Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 16:02:20 Player: Akl Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1606) 1606 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-228) -228 TOTAL SCORE: 4138 Bonus ------- Friendly Fire -228 Cogmind --------- Core Integrity 0/700 Matter 173/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Targeting Computer Core Analyzer Hacking Suite > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Improved Heat Sink Medium Battery (150) Improved Terrain Scanner Targeting Computer Tractor Beam High-powered Tractor Beam Recalibrator Scythe Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Trap Extractor > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Bore Cannon > --- INVENTORY -------- Ion Engine Titanium Leg Titanium Leg Medium Matter Pod Improved Terrain Scanner Hardened Light Armor Plating High-powered Tractor Beam Rocket Launcher Rocket Launcher [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Trap Extractor Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . . 1 2 Weapon 1 | . . . . 1 . Parts Attached 74 | 6 6 5 8 17 32 Power 11 | 2 1 . 2 1 5 Engine 7 | 2 . . 1 1 3 Core 4 | . 1 . 1 . 2 Reactor . | . . . . . . Propulsion 26 | 1 3 1 2 9 10 Treads . | . . . . . . Leg 21 | 1 3 1 2 9 5 Wheel . | . . . . . . Hover 5 | . . . . . 5 Flight . | . . . . . . Utility 14 | 2 1 1 1 2 7 Device 4 | 1 . . 1 1 1 Storage 3 | 1 1 . . . 1 Processor 5 | . . . . 1 4 Hackware 1 | . . . . . 1 Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 23 | 1 1 3 3 5 10 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 1 . 1 4 7 Ballistic Cannon 2 | . . . 1 . 1 Launcher 3 | . . 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . 2 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 32 | . 1 . 1 3 27 Power 5 | . . . . . 5 Propulsion 10 | . . . 1 . 9 Utility 6 | . 1 . . 1 4 Weapon 11 | . . . . 2 9 Highest Loss Streak 7 | . 1 . 1 2 7 To Critical Strikes 1 | . . . . . 1 Average Backups 7 | 4 3 8 9 9 6 Power . | 1 1 1 . 1 . Propulsion 1 | . 1 1 1 1 . Utility 3 | . 1 1 3 4 4 Weapon 2 | . . 5 4 2 1 Tool/Special . | . . . . . . Unused Backups 9 | . . . 2 1 6 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 6 | . . . . . 6 Weapon 2 | . . . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 86 96 98 96 74 Engine 3 | . 1 . 2 5 3 Core 4 | . 9 11 8 3 1 Leg 27 | . 25 43 43 35 10 Hover 2 | . . . . . 7 Device 3 | . 10 . 6 5 1 Storage 10 | . 11 11 11 9 10 Processor 8 | . . . . 8 15 Hackware 2 | . . . . . 5 Protection 2 | . . 8 4 3 1 Ballistic Gun 11 | . 25 11 2 18 9 Ballistic Cannon 3 | . . . 5 4 3 Launcher 1 | . . 6 3 1 . Slashing Weapon 2 | . . 2 9 . 1 Peak Build Rating 39 | 5 11 14 29 39 39 Average Rating 23 | 1 9 13 21 32 26 On Entrance 14 | . 5 8 13 29 29 Avg Prop Armor Cover (%) 7 | 20 19 6 8 5 4 Naked Turns . | . . . . . . Heaviest Build 38 | 2 19 26 36 38 35 Greatest Support 72 | 3 20 30 58 72 71 Greatest Overweight (x) 10 | . . 1 10 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 9 Most Carried 10 | 5 6 10 10 10 10 Average Carried 7 | 4 3 8 9 9 6 Final Capacity 10 | 5 10 10 10 10 10 Final Carried 10 | 5 6 10 9 10 8 Class Distribution -------------------- 42% | Mutant 30% | Scavenger-Mutant 8% | Skirmisher 8% | Tank 7% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1861 | 193 173 93 414 427 561 Remotely . | . . . . . . Salvage Created 1684 | 22 173 54 164 679 592 Parts 92 | 3 10 7 7 34 31 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 44 | . 4 1 11 16 12 Melee 4 | . . 1 2 . 1 Guns 21 | . 4 . 2 9 6 Cannons 8 | . . . 1 5 2 AOE 11 | . . . 6 2 3 Classes Destroyed 13 | 1 1 2 2 3 4 Worker 6 | . . 1 . 3 2 Tunneler 2 | 1 . . 1 . . Recycler 1 | . . . . . 1 Operator 1 | . . . . 1 . Watcher 5 | . . 1 . 2 2 Swarmer 9 | . . . . 7 2 Grunt 20 | . 4 1 2 8 5 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 1 | . . . . 1 . Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Assembled 8 | . . . 8 . . Thug 1 | . . . . 