Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.12.31 @ 20:12:25 Player: Decinym Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (482) 2410 Value Destroyed (27587) 27587 Prototype IDs (331) 6620 Alien Tech Used (14) 2800 Bonus (57260) 57260 TOTAL SCORE: 108777 Bonus ------- High Alert Combat Kills 2155 Follower Combat Kills 2229 Entered Garrisons 600 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 706 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -7530 Cogmind --------- Core Integrity 773/1600 Matter 270/300 Energy 499/520 System Corruption 0% Temperature Cool (42) Movement Hovering (20) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Experimental Power Amplifier 2N-1CE's Frost Array ST Field Compressor Assembled Combat Suite Improved Armor Integrity Analyzer Experimental Weapon Cycler Centrium Linked Plating Assembled Alloy Armor Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Superbattery (1500) Architect God Chip A Modified Sigix Sheargun Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier 2N-1CE's Frost Array Zionite Metafield Generator Assembled Combat Suite Improved Armor Integrity Analyzer Experimental Weapon Cycler Assembled Alloy Armor Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Combat Antigrav System Superbattery AEGIS Remote Shield Transdimensional Reconstructor Integrity Redistributor [Rating: 246] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Combat Linear Gravjet Treads Centrium Heavy Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Deep Network Scanner Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Linear Accelerator Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Longsword +1 Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . . 2 . . . . . 2 . . . . . 2 . . . . . . 2 . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . Utility 10 | . . . . . 3 . . . . . . . . . 2 . . . . . 2 . . . . . . 2 . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 586 | . 5 1 1 11 37 12 38 . 23 3 16 13 44 . 9 4 11 9 2 7 4 7 1 1 7 6 7 17 39 3 10 13 18 19 52 32 65 39 Power 27 | . 1 1 . 1 3 1 2 . 4 . . 3 1 . . . . . . . . . . . . 1 . . . . . . . . 2 2 4 1 Engine 13 | . 1 1 . 1 2 . 1 . 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 2 2 4 1 Propulsion 92 | . 2 . . 3 6 2 12 . 5 . . 1 6 . 2 1 4 2 . . . 4 . . . . 3 4 6 . 4 2 12 4 2 1 2 2 Treads 49 | . 2 . . 1 4 2 11 . 5 . . 1 1 . . . 3 2 . . . 3 . . . . 1 4 3 . 3 1 2 . . . . . Leg 4 | . . . . . 1 . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 36 | . . . . . . . 1 . . . . . 5 . . . 1 . . . . 1 . . . . 2 . 3 . 1 1 10 4 2 1 2 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 305 | . 2 . 1 1 10 5 12 . 5 1 5 4 12 . 7 3 5 6 2 7 4 2 1 1 6 4 2 13 29 3 3 11 5 13 39 20 40 21 Device 185 | . 1 . . . 6 4 5 . 2 . 2 . 5 . 3 . 3 5 1 1 1 1 1 . 2 3 1 5 18 2 2 7 2 10 34 18 32 8 Storage 22 | . . . 1 . . . 2 . . . . 1 2 . . . . . . 1 1 . . . 1 1 . 2 2 . . 2 . 1 2 1 2 . Processor 22 | . 1 . . . 3 . 2 . 2 . 1 2 . . 2 1 . 1 1 . . . . . . . . 2 . . . . 2 . 1 . 1 . Hackware 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 2 Protection 71 | . . . . 1 1 1 3 . 1 1 2 1 5 . 2 2 2 . . 5 2 1 . 1 3 . 1 3 9 1 1 2 1 1 2 1 4 11 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 162 | . . . . 6 18 4 12 . 9 2 11 5 25 . . . 2 1 . . . 1 . . 1 1 2 . 4 . 3 . 1 2 9 9 19 15 Energy Gun 34 | . . . . 1 8 2 1 . . . 1 . 15 . . . . . . . . . . . . . . . . . 2 . . 1 . . . 3 Energy Cannon 39 | . . . . . . . 3 . 4 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 5 6 10 9 Ballistic Gun 21 | . . . . . 5 1 4 . 1 1 5 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Launcher 22 | . . . . 3 3 . 3 . 2 1 2 . 3 . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . Special Weapon 8 | . . . . . . . . . . . 1 . 2 . . . 1 1 . . . . . . . 1 . . . . . . . . . . 2 . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Slashing Weapon 20 | . . . . 2 2 1 1 . 2 . 1 2 3 . . . 1 . . . . . . . 1 . 1 . 2 . 1 . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 3 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . . . . 2 . 3 . . . . . 11 . 1 . 4 . 1 . . . . . . 4 . . 1 4 . 1 5 2 1 2 7 8 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . System Corruption 37 | . . . . . . . . . . . . . . . . . 5 10 . . . . . . . . 22 . . . . . . . . . . . Parts Lost 45 | . 1 1 . 5 5 2 4 . . . . . 12 . . . 3 . . 2 . . . . . . . . 4 . . 1 . 1 1 1 . 2 Power 6 | . . . . 1 1 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 16 | . 1 . . 2 3 . 1 . . . . . 6 . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Utility 16 | . . . . 1 1 1 1 . . . . . 2 . . . 3 . . 1 . . . . . . . . 2 . . 1 . . . 1 . 2 Weapon 7 | . . 1 . 1 . . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 10 | . 1 1 . 5 3 1 3 . . . . . 10 . . . 1 . . 1 . . . . . . . . 3 . . 1 . 1 1 1 . 1 To Critical Strikes 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 85 85 84 91 97 99 100 98 100 99 84 82 84 85 85 77 72 73 72 75 74 70 70 69 69 69 72 73 65 74 74 77 85 85 90 85 96 Engine 3 | . 14 14 14 14 8 . 4 9 13 15 15 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 6 7 6 6 6 6 6 6 5 4 5 5 4 5 5 5 5 4 4 4 4 4 4 12 11 12 Treads 13 | . 11 28 28 12 8 27 27 27 29 30 30 30 2 . . . 8 12 13 13 11 10 11 11 11 11 11 9 9 10 11 13 14 . . . . . Leg 2 | . 15 . . . . . . . . . . . 5 15 25 26 9 . . . . . . . . . . . . . 3 . . . . . . . Hover 6 | . . . . . . . . . . . . . 18 15 . . . . . . . . . . . . . . . . . . 6 33 34 32 32 32 Device 14 | . 5 14 14 5 11 15 8 9 13 7 6 . 7 7 12 7 16 13 10 6 23 22 20 19 21 16 17 18 25 23 19 22 25 22 18 22 21 25 Storage 8 | . 14 14 14 14 9 9 9 9 7 7 7 6 3 15 13 13 13 13 13 13 10 11 11 11 10 11 11 10 10 10 9 9 8 8 7 4 3 . Processor 8 | . 5 . . . 15 18 18 18 15 15 13 18 14 . 11 13 3 5 8 8 . . . . . . . 4 5 5 4 4 4 4 4 3 3 4 Protection 6 | . . . . 8 2 . 9 9 1 6 8 10 5 7 1 4 6 6 6 10 9 10 7 8 6 11 10 7 5 4 10 8 4 4 6 7 8 18 Energy Gun 2 | . 28 14 14 10 6 13 8 . . . . . 2 . . . . . . . . 1 5 5 . . . . . . 2 2 . . . . . . Energy Cannon 5 | . . . . . . . 3 18 13 7 4 . 3 15 13 12 11 12 13 12 11 9 5 5 4 5 5 5 5 1 4 5 7 3 3 2 1 3 Slashing Weapon 1 | . . . . 2 . 1 1 . . . . . 3 . . . . . . . . . . . 4 4 1 5 4 5 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 193 | 12 15 15 48 53 60 59 103 103 111 110 119 119 155 155 158 160 165 168 159 164 167 167 158 158 160 160 164 156 166 169 181 193 164 149 169 188 152 140 Greatest Support 257 | 20 40 40 40 40 60 60 63 60 82 82 82 84 84 60 92 92 160 160 160 160 180 180 160 160 180 160 160 160 160 170 230 230 257 156 173 168 154 154 Greatest Overweight (x) 52 | . 1 . 1 5 3 . 1 1 1 1 1 1 2 2 2 2 2 52 . 1 1 1 . . . . 1 1 1 . 3 1 . 1 . 1 . . Average Overweight (x) . | . . . . 1 . . . 1 1 1 1 . . 2 1 1 1 18 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 5 Average Capacity 21 | 8 8 8 17 20 20 20 21 25 25 25 25 24 8 25 25 25 25 25 25 25 24 25 25 25 23 25 25 25 25 25 25 25 25 25 24 18 14 5 Most Carried 25 | 5 8 8 19 18 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 15 5 Average Carried 20 | 4 7 7 12 16 18 19 21 25 24 24 24 23 7 25 24 24 24 23 25 24 22 24 24 25 22 24 24 24 24 22 24 24 24 24 23 17 13 4 Final Capacity 25 | 8 8 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 5 5 Final Carried 25 | 5 8 8 19 16 20 19 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 24 25 24 25 25 22 24 24 15 5 4 Class Distribution -------------------- 29% | Scavenger-Mutant 23% | Golem 16% | Scavenger-Golem 16% | Mutant 5% | Generator-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Extension Scavenger-Golem | -6/Cetus Golem | -6/Archives Golem | -6/Hub_04(d) Scavenger-Golem | -6/Garrison Scavenger-Golem | -5/Factory Scavenger-Golem | -5/Waste Scavenger-Golem | -5/Factory Scavenger-Golem | -5/Upper Caves Scavenger-Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Mutant | -4/Factory Scavenger-Golem | -4/Armory Golem | -4/Lab Golem | -3/Research Infiltrator-Mutant | -3/Quarantine Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Generator-Sprinter | -1/Access Generator-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 8580 | 200 50 10 10 38 1058 140 613 138 243 103 266 167 716 . 