Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 12:24:47 Player: NuclearMayhem Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (103) 515 Value Destroyed (3609) 3609 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2332) 2332 TOTAL SCORE: 10736 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 1332 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 18/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Armored Huge Wheel Armored Huge Wheel Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Remote Shield System Shield Makeshift System Shield Relay Coupler [Swarmer] > --- WEAPON ----------- Autogun Heavy Machine Gun Heavy Flak Cannon Improved Datajack > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Treads Light Treads Armored Treads Advanced Treads Advanced Treads Medium Treads Armored Huge Wheel High-capacity Storage Unit Improved Weapon Shielding Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Gauss Rifle Gauss Rifle [Rating: 58] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Light Armor Plating Device Remote Shield Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Slots Evolved 8 | . . 2 . . 4 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . 1 . Utility 3 | . . . . . 2 . . . . 1 . Weapon 2 | . . 2 . . . . . . . . . Parts Attached 111 | 6 4 13 4 7 17 11 36 . . 13 . Power 10 | 1 . 2 . 2 . 2 2 . . 1 . Engine 4 | 1 . 2 . 1 . . . . . . . Core 6 | . . . . 1 . 2 2 . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 . 3 1 1 2 1 8 . . 4 . Treads 22 | 2 . 3 1 1 2 1 8 . . 4 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 48 | 1 2 6 1 . 10 6 17 . . 5 . Device 2 | . . . . . . 1 . . . 1 . Storage 5 | 1 1 . 1 . . . 2 . . . . Processor 2 | . . . . . . . 2 . . . . Hackware 28 | . 1 1 . . 6 4 13 . . 3 . Protection 11 | . . 5 . . 4 1 . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 31 | 2 2 2 2 4 5 2 9 . . 3 . Energy Gun 2 | 1 . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 24 | 1 2 2 1 4 4 . 9 . . 1 . Ballistic Cannon 2 | . . . . . 1 . . . . 1 . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . . . . 2 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . Corrupted Parts 6 | . . . . . 6 . . . . . . System Corruption 13 | . . . . . 13 . . . . . . Parts Lost 22 | . . . . . 1 2 5 1 . 4 9 Power 2 | . . . . . . 1 1 . . . . Propulsion 5 | . . . . . . . 3 . . 1 1 Utility 7 | . . . . . 1 . . . . 1 5 Weapon 8 | . . . . . . 1 1 1 . 2 3 Highest Loss Streak 9 | . . . . . 1 1 2 1 . 3 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 18 | 2 10 14 15 19 17 18 17 23 24 23 16 Power 1 | . 1 . . . . 1 . 4 4 3 2 Propulsion 3 | 1 . 1 3 4 . . 2 7 7 6 4 Utility 12 | . 1 10 11 12 15 15 14 11 12 10 7 Weapon 1 | . 5 1 1 2 1 . . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 67 | 1 6 20 1 5 . 17 . . . 2 15 Power 8 | . . 4 . . . 1 . . . . 3 Propulsion 12 | 1 2 . . 3 . . . . . 2 4 Utility 36 | . . 11 1 2 . 14 . . . . 8 Weapon 10 | . 3 5 . . . 2 . . . . . Tool/Special 1 | . 1 . . . . . . . . . . Average Slot Usage (%) 94 | . 96 99 100 99 87 97 89 99 100 94 48 Engine 3 | . 14 11 11 4 . . . . . . . Core 5 | . . . . 6 7 6 6 7 7 6 3 Treads 26 | . 28 22 22 22 28 30 27 30 30 32 18 Storage 8 | . 14 11 11 11 7 7 7 7 7 6 4 Processor 3 | . . . . . . . 4 15 15 5 . Hackware 6 | . 10 3 . . . 3 11 7 7 16 12 Protection 6 | . . 7 11 11 19 16 . . . 1 4 Ballistic Gun 27 | . 27 43 44 43 21 19 22 26 30 12 . Ballistic Cannon 1 | . . . . . 1 6 . . . 4 4 Special Weapon 2 | . . . . . . 2 7 2 . . . Peak Build Rating 58 | 6 13 18 19 24 44 47 49 44 42 58 47 Average Rating 33 | 3 11 15 17 20 35 41 40 41 42 50 29 On Entrance 28 | . 