Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.25 @ 11:56:19 Player: piracy master Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (2330) 2330 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 7746 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Proton Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Large Matter Pod Targeting Computer Improved Target Analyzer Reflective Plating Shield Generator > --- WEAPON ----------- Gatling Laser Flak Gun Coil Gun Heavy Flak Cannon Welding Torch > --- INVENTORY -------- Gauss Cannon [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Targeting Computer Protection Reflective Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher EMP Blaster Special Weapon Welding Torch Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Slots Evolved 10 | . . . . . 4 2 2 2 . Power 1 | . . . . . 1 . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . 3 . 1 2 . Weapon 3 | . . . . . . 2 1 . . Parts Attached 86 | 6 3 3 3 12 16 5 26 12 . Power 16 | 1 1 2 . 5 3 . 4 . . Engine 8 | 1 1 1 . 3 . . 2 . . Core 8 | . . 1 . 2 3 . 2 . . Reactor . | . . . . . . . . . . Propulsion 10 | 2 . . 2 . 1 1 4 . . Treads 2 | 2 . . . . . . . . . Leg 8 | . . . 2 . 1 1 4 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 1 1 . 1 . 9 1 9 2 . Device 12 | . 1 . . . 4 1 5 1 . Storage 6 | 1 . . 1 . 3 . 1 . . Processor 2 | . . . . . 1 . . 1 . Hackware . | . . . . . . . . . . Protection 4 | . . . . . 1 . 3 . . Artifact . | . . . . . . . . . . Weapon 36 | 2 1 1 . 7 3 3 9 10 . Energy Gun 6 | . . . . . 3 1 1 1 . Energy Cannon 2 | . . . . 2 . . . . . Ballistic Gun 11 | 2 1 1 . 3 . . 4 . . Ballistic Cannon 11 | . . . . . . 2 1 8 . Launcher 2 | . . . . 2 . . . . . Special Weapon 2 | . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 38 | . . . . 1 7 . 14 16 . Power 8 | . . . . 1 2 . 3 2 . Propulsion . | . . . . . . . . . . Utility 13 | . . . . . 3 . 5 5 . Weapon 17 | . . . . . 2 . 6 9 . Highest Loss Streak 7 | . . . . 1 4 . 6 7 . To Critical Strikes 2 | . . . . . . . 2 . . Average Slot Usage (%) 87 | . 98 100 100 95 91 97 82 61 . Engine 7 | . 14 14 14 12 6 . . 7 . Core 3 | . . . . . 7 15 6 . . Treads 6 | . 28 28 25 . . . . . . Leg 12 | . . . 2 28 17 14 12 4 . Device 14 | . 12 14 14 14 19 16 15 9 . Storage 10 | . 14 14 14 14 11 7 9 4 . Processor 3 | . . . . . 9 7 6 8 . Protection 1 | . . . . . 2 5 3 3 . Energy Gun 4 | . . . . . 6 22 7 2 . Ballistic Gun 14 | . 27 28 28 20 11 . 7 4 . Ballistic Cannon 2 | . . . . . . 5 4 8 . Peak Build Rating 49 | 6 8 13 31 34 35 43 46 49 . Average Rating 27 | 4 7 9 14 29 32 37 39 33 . On Entrance 19 | . 6 8 12 31 27 29 34 45 . Naked Turns 159 | . . . . . . . . 87 72 Heaviest Build 55 | 11 16 18 23 29 32 43 55 55 . Greatest Support 66 | 40 40 40 60 60 66 53 39 32 3 Greatest Overweight (x) 8 | . . . . 8 1 1 1 6 . Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 8 8 10 10 25 10 10 10 5 Average Capacity 8 | 6 8 8 9 10 10 10 10 5 5 Most Carried 10 | 4 6 6 9 10 5 5 4 2 2 Average Carried 3 | 1 3 5 6 5 1 2 1 . 2 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 5 Final Carried 9 | 1 5 6 9 5 2 4 . 2 2 Class Distribution -------------------- 62% | Mutant 16% | Scavenger-Gunner 8% | Scavenger-Tank 6% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Matter Collected 2148 | 260 47 312 . 302 156 34 782 255 . Remotely . | . . . . . . . . . . Salvage Created 2181 | . 