96 45 152 145 20 113 40 70 10 10 30 100 107 163 620 . 268 160 277 165 552 338 792 555 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31537 | . 175 162 . 80 1221 284 1465 199 656 173 219 . 1275 50 550 820 952 489 557 956 655 1737 905 67 107 204 559 1576 2160 . 893 1438 970 474 1044 843 2864 4758 Parts 1456 | . 6 7 . 7 60 14 89 6 32 10 13 . 19 1 21 40 54 31 39 38 19 34 32 4 5 11 24 82 92 . 46 78 42 27 62 32 102 277 Haulers Intercepted 13 | . . . . . 1 . 5 . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . . Recyclers Shooed 14 | . . . . . 3 . . . 1 . . . . . 1 1 . . 1 . . . . . . . . 1 . . 1 1 . . 3 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . . 7 4 1 . 1 . . . . . . . . . 21 4 . 21 . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 418 | . 6 5 . 14 17 5 26 4 13 7 3 . 19 1 4 11 14 4 8 18 10 6 5 3 3 5 13 26 38 . 11 14 12 5 15 11 14 48 Melee 14 | . . . . 4 . . . . . . . . 8 . . . . . . . . . . . . . . . 2 . . . . . . . . . Guns 47 | . 5 5 . . 11 4 16 . . 1 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 280 | . . . . . . . 4 3 8 . 1 . . 1 4 11 14 4 8 18 8 6 5 3 2 5 6 25 24 . 7 12 12 3 15 11 12 48 AOE 69 | . 1 . . 10 6 . 6 . 5 6 1 . 4 . . . . . . . 2 . . . . . 7 1 12 . 4 2 . 2 . . . . Classes Destroyed 28 | . 2 . . 1 8 . 4 . 2 . . . 2 . . . . . . . 1 2 1 . . 1 . . . . . 1 1 . . . 2 . Worker 10 | . . . . . 1 . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . 3 . Builder 8 | . . . . . 3 . . . . . . . . . . 2 . . 1 . . . . . . . . . . . 1 1 . . . . . . Tunneler 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 13 | . . . . . 1 . 5 . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . . Recycler 13 | . . . . . 3 . . . . . . . . . 2 1 . . . . . . 3 . . . . . . . 2 . . . 1 . 1 . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 8 | . . . . . . . 1 . . . . . . . . 1 . 4 . . . . . . . . . 1 . . . . . . . . 1 . Watcher 29 | . . . . . 4 . 1 . 1 . . . . . 1 2 1 . 3 . . . 2 . . . . 2 3 . . 2 . . 1 3 3 . Swarmer 76 | . 3 5 . 4 . 3 2 . 4 3 . . . . . 5 3 . 3 3 . . . 3 . . 7 4 5 . 5 . . . 8 6 . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Grunt 105 | . 3 . . . 11 1 14 2 3 4 2 . . 1 4 1 4 . 2 10 6 . 2 . . 2 4 6 7 . . 8 3 2 1 2 . . Brawler 5 | . . . . . 2 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Duelist 10 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 6 . . 1 . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Sentry 37 | . . . . . 4 1 6 2 1 . . . . . . 4 . 4 3 2 . . . . . . 1 3 3 . 1 . . . 1 . 1 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . Specialist 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Hunter 32 | . . . . . . . 1 . 2 . . . . . . 1 3 . . 2 . . 2 . . . . 2 4 . 2 . 3 . . 3 7 . Programmer 39 | . . . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . 1 . 10 8 . 3 6 1 3 2 . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 . . . Z-Technician 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 18 | . . . . 10 . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Golem 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Commander 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 2 . 6 7 3 7 2 5 7 2 . 4 1 3 5 4 2 4 4 8 2 4 3 3 1 5 4 9 . 3 6 4 4 4 7 6 9 Combat Bots Only 9 | . 3 2 . 6 6 3 6 2 5 7 2 . 4 1 3 4 4 2 3 4 8 2 3 3 3 1 5 4 9 . 3 4 4 3 4 6 5 9 Max Kills in Single Turn 4 | . 1 1 . 3 2 2 2 1 3 3 1 . 1 1 2 2 1 1 3 1 3 1 1 1 1 1 4 1 4 . 3 2 1 2 2 3 2 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 3 2 . 2 . 3 3 1 . 1 . . . . . . . 2 . . . . . 4 1 4 . 3 1 . 2 . . . . Melee 1 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 7 Z-Imprinter (-7/Deep Caves) A7 (-6/Cetus) MAIN.C Shell (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 24410 | . 161 160 . 609 808 327 1209 197 751 210 31 . 2384 74 294 854 754 222 451 900 85 . 133 290 132 155 503 1707 2543 . 723 1205 866 336 578 552 1100 3106 Core 2796 | . 22 11 . 108 123 35 233 16 68 27 15 . 428 20 38 106 42 67 70 87 16 . . . 13 37 58 242 308 . 21 34 72 . 56 17 94 312 Absorbed by Shields 4609 | . . . . . . 4 . . . . . . . . . 84 155 . . . . . . . . 83 261 113 . . . . . . . 224 705 2980 Reduced by Siege Mode 388 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . . 33 59 193 . 38 47 5 . . . . . Redirected to Shielding 411 | . . . . . . . . . . . . . 90 . . . . . . . . . . . . . . . . . . . . . . . . 321 Regen/Repaired (Parts) 8073 | . . . . . 238 . 138 . . . . . . . . . 4 262 . . . 699 14 15 5 31 80 1371 221 . 225 443 . . 953 153 1576 1645 Core Remaining (%) 62 | 100 . . . 43 . . . 26 . . . . . 20 . . . . . 51 . . . . . . 87 . . 77 . 95 . . 81 . . 48 Volleys Fired 1861 | . 19 20 . 6 106 24 70 20 43 3 29 . 101 3 21 38 48 25 28 49 23 52 35 20 16 39 58 135 142 . 74 89 37 39 70 25 151 203 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 . 2 2 2 1 1 1 1 2 Hottest 180 | . 80 80 . 90 117 117 136 136 136 93 93 . 60 50 50 50 50 50 50 50 50 50 25 25 25 25 52 25 43 . 65 65 50 40 180 180 180 180 Shots Fired 2412 | . 38 22 . 7 195 35 131 28 79 5 38 . 108 6 40 76 79 47 52 82 46 77 35 20 16 39 58 137 141 1 76 123 73 39 70 25 151 217 Gun 532 | . 38 22 . 2 188 35 94 . 4 2 4 . 69 . . . . . . . . . . . . . . . . . 31 38 . 3 . . . 2 Cannon 1702 | . . . . . . . 28 28 72 1 8 . 16 6 40 76 71 45 52 82 46 77 35 20 16 37 55 137 136 1 45 85 73 36 70 25 68 215 Launcher 44 | . . . . 5 7 . 9 . 3 2 3 . 7 . . . . . . . . . . . . . 3 . 5 . . . . . . . . . Special 134 | . . . . . . . . . . . 23 . 16 . . . 8 2 . . . . . . . 2 . . . . . . . . . . 83 . Kinetic 209 | . . . . . 128 . 37 . 4 2 4 . 17 . . . . . . . . . . . . . . . . . . . . . . . 2 15 Thermal 1676 | . . . . 1 51 25 85 28 72 1 31 . 32 6 40 76 79 47 52 82 46 77 35 20 16 39 55 137 136 1 45 85 73 36 55 . 89 23 Explosive 44 | . . . . 5 7 . 9 . 3 2 3 . 7 . . . . . . . . . . . . . 3 . 5 . . . . . . . . . Electromagnetic 185 | . 38 22 . 1 9 10 . . . . . . 33 . . . . . . . . . . . . . . . . . 31 38 . 3 . . . . Slashing 279 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 25 60 179 Phasic 19 | . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 54 | . 5 6 . 1 23 30 15 9 22 1 15 . 18 11 11 14 16 24 18 21 15 54 9 19 11 6 22 35 25 . 8 21 28 11 28 14 22 33 Robot Miss Streak 9 | . 4 2 . 4 3 1 5 1 4 1 1 . 6 1 1 4 2 2 1 2 1 1 1 3 1 2 1 2 1 . 3 2 2 1 4 8 6 9 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 1 1 1 1 Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 532 | . . . . . . . . . . . . . . . . . . . . . . . 35 20 16 37 55 137 132 . . . . . 17 4 61 18 Shots Hit Robots 1775 | . 23 15 . 8 146 28 91 12 54 2 31 . 123 5 19 28 69 37 28 56 34 55 22 15 13 17 42 102 118 . 50 92 49 11 34 26 149 171 Core Hits 1548 | . 6 9 . 20 61 12 60 5 31 12 14 . 64 1 8 18 28 18 19 23 13 15 12 4 4 9 23 43 78 . 29 62 26 12 42 47 164 556 Critical Kills 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 55 | . 1 . . . 5 5 5 1 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 3 8 22 Burn 12 | . . . . . 4 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 35 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 7 22 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Intensify 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 234 | . . . . 10 2 1 5 . 2 . 1 23 62 . . . 