Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.10 @ 21:10:51 Player: FrigidRock Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (150) 750 Value Destroyed (5706) 5706 Prototype IDs (57) 1140 Alien Tech Used (2) 400 Bonus (8734) 8734 TOTAL SCORE: 27430 Bonus ------- High Alert Combat Kills 163 Follower Combat Kills 189 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -518 Cogmind --------- Core Integrity 1526/1600 Matter 258/300 Energy 746/750 System Corruption 1% Temperature Cool (8) Movement Hovering (100) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY (13) ----- Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Large Storage Unit Gravity Neutralizer Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Centrium Medium Armor Plating > --- WEAPON (3) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY (15) --- Biometal Medium Treads Advanced Heavy Treads Advanced Heavy Treads Antigrav System Combat Antigrav System Advanced Energy Well (500) Reaction Control System Vortex Catalyst Activator (7) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Large Storage Unit Gravity Neutralizer Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Centrium Medium Armor Plating > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Biometal Medium Treads Advanced Heavy Treads Advanced Heavy Treads Antigrav System Combat Antigrav System Advanced Energy Well Reaction Control System Vortex Catalyst Activator [Rating: 181] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Wheel Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . Utility 11 | . . . 2 . . . 1 1 . . . . 2 . . . . . . 1 . . . . 1 . . . 1 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 203 | 9 2 . 7 1 . 7 14 3 . 3 1 10 10 . 7 1 . . 2 8 2 . 6 3 41 3 16 5 21 15 6 Power 23 | 1 . . 1 . . 2 3 . . . . 1 . . 1 . . . . 2 . . 2 . 4 . 3 . 2 . 1 Engine 5 | 1 . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Core 11 | . . . 1 . . 2 . . . . . . . . . . . . . 2 . . 1 . 3 . 1 . 1 . . Reactor 7 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . 2 . 1 . 1 Propulsion 54 | 3 1 . 1 . . 5 4 1 . 2 . 2 6 . 1 . . . . 3 . . . 2 14 1 2 . 3 3 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Wheel 18 | 3 1 . 1 . . 3 4 1 . 2 . . 1 . . . . . . . . . . . 2 . . . . . . Hover 29 | . . . . . . . . . . . . 2 5 . 1 . . . . 3 . . . 2 7 1 2 . 3 3 . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Utility 63 | 2 . . 2 1 . . 2 1 . . . 2 4 . 1 1 . . . 3 . . 4 1 11 2 4 2 10 8 2 Device 28 | 1 . . . . . . . 1 . . . . . . . . . . . 3 . . 1 . 5 2 3 1 5 4 2 Storage 5 | 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Processor 15 | . . . 2 . . . . . . . . 2 1 . 1 . . . . . . . . . 3 . 1 1 . 4 . Hackware 9 | . . . . . . . 2 . . . . . 3 . . . . . . . . . . . 2 . . . 2 . . Protection 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 3 1 . 3 . . . 5 1 . 1 1 5 . . 4 . . . 2 . 2 . . . 12 . 7 3 6 4 3 Energy Gun 28 | 2 1 . 1 . . . . 1 . . . 2 . . 3 . . . 1 . 1 . . . 3 . 4 1 4 3 1 Energy Cannon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 2 2 1 2 Ballistic Gun 12 | 1 . . 2 . . . 4 . . 1 . 1 . . . . . . . . . . . . 3 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 10 | . . . . . . . 1 . . . 1 2 . . 1 . . . 1 . 1 . . . 1 . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 2 . . . 2 1 . . 1 . 1 . 2 . . . . 1 . . 4 1 . . 8 . 2 2 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Lost 54 | . 2 . 1 . . 2 2 . . 1 . 4 . . . . . . . 2 1 1 . 5 14 3 3 1 10 1 1 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Propulsion 22 | . 1 . 1 . . 2 1 . . 1 . 2 . . . . . . . 1 . . . 2 5 1 1 . 3 1 . Utility 17 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 4 1 2 1 6 . . Weapon 12 | . 1 . . . . . 1 . . . . 1 . . . . . . . 1 1 1 . 1 3 1 . . . . 1 Highest Loss Streak 6 | . 2 . 1 . . 2 2 . . 1 . 3 . . . . . . . 2 1 1 . 5 5 3 2 1 6 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 99 100 100 99 89 84 84 85 92 83 78 100 98 93 93 93 93 86 91 88 86 76 76 99 88 82 81 89 88 Engine 2 | . 14 14 8 . . . 7 7 7 7 7 7 6 6 1 . . . . . . . . . . . . . . . . Core 2 | . . . 2 11 11 11 1 . . . . . . . . . . . . 1 5 5 5 2 3 5 4 5 2 . . Reactor 2 | . . . . . . . . . . . . . . . 4 6 6 6 6 5 5 5 5 5 2 5 4 5 3 4 4 Wheel 8 | . 27 28 21 22 22 13 17 15 15 16 23 14 7 . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . 1 10 26 24 20 20 20 20 17 17 17 17 16 15 25 25 21 21 20 20 Device 9 | . 14 14 11 11 11 11 8 7 7 7 7 5 . . . . . . . 5 5 5 5 2 3 5 6 14 16 18 20 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 6 5 5 5 5 5 2 4 4 Processor 17 | . . . 