Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.25 @ 17:16:29 Player: ModulinMyGlobulin Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (2886) 2886 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 8104 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 501 Friendly Fire -461 Cogmind --------- Core Integrity 596/1000 Matter 15/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Medium Storage Unit High-capacity Storage Unit Improved System Shield > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (16) --- Light Angular Momentum Engine Neutrino Core Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Ion Cannon Advanced EMP Blaster Advanced EMP Blaster Maul Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Gravmag System > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved System Shield > --- WEAPON ----------- Heavy Ion Cannon KE Penetrator Mini Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Light Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Improved Signal Interpreter Heavy Laser Heavy Ion Cannon Heavy Ion Cannon Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Maul [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Maul Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 2 . 2 . . 2 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . 1 . Utility 6 | . . . 1 . . 2 . . 1 2 Weapon 1 | . . . 1 . . . . . . . Parts Attached 95 | . . 2 11 13 22 3 6 . 11 27 Power 8 | . . . 2 . 4 . . . 1 1 Engine 4 | . . . 2 . 1 . . . 1 . Core 4 | . . . . . 3 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 30 | . . . 2 6 7 . 3 . 6 6 Treads 4 | . . . . . 1 . 2 . 1 . Leg 24 | . . . 2 6 6 . 1 . 3 6 Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . Flight . | . . . . . . . . . . . Utility 26 | . . 1 3 2 4 2 1 . 3 10 Device 6 | . . 1 . . 1 1 . . 2 1 Storage 3 | . . . 1 1 . 1 . . . . Processor 1 | . . . . . . . . . . 1 Hackware 1 | . . . . . . . . . . 1 Protection 15 | . . . 2 1 3 . 1 . 1 7 Artifact . | . . . . . . . . . . . Weapon 31 | . . 1 4 5 7 1 2 . 1 10 Energy Gun 3 | . . . 2 1 . . . . . . Energy Cannon 5 | . . . . . 1 . . . . 4 Ballistic Gun 10 | . . . 2 2 2 1 1 . 1 1 Ballistic Cannon 3 | . . . . 1 . . . . . 2 Launcher 6 | . . 1 . 1 2 . 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 . . . . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . . . 1 Parts Lost 61 | . . 1 2 5 9 . 5 . 9 30 Power 6 | . . 1 . . 2 . . . 1 2 Propulsion 24 | . . . 1 2 4 . 2 . 5 10 Utility 16 | . . . . 1 1 . 1 . 2 11 Weapon 15 | . . . 1 2 2 . 2 . 1 7 Highest Loss Streak 14 | . . 1 2 5 5 . 3 . 4 14 Average Slot Usage (%) 89 | . 85 93 89 94 97 89 98 100 70 81 Engine 5 | . 14 10 9 9 2 7 7 7 3 2 Core 2 | . . . . . 6 . . . . 2 Treads 4 | . . . . . 4 7 13 15 4 2 Leg 22 | . 28 28 21 34 29 23 15 15 13 17 Hover 1 | . . . . . . . . . . 5 Device 6 | . . 10 11 4 . 7 14 7 8 5 Storage 17 | . 14 14 14 18 18 19 23 23 20 12 Protection 5 | . . . 3 3 8 . . 7 3 11 Ballistic Gun 13 | . 28 20 24 10 15 19 15 15 12 6 Ballistic Cannon 1 | . . . . 7 2 . . . . 1 Launcher 2 | . . 7 . 3 5 . 5 7 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 96 | 10 10 12 46 57 67 70 75 75 82 96 Greatest Support 68 | 20 20 20 20 60 60 40 40 25 38 68 Greatest Overweight (x) 5 | . . . 2 2 3 1 3 2 5 4 Average Overweight (x) 1 | . . . . . . 1 1 2 2 1 Largest Inventory Capacity 16 | . 6 6 14 16 16 16 16 16 16 16 Average Capacity 14 | . 