1 . Best Kill Streak 8 | 1 2 2 8 7 3 Combat Bots Only 8 | . 2 1 8 5 3 Max Kills in Single Turn 3 | 1 1 2 2 3 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 2 Melee 1 | . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 437 | . 46 5 20 116 250 Missed 154 | . 11 1 6 48 88 Hits 283 | . 35 4 14 68 162 Melee 7 | . . . 6 . 1 Projectile 276 | . 35 4 8 68 161 AOE 1 | . . . . . 1 Critical Strikes 16 | . 1 . 2 2 11 Damage Taken 4931 | . 462 44 384 936 3105 Core 930 | . 121 . 30 66 713 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 229 | . . . . . 229 Core Remaining (%) 82 | 100 51 . 92 88 . Volleys Fired 156 | 9 21 1 15 45 65 Largest 3 | 1 2 1 2 3 3 Hottest 94 | 20 40 33 71 94 63 Shots Fired 289 | 9 42 1 25 105 107 Gun 233 | 9 42 . 10 90 82 Cannon 38 | . . . 10 8 20 Launcher 18 | . . 1 5 7 5 Special . | . . . . . . Kinetic 271 | 9 42 . 20 98 102 Thermal . | . . . . . . Explosive 18 | . . 1 5 7 5 Electromagnetic . | . . . . . . Robot Hit Streak 9 | 3 7 8 4 8 9 Robot Miss Streak 6 | 2 3 . 2 4 6 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 185 | 5 28 6 16 57 73 Core Hits 122 | 2 11 5 19 41 44 Critical Kills 4 | . . . 1 3 . Critical Parts Destroyed 6 | . . . 1 . 5 Critical Strikes 13 | . . . 3 3 7 Destroy 11 | . . . 3 3 5 Sever 2 | . . . . . 2 Melee Attacks 24 | . . 5 9 . 10 Impact . | . . . . . . Slashing 24 | . . 5 9 . 10 Piercing . | . . . . . . Sneak Attacks 2 | . . 1 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4221 | 42 285 192 791 1215 1696 Guns 1879 | 42 285 . 112 607 833 Cannons 344 | . . . 69 101 174 Explosions 1484 | . . 52 428 507 497 Melee 508 | . . 140 182 . 186 Ramming 6 | . . . . . 6 Kinetic 2223 | 42 285 . 181 708 1007 Thermal . | . . . . . . Explosive 1401 | . . 52 428 507 414 Electromagnetic 83 | . . . . . 83 Impact . | . . . . . . Slashing 508 | . . 140 182 . 186 Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 142 | . . 7 20 44 71 Projectiles 7 | . . . . . 7 Explosions 128 | . . . 20 44 64 Melee 7 | . . 7 . . . Knockbacks 5 | . . . 2 . 3 Impact . | . . . . . . Kinetic 4 | . . . 1 . 3 Secondary 1 | . . . 1 . . Self-Inflicted Damage 524 | . . . 113 175 236 Shots 12 | . . . 3 4 5 Rammed 2 | . 1 . . . 1 Targets Rammed 3 | . 1 1 . . 1 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 193 | . 26 . 54 121 193 Average Temperature 27 | . 10 . 22 33 34 Received Heat Transfer 1224 | . 282 24 42 234 642 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 90 | 100 100 100 100 58 100 Level 1 9 | . . . . 41 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 308 | 5 60 24 80 308 127 Initial 127 | . 3 16 3 21 127 Average 51 | 1 25 4 12 144 32 Influence Increases 1309 | 5 140 44 141 566 413 Destroy 0b10 Robot/C 720 | . 80 20 60 320 240 Destroy 0b10 Robot/NC 80 | 5 . 10 5 35 25 Destroy Leader 170 | . 30 2 10 64 64 Disable Machine 120 | . . . 30 60 30 Destroy Structure 159 | . . 12 36 72 39 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 45 | . 30 . . 15 . Influence Decreases 1287 | . 105 74 95 342 671 Entered New Map 221 | . 2 24 7 35 153 Time Decay 854 | . 93 50 78 277 356 Lost Part 212 | . 10 . 10 30 162 Squads Dispatched 11 | . 1 . . 2 8 Investigation 3 | . . . . 2 1 Extermination 2 | . . . . . 2 Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . 1 . . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 12 2 15 28 39 Peak Tracking Total 11 | . 6 1 10 6 11 Tactical Retreats 4 | . 2 . 1 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 8 | . . . 1 1 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 8 | . . . 2 4 2 Max in Single Turn 2 | . . . 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 3 | . . 1 1 . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 7 | . . 2 1 . 4 Successful 4 | . . . 1 . 3 Failed 3 | . . 2 . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 2 | . . 1 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2061 | 4 173 . . 715 1169 Optics 1884 | . . . . 