Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.26 @ 22:37:04 Player: Vineheart01 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (2338) 2338 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1112) 1112 TOTAL SCORE: 7835 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 504 Met Imprinter 300 Was Imprinted 300 Friendly Fire -87 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 6/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Improved Signal Interpreter Makeshift ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Heavy Laser KE Penetrator Remote Datajack CR-A16's Pointy Stick > --- INVENTORY -------- Carbon-fiber Leg Improved Cooling System Reaction Control System Improved Medium Armor Plating Improved Medium Armor Plating Improved Thermal Shield Improved Recalibrator Grenade Launcher [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Grenade Launcher Energy Gun Heavy Laser Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 2 | . . . . . . 1 1 Propulsion 1 | . . . . . . 1 . Utility 5 | . . 2 . . . 3 . Weapon 2 | . . . . . . 1 1 Parts Attached 122 | 7 16 16 1 15 28 6 33 Power 11 | 1 1 1 . 2 1 1 4 Engine 8 | 1 1 1 . 2 1 1 1 Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 23 | 2 4 2 . 2 8 2 3 Treads 2 | 2 . . . . . . . Leg 20 | . 4 2 . 2 8 2 2 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 41 | 2 4 5 1 9 8 2 10 Device 22 | 1 2 1 1 5 5 1 6 Storage 1 | 1 . . . . . . . Processor 3 | . . 1 . . 1 1 . Hackware 1 | . . . . 1 . . . Protection 14 | . 2 3 . 3 2 . 4 Artifact . | . . . . . . . . Weapon 47 | 2 7 8 . 2 11 1 16 Energy Gun 12 | . . 4 . . 5 . 3 Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 9 | 2 4 . . . . . 3 Ballistic Cannon 1 | . . . . . . . 1 Launcher 10 | . 2 4 . 1 . 1 2 Special Weapon 4 | . . . . 1 1 . 2 Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 2 | . . . . . 2 . . Piercing Weapon 5 | . . . . . 3 . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . Parts Lost 40 | . 1 . . 1 7 . 31 Power 7 | . 1 . . . 2 . 4 Propulsion 7 | . . . . . 1 . 6 Utility 14 | . . . . 1 2 . 11 Weapon 12 | . . . . . 2 . 10 Highest Loss Streak 26 | . 1 . . 1 4 . 26 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 99 100 100 98 95 79 84 Engine 9 | . 13 11 11 11 7 . 1 Core 1 | . . . . . . . 11 Leg 20 | . 22 22 22 22 21 20 12 Device 10 | . 12 11 11 11 7 13 12 Storage 10 | . 14 11 11 11 11 6 4 Processor 5 | . . 11 11 7 3 6 4 Hackware 4 | . . . . 3 11 6 4 Protection 8 | . 1 11 11 9 11 6 7 Energy Gun 1 | . . 8 . . 1 . 7 Ballistic Gun 3 | . 22 . . . . . 3 Launcher 13 | . 5 13 22 21 9 5 . Special Weapon 1 | . . . . . 3 6 2 Piercing Weapon 1 | . . . . . 6 6 2 Peak Build Rating 73 | 9 10 15 12 26 31 45 73 Average Rating 21 | 5 8 10 12 16 27 40 59 On Entrance 17 | . 9 8 13 12 26 29 45 Naked Turns . | . . . . . . . . Heaviest Build 89 | 14 17 27 26 26 29 30 89 Greatest Support 45 | 40 40 20 20 20 30 45 45 Greatest Overweight (x) 12 | . . 1 1 1 1 . 12 Average Overweight (x) . | . . . 1 . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 8 7 8 Average Carried 7 | 2 6 7 8 7 7 4 6 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 8 5 . Class Distribution -------------------- 83% | Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Scavenger-Bomber | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 2310 | 294 431 454 48 195 376 50 462 Remotely . | . . . . . . . . Salvage Created 2223 | 56 477 538 . . 429 59 664 Parts 172 | 12 44 56 . . 12 3 45 Haulers Intercepted 2 | . 1 1 . . . . . Recyclers Shooed 3 | . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 23 | . . . . 3 20 . . Prevented 1 | . . . . . 1 . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 49 | . 15 16 . . 8 1 9 Melee 5 | . . . . . 4 1 . Guns 27 | . 15 5 . . 2 . 5 Cannons 1 | . . . . . . . 1 AOE 16 | . . 11 . . 2 . 3 Classes Destroyed 14 | 1 5 4 . . 1 . 3 Worker 6 | . . 3 . . . . 3 Builder 5 | . . 5 . . . . . Tunneler 4 | 4 . . . . . . . Hauler 2 | . 1 1 . . . . . Recycler 1 | . . . . . . . 1 Operator 3 | . 1 2 . . . . . Watcher 7 | . 3 3 . . . . 1 Swarmer 13 | . 9 4 . . . . . Grunt 19 | . 6 7 . . 5 1 . Brawler 3 | . . 1 . . 2 . . Duelist 1 | . . . . . 1 . . Sentry 5 | . . 