Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 21:17:55 Player: FAQ Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (899) 899 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3904 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 262/265 System Corruption 0% Temperature Cool (18) Movement Rolling (90) Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (15) --- Ion Engine Large Storage Unit Sensor Array Cloak of Protection Hacking Suite Particle Cannon Particle Cannon Light Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Particle Cannon Enhanced Flamer > --- INVENTORY -------- Ion Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Large Storage Unit Sensor Array Hacking Suite Improved EM Shotgun Small Laser Particle Cannon Particle Cannon Grenade Launcher Datajack [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Enhanced Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 37 | 6 9 . 13 5 1 3 Power 3 | 1 1 . 1 . . . Engine 3 | 1 1 . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 3 . 6 1 . 3 Treads . | . . . . . . . Leg 7 | 2 3 . 2 . . . Wheel 8 | . . . 4 1 . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 3 . 2 1 . . Device 3 | . 1 . 1 1 . . Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 12 | 2 2 . 4 3 1 . Energy Gun 2 | . . . 1 1 . . Energy Cannon 4 | . 2 . 1 1 . . Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 13 | . 1 . 3 4 . 5 Power . | . . . . . . . Propulsion 5 | . . . 1 1 . 3 Utility 3 | . 1 . 1 . . 1 Weapon 5 | . . . 1 3 . 1 Highest Loss Streak 3 | . 1 . 2 2 . 3 To Critical Strikes . | . . . . . . . Average Backups 10 | 1 7 10 10 14 12 11 Power 1 | . 1 1 1 1 1 1 Propulsion 2 | . 2 3 1 3 3 1 Utility 2 | . 1 2 2 3 3 4 Weapon 3 | . 1 3 4 5 4 4 Tool/Special . | . . . . . . . Unused Backups 8 | . . . 1 1 . 6 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 4 | . . . 1 . . 3 Weapon 3 | . . . . 1 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 97 100 93 96 100 90 Engine 12 | . 14 14 11 11 11 11 Leg 18 | . 28 28 34 . . . Wheel 17 | . . . 8 43 44 38 Device 7 | . 3 14 7 8 11 9 Storage 12 | . 14 14 11 11 11 11 Protection 2 | . 8 . . . . . Energy Gun 1 | . . . . 2 11 9 Energy Cannon 12 | . 7 28 13 10 1 11 Ballistic Gun 7 | . 19 . 6 . . . Ballistic Cannon 1 | . . . . 4 . . Peak Build Rating 27 | 6 10 10 17 27 26 27 Average Rating 14 | 5 7 10 12 24 26 24 On Entrance 13 | . 6 10 10 16 26 26 Avg Prop Armor Cover (%) 5 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 35 | 11 24 24 35 35 35 35 Greatest Support 48 | 20 20 20 48 48 48 36 Greatest Overweight (x) 2 | . 1 1 2 . . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 12 | 7 8 10 14 15 15 15 Most Carried 15 | 2 10 10 14 15 13 13 Average Carried 10 | 1 7 10 10 14 12 11 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 14 | 2 10 10 14 12 13 10 Class Distribution -------------------- 85% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 955 | 284 251 67 160 150 . 43 Remotely . | . . . . . . . Salvage Created 1130 | 82 410 24 398 108 . 108 Parts 85 | 1 34 6 33 6 . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 36 | . 11 3 10 10 . 2 Guns 19 | . 11 . 6 1 . 1 Cannons 16 | . . 2 4 9 . 1 AOE 1 | . . 1 . . . . Classes Destroyed 10 | 1 4 . 1 4 . . Worker 1 | . . . . 1 . . Builder 1 | . . . . 1 . . Recycler 2 | 1 . . 1 . . . Operator 1 | . 1 . . . . . Watcher 3 | . 2 . 1 . . . Swarmer 12 | . 3 3 4 2 . . Grunt 14 | . 8 . 4 . . 2 Sentry 2 | . . . 2 . . . Demolisher 1 | . . . . 1 . . Assembled 7 | . . . . 7 . . Best Kill Streak 7 | 1 4 2 7 5 . 2 Combat Bots Only 6 | . 4 2 6 4 . 2 Max Kills in Single Turn 2 | 1 2 2 2 2 . 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 221 | . 63 29 50 47 . 32 Missed 59 | . 21 7 15 11 . 5 Hits 162 | . 42 22 35 36 . 27 Melee 8 | . . . . 8 . . Projectile 154 | . 42 22 35 28 . 27 AOE 12 | . . . . 11 . 1 Critical Strikes 5 | . . . 2 . . 3 Damage Taken 2581 | . 475 232 472 882 . 520 Core 510 | . 70 28 76 154 . 182 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . 60 . . . . Volleys Fired 132 | 7 50 14 22 33 . 6 Largest 2 | 2 2 2 2 2 . 2 Hottest 148 | 40 136 136 91 148 . 113 Shots Fired 247 | 14 100 21 40 60 . 12 Gun 143 | 14 96 . 18 9 . 6 Cannon 96 | . 4 21 22 43 . 6 Launcher . | . . . . . . . Special 8 | . . . . 