7 . . . . . . . . . . 4 26 30 . . . . 5 8 48 . Kinetic 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 173 | . . . . 10 2 1 5 . 2 . 1 23 62 . . . 7 . . . . . . . . . . 4 26 30 . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 2 . Sneak Attacks 22 | . . . . . . . 2 . . . . . 5 . . . 7 . . . . . . . . . . . 7 . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 94991 | . 498 199 . 960 3051 585 2654 247 1638 387 480 . 5573 203 869 1550 3044 1460 1947 2588 1939 2526 1006 768 598 917 2755 4863 7196 . 2044 4062 2308 412 2099 2402 8529 22634 Guns 5609 | . 291 199 . . 2259 505 1263 . 53 16 17 . 852 . . . . . . . . . . . . . . . . . 46 98 . 10 . . . . Cannons 72479 | . . . . . . . 409 247 1137 . 176 . 594 203 869 1550 2452 1437 1484 2588 1636 2526 1006 768 598 899 1841 4863 4567 . 1427 3107 2308 402 2099 2260 6492 22534 Explosions 8760 | . 207 . . 570 792 . 811 . 448 371 56 . 718 . . . . . 463 . 303 . . . . . 914 . 1679 . 571 857 . . . . . . Melee 6315 | . . . . 390 . 80 164 . . . . . 3287 . . . 503 . . . . . . . . . . . 950 . . . . . . 142 799 . Ramming 110 | . . . . . . . 7 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 100 Kinetic 2871 | . . . . . 1417 . 483 . 53 16 17 . 149 . . . . . . . . . . . . . . . . . . . . . . . 736 . Thermal 45851 | . 207 . . . 726 305 1189 247 1137 . 407 . 963 203 869 1550 2541 1457 1484 2588 1939 2526 1006 768 598 917 1841 4863 4567 . 1998 3964 2308 402 913 . 1368 . Explosive 6047 | . . . . 570 727 . 811 . 448 371 56 . 471 . . . . . . . . . . . . . 914 . 1679 . . . . . . . . . Electromagnetic 1993 | . 291 199 . . 181 200 . . . . . . 505 . . . . . 463 . . . . . . . . . . . 46 98 . 10 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 37716 | . . . . 390 . 80 164 . . . . . 3287 . . . 503 . . . . . . . . . . . 950 . . . . . 1186 2260 6362 22534 Piercing 205 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 63 . Phasic 198 | . . . . . . . . . . . . . 198 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . 9 4 5 5 5 2 2 2 2 2 2 . 1 6 10 2 2 . . . . . . 22 5 6 6 1 8 1 1 1 1 5 . Average Corruption 3 | . . . . 8 4 4 5 5 1 2 2 2 2 2 . 1 2 5 2 2 . . . . . . 21 4 5 6 1 5 1 1 1 1 2 . Corruption Purged 21 | . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . 5 . Corruption Blocked 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 41 . . . 56 . Effects 476 | . . . . 4 9 15 40 28 4 7 33 49 70 3 . 10 10 16 1 13 . . . . . . 8 17 62 28 1 26 4 4 5 . 9 . Message Errors 102 | . . . . 1 3 2 8 8 1 3 6 11 18 . . 1 2 . . 4 . . . . . . 2 4 10 7 . 5 1 3 . . 2 . Matter Fused 134 | . . . . 1 2 5 9 8 . 1 7 11 17 1 . 4 3 7 . 6 . . . . . . 1 4 22 8 . 13 2 . 1 . 1 . Heat Flow Errors 61 | . . . . 1 . 1 3 3 1 . 5 7 11 . . 1 2 3 . 2 . . . . . . 2 2 6 4 . . 1 1 2 . 3 . Energy Discharges 49 | . . . . . . 3 4 4 . . 4 5 7 1 . 2 . . . 1 . . . . . . 2 2 6 2 . 2 . . 1 . 3 . Parts Rejected 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Data Loss (minor) 57 | . . . . . 2 1 5 4 2 2 2 8 7 1 . 1 . 2 1 . . . . . . . . 2 9 3 1 4 . . . . . . Data Loss (major) 31 | . . . . . 1 . 2 1 . . 3 6 7 . . . . 2 . . . . . . . . 1 . 5 2 . 1 . . . . . . Misfires 18 | . . . . . . 1 3 . . 1 5 . . . . 1 3 . . . . . . . . . . 2 1 1 . . . . . . . . Alerts 13 | . . . . 1 . 1 2 . . . 1 1 3 . . . . 1 . . . . . . . . . . 1 1 . 1 . . . . . . Weapon Failures 6 | . . . . . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2790 | . 64 . . 64 46 . 9 . 12 . . . 403 52 143 169 62 119 107 53 40 30 4 46 41 . 53 194 394 . 98 281 12 . 81 73 102 38 Projectiles 1738 | . . . . . . . . . 12 . . . . 52 143 169 4 119 107 53 40 30 4 46 41 . 6 194 227 . 58 244 12 . 81 27 31 38 Explosions 319 | . 64 . . 14 46 . 9 . . . . . 40 . . . . . . . . . . . . . 47 . 22 . 40 37 . . . . . . Melee 733 | . . . . 50 . . . . . . . . 363 . . . 58 . . . . . . . . . . . 145 . . . . . . 46 71 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 908 | . 87 . . 151 . . . . . 62 . . 145 . . . . 1 72 . . . . . . . 51 . 239 . . . . . . . . 100 Shots 18 | . 1 . . 5 . . . . . 2 . . 3 . . . . . 1 . . . . . . . 1 . 5 . . . . . . . . . Rammed 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | . 144 31 . 140 72 235 354 216 216 59 203 272 316 1 24 197 190 223 5 267 4 . 13 15 9 26 203 188 238 192 . . 157 175 270 160 407 90 Average Temperature 69 | . 45 13 . 51 24 42 102 84 88 20 65 107 121 1 10 74 93 83 5 121 4 . 10 8 6 8 58 21 70 88 . . 84 84 73 85 105 25 Received Heat Transfer 3638 | . 12 33 . 40 342 60 468 153 63 36 . . 546 36 202 99 8 45 78 303 21 . 36 48 48 27 71 238 201 . . 178 9 27 54 38 16 102 Effects 6 | . . . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 27 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 10 9 . 1 2 1 . . . . . Total Turns 647 | . . . . . . . . . . . . . . . . . . . . . 10 . . 6 . . 38 93 416 . 29 49 6 . . . . . Longest Duration 238 | . . . . . . . . . . . . . . . . . . . . . 10 . . 6 . . 22 31 238 . 29 25 6 . . . . . Robots Corrupted 4 | . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . 1 . . . 1 6 . . . . . . . . . . 2 . . . . . . 1 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 44 | . . . . . 6 2 3 1 6 . . . . . . 1 4 . 1 . 1 . 3 1 . . . 2 8 . . . 4 1 . . . . Heat Transferred 31257 | . 200 . . . 1715 671 2405 444 1924 . 1073 . 907 125 500 875 1499 924 750 1385 1025 1375 550 400 350 428 1000 2575 2205 . 1050 2136 1256 225 500 . 785 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 1 . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . 3 5 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1190 | . 231 162 . 147 300 495 634 738 562 . . . . . 138 199 411 190 323 995 1190 422 680 . . . . 521 799 . 282 519 403 500 555 894 777 . Initial 572 | . . 90 . . 49 161 235 349 387 . . . . . 12 . 86 128 19 226 522 416 . . . . . 56 114 . . 142 228 182 179 332 572 . Average 246 | . 156 73 . 131 125 363 297 512 461 . . . . . 18 86 253 18 85 654 643 179 328 . . . . 259 315 . 162 352 231 305 285 618 636 . Maximum Alert Level 4 | . 1 . . . 1 2 2 3 2 . . . . . . . 2 . 1 3 4 2 2 . . . . 2 3 . 1 2 2 2 2 3 3 . Low Security (%) 44 | 100 48 100 . 100 83 6 33 . . . . . . . 100 100 20 100 85 . . 48 38 . . . . 26 31 . 53 15 26 2 14 . . . Level 1 24 | . 51 . . . 16 41 32 21 8 . . . . . . . 69 . 14 22 . 25 4 . . . . 62 44 . 46 40 73 87 76 10 1 . Level 2 18 | . . . . . . 52 34 73 91 . . . . . . . 10 . . 25 75 25 57 . . . . 10 13 . . 44 . 10 8 58 13 . Level 3 12 | . . . . . . . . 5 . . . . . . . . . . . 51 17 . . . . . . . 10 . . . . . . 30 85 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 1 . . . 4 . 5 . 3 . . . . . 1 1 . . 4 . 3 . 2 . . . . 4 7 . 4 6 2 5 2 4 3 . Investigation 7 | . . . . . . . 2 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 2 . . Extermination 19 | . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . . . 3 4 . 1 2 . 2 1 . 2 . Reinforcement 23 | . 1 . . . 2 . 3 . 1 . . . . . 1 . . . 3 . . . 1 . . . . 1 1 . . 3 2 2 1 1 . . Assault 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . 1 . . . 1 1 . Garrison 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . 1 . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 51 | . 2 . . . 4 . 2 . 1 . . . . . . 2 2 . 2 . 1 . 1 . . 3 . 2 2 . 1 1 8 1 1 . 15 . Communications Jammed 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . 7 22 1 8 . Distress Signals 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . 7 22 1 2 . Times Spotted 797 | . 9 11 . 19 28 15 37 4 20 7 3 1 20 1 7 21 22 17 14 20 17 6 20 10 12 80 13 44 45 . 22 40 30 19 32 26 29 76 Peak Tracking Total 16 | . 3 3 . 8 5 5 8 2 7 7 2 1 3 1 4 4 5 1 5 4 8 2 8 4 4 16 5 7 10 . 6 9 4 7 12 12 5 14 Tactical Retreats 35 | . . 1 . 2 . . 1 . . . . . 1 . . 1 . . 1 . . . . 2 . 1 . 1 1 . 