6 13 18 18 24 41 47 42 42 42 47 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 4 . Naked Turns 29 | . . . . . . . . . . . 29 Heaviest Build 106 | 13 31 40 58 61 73 73 100 100 99 106 96 Greatest Support 108 | 40 40 40 40 40 88 88 88 86 86 108 106 Greatest Overweight (x) 4 | . . . 1 1 1 . 2 1 1 1 4 Average Overweight (x) . | . . . . 1 . . . 1 1 . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 Average Capacity 19 | 6 11 15 16 20 20 20 21 25 25 25 19 Most Carried 25 | 6 15 15 19 20 20 20 25 25 25 25 24 Average Carried 18 | 2 10 14 15 19 17 18 17 24 25 24 19 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 5 Final Carried 25 | 4 15 15 19 20 15 20 25 25 25 24 5 Class Distribution -------------------- 20% | Commander-Gunner 16% | Tank 16% | Bothacker-Gunner 13% | Scavenger-Tank 12% | Commander-Tank 6% | Mutant 5% | Gunner 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -9/Recycling Commander-Tank | -7/Factory Tank | -7/Garrison Commander-Gunner | -7/Factory Commander-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Bothacker-Gunner | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Matter Collected 4640 | 250 119 767 588 282 247 756 952 384 . 275 20 Remotely . | . . . . . . . . . . . . Salvage Created 3522 | . 130 636 476 560 20 502 788 45 . 339 26 Parts 222 | . 22 43 28 24 3 30 35 1 . 28 8 Haulers Intercepted 5 | . . . 1 . . . 4 . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 15 . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Combat Hostiles Destroyed 67 | . 3 15 8 4 . 13 9 1 . 11 3 Melee 3 | . . . . . . . . . . 3 . Guns 51 | . 3 15 8 4 . 8 9 1 . 3 . Cannons 11 | . . . . . . 5 . . . 3 3 AOE 2 | . . . . . . . . . . 2 . Classes Destroyed 13 | . 4 4 2 1 . 1 . . . . 1 Worker 5 | . 1 3 . . . . 1 . . . . Hauler 5 | . . . 1 . . . 4 . . . . Recycler 6 | . . 1 . 5 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 5 | . 1 2 1 . . . . . . 1 . Watcher 14 | . 3 3 1 . 1 . 2 . . 4 . Swarmer 22 | . 3 8 . . . 3 . . . 8 . Cutter 3 | . . . . . . . . . . . 3 Grunt 18 | . . 2 3 . . 4 7 1 . 1 . Duelist 2 | . . 1 1 . . . . . . . . Sentry 17 | . . 4 4 3 . 2 2 . . 2 . Hunter 1 | . . . . . . 1 . . . . . Programmer 4 | . . . . 1 . 3 . . . . . Best Kill Streak 5 | . 4 5 4 4 1 3 3 1 . 5 3 Combat Bots Only 5 | . 3 5 4 1 . 3 2 1 . 5 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Hostile Shots Fired 611 | . 32 66 14 10 . 147 81 20 . 155 86 Missed 190 | . 10 16 4 1 . 38 26 6 . 63 26 Hits 421 | . 22 50 10 9 . 109 55 14 . 92 60 Melee 13 | . . . 2 . . . . . . . 11 Projectile 408 | . 22 50 8 9 . 109 55 14 . 92 49 AOE 10 | . . . . . 4 . 3 . . . 3 Critical Strikes 16 | . . 1 1 . . 2 1 1 . 1 9 Actively Blocked 1 | . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 6197 | . 221 462 219 134 274 1543 737 236 . 1268 1103 Core 1274 | . 55 35 69 30 20 124 50 31 . 190 670 Absorbed by Shields 118 | . . . . . . . . . . 62 56 Redirected to Shielding 105 | . . . . . . . . . . 44 61 Regen/Repaired (Parts) 151 | . . 151 . . . . . . . . . Core Remaining (%) 77 | 100 78 . . 66 . . . . 67 . . Volleys Fired 246 | . 15 43 18 14 2 62 44 13 . 27 8 Largest 4 | . 2 4 4 4 4 4 3 4 . 4 1 Hottest 124 | . 46 92 92 92 112 124 84 97 . 97 44 Shots Fired 737 | . 30 172 72 56 8 156 119 34 . 82 8 Gun 669 | . 30 172 72 56 8 122 113 34 . 62 . Cannon 60 | . . . . . . 32 . . . 20 8 Launcher . | . . . . . . . . . . . . Special 8 | . . . . . . 2 6 . . . . Kinetic 729 | . 30 172 72 56 8 154 113 34 . 82 8 Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 20 | . 3 11 14 20 1 6 10 15 . 15 2 Robot Miss Streak 9 | . 4 4 2 2 4 4 4 1 . 9 6 Penetration Max 1 | . . . . . . 1 1 . . . . Secondary Targets 5 | . 1 3 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 412 | . 