Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 01:41:21 Player: Person Guy Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (93) 465 Value Destroyed (2274) 2274 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (701) 701 TOTAL SCORE: 7620 Bonus ------- Follower Combat Kills 170 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -69 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Trap Reconfigurator Improved Field Recycling Unit (157) Precision Assault Rifle Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Weapon Cycler Hacking Suite Hacking Suite > --- WEAPON ----------- Plasma Rifle Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Large Storage Unit Experimental Sensor Array Weapon Cycler Improved Light Armor Plating Improved Medium Armor Plating Trap Reconfigurator Improved Field Recycling Unit Plasma Rifle Precision Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Shock Bomb Launcher [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 4 | . . . 1 . . . 1 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 91 | 6 8 . 17 . . . 13 34 4 6 3 . Power 9 | 1 1 . 3 . . . 1 2 . 1 . . Engine 8 | 1 1 . 3 . . . 1 2 . . . . Core 1 | . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 2 . 9 . . . 3 6 1 1 1 . Treads 19 | 2 . . 6 . . . 3 6 1 1 . . Leg 5 | . 2 . 3 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . Utility 26 | 1 2 . 2 . . . 3 14 2 1 1 . Device 13 | . . . . . . . 1 10 1 1 . . Storage 4 | 1 1 . 1 . . . 1 . . . . . Processor 1 | . . . . . . . . . 1 . . . Hackware 4 | . 1 . 1 . . . 1 1 . . . . Protection 4 | . . . . . . . . 3 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 3 . 3 . . . 6 12 1 3 1 . Energy Gun 2 | . . . . . . . 1 . . 1 . . Energy Cannon 7 | . . . . . . . 3 4 . . . . Ballistic Gun 8 | 2 . . 2 . . . 1 2 . . 1 . Ballistic Cannon 14 | . 3 . 1 . . . 1 6 1 2 . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 2 3 . . . . Parts Lost 19 | . 3 . . . . . . 1 . 13 . 2 Power 3 | . 1 . . . . . . . . 2 . . Propulsion 5 | . 1 . . . . . . . . 3 . 1 Utility 6 | . . . . . . . . 1 . 4 . 1 Weapon 5 | . 1 . . . . . . . . 4 . . Highest Loss Streak 13 | . 2 . . . . . . 1 . 13 . 2 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 86 100 99 100 100 100 90 98 100 95 21 37 Engine 8 | . 12 14 11 11 11 11 9 6 7 6 . . Treads 21 | . 21 . 22 33 33 33 27 22 23 21 . . Leg 3 | . 5 28 10 . . . . . . . . . Device 6 | . . . . . . . 8 14 15 14 . . Storage 8 | . 14 14 11 11 11 11 9 7 7 6 . . Processor 1 | . . . . . . . . . 3 7 7 7 Hackware 15 | . 3 14 21 22 22 22 18 14 15 14 7 6 Protection 2 | . . . . . . . . 7 3 . 1 6 Energy Cannon 3 | . . . . . . . 6 7 7 . . . Ballistic Gun 4 | . 14 . 10 11 11 11 2 . . . 1 6 Ballistic Cannon 11 | . 13 28 11 11 11 11 9 13 15 14 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 67 | 13 31 31 36 35 35 35 51 67 57 54 8 8 Greatest Support 78 | 40 40 20 63 63 63 63 63 62 70 78 9 9 Greatest Overweight (x) 2 | . 1 1 1 . . . . 2 . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 5 14 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 4 10 9 15 15 15 15 15 15 15 15 5 5 Average Carried 11 | 1 6 9 12 14 14 15 13 13 14 13 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 1 9 9 14 15 15 15 13 14 15 5 4 5 Class Distribution -------------------- 35% | Scavenger-Skirmisher 22% | Mutant 15% | Hacker-Mutant 11% | Scavenger-Mutant 9% | Hacker-Gunner 5% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2829 | 202 415 60 458 40 . 56 502 658 152 256 14 16 Remotely . | . . . . . . . . . . . . . Salvage Created 2638 | . 423 8 473 26 . 35 705 735 . 184 . 49 Parts 167 | . 29 2 32 5 . 3 29 48 . 15 . 4 Haulers Intercepted 11 | . 1 . 3 . . . 4 3 . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled 12 | . . . . . . . . 12 . . . . Retrieved Matter 205 | . . . . . . . . 