2 5 2 3 1 2 2 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 25 | . . . . . . 4 2 . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . 3 . 3 9 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 16 . . . . 1 . . . . . 1 . Most Traps Carried 5 | . . . . . . 5 4 4 4 4 4 4 4 4 4 4 4 4 4 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 99 | . 2 . . 1 2 4 . 3 1 1 . . 3 . 1 2 3 3 9 6 6 . 5 . . 2 . 1 9 7 1 4 1 3 7 1 1 10 Max in Single Turn 7 | . 1 . . 1 1 1 . 2 1 1 . . 1 . 1 1 1 1 7 1 4 . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Garrison Relay 4 | . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 111 | . 2 . 2 1 7 1 8 2 3 1 2 1 . . 1 14 . . 5 1 1 . 1 . 1 3 . 9 3 . . 4 2 10 7 7 10 2 Terminals 81 | . 2 . . 1 5 1 6 2 2 1 . . . . 1 14 . . 4 1 . . 1 . 1 . . 3 3 . . 3 . 7 7 6 10 . Fabricators 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Repair Stations 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 . . . . Garrison Access 6 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . Total Hacks 299 | . 5 . 2 2 20 2 26 3 6 5 4 4 . . 4 28 . . 12 1 2 . 2 . 1 12 . 40 8 . . 8 4 33 16 15 29 5 Successful 159 | . 2 . 2 . 12 1 17 1 4 5 4 4 . . 1 15 . . 5 1 1 . 2 . 1 12 . 17 2 . . 4 1 8 8 7 17 5 Failed 140 | . 3 . . 2 8 1 9 2 2 . . . . . 3 13 . . 7 . 1 . . . . . . 23 6 . . 4 3 25 8 8 12 . Catastrophic 25 | . 1 . . . 2 . 3 1 . . . . . . . . . . . . 1 . . . . . . 5 2 . . . 1 6 . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 115 | . 3 . 1 2 7 . 13 . 6 . . . . . . 10 . . 4 . 2 . 2 . . . . 24 1 . . . . 12 6 3 19 . Terminals 215 | . 5 . . 2 12 2 21 3 3 5 . . . . 4 28 . . 11 1 . . 2 . 1 . . 18 8 . . 5 . 27 16 12 29 . Fabricators 15 | . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . 7 . . . . . . . 3 . . Repair Stations 22 | . . . . . 7 . 4 . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . 6 . . . . Garrison Access 9 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 4 . . . . . Terminal Hacks 105 | . 2 . 2 . 4 1 8 1 . 5 4 4 . . 1 12 . . 3 1 . . 1 . 1 12 . 6 2 . . 3 . 4 7 5 11 5 Record 26 | . . . 1 . . . . . . 5 3 . . . . . . . . . . . . . 1 12 . . . . . 1 . . . . 1 2 Part Schematic 5 | . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 16 | . . . . . . . . . . . 1 . . . . 7 . . . . . . . . . . . . . . . . . . 4 3 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 7 | . . . . . . . 2 . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . 1 . . 1 . Unreport Threat 12 | . . . . . 1 . 1 . . . . . . . 1 1 . . 1 . . . . . . . . 2 2 . . . . 1 . . 2 . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 16 | . . . . . 6 . 4 . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Scan Component 9 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Repair 7 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 4 . . . . Insert Component 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 4 . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 26 | . . . . . 1 . 4 . 4 . . . . . . 3 . . 1 . 1 . 1 . . . . 3 . . . . . . 1 1 6 . Terminals 19 | . . . . . 1 . 4 . 1 . . . . . . 3 . . 1 . . . 1 . . . . 1 . . . . . . 1 . 6 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Botnet 15 | . . . . . 1 . 3 . 1 . . . . . . 3 . . 1 . . . 1 . . . . . . . . . . . 1 . 4 . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 7 | . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 1 . . Liberate 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 2 . . 1 5 1 8 2 3 1 . . . . 1 9 . . 4 1 1 . . . . . . 8 3 . . 2 1 8 5 4 7 . Full Trace Events 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Time 330 | . . . . . 96 . 58 . . . . . . . . . . . . . . . . . . . . 176 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . 3 . 4 . . . . . . . . . . . 9 . . 4 . . . . . . . . . 4 . . . . . Machine Destruction 16 | . . . . . . 3 . 4 . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 4 . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 3 3 3 1 1 1 1 1 1 . . . . . . . . . . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . 4 . . . . 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total Allies 65 | . . 4 . . . . . . 2 . 3 . . . . 17 . . . 2 . 19 . . . 5 . 1 3 . 2 3 3 . . . 1 . Largest Group 19 | . . 3 . . . . . . 2 . 3 . . . . 10 10 . . 2 2 19 18 5 5 4 1 1 3 . 1 1 3 . . . 1 . Highest-Rated Group 684 | . . 40 . . . . . . 42 . 93 . . . . 387 387 . . 175 175 684 631 189 186 203 65 65 138 . 42 58 138 . . . 45 . Highest-Rated Ally 159 | . . 31 . . . . . . 21 . 31 . . . . 159 159 . . 95 95 80 50 47 47 65 65 65 46 . 42 58 46 . . . 45 . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 407 | . . 17 . . . . . . 8 . 3 . . . . 29 68 . . 18 29 1 98 40 36 31 . . . . . 6 23 . . . . . Total Damage 10816 | . . 151 . . . . . . 164 . 21 . . . . 821 1759 . . 703 1013 68 2627 915 924 977 . . . . . 150 523 . . . . . Kills 70 | . . 4 . . . . . . 1 . . . . . . 9 7 . . 2 9 . 17 7 7 4 . . . . . 1 2 . . . . . Allies Corrupted 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Derelict Logs Recovered 11 | . . 2 . . . . . . . . 2 3 . . . . . . . . . . . 1 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 51712 | 5 380 1302 1232 322 1123 600 1278 1267 1073 458 2649 3998 5328 265 773 1404 612 4873 520 1209 361 1565 500 438 1414 1744 709 1388 2042 1131 493 1431 1460 596 985 324 3255 1205 Spaces Moved 27511 | 3 210 782 565 161 524 321 520 435 380 189 1073 1804 1995 122 160 512 185 264 264 482 147 598 281 226 641 915 252 568 534 282 172 500 796 896 1116 883 3938 3815 Core 269 | . . . . . . . . . . . . 157 17 . . . . 95 . . . . . . . . . . . . . . . . . . . . Treads 13145 | . 93 782 565 44 132 321 520 435 380 189 1073 1647 183 . . . 57 169 264 482 147 598 281 226 641 915 252 568 534 282 169 500 696 . . . . . Legs 1544 | 3 117 . . . . . . . . . . . 499 122 160 512 128 . . . . . . . . . . . . . 3 . . . . . . . Wheels 509 | . . . . 117 392 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12044 | . . . . . . . . . . . . . 1296 . . . . . . . . . . . . . . . . . . . 100 896 1116 883 3938 3815 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 19 | 120 120 160 160 105 105 160 160 240 236 236 236 50 48 210 185 185 160 160 160 160 160 152 160 160 160 160 160 160 160 160 160 163 35 19 20 20 20 20 Average Speed 124 | 120 143 160 216 143 121 160 178 240 236 236 236 215 99 210 189 192 228 1069 160 207 161 158 160 160 160 160 197 160 168 160 173 163 147 34 30 20 23 20 Slowest Speed 2650 | 120 190 160 240 240 160 160 240 240 236 236 236 236 232 210 242 242 320 2650 160 240 240 240 160 160 160 160 240 240 240 160 240 245 165 124 40 103 37 20 Overloaded Moves 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 42 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 50 | 1 43 99 71 35 35 41 47 37 14 29 77 85 78 25 5 63 67 76 34 54 6 96 14 37 71 84 50 25 35 94 11 58 27 77 66 28 71 97 Regions Visited 38 Branch Regions 23 Pre-discovered Areas 3 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 20 | . 1 . . . 1 . 1 . 1 1 . 1 . 1 1 1 . . 1 . . . 1 . . . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 13 | 1 . 1 1 1 . . . . . . 1 . 1 . . . 1 1 . . . . . 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 17 | . . 1 . 1 . . . . . 1 3 5 . . . . . . . . . . . 2 2 . 2 . . . . . . . . . . . Spaces Dug 266 | . . . . 21 2 . 2 . 1 . 25 3 . . 2 14 . . 7 . . 17 10 . . 8 27 27 27 . 7 13 6 22 17 5 3 . Terrain Destroyed 1285 | . 25 . . 47 33 . 86 76 11 9 28 3 83 1 7 38 11 5 192 9 30 21 11 4 2 9 69 35 82 1 48 60 17 22 26 14 16 154 Melee 24 | . . . . . 2 . 2 . 1 . 1 3 . . . . . . . . . . . . . . . 4 2 . . . . . 3 5 1 . Projectile 472 | . . . . . . . 1 . . . . . 6 1 7 38 11 5 17 9 6 21 11 4 2 9 15 31 32 1 11 19 17 22 19 4 9 144 AOE 764 | . 