8 . . Kinetic 143 | 14 96 . 18 15 . . Thermal 89 | . 4 21 22 36 . 6 Explosive . | . . . . . . . Electromagnetic 15 | . . . . 9 . 6 Robot Hit Streak 10 | 10 9 3 6 5 . 7 Robot Miss Streak 10 | 1 4 10 3 4 . 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 151 | 11 59 6 28 33 4 10 Core Hits 73 | 3 28 3 17 17 . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . Critical Strikes 2 | . 2 . . . . . Destroy 2 | . 2 . . . . . Melee Attacks 4 | . . . . . 4 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2319 | 108 677 157 508 634 . 235 Guns 1120 | 108 635 . 199 97 . 81 Cannons 1028 | . 42 143 309 432 . 102 Explosions 102 | . . 8 . 53 . 41 Melee . | . . . . . . . Ramming 17 | . . 6 . . . 11 Kinetic 1065 | 108 635 . 199 123 . . Thermal 1059 | . 42 151 309 414 . 143 Explosive . | . . . . . . . Electromagnetic 178 | . . . . 97 . 81 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 22 | . . 3 1 18 . . Projectiles 22 | . . 3 1 18 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . 4 . . Impact . | . . . . . . . Kinetic 3 | . . . . 3 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 123 | . . 56 . . . 67 Shots 2 | . . 1 . . . 1 Rammed 2 | . . . . . . 2 Targets Rammed 5 | . . 3 . . . 2 Kicked 3 | . . 3 . . . . Crushed . | . . . . . . . Highest Temperature 395 | . 75 381 209 320 . 395 Average Temperature 101 | . 12 203 73 104 . 211 Received Heat Transfer 681 | . 225 . 147 . . 309 Effects 7 | . . 2 . 2 . 3 Shutdowns 2 | . . 1 . . . 1 Interference 2 | . . . . 2 . . Matter Decay 2 | . . 1 . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2178 | . 74 309 555 1005 . 235 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 119 | 5 111 74 119 42 . 46 Initial 33 | . . 8 . 33 . . Average 22 | . 32 19 37 6 . 25 Influence Increases 814 | 5 309 94 252 98 . 56 Destroy 0b10 Robot/C 580 | . 220 60 200 60 . 40 Destroy 0b10 Robot/NC 40 | 5 15 . 10 10 . . Destroy Leader 116 | . 44 10 42 10 . 10 Disable Machine 15 | . . 15 . . . . Destroy Structure 18 | . . 9 . 3 . 6 Lose Combat Pursuer 45 | . 30 . . 15 . . Influence Decreases 798 | 5 287 114 167 185 . 40 Entered New Map 70 | . . 14 2 54 . . Time Decay 678 | 5 287 100 135 131 . 20 Lost Part 50 | . . . 30 . . 20 Squads Dispatched 2 | . 2 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 19 3 18 14 . 9 Peak Tracking Total 7 | . 4 3 7 4 . 6 Tactical Retreats 6 | . 2 . . 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 5 | . 1 . 2 . 2 . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 2 . 3 . 5 . Successful 7 | . 1 . 1 . 5 . Failed 3 | . 1 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 5 | . 2 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 1 . 1 . 5 . Record 4 | . . . . . 4 . Prototype ID Bank 2 | . 1 . 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 4 . Non-combat 2 | . . . . . 2 . Combat 2 | . . . . . 2 . Robot Hacks Applied 4 | . . . . . 4 . parse_system 4 | . . . . . 4 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 40 | . . . . 40 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 10 | . . . . 10 . . Total Damage 71 | . . . . 71 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 2073 | . 236 467 361 717 251 41 Sensors 2073 | . 236 467 361 717 251 41 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 3282 | 110 1034 467 515 860 251 45 Spaces Moved 2332 | 70 590 221 350 808 270 23 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 1141 | 64 590 221 266 . . . Wheels 1185 | . . . 84 808 270 23 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 90 90 90 90 Average Speed 117 | 114 143 190 116 90 90 90 Slowest Speed 190 | 120 190 190 190 90 90 90 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 88 53 32 91 69 9 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 26 | . . 11 . 3 . 12 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 25 | . . 11 . 3 . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2622 | 84 690 245 419 874 275 35 Wait 71 | . 27 8 13 23 . . Move 2326 | 69 589 220 349 807 269 23 Hop . | . . . . . . . Pick Up 20 | 2 8 . 6 3 1 . Fast Attach 18 | 6 4 . 7 1 . . Attach 12 | . . . 4 5 . 3 Detach 8 | . . . 7 1 . . Swap 10 | . 5 . 3 . 1 1 Drop 16 | . 7 . 8 1 . . Fire 132 | 7 50 14 22 33 . 6 Melee 4 | . . . . . 4 . Ram 2 | . . . . . . 