Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 10:23:39 Player: VivI Result: Destroyed by DQ-T6Z(z) with Makeshift Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (869) 869 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-309) -309 TOTAL SCORE: 2315 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 50 Friendly Fire -395 Cogmind --------- Core Integrity 0/400 Matter 147/300 Energy 325/325 System Corruption 3% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (3) --- Improved Treads > --- UTILITY (3) ------ Medium Storage Unit Makeshift Trap Scanner Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Neutrino Core Structural Scanner Structural Scanner Makeshift Hacking Suite Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Makeshift Trap Scanner Transport Network Coupler > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Neutrino Core Improved Treads Improved Treads Structural Scanner Structural Scanner Makeshift Hacking Suite Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher CR-A16's Pointy Stick [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Utility Propulsion Shielding Device Makeshift Trap Scanner Storage Medium Storage Unit Processor Transport Network Coupler Protection Propulsion Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 27 | 6 6 . 9 . 6 Power 3 | 1 . . . . 2 Engine 1 | 1 . . . . . Core 1 | . . . . . 1 Reactor 1 | . . . . . 1 Propulsion 7 | 2 2 . 1 . 2 Treads 7 | 2 2 . 1 . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 . 2 . 1 Device 1 | . . . . . 1 Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 11 | 2 2 . 6 . 1 Energy Gun 4 | 1 1 . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 6 | . 1 . 4 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . . 1 . 5 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . 1 . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . . . 1 . 4 To Critical Strikes . | . . . . . . Average Backups 6 | 1 4 8 7 8 9 Power . | . 1 1 1 1 1 Propulsion 1 | . 1 2 1 2 1 Utility 2 | . 1 3 2 2 2 Weapon 2 | . 1 2 2 3 3 Tool/Special . | . . . . . . Unused Backups 6 | . . . . . 6 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 92 100 97 100 98 Engine 11 | . 14 14 11 11 9 Treads 31 | . 28 28 33 33 32 Storage 11 | . 14 14 11 11 11 Processor 4 | . . . . 11 11 Protection 12 | . 6 14 19 11 9 Energy Gun 14 | . 14 14 4 22 21 Launcher 8 | . 12 14 17 . . Peak Build Rating 27 | 6 11 11 15 15 27 Average Rating 12 | 5 8 11 14 15 16 On Entrance 9 | . 6 11 11 15 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 37 | 14 22 22 23 22 37 Greatest Support 69 | 40 46 46 69 69 69 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 4 8 8 9 8 10 Average Carried 6 | 1 4 8 7 8 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 8 | 1 8 8 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 784 | 186 234 30 207 . 127 Remotely . | . . . . . . Salvage Created 841 | . 196 59 501 . 85 Parts 83 | . 21 6 49 . 7 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 25 | . 6 2 17 . . Guns 1 | . . . 1 . . AOE 24 | . 6 2 16 . . Classes Destroyed 13 | . 5 1 5 . 2 Worker 5 | . 1 . 4 . . Builder 7 | . 3 1 3 . . Tunneler 1 | . . . 1 . . Hauler 2 | . . . 2 . . Recycler 3 | . 2 . 1 . . Watcher 4 | . 2 . 2 . . Swarmer 10 | . 6 . 4 . . Grunt 11 | . . 2 9 . . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 2 | . . . 2 . . Zionite 3 | . . . . . 3 Mutant 1 | . . . . . 1 Best Kill Streak 10 | . 5 2 10 . 2 Combat Bots Only 7 | . 3 2 7 . . Max Kills in Single Turn 5 | . 3 2 5 . 1 Gunslinging . | . . . . . . Exploded 4 | . 2 2 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 157 | . 18 3 23 . 113 Missed 56 | . 6 1 8 . 41 Hits 101 | . 12 2 15 . 72 Melee 7 | . . . . . 7 Projectile 94 | . 12 2 15 . 65 Critical Strikes 4 | . . 1 . . 3 Damage Taken 1602 | . 140 45 387 . 1030 Core 470 | . 28 12 145 . 285 Absorbed by Shields . | . . . . . . Redirected to Shielding 104 | . 7 . 69 . 28 Core Remaining (%) 92 | 100 . 84 . . . Volleys Fired 58 | . 12 4 24 . 18 Largest 2 | . 2 2 2 . 2 Hottest 130 | . 80 95 130 . 130 Shots Fired 106 | . 21 8 43 . 34 Gun 53 | . 10 4 7 . 32 Cannon . | . . . . . . Launcher 53 | . 11 4 36 . 2 Special . | . . . . . . Kinetic . | . . . . . . Thermal 53 | . 10 4 7 . 32 Explosive 53 | . 11 4 36 . 2 Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 2 3 6 . 6 Robot Miss Streak 7 | . 3 2 3 . 7 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 42 | . 3 3 17 . 19 Core Hits 111 | . 18 4 62 . 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3154 | . 821 168 1822 . 343 Guns 309 | . 38 27 91 . 153 Cannons . | . . . . . . Explosions 2841 | . 783 141 1731 . 186 Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic . | . . . . . . Thermal 309 | . 38 27 91 . 153 Explosive 2841 | . 783 141 1731 . 186 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 46 | . 14 . 32 . . Projectiles . | . . . . . . Explosions 46 | . 14 . 32 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 235 | . 38 18 179 . . Shots 8 | . 2 1 5 . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 243 | . 72 99 126 . 