22 22 22 22 18 15 15 15 15 15 13 20 20 13 13 13 13 11 11 11 11 11 16 21 20 20 19 23 24 Hackware 9 | . . . . . . . 9 15 15 15 15 15 19 26 26 26 26 26 26 23 23 23 23 23 14 14 9 3 3 . . Protection 2 | . . . . . . . . . . . . . . . . 5 6 6 6 5 5 5 3 2 1 5 5 5 3 4 4 Energy Gun 6 | . 27 28 8 . . . . 6 7 7 7 9 13 13 10 13 13 13 11 7 4 5 5 3 2 . . . 2 8 11 Ballistic Gun 4 | . . . 13 22 22 22 17 8 7 7 3 . . . . . . . . . . . . . 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 14 14 17 22 22 22 30 29 29 29 32 32 29 29 34 35 35 35 37 37 44 44 37 37 56 56 71 65 81 92 100 Greatest Support 93 | 26 20 20 20 20 20 20 38 56 56 56 54 54 56 39 39 38 38 38 38 40 40 40 40 40 58 58 62 51 87 93 91 Greatest Overweight (x) 3 | . 1 . 1 1 1 2 1 . . . . 1 1 . . . . . . . 1 1 . 3 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Capacity 10 | 7 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 15 15 Most Carried 15 | 2 5 5 8 8 8 10 10 10 9 10 10 10 9 10 10 10 9 9 10 10 10 9 10 10 10 9 10 9 13 15 13 Average Carried 9 | . 3 5 6 8 8 8 9 8 9 9 9 9 7 9 9 9 9 9 9 8 9 8 9 9 8 8 9 8 7 13 11 Final Capacity 15 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Final Carried 13 | 2 5 5 8 8 8 8 10 9 9 9 10 6 9 10 10 9 9 9 9 10 8 9 10 8 9 8 10 9 12 13 11 Class Distribution -------------------- 33% | Hacker-Mutant 17% | Scout 17% | Scavenger-Skirmisher 14% | Hacker-Skirmisher 10% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Scout | -2/Research Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Matter Collected 4228 | 258 47 100 145 . . 233 916 . 92 49 10 163 164 . 269 41 . . 104 60 193 14 . 70 617 70 190 94 166 150 13 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5556 | 143 233 106 357 . . 226 1290 . 177 68 . 418 164 . 269 60 . . 197 . 154 . . . 713 30 . 5 444 260 242 Parts 286 | 10 13 4 22 . . 10 75 . 11 2 . 12 4 . 8 4 . . 17 . 2 . . . 40 1 . 3 18 13 17 Haulers Intercepted 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . Recyclers Shooed 8 | 1 . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . 11 2 . 8 . . . 4 . . 17 . 3 . . . . 3 . 2 . . . Prevented 6 | . . . . . . . . . . 2 . . . . . . 1 . 1 . 1 . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Combat Hostiles Destroyed 121 | . 4 2 6 . . 3 28 . 5 1 . 15 1 . . 2 . . 12 . 5 . . . 14 1 . 2 11 6 3 Guns 75 | . 3 2 6 . . 3 27 . 5 1 . 3 1 . . 2 . . 3 . . . . . 7 . . 1 5 4 2 Cannons 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 1 4 2 1 AOE 31 | . . . . . . . 1 . . . . 12 . . . . . . 9 . 5 . . . 2 . . . 2 . . Classes Destroyed 16 | 2 3 . 1 . . . 4 . . . . 3 1 . . . . . . . . . . . . . . . . 2 . Worker 7 | . 1 . 2 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . Recycler 6 | 1 . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone 5 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . 2 . . . Watcher 5 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Swarmer 37 | . . . . . . . 7 . 4 . . 2 . . . 2 . . 5 . 1 . . . 5 1 . . 6 4 . Grunt 45 | . 4 2 6 . . 3 14 . . . . 7 . . . . . . 5 . 3 . . . . . . . . . 1 Brawler 4 | . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . Duelist 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . . . . . 6 . 1 1 . 1 . . . . . . . . . . . . 1 . . . 1 . . Programmer 15 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 8 . . . 4 . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 6 | 2 2 2 5 . . 2 6 . 4 1 . 6 1 . 1 2 . . 5 . 5 . . . 5 1 . 1 6 4 2 Combat Bots Only 6 | . 2 2 4 . . 2 6 . 4 1 . 6 1 . . 2 . . 5 . 5 . . . 5 1 . 1 6 4 2 Max Kills in Single Turn 4 | 1 1 1 1 . . 1 2 . 1 1 . 2 1 . 1 1 . . 4 . 3 . . . 1 1 . 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 . . . . 2 . . . . . . 4 . 2 . . . 1 . . . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Damage Taken 8554 | . 202 45 54 . . 236 717 . 216 408 . 638 36 . 45 53 . . 242 264 255 291 . 442 1553 305 439 123 935 371 684 Core 1431 | . 48 9 32 . . 42 102 . 52 93 . 124 . . 9 8 . . 53 . 31 59 . 67 230 54 126 . 198 20 74 Absorbed by Shields 401 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 278 . . Redirected to Shielding 62 | . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . . . Regen/Repaired (Parts) 82 | . . . . . . . 44 . . . . . . . . . . . . . . . . . . . 38 . . . . Core Remaining (%) 82 | 100 . 77 . . . 81 81 . . . . 61 . . . . . . 91 . . . . 76 . . . 64 84 98 95 Volleys Fired 414 | 5 16 4 18 . . 22 92 . 13 6 . 34 8 . 9 3 . . 11 . 13 . . 4 59 8 4 11 42 19 13 Largest 3 | 2 2 2 2 . . 2 2 . 2 2 . 2 2 . 2 2 . . 2 . 1 . . 1 2 1 1 1 2 3 3 Hottest 250 | 90 115 115 121 . . 50 64 . 45 45 . 95 95 . 160 160 . . 160 . 39 . . 80 149 88 40 100 194 250 250 Shots Fired 705 | 10 32 8 36 . . 