Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.07 @ 17:31:32 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1954) 1954 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-1070) -1070 TOTAL SCORE: 4574 Bonus ------- Friendly Fire -1070 Cogmind --------- Core Integrity 264/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Advanced Sensor Array Advanced Sensor Array Improved Melee Analysis Suite Microactuators Microactuators Microactuators Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Aerolev Unit Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Powered Armor > --- WEAPON ----------- Powered Hammer Powered Hammer Power Maul > --- INVENTORY -------- Advanced Sensor Array Advanced Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Microactuators Microactuators Powered Armor Powered Armor Power Maul [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Improved Melee Analysis Suite Device Microactuators Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Weapon Shielding Weapon Powered Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . . 3 . . Utility 4 | . . . . . 1 2 1 Weapon 1 | . . . . . . . 1 Parts Attached 82 | 6 3 2 . 5 11 39 16 Power 12 | 1 . . . 2 3 4 2 Engine 8 | 1 . . . 2 2 1 2 Core 4 | . . . . . 1 3 . Reactor . | . . . . . . . . Propulsion 34 | 2 2 . . 1 5 17 7 Treads . | . . . . . . . . Leg 7 | 2 . . . . . 2 3 Wheel 7 | . . . . . . 4 3 Hover 14 | . 2 . . 1 5 5 1 Flight 6 | . . . . . . 6 . Utility 22 | 1 1 1 . . 3 11 5 Device 1 | . . . . . . 1 . Storage 3 | 1 1 . . . . . 1 Processor 12 | . . . . . 3 8 1 Hackware . | . . . . . . . . Protection 6 | . . 1 . . . 2 3 Artifact . | . . . . . . . . Weapon 14 | 2 . 1 . 2 . 7 2 Energy Gun 1 | . . 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 2 | . . . . 1 . 1 . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 6 | . . . . . . 4 2 Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 35 | . . 1 . 3 1 14 16 Power 5 | . . . . 1 . 2 2 Propulsion 16 | . . . . 1 1 9 5 Utility 8 | . . . . . . 3 5 Weapon 6 | . . 1 . 1 . . 4 Highest Loss Streak 5 | . . 1 . 3 1 5 5 Average Slot Usage (%) 85 | . 85 98 100 92 87 83 77 Engine 6 | . 14 14 14 13 7 4 2 Leg 1 | . 9 . . . . 2 . Wheel 6 | . . . . . . 8 10 Hover 15 | . 18 28 28 26 43 8 8 Flight 2 | . . . . . . 7 . Storage 9 | . 14 14 14 14 9 7 6 Processor 16 | . . . . . 10 23 25 Protection 5 | . . 12 14 14 6 . 4 Energy Gun 1 | . . 2 14 . . . . Ballistic Gun 6 | . 28 25 14 14 . . . Ballistic Cannon 1 | . . . . 7 9 2 . Impact Weapon 7 | . . . . . . 7 15 Slashing Weapon 1 | . . . . . . 4 . Naked Turns . | . . . . . . . . Heaviest Build 44 | 10 26 23 23 31 33 39 44 Greatest Support 72 | 20 20 12 12 12 33 66 72 Greatest Overweight (x) 7 | . 2 1 1 3 1 6 7 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 Most Carried 10 | 1 8 8 8 10 10 10 10 Average Carried 8 | . 4 7 8 9 9 9 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 Final Carried 10 | 1 8 8 8 10 10 9 8 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1447 | 223 94 37 . 298 59 581 155 Remotely . | . . . . . . . . Salvage Created 2567 | . 94 41 . 215 59 835 1323 Parts 85 | . 4 1 . 7 5 40 28 Haulers Intercepted 2 | . . . . . . . 2 Recyclers Shooed 2 | . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 42 | . 2 3 . 3 2 20 12 Melee 16 | . . . . . . 13 3 Guns 8 | . 2 3 . 3 . . . Cannons 7 | . . . . . 2 5 . Classes Destroyed 11 | . 1 2 . 1 2 3 2 Worker 5 | . . . . . . 1 4 Hauler 2 | . . . . . . . 2 Recycler 3 | . . . . . . 1 2 Watcher 2 | . . . . . . . 2 Swarmer 10 | . . 2 . . . 8 . Grunt 14 | . 2 . . 2 . 6 4 Brawler 1 | . . . . 1 . . . Sentry 6 | . . . . . 1 2 3 Hunter 5 | . . . . . 1 1 3 Programmer 5 | . . . . . . 3 2 Assembled 1 | . . 1 . . . . . Best Kill Streak 5 | . 2 2 . 3 1 5 3 Combat Bots Only 5 | . 2 2 . 3 1 5 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 5362 | . 