6 6 8 15 16 16 16 16 16 16 Most Carried 16 | . 6 6 10 14 16 16 16 16 16 16 Average Carried 13 | . 5 5 6 11 15 15 15 16 15 14 Final Capacity 16 | 6 6 6 14 16 16 16 16 16 16 16 Final Carried 16 | 6 6 6 10 14 16 16 16 16 16 14 Class Distribution -------------------- 69% | Scavenger-Mutant 16% | Mutant 6% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Matter Collected 1923 | 200 . 41 268 206 598 131 151 . 87 241 Remotely . | . . . . . . . . . . . Salvage Created 3373 | . . 183 314 242 1329 53 495 . 255 502 Parts 187 | . . 16 18 24 78 4 15 . 15 17 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . . . Prevented 8 | . . . . . . . 8 . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Combat Hostiles Destroyed 73 | . . 8 7 9 27 . 9 . 5 8 Guns 29 | . . 2 7 3 9 . 2 . 4 2 Cannons 13 | . . . . 4 6 . . . . 3 AOE 26 | . . 6 . 2 10 . 6 . 1 1 Classes Destroyed 15 | . . 3 1 2 6 . 1 . 1 1 Worker 3 | . . . . . 2 . . . . 1 Builder 1 | . . . . . 1 . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 3 | . . 1 . . 1 1 . . . . Operator 1 | . . . . 1 . . . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 24 | . . 6 . 6 8 . 3 . 1 . Grunt 24 | . . 2 5 . 9 . 5 . 2 1 Brawler 2 | . . . . . 1 . . . . 1 Duelist 1 | . . . . . . . 1 . . . Protector 1 | . . . . . 1 . . . . . Sentry 15 | . . . 2 3 6 . 1 . 1 2 Hunter 3 | . . . . . 2 . . . . 1 Programmer 3 | . . . . . . . . . 1 2 Behemoth 1 | . . . . . . . . . . 1 Thug 1 | . . . . . 1 . . . . . Best Kill Streak 12 | . . 4 3 5 12 1 7 . 2 4 Combat Bots Only 12 | . . 3 3 5 12 . 7 . 2 4 Max Kills in Single Turn 3 | . . 3 1 2 2 1 3 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 . 2 2 . 3 . 1 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Damage Taken 7976 | . . 309 417 742 1486 33 851 . 673 3465 Core 870 | . . 84 55 122 115 7 57 . 26 404 Absorbed by Shields 227 | . . . . . . . . . 181 46 Core Remaining (%) 82 | 100 . 66 86 . 56 . . 90 96 . Volleys Fired 214 | . 1 13 25 26 61 5 18 . 14 51 Largest 3 | . 2 2 3 3 3 2 2 . 2 3 Hottest 146 | . 40 40 96 120 116 56 51 . 61 146 Shots Fired 411 | . 2 21 59 51 118 10 26 . 28 96 Gun 269 | . 2 16 59 26 76 10 16 . 28 36 Cannon 107 | . . . . 24 26 . . . . 57 Launcher 35 | . . 5 . 1 16 . 10 . . 3 Special . | . . . . . . . . . . . Kinetic 322 | . 2 16 58 42 97 10 16 . 28 53 Thermal 54 | . . . 1 8 5 . . . . 40 Explosive 6 | . . 5 . 1 . . . . . . Electromagnetic 29 | . . . . . 16 . 10 . . 3 Robot Hit Streak 18 | . . 7 10 15 18 2 17 . 7 15 Robot Miss Streak 5 | . 2 4 2 4 3 2 1 . 5 3 Penetration Max 1 | . . . . . . 1 1 . . 1 Secondary Targets 3 | . . 1 1 . . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . Shots Hit Robots 260 | . . 13 41 31 63 5 22 . 20 65 Core Hits 151 | . . 13 14 16 45 1 17 . 21 24 Critical Hits 3 | . . 1 . . . . 1 . . 1 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . 1 . . . . 1 . . . Melee Attacks 12 | . . . . . 7 . . . . 5 Impact 12 | . . . . . 7 . . . . 5 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8124 | . . 452 413 716 2665 132 1063 . 529 2154 Guns 2817 | . . 111 413 197 573 132 359 . 418 614 Cannons 1976 | . . . . 385 420 . . . . 1171 Explosions 3300 | . . 341 . 134 1641 . 704 . 111 369 Melee . | . . . . . . . . . . . Ramming 31 | . . . . . 31 . . . . . Kinetic 3722 | . . 111 413 527 912 132 359 . 418 850 Thermal 1347 | . . . . 55 154 . 92 . 