44 182 . 26 12 . 39 16 . 16 6 . . 14 . 13 . . 4 80 8 4 11 60 47 37 Gun 559 | 10 32 8 36 . . 44 178 . 26 12 . 14 16 . 14 6 . . 8 . . . . 4 42 . 1 2 39 34 33 Cannon 89 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 8 . 9 21 13 4 Launcher 57 | . . . . . . . 4 . . . . 25 . . 2 . . . 6 . 13 . . . 4 . 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 302 | . . . 20 . . 44 178 . 13 6 . 4 . . . . . . . . . . . . 35 2 . . . . . Thermal 245 | 5 20 8 16 . . . . . 13 6 . 10 16 . 14 6 . . 8 . . . . 4 24 . . . 12 47 36 Explosive 54 | . . . . . . . 4 . . . . 25 . . 2 . . . 6 . 13 . . . 4 . . . . . . Electromagnetic 40 | 5 12 . . . . . . . . . . . . . . . . . . . . . . . 17 6 . . . . . Entropic 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 11 48 . 1 Robot Hit Streak 35 | 7 10 18 32 . . 35 23 . 9 13 . 29 13 . 9 12 . . 9 . 5 . . . 15 4 1 1 19 12 11 Robot Miss Streak 4 | . 3 . 2 . . 1 4 . 1 1 . 1 1 . . 1 . . 1 . 1 . . 4 3 2 . 2 2 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 15 | . 2 . 2 . . . 7 . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 476 | 7 25 8 22 . . 35 136 . 19 10 . 29 14 . 7 4 . . 9 . 5 . . . 57 4 1 2 35 27 20 Core Hits 274 | 4 11 3 10 . . 9 59 . 8 3 . 45 4 . 4 2 . . 23 . 22 . . . 26 1 . 2 18 10 10 Critical Kills 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 6 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 . . . 2 . . Critical Strikes 27 | . 2 2 . . . 1 2 . 1 1 . . 1 . . . . . . . . . . . 6 . . 1 10 . . Burn 5 | . 1 2 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Destroy 6 | . . . . . . 1 2 . . 1 . . . . . . . . . . . . . . 2 . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Corrupt 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sunder 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16517 | 96 357 125 399 . . 589 2491 . 348 179 . 2478 328 . 157 99 . . 1158 . 906 . . . 1818 126 50 124 2888 1110 691 Guns 8802 | 96 357 119 399 . . 589 2361 . 348 179 . 258 328 . 157 99 . . 192 . . . . . 884 . 50 50 980 708 648 Cannons 2908 | . . . . . . . . . . . . . . . . . . . . . . . . . 617 126 . 74 1646 402 43 Explosions 4801 | . . . . . . . 130 . . . . 2220 . . . . . . 966 . 906 . . . 317 . . . 262 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3971 | . . . 219 . . 589 2361 . 119 65 . 71 . . . . . . . . . . . . 547 . . . . . . Thermal 4891 | 38 216 119 180 . . . . . 229 114 . 187 328 . 157 99 . . 192 . . . . . 663 . . . 568 1110 691 Explosive 4539 | . . . . . . . 130 . . . . 2220 . . . . . . 966 . 906 . . . 317 . . . . . . Electromagnetic 616 | 58 141 . . . . . . . . . . . . . . . . . . . . . . . 291 126 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2494 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 124 2320 . . Highest Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 8 8 9 . 1 Average Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 5 5 7 . 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption Blocked 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . Effects 58 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 7 1 16 13 . 1 Message Errors 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 2 . . Matter Fused 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 1 8 1 . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . 1 Energy Discharges 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 502 | . . . . . . . . . . . . 106 . . . . . . . . 40 . . . 16 7 . . 291 42 . Projectiles 328 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 7 . . 263 42 . Explosions 174 | . . . . . . . . . . . . 106 . . . . . . . . 40 . . . . . . . 28 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 184 | . . 3 . . . . . . . . . 104 . . . . . . . . 37 . . . 40 . . . . . . Shots 7 | . . . . . . . . . . . . 4 . . . . . . . . 2 . . . 1 . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | 70 420 123 246 . . 183 126 . 7 7 . 80 36 . 193 198 . . 187 . . . . 117 510 238 11 174 180 332 113 Average Temperature 95 | 37 177 48 85 . . 67 22 . 4 3 . 22 9 . 79 104 . . 66 . . . . 42 169 100 8 86 67 97 44 Received Heat Transfer 1833 | . 174 30 21 . . 144 450 . 30 102 . 180 . . 18 6 . . 108 . 99 93 . 96 57 66 33 . 81 . 45 Effects 22 | . 5 . 2 . . . . . . . . . . . . . . . . . . . . . 13 2 . . . . . Shutdowns 8 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Interference 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 1 1 1 . . . . . 2 2 . . 3 . 2 1 . . . . . . . . . . . . . 1 2 Heat Transferred 7379 | 111 666 444 407 . . . . . 518 222 . 398 720 . 285 148 . . 296 . . . . . 777 . . . 