deep Caves | Found GOLEM Unit 18673 | -7/Deep Caves | Build established: Mutant 18800 | -7/Deep Caves | Found GOLEM Unit 18811 | -7/Deep Caves | Found GOLEM Unit 18922 | -7/Deep Caves | Discovered new exit (range 9) 19017 | -7/Deep Caves | Build established: Golem 19552 | -7/Deep Caves | Found Surveybot 24 Chip 19631 | -7/Deep Caves | Identified exit to Proximity Caves 19633 | -7/Deep Caves | Entered Proximity Caves 20334 | -6/Proximity Caves | Learned location of Extension (-5) 20612 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 20936 | -6/Proximity Caves | Discovered new exit (range 3) 21070 | -6/Proximity Caves | Core integrity fell below 50% 21162 | -6/Proximity Caves | Build established: Commander-Golem 21393 | -6/Proximity Caves | Identified exit to Factory 21605 | -6/Proximity Caves | Build established: Golem 21824 | -6/Proximity Caves | Entered Factory 21824 | -6/Factory | Accompanied by 2 allies 21824 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 21825 | -6/Factory | Identified exit to Lower Caves 21825 | -6/Factory | Identified exit to Factory 21826 | -6/Factory | Loaded intel: 26 terminal locations 21851 | -6/Factory | P-60 Hacker assimilated allied Gladiator 5d 22562 | -6/Factory | Identified Hacking Drone Bay 22736 | -6/Factory | Entered Lower Caves 22736 | -6/Lower Caves | Spotted KH-HE1(f) 22737 | -6/Lower Caves | Encountered a Master Thief 22745 | -6/Lower Caves | GOLEM Unit stolen by Master Thief 22746 | -6/Lower Caves | Destroyed KH-HE1(f) 23058 | -6/Lower Caves | Discovered new exit (range 5) 23064 | -6/Lower Caves | Identified exit to Lower Caves 23095 | -6/Lower Caves | Entered another Lower Caves area 23172 | -6/Lower Caves | Discovered exit to Factory (range 7) 23178 | -6/Lower Caves | Encountered a Warlord checkpoint 23666 | -6/Lower Caves | Spotted FB-0LI(f) 23667 | -6/Lower Caves | Encountered a Master Thief 23667 | -6/Lower Caves | Spotted HA-U73(f) 23667 | -6/Lower Caves | Spotted Y1-5OB(f) 23668 | -6/Lower Caves | Encountered a Master Thief 23668 | -6/Lower Caves | Encountered a Master Thief 23669 | -6/Lower Caves | Adv. Energy Well stolen by Master Thief 23672 | -6/Lower Caves | Hrd. Heavy Armor Plating stolen by Master Thief 23673 | -6/Lower Caves | Spotted G2-UR4(f) 23674 | -6/Lower Caves | Encountered a Master Thief 23674 | -6/Lower Caves | Spotted K3-UMV(f) 23675 | -6/Lower Caves | Encountered a Master Thief 23681 | -6/Lower Caves | Surveybot 24 Chip stolen by Master Thief 23682 | -6/Lower Caves | Hacking Drone Bay stolen by Master Thief 23684 | -6/Lower Caves | GOLEM Unit stolen by Master Thief 23692 | -6/Lower Caves | Destroyed G2-UR4(f) 23726 | -6/Lower Caves | Discovered new exit (range 7) 23736 | -6/Lower Caves | Identified exit to Data Miner 23738 | -6/Lower Caves | Entered Data Miner 23738 | -6/Data Miner | Discovered new exit (range 6) 23776 | -6/Data Miner | Met Data Miner 23815 | -6/Data Miner | Learned location of Section 7 (-3) 23815 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23844 | -6/Data Miner | Received God Mode back door access code from Data Miner 23876 | -6/Data Miner | Interfaced with the Data Conduit 23976 | -6/Data Miner | Build established: Mutant 24109 | -6/Data Miner | Assimilated Enhanced Grunt with FLK Orb 24245 | -6/Data Miner | Lost 3 parts (1u2w) 24329 | -6/Data Miner | Identified exit to Proximity Caves 24333 | -6/Data Miner | Entered Proximity Caves 24335 | -5/Proximity Caves | Assimilated B-60 Warrior with FLK Orb 24820 | -5/Proximity Caves | Discovered exit to Factory (range 14) 24820 | -5/Proximity Caves | Spotted B-75 Beast 24880 | -5/Proximity Caves | Entered Factory 24880 | -5/Factory | Evolved 2 slots: Utility x2 24881 | -5/Factory | Loaded intel: 258 machine locations 25072 | -5/Factory | Repaired Hrd. Heavy Armor Plating 25107 | -5/Factory | Discovered new exit (range 15) 25136 | -5/Factory | Identified exit to Upper Caves 25258 | -5/Factory | Discovered new exit (range 10) 25272 | -5/Factory | Identified exit to Extension 25275 | -5/Factory | Entered Extension 25276 | -5/Extension | Loaded intel: 32 machine locations 25341 | -5/Extension | Build established: Scavenger-Golem 25468 | -5/Extension | Rescued a captive Derelict 25657 | -5/Extension | Rescued a captive Derelict 25658 | -5/Extension | Rescued a captive Derelict 25694 | -5/Extension | Rescued a captive Derelict 25853 | -5/Extension | Rescued a captive Derelict 25881 | -5/Extension | Build established: Commander-Golem 26233 | -5/Extension | Spotted B-75 Beast 26246 | -5/Extension | Allies destroyed B-75 Beast 26254 | -5/Extension | Spotted B-75 Beast 26269 | -5/Extension | Destroyed B-75 Beast 26423 | -5/Extension | Rescued A7 26578 | -5/Extension | Build established: Scavenger-Golem 26643 | -5/Extension | Rescued a captive Derelict 26643 | -5/Extension | Rescued a captive Derelict 26809 | -5/Extension | Rescued a captive Derelict 26811 | -5/Extension | Rescued a captive Derelict 26924 | -5/Extension | Discovered new exit (range 10) 26926 | -5/Extension | Discovered new exit (range 6) 26939 | -5/Extension | Identified exit to Cetus 26972 | -5/Extension | Entered Cetus 26972 | -5/Cetus | Accompanied by 9 allies (A7) 26973 | -5/Cetus | Loaded intel: 24 machine locations 26977 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 26999 | -5/Cetus | Spotted Cetus Guard 26999 | -5/Cetus | Spotted Cetus Guard 26999 | -5/Cetus | Spotted Cetus Guard 27002 | -5/Cetus | Spotted Cetus Guard 27009 | -5/Cetus | Allies destroyed Cetus Guard 27020 | -5/Cetus | Destroyed Cetus Guard 27021 | -5/Cetus | Allies destroyed Cetus Guard 27120 | -5/Cetus | Escorted A7 to Cetus Mainframe 27150 | -5/Cetus | Started Cetus Manufacturing Module 27165 | -5/Cetus | Discovered new exit (range 21) 27175 | -5/Cetus | Manufactured an Enhanced Grunt 27200 | -5/Cetus | Manufactured an Enhanced Grunt 27210 | -5/Cetus | Spotted Cetus Guard 27210 | -5/Cetus | Spotted Cetus Guard 27213 | -5/Cetus | Spotted Cetus Guard 27213 | -5/Cetus | Spotted Cetus Guard 27216 | -5/Cetus | Destroyed Cetus Guard 27224 | -5/Cetus | Destroyed Cetus Guard 27225 | -5/Cetus | Manufactured an Enhanced Grunt 27230 | -5/Cetus | Destroyed Cetus Guard 27235 | -5/Cetus | Destroyed Cetus Guard 27240 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 27244 | -5/Cetus | Discovered new exit (range 22) 27250 | -5/Cetus | Manufactured an Enhanced Grunt 27271 | -5/Cetus | Met Revision 17 27275 | -5/Cetus | Manufactured an Enhanced Grunt 27355 | -5/Cetus | Identified exit to Archives 27361 | -5/Cetus | Entered Archives 27361 | -5/Archives | Accompanied by 5 allies 27362 | -5/Archives | Loaded intel: 8 machine locations 27402 | -5/Archives | Discovered new exit (range 21) 27600 | -5/Archives | Discovered new exit (range 22) 27693 | -5/Archives | Discovered new exit (range 21) 28011 | -5/Archives | Build established: Scavenger-Mutant 28217 | -5/Archives | Identified exit to Hub_04(d) 28223 | -5/Archives | Entered Hub_04(d) 28223 | -5/Hub_04(d) | Accompanied by 4 allies 28224 | -5/Hub_04(d) | Loaded intel: 85 machine locations 28606 | -5/Hub_04(d) | Discovered new exit (range 12) 28655 | -5/Hub_04(d) | Network Hub disabled 28674 | -5/Hub_04(d) | Network Hub disabled 28674 | -5/Hub_04(d) | Spotted Lightning 28674 | -5/Hub_04(d) | Spotted Lightning 28674 | -5/Hub_04(d) | Spotted Lightning 28678 | -5/Hub_04(d) | Assimilated Lightning with FLK Orb 28681 | -5/Hub_04(d) | Assimilated Lightning with FLK Orb 28684 | -5/Hub_04(d) | Assimilated I-47 Archangel with FLK Orb 28734 | -5/Hub_04(d) | Destroyed Lightning 28755 | -5/Hub_04(d) | Found Exp. Phase Shifter 28758 | -5/Hub_04(d) | Found Exp. EM Disruption Field 28759 | -5/Hub_04(d) | Identified exit to Factory 28764 | -5/Hub_04(d) | Entered Factory 28764 | -4/Factory | Accompanied by 3 allies 28764 | -4/Factory | Evolved 2 slots: Utility x2 28765 | -4/Factory | Loaded intel: 241 machine locations 29070 | -4/Factory | Build established: Golem 29531 | -4/Factory | Discovered new exit (range 10) 29544 | -4/Factory | Spotted B-86 Titan 29549 | -4/Factory | Identified exit to Research 29550 | -4/Factory | Entered Research 29550 | -3/Research | Evolved 2 slots: Utility x2 29551 | -3/Research | Loaded intel: 118 machine locations 29948 | -3/Research | Identified exit to Quarantine 30140 | -3/Research | Entered Quarantine 30141 | -3/Quarantine | Loaded intel: 85 machine locations 30165 | -3/Quarantine | Found Alien Impact Weapon 30212 | -3/Quarantine | Cryocooling Duct disabled 30227 | -3/Quarantine | Ambient heat levels rising (+20) 30227 | -3/Quarantine | Non-combat units ordered to evacuate 30382 | -3/Quarantine | Found Alien Artifact 30390 | -3/Quarantine | Found Alien Artifact 30405 | -3/Quarantine | Found Alien Artifact 30640 | -3/Quarantine | First assault squad dispatched 30799 | -3/Quarantine | Discovered new exit (range 3) 30912 | -3/Quarantine | Intercept squad dispatched 30915 | -3/Quarantine | Spotted Tracker 30924 | -3/Quarantine | Spotted Combat Programmer 30939 | -3/Quarantine | Destroyed Tracker 30964 | -3/Quarantine | Identified Core Stripper 30973 | -3/Quarantine | Destroyed Combat Programmer 30999 | -3/Quarantine | Found Prototype Energy Cannon 31040 | -3/Quarantine | Found Alien Artifact 31136 | -3/Quarantine | Spotted Fortress 31149 | -3/Quarantine | Destroyed Fortress 31159 | -3/Quarantine | Found Vortex Chain Reactor 31165 | -3/Quarantine | Found Exp. Force Field 31195 | -3/Quarantine | Found Centrium Heavy Armor Plating 31350 | -3/Quarantine | Discovered new exit (range 5) 31357 | -3/Quarantine | Identified exit to Section 7 31419 | -3/Quarantine | Entered Section 7 31420 | -3/Section 7 | Loaded intel: 136 machine locations 31422 | -3/Section 7 | Identified EMDS 31443 | -3/Section 7 | Build established: Mutant 31532 | -3/Section 7 | Identified exit to Research 31772 | -3/Section 7 | Identified Transdimensional Reconstructor 31772 | -3/Section 7 | Warped through subspace 32339 | -3/Section 7 | Identified Dimensional Node Initializer 32339 | -3/Section 7 | Initialized slip node 32416 | -3/Section 7 | Intercept squad dispatched 32417 | -3/Section 7 | Spotted Tracker 32431 | -3/Section 7 | Spotted Combat Programmer 32449 | -3/Section 7 | Destroyed Tracker 32453 | -3/Section 7 | First assault squad dispatched 32463 | -3/Section 7 | Destroyed Combat Programmer 32484 | -3/Section 7 | Found EMDS 32510 | -3/Section 7 | Found Exp. Targeting Computer 32515 | -3/Section 7 | Lost 3 parts (2u1w) 32523 | -3/Section 7 | Destroyed 7 combat bots 32628 | -3/Section 7 | Spotted Executioner 32649 | -3/Section 7 | Destroyed Executioner 32709 | -3/Section 7 | Found Exp. Core Analyzer 32778 | -3/Section 7 | Found Alien Artifact 32868 | -3/Section 7 | Found Alien Energy Cannon 32878 | -3/Section 7 | Found Alien Reactor 33004 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor (x2) 33004 | -3/Section 7 | Warped through subspace to slip node 33043 | -3/Section 7 | Build established: Scavenger-Mutant 33045 | -3/Section 7 | System corruption reached 10% 33054 | -3/Section 7 | Entered Research 33054 | -2/Research | Evolved 2 slots: Power x1, Utility x1 33055 | -2/Research | Loaded intel: 113 machine locations 33066 | -2/Research | Identified Matter Drive 33066 | -2/Research | Identified Drained L-Cannon 33117 | -2/Research | Found Fusion Bomb Launcher 33120 | -2/Research | Found Fusion Bomb Launcher 33470 | -2/Research | Build established: Scavenger-Golem 33549 | -2/Research | Found Exp. Force Field 33584 | -2/Research | Discovered new exit (range 8) 33608 | -2/Research | Identified exit to Testing 33610 | -2/Research | Entered Testing 33611 | -2/Testing | Loaded intel: 79 machine locations 33850 | -2/Testing | Build established: Scavenger-Mutant 33992 | -2/Testing | Found Prototype Ballistic Gun 33992 | -2/Testing | Identified Hyp. Multirail 34122 | -2/Testing | Garrison activated, responded to threat 34132 | -2/Testing | Spotted PY-96X7GHUPWC 34158 | -2/Testing | Destroyed PY-96X7GHUPWC 34218 | -2/Testing | Discovered new exit (range 6) 34220 | -2/Testing | Crushed by falling debris 34224 | -2/Testing | Crushed by falling debris 34454 | -2/Testing | Spotted PP-IIOV5HQQVP 34531 | -2/Testing | Intercept squad dispatched 34533 | -2/Testing | Spotted Tracker 34534 | -2/Testing | Spotted Tracker 34536 | -2/Testing | Spotted Combat Programmer 34540 | -2/Testing | Spotted Combat Programmer 34541 | -2/Testing | Destroyed Tracker 34546 | -2/Testing | Destroyed Tracker 34555 | -2/Testing | Destroyed Combat Programmer 34583 | -2/Testing | Destroyed Combat Programmer 34595 | -2/Testing | Found EMDS 34716 | -2/Testing | Warped through subspace 35143 | -2/Testing | System corruption reached 10% 35336 | -2/Testing | Found Prototype Protection 35336 | -2/Testing | Identified Hvy. Regenerative Plating 35470 | -2/Testing | Intercept squad dispatched 35477 | -2/Testing | Spotted Tracker 35478 | -2/Testing | Spotted Tracker 35489 | -2/Testing | Destroyed Tracker 35497 | -2/Testing | Spotted Combat Programmer 35498 | -2/Testing | Spotted Combat Programmer 35513 | -2/Testing | Destroyed Tracker 35520 | -2/Testing | Destroyed Combat Programmer 35562 | -2/Testing | Destroyed Combat Programmer 35656 | -2/Testing | First assault squad dispatched 35717 | -2/Testing | Destroyed PP-IIOV5HQQVP 35903 | -2/Testing | Identified exit to Access 35906 | -2/Testing | Entered Access 35906 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 35907 | -1/Access | Loaded intel: 106 machine locations 36595 | -1/Access | Discovered new exit (range 6) 36656 | -1/Access | First assault squad dispatched 36658 | -1/Access | Identified exit to Command 36671 | -1/Access | Entered Command 36672 | -1/Command | Loaded intel: 60 machine locations 36921 | -1/Command | First assault squad dispatched 36928 | -1/Command | Build established: Mutant 37063 | -1/Command | Destroyed 13 combat bots 37286 | -1/Command | System corruption reached 10% 37461 | -1/Command | Found Antimissile System 37597 | -1/Command | Spotted Combat Programmer 37598 | -1/Command | Spotted Combat Programmer 37603 | -1/Command | Destroyed Combat Programmer 37612 | -1/Command | Destroyed Combat Programmer 37615 | -1/Command | Spotted M Guard 37617 | -1/Command | Spotted M Guard 37623 | -1/Command | Destroyed M Guard 37628 | -1/Command | Destroyed M Guard 37628 | -1/Command | All MAIN.C guards destroyed 37678 | -1/Command | Found Prototype Device 37678 | -1/Command | Identified AEGIS Remote Shield 37991 | -1/Command | Build established: Scavenger-Mutant 38125 | -1/Command | Fired Drained L-Cannon 38248 | -1/Command | Fired Drained L-Cannon 38248 | -1/Command | 0b10 Conduit disabled 38447 | -1/Command | Spotted B-99 Colossus 38473 | -1/Command | Spotted Striker 38881 | -1/Command | Found Hvy. Regenerative Plating 38895 | -1/Command | Found Exp. Targeting Computer 38899 | -1/Command | Found AEGIS Remote Shield 39007 | -1/Command | Found Prototype Energy Cannon 39007 | -1/Command | Identified Cld. Nova Cannon 39157 | -1/Command | Found Prototype Reactor 39157 | -1/Command | Identified Singularity Reactor 39180 | -1/Command | Found Prototype Protection 39180 | -1/Command | Identified Centrium Heavy Armor Plating 39187 | -1/Command | Found Prototype Protection 39187 | -1/Command | Identified Exp. Powered Armor 39197 | -1/Command | Found Exp. Powered Armor 39248 | -1/Command | MAIN.C activated Command garrisons 39325 | -1/Command | Found Hyp. Multirail 39351 | -1/Command | Found Prototype Device 39351 | -1/Command | Identified Exp. System Purifier 39355 | -1/Command | Found Prototype Device 39355 | -1/Command | Identified Exp. Hardlight Generator 40514 | -1/Command | Found Prototype Device 40515 | -1/Command | Identified Beam Splitter 41073 | -1/Command | Discovered new exit (range 8) 41083 | -1/Command | Found Exp. Targeting Computer 42720 | -1/Command | Phase Generator disabled 43258 | -1/Command | Found Prototype Processor 43258 | -1/Command | Identified Exp. Signal Interpreter 44832 | -1/Command | Discovered new exit (range 11) 46863 | -1/Command | Found Unknown Device 46863 | -1/Command | Identified Adv. Force Booster 48689 | -1/Command | Found Centrium Heavy Armor Plating 50686 | -1/Command | Build established: Scavenger-Tank 51901 | -1/Command | Crushed by falling debris 52018 | -1/Command | Crushed by falling debris 52029 | -1/Command | Crushed by falling debris 52031 | -1/Command | Crushed by falling debris 52036 | -1/Command | Crushed by falling debris 52038 | -1/Command | Crushed by falling debris 52041 | -1/Command | Crushed by falling debris 52072 | -1/Command | Lost 10 parts (1p9u) 52082 | -1/Command | Crushed by falling debris 52125 | -1/Command | Crushed by falling debris 52151 | -1/Command | Crushed by falling debris 52156 | -1/Command | Crushed by falling debris 52187 | -1/Command | Crushed by falling debris 52199 | -1/Command | Crushed by falling debris 52200 | -1/Command | System corruption reached 30% 52204 | -1/Command | Crushed by falling debris 52231 | -1/Command | Crushed by falling debris 52235 | -1/Command | Lost 3 parts (1u2w) 52263 | -1/Command | Crushed by falling debris 52272 | -1/Command | Crushed by falling debris 52273 | -1/Command | Core integrity fell below 50% 52284 | -1/Command | Crushed by falling debris 52291 | -1/Command | Crushed by falling debris 52320 | -1/Command | Crushed by falling debris 52330 | -1/Command | Crushed by falling debris 52397 | -1/Command | Crushed by falling debris 52512 | -1/Command | Build established: Mutant 53080 | -1/Command | Build established: Scavenger-Mutant 53212 | -1/Command | Found Centrium Heavy Armor Plating 54044 | -1/Command | Build established: Scavenger-Tank 54267 | -1/Command | Fired Drained L-Cannon 54353 | -1/Command | Build established: Scavenger-Gunner 54445 | -1/Command | Fired Drained L-Cannon 54697 | -1/Command | Fired Drained L-Cannon 54843 | -1/Command | Fired Drained L-Cannon 55020 | -1/Command | Fired Drained L-Cannon 55168 | -1/Command | Fired Drained L-Cannon 55313 | -1/Command | Fired Drained L-Cannon 55509 | -1/Command | Fired Drained L-Cannon 55654 | -1/Command | Fired Drained L-Cannon 56068 | -1/Command | Fired Drained L-Cannon 56622 | -1/Command | Build established: Scavenger-Tank 56730 | -1/Command | Found Hvy. Regenerative