Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.20 @ 17:17:59 Player: f3-rnm Result: Destroyed by 2A-X1J(E) with Overtuned Barrage Gun Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1086) 1086 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2666 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 196/300 Energy 67/100 System Corruption 0% Temperature Cool (0) Movement Core (1600) Ox31 Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Junk Cannon > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Light Treads Wheel Improved Cooling System High-capacity Storage Unit Cargo Storage Unit High-capacity Matter Pod (98) Subdweller Optics Experimental Sensor Array Seismic Detector Seismic Detector Improved Light Armor Plating Scrap Shield Hacking Suite System Shield Heavy Battle Rifle Heavy Missile Launcher Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Wheel Improved Cooling System High-capacity Storage Unit Cargo Storage Unit High-capacity Matter Pod Subdweller Optics Experimental Sensor Array Seismic Detector Seismic Detector Improved Light Armor Plating Scrap Shield Hacking Suite System Shield High-powered Tractor Beam Heavy Battle Rifle Advanced Assault Cannon Subdweller Shrapnel Launcher Heavy Missile Launcher Scrap Shield Fragment [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Armor Plating Device Experimental Sensor Array Storage Huge Storage Unit Protection Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Build | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 45 | 6 12 6 14 6 1 Power 3 | 1 1 . 1 . . Engine 3 | 1 1 . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 . 2 . . Treads 6 | 2 2 . 2 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 4 2 4 . . Device 2 | . . 1 1 . . Storage 4 | 1 3 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 1 3 . . Artifact . | . . . . . . Weapon 25 | 2 5 4 7 6 1 Energy Gun 2 | 2 . . . . . Energy Cannon 2 | . 1 . 1 . . Ballistic Gun 12 | . 2 3 4 3 . Ballistic Cannon 1 | . . . . 1 . Launcher 7 | . 2 1 2 2 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 8 | . 1 . 3 . 4 Power 1 | . . . . . 1 Propulsion 3 | . . . 1 . 2 Utility 2 | . . . 1 . 1 Weapon 2 | . 1 . 1 . . Highest Loss Streak 4 | . 1 . 1 . 4 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 94 | . 97 99 99 99 75 Engine 13 | . 14 14 14 14 13 Treads 27 | . 28 28 27 28 27 Storage 14 | . 14 14 14 14 14 Protection 13 | . 12 14 13 14 13 Energy Cannon 3 | . 12 . . . . Ballistic Gun 16 | . 8 27 26 25 . Launcher 1 | . 3 . 1 1 . Naked Turns . | . . . . . . Heaviest Build 106 | 14 96 96 103 103 106 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 4 | . 2 2 2 2 4 Average Overweight (x) 1 | . 1 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 25 Most Carried 25 | 3 24 25 25 25 25 Average Carried 22 | 1 18 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 3 24 25 25 24 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 1855 | 247 416 262 615 223 92 Remotely . | . . . . . . Salvage Created 1474 | . 637 306 393 11 127 Parts 105 | . 53 16 27 3 6 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . 15 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 30 | . 12 2 14 . 2 Guns 21 | . 8 2 11 . . Cannons 2 | . 1 . . . 1 AOE 5 | . 2 . 3 . . Classes Destroyed 14 | . 7 2 3 . 2 Worker 3 | . . 3 . . . Builder 3 | . 2 . . 1 . Tunneler 2 | . . 2 . . . Hauler 2 | . 2 . . . . Recycler 2 | . 1 1 . . . Operator 1 | . 1 . . . . Turret 2 | . . . 2 . . Watcher 3 | . 3 . . . . Swarmer 11 | . 6 . 5 . . Grunt 8 | . 6 2 . . . Sentry 1 | . . . 1 . . Subdweller 8 | . . . 8 . . Ranger 1 | . . . . . 1 Elite 1 | . . . . . 1 Best Kill Streak 4 | . 3 3 4 1 2 Combat Bots Only 4 | . 3 1 4 . 2 Max Kills in Single Turn 3 | . 1 2 3 1 1 Gunslinging . | . . . . . . Exploded 3 | . 1 . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -7 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 215 | . 64 8 105 . 38 Missed 72 | . 23 . 35 . 14 Damage Taken 1909 | . 503 118 869 . 419 Core 264 | . 94 29 106 . 35 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 720 | . 720 . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 120 | . 51 16 42 4 7 Largest 2 | . 2 2 2 2 1 Hottest 83 | . 83 46 47 46 . Shots Fired 212 | . 89 31 76 9 7 Gun 152 | . 54 28 63 7 . Cannon 17 | . 17 . . . . Launcher 36 | . 18 3 13 2 . Special 7 | . . . . . 7 Kinetic 135 | . 25 28 74 8 . Thermal 17 | . 17 . . . . Explosive 15 | . 9 3 2 1 . Electromagnetic 38 | . 38 . . . . Impact 7 | . . . . . 7 Robot Hit Streak 32 | . 13 6 32 7 2 Robot Miss Streak 3 | . 3 2 2 1 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 120 | . 46 19 48 4 3 Core Hits 80 | . 28 14 35 2 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2847 | . 973 378 1300 43 153 Guns 1554 | . 405 285 821 43 . Cannons 193 | . 193 . . . . Explosions 947 | . 375 93 479 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1613 | . 169 285 1116 43 . Thermal 274 | . 274 . . . . Explosive 360 | . 83 93 184 . . Electromagnetic 447 | . 447 . . . . Impact 153 | . . . . . 153 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 3 3 . Average Corruption 2 | . 2 3 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 161 | . 33 30 58 40 . Message Errors 36 | . 4 11 12 9 . Matter Fused 42 | . 9 9 17 7 . Heat Flow Errors 17 | . 4 4 4 5 . Energy Discharges 16 | . 4 1 6 5 . Parts Fused 2 | . . . . 2 . Data Loss (minor) 25 | . 5 3 12 5 . Data Loss (major) 8 | . 3 . 2 3 . Misfires 12 | . 3 1 5 3 . Alerts 3 | . 1 1 . 1 . Overload Shots . | . . . . . . Overflow Damage 62 | . 11 . 36 . 15 Projectiles 18 | . 3 . . . 15 Explosions 44 | . 8 . 36 . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 113 | . 113 . . . . Shots 5 | . 5 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 276 | . 246 256 256 276 . Average Temperature 88 | . 66 108 114 111 . Received Heat Transfer 390 | . 111 66 213 . . Effects 2 | . . 1 1 . . Interference 2 | . . 1 1 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . 1 . . . 1 Combat Hostiles 2 | . 1 . . . 1 Parts Fried 7 | . 3 . . . 4 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 607 | . 607 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Peak Influence 198 | . 198 49 . 125 . Initial 120 | . . 24 . 120 . Average 21 | . 25 9 . 24 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 19 3 18 . 10 Peak Tracking Total 8 | . 4 2 6 . 8 Tactical Retreats 7 | . 1 1 5 . . Traps | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 3 | . 3 . . . . Indirectly 1 | . 1 . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 9 | . 2 . 4 2 1 Max in Single Turn 3 | . 1 . 3 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 5 | . 1 1 1 1 1 Terminals 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 2 2 3 2 3 Successful 9 | . 2 . 3 1 3 Failed 3 | . . 2 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 4 | . . 2 . 2 . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . 3 1 3 Record 6 | . . . 3 . 3 Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -7 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 14859 | 73 4015 1778 3559 2613 2821 Spaces Moved 4811 | 39 1542 491 1061 803 875 Core 4 | 4 . . . . . Treads 4807 | 35 1542 491 1061 803 875 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 320 320 Average Speed 293 | 148 241 320 320 320 320 Slowest Speed 480 | 160 320 320 320 320 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 69 | 4 99 92 54 88 79 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 10 | . . 1 7 . 2 Spaces Dug 10 | . 5 . 5 . . Terrain Destroyed 233 | . 94 19 95 22 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 230 | . 94 19 95 22 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Total 5376 | 51 1754 674 1163 844 890 Wait 328 | 4 110 156 37 18 3 Move 4806 | 38 1541 490 1060 802 875 Hop . | . . . . . . Pick Up 45 | 3 26 4 6 5 1 Fast Attach 10 | 6 2 . . 1 1 Attach 8 | . 2 1 5 . . Detach 2 | . 2 . . . . Swap 27 | . 8 5 9 5 . Drop 30 | . 12 2 4 9 3 Fire 120 | . 