25 . . 47 31 . 83 76 10 9 27 . 77 . . . . . 175 . 24 . . . . . 54 . 48 . 37 41 . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total 43103 | 5 250 813 574 234 831 373 748 631 475 198 1134 1898 5168 125 594 860 286 2243 310 611 255 1176 332 303 1042 1193 462 1039 1636 940 292 1004 1008 1145 1711 1000 6031 4173 Wait 11714 | . 10 3 . 43 129 . 56 177 14 . 1 . 2896 1 389 239 16 1929 14 57 35 493 12 56 334 141 135 301 862 588 23 351 137 171 368 13 1657 63 Move 27475 | 2 209 781 564 160 524 320 520 434 379 188 1072 1803 1994 121 159 511 184 263 263 481 147 597 280 225 640 914 251 567 533 281 171 499 795 895 1115 882 3937 3814 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 347 | 1 4 4 7 1 13 6 26 . 3 2 3 25 32 . 4 3 4 3 . 5 20 5 2 . 16 5 1 5 12 15 4 12 3 8 33 8 40 12 Fast Attach 239 | . 2 . . . 21 3 12 . 6 . 9 8 15 . 5 2 7 4 1 3 2 5 . . 3 5 3 4 5 3 4 7 10 6 14 10 31 29 Attach 183 | . 2 1 . 7 5 3 8 . 3 1 1 4 10 . 3 1 1 3 . 2 1 2 . . 2 . 2 5 9 2 2 5 8 2 32 18 27 11 Detach 90 | . 1 . . 3 3 1 2 . 1 . . 2 7 . 1 1 1 3 1 1 . . . . . 1 2 3 5 . 1 4 3 1 17 9 13 3 Swap 181 | . 1 . 1 4 11 6 18 . 14 2 6 1 19 . 1 1 3 2 1 2 1 . 1 1 2 1 2 8 25 1 4 2 . 11 13 4 10 2 Drop 591 | 2 2 4 2 . 17 9 30 . 10 2 12 32 32 . 11 10 15 10 1 11 26 22 2 1 29 9 8 7 17 20 8 28 14 12 44 23 74 35 Fire 1861 | . 19 20 . 6 106 24 70 20 43 3 29 . 101 3 21 38 48 25 28 49 23 52 35 20 16 39 58 135 142 . 74 89 37 39 70 25 151 203 Melee 234 | . . . . 10 2 1 5 . 2 . 1 23 62 . . . 7 . . . . . . . . . . 4 26 30 . . . . 5 8 48 . Ram 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 38 . Rewire 141 | . . . . . . . . . . . . . . . . 49 . . . . . . . . . 78 . . . . 1 7 1 . . . 5 . Trap 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -6/Garrison -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Identified exit to Mines 121 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Discovered new exit (range 3) 322 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered Mines 409 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 480 | -10/Mines | Discovered new exit (range 5) 534 | -10/Mines | Learned 4 Materials zone layouts 654 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1163 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1190 | -10/Mines | Learned location of Zion (-7) 1215 | -10/Mines | Discovered new exit (range 15) 1242 | -10/Mines | Received a Mining Laser from a helpful Derelict 1682 | -10/Mines | Discovered new exit (range 5) 1688 | -10/Mines | Entered Exiles 1709 | -10/Exiles | Discovered new exit (range 15) 1728 | -10/Exiles | Met 8R-AWN 1754 | -10/Exiles | Met EX-HEX 1813 | -10/Exiles | Met EX-DEC 2234 | -10/Exiles | Met EX-BIN 2578 | -10/Exiles | Aligned with FarCom system 2580 | -10/Exiles | Given EX-Vault access code 2643 | -10/Exiles | Opened EX-Vault 2664 | -10/Exiles | Found Superbattery 2675 | -10/Exiles | Found Longsword +1 2686 | -10/Exiles | Found Army-in-a-Box 2737 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2889 | -10/Exiles | Discovered new exit (range 14) 2920 | -10/Exiles | Stole three prototypes: Superbattery, Army-in-a-Box, Longsword +1 2920 | -10/Exiles | Entered Mines 2988 | -9/Mines | Assembled infested the area 2993 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3049 | -9/Mines | Core integrity fell below 50% 3097 | -9/Mines | Lost 5 parts (1p2n1u1w) 3227 | -9/Mines | Discovered new exit (range 3) 3242 | -9/Mines | Entered Materials 3242 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3420 | -8/Materials | Lost 3 parts (1p1n1u) 3565 | -8/Materials | Repaired Rocket Launcher 3598 | -8/Materials | Repaired Autogun 3632 | -8/Materials | Repaired Autogun 4231 | -8/Materials | Garrison activated, responded to threat 4365 | -8/Materials | Identified exit to Garrison 4365 | -8/Materials | Entered Garrison 4398 | -8/Garrison | Triggered checkpoint 4418 | -8/Garrison | Triggered checkpoint 4469 | -8/Garrison | Garrison Relay disabled 4496 | -8/Garrison | Build established: Scavenger-Mutant 4558 | -8/Garrison | Warlord forces raided the area 4560 | -8/Garrison | Triggered checkpoint 4586 | -8/Garrison | Triggered checkpoint 4628 | -8/Garrison | Triggered checkpoint 4682 | -8/Garrison | Triggered checkpoint 4780 | -8/Garrison | Discovered new exit (range 10) 4953 | -8/Garrison | Discovered new exit (range 5) 4965 | -8/Garrison | Entered Materials 5292 | -8/Materials | Discovered new exit (range 15) 5518 | -8/Materials | Repaired Lgt. Armor Plating? 5656 | -8/Materials | Repaired Rocket Launcher 5683 | -8/Materials | Discovered new exit (range 15) 6106 | -8/Materials | Core integrity fell below 50% 6169 | -8/Materials | Lost 3 parts (1n1u1w) 6243 | -8/Materials | Identified exit to Garrison 6243 | -8/Materials | Entered Garrison 6514 | -8/Garrison | Phase Generator disabled 6572 | -8/Garrison | Triggered checkpoint 6670 | -8/Garrison | Discovered new exit (range 12) 7338 | -8/Garrison | Triggered checkpoint 7370 | -8/Garrison | Garrison Relay disabled 7510 | -8/Garrison | Entered Factory 7510 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7512 | -7/Factory | FarCom data flow suspended 8504 | -7/Factory | Discovered new exit (range 5) 8507 | -7/Factory | Discovered new exit (range 15) 8527 | -7/Factory | Identified exit to Lower Caves 8553 | -7/Factory | Identified exit to Factory 8583 | -7/Factory | Entered Lower Caves 8589 | -7/Lower Caves | Met a Warlord Commander 8590 | -7/Lower Caves | Learned location of Warlord (-5) 8592 | -7/Lower Caves | Found Encrypted Comm Array 8742 | -7/Lower Caves | Attracted the attention of an 0b10 base 8771 | -7/Lower Caves | Destroyed 7 combat bots 8776 | -7/Lower Caves | Learned Factory emergency access door positions 8776 | -7/Lower Caves | Learned Extension terminal intel 9001 | -7/Lower Caves | Discovered new exit (range 13) 9036 | -7/Lower Caves | Identified exit to Lower Caves 9041 | -7/Lower Caves | Entered another Lower Caves area 9468 | -7/Lower Caves | Discovered exit to Factory (range 16) 9842 | -7/Lower Caves | Learned 8 Factory zone layouts 9859 | -7/Lower Caves | A Commander dispatched an escort 9943 | -7/Lower Caves | Destroyed U3-HTA(g) 10257 | -7/Lower Caves | Learned location of 1 exit from Factory 10378 | -7/Lower Caves | Discovered new exit (range 14) 11690 | -7/Lower Caves | Entered Zion 11690 | -7/Zion | Accompanied by 3 allies 11691 | -7/Zion | Commander's escort returned to base 11691 | -7/Zion | Commander's escort returned to base 11691 | -7/Zion | Commander's escort returned to base 11826 | -7/Zion | Learned Factory non-interactive machine intel 11952 | -7/Zion | Identified exit to Deep Caves 11984 | -7/Zion | Discovered new exit (range 13) 12187 | -7/Zion | Build established: Mutant 12855 | -7/Zion | Received a visual enhancement algorithm 13293 | -7/Zion | Learned location of 1 exit from Proximity Caves 13461 | -7/Zion | Found GAL Module 13859 | -7/Zion | Build established: Scavenger-Mutant 14010 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15688 | -7/Zion | Entered Deep Caves 16108 | -7/Deep Caves | Attacked by Z-Imprinter 16158 | -7/Deep Caves | Core integrity fell below 50% 16161 | -7/Deep Caves | Destroyed Z-Imprinter 16167 | -7/Deep Caves | Found Prototype Device 16167 | -7/Deep Caves | Identified Zio. Metafield Generator 16175 | -7/Deep Caves | Lost 10 parts (2p5n1u2w) 16184 | -7/Deep Caves | Found Prototype Protection 16184 | -7/Deep Caves | Identified Zio. Weapon Casing 16199 | -7/Deep Caves | Found Zio. Weapon Casing 16323 | -7/Deep Caves | Z-Facility disabled 16470 | -7/Deep Caves | Discovered new exit (range 14) 16622 | -7/Deep Caves | Exposed GOLEM chamber 18801 | -7/Deep