715 1169 Terrain 177 | 4 173 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3110 | 54 217 313 628 729 1169 Spaces Moved 1824 | 41 148 179 346 401 709 Core 127 | 41 53 . 1 . 32 Treads . | . . . . . . Legs 1395 | . 95 179 345 401 375 Wheels . | . . . . . . Hover 302 | . . . . . 302 Flight . | . . . . . . Fastest Speed 48 | 50 50 120 120 120 48 Average Speed 118 | 50 94 133 121 122 118 Slowest Speed 550 | 50 120 190 550 190 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . . 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 32 18 63 39 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 4 | . . . 3 . 1 Terrain Destroyed 214 | . . 11 60 98 45 Melee 4 | . . . 3 . 1 Projectile 10 | . . . 4 . 6 AOE 200 | . . 11 53 98 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2491 | 67 185 242 513 562 922 Wait 292 | 2 2 32 121 75 60 Move 1819 | 40 147 178 345 400 709 Hop . | . . . . . . Pick Up 55 | 7 3 10 4 8 23 Fast Attach 33 | 2 . . 4 8 19 Attach 40 | 4 5 5 2 5 19 Detach 6 | 2 1 2 1 . . Swap 22 | . 4 4 3 8 3 Drop 41 | 1 1 4 9 13 13 Fire 156 | 9 21 1 15 45 65 Melee 24 | . . 5 9 . 10 Ram 2 | . 1 . . . 1 Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 5) 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Mutant 340 | -9/Materials | Discovered new exit (range 16) 585 | -9/Materials | Entered Mines 702 | -9/Mines | Build established: Scavenger-Mutant 804 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 852 | -9/Mines | Assembled infested the area 857 | -9/Mines | Assisted by a Guerilla fighting off Assembled 921 | -9/Mines | Destroyed 8 combat bots 1076 | -9/Mines | Discovered new exit (range 6) 1213 | -9/Mines | Entered Materials 1213 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1919 | -8/Materials | Discovered new exit (range 8) 1942 | -8/Materials | Entered Factory 1942 | -7/Factory | Evolved 2 slots: Utility x2 2025 | -7/Factory | Garrison activated, responded to threat 2162 | -7/Factory | Lost 7 parts (2n2u3w) 2372 | -7/Factory | Core integrity fell below 50% 2402 | -7/Factory | Lost 3 parts (1n1u1w) 2406 | -7/Factory | Build established: Mutant 2666 | -7/Factory | Lost 4 parts (2p2n) 2861 | -7/Factory | Repaired Med. Storage Unit 2978 | -7/Factory | Core integrity fell below 20% 3014 | -7/Factory | Lost 5 parts (1p2n1u1w) 3106 | -7/Factory | Cargo convoy interrupted 3111 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03106_ Slug penetrates H-55 Commando. 03106_ H-55 Commando suffers critical hit (Destroy). 03106_ K-01 Serf destroyed. 03106_ K-01 Serf collects debris. 03106_ Lgt. Nuclear Core destroyed. 03107_ U-05 Engineer builds a Wall. 03107_ K-01 Serf collects debris. 03108_ Slug penetrates X-62 Marksman. 03108_ K-01 Serf destroyed. 03108_ R-06 Scavenger destroyed. 03109_ U-05 Engineer builds a Wall. 03109_ K-01 Serf collects debris. 03109_ Penetrated by Slug. 03109_ Critical hit (Destroy). 03109_ Hvy. Assault Rifle destroyed. 03109_ K-01 Serf collects debris. 03109_ M-28 Smith repairs H-55 Commando. 03109_ Slug penetrates Wall. 03110_ K-01 Serf collects debris. 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"""" # | | ???????????????????????????"""?# """" # | | ???????????????????????????"""?# "" """" ###### | | ???????????????????????????"""?# "" """" #???# | | ??????????????????????????"""" # "T """" #???# | | ?????????????????????????? # "" #???# | | ???????????????????????????""" # "" #???# | | ?????????????????????????????? # ] #???# | | ???????????????????????????????##############???# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Matter Filtering 30 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Storage Unit | 8% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Remodeling Challenges ------------ None Game ------ Seed ReflectiveRingSuit Manual? 0 Play Time 00:50:19 Cumulative 21.0 hours Start 2026.07.18 @ 13:11:21 End 2026.07.18 @ 16:02:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8958a20-c3e3-4278-a9c7-b2c083875c23