13 90 46 34 1 67 75 30 . 49 7 Core Hits 181 | . 9 31 20 13 1 29 28 4 . 37 9 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . 1 . . . 1 1 . . . . Critical Strikes 4 | . . 1 . . . 1 2 . . . . Destroy 4 | . . 1 . . . 1 2 . . . . Melee Attacks 5 | . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7402 | . 263 1403 728 571 20 1601 1296 400 . 978 142 Guns 6310 | . 263 1403 728 571 20 1209 1282 400 . 434 . Cannons 804 | . . . . . . 392 . . . 277 135 Explosions 230 | . . . . . . . . . . 230 . Melee . | . . . . . . . . . . . . Ramming 58 | . . . . . . . 14 . . 37 7 Kinetic 7114 | . 263 1403 728 571 20 1601 1282 400 . 711 135 Thermal 230 | . . . . . . . . . . 230 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . 13 16 16 16 16 3 6 Average Corruption 14 | . . . . . 9 15 16 16 16 2 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 203 | . . . . . 8 58 79 41 3 10 4 Message Errors 44 | . . . . . 1 11 17 10 1 3 1 Matter Fused 42 | . . . . . 3 10 17 9 1 1 1 Heat Flow Errors 31 | . . . . . 1 12 9 7 . 2 . Energy Discharges 25 | . . . . . 2 7 10 5 . . 1 Parts Rejected 3 | . . . . . . . . 1 . 2 . Parts Fused 3 | . . . . . . 1 2 . . . . Data Loss (minor) 24 | . . . . . 1 6 11 5 . . 1 Data Loss (major) 11 | . . . . . . 1 7 1 1 1 . Misfires 9 | . . . . . . 2 5 1 . 1 . Alerts 2 | . . . . . . 1 . 1 . . . Weapon Failures 9 | . . . . . . 7 1 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 49 | . . . . . . 5 . . . 44 . Projectiles 5 | . . . . . . 5 . . . . . Explosions 44 | . . . . . . . . . . 44 . Melee . | . . . . . . . . . . . . Knockbacks 22 | . . . . . . 3 . . . 13 6 Impact . | . . . . . . . . . . . . Kinetic 22 | . . . . . . 3 . . . 13 6 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 194 | . . . . . . . . . . 194 . Shots 3 | . . . . . . . . . . 3 . Rammed 4 | . . . . . . . 2 . . 1 1 Targets Rammed 7 | . . . . . . . 2 . . 4 1 Kicked . | . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . 3 . Highest Temperature 355 | . . 186 99 78 181 355 299 181 . 245 . Average Temperature 85 | . . 55 32 27 63 148 97 63 . 40 . Received Heat Transfer 1365 | . 45 87 48 27 . 444 261 9 . 192 252 Effects 11 | . . . . . . 11 . . . . . Shutdowns 2 | . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 8 | . . . . . . 8 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . . . . . 4 . . 2 . Heat Transferred 200 | . . . . . . . . . . 200 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Maximum Alert Level 4 | . . . 1 . . 2 4 . . 1 . Low Security (%) 62 | 100 100 100 96 100 100 25 . . . 74 100 Level 1 23 | . . . 3 . . 30 68 . . 25 . Level 2 11 | . . . . . . 44 19 . . . . Level 3 1 | . . . . . . . 7 . . . . Level 4 1 | . . . . . . . 4 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1235 | . 55 191 201 67 25 666 1235 . . 230 198 Initial 349 | . . 5 78 67 . 2 349 . . 200 148 Average 189 | . 10 71 147 10 1 338 443 . . 119 155 Influence Increases 4865 | . 120 515 285 150 105 684 2045 343 . 503 115 Destroy 0b10 Robot/C 2280 | . 60 300 160 100 40 260 840 180 . 280 60 Destroy 0b10 Robot/NC 225 | . 25 45 20 25 5 . 80 . . 25 . Destroy Leader 518 | . 16 76 54 . 12 30 222 30 . 68 10 Allied During Kill 979 | . . . . 8 20 . 800 133 . 18 . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . Successful Hack 147 | . 4 14 34 5 28 14 40 . . 8 . Disable Machine 180 | . . . 15 . . 60 30 . . 75 . Anti-Garrison Action 250 | . . . . . . 250 . . . . . Destroy Structure 81 | . . 5 2 12 . 30 3 . . 29 . Lose Combat Pursuer 195 | . 15 75 . . . 30 30 . . . 45 Influence Decreases 4692 | . 105 345 297 323 101 22 1568 1079 88 610 154 Entered New Map 1226 | . . 10 107 106 . 2 317 423 78 119 64 Time Decay 2290 | . 