111 935 Explosive 696 | . . 341 . 134 . . . . . 221 Electromagnetic 2328 | . . . . . 1568 . 612 . . 148 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . 2 . . . . 8 Average Corruption 4 | . . . . . 1 . . . . 6 Corruption Purged . | . . . . . . . . . . . Effects 34 | . . . . . 3 . . . . 31 Message Errors 5 | . . . . . 1 . . . . 4 Matter Fused 4 | . . . . . . . . . . 4 Heat Flow Errors 4 | . . . . . . . . . . 4 Energy Discharges 4 | . . . . . . . . . . 4 Data Loss (minor) 5 | . . . . . 2 . . . . 3 Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 4 | . . . . . . . . . . 4 Targeting Errors 4 | . . . . . . . . . . 4 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 216 | . . 10 . 2 29 . 50 . 47 78 Projectiles 22 | . . . . 2 1 . . . . 19 Explosions 194 | . . 10 . . 28 . 50 . 47 59 Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . 2 3 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic 4 | . . . . 2 2 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 580 | . . 52 . 27 178 . 19 . 128 176 Shots 18 | . . 2 . 1 7 . 1 . 3 4 Rammed 1 | . . . . . 1 . . . . . Targets Rammed 6 | . . . . . 6 . . . . . Kicked 5 | . . . . . 5 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 396 | . . 25 6 185 198 . 316 . 5 396 Average Temperature 86 | . . 9 3 78 55 . 96 . 4 116 Received Heat Transfer 1428 | . . 99 189 117 396 6 168 . 178 275 Effects 4 | . . . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 3 . 1 . . . Combat Hostiles 3 | . . . . . 2 . 1 . . . Parts Fried 9 | . . . . . 9 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 1 | . . . . . . . . . . 1 Heat Transferred 1668 | . . . . 136 161 . 100 . 50 1221 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 3 . 2 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Peak Influence 815 | . 15 205 306 409 815 397 . . 238 138 Average Influence 243 | . 7 96 200 285 533 375 . . 141 39 Maximum Alert Level 3 | . . 1 1 2 3 1 . . 1 . Low Security (%) 55 | . 100 88 51 12 12 . . . 80 100 Level 1 23 | . . 11 48 68 19 100 . . 19 . Level 2 11 | . . . . 19 31 . . . . . Level 3 10 | . . . . . 36 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 1 . 6 1 8 . . . 1 4 Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . . . . . 1 1 Reinforcement 12 | . 1 . 6 . 3 . . . . 2 Assault 2 | . . . . . 2 . . . . . Garrison 5 | . . . . 1 3 . . . . 1 Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Distress Signals 6 | . . . 3 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 122 | . 2 8 11 17 50 2 10 . 7 15 Peak Tracking Total 8 | . 1 3 4 6 8 2 6 . 3 5 Tactical Retreats 5 | . . . . . 3 . . . 1 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Traps Triggered 6 | . . . 2 . 2 . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Machines Disabled 13 | . . 1 . . 5 . 1 . 3 3 Max in Single Turn 2 | . . 1 . . 1 . 1 . 1 2 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Machines Accessed 15 | . . . 2 4 5 . 1 . . 3 Terminals 13 | . . . 2 4 5 . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 30 | . . . 4 7 9 . 1 . . 9 Successful 15 | . . . 4 4 3 . 1 . . 3 Failed 15 | . . . . 3 6 . . . . 6 Catastrophic 2 | . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 17 | . . . 3 6 5 . . . . 3 Terminals 28 | . . . 4 7 9 . . . . 8 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 8 | . . . 2 1 2 . 1 . . 2 Record 3 | . . . 1 . . . . . . 2 Prototype ID Bank 1 | . . . . 