47 112 . 227 520 113 855 307 . Parts 122 | . 6 7 . 17 30 3 46 13 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Combat Hostiles Destroyed 57 | . 3 5 . 13 9 3 15 9 . Melee 1 | . . . . . . . 1 . . Guns 38 | . 3 5 . 10 9 . 9 2 . Cannons 15 | . . . . 1 . 3 5 6 . AOE 3 | . . . . 2 . . . 1 . Classes Destroyed 11 | . 1 1 . 2 2 . 5 . . Worker 2 | . . . . . . . 1 1 . Builder 4 | . . . . 1 . . 2 1 . Recycler 1 | . . . . . 1 . . . . Mechanic 1 | . . . . . . . 1 . . Watcher 1 | . . . . . . . 1 . . Swarmer 15 | . 3 3 . 9 . . . . . Grunt 23 | . . 2 . 1 7 3 7 3 . Sentry 7 | . . . . . 2 . 4 1 . Hunter 4 | . . . . . . . 3 1 . Programmer 5 | . . . . . . . 1 4 . Assembled 3 | . . . . 3 . . . . . Best Kill Streak 4 | . 3 3 . 4 3 2 2 3 . Combat Bots Only 3 | . 3 3 . 3 3 2 2 3 . Max Kills in Single Turn 2 | . 2 2 . 2 1 1 1 2 . Gunslinging 1 | . 1 1 . . . . . . . Exploded 2 | . . . . 2 . . . 1 . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Hostile Shots Fired 776 | . 14 10 . 85 116 22 297 231 1 Missed 223 | . 3 3 . 18 37 7 93 62 . Damage Taken 7556 | . 55 56 . 950 1061 198 2532 2656 48 Core 1907 | . 6 21 . 205 285 43 302 997 48 Absorbed by Shields 871 | . 25 24 . 179 219 35 122 267 . Ignored by Resistances 48 | . . . . . . . 6 42 . Core Remaining (%) 62 | 100 . . . 7 48 93 64 . . Volleys Fired 232 | . 8 5 . 40 53 11 65 50 . Largest 5 | . 2 2 . 2 2 4 5 4 . Hottest 237 | . 40 53 . 120 134 237 237 211 . Shots Fired 480 | . 16 10 . 64 99 29 161 101 . Gun 361 | . 16 10 . 57 99 18 130 31 . Cannon 115 | . . . . 5 . 11 30 69 . Launcher 2 | . . . . 2 . . . . . Special 2 | . . . . . . . 1 1 . Kinetic 377 | . 16 10 . 57 63 11 130 90 . Thermal 92 | . . . . 5 36 13 27 11 . Explosive . | . . . . . . . . . . Electromagnetic 11 | . . . . 2 . 5 4 . . Robot Hit Streak 13 | . 3 7 . 7 10 13 12 7 . Robot Miss Streak 7 | . 2 3 . 5 5 2 4 7 . Penetration Max 1 | . . . . . . . 1 1 . Secondary Targets 5 | . 1 1 . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . Shots Hit Robots 327 | . 8 7 . 27 68 24 125 68 . Core Hits 192 | . 3 6 . 20 33 7 66 57 . Critical Kills 3 | . . . . . 1 . 2 . . Critical Parts Destroyed 4 | . . . . . . . 4 . . Critical Strikes 11 | . . . . . 1 1 7 2 . Destroy 7 | . . . . . 1 . 6 . . Blast 4 | . . . . . . 1 1 2 . Melee Attacks 3 | . . . . . . . 3 . . Impact . | . . . . . . . . . . Slashing 3 | . . . . . . . 3 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6580 | . 97 103 . 716 740 546 2439 1939 . Guns 3805 | . 97 103 . 418 716 274 1914 283 . Cannons 2300 | . . . . 147 . 267 456 1430 . Explosions 328 | . . . . 102 . . . 226 . Melee 69 | . . . . . . . 69 . . Ramming 78 | . . . . 49 24 5 . . . Kinetic 4713 | . 97 103 . 418 401 267 1854 1573 . Thermal 1211 | . . . . 147 315 170 439 140 . Explosive 226 | . . . . . . . . 226 . Electromagnetic 283 | . . . . 102 . 104 77 . . Impact . | . . . . . . . . . . Slashing 69 | . . . . . . . 69 . . Piercing . | . . . . . . . . . . Highest Corruption 23 | . . . . . . . . 16 23 Average Corruption 7 | . . . . . . . . 6 21 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . . . . . . . . 20 4 Message Errors 5 | . . . . . . . . 4 1 Matter Fused 6 | . . . . . . . . 6 . Heat Flow Errors 2 | . . . . . . . . 2 . Energy Discharges 3 | . . . . . . . . 3 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . 3 . Misdirections 3 | . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 41 | . . . . 18 . . . 23 . Projectiles 35 | . . . . 18 . . . 17 . Explosions 6 | . . . . . . . . 6 . Melee . | . . . . . . . . . . Knockbacks 39 | . . . . . . 4 11 24 . Impact . | . . . . . . . . . . Kinetic 36 | . . . . . . 3 10 23 . Secondary 3 | . . . . . . 1 1 1 . Self-Inflicted Damage 75 | . . . . 14 . . . 61 . Shots 2 | . . . . 1 . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed 20 | . . . . 11 8 1 . . . Kicked 20 | . . . . 11 8 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 509 | . . 3 . 164 367 509 391 318 . Average Temperature 110 | . . 3 . 58 82 249 85 96 . Received Heat Transfer 1354 | . . 24 . . 589 124 508 109 . Effects 18 | . . . . . 2 14 1 1 . Shutdowns 8 | . . . . . . 6 1 1 . Energy Bleed 4 | . . . . . 1 3 . . . Short Circuit 2 | . . . . . 1 1 . . . Damage (major) 4 | . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . Heat Transferred 2616 | . . . . 320 666 370 960 300 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Peak Influence 245 | . 70 148 . 245 154 90 217 194 . Initial 70 | . . 27 . . 9 70 31 51 . Average 81 | . 52 41 . 112 72 60 88 94 . Maximum Alert Level 1 | . . . . 1 . . 1 . . Low Security (%) 95 | 100 100 100 . 83 100 100 98 100 100 Level 1 4 | . . . . 16 . . 1 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 . . 1 2 1 10 2 . Investigation 1 | . . . . . 1 . . . . Extermination 2 | . . . . . . . 1 1 . Reinforcement 8 | . 1 . . 1 1 1 3 1 . Assault . | . . . . . . . . . . Garrison 6 | . . . . . . . 6 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . Haulers Reinforced 2 | . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Distress Signals 3 | . . . . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 107 | . 5 5 . 31 18 6 19 17 6 Peak Tracking Total 13 | . 3 3 . 13 4 3 3 7 6 Tactical Retreats 9 | . . . . 4 1 2 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Traps Triggered 4 | . . . . . . . 1 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Machines Disabled 4 | . . . . 1 . . 1 2 . Max in Single Turn 1 | . . . . 1 . . 1 1 . Garrison Access 2 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Machines Accessed 9 | . . . 4 . 2 1 2 . . Terminals 2 | . . . . . 1 . 1 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 41 | . . . 27 . 8 2 4 . . Successful 34 | . . . 27 . 3 1 3 . . Failed 7 | . . . . . 5 1 1 . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 1 . . . 2 . . Terminals 5 | . . . . . 4 . 1 . . Fabricators 3 | . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . . 4 2 . . . Terminal Hacks 30 | . . . 27 . 2 . 1 . . Record 26 | . . . 26 . . . . . . Open DSF 1 | . . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Network Status 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . . 1 1 2 . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 152 | . . . . . . . 152 . . Total Robot Build Rating 5 | . . . . . . . 5 . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Total Allies 2 | . . . . 1 . . 1 . . Largest Group 1 | . . . . 1 . . 1 . . Highest-Rated Group 31 | . . . . 31 . . 23 . . Highest-Rated Ally 31 | . . . . 31 . . 23 . . Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . 14 . . . . . Total Damage 120 | . . . . 120 . . . . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Turns Passed 6026 | 76 263 416 870 1134 624 514 1211 846 72 Spaces Moved 3289 | 43 142 241 584 787 260 335 383 371 143 Core 332 | 4 . . . 