105 335 190 215 57 . 601 386 10 391 . Lost Part 210 | . . . . . . 20 50 10 . 40 90 Lost Ally 966 | . . . . 2 44 . 600 260 . 60 . Squads Dispatched 20 | . . . 1 . 1 . 17 . . 1 . Investigation 5 | . . . . . . . 5 . . . . Extermination 5 | . . . . . 1 . 3 . . 1 . Reinforcement 5 | . . . 1 . . . 4 . . . . Assault . | . . . . . . . . . . . . Garrison 5 | . . . . . . . 5 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Distress Signals 4 | . . . 1 . . . 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 147 | . 9 31 10 5 3 16 26 7 . 26 14 Peak Tracking Total 12 | . 3 6 5 1 2 4 4 4 . 6 12 Tactical Retreats 8 | . 1 3 . . . 1 2 . . . 1 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Traps Triggered 7 | . . . 1 . 1 2 1 . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 5 | . . . . . . 5 . . . . . Triggered 1 | . . . . . . 1 . . . . . Most Traps Carried 5 | . . . . . . 5 . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Machines Disabled 15 | . . . 1 . . 7 2 . . 5 . Max in Single Turn 4 | . . . 1 . . 1 1 . . 4 . Garrison Access 1 | . . . 1 . . . . . . . . Garrison Relay 3 | . . . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Machines Accessed 49 | . 2 10 6 7 4 2 10 . . 7 1 Terminals 27 | . 2 6 3 6 1 2 3 . . 3 1 Fabricators 6 | . . . . . 1 . 4 . . 1 . Repair Stations 3 | . . 1 2 . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . Scanalyzers 6 | . . 2 . . 1 . 2 . . 1 . Garrison Access 5 | . . . 1 . 1 . 1 . . 2 . Total Hacks 157 | . 4 42 10 14 20 4 47 . . 14 2 Successful 98 | . 1 32 5 6 15 1 35 . . 3 . Failed 58 | . 3 10 5 8 5 3 11 . . 11 2 Catastrophic 11 | . . . 2 . . 1 4 . . 4 . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 49 | . 1 14 3 5 6 . 11 . . 9 . Terminals 57 | . 4 16 5 12 2 4 6 . . 6 2 Fabricators 50 | . . . . . 15 . 32 . . 3 . Repair Stations 8 | . . 5 3 . . . . . . . . Recycling Units 4 | . . 2 . 2 . . . . . . . Scanalyzers 30 | . . 19 . . 2 . 8 . . 1 . Garrison Access 8 | . . . 2 . 1 . 1 . . 4 . Terminal Hacks 16 | . 1 4 3 5 1 1 . . . 1 . Robot Schematic 2 | . . . . . 1 . . . . 1 . Robot Analysis 2 | . 1 1 . . . . . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . . . Open Door 2 | . . . 2 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Zone Layout 3 | . . 1 . 2 . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . Fabricator Hacks 41 | . . . . . 12 . 28 . . 1 . Load Schematic 21 | . . . . . 6 . 14 . . 1 . Build 20 | . . . . . 6 . 14 . . . . Repair Station Hacks 5 | . . 4 1 . . . . . . . . Scan Component 3 | . . 2 1 . . . . . . . . Repair 2 | . . 2 . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 25 | . . 19 . . . . 6 . . . . Insert Component 9 | . . 7 . . . . 2 . . . . Analyze 7 | . . 6 . . . . 1 . . . . Retrieve Study 9 | . . 6 . . . . 3 . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . . . 1 . Unlock Access 2 | . . . . . 1 . . . . 1 . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 7 | . . 5 . . 1 . 1 . . . . Terminals 5 | . . 5 . . . . . . . . . Botnet 4 | . . 4 . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Prioritize 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . 1 . . . . Data Cores Recovered 4 | . 1 2 . . . . . . . 1 . Used 1 | . . 1 . . . . . . . . . Hacking Detections 47 | . 2 10 5 6 4 2 10 . . 7 1 Full Trace Events 2 | . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 . . . . 1 . Robots Built 57 | . . . . . 15 . 42 . . . . Authchips 19 | . . . . . 6 . 13 . . . . Time 833 | . . . . . 203 . 630 . . . . Total Robot Build Rating 171 | . . . . . 45 . 126 . . . . Part Schematics Acquired 6 | . . 6 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 9 | . . 6 . . . . 