570 1077 740 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Peak Influence 692 | 15 105 84 320 105 . 75 692 226 . . . . 288 78 177 . . . . 72 . . . . 330 . . . 462 262 314 Initial 300 | . 8 34 27 105 . . . 201 . . . . 238 33 48 . . . . 40 . . . . 190 . . . 300 217 . Average 155 | 5 47 70 142 105 . 52 365 145 . . . . 204 50 86 . . . . 44 . . . . 163 . . . 339 84 87 Maximum Alert Level 2 | . . . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . 1 . . . 2 1 1 Low Security (%) 65 | 100 100 100 65 100 . 100 17 45 . . . . 31 100 100 . . . . 100 . . . . 78 . . . . 80 82 Level 1 28 | . . . 34 . . . 37 54 . . . . 68 . . . . . . . . . . . 21 . . . 82 19 17 Level 2 6 | . . . . . . . 45 . . . . . . . . . . . . . . . . . . . . . 17 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . 1 . . . 3 . . . . 1 2 . . . . . . . . 1 . 1 6 . . . 1 . 2 Investigation 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Extermination 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . 1 . . Reinforcement 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . Assault 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . Garrison 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Distress Signals 17 | . . . 1 . . . 2 . . . . 1 . . 1 . . . . . . . . 1 . . . . 1 8 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 262 | . 5 14 10 . . 3 38 1 5 2 . 17 2 6 5 3 . . 11 3 6 11 . 19 27 8 8 3 20 23 12 Peak Tracking Total 16 | . 2 16 3 . . 3 7 1 4 2 . 7 2 6 4 3 . . 5 3 6 8 . 11 6 7 10 2 11 7 6 Tactical Retreats 27 | . . . . . . . 2 . . 1 . 2 . . 1 . . . . 1 1 4 . 2 2 . 2 . 3 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Traps Triggered 4 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . . . . . 1 . . . . . . 2 . 2 . . 2 . 1 . . 17 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Machines Disabled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Machines Accessed 46 | . 2 . 3 . . . 5 2 . . . . 2 . 5 . . 4 . 4 . . 5 . 3 . 5 . 2 . 4 Terminals 25 | . 2 . 3 . . . 4 2 . . . . 1 . 3 . . . . 2 . . . . 2 . . . 2 . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Total Hacks 169 | . 10 . 5 . . . 15 4 . . . . 10 . 26 . . 29 . 13 . . 18 . 10 . 17 . 5 . 7 Successful 128 | . 5 . 1 . . . 9 3 . . . . 7 . 19 . . 29 . 8 . . 18 . 6 . 17 . 2 . 4 Failed 41 | . 5 . 4 . . . 6 1 . . . . 3 . 7 . . . . 5 . . . . 4 . . . 3 . 3 Catastrophic 6 | . . . 1 . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 3 . 5 . . . . 2 . . . . . . 5 . . . . . . . . . . . 1 . . . 2 Terminals 84 | . 10 . 5 . . . 13 4 . . . . 8 . 13 . . . . 10 . . . . 9 . . . 5 . 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . . . . . . 2 . 11 . . . . 2 . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Terminal Hacks 105 | . 4 . 1 . . . 7 2 . . . . 5 . 6 . . 29 . 6 . . 18 . 5 . 17 . 2 . 3 Record 33 | . . . . . . . . . . . . . . . . . . 11 . . . . 6 . 3 . 10 . 1 . 2 Part Schematic 19 | . . . . . . . . . . . . . 3 . . . . 11 . 1 . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . 2 . . . . . . . . . . . . 1 . . 4 . . . . . . . . Prototype ID Bank 14 | . . . . . . . . . . . . . . . . . . 3 . 1 . . 4 . . . 6 . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Locate Traps 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Registered Prototypes 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . . . . . . . 2 . 11 . . . . 1 . . . . . . . . . . . Insert Component 6 | . . . . . . . . . . . . . 1 . 4 . . . . 1 . . . . . . . . . . . Analyze 8 | . . . . . . . . . . . . . 1 . 7 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 4 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 Terminals 4 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 Assimilate 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 26 | . 1 . 3 . . . 5 1 . . . . 2 . 3 . . . . 3 . . . . 2 . . . 2 . 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . . . 4 . 4 . . 11 . 1 . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . . . . 1 . 4 . . . . 1 . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Total Allies 10 | . . 2 . . . . . 1 . . . 2 . . 1 . . . 1 . . . . . . . . . . . 3 Largest Group 3 | . . 2 2 2 2 . . 1 1 1 . 2 . . 1 1 1 1 2 1 1 . . . . . . . . . 3 Highest-Rated Group 138 | . . 36 36 36 36 . . 26 26 26 . 61 . . 26 26 26 26 122 96 96 . . . . . . . . . 138 Highest-Rated Ally 96 | . . 31 31 31 31 . . 26 26 26 . 32 . . 26 26 26 26 96 96 96 . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 63 | . . 1 5 . . . . . . . . 15 . . . . . . 6 7 7 . . . . . . . . . 22 Total Damage 1496 | . . . 84 . . . . . . . . 280 . . . . . . 182 183 139 . . . . . . . . . 628 Kills 13 | . . . 3 . . . . . . . . 