Plating 57610 | -1/Command | Found Exp. Targeting Computer 58869 | -1/Command | Crushed by falling debris 58870 | -1/Command | Core integrity fell below 20% 58879 | -1/Command | Crushed by falling debris 58891 | -1/Command | Crushed by falling debris 58898 | -1/Command | Crushed by falling debris 58905 | -1/Command | Crushed by falling debris 58936 | -1/Command | Lost 3 parts (2u1w) 58941 | -1/Command | Crushed by falling debris 58972 | -1/Command | Lost 3 parts (2u1w) 58987 | -1/Command | Crushed by falling debris 58999 | -1/Command | Crushed by falling debris 59006 | -1/Command | Crushed by falling debris 59009 | -1/Command | Crushed by falling debris 59013 | -1/Command | Crushed by falling debris 59045 | -1/Command | Discovered new exit (range 6) 59114 | -1/Command | Entered Access_0 59115 | -1/Access_0 | Loaded intel: 60 machine locations 59117 | -1/Access_0 | Met Architect 59117 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 59114_ Enhanced Grunt suffers critical hit (Destroy). 59114_ HV Slug penetrates Enhanced Grunt. 59114_ HV Slug penetrates Wall. Loading Access_0 machine intel (x60)... 59115_ Enhanced Grunt springs to life. Found relevant data record, DESTROY_A8: \\64XR 59115_ Enhanced Grunt springs to life. Architect: Hello LRC-V3, or should I say Cogmind? You've made quite a name for yourself. And none are more grateful for your services than the architects. Too bad for you we can take things from here, and you are far too dangerous and unpredictable to let you continue any further. So it's about time we end this. 59117_ HV Slug penetrates Enhanced Grunt. 59117_ Enhanced Grunt suffers critical hit (Destroy). 59117_ Destroyed Adv. Particle Charger. 59117_ HV Slug penetrates Enhanced Grunt. 59117_ HV Slug penetrates Wall. 59117_ Penetrated by Quantum Shear. 59117_ Exp. Energy Well destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????#?????????????????????? | | ?????????????????# ##??#######?????????? | | ???????????####### g ## ##????????? | | ?????????? ?????????? | | ?????????? p ###????????? | | ?????????? 0 @ ;#????????? | | ?????????? ;###????????? | | ?????????????### #g #?????????? | | ??????????????????## ##### ;#?????????? | | ???????????????????#??????####?????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????""""????????????????????????? | | ??????????""??""???????????????????????? | | ??????????"????"???????????????????????? | | ??????????""??""???????????????????????? | | ???????????""""????????????????????????? | | ???????????""""????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 190 Coolant Potential 200 Energy Generation 75 Energy Capacity 10300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 3200 Resistance: KI 15 Resistance: TH 75 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 28 Launcher Accuracy 30 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Mak. Power Source | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Point Defense System | -7/Zion | Archive Wave Gun | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Adv. Energy Well | -2/Research | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Core Stripper Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Drained L-Cannon Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorPowerProcessor Manual? 0 Play Time 05:29:47 Cumulative 756.3 hours Start 2023.03.04 @ 11:10:05 End 2023.03.05 @ 23:26:54 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 656 Rogue 656 Adventurer 0 Explorer 0 Win Type - Total 35 Types 14/5/6/1/1/1/5/1/1 Lore% 93 Gallery% 96 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a8764ab-d3f6-4b9a-8d31-6feac8669068