205 . . . . Parts Self-Destructed 20 | . . . . . . . . . . 16 . 4 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 63 | . 15 1 10 3 . 3 10 11 . 8 . 2 Guns 16 | . 5 . 4 2 . 2 . . . 1 . 2 Cannons 47 | . 10 1 6 1 . 1 10 11 . 7 . . Classes Destroyed 13 | . 4 . 3 . . . 1 4 . 1 . . Worker 3 | . . . . . . . 2 1 . . . . Builder 2 | . . . . . . . . 2 . . . . Hauler 11 | . 1 . 3 . . . 4 3 . . . . Recycler 6 | . . . 1 . . . 2 3 . . . . Operator 7 | . 2 . . . . . 2 3 . . . . Watcher 1 | . . . . . . . . 1 . . . . Swarmer 30 | . 6 1 4 3 . 2 . 6 . 6 . 2 Grunt 18 | . 9 . 2 . . 1 6 . . . . . Brawler 2 | . . . 1 . . . 1 . . . . . Sentry 7 | . . . 3 . . . 3 . . 1 . . Hunter 1 | . . . . . . . . . . 1 . . Programmer 4 | . . . . . . . . 4 . . . . Heavy 1 | . . . . . . . . 1 . . . . Best Kill Streak 4 | . 3 1 4 3 . 2 4 4 . 4 . 2 Combat Bots Only 4 | . 3 1 4 3 . 2 3 3 . 4 . 2 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 580 | . 113 5 72 13 . 8 36 51 9 178 . 95 Missed 180 | . 30 . 22 . . 4 9 15 3 51 . 46 Damage Taken 5278 | . 783 47 571 97 . 53 476 653 55 2063 . 480 Core 1051 | . 106 9 120 43 . 18 46 . . 492 . 217 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 54 . . . 54 91 . . . . . Volleys Fired 224 | . 55 2 38 5 . 7 47 43 . 21 . 6 Largest 3 | . 2 2 2 2 . 2 3 3 . 3 . 1 Hottest 171 | . 70 70 62 62 . 62 135 161 . 171 . 28 Shots Fired 498 | . 109 4 76 10 . 14 95 122 . 62 . 6 Gun 149 | . 65 . 38 5 . 7 13 4 . 11 . 6 Cannon 349 | . 44 4 38 5 . 7 82 118 . 51 . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 394 | . 109 4 76 10 . 14 60 75 . 40 . 6 Thermal 104 | . . . . . . . 35 47 . 22 . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 9 | . 6 1 9 5 . 7 9 9 . 6 . 4 Robot Miss Streak 9 | . 7 3 3 2 . 1 2 9 . 5 . 1 Penetration Max 1 | . . . . . . . 1 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 274 | . 57 1 44 6 . 9 65 60 . 27 . 5 Core Hits 113 | . 23 1 20 3 . 6 22 24 . 11 . 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 14 | . . 1 1 . . . 9 2 . 1 . . Blast 14 | . . 1 1 . . . 9 2 . 1 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7204 | . 864 35 812 136 . 167 2439 1916 . 740 . 95 Guns 1187 | . 342 . 315 60 . 59 144 36 . 136 . 95 Cannons 5885 | . 522 35 497 63 . 108 2185 1871 . 604 . . Explosions 110 | . . . . . . . 110 . . . . . Melee . | . . . . . . . . . . . . . Ramming 22 | . . . . 13 . . . 9 . . . . Kinetic 5381 | . 864 35 812 123 . 167 1626 1187 . 472 . 95 Thermal 1691 | . . . . . . . 703 720 . 268 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 110 | . . . . . . . 110 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 1 1 . Average Corruption 1 | . . . . . . . 1 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 17 | . . . . . . . 2 4 7 3 1 . Message Errors 4 | . . . . . . . 1 . 1 1 1 . Matter Fused 3 | . . . . . . . . 2 1 . . . Heat Flow Errors 5 | . . . . . . . 1 1 2 1 . . Data Loss (minor) 3 | . . . . . . . . 1 2 . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 328 | . . . 7 . . . 197 119 . 5 . . Projectiles 324 | . . . 7 . . . 193 119 . 5 . . Explosions 4 | . . . . . . . 4 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 29 | . 4 1 1 1 . . 6 11 . 5 . . Impact . | . . . . . . . . . . . . . Kinetic 27 | . 4 1 1 1 . . 5 11 . 4 . . Secondary 2 | . . . . . . . 1 . . 1 . . Self-Inflicted Damage 45 | . . . . . . . 45 . . . . . Shots 2 | . . . . . . . 2 . . . . . Rammed 5 | . . . . 1 . . . 3 . 1 . . Targets Rammed 6 | . . . . 1 . . 1 3 . 1 . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . Highest Temperature 367 | . 70 18 50 18 . 48 91 367 63 313 . 4 Average Temperature 54 | . 25 10 14 13 . 25 17 98 33 93 . 4 Received Heat Transfer 1110 | . 231 . 159 . . 9 234 . 12 351 . 114 Effects 1 | . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 2409 | . . . . . . . 962 962 . 485 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 262 | . 