6 . . . 179 143 Treads 901 | 39 142 241 479 . . . . . . Legs 2056 | . . . 105 781 260 335 383 192 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 45 | 50 160 160 45 45 90 105 120 50 50 Average Speed 131 | 149 160 160 146 91 93 109 187 176 50 Slowest Speed 450 | 160 160 160 160 450 170 200 200 350 50 Overloaded Moves 24 | . . . 8 16 . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 24 70 93 84 22 12 8 8 70 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 1 . 1 1 . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 1 | . . . . 1 . . . . . Terrain Destroyed 34 | . . 1 . 8 . . 1 24 . Melee . | . . . . . . . . . . Projectile 22 | . . 1 . 8 . . 1 12 . AOE 12 | . . . . . . . . 12 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Total 4587 | 55 163 261 595 1138 555 461 736 480 143 Wait 843 | . 2 8 . 266 205 100 231 31 . Move 3281 | 42 141 240 583 786 259 334 382 371 143 Hop . | . . . . . . . . . . Pick Up 81 | 7 7 3 4 9 11 6 21 13 . Fast Attach . | . . . . . . . . . . Attach 58 | 6 2 . . 6 13 2 19 10 . Detach 3 | . . . . 2 . 1 . . . Swap 28 | . 1 3 3 6 3 3 7 2 . Drop 34 | . 2 2 1 12 3 3 8 3 . Fire 232 | . 8 5 . 40 53 11 65 50 . Melee 3 | . . . . . . . 3 . . Ram . | . . . . . . . . . . Kick 20 | . . . . 11 8 1 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . 4 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Waste History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 5) 340 | -10/Materials | Entered Mines 395 | -10/Mines | Identified exit to Exiles 558 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 748 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 756 | -10/Mines | Entered Exiles 796 | -10/Exiles | Met 8R-AWN 819 | -10/Exiles | Met EX-HEX 852 | -10/Exiles | Discovered new exit (range 14) 1088 | -10/Exiles | Met EX-DEC 1134 | -10/Exiles | Visited The Gauntlet 1395 | -10/Exiles | Met EX-BIN 1419 | -10/Exiles | Aligned with FarCom system 1421 | -10/Exiles | Given EX-Vault access code 1514 | -10/Exiles | Opened EX-Vault 1523 | -10/Exiles | Found Gui. Plasma Cannon 1529 | -10/Exiles | Found Potential Leg 1532 | -10/Exiles | Found Potential Leg 1556 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1615 | -10/Exiles | Discovered new exit (range 14) 1626 | -10/Exiles | Stole two prototypes: Potential Leg, Gui. Plasma Cannon 1626 | -10/Exiles | Entered Mines 1629 | -9/Mines | Received a Mining Laser from a helpful Derelict 2150 | -9/Mines | Assembled infested the area 2210 | -9/Mines | Core integrity fell below 50% 2224 | -9/Mines | Core integrity fell below 20% 2494 | -9/Mines | Found DCF Scrap (15 items) 2753 | -9/Mines | Discovered new exit (range 8) 2760 | -9/Mines | Entered Materials 2760 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2761 | -8/Materials | Identified exit to Factory 3184 | -8/Materials | Lost 4 parts (1p1u2w) 3312 | -8/Materials | Core integrity fell below 50% 3357 | -8/Materials | Discovered exit to Factory (range 14) 3384 | -8/Materials | Entered Factory 3384 | -7/Factory | Evolved 2 slots: Weapon x2 3386 | -7/Factory | FarCom data flow suspended 3711 | -7/Factory | Build established: Scavenger-Gunner 3880 | -7/Factory | Discovered new exit (range 11) 3898 | -7/Factory | Entered another Factory area 3898 