3 . . . . Parts Repaired 2 | . . 2 . . . . . . . . . Time 58 | . . 58 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . . 8 . . . . . . . Parts Scanalyzed 7 | . . 6 . . . . 1 . . . . Part Schematics Acquired 6 | . . 6 . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 9 | . . . . . . 2 4 . . 3 . Non-combat 1 | . . . . . . . . . . 1 . Combat 8 | . . . . . . 2 4 . . 2 . Robot Hacks Applied 9 | . . . . . . 2 4 . . 3 . ignore_repairs 1 | . . . . . . . . . . 1 . overload_power 1 | . . . . . . . 1 . . . . go_dormant 1 | . . . . . . . . . . 1 . formatsys_high 6 | . . . . . . 2 3 . . 1 . Relay Couplers Released 17 | . . . . . . 13 4 . . . . Machine Destruction 13 | . . . . . . 13 . . . . . Programmers 4 | . . . . . . . 4 . . . . Attached 5 | . . . . . . 3 1 . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 13 | . . . . 8 . 3 . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Total Allies 78 | . . . . 8 15 5 47 2 . 1 . Largest Group 35 | . . . . 8 22 4 35 15 2 2 . Highest-Rated Group 560 | . . . . 91 323 64 560 240 46 46 . Highest-Rated Ally 32 | . . . . 21 21 16 32 30 30 32 . Total Orders 4 | . . . . 3 1 . . . . . . FOLLOW 2 | . . . . 1 1 . . . . . . TUNNEL 1 | . . . . 1 . . . . . . . DROP 1 | . . . . 1 . . . . . . . Ally Attacks 520 | . . . . 5 12 . 392 86 . 25 . Total Damage 6806 | . . . . 85 154 . 4960 1131 . 476 . Kills 62 | . . . . 1 2 . 47 9 . 3 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 2 . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total 2 | . 1 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Turns Passed 9386 | 80 467 1175 397 1187 756 1303 1928 908 38 1033 114 Spaces Moved 4543 | 42 245 574 186 476 329 614 1011 384 18 570 94 Core 60 | 2 . . . . . . . . . . 58 Treads 4483 | 40 245 574 186 476 329 614 1011 384 18 570 36 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 160 160 145 221 221 150 50 Average Speed 170 | 154 160 160 166 200 171 160 167 221 221 157 99 Slowest Speed 330 | 160 160 160 200 200 200 160 240 221 221 221 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 3 46 43 41 85 8 61 32 69 5 21 38 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . . 1 1 1 . . Scrap Searched 3 | . . . . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 27 | . . . . . . 2 1 . . 24 . Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . 2 1 . . . . AOE 24 | . . . . . . . . . . 24 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Total 5706 | 56 293 742 231 683 518 827 1159 422 17 653 105 Wait 328 | . 4 47 10 29 148 20 40 14 . 16 . Move 4533 | 41 244 573 185 475 329 613 1010 383 17 569 94 Hop . | . . . . . . . . . . . . Pick Up 137 | 7 17 29 7 13 8 37 13 1 . 5 . Fast Attach 48 | 5 2 6 2 1 7 2 15 1 . 7 . Attach 52 | 1 . 8 1 4 14 5 13 2 . 4 . Detach 6 | . . 2 . . 1 . 1 1 . 1 . Swap 26 | . 2 2 2 4 . 4 8 . . 4 . Drop 128 | 2 9 32 6 15 9 33 12 . . 10 . Fire 246 | . 15 43 18 14 2 62 44 13 . 27 8 Melee 5 | . . . . . . . . . . 5 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 7 | . . . . . . . 2 . . 4 1 Escape Stasis 2 | . . . . . . . . . . . 2 Rewire 183 | . . . . 128 . 46 1 7 . 1 . Trap 5 | . . . . . . 5 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 14) 548 | -10/Materials | Entered another Materials area 548 | -9/Materials | Evolved 2 slots: Weapon x2 846 | -9/Materials | Build established: Gunner 1041 | -9/Materials | Discovered new exit (range 8) 1235 | -9/Materials | Build established: Tank 1312 | -9/Materials | Repaired Hvy. Assault Rifle+? 