2 . . . . . . 2 1 1 . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Robot Analysis Total 7 | . . . . . . . 2 . . . . . . . . . . . . 1 . . 4 . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . 1 2 . 2 . . . . 1 . 2 . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Turns Passed 14515 | 74 161 346 271 87 992 481 831 224 618 556 986 700 581 31 305 156 153 45 424 246 252 133 109 130 968 268 455 929 668 2029 306 Spaces Moved 13298 | 48 133 387 212 65 581 302 569 170 384 321 889 419 543 67 479 290 331 89 517 456 310 252 164 221 697 179 782 260 662 2135 384 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . . Wheels 4733 | 46 133 387 212 65 581 302 569 170 384 321 889 419 232 . . . . . . . . . . . 23 . . . . . . Hover 8505 | . . . . . . . . . . . . . 311 67 479 290 331 89 517 456 310 252 164 221 616 179 782 260 662 2135 384 Flight 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . Fastest Speed 36 | 50 80 80 80 95 95 95 90 100 100 90 93 93 45 45 45 45 45 45 45 42 48 48 48 48 36 48 44 48 40 50 50 Average Speed 66 | 86 80 80 80 95 95 104 90 100 100 97 93 104 69 45 45 45 45 45 45 45 70 51 48 49 64 48 50 56 49 53 59 Slowest Speed 200 | 90 95 80 95 95 95 110 95 100 100 100 93 115 115 45 45 45 45 45 45 48 101 101 48 200 190 115 115 105 116 105 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 46 | 4 29 76 27 28 90 58 59 6 58 50 84 52 17 78 16 61 57 76 69 12 46 54 63 59 14 28 85 51 18 49 12 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 8 | . . 1 . . . . . . 1 . 2 . . . . . . 1 . . . . 3 . . . . . . . . Known Exits Taken 18 | . 1 . 1 . 1 . . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . Unknown Exits Taken 11 | 1 . 1 . 1 . 1 1 . 1 1 1 . . . . . . . . . . . . . . 1 1 1 . . . Scrap Searched 28 | . . . . . . 2 . . 2 5 2 2 . . . 2 3 . 3 . 1 3 . 1 . . . 2 . . . Spaces Dug 250 | . . . . . . . . . . . . . . . 17 . . . . . 58 . . . 2 2 138 12 12 6 3 Terrain Destroyed 795 | . . . . . . . 47 . . . . 164 . . 36 . . . 64 . 176 . . . 84 2 138 17 57 7 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 75 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 . 17 34 7 3 AOE 720 | . . . . . . . 47 . . . . 164 . . 36 . . . 64 . 176 . . . 72 . 138 . 23 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Total 18292 | 67 154 415 284 89 1020 440 778 224 597 554 1048 642 731 67 552 308 334 93 692 493 327 253 193 237 1128 350 840 1032 934 2983 433 Wait 4167 | . . 24 36 24 440 101 78 48 191 222 158 158 153 . 43 15 4 5 161 20 3 1 14 8 307 161 12 754 194 802 30 Move 13264 | 47 132 386 211 64 580 301 568 169 383 320 888 418 543 66 478 289 330 88 516 455 309 251 163 220 696 178 780 258 660 2134 383 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 77 | 3 4 . 7 . . 2 10 2 . 2 . 2 9 1 5 . . . 1 4 . 1 3 . 11 . 2 . 5 3 . Fast Attach 108 | 8 1 . 3 . . 3 5 1 . 1 1 2 3 . 4 . . . . 5 . . 4 . 23 . 12 1 16 13 2 Attach 58 | . 1 . 3 . . 2 4 2 . 1 . 5 6 . . . . . 1 3 2 . . 3 9 1 3 4 5 1 2 Detach 34 | . . . . . . 2 2 . . . 1 . 3 . 1 . . . . 2 . . 1 1 1 . 9 3 5 3 . Swap 40 | 1 . . 1 1 . 2 6 . . 1 . 3 1 . 3 1 . . 1 . . . 3 1 9 2 1 . . 1 2 Drop 99 | 3 . . 5 . . 5 13 2 . 1 . 5 5 . 9 . . . 1 4 . . 5 . 13 . 15 . 5 7 1 Fire 414 | 5 16 4 18 . . 22 92 . 13 6 . 34 8 . 9 3 . . 11 . 13 . . 4 59 8 4 11 42 19 13 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . Rewire 26 | . . . . . . . . . 10 . . 15 . . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Qua) -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 13) 75 | -11/Junkyard | Entered Materials 117 | -10/Materials | Identified exit to Mines 236 | -10/Materials | Entered Mines 251 | -10/Mines | Met a Derelict bent on vengeance 400 | -10/Mines | Learned location of Storage (-9) 514 | -10/Mines | Build established: Scavenger-Mutant 567 | -10/Mines | Discovered new exit (range 5) 569 | -10/Mines | Assembled infested the area 582 | -10/Mines | Entered Materials 582 | -9/Materials | Accompanied by 2 allies 582 | -9/Materials | Evolved 2 slots: Utility x2 583 | -9/Materials | Identified exit to Mines 587 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 732 | -9/Materials | Identified exit to Storage 819 | -9/Materials | Met 8R-AWN 853 | -9/Materials | Entered Mines 853 | -9/Mines | Accompanied by 2 allies 855 | -9/Mines | Followed 8R-AWN into the Mines 874 | -9/Mines | Build established: Scavenger-Skirmisher 929 | -9/Mines | Discovered new exit (range 5) 940 | -9/Mines | Entered Exiles 940 | -9/Exiles | Accompanied by 2 allies 941 | -9/Exiles | Identified exit to Mines 956 | -9/Exiles | Discovered exit to Mines (range 16) 967 | -9/Exiles | Welcomed by 