262 78 235 178 . 75 227 222 . . . . Initial 91 | . . 57 29 91 . . 29 55 . . . . Average 84 | . 112 55 136 82 . 42 86 57 . . . . Maximum Alert Level 1 | . 1 . 1 . . . 1 1 . . . . Low Security (%) 91 | 100 86 100 77 100 . 100 87 99 . . . . Level 1 8 | . 13 . 22 . . . 12 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 4 . . . . . 5 10 . . . . Investigation 3 | . 2 . . . . . 1 . . . . . Extermination 5 | . . . . . . . . 5 . . . . Reinforcement 8 | . 2 . . . . . 1 5 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 11 | . 3 . 1 . . . 5 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 130 | . 29 3 24 3 . 6 12 21 1 22 . 9 Peak Tracking Total 12 | . 6 3 4 3 . 3 3 4 1 12 . 3 Tactical Retreats 8 | . 2 . . . . 1 2 1 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 6 | . 1 . . . . . 2 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Reconfigurated 2 | . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 5 | . 1 . . . . . 3 1 . . . . Max in Single Turn 2 | . 1 . . . . . 2 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 26 | . 3 . 7 . . . 7 8 1 . . . Terminals 22 | . 3 . 7 . . . 5 7 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 75 | . 12 . 22 . . . 23 17 1 . . . Successful 34 | . 2 . 13 . . . 14 4 1 . . . Failed 40 | . 10 . 8 . . . 9 13 . . . . Catastrophic 6 | . 2 . 1 . . . 1 2 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 36 | . 5 . 12 . 1 . 9 8 . . 1 . Terminals 67 | . 12 . 22 . . . 18 15 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . Terminal Hacks 27 | . 1 . 11 . . . 10 4 1 . . . Prototype ID Bank 5 | . . . 4 . . . 1 . . . . . Open Door 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . Alert Level 9 | . 1 . 3 . . . 4 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Registered Components 3 | . . . 1 . . . 2 . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . 1 . 2 . . . 1 . . . . . Terminals 4 | . 1 . 2 . . . 1 . . . . . Assimilate 2 | . . . 1 . . . 1 . . . . . Operators 2 | . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . . . 1 1 . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 24 | . 3 . 6 . . . 7 8 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . . . 4 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 3 | . . 2 . . . . 1 . . . . . Largest Group 2 | . . 2 1 . . . 1 . . . . . Highest-Rated Group 43 | . . 43 31 . . . 10 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . 10 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 40 | . . 4 36 . . . . . . . . . Total Damage 569 | . . 43 526 . . . . . . . . . Kills 13 | . . 2 11 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 1 1 2 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 10181 | 58 893 505 1117 852 346 248 1713 2033 979 630 474 333 Spaces Moved 6186 | 35 378 247 537 495 216 131 785 961 626 394 845 536 Core 696 | 9 . . . . . . . . . 48 618 21 Treads 4283 | 26 299 . 398 495 216 131 785 961 626 346 . . Legs 465 | . 79 247 139 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 742 | . . . . . . . . . . . 227 515 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 160 160 160 160 160 155 155 50 50 50 Average Speed 137 | 131 166 190 167 160 160 160 160 162 155 142 52 59 Slowest Speed 320 | 160 240 190 190 160 160 160 160 320 155 155 60 60 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 63 77 41 98 63 35 56 27 72 55 84 43 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . Known Exits Taken 5 | . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . Scrap Searched 14 | . . 1 . 1 . . . . 7 . 2 3 Spaces Dug 2 | . . . . . . . . 2 . . . . Terrain Destroyed 61 | . . . . 2 . . 26 15 . 18 . . Melee . | . . . . . . . . . . . . . Projectile 61 | . . . . 2 . . 26 15 . 18 . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Total 7463 | 47 537 279 691 546 217 157 1143 1361 637 431 873 544 Wait 768 | . 