1 . . . . . . Open Door 2 | . . . . . 1 . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . Garrison Status 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 21 | . . . 4 9 4 . . . . 4 Terminals 7 | . . . 2 3 1 . . . . 1 Botnet 7 | . . . 2 3 1 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . . . 1 4 3 . . . . 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Total Allies 12 | . . . . . 12 . . . . . Largest Group 10 | . . . . . 10 3 1 . . . Highest-Rated Group 173 | . . . . . 173 61 29 . . . Highest-Rated Ally 31 | . . . . . 31 29 29 . . . Total Orders 2 | . . . . . 2 . . . . . EXPLORE 2 | . . . . . 2 . . . . . Ally Attacks 113 | . . . . . 93 9 11 . . . Total Damage 1410 | . . . . . 1169 130 111 . . . Kills 16 | . . . . . 13 2 1 . . . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches 2 | . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Turns Passed 4141 | . 89 94 350 406 968 94 574 89 407 1070 Spaces Moved 2073 | 1 71 48 174 210 499 50 298 50 181 491 Core . | . . . . . . . . . . . Treads 366 | . . . . . 4 . 201 . 28 133 Legs 1707 | 1 71 48 174 210 495 50 97 50 153 358 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 150 150 180 150 120 Average Speed 156 | 120 120 120 133 138 142 150 175 180 183 173 Slowest Speed 270 | 120 120 120 180 180 220 150 220 180 270 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 1 21 11 28 21 88 2 52 14 4 14 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 . . . Spaces Dug 6 | . . . . . 4 . . . . 2 Terrain Destroyed 129 | . . 31 . 13 12 . 10 . 40 23 Melee 6 | . . . . . 4 . . . . 2 Projectile 17 | . . . . 5 2 . . . 2 8 AOE 106 | . . 31 . 8 6 . 10 . 38 13 Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Total 2550 | . 73 64 245 277 629 60 323 49 224 606 Wait 88 | . . . 25 20 9 . . . 14 20 Move 2063 | . 70 47 173 209 498 49 297 49 180 491 Hop . | . . . . . . . . . . . Pick Up 44 | . 1 1 8 6 13 2 1 . 4 8 Fast Attach 47 | . . 1 5 5 9 1 4 . 7 15 Attach 27 | . . . 3 3 6 1 1 . 3 10 Detach 2 | . . . . . . . . . . 2 Swap 21 | . . 1 3 5 7 1 1 . 1 2 Drop 26 | . 1 1 3 3 13 1 1 . 1 2 Fire 214 | . 1 13 25 26 61 5 18 . 14 51 Melee 12 | . . . . . 7 . . . . 5 Ram . | . . . . . . . . . . . Kick 6 | . . . . . 6 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 15) 90 | -10/Materials | Entered Mines 166 | -10/Mines | Discovered new exit (range 3) 184 | -10/Mines | Entered Materials 184 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 408 | -9/Materials | Identified exit to Materials 534 | -9/Materials | Entered another Materials area 534 | -8/Materials | Evolved 2 slots: Propulsion x2 683 | -8/Materials | Garrison activated, responded to threat 795 | -8/Materials | Lost 5 parts (2n1u2w) 900 | -8/Materials | Discovered new exit (range 8) 940 | -8/Materials | Entered Storage 1092 | -8/Storage | Garrison activated, responded to threat 1143 | -8/Storage | Met a pair of Derelict thieves 1262 | -8/Storage | Destroyed 12 combat bots 1463 | -8/Storage | Destroyed 7 combat bots 1471 | -8/Storage | Lost 5 parts (1p2n1u1w) 1494 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1885 | -8/Storage | Discovered new exit (range 15) 1908 | -8/Storage | Entered Factory 1908 | -7/Factory | Accompanied by 3 allies 1908 | -7/Factory | Evolved 2 slots: Utility x2 1914 | -7/Factory | Build established: Scavenger-Mutant 1938 | -7/Factory | Discovered new exit (range 14) 2002 | -7/Factory | Entered Lower Caves 2002 | -7/Lower Caves | Accompanied by 1 ally 2097 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2497 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2532 | -7/Lower Caves | Discovered new exit (range 9) 2550 | -7/Lower Caves | Destroyed 7 combat bots 2551 | -7/Lower Caves | Lost 3 parts (1n1u1w) 2576 | -7/Lower Caves | Entered another Lower Caves area 2654 | -7/Lower Caves | Discovered new exit (range 5) 2665 | -7/Lower Caves | Entered Factory 2665 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2770 | -6/Factory | Lost 4 parts (2n1u1w) 2859 | -6/Factory | Lost 4 parts (1p2n1u) 2961 | -6/Factory | Discovered new exit (range 7) 3072 | -6/Factory | Entered another Factory area 3072 | -5/Factory | Evolved 2 slots: Utility x2 3073 | -5/Factory | Identified exit to Upper Caves 3464 | -5/Factory | Lost 8 parts (1n5u2w) 3704 | -5/Factory | Lost 5 parts (1p2n1u1w) 3907 | -5/Factory | Spotted B-75 Beast 3931 | -5/Factory | Destroyed B-75 Beast 3959 | -5/Factory | Lost 3 parts (2n1w) 4120 | -5/Factory | Garrison activated, responded to threat 4142 | -5/Factory | Self-destructed Last Messages --------------- 04132_ Slug penetrates Wall. 04132_ Slug penetrates Garrison Access. 04133_ U-05 Engineer lays Concrete. 04133_ KE Penetrator destroyed. 04133_ Broken Flexi-carbon Leg destroyed. 04133_ Destroyed Broken Flexi-carbon Leg. 04134_ U-05 Engineer lays Concrete. 04135_ Penetrated by Slug. 04136_ U-05 Engineer lays Concrete. 04137_ Adv. EMP Blaster destroyed. 04137_ U-05 Engineer lays Concrete. 04138_ Slug penetrates Garrison Access. 04138_ Penetrated by Slug. 04138_ U-05 Engineer lays Concrete. 04142_ Penetrated by Slug. 04142_ Lgt. Fission Core destroyed. 04142_ Targeting Computer destroyed. 04142_ System corrupted by crushing effect (+3). 04142_ Hvy. Ion Cannon destroyed. 04142_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????# # """ ! """ | | ?????????????# # [ !* | | ?????????????# # * | | ?????????????# # ########### " | | ?????????????# # #######????#### " | | ?????????????# + / ! #????# " | | ############################ # #????? | | #?????????????? ? | | #?????????????????? | | #?????????????????? | | #?????????????????? | | ###############?????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ##??????????????????????????????? | | ;;############??????????????????? | | #??????????????????? | | u #??????????????????? | | " #??????????????????? | | " """ #??????????????????? | | G #??????????????????? | | " """ #??????????????????? | | " #??????????????????? | | " lb ###??????????????????? | | ? @ #????????????????????? | | ? ?? #????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ?????????#" #????????????????????? | | ??????????" ????????????????????? | | ??????????# ???????????????????? | | ??????????# ######+??????????????????? | | ??????????? #????????????????????????? | | ???????????? #????????????????????????? | | ????????????? ?????????????????????????? | | ?????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 18 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed DecoderReactionCore Manual? 0 Play Time 00:54:56 Cumulative 4.3 hours Start 2020.03.16 @ 08:47:30 End 2020.03.25 @ 17:16:29 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e183b193-6266-4b9c-bb3b-75d77188dec3