1371 | -9/Materials | Repaired Lgt. Treads+ 1723 | -9/Materials | Entered Storage 2061 | -9/Storage | Build established: Scavenger-Tank 2068 | -9/Storage | Identified exit to Recycling 2109 | -9/Storage | Used back door to open Recycling access 2120 | -9/Storage | Entered Recycling 2764 | -9/Recycling | Discovered new exit (range 11) 2985 | -9/Recycling | Build established: Commander-Tank 3307 | -9/Recycling | Entered Factory 3307 | -7/Factory | Accompanied by 7 allies 3307 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3707 | -7/Factory | Fabricated G-47 Trooper (x3) 3739 | -7/Factory | Fabricated G-47 Trooper (x3) 3777 | -7/Factory | Fabricated G-47 Trooper (x3) 3831 | -7/Factory | System corruption reached 10% 3845 | -7/Factory | Fabricated G-47 Trooper (x3) 3874 | -7/Factory | Fabricated G-47 Trooper (x1) 3903 | -7/Factory | Fabricated G-47 Trooper (x2) 3942 | -7/Factory | Lost 18 allies 4063 | -7/Factory | Identified exit to Garrison 4063 | -7/Factory | Entered Garrison 4063 | -7/Garrison | Accompanied by 4 allies 4139 | -7/Garrison | Lost 4 allies 4215 | -7/Garrison | Triggered checkpoint 4293 | -7/Garrison | Triggered checkpoint 4374 | -7/Garrison | Build established: Tank 4443 | -7/Garrison | Garrison Relay disabled 4619 | -7/Garrison | Triggered checkpoint 4728 | -7/Garrison | Garrison Relay disabled 4782 | -7/Garrison | Discovered new exit (range 11) 4935 | -7/Garrison | Triggered checkpoint 5033 | -7/Garrison | Discovered new exit (range 84) 5033 | -7/Garrison | Discovered new exit (range 44) 5033 | -7/Garrison | Discovered new exit (range 20) 5033 | -7/Garrison | Discovered new exit (range 43) 5071 | -7/Garrison | Installed Relay Interface Framework 5083 | -7/Garrison | Triggered checkpoint 5117 | -7/Garrison | Garrison Relay disabled 5187 | -7/Garrison | Triggered checkpoint 5366 | -7/Garrison | Entered Factory 5366 | -7/Factory | Accompanied by 5 allies 5480 | -7/Factory | Build established: Bothacker-Gunner 5808 | -7/Factory | Garrison activated, responded to threat 5826 | -7/Factory | Fabricated G-47 Trooper? 6063 | -7/Factory | Lost 6 allies 6180 | -7/Factory | Fabricated G-47 Trooper? 6240 | -7/Factory | Fabricated G-47 Trooper? 6282 | -7/Factory | Fabricated G-47 Trooper? 6302 | -7/Factory | Fabricated G-47 Trooper? 6385 | -7/Factory | Fabricated G-47 Trooper (x3) 6403 | -7/Factory | Fabricated G-47 Trooper (x3) 6424 | -7/Factory | Fabricated G-47 Trooper (x3) 6444 | -7/Factory | Fabricated G-47 Trooper (x3) 6464 | -7/Factory | Fabricated G-47 Trooper (x3) 6483 | -7/Factory | Fabricated G-47 Trooper (x3) 6503 | -7/Factory | Fabricated G-47 Trooper? 6523 | -7/Factory | Fabricated G-47 Trooper? 6543 | -7/Factory | Build established: Commander-Gunner 6597 | -7/Factory | Lost 6 allies 6931 | -7/Factory | Cargo convoy interrupted 6933 | -7/Factory | Fabricated G-47 Trooper? 7131 | -7/Factory | Central database locked down 7160 | -7/Factory | Garrison activated, responded to threat 7228 | -7/Factory | Lost 4 allies 7229 | -7/Factory | Discovered new exit (range 15) 7294 | -7/Factory | Entered Lower Caves 7294 | -7/Lower Caves | Accompanied by 15 allies 7323 | -7/Lower Caves | Learned 4 Factory zone layouts 7342 | -7/Lower Caves | Encountered a Warlord checkpoint 7979 | -7/Lower Caves | Lost 10 allies 8062 | -7/Lower Caves | Found DCF Scrap (14 items) 8085 | -7/Lower Caves | Discovered new exit (range 10) 8129 | -7/Lower Caves | Spotted B-75 Beast 8148 | -7/Lower Caves | Allies destroyed B-75 Beast 8177 | -7/Lower Caves | Lost 4 allies 8202 | -7/Lower Caves | Entered another Lower Caves area 8202 | -7/Lower Caves | Accompanied by 2 allies 8222 | -7/Lower Caves | Discovered new exit (range 8) 8229 | -7/Lower Caves | Learned Factory stockpile data 8240 | -7/Lower Caves | Entered Factory 8240 | -6/Factory | Accompanied by 2 allies 8240 