Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 18:09:06 Player: Gabri Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (554) 554 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2719 Bonus ------- None Cogmind --------- Core Integrity 509/550 Matter 199/300 Energy 135/275 System Corruption 0% Temperature Cool (8) Movement Flying (28) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Trap Scanner Terrain Scanner ECM Suite > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Ion Engine Flight Unit Gauss Rifle Assault Cannon Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Trap Scanner ECM Suite > --- WEAPON ----------- Assault Cannon Maul > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Laser Small Laser Gauss Rifle Grenade Launcher Mace [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Weapon Maul Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 38 | 7 3 2 4 8 14 Power 5 | 1 1 . . 1 2 Engine 4 | 1 . . . 1 2 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 14 | 2 1 . 1 3 7 Treads . | . . . . . . Leg 10 | 2 1 . 1 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 7 | 2 . . 2 . 3 Device 5 | 1 . . 1 . 3 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 1 2 1 4 2 Energy Gun 5 | 1 . 1 . 3 . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 4 | . 1 1 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . 1 1 1 4 . Power 1 | . . . . 1 . Propulsion 3 | . . . 1 2 . Utility 1 | . 1 . . . . Weapon 2 | . . 1 . 1 . Highest Loss Streak 4 | . 1 1 1 4 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 94 83 84 76 80 Engine 3 | . 3 . . 2 9 Core 8 | . 10 14 11 8 . Leg 26 | . 28 28 30 22 23 Flight 1 | . . . . . 6 Device 10 | . 8 . 10 11 17 Storage 11 | . 14 14 11 11 7 Energy Gun 8 | . 6 12 4 19 4 Ballistic Gun 4 | . 14 8 . . . Impact Weapon 9 | . 7 6 17 2 8 Naked Turns . | . . . . . . Heaviest Build 29 | 14 15 15 22 22 29 Greatest Support 45 | 20 20 20 30 30 45 Greatest Overweight (x) 6 | 3 . . 1 6 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 9 10 9 Most Carried 10 | 2 6 6 6 6 10 Average Carried 5 | 1 3 5 5 5 7 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 6 | 2 6 5 6 5 5 Class Distribution -------------------- 88% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 641 | 263 63 21 35 80 179 Remotely . | . . . . . . Salvage Created 853 | 76 242 27 103 139 266 Parts 45 | 7 17 . 1 5 15 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 25 | . 8 2 1 6 8 Melee 1 | . 1 . . . . Guns 12 | . 7 1 . 4 . Cannons 8 | . . . . . 8 AOE 2 | . . . . 2 . Classes Destroyed 7 | 1 3 . 1 . 2 Tunneler 4 | 3 . . 1 . . Hauler 2 | . 1 . 1 . . Recycler 2 | . . . . . 2 Swarmer 17 | . 5 2 . 3 7 Grunt 6 | . 3 . . 3 . Sentry 1 | . . . 1 . . Hunter 1 | . . . . . 1 Best Kill Streak 7 | 2 6 1 1 3 7 Combat Bots Only 7 | . 6 1 1 3 7 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 134 | . 36 19 11 29 39 Missed 24 | . 4 3 4 4 9 Damage Taken 1111 | . 339 129 106 304 233 Core 261 | . 74 17 33 96 41 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . 63 . 67 . Volleys Fired 78 | 5 26 7 . 12 28 Largest 2 | 2 2 2 . 2 1 Hottest 90 | 70 70 70 . 90 44 Shots Fired 107 | 10 37 13 . 19 28 Gun 77 | 10 37 13 . 17 . Cannon 28 | . . . . . 28 Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 65 | 5 26 6 . . 28 Thermal 40 | 5 11 7 . 17 . Explosive 2 | . . . . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 4 14 3 . 10 11 Robot Miss Streak 6 | 2 3 6 . 1 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 82 | 6 32 5 6 15 18 Core Hits 39 | 4 13 1 . 10 11 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . 4 . . Critical Strikes 5 | 1 . . 4 . . Burn 1 | 1 . . . . . Smash 4 | . . . 4 . . Melee Attacks 35 | . 9 3 19 . 4 Impact 35 | . 9 3 19 . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . 1 . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1773 | 80 476 92 306 376 443 Guns 558 | 80 272 40 . 166 . Cannons 443 | . . . . . 443 Explosions 210 | . . . . 210 . Melee 562 | . 204 52 306 . . Ramming . | . . . . . . Kinetic 645 | 41 145 16 . . 443 Thermal 356 | 39 127 24 . 166 . Explosive 210 | . . . . 210 . Electromagnetic . | . . . . . . Impact 562 | . 204 52 306 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 372 | . 69 32 247 . 24 Projectiles 24 | . . . . . 24 Explosions . | . . . . . . Melee 348 | . 69 32 247 . . Knockbacks 6 | . . 1 1 . 4 Impact 2 | . . 1 1 . . Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 27 | . . . . 27 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 266 | 80 266 116 7 225 . Average Temperature 83 | 41 106 58 7 82 . Received Heat Transfer 285 | . 