75 31 43 45 . 20 259 273 . . 22 . Move 6174 | 34 377 246 536 494 215 130 784 960 625 393 844 536 Hop . | . . . . . . . . . . . . . Pick Up 113 | 7 17 . 32 1 1 . 19 28 4 1 3 . Fast Attach . | . . . . . . . . . . . . . Attach 79 | 6 8 . 15 . . . 11 26 4 6 3 . Detach 6 | . . . . . . . . 4 1 . . 1 Swap 12 | . . . 2 . . . 2 8 . . . . Drop 81 | . 5 . 25 . 1 . 20 16 3 9 1 1 Fire 224 | . 55 2 38 5 . 7 47 43 . 21 . 6 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . Crush 5 | . . . . 1 . . 1 3 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 16) 691 | -10/Materials | Discovered new exit (range 14) 884 | -10/Materials | Discovered new exit (range 11) 952 | -10/Materials | Entered Mines 957 | -10/Mines | Met a Derelict bent on vengeance 1271 | -10/Mines | Learned location of 1 exit from Materials 1442 | -10/Mines | Discovered new exit (range 4) 1457 | -10/Mines | Entered Materials 1457 | -9/Materials | Accompanied by 1 ally 1457 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1458 | -9/Materials | Identified exit to Materials 1462 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1761 | -9/Materials | Build established: Scavenger-Mutant 1966 | -9/Materials | Discovered exit to Materials (range 16) 2074 | -9/Materials | Central database locked down 2112 | -9/Materials | Discovered new exit (range 5) 2230 | -9/Materials | Discovered exit to Materials (range 3) 2574 | -9/Materials | Entered Mines 2672 | -9/Mines | Discovered exit to Materials (range 6) 2814 | -9/Mines | Build established: Hacker-Mutant 3098 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3105 | -9/Mines | Learned location of Storage (-7) 3197 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3201 | -9/Mines | Found Prototype Device 3418 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3420 | -9/Mines | Discovered new exit (range 5) 3426 | -9/Mines | Entered Exiles 3466 | -9/Exiles | Met 8R-AWN 3492 | -9/Exiles | Met EX-HEX 3537 | -9/Exiles | Met EX-BIN 3559 | -9/Exiles | Aligned with FarCom system 3561 | -9/Exiles | Given EX-Vault access code 3599 | -9/Exiles | Opened EX-Vault 3608 | -9/Exiles | Found Prototype Device 3639 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3698 | -9/Exiles | Met EX-DEC 3758 | -9/Exiles | Discovered new exit (range 10) 3772 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3772 | -9/Exiles | Entered Mines 3974 | -8/Mines | Discovered exit to Materials (range 9) 4020 | -8/Mines | Entered Materials 4020 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4102 | -8/Materials | Garrison activated, responded to threat 4625 | -8/Materials | Discovered new exit (range 5) 4695 | -8/Materials | Build established: Scavenger-Skirmisher 4890 | -8/Materials | Discovered new exit (range 14) 5136 | -8/Materials | Met 7R-MNS 5733 | -8/Materials | Entered Factory 5733 | -7/Factory | Evolved 2 slots: Utility x2 5734 | -7/Factory | Caught up to 7R-MNS 5739 | -7/Factory | Identified Exp. Sensor Array 5741 | -7/Factory | Identified Trap Reconfigurator 6271 | -7/Factory | Cargo convoy interrupted 7477 | -7/Factory | Identified exit to Storage 7477 | -7/Factory | Identified exit to Lower Caves 7766 | -7/Factory | Entered Lower Caves 7892 | -7/Lower Caves | Encountered a Warlord checkpoint 8061 | -7/Lower Caves | Build established: Hacker-Tank 8367 | -7/Lower Caves | Learned location of 1 exit from Factory 8488 | -7/Lower Caves | Discovered new exit (range 8) 8500 | -7/Lower Caves | Identified exit to Lower Caves 8611 | -7/Lower Caves | Build established: Hacker-Gunner 8720 | -7/Lower Caves | Spotted B-75 Beast 8745 | -7/Lower Caves | Entered another Lower Caves area 8868 | -7/Lower Caves | Identified exit to Zion 9355 | -7/Lower Caves | Core integrity fell below 50% 9375 | -7/Lower Caves | Entered