51 16 42 4 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -7/Scraptown History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 10) 972 | -10/Materials | Discovered new exit (range 15) 1453 | -10/Materials | Discovered new exit (range 10) 1789 | -10/Materials | Discovered new exit (range 14) 1987 | -10/Materials | Repaired Cargo Storage Unit 4089 | -10/Materials | Entered Mines 4090 | -10/Mines | Assembled infested the area 4475 | -10/Mines | Received a Mining Laser from a helpful Derelict 4726 | -10/Mines | Learned Materials terminal intel 4729 | -10/Mines | Discovered new exit (range 8) 4958 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4968 | -10/Mines | Found Prototype Device 5004 | -10/Mines | Identified Exp. Sensor Array 5120 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5690 | -10/Mines | Discovered new exit (range 8) 5835 | -10/Mines | Discovered new exit (range 10) 5867 | -10/Mines | Entered Subcaves 6572 | -10/Subcaves | Disturbed a concealed Subdweller 6610 | -10/Subcaves | Core integrity fell below 50% 6769 | -10/Subcaves | Discovered new exit (range 7) 6780 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 6783 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 6823 | -10/Subcaves | Discovered new exit (range 9) 6898 | -10/Subcaves | Learned location of Zion (-7) 6898 | -10/Subcaves | Met a Zionite searching for "candidates" 8262 | -10/Subcaves | Learned Materials terminal intel 8300 | -10/Subcaves | Visited Clippyterm 8310 | -10/Subcaves | Learned Factory stockpile data 8365 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 8757 | -10/Subcaves | Core integrity fell below 20% 9150 | -10/Subcaves | Ambushed by Subdweller buried in earth 9363 | -10/Subcaves | Discovered new exit (range 14) 9426 | -10/Subcaves | Entered Recycling 11959 | -7/Recycling | Scanned before Scraplab entrance 12004 | -7/Recycling | Entered Scraplab 12032 | -7/Recycling | Discovered new exit (range 3) 12039 | -7/Recycling | Entered Scraptown 12039 | -7/Scraptown | System corruption cleaned by C-Scrubber 12238 | -7/Scraptown | Visited Fellowship of the Rings 12337 | -7/Scraptown | Visited Cyclists 12382 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12388 | -7/Scraptown | Visited Science Testing Area 12507 | -7/Scraptown | Visited Red Mages 13730 | -7/Scraptown | Visited UFD Registry 13730 | -7/Scraptown | Registered with UFD as "Shadowdriver" 13858 | -7/Scraptown | Visited Science Guys 13909 | -7/Scraptown | Visited Junk Cannon Lab 13944 | -7/Scraptown | Found Prototype Special Weapon 13944 | -7/Scraptown | Identified Junk Cannon 14055 | -7/Scraptown | Visited Abandonware Association 14103 | -7/Scraptown | Visited Derelict Rescue Squad 14148 | -7/Scraptown | Visited Scrap Suit Storage 14183 | -7/Scraptown | Visited Modified Component R&D 14272 | -7/Scraptown | Visited Chapter 10 14343 | -7/Scraptown | Visited Junk Repository 14798 | -7/Scraptown | Attacked by Scraptown defenders 14860 | -7/Scraptown | Destroyed by 2A-X1J(E) with Overtuned Barrage Gun Last Messages --------------- 14739_ Junk Cannon collects and crushes Scrap Suit (+4 shots). 14798_ Super Scrap Suits breached. 14798_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 14828_ Penetrated by Bolt. 14830_ Destroyed Bolt Gun. 14830_ IQ-TTT(h) system corrupted by crushing effect. 14830_ IQ-TTT(h) knocked back. 14831_ IQ-TTT(h) system terminally corrupted. 14831_ Airjet fried. 14831_ Mak. Targeting Computer fried. 14831_ Heat Sink fried. 14831_ Lgt. Nuclear Core fried. 14833_ Ion Engine destroyed. 14834_ 7P-QHH(E) suffers critical hit (Smash). 14834_ 7P-QHH(E) destroyed. 14852_ Med. Armor Plating destroyed. 14855_ Machine disabled. 14856_ Critical hit (Destroy). 14856_ Lgt. Treads destroyed. 14858_ Penetrated by Slug. 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""""????????????????? | | "#?? ???????????????? | | ##? ??????????????? | | #??#######?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonDisruptionCasing Manual? 0 Play Time 00:33:54 Cumulative 213.0 hours Start 2024.07.20 @ 15:51:53 End 2024.07.20 @ 17:17:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 183 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 55 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 561d0e43-2a2d-4ecb-87c5-621c642df072