123 . 36 126 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . 1 1 5 . . Impact Corruptions 12 | . 1 2 7 . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1063 | 185 370 74 . 434 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 297 | 15 281 93 127 124 297 Initial 48 | . 9 33 35 2 48 Average 89 | 4 96 75 71 99 124 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 90 | 100 83 100 100 100 74 Level 1 9 | . 16 . . . 25 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . 2 . . Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 2 1 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 14 4 6 7 20 Peak Tracking Total 9 | . 8 3 4 3 9 Tactical Retreats 5 | . 1 1 1 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . 1 . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 8 | . 3 . 2 1 2 Terminals 8 | . 3 . 2 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 8 . 6 3 3 Successful 10 | . 3 . 3 1 3 Failed 10 | . 5 . 3 2 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 19 | . 8 . 5 3 3 Terminals 20 | . 8 . 6 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . 2 1 2 Record 1 | . . . 1 . . Branch Access Points 4 | . 1 . 1 1 1 Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 . 1 . 1 Terminals 3 | . 1 . 1 . 1 Botnet 3 | . 1 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 . 2 1 1 Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1699 | 88 497 68 476 274 296 Spaces Moved 1120 | 52 315 32 319 158 244 Core 15 | 14 . . . 1 . Treads . | . . . . . . Legs 985 | 38 315 32 319 157 124 Wheels . | . . . . . . Hover . | . . . . . . Flight 120 | . . . . . 120 Fastest Speed 28 | 50 120 120 120 120 28 Average Speed 115 | 119 120 120 130 136 76 Slowest Speed 350 | 200 120 120 190 350 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 51 7 31 34 25 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 18 | . 4 . 10 . 4 Terrain Destroyed 32 | . 4 . 10 10 8 Melee 18 | . 4 . 10 . 4 Projectile 4 | . . . . . 4 AOE 10 | . . . . 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1340 | 65 382 43 345 194 311 Wait 60 | . 28 . 3 17 12 Move 1109 | 51 314 31 318 157 238 Hop 3 | . . . . . 3 Pick Up 11 | 2 2 . 2 . 5 Fast Attach 22 | 7 . . 2 4 9 Attach 3 | . . 1 1 1 . Detach 2 | . . . . . 2 Swap 13 | . 3 1 1 3 5 Drop 6 | . . . 1 . 5 Fire 78 | 5 26 7 . 12 28 Melee 33 | . 9 3 17 . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 335 | -10/Materials | Identified exit to Mines 586 | -10/Materials | Entered Mines 599 | -10/Mines | Learned Materials interactive machine intel 604 | -10/Mines | Discovered new exit (range 10) 654 | -10/Mines | Entered Materials 654 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 655 | -9/Materials | Loaded intel: 18 interactive machine locations 1048 | -9/Materials | Identified exit to Mines 1130 | -9/Materials | Entered Mines 1377 | -9/Mines | Lost 4 parts (1p2n1w) 1395 | -9/Mines | Discovered new exit (range 5) 1404 | -9/Mines | Entered Materials 1404 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1663 | -8/Materials | Destroyed 7 combat bots 1700 | -8/Materials | Identified exit to Storage 1700 | -8/Materials | Self-destructed Last Messages --------------- 01646_ Acquired Flight Unit. 01651_ K-01 Serf collects debris. 01652_ Dropped Carbon-fiber Leg. 01653_ Acquired Flight Unit. 01654_ Dropped Med. Storage Unit. 01654_ Grenade Launcher crushed and broken. 01655_ Dropped Ion Engine. 01655_ Ion Engine crushed and broken. 01656_ Acquired 13 matter. 01657_ Acquired 15 matter. 01658_ Dropped Aluminum Leg. 01658_ Acquired Flight Unit. 01661_ Dropped Imp. Ion Engine. 01684_ K-01 Serf cleans the Nuclear Reactor. 01698_ Acquired Terrain Scanner. 01700_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (34,25) Storage Map updated. 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""" ## ##???# | | ???# #?????????# ## ###### | | ???? ??????????##+######## # # | | ???? ???????????# #??????# # # | | ???? ???????????# #??????# + + | | ?????????????????# ######## # # "" | | ?????????????????# # # "" | | ?????????????????# ######+####### "" | | ?????????????????# ## #?#### | | ?????????????????# ## #????? | | ?????????????????# ## #????? | | ?????????????????# ## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileSuperchargedEdition Manual? 0 Play Time 00:26:12 Cumulative 10.8 hours Start 2024.05.05 @ 20:14:23 End 2024.05.07 @ 18:09:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 649484c7-18d0-403e-98bf-610006fb04fe