8R-AWN 970 | -9/Exiles | Led the pair of lost Derelicts to a safe place 989 | -9/Exiles | Met EX-HEX 1019 | -9/Exiles | Met EX-BIN 1078 | -9/Exiles | Met EX-DEC 1116 | -9/Exiles | Visited The Gauntlet 1552 | -9/Exiles | Learned about 8R-AWN's background 1932 | -9/Exiles | Entered Mines 2404 | -8/Mines | Discovered new exit (range 9) 2413 | -8/Mines | Entered Materials 2413 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2801 | -8/Materials | Repaired Lgt. Angular Momentum Engine 3204 | -8/Materials | Discovered new exit (range 18) 3244 | -8/Materials | Entered Factory 3244 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3394 | -7/Factory | Discovered new exit (range 12) 3444 | -7/Factory | Identified exit to Lower Caves 3468 | -7/Factory | Entered Lower Caves 3468 | -7/Lower Caves | Accompanied by 1 ally 3544 | -7/Lower Caves | Build established: Hacker-Skirmisher 3550 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3588 | -7/Lower Caves | Encountered a Warlord checkpoint 3705 | -7/Lower Caves | Spotted B-75 Beast 4012 | -7/Lower Caves | Discovered new exit (range 15) 4086 | -7/Lower Caves | Entered another Lower Caves area 4086 | -7/Lower Caves | Accompanied by 1 ally 4088 | -7/Lower Caves | Learned Factory emergency access door positions 4156 | -7/Lower Caves | Encountered a Warlord checkpoint 4412 | -7/Lower Caves | Spotted B-75 Beast 4495 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4611 | -7/Lower Caves | Discovered new exit (range 14) 4642 | -7/Lower Caves | Entered Zion 4904 | -7/Zion | Given the Hacking Drone Bay 4907 | -7/Zion | Discovered new exit (range 12) 5071 | -7/Zion | Given A8's code to call for help 5329 | -7/Zion | Learned location of Warlord (-4) 5393 | -7/Zion | Build established: Hacker-Mutant 5628 | -7/Zion | Entered Proximity Caves 5737 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5843 | -6/Proximity Caves | Spotted B-75 Beast 5882 | -6/Proximity Caves | Identified exit to Factory 6088 | -6/Proximity Caves | Spotter reported a threat 6171 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 6178 | -6/Proximity Caves | Learned Factory emergency access door positions 6328 | -6/Proximity Caves | Entered Factory 6328 | -6/Factory | Evolved 2 slots: Utility x2 6623 | -6/Factory | Garrison activated, responded to threat 6825 | -6/Factory | Discovered new exit (range 10) 6830 | -6/Factory | Identified exit to Lower Caves 6858 | -6/Factory | Discovered new exit (range 21) 6909 | -6/Factory | Sucked down chute 6909 | -6/Factory | Entered Waste 6916 | -6/Waste | Spotted C-40 Crusher 6925 | -6/Waste | Spotted C-40 Crusher 6927 | -6/Waste | Spotted C-40 Crusher 6929 | -6/Waste | Discovered new exit (range 22) 6930 | -6/Waste | Spotted C-40 Crusher 6931 | -6/Waste | Spotted C-40 Crusher 6933 | -6/Waste | Spotted C-40 Crusher 6940 | -6/Waste | Identified exit to Factory 6940 | -6/Waste | Entered Factory 7100 | -6/Factory | Discovered new exit (range 8) 7103 | -6/Factory | Identified exit to Factory 7245 | -6/Factory | Entered Lower Caves 7245 | -6/Lower Caves | Accompanied by 1 ally 7320 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7394 | -6/Lower Caves | Discovered new exit (range 11) 7398 | -6/Lower Caves | Identified exit to Lower Caves 7401 | -6/Lower Caves | Entered another Lower Caves area 7401 | -6/Lower Caves | Accompanied by 1 ally 7448 | -6/Lower Caves | Encountered a Warlord checkpoint 7473 | -6/Lower Caves | Identified exit to Data Miner 7554 | -6/Lower Caves | Entered Data Miner 7554 | -6/Data Miner | Accompanied by 1 ally 7554 | -6/Data Miner | Discovered new exit (range 6) 7560 | -6/Data Miner | Met Data Miner 7574 | -6/Data Miner | Learned location of Section 7 (-2) 7574 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7582 | -6/Data Miner | Received God Mode back door access code from Data Miner 7592 | -6/Data Miner | Identified exit to Proximity Caves 7599 | -6/Data Miner | Entered Proximity Caves 7599 | -5/Proximity Caves | Accompanied by 1 ally 7646 | -5/Proximity Caves | Escorted by Enhanced Grunt 7701 | -5/Proximity Caves | Learned Factory terminal intel 7759 | -5/Proximity Caves | Learned Factory terminal intel 7838 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7848 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7878 | -5/Proximity Caves | Discovered exit to Factory (range 6) 8023 | -5/Proximity Caves | Entered Factory 8023 | -5/Factory | Accompanied by 1 ally 8023 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8024 | -5/Factory | Identified exit to Upper Caves 8025 | -5/Factory | Loaded intel: 26 terminal