Caves | Found GOLEM Unit 19363 | -7/Deep Caves | Build established: Scavenger-Golem 19792 | -7/Deep Caves | Spotted as-15940 19873 | -7/Deep Caves | Destroyed as-15940 19899 | -7/Deep Caves | Found GOLEM Unit 20971 | -7/Deep Caves | Build established: Golem 21016 | -7/Deep Caves | Entered Proximity Caves 21151 | -6/Proximity Caves | Spotted B-75 Beast 21281 | -6/Proximity Caves | Entered Factory 21281 | -6/Factory | Evolved 2 slots: Utility x2 21282 | -6/Factory | Identified exit to Factory 21284 | -6/Factory | Identified exit to Extension 21286 | -6/Factory | Loaded intel: 179 non-interactive machine locations 22054 | -6/Factory | Entered Extension 22055 | -6/Extension | Loaded intel: 16 terminal locations 22226 | -6/Extension | Rescued a captive Derelict 22406 | -6/Extension | Rescued a captive Derelict 22529 | -6/Extension | Rescued a captive Derelict 22598 | -6/Extension | Rescued a captive Derelict 22745 | -6/Extension | Rescued a captive Derelict 22746 | -6/Extension | Rescued a captive Derelict 22901 | -6/Extension | Rescued a captive Derelict 22902 | -6/Extension | Rescued a captive Derelict 22929 | -6/Extension | Rescued a captive Derelict 22976 | -6/Extension | Rescued A7 23210 | -6/Extension | Discovered exit to Factory (range 10) 23212 | -6/Extension | Discovered new exit (range 6) 23248 | -6/Extension | Identified exit to Cetus 23408 | -6/Extension | Build established: Commander-Golem 23458 | -6/Extension | Entered Cetus 23458 | -6/Cetus | Accompanied by 10 allies (A7) 23463 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 23473 | -6/Cetus | Spotted Cetus Guard 23475 | -6/Cetus | Spotted Cetus Guard 23475 | -6/Cetus | Spotted Cetus Guard 23477 | -6/Cetus | Spotted Cetus Guard 23492 | -6/Cetus | Destroyed Cetus Guard 23496 | -6/Cetus | Allies destroyed Cetus Guard 23498 | -6/Cetus | Allies destroyed Cetus Guard 23507 | -6/Cetus | Destroyed Cetus Guard 23564 | -6/Cetus | Cetus Manufacturing Module disabled 23658 | -6/Cetus | Escorted A7 to Cetus Mainframe 23684 | -6/Cetus | Discovered new exit (range 16) 23746 | -6/Cetus | Spotted Cetus Guard 23746 | -6/Cetus | Spotted Cetus Guard 23755 | -6/Cetus | Destroyed Cetus Guard 23755 | -6/Cetus | Spotted Cetus Guard 23760 | -6/Cetus | Allies destroyed Cetus Guard 23760 | -6/Cetus | Spotted Cetus Guard 23776 | -6/Cetus | Allies destroyed Cetus Guard 23781 | -6/Cetus | Destroyed Cetus Guard 23801 | -6/Cetus | Discovered exit to Factory (range 15) 23807 | -6/Cetus | Build established: Scavenger-Golem 23811 | -6/Cetus | Met Revision 17 24021 | -6/Cetus | Destroyed A7 24025 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 24061 | -6/Cetus | Found Prototype Protection 24061 | -6/Cetus | Identified Med. Regenerative Plating 24070 | -6/Cetus | Entered Archives 24797 | -6/Archives | Build established: Golem 24875 | -6/Archives | Discovered exit to Factory (range 20) 24895 | -6/Archives | Discovered new exit (range 18) 24956 | -6/Archives | Discovered new exit (range 20) 28544 | -6/Archives | System corruption reached 10% 28943 | -6/Archives | Entered Hub_04(d) 29276 | -6/Hub_04(d) | Found Prototype Processor 29276 | -6/Hub_04(d) | Identified Exp. Targeting Computer 29324 | -6/Hub_04(d) | Identified exit to Garrison 29431 | -6/Hub_04(d) | Network Hub disabled 29463 | -6/Hub_04(d) | Entered Garrison 29528 | -6/Garrison | Triggered checkpoint 29819 | -6/Garrison | Garrison Relay disabled 29892 | -6/Garrison | Triggered checkpoint 29984 | -6/Garrison | Triggered checkpoint 30015 | -6/Garrison | Found embedded Infiltrators 30046 | -6/Garrison | Garrison Relay disabled 30165 | -6/Garrison | Discovered exit to Factory (range 14) 30224 | -6/Garrison | Build established: Scavenger-Golem 30258 | -6/Garrison | H-XX Assembler disabled 30672 | -6/Garrison | Entered Factory 30672 | -5/Factory | Accompanied by 2 allies 30672 | -5/Factory | Evolved 2 slots: Utility x2 30972 | -5/Factory | First assault squad dispatched 31033 | -5/Factory | Sucked down chute 31033 | -5/Factory | Entered Waste 31036 | -5/Waste | Destroyed 8 combat bots 31040 | -5/Waste | 1 allies followed down the chute 31073 | -5/Waste | Spotted C-40 Crusher 31086 | -5/Waste | Spotted C-40 Crusher 31115 | -5/Waste | Destroyed C-40 Crusher 31151 | -5/Waste | Destroyed C-40 Crusher 31163 | -5/Waste | Destroyed C-40 Crusher 31188 | -5/Waste | Destroyed C-40 Crusher 31198 | -5/Waste | Destroyed C-40 Crusher 31315 | -5/Waste | Destroyed C-40 Crusher 31659 | -5/Waste | Discovered new exit (range 11) 31688 | -5/Waste | Warlord forces began an assault 31935 | -5/Waste | Found Fusion Bomb Launcher 32171 | -5/Waste | Build established: Golem 32279 | -5/Waste | Found Broken Quantum Capacitor 32598 | -5/Waste | Entered Factory 32598 | -5/Factory | Accompanied by 18 allies 32601 | -5/Factory | Build established: Scavenger-Golem 32696 | -5/Factory | Identified exit to Upper Caves 32782 | -5/Factory | Spotted B-75 Beast 32822 | -5/Factory | Destroyed B-75 Beast 33022 | -5/Factory | P-80 Master assimilated allied KX-QQY(b) 33098 | -5/Factory | Entered Upper Caves 33098 | -5/Upper Caves | Accompanied by 5 allies 33291 | -5/Upper Caves | Spotted B-75 Beast 33314 | -5/Upper Caves | Allies destroyed B-75 Beast 33338 | -5/Upper Caves | Learned Factory security intel 33523 | -5/Upper Caves | Discovered new exit (range 7) 33536 | -5/Upper Caves | Entered another Upper Caves area 33536 | -5/Upper Caves | Accompanied by 5 allies 33536 | -5/Upper Caves | Spotted 05-64G(f) 33536 | -5/Upper Caves | Spotted 60-F7H(f) 33537 | -5/Upper Caves | Encountered a Master Thief 33537 | -5/Upper Caves | Encountered a Master Thief 33537 | -5/Upper Caves | Allies destroyed 05-64G(f) 33543 | -5/Upper Caves | Allies destroyed 60-F7H(f) 33585 | -5/Upper Caves | Discovered new exit (range 16) 33689 | -5/Upper Caves | Learned Factory garrison access intel 33847 | -5/Upper Caves | Ambushed by wild Derelicts 34143 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34414 | -5/Upper Caves | Learned Factory emergency access door positions 34532 | -5/Upper Caves | Encountered a Warlord checkpoint 34540 | -5/Upper Caves | Discovered new exit (range 9) 34883 | -5/Upper Caves | Build established: Golem 34950 | -5/Upper Caves | Entered Warlord 35593 | -5/Warlord | Learned 4 Armory zone layouts 35593 | -5/Warlord | Learned 4 Research zone layouts 35593 | -5/Warlord | Learned 4 Research zone layouts 35593 | -5/Warlord | Learned 4 Command zone layouts 35811 | -5/Warlord | Warlord's base attacked by MAIN.C 35828 | -5/Warlord | Build established: Commander-Golem 35883 | -5/Warlord | Met Warlord 35908 | -5/Warlord | Found Prototype Reactor 35908 | -5/Warlord | Identified Vortex Chain Reactor 35913 | -5/Warlord | Found Prototype Device 35913 | -5/Warlord | Identified Exp. Cloaking Device 35921 | -5/Warlord | Found Prototype Device 35921 | -5/Warlord | Identified System Purifier 35930 | -5/Warlord | Found Prototype Hackware 36138 | -5/Warlord | Warlord forces counterattacked 36140 | -5/Warlord | Spotted Striker 36146 | -5/Warlord | Spotted Executioner 36339 | -5/Warlord | Build established: Golem 36486 | -5/Warlord | Warlord base infiltrated, sounded retreat 36487 | -5/Warlord | Enhanced Grunt warped into view 36487 | -5/Warlord | Enhanced Grunt warped into view 36487 | -5/Warlord | Enhanced Grunt warped into view 36487 | -5/Warlord | Enhanced Demolisher warped into view 36487 | -5/Warlord | Enhanced Demolisher warped into view 36487 | -5/Warlord | Enhanced Demolisher warped into view 36491 | -5/Warlord | Spotted Striker 36491 | -5/Warlord | Spotted Striker 36515 | -5/Warlord | Spotted Striker 36575 | -5/Warlord | Spotted Executioner 36584 | -5/Warlord | Destroyed Executioner 36614 | -5/Warlord | Spotted Executioner 36614 | -5/Warlord | Spotted Executioner 36666 | -5/Warlord | Discovered new exit (range 9) 36694 | -5/Warlord | Entered Proximity Caves 36694 | -4/Proximity Caves | Accompanied by 1 ally 36695 | -4/Proximity Caves | Identified exit to Factory 36852 | -4/Proximity Caves | Learned Research emergency access door positions 36882 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 37091 | -4/Proximity Caves | Spotted B-86 Titan 37134 | -4/Proximity Caves | Destroyed B-86 Titan 37221 | -4/Proximity Caves | System corruption reached 10% 37403 | -4/Proximity Caves | Entered Factory 37403 | -4/Factory | Accompanied by 1 ally 37403 | -4/Factory | Evolved 2 slots: Utility x2 37406 | -4/Factory | Loaded intel: 4 garrison access locations 37761 | -4/Factory | Spotted B-86 Titan 37773 | -4/Factory | Build established: Scavenger-Mutant 37799 | -4/Factory | Found Prototype Processor 37808 | -4/Factory | Identified Exp. Signal Interpreter 37808 | -4/Factory | Identified System Mapper 37968 | -4/Factory | Identified exit to Upper Caves 37968 | -4/Factory | Identified exit to Armory 38101 | -4/Factory | Repaired Centrium Heavy Treads? 38139 | -4/Factory | Build established: Mutant 38362 | -4/Factory | Spotted B-86 Titan 38385 | -4/Factory | Found Quantum Capacitor 38642 | -4/Factory | Repaired Broken Centrium Heavy Treads 38791 | -4/Factory | Entered Armory 39062 | -4/Armory | Allied Derelicts emerged from ambush trap array 39512 | -4/Armory | Build established: Scavenger-Golem 40541 | -4/Armory | First assault squad dispatched 40599 | -4/Armory | Destroyed 9 combat bots 40603 | -4/Armory | Lost 3 parts (2n1u) 40829 | -4/Armory | Discovered new exit (range 4) 40831 | -4/Armory | Identified exit to Lab 40833 | -4/Armory | Entered Lab 41130 | -4/Lab | Discovered new exit (range 9) 41142 | -4/Lab | Identified exit to Research 41149 | -4/Lab | Hidden lab's door opened automatically 41149 | -4/Lab | Sensor layout match revealed 41150 | -4/Lab | Gained access to the hidden lab's interior 41199 | -4/Lab | Build established: Golem 41331 | -4/Lab | Found Alien Artifact 41331 | -4/Lab | Identified Core Regenerator 41331 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 41342 | -4/Lab | Found Alien Artifact 41342 | -4/Lab | Identified Integrated Dissipator 41342 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 41355 | -4/Lab | Found Alien Artifact 41436 | -4/Lab | Found Prototype Energy Gun 41437 | -4/Lab | Assembled Modified EM Gauss 41443 | -4/Lab | Found Prototype Protection 41448 | -4/Lab | Found Prototype Hackware 41781 | -4/Lab | Found Alien Artifact 41853 | -4/Lab | Identified Core Reset Matrix 41853 | -4/Lab | Used Core Reset Matrix 41857 | -4/Lab | Sensed 1 artifact in vicinity 41861 | -4/Lab | Discovered exit to Research (range 9) 41957 | -4/Lab | Identified Hvy. Regenerative Plating 41964 | -4/Lab | Entered Research 41964 | -3/Research | Evolved 2 slots: Propulsion x2 42031 | -3/Research | Garrison activated, responded to threat 42410 | -3/Research | Discovered new exit (range 8) 42455 | -3/Research | Identified exit to Quarantine 42457 | -3/Research | Entered Quarantine 42458 | -3/Quarantine | Detected hypermatrix surge 42458 | -3/Quarantine | Sensed 6 artifacts in vicinity 42473 | -3/Quarantine | Found Core Stripper 42496 | -3/Quarantine | Found Core Reset Matrix 42496 | -3/Quarantine | Identified Transdimensional Reconstructor 42499 | -3/Quarantine | Sensed 4 artifacts in vicinity 42622 | -3/Quarantine | Build established: Mutant 42833 | -3/Quarantine | Found Core Cannon 42950 | -3/Quarantine | Found Subatomic Replicator 43207 | -3/Quarantine | First assault squad dispatched 43248 | -3/Quarantine | Build established: Infiltrator-Mutant 43458 | -3/Quarantine | Identified exit to Research 43888 | -3/Quarantine | Entered Research 43888 | -2/Research | Warlord forces began assault on 0b10 43888 | -2/Research | Evolved 2 slots: Propulsion x2 43913 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 43913 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 43919 | -2/Research | Allied Derelicts emerged from ambush trap array 43998 | -2/Research | Research machine network offline 44130 | -2/Research | Build established: Mutant 44188 | -2/Research | Spotted Striker 44321 | -2/Research | Spotted Striker 44330 | -2/Research | Discovered new exit (range 10) 44340 | -2/Research | Identified exit to Access 44372 | -2/Research | Met up with Warlord 44393 | -2/Research | Borebot progress halted 44445 | -2/Research | Borebot progress halted 44617 | -2/Research | Borebot progress halted 44690 | -2/Research | Spotted Executioner 44710 | -2/Research | Spotted Executioner 44715 | -2/Research | Destroyed Executioner 44717 | -2/Research | P-80 Master assimilated allied 0L-1ZU(g) 44718 | -2/Research | P-80 Master assimilated allied XD-GDU(g) 44721 | -2/Research | Destroyed Executioner 44748 | -2/Research | Found Prototype Processor 44748 | -2/Research | Identified Exp. Targeting Computer 44820 | -2/Research | Discovered exit to Access (range 16) 44922 | -2/Research | Spotted Striker 44923 | -2/Research | Spotted Striker 45071 | -2/Research | Spotted Striker 45073 | -2/Research | Destroyed Striker 45185 | -2/Research | Discovered new exit (range 9) 45215 | -2/Research | Identified exit to Testing 45348 | -2/Research | Entered Testing 45390 | -2/Testing | Identified Deep Network Scanner 45468 | -2/Testing | Build established: Scavenger-Mutant 45494 | -2/Testing | Found Prototype Launcher 45734 | -2/Testing | Identified Gui. Micro-nuke Launcher 45884 | -2/Testing | Spotted Fortress 45909 | -2/Testing | Discovered new exit (range 5) 45910 | -2/Testing | Identified exit to Section 7 45944 | -2/Testing | Entered Section 7 45945 | -2/Section 7 | Sensed 21 artifacts in vicinity 46061 | -2/Section 7 | Spotted S7 Guard 46062 | -2/Section 7 | Found Core Regenerator 46082 | -2/Section 7 | Found Integrated Reactor 46082 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 46297 | -2/Section 7 | Spotted B-99 Colossus 46330 | -2/Section 7 | Found LRC Boosters 46330 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 46333 | -2/Section 7 | Found LRC Boosters 46333 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 46335 | -2/Section 7 | Found LRC Insulator 46335 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 46451 | -2/Section 7 | Found Integrity Redistributor 46453 | -2/Section 7 | Found Integrity Redistributor 46454 | -2/Section 7 | Found Integrity Redistributor 46556 | -2/Section 7 | Spotted Striker 46556 | -2/Section 7 | Spotted Striker 46647 | -2/Section 7 | Spotted Striker 46647 | -2/Section 7 | Spotted Striker 46650 | -2/Section 7 | Found Sigix Shearcannon 46656 | -2/Section 7 | Destroyed Striker 46688 | -2/Section 7 | Found Transdimensional Reconstructor 46706 | -2/Section 7 | Spotted Executioner 46706 | -2/Section 7 | Spotted Executioner 46722 | -2/Section 7 | Destroyed Executioner 46728 | -2/Section 7 | Destroyed Executioner 46855 | -2/Section 7 | Spotted B-90 Cyclops 46888 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 46889 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 46927 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-147) 46929 | -2/Section 7 | Entered Access 46929 | -1/Access | Evolved 2 slots: Power x1, Utility x1 46981 | -1/Access | Found Unknown Device 47054 | -1/Access | Identified Adv. Force Booster 47137 | -1/Access | Spotted B-99 Colossus 47156 | -1/Access | Spotted B-99 Colossus 47179 | -1/Access | First assault squad dispatched 47251 | -1/Access | Discovered new exit (range 8) 47253 | -1/Access | Entered