243 Average Temperature 68 | . 32 37 38 . 96 Received Heat Transfer 216 | . . 33 108 . 75 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 420 | . 111 35 115 . 159 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Maximum Alert Level 2 | . . . 2 . . Low Security (%) 87 | 100 100 100 67 100 . Level 1 1 | . . . 3 . . Level 2 10 | . . . 29 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 467 | . 138 100 467 171 . Initial 171 | . . 34 4 171 . Average 76 | . 55 39 161 171 . Influence Increases 966 | . 240 85 641 . . Destroy 0b10 Robot/C 500 | . 120 40 340 . . Destroy 0b10 Robot/NC 110 | . 40 5 65 . . Destroy Leader 112 | . 24 10 78 . . Successful Hack 7 | . 2 . 5 . . Disable Machine 30 | . . . 30 . . Destroy Structure 207 | . 54 30 123 . . Influence Decreases 966 | . 152 160 215 268 171 Entered New Map 502 | . . 54 9 268 171 Time Decay 454 | . 152 106 196 . . Lost Part 10 | . . . 10 . . Squads Dispatched 1 | . . . 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 9 2 22 . 33 Peak Tracking Total 10 | . 3 . 6 . 10 Tactical Retreats 5 | . . . . . 5 Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 7 | . 2 . 5 . . Terminals 5 | . 2 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 5 . 13 . . Successful 10 | . 3 . 7 . . Failed 8 | . 2 . 6 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 12 | . 5 . 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . 6 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . 3 . . Record 4 | . 2 . 2 . . Alert Level 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . 4 . . Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 4 . . Full Trace Events 3 | . . . 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 56 | . . . 56 . . Retrieved Matter 56 | . . . 56 . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 192 | . . . . . 192 Highest-Rated Ally 96 | . . . . . 96 Total Orders . | . . . . . . Ally Attacks 70 | . . . . . 70 Total Damage 2020 | . . . . . 2020 Kills 18 | . . . . . 18 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Active Infowar (turns) 1090 | . . . 1 3 1086 Traps 116 | . . . . . 116 T.N.C. 1090 | . . . 1 3 1086 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 2981 | 534 389 275 694 3 1086 Spaces Moved 1273 | 83 210 165 219 2 594 Core 5 | 5 . . . . . Treads 1268 | 78 210 165 219 2 594 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 153 160 160 160 160 160 Slowest Speed 240 | 160 160 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 10 37 49 33 3 72 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 2 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 243 | . 59 33 150 . 1 Melee . | . . . . . . Projectile . | . . . . . . AOE 243 | . 59 33 150 . 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 2115 | 490 243 168 521 2 691 Wait 717 | 395 . . 259 1 62 Move 1268 | 82 209 164 218 1 594 Hop . | . . . . . . Pick Up 28 | 7 11 . 7 . 3 Fast Attach 1 | . . . . . 1 Attach 16 | 6 1 . 7 . 2 Detach . | . . . . . . Swap 13 | . 5 . 2 . 6 Drop 12 | . 5 . 4 . 3 Fire 58 | . 12 4 24 . 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 535 | -11/Scrapyard | Entered Materials 536 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 13) 853 | -10/Materials | Discovered new exit (range 14) 924 | -10/Materials | Entered Mines 1110 | -10/Mines | Learned Materials stockpile data 1158 | -10/Mines | Discovered new exit (range 11) 1199 | -10/Mines | Entered Materials 1199 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1720 | -9/Materials | Destroyed 7 combat bots 1823 | -9/Materials | Discovered new exit (range 11) 1893 | -9/Materials | Entered Mines 1894 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1896 | -9/Mines | Entered Zion 1996 | -7/Zion | Learned Factory emergency access door positions 2287 | -7/Zion | Learned location of Quarantine (-2) 2337 | -7/Zion | Learned location of Testing (-3) 2489 | -7/Zion | Learned Factory garrison access intel 2639 | -7/Zion | Given A8's code to call for help 2673 | -7/Zion | Found CR-A16's Pointy Stick 2726 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2730 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2757 | -7/Zion | Attacked by Zionites 2794 | -7/Zion | Core integrity fell below 50% 2972 | -7/Zion | Core integrity fell below 20% 2982 | -7/Zion | Destroyed by DQ-T6Z(z) with Makeshift Axe Last Messages --------------- 02955_ 7K-ZYK(z) overheating. 02956_ Y7-GCL(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 02956_ 7K-ZYK(z) overheating. 02957_ 7K-ZYK(z) heat damages Deuterium Engine. 02961_ 49-YE1(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 02962_ Imp. Treads destroyed. 02970_ DQ-T6Z(z) pulls a Mak. Axe out of the Twisted Machinery. 02974_ J0-RKJ(z) pulls a Mak. Hammer out of the Twisted Machinery. 02976_ Imp. Treads severed. 02978_ Slammed into DQ-T6Z(z). 02979_ AF-41B(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 02980_ Slammed into DQ-T6Z(z). 02982_ AF-41B(z) destroyed. 02982_ Spread Laser destroyed. 02982_ System corrupted by crushing effect (+3). 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