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4134 | -6/Factory | Fabricated A-15 Conveyor (x1) 4203 | -6/Factory | Garrison activated, responded to threat 4276 | -6/Factory | Lost 6 parts (1p1u4w) 4526 | -6/Factory | Garrison activated, responded to threat 4550 | -6/Factory | Lost 3 parts (1p2u) 4956 | -6/Factory | Build established: Gunner 5046 | -6/Factory | Discovered new exit (range 9) 5109 | -6/Factory | Entered another Factory area 5109 | -5/Factory | Evolved 2 slots: Utility x2 5716 | -5/Factory | System corruption reached 10% 5742 | -5/Factory | Lost 7 parts (1p3u3w) 5756 | -5/Factory | Core integrity fell below 50% 5800 | -5/Factory | Lost 3 parts (1u2w) 5819 | -5/Factory | Core integrity fell below 20% 5899 | -5/Factory | Lost 3 parts (3w) 5955 | -5/Factory | Sucked down chute 5955 | -5/Factory | Entered Waste 5959 | -5/Waste | Spotted C-40 Crusher 5968 | -5/Waste | Spotted C-40 Crusher 5970 | -5/Waste | EMP discharged 5988 | -5/Waste | Build established: Mutant 6005 | -5/Waste | Spotted C-40 Crusher 6016 | -5/Waste | Spotted C-40 Crusher 6016 | -5/Waste | Spotted C-40 Crusher 6017 | -5/Waste | Spotted C-40 Crusher 6027 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05904_ Slug penetrates Wall. 05909_ Penetrated by Slug. 05923_ K-01 Serf cleans the Manufacturing Mainframe. 05933_ System corrupted: Energy discharge (-37). 05937_ K-01 Serf cleans the Assembly Bed. 05941_ Acquired Proton Cannon. 05943_ K-01 Serf cleans the Assembly Bed. 05953_ System corrupted: Energy discharge (-32). 05953_ K-01 Serf cleans the Assembly Bed. 05955_ Triggered Chute Trap. 05955_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 05960_ ALERT: Foreign system detected. Charging EMP. 05970_ System corrupted (+7). 05991_ Prototype Flight Unit crushed. 05996_ >RWKJMRWRV,TJZWDS2DKBSUBU5XY0PY D Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##########??##########?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# #??#! #?????????????????? | | ??????????# #??? ??????????????????? | | ??????????### ###????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ? ???????# #??????# #???????????????????? | | ? #??????# #??????# #????????? #???????? | | # ######## #??????# ######## #???????? | | * #??????# ??????? | | #??????#@ CC ??????? | | #??????# CCCC CC ??????? | | #??????# CCCC ??????? | | # ######## #??????# ######## #???????? | | # #??????# #??????# #????????? #???????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | #??????# #??????# CC #???????????????????? | | #??????# #??????# CC #???????????????????? | | #??????# #??????# #???????????????????? | | #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | #! #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # ######## ######## #???????????????????? | | [ #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | # ######## ######## #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 525 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 225 Resistance: TH 10 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Risk Taker Challenges ------------ None Game ------ Seed PointyDisruptionShredder Manual? 0 Play Time 00:56:33 Cumulative 4.4 hours Start 2024.10.25 @ 10:59:27 End 2024.10.25 @ 11:56:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 3 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e70e3e1a-be9b-4f39-a39b-2651de91666a