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8648 | -6/Factory | Build established: Bothacker-Gunner 8679 | -6/Factory | Discovered new exit (range 15) 9017 | -6/Factory | Watched by a mysterious "MATRIX" hacker 9069 | -6/Factory | Lost 3 parts (1u2w) 9261 | -6/Factory | Identified exit to Garrison 9273 | -6/Factory | Entered Garrison 9339 | -6/Garrison | Triggered checkpoint 9358 | -6/Garrison | Released all parts (4) 9358 | -6/Garrison | Spotted B-75 Beast 9364 | -6/Garrison | Core integrity fell below 50% 9376 | -6/Garrison | Discovered new exit (range 10) 9384 | -6/Garrison | Core integrity fell below 20% 9387 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- broken. 09358_ Relay Coupler [Duelist] crushed and broken. 09358_ Gauss Rifle crushed and broken. 09358_ Arm. Treads+ crushed and broken. 09358_ Imp. Datajack crushed and broken. 09358_ Released Relay Coupler [Swarmer]. 09358_ Released Hvy. Flak Cannon. 09358_ Hvy. Flak Cannon crushed and broken. 09360_ Detecting nearby RIF Installer. Garrison Door activated. 09376_ EXIT=FOUND 09383_ C-45 Heavy ARC bursts open, deploying its payload. 09383_ H-66 Slayer unfolds itself. 09383_ Slug penetrates Wall. 09383_ Penetrated by Slug. 09383_ Slug penetrates Wall. 09386_ Slug penetrates Reinforced Barrier. 09387_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????? #?????? | | ?????????????????????????? #?????? | | ?????????????????????????? ??????? | | ??????????????????????????# ## ## #???????? | | ????????????????########### ## ## *######### | | ????????????????# =!*!!=!===* | | ????????????????# =!!=!/!!^= | | ????????????????# ######## !########! | | ????????????????# #??????###### ######??????#= | | ????????????????# #???????????# #???????????# | | ????????????????# #???????????######???????????# | | ????????????????# #????????????????????????????# | | ????????????????# #????????????????????????????# | | ????????????????# #????????????????????????????# | | ????????????????# #????????????????????????????# | | ????????????????# #???????"?"??????????????????# | | ????????????????# #???????"?"??????????????????# | | ???????########## #???????"?"??????????????????# | | ???????# #???????"""??????????????????# | | ???????# #????????????????????????????# | | ???????# < ##### ###????????????????????????????# | | ???????#???????# #??????????????????????????????# | | ???????????????# #????????#######???????????????# | | ???????????????# #????????#"""""#???????????????# | | ???????????????# ####+###### ##???????????????# | | ???????????????# s ss@ #???????????????# | | ???????????????####### hh########???????????????# | | ?????????????????????#C%C#??????????????????????# | | ?????????????????????#####??????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 21 Relay Coupler Types 3 Relay Coupler Value 92 Authchip Count 13 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Y-54 Guardian | -6/Factory | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x1 | -7/Factory | Authchip G-47 Trooper | x2 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory Repaired ---------- Hvy. Assault Rifle | 33% | -9/Materials Lgt. Treads | 46% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Remote Datajack | -7/Factory | Hacked Autogun | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Jackpot That Tickles War Machine We Are Legion Challenges ------------ None Game ------ Seed PlexusBlanketMultirail Manual? 0 Play Time 01:59:59 Cumulative 131.0 hours Start 2026.07.15 @ 09:27:22 End 2026.07.15 @ 12:24:47 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 50 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 869bed6d-ab20-49b2-94e5-578df0fc46fd