Command 47536 | -1/Command | First assault squad dispatched 47550 | -1/Command | Disengaged cave seal 47550 | -1/Command | Derelicts emerged from the dark tunnel 47550 | -1/Command | Welcomed Warlord to Command 47586 | -1/Command | Disengaged cave seal 47610 | -1/Command | Build established: Generator-Mutant 47785 | -1/Command | Spotted M Guard 47785 | -1/Command | Spotted M Guard 47785 | -1/Command | Spotted Combat Programmer 47798 | -1/Command | Spotted Combat Programmer 47800 | -1/Command | Destroyed Combat Programmer 47800 | -1/Command | Destroyed Combat Programmer 47816 | -1/Command | Destroyed M Guard 47826 | -1/Command | Destroyed M Guard 47826 | -1/Command | All MAIN.C guards destroyed 47833 | -1/Command | Found Prototype Device 47833 | -1/Command | Identified Thermal Barrier 47836 | -1/Command | Found Prototype Device 47836 | -1/Command | Identified AEGIS Remote Shield 47838 | -1/Command | Found Prototype Reactor 47838 | -1/Command | Identified Zero-point Reactor 47842 | -1/Command | Found Zero-point Reactor 47849 | -1/Command | Warlord commented on Warlord statues 48007 | -1/Command | Met MAIN.C 48010 | -1/Command | Warlord shut down involuntarily 48018 | -1/Command | 0b10 Conduit disabled 48019 | -1/Command | Destroyed MAIN.C Shell 48020 | -1/Command | MAIN.C activated Command garrisons 48030 | -1/Command | Found Zero-point Reactor 48031 | -1/Command | Discovered new exit (range 36) 48031 | -1/Command | Discovered new exit (range 104) 48031 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 48034 | -1/Command | Found Centrium Heavy Armor Plating 48122 | -1/Command | Spotted B-99 Colossus 48258 | -1/Command | Found Exp. System Purifier 48298 | -1/Command | Build established: Generator-Sprinter 50072 | -1/Command | Attacked by Warlord forces 50311 | -1/Command | Found Exp. Powered Armor 50314 | -1/Command | Found Blast Cannon 50393 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-189) 50401 | -1/Command | Used Core Regenerator, restored core integrity (+300) 50406 | -1/Command | Found AEGIS Remote Shield 50504 | -1/Command | Warped through subspace to slip node 50504 | -1/Command | Discovered new exit (range 5) 50506 | -1/Command | Found Zero-point Reactor 50508 | -1/Command | Entered Access_0 50509 | -1/Access_0 | Met Architect 50514 | -1/Access_0 | Destroyed A8 50519 | -1/Access_0 | Architect warped through subspace 50549 | -1/Access_0 | Found Exp. Weapon Cycler 50567 | -1/Access_0 | A6 warped into view 50567 | -1/Access_0 | Destroyed 8 combat bots 50580 | -1/Access_0 | Destroyed A6 50581 | -1/Access_0 | Found Med. Regenerative Plating 50594 | -1/Access_0 | Architect warped through subspace 50600 | -1/Access_0 | Subspace Access Node disabled 50632 | -1/Access_0 | Architect warped through subspace 50659 | -1/Access_0 | Architect warped through subspace 50668 | -1/Access_0 | A5 warped into view 50679 | -1/Access_0 | Destroyed A5 50708 | -1/Access_0 | Architect warped through subspace 50731 | -1/Access_0 | Found Exp. Powered Armor 50734 | -1/Access_0 | Found Exp. Powered Armor 50749 | -1/Access_0 | Found Exp. Powered Armor 50765 | -1/Access_0 | Architect warped through subspace 50767 | -1/Access_0 | Destroyed 8 combat bots 50799 | -1/Access_0 | Architect warped through subspace 50826 | -1/Access_0 | Architect warped through subspace 50868 | -1/Access_0 | A4 warped into view 50876 | -1/Access_0 | Destroyed A4 50879 | -1/Access_0 | Architect warped through subspace 50894 | -1/Access_0 | Found Exp. Powered Armor 50908 | -1/Access_0 | Subspace Access Node disabled 50919 | -1/Access_0 | Destroyed 9 combat bots 50920 | -1/Access_0 | Architect warped through subspace 50951 | -1/Access_0 | Architect warped through subspace 50961 | -1/Access_0 | Subspace Access Node disabled 51014 | -1/Access_0 | Architect warped through subspace 51028 | -1/Access_0 | Build established: Scavenger-Sprinter 51064 | -1/Access_0 | Destroyed A2 51066 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 51077 | -1/Access_0 | Architect warped through subspace 51081 | -1/Access_0 | A3 warped into view 51097 | -1/Access_0 | Destroyed A3 51100 | -1/Access_0 | Found Prototype Device 51100 | -1/Access_0 | Identified ST Field Compressor 51117 | -1/Access_0 | Architect warped through subspace 51131 | -1/Access_0 | Started Test 138-B, establishing a local singularity 51131 | -1/Access_0 | Singularity Gate disabled 51193 | -1/Access_0 | Architect warped through subspace 51196 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-278) 51207 | -1/Access_0 | Subspace Access Node disabled 51230 | -1/Access_0 | Destroyed Architect 51233 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 51234 | -1/Access_0 | Found Prototype Hackware 51234 | -1/Access_0 | Identified Architect God Chip A 51236 | -1/Access_0 | Found Prototype Protection 51236 | -1/Access_0 | Identified Centrium Linked Plating 51239 | -1/Access_0 | Found Prototype Hackware 51239 | -1/Access_0 | Identified Architect God Chip D 51241 | -1/Access_0 | Found Modified Sigix Sheargun 51387 | -1/Access_0 | Found Sigix Corpse 51531 | -1/Access_0 | Found Prototype Device 51531 | -1/Access_0 | Identified Desublimator 51705 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 51708 | -1/Access_0 | Warped through subspace to slip node 51708 | -1/Access_0 | Discovered new exit (range 8) 51710 | -1/Access_0 | Found Architect God Chip A 51711 | -1/Access_0 | Warped through subspace to slip node 51712 | -1/Access_0 | Core integrity fell below 50% 51713 | *** | Heading to fleet! Last Messages --------------- 51658_ Dropped Sigix Shearcannon. 51661_ Reinforced Shell breached. 51661_ HV Slug penetrates Reinforced Shell. 51668_ Slammed into Reinforced Shell. 51668_ Destabilizing: Core damaged (-48). 51668_ Cmb. Antigrav System broken. 51668_ Destabilizing: Short circuit. 51669_ Dropped Broken Cmb. Antigrav System. 51669_ Acquired Cld. Antigrav System. 51672_ Acquired Sigix Shearcannon. 51688_ Acquired 60 matter. 51702_ Dropped Neutron Cannon. 51703_ Dropped Hyp. Linear Accelerator. 51705_ Acquired Hpw. Transdimensional Reconstructor. 51706_ Dropped Exp. Weapon Shielding. 51707_ Acquired Modified Sigix Sheargun. 51708_ Warped through subspace, drawn to slip node. 51708_ EXIT=FOUND 51710_ Acquired Architect God Chip A. 51711_ Warped through subspace, drawn to slip node. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 147 Energy Capacity 2350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1850 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 40 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 8 Evasion (%) 81 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 7 Matter Filtering 30 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 45 Defensive Hacking 100 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Lightning Gun | -2/Section 7 | Archive Ragnarok Missile Launcher | -2/Section 7 | Archive Robot Schematics ------------------ H-88 Terminator | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Regenerator Integrated Dissipator Core Reset Matrix Integrated Reactor LRC Boosters LRC Insulator Sigix Shearcannon Subatomic Replicator Supercharged Integrated Reactor Integrity Redistributor Core Stripper Transdimensional Reconstructor Modified Sigix Sheargun High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingLinkedMagmablaster Manual? 0 Play Time 12:24:04 Cumulative 431.4 hours Start 2022.12.21 @ 18:37:27 End 2022.12.31 @ 20:12:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 423 Adventurer 0 Explorer 0 Win Type 2 Total 32 Types 18/3/4/1/2/1/3/0/0 Lore% 91 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b35a232-87da-46db-802c-d3422a25f6fa