4 . . . . 1 Hunter 3 | . . . . . . . 3 Programmer 5 | . . . . . . . 5 Best Kill Streak 10 | 2 5 10 . . 2 1 4 Combat Bots Only 5 | . 3 5 . . 2 1 4 Max Kills in Single Turn 3 | 1 1 3 . . 1 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . 1 . 2 Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 547 | . 87 32 . 4 100 19 305 Missed 176 | . 20 7 . . 34 8 107 Damage Taken 6614 | . 613 497 . 92 1134 163 4115 Core 1482 | . 73 125 . 22 231 26 1005 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 93 | . 53 40 . . . . . Core Remaining (%) 67 | 100 70 . . . 5 96 . Volleys Fired 145 | 6 68 27 . . 11 . 33 Largest 4 | 2 2 2 . . 2 . 4 Hottest 192 | 40 40 130 . . 130 . 192 Shots Fired 322 | 12 136 51 . . 21 . 102 Gun 283 | 12 136 26 . . 12 . 97 Cannon 2 | . . . . . . . 2 Launcher 36 | . . 25 . . 9 . 2 Special 1 | . . . . . . . 1 Kinetic 205 | 12 136 . . . . . 57 Thermal 60 | . . 26 . . 12 . 22 Explosive 36 | . . 25 . . 9 . 2 Electromagnetic 20 | . . . . . . . 20 Robot Hit Streak 29 | 4 12 10 . . 9 . 29 Robot Miss Streak 6 | 1 4 6 . . 5 . 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 222 | 8 84 31 . . 24 2 73 Core Hits 176 | 4 31 62 . . 43 1 35 Critical Kills 3 | . 2 . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 9 | . 3 . . . 3 1 2 Burn 1 | . . . . . . . 1 Destroy 4 | . 3 . . . . . 1 Impale 4 | . . . . . 3 1 . Melee Attacks 45 | . 1 . . . 24 6 14 Impact 1 | . 1 . . . . . . Slashing 4 | . . . . . 4 . . Piercing 40 | . . . . . 20 6 14 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . . . 4 . . Damage Inflicted 5883 | 80 972 1658 . . 1096 64 2013 Guns 2970 | 80 956 282 . . 185 . 1467 Cannons 69 | . . . . . . . 69 Explosions 2315 | . . 1376 . . 496 . 443 Melee 510 | . . . . . 415 64 31 Ramming 19 | . 16 . . . . . 3 Kinetic 2130 | 80 956 . . . . . 1094 Thermal 1049 | . . 282 . . 185 . 582 Explosive 2075 | . . 1376 . . 496 . 203 Electromagnetic 100 | . . . . . . . 100 Impact . | . . . . . . . . Slashing 70 | . . . . . 70 . . Piercing 440 | . . . . . 345 64 31 Highest Corruption 35 | . . . . . 2 . 35 Average Corruption 6 | . . . . . 1 . 10 Corruption Purged 2 | . . . . . 2 . . Corruption Blocked . | . . . . . . . . Effects 25 | . . . . . 5 . 20 Message Errors 5 | . . . . . 2 . 3 Matter Fused 6 | . . . . . 2 . 4 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 6 | . . . . . . . 6 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 2 Alerts 1 | . . . . . 1 . . Misdirections 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 72 | . . 36 . . . . 36 Projectiles . | . . . . . . . . Explosions 72 | . . 36 . . . . 36 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 287 | . . 150 . . 34 . 103 Shots 11 | . . 7 . . 2 . 2 Rammed . | . . . . . . . . Targets Rammed 3 | . 2 . . . . . 1 Kicked 3 | . 2 . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 414 | . 6 364 . . 414 . 266 Average Temperature 97 | . 3 107 . . 128 . 83 Received Heat Transfer 1487 | . 168 168 . . 471 93 587 Effects 1 | . . 1 . . . . . Shutdowns 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . . . . 6 Heat Transferred 1369 | . . 355 . . 235 . 779 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Peak Influence 669 | 20 397 669 260 . . 65 512 Initial 260 | . 13 89 260 . . . 31 Average 241 | 8 214 466 260 . . 12 187 Maximum Alert Level 2 | . 1 2 1 . . . 2 Low Security (%) 37 | 100 20 16 . . . 100 65 Level 1 44 | . 79 9 100 . . . 23 Level 2 18 | . . 73 . . . . 10 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 1 . . . 1 5 Investigation 2 | . 1 . . . . 1 . Extermination 3 | . . . . . . . 3 Reinforcement 4 | . 2 1 . . . . 1 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals 5 | . 1 2 . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 28 20 . 1 19 8 37 Peak Tracking Total 15 | . 4 6 . 1 5 6 15 Tactical Retreats 10 | . 4 2 . . . . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 5 | . 5 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled 14 | . . 2 . . . . 12 Max in Single Turn 3 | . . 1 . . . . 3 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 17 | . 8 6 . . 1 2 . Terminals 13 | . 7 5 . . 1 . . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . 1 1 . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 32 16 . . 1 3 . Successful 20 | . 12 7 . . 1 . . Failed 32 | . 20 9 . . . 3 . Catastrophic 4 | . 1 3 . . . . . Database Lockouts . | . . . . . . . . Manual 12 | . 7 4 . 1 . . . Terminals 38 | . 24 13 . . 1 . . Fabricators 2 | . . . . . . 2 . Repair Stations 12 | . 8 3 . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 6 5 . . 1 . . Record 1 | . . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . . Emergency Access Points 2 | . . 2 . . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 3 | . 2 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . 5 2 . . . . . Scan Component 4 | . 3 1 . . . . . Repair 3 | . 2 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Detonate 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 14 | . 7 5 . . . 2 . Full Trace Events 2 | . 1 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 2 1 . . . . . Time 78 | . 52 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Manual 1 | . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies 6 | . . . 1 4 . . 1 Largest Group 4 | . . . 1 4 4 . 1 Highest-Rated Group 155 | . . . 31 155 155 . 85 Highest-Rated Ally 85 | . . . 31 40 40 . 85 Total Orders . | . . . . . . . . Ally Attacks 77 | . . . . 7 65 . 5 Total Damage 2485 | . . . . 157 1290 . 1038 Kills 17 | . . . . 1 8 . 8 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . . Drone Launches 1 | . . . . . 1 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 7444 | 238 1147 697 296 2535 1633 150 748 Spaces Moved 3873 | 118 614 386 146 1263 952 99 295 Core 44 | 4 . . . . . . 40 Treads 193 | 114 79 . . . . . . Legs 3615 | . 535 386 146 1263 952 99 234 Wheels 21 | . . . . . . . 21 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 120 50 Average Speed 155 | 156 125 132 190 189 132 120 176 Slowest Speed 650 | 160 160 190 190 190 190 120 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 46 | 7 94 46 41 90 78 4 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched 10 | . . . 1 4 5 . . Spaces Dug 18 | . 1 6 . . . . 11 Terrain Destroyed 196 | . 1 139 . . 24 . 32 Melee 12 | . 1 . . . . . 11 Projectile . | . . . . . . . . AOE 184 | . . 139 . . 24 . 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 4889 | 157 860 520 165 1401 1254 116 416 Wait 604 | 24 133 77 19 93 230 4 24 Move 3865 | 117 613 385 145 1262 951 98 294 Hop . | . . . . . . . . Pick Up 51 | 3 15 7 . 11 6 1 8 Fast Attach 31 | 7 1 . . 8 2 1 12 Attach 27 | . 1 2 . 2 5 4 13 Detach 2 | . . . . . . . 2 Swap 69 | . 14 14 1 10 21 1 8 Drop 49 | . 12 8 . 15 7 1 6 Fire 145 | 6 68 27 . . 11 . 33 Melee 41 | . 1 . . . 20 6 14 Ram . | . . . . . . . . Kick 3 | . 2 . . . . . 1 Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 721 | -10/Materials | Repaired Aluminum Leg 747 | -10/Materials | Repaired Assault Rifle 817 | -10/Materials | Discovered new exit (range 7) 1194 | -10/Materials | Discovered new exit (range 12) 1271 | -10/Materials | Discovered new exit (range 10) 1323 | -10/Materials | Discovered new exit (range 14) 1386 | -10/Materials | Entered another Materials area 1386 | -9/Materials | Evolved 2 slots: Utility x2 1588 | -9/Materials | Discovered new exit (range 15) 1612 | -9/Materials | Identified exit to Mines 1744 | -9/Materials | Repaired Grenade Launcher 2044 | -9/Materials | Discovered exit to Mines (range 15) 2083 | -9/Materials | Entered Mines 2117 | -9/Mines | Received a Mining Laser from a helpful Derelict 2230 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2296 | -9/Mines | Found a hidden stash of uninstalled traps 2371 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2378 | -9/Mines | Identified exit to Zion 2379 | -9/Mines | Entered Zion 2450 | -7/Zion | Found Relay Coupler [Programmer] 2453 | -7/Zion | Found Relay Coupler [Programmer] 2571 | -7/Zion | Learned location of Recycling (-7) 2604 | -7/Zion | Learned 4 Factory zone layouts 2655 | -7/Zion | Given A8's code to call for help 2911 | -7/Zion | Found CR-A16's Pointy Stick 3048 | -7/Zion | Given the Hacking Drone Bay 3049 | -7/Zion | Found Prototype Device 3050 | -7/Zion | Identified Hacking Drone Bay 3154 | -7/Zion | Met Imprinter 3188 | -7/Zion | Imprinted 3190 | -7/Zion | Declared Zion's savior 3347 | -7/Zion | Learned Factory non-interactive machine intel 3430 | -7/Zion | Received a hallucinogenic algorithm 3600 | -7/Zion | Found Prototype Special Weapon 3600 | -7/Zion | Identified RU-N14's Throwing Claymores 3691 | -7/Zion | Found Prototype Device 3692 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4177 | -7/Zion | Found Relay Coupler [Programmer] 4180 | -7/Zion | Found Relay Coupler [Programmer] 4191 | -7/Zion | Found Relay Coupler [Programmer] 4745 | -7/Zion | Discovered new exit (range 10) 4914 | -7/Zion | Entered Proximity Caves 4914 | -6/Proximity Caves | Accompanied by 4 allies 5130 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5301 | -6/Proximity Caves | Learned Factory emergency access door positions 5590 | -6/Proximity Caves | Attacked by a faux Warlord 5799 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5960 | -6/Proximity Caves | Core integrity fell below 50% 6036 | -6/Proximity Caves | Core integrity fell below 20% 6074 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 6535 | -6/Proximity Caves | Learned Factory emergency access door positions 6535 | -6/Proximity Caves | Discovered new exit (range 10) 6547 | -6/Proximity Caves | Entered Factory 6547 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 6548 | -6/Factory | Identified exit to Factory 6550 | -6/Factory | Loaded intel: 185 non-interactive machine locations 6618 | -6/Factory | Discovered exit to Factory (range 6) 6695 | -6/Factory | Discovered new exit (range 11) 6697 | -6/Factory | Entered another Factory area 6697 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6945 | -5/Factory | Crushed by falling debris 7303 | -5/Factory | System corruption reached 10% 7318 | -5/Factory | Spotted B-75 Beast 7327 | -5/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 7390 | -5/Factory | System corruption reached 30% 7422 | -5/Factory | Core integrity fell below 50% 7438 | -5/Factory | Core integrity fell below 20% 7445 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-50 Soldier emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. Sml. Storage Unit destroyed. Acquired Disruptor Cannon. System corrupted: Energy discharge (-13). Disruptor Cannon destroyed. Acquired Disruptor Cannon. Disruptor Cannon destroyed. Matter Pump disabled. Acquired Disruptor Cannon. S-27 Virus destroyed. Penetrated by Slug. Matter Pump disabled. Disruptor Cannon destroyed. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. System corrupted: Substantial component data lost. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????###?????????????????? | | #?????????????????????? ?????????????????? | | ####################### ??????????????????? | | / ! !!] ??????????????????? | | ###### % ] !! #?????????????????????? | | ""% ]! %"" !] #?????????????????????? | | """ """ #?????????????????????? | | """ """ *#?????????????????????? | | ss #??????+?+????????????? | | #?????????????????????? | | #####+#####+#+########gs #?????????????????????? | | ?????????????????????#s #?????????????????????? | | ?????????????????????# ##?????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# s #??########????????????? | | ?????????????????????# #? !!! !#????????????? | | ?????????????????????# #? !!! ! #????????????? | | ?????????????????????# # !!! !#????????????? | | ?????????????????????# # #????????????? | | ?????????????????????# + " " #????????????? | | ?????????????????????# # "Y" #????????????? | | ?????????????????????# # """ ?#????????????? | | ?????????????????????# @#? ! ??????????????? | | ?????????????????????# #?######???????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# k?????????????????????? | | ?????????????????????### ###?????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????#k????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 47 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Woof! Challenges ------------ None Game ------ Seed BoreMolecularFilter Manual? 0 Play Time 01:21:11 Cumulative 11.1 hours Start 2024.11.26 @ 21:11:32 End 2024.11.26 @ 22:37:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8d3200ab-49c4-4da6-86c7-1f7176dd363d