118 103 . 190 158 1794 2999 Core 1168 | . 32 10 . 31 34 475 586 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 . . . 70 93 32 . Volleys Fired 62 | . 12 14 . 16 8 12 . Largest 2 | . 2 2 . 2 1 2 . Hottest 96 | . 40 60 . 68 48 96 . Shots Fired 111 | . 24 25 . 30 8 24 . Gun 72 | . 24 25 . 23 . . . Cannon 39 | . . . . 7 8 24 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 103 | . 24 24 . 23 8 24 . Thermal 8 | . . 1 . 7 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 6 5 . 6 11 14 . Robot Miss Streak 6 | . 4 6 . 2 . 2 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 217 | . 12 11 . 21 8 74 91 Core Hits 64 | . 7 6 . 11 3 23 14 Critical Hits 6 | . . 1 . . 1 4 . Critical Kills 3 | . . . . . . 3 . Critical Parts Destroyed 3 | . . 1 . . 1 1 . Melee Attacks 177 | . . . . . . 78 99 Impact 131 | . . . . . . 32 99 Slashing 46 | . . . . . . 46 . Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . . . 2 7 Combat Hostiles . | . . . . . . . . Follow-up Attacks 25 | . . . . . . 12 13 Damage Inflicted 7198 | . 134 153 . 351 165 2649 3746 Guns 532 | . 134 153 . 245 . . . Cannons 574 | . . . . 106 165 303 . Explosions . | . . . . . . . . Melee 6092 | . . . . . . 2346 3746 Ramming . | . . . . . . . . Kinetic 1037 | . 134 153 . 282 165 303 . Thermal 69 | . . . . 69 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 4871 | . . . . . . 1125 3746 Slashing 1221 | . . . . . . 1221 . Piercing . | . . . . . . . . Highest Corruption 9 | . 2 2 2 9 . 5 2 Average Corruption 3 | . 1 2 2 8 . 4 1 Corruption Purged . | . . . . . . . . Effects 49 | . 2 1 3 13 . 27 3 Message Errors 14 | . . . 3 3 . 7 1 Matter Fused 8 | . . . . 3 . 5 . Heat Flow Errors 5 | . . . . 2 . 2 1 Energy Discharges 8 | . . . . 2 . 5 1 Parts Rejected 2 | . . . . . . 2 . Data Loss (minor) 2 | . 1 . . . . 1 . Data Loss (major) 3 | . . . . 2 . 1 . Targeting Errors 7 | . 1 1 . 1 . 4 . Overload Shots . | . . . . . . . . Overflow Damage 1036 | . . . . . . 269 767 Projectiles 1 | . . . . . . . 1 Explosions . | . . . . . . . . Melee 1035 | . . . . . . 269 766 Knockbacks 29 | . . . . 3 2 10 14 Impact 18 | . . . . . . 4 14 Kinetic 9 | . . . . 3 2 4 . Secondary 2 | . . . . . . 2 . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 255 | . 17 8 . 243 47 213 255 Average Temperature 57 | . 7 3 . 54 23 93 122 Received Heat Transfer 894 | . 69 . . 36 . 171 618 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 25 | . . . . . . 7 18 Impact Corruptions 49 | . . . . . . 9 40 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 150 | . . . . 150 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 207 | . 65 105 . 50 101 195 207 Initial 68 | . . 25 . . 19 45 68 Average 64 | . 23 70 . 47 63 56 90 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 100 100 85 Level 1 4 | . . . . . . . 14 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . . . . 5 3 Investigation 2 | . . . . . . 2 . Extermination 5 | . . . . . . 3 2 Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 2 | . . . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 4 9 . 3 2 21 21 Peak Tracking Total 6 | . 2 6 . 3 1 5 4 Tactical Retreats 5 | . . 2 . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 2 . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 4 | . 1 . . 1 . 1 1 Terminals 3 | . 1 . . . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . 1 . . 1 . 2 2 Successful 3 | . 1 . . 1 . 1 . Failed 3 | . . . . . . 1 2 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 1 | . 1 . . . . . . Terminals 5 | . 1 . . . . 2 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 . . 1 . 1 . Robot Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . . 1 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 4440 | 59 319 305 391 327 270 1517 1252 Spaces Moved 3043 | 45 242 229 338 182 281 1077 649 Core 10 | 6 . . . . . . 4 Treads . | . . . . . . . . Legs 223 | 39 84 . . . . 