2 Kick 3 | . . 3 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 10) 321 | -10/Materials | Discovered new exit (range 16) 694 | -10/Materials | Discovered new exit (range 4) 1004 | -10/Materials | Discovered new exit (range 16) 1117 | -10/Materials | Discovered new exit (range 16) 1145 | -10/Materials | Entered Mines 1151 | -10/Mines | Learned location of Recycling (-9) 1530 | -10/Mines | Discovered new exit (range 16) 1612 | -10/Mines | Entered Materials 1612 | -9/Materials | Evolved 2 slots: Propulsion x2 1908 | -9/Materials | Build established: Scavenger-Mutant 2099 | -9/Materials | Discovered new exit (range 12) 2127 | -9/Materials | Entered Mines 2128 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2135 | -9/Mines | Discovered new exit (range 11) 2141 | -9/Mines | Learned location of Storage (-9) 2200 | -9/Mines | Discovered new exit (range 15) 2243 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2268 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2270 | -9/Mines | Found Prototype Device 2270 | -9/Mines | Identified Exp. Sensor Array 2285 | -9/Mines | Found a hidden stash of uninstalled traps 2295 | -9/Mines | Assembled infested the area 2300 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2310 | -9/Mines | Build established: Mutant 2369 | -9/Mines | Learned location of 1 exit from Materials 2618 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2808 | -9/Mines | Lost 3 allies 2817 | -9/Mines | Core integrity fell below 50% 2982 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2983 | -9/Mines | Discovered new exit (range 5) 2987 | -9/Mines | Entered Exiles 2999 | -9/Exiles | Discovered new exit (range 15) 3010 | -9/Exiles | Met 8R-AWN 3027 | -9/Exiles | Met EX-HEX 3060 | -9/Exiles | Met EX-BIN 3071 | -9/Exiles | Aligned with FarCom system 3072 | -9/Exiles | Given EX-Vault access code 3094 | -9/Exiles | Opened EX-Vault 3099 | -9/Exiles | Found Cloak of Protection 3118 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3148 | -9/Exiles | Met EX-DEC 3152 | -9/Exiles | Learned location of Zion (-7) 3226 | -9/Exiles | Discovered new exit (range 14) 3238 | -9/Exiles | Left Exiles lab with Cloak of Protection 3238 | -9/Exiles | Entered Mines 3250 | -8/Mines | Core integrity fell below 20% 3271 | -8/Mines | Discovered new exit (range 8) 3277 | -8/Mines | Lost 3 parts (3n) 3283 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03262_ Power failure, Imp. Ion Engine shutdown. 03262_ U-05 Engineer lays Concrete. 03262_ Acquired 43 matter. 03263_ U-05 Engineer builds a Wall. 03263_ R-06 Scavenger collects Aluminum Leg. 03266_ R-06 Scavenger collects Broken Carbon-fiber Leg. 03267_ R-06 Scavenger collects Aluminum Leg. 03268_ U-05 Engineer lays Concrete. 03268_ K-01 Serf collects debris. 03269_ U-05 Engineer lays Concrete. 03270_ U-05 Engineer builds a Wall. 03270_ R-06 Scavenger collects Corrupted Hvy. Laser. 03271_ EXIT=FOUND 03277_ K-01 Serf cleans the Plasma Injector. 03278_ Imp. EM Shotgun destroyed. 03279_ Slammed into K-01 Serf. 03279_ Destabilizing: Core damaged (-4). 03279_ Exp. Sensor Array destroyed. 03280_ Slammed into G-47 Trooper. 03281_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????#???????? | | ???????????????????????### ##?????? | | ????????????????????#### ?????? | | ??????????????????### # ##????? | | ??????????????????# % #????? | | ?????????????????## #????? | | ?????????????????# % #????? | | ?????????????????# ##????? | | ????????????###### T#????? | | ?????????? #????? | | ????????????###### ##????? | | ?????????????????# #????? | | ?????????????????# #????? | | ?????????????????### ## ##????? | | ???????????????????# # ###?????? | | ????????????????#### g#####???????? | | ????????????????# g#######?????? | | ????????????????# ###gbg #?????? | | ????????????????# ### g @ #?????? | | ????????????????# """ < #?????? | | ????????????????# """ #?????? | | ????????????????##### """ #?????? | | ????????????????????#########?????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerTransportMonowheel Manual? 0 Play Time 00:23:42 Cumulative 25.9 hours Start 2025.11.02 @ 20:54:54 End 2025.11.02 @ 21:17:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b557e8cc-27f4-4c8f-8e6a-8b406167266a