locations 8036 | -5/Factory | Discovered exit to Upper Caves (range 4) 8225 | -5/Factory | Discovered new exit (range 13) 8269 | -5/Factory | Entered Upper Caves 8269 | -5/Upper Caves | Accompanied by 1 ally 8410 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8515 | -5/Upper Caves | Discovered new exit (range 5) 8518 | -5/Upper Caves | Identified exit to Upper Caves 8521 | -5/Upper Caves | Entered another Upper Caves area 8547 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8565 | -5/Upper Caves | Spotted B-75 Beast 8597 | -5/Upper Caves | Encountered a Warlord checkpoint 8603 | -5/Upper Caves | Learned location of 1 exit from Factory 8615 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8649 | -5/Upper Caves | Discovered new exit (range 10) 8654 | -5/Upper Caves | Identified exit to Zhirov 8654 | -5/Upper Caves | Entered Zhirov 8654 | -5/Zhirov | Discovered new exit (range 3) 8663 | -5/Zhirov | Met Zhirov 8680 | -5/Zhirov | Learned location of Quarantine (-3) 8680 | -5/Zhirov | Learned location of Testing (-2) 8680 | -5/Zhirov | Learned location of Command (-1) 8686 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8695 | -5/Zhirov | Found Alien Artifact 8697 | -5/Zhirov | Identified Integrated Reactor 8697 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8742 | -5/Zhirov | Found Alien Artifact 8760 | -5/Zhirov | Identified exit to Proximity Caves 8763 | -5/Zhirov | Entered Proximity Caves 8772 | -4/Proximity Caves | Learned 4 Research zone layouts 8828 | -4/Proximity Caves | Identified Transdimensional Reconstructor 8828 | -4/Proximity Caves | Warped through subspace 8841 | -4/Proximity Caves | Spotter reported a threat 8844 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8856 | -4/Proximity Caves | Spotted B-86 Titan 8885 | -4/Proximity Caves | Lost 5 parts (2n2u1w) 8889 | -4/Proximity Caves | Discovered new exit (range 8) 8893 | -4/Proximity Caves | Identified exit to Factory 8893 | -4/Proximity Caves | Entered Factory 8893 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8894 | -4/Factory | Identified exit to Upper Caves 8895 | -4/Factory | Loaded intel: 28 terminal locations 9188 | -4/Factory | Lost 3 parts (1p1n1u) 9284 | -4/Factory | Lost 5 parts (1p2n1u1w) 9861 | -4/Factory | Entered Upper Caves 10089 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10100 | -4/Upper Caves | Attracted the attention of an 0b10 base 10129 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10129 | -4/Upper Caves | Entered Warlord 10144 | -4/Warlord | Lost 3 parts (1n1u1w) 10148 | -4/Warlord | System corruption cleaned by Quarantine Array 10195 | -4/Warlord | Visited the Vortex Lab 10198 | -4/Warlord | Found Prototype Energy Gun 10198 | -4/Warlord | Identified Vortex Rifle 10200 | -4/Warlord | Found Vortex Rifle 10204 | -4/Warlord | Warlord's base attacked by MAIN.C 10205 | -4/Warlord | Found Prototype Energy Cannon 10205 | -4/Warlord | Identified Vortex Driver 10207 | -4/Warlord | Found Vortex Driver 10210 | -4/Warlord | Found Prototype Launcher 10210 | -4/Warlord | Identified Vortex Catalyst Activator 10423 | -4/Warlord | Met Warlord 10428 | -4/Warlord | Opened Warlord's prototype stash 10438 | -4/Warlord | Found Prototype Processor 10438 | -4/Warlord | Identified Exp. Core Analyzer 10441 | -4/Warlord | Found Prototype Device 10441 | -4/Warlord | Identified System Purifier 10446 | -4/Warlord | Found Prototype Reactor 10446 | -4/Warlord | Identified Vortex Chain Reactor 10554 | -4/Warlord | Warlord forces counterattacked 10556 | -4/Warlord | Crushed by falling debris 10578 | -4/Warlord | Discovered new exit (range 10) 10584 | -4/Warlord | Entered Proximity Caves 10586 | -3/Proximity Caves | Spotter reported a threat 10587 | -3/Proximity Caves | Spotter reported a threat 11027 | -3/Proximity Caves | Build established: Hacker-Scout 11101 | -3/Proximity Caves | Spotted B-86 Titan 11232 | -3/Proximity Caves | Crushed by falling debris 11501 | -3/Proximity Caves | Discovered new exit (range 11) 11513 | -3/Proximity Caves | Entered Research 11513 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11514 | -3/Research | Identified exit to Research 11514 | -3/Research | Identified exit to Quarantine 11541 | -3/Research | Build established: Scout 11763 | -3/Research | Search patrols dispatched 11807 | -3/Research | Crushed by falling debris 11928 | -3/Research | Discovered exit to Research (range 12) 11946 | -3/Research | Lost 6 parts (1p2n3u) 12181 | -3/Research | Entered another Research area 12181 | -2/Research | Warlord forces began assault on 0b10 12181 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12291 | -2/Research | Research machine network offline 12339 | -2/Research | Discovered new exit (range 21) 12344 | -2/Research | Met up with Warlord 12374 | -2/Research | Found Prototype Device 12374 | -2/Research | Identified Exp. Thermal Shield 12560 | -2/Research | Spotted Executioner 12569 | -2/Research | Spotted Executioner 12585 | -2/Research | Destroyed Executioner 12597 | -2/Research | Found Prototype Processor 12597 | -2/Research | Identified Exp. Melee Analysis Suite 12630 | -2/Research | Borebot progress halted 12743 | -2/Research | Borebot progress halted 13181 | -2/Research | Warlord invited to help at Command 13219 | -2/Research | Identified exit to Access 13770 | -2/Research | Warlord destroyed during the assault 13844 | -2/Research | Spotted B-90 Cyclops 13894 | -2/Research | Spotted Striker 13957 | -2/Research | Destroyed Striker 14005 | -2/Research | Found Exp. Terrain Scan Processor 14052 | -2/Research | Discovered exit to Access (range 15) 14210 | -2/Research | Entered Access 14210 | -1/Access | Evolved 2 slots: Power x1, Utility x1 14295 | -1/Access | Spotted B-99 Colossus 14392 | -1/Access | Garrison activated, responded to threat 14457 | -1/Access | Discovered new exit (range 12) 14515 | -1/Access | Identified exit to Surface 14516 | *** | Escaped! Last Messages --------------- 14437_ Acquired 13 matter. 14437_ Slug penetrates Wall. 14450_ Acquired Mic. Antimatter Reactor. 14450_ Slug penetrates Wall. 14457_ EXIT=FOUND 14460_ Dropped Enh. Quantum Rifle. 14461_ Acquired Enh. Nova Cannon. 14472_ ALERT: Security rotation in progress. 14477_ Drone sends a signal. 14486_ U-05 Engineer builds a Wall. 14491_ Penetrated by Slug. 14496_ G-73 Enforcer destroyed. 14505_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14505_ R-10 Processor collects Unknown Energy Gun. 14506_ Main Access Shell breached. 14509_ R-10 Processor collects Adv. Heat Sink. 14511_ The Access Shell folds into the floor. 14515_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ??????????????#??###?#?#?????????????????????????? | | ??????????# ??? ? ? ##?#???????????????????????? | | ????????? ? # ? #####??????????????????????? | | ????????? # # ? ? ######?#???????????????????? | | ????? ?? # # ? ? ?#####?#????????????????????? | | ?????? ? # #? ##?#####?##????????????????? | | ????? ? # # ? ? #?######???##????????#?????# | | ????? + + ""? ######??#?#?#???#######?###? | | ?? ? ? # # ""? ? ###########???############## | | ??? ? # # " ? #########?#?###?##?######### | | ???######## ####################?################ | | ??######### ##############?###################### | | ?#####?#### ####### ############################# | | ?########## """T""" """" ?######### | | ###?###### """ """ """" ####""### | | ########## """" ####T"### | | ########## """" | | #######?###R "" """" | | #???####### % @" """" | | ########### """" | | ########### """" ###+##### | | #?######### """" ## # | | ???######## Y """" ## # | | ########### ####### ###################### # | | ?########## ############################## + | | ?#?######## ############################## "" # | | ? # # ################ "" # | | ? # # # ### "" # | | ? + H+ "" # [ ###! S # | | ? ? # # "" # """"" ### "" # | | ? ? " # # """""" # """""""" ### "" # | | ??? ?"" # # """""" # """""""" ### "" # | | ? G? # # "" #= """"" ### # | | ? """ # # "" # ### # | | ? " # # # ########## | | ? ?? # # # ########## | | ?? ? # # # ########## | | ????###??## ############### ########## | | ??#####?#?# ############### ######### | | ????##?#?# ####?############/################## | | ??????#?#? * | | ???????#?? ######## | | ?????????# ! ## ###################### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 100 Energy Generation 79 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 8 Launcher Accuracy 20 Target Analysis 6 Core Analysis 8 Offensive Hacking 50 Defensive Hacking 12 Item Schematics ----------------- Adv. Targeting Computer | -6/Factory | Scanalyzed Adv. Actuator Array | -6/Factory | Hacked Imp. Reaction Control System | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked System Shield | -6/Factory | Scanalyzed Airjet | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Com. Mass Driver | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombHardcellPit Manual? 0 Play Time 03:09:21 Cumulative 115.4 hours Start 2023.04.13 @ 20:39:32 End 2023.05.10 @ 21:10:51 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 63 Rogue 25 Adventurer 38 Explorer 0 Win Type 0 Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f48e68b4-46d8-4abc-8a8a-32f82848e828