93 7 Wheels 1454 | . . . . . . 817 637 Hover 1337 | . 158 229 338 182 281 148 1 Flight 19 | . . . . . . 19 . Fastest Speed 44 | 50 56 116 116 116 44 44 90 Average Speed 107 | 110 108 116 116 149 71 104 109 Slowest Speed 520 | 120 176 116 116 240 108 520 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 38 29 75 38 22 25 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 4 | . . . . . . 2 2 Terrain Destroyed 18 | . . . . 4 2 10 2 Melee 4 | . . . . . . 2 2 Projectile 14 | . . . . 4 2 8 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 3892 | 51 278 245 337 208 344 1366 1063 Wait 469 | . 10 . . . 25 134 300 Move 3036 | 44 241 228 337 181 280 1076 649 Hop . | . . . . . . . . Pick Up 44 | 1 8 1 . 3 9 16 6 Fast Attach 49 | 6 3 1 . 4 3 24 8 Attach 24 | . . 1 . 1 6 10 6 Detach 3 | . . . . 1 1 1 . Swap 9 | . . . . . 2 5 2 Drop 49 | . 4 . . 2 10 24 9 Fire 62 | . 12 14 . 16 8 12 . Melee 147 | . . . . . . 64 83 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 16) 105 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered Mines 481 | -10/Mines | Learned location of Zion (-6) 543 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 543 | -10/Mines | Discovered new exit (range 5) 599 | -10/Mines | Assembled infested the area 684 | -10/Mines | Entered Exiles 712 | -10/Exiles | Met 8R-AWN 733 | -10/Exiles | Met EX-HEX 775 | -10/Exiles | Met EX-DEC 806 | -10/Exiles | Visited The Gauntlet 921 | -10/Exiles | Met EX-BIN 1060 | -10/Exiles | Discovered new exit (range 14) 1075 | -10/Exiles | Entered Mines 1129 | -9/Mines | Lost 3 parts (1p1n1w) 1207 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1282 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1317 | -9/Mines | Destroyed YI-UF0 1390 | -9/Mines | Discovered new exit (range 8) 1402 | -9/Mines | Entered Materials 1402 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1667 | -8/Materials | Discovered new exit (range 14) 1672 | -8/Materials | Entered Factory 1672 | -7/Factory | Evolved 2 slots: Utility x2 1810 | -7/Factory | Lost 4 parts (4n) 2096 | -7/Factory | Lost 5 parts (1p3n1u) 2314 | -7/Factory | Core integrity fell below 50% 2339 | -7/Factory | Lost 4 parts (1p2n1u) 2473 | -7/Factory | Found Powered Armor 2475 | -7/Factory | Found Powered Armor 2479 | -7/Factory | Found Powered Armor 2481 | -7/Factory | Found Powered Armor 2634 | -7/Factory | Build established: Scavenger-Mutant 2884 | -7/Factory | Discovered new exit (range 16) 3115 | -7/Factory | Build established: Mutant 3189 | -7/Factory | Identified exit to Factory 3189 | -7/Factory | Entered another Factory area 3189 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3771 | -6/Factory | Lost 3 parts (2n1w) 4284 | -6/Factory | Lost 4 parts (2n2u) 4429 | -6/Factory | Core integrity fell below 50% 4441 | -6/Factory | Self-destructed Last Messages --------------- 04385_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04389_ Destroyed Adv. Weight Redist. System. 04389_ A-15 Conveyor system corrupted by crushing effect. 04389_ Power Maul follow-up attack on A-15 Conveyor. 04389_ A-15 Conveyor destroyed. 04409_ Sneak attack on K-01 Serf. 04409_ Destroyed Sml. Matter Pod. 04409_ Destroyed Wheel. 04409_ Destroyed Lgt. Ion Engine. 04409_ Destroyed Wheel. 04409_ K-01 Serf system corrupted by crushing effect. 04409_ K-01 Serf destroyed. 04416_ Power Maul follow-up attack on G-50 Soldier. 04419_ Imp. Deuterium Engine destroyed. 04424_ Arm. Huge Wheel destroyed. 04436_ Imp. Melee Analysis Suite destroyed. 04439_ Fusion Modulator explodes. 04439_ G-50 Soldier destroyed. 04439_ Fusion Modulator explodes. 04439_ Power Maul destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? %[#? | | ?????????????????????????????????? """ """ ## | | ????????????????????????????????"" 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