Zion 9391 | -7/Zion | Lost 13 parts (2p3n4u4w) 9397 | -7/Zion | Discovered new exit (range 16) 9402 | -7/Zion | Given A8's code to call for help 9443 | -7/Zion | System corruption cleaned by Quarantine Array 9447 | -7/Zion | Learned location of Quarantine (-3) 9525 | -7/Zion | Learned Factory emergency access door positions 9536 | -7/Zion | Received a hallucinogenic algorithm 9553 | -7/Zion | Given the Hacking Drone Bay 9578 | -7/Zion | Rebuked by Imprinter 9637 | -7/Zion | Build established: Mutant 9715 | -7/Zion | Learned 4 Factory zone layouts 9848 | -7/Zion | Identified exit to Proximity Caves 9849 | -7/Zion | Entered Proximity Caves 9852 | -6/Proximity Caves | Spotter reported a threat 9854 | -6/Proximity Caves | Spotter reported a threat 9918 | -6/Proximity Caves | Spotter reported a threat 9958 | -6/Proximity Caves | Spotted B-75 Beast 10087 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10104 | -6/Proximity Caves | Core integrity fell below 20% 10105 | -6/Proximity Caves | Spotter reported a threat 10182 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 09921_ Searching scrap... 09921_ Found Fusion Compressor. 09921_ Found Melee Analysis Suite. 09921_ Found Reaction Control System. 09921_ Found 20 Matter. 10081_ Acquired derelict log, extracted data. Data stored: Upper Caves entrances (x1). 10084_ S-27 Virus destroyed. 10087_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 10100_ S-27 Virus destroyed. 10103_ N-01 Spotter is scanning... 10105_ N-01 Spotter sends a signal. 10105_ ALERT: Unidentified potential threat approaching Complex 0b10. 10110_ Autogun fries itself beyond repair. 10170_ Hacking Suite destroyed. 10170_ Critical hit (Blast). 10170_ Gravmag System destroyed. 10170_ Dropped Mak. Light Armor Plating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#######?????????????????? | | ?????????????????????????#" "" #?????????????????? | | ?????????????????????????# """ #?????????????????? | | ?##??????????????????????# ""%"#?????????????????? | | ?# ##???????????????????### ! ####???????????????? | | ## ##??????????????????# # # ##??????????????? | | # ##????????????????##% % ##?????????????? | | # ##??????????????## #?????????????? | | ## ##????????????## @ #?????????????? | | ?#### #?????######## ##????????????? | | ????# #????## ### ##???????????? | | ????# ##???## #?# #???????????? | | ????# ###### Y #?# #???????????? | | ???## ##?# #???????????? | | ??## ##??# ##???????????? | | ??# ##???# ##????????????? | | ??# ## ## #???## ##?????????????? | | ??# ######## #### #???# ##??????????????? | | ??# ## ##?##BB #?# ##???????????????? | | ??# ?# ##?#BB######?####????????????????? | | ?# ?# ### #??????????????????????????? | | ?## #?# #; #??????????????????????????? | | ??##?## #??????????????????????????? | | ?????# % #??????????????????????????? | | ?????# ######??????????????????????????? | | ?????# ### ###???????????????????????????????? | | ?????# ## #?????????????????????????????????? | | ?????# ## #?????????????????????????????????? | | ?????# ## ####?????????????????????????????????? | | ?????# ## #????????????????????????????????????? | | ?????# ## #?####???????????????????????????????? | | ?????# ## ## #???????????????????????????????? | | ?????# ## # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 53 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Adv. System Restoration Module | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Robot Schematics ------------------ C-17 Slicer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapDataDetector Manual? 0 Play Time 01:00:48 Cumulative 66.2 hours Start 2024.04.16 @ 00:42:37 End 2024.04.16 @ 01:41:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 49 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f9d6827-9c0f-4eb5-b7ba-43cabfda5d5c