Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.17 @ 18:18:02 Player: Momo Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (421) 2105 Value Destroyed (24778) 24778 Prototype IDs (74) 1480 Alien Tech Used (1) 200 Bonus (23324) 23324 TOTAL SCORE: 61687 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 14778 Follower Combat Kills 469 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1212 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -1035 Cogmind --------- Core Integrity 209/1450 Matter 0/300 Energy 100/100 System Corruption 27% Temperature Cool (82) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- Compact Linear Accelerator > --- INVENTORY (5) ---- Improved Energy Well (400) Warp Gun Enhanced Nova Cannon Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Compact Particle Reactor Assembled Flux Generator Improved Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web 2N-1CE's Frost Array Large Storage Unit Assembled Biocell Array Assembled Combat Suite Improved Target Analyzer Experimental Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Centrium Light Armor Plating Centrium Light Armor Plating AEGIS Remote Shield > --- WEAPON ----------- Enhanced Nova Cannon Improved Potential Cannon Z-bomb Delivery System > --- INVENTORY -------- Particle Reactor Improved Energy Well Improved Energy Well Advanced Launcher Guidance Computer Matter Filter Warp Gun Enhanced Nova Cannon Improved Potential Cannon Compact Linear Accelerator Compact Linear Accelerator Compact Linear Accelerator Advanced Remote Datajack [Rating: 227] Favorites ----------- Power Antimatter Reactor Engine Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Assembled Alloy Leg Treads Heavy Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Assembled Nanovents Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Vortex Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Slots Evolved 16 | . . . . . 4 2 . . . . . . 2 . . . . . 2 . . . . 2 . . 2 . 2 Power 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Propulsion 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Utility 9 | . . . . . 2 1 . . . . . . 1 . . . . . 1 . . . . 2 . . 2 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 343 | 6 1 10 3 . . 35 12 17 . . 1 . 32 4 6 8 30 7 21 3 . 13 . 5 26 . 37 19 47 Power 15 | 1 . 1 . . . 1 1 . . . . . 1 . . . 1 . 1 . . 1 . . . . . . 7 Engine 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 Reactor 10 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . . . . 6 Propulsion 45 | 2 . 2 2 . . 2 2 2 . . . . 4 . . . 6 . 6 . . 2 . . 6 . 5 1 3 Treads 10 | . . . . . . . 1 2 . . . . 4 . . . . . . . . . . . . . 1 . 2 Leg 17 | . . . 2 . . 2 . . . . . . . . . . . . . . . 2 . . 6 . 4 1 . Wheel 8 | 2 . 2 . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . 4 . 4 . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Utility 165 | 1 1 5 1 . . 14 6 7 . . . . 16 4 4 3 11 6 11 2 . 6 . 5 12 . 18 10 22 Device 102 | . . 1 . . . 8 5 5 . . . . 6 1 1 . 7 2 6 1 . 6 . 5 12 . 16 9 11 Storage 11 | 1 . 2 1 . . 1 . . . . . . . . . . 1 . 3 . . . . . . . 1 1 . Processor 17 | . . . . . . 2 1 1 . . . . 1 . 2 2 . 2 1 . . . . . . . 1 . 4 Hackware 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Protection 33 | . 1 2 . . . 3 . 1 . . . . 9 3 1 1 3 1 1 . . . . . . . . . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 . 2 . . . 18 3 8 . . 1 . 11 . 2 5 12 1 3 1 . 4 . . 8 . 14 8 15 Energy Gun 14 | 2 . . . . . 1 . . . . . . . . 1 3 1 . . . . 3 . . . . . 2 1 Energy Cannon 26 | . . . . . . 1 . . . . . . 2 . . 1 2 . 1 1 . . . . 4 . 7 2 5 Ballistic Gun 22 | . . . . . . . 2 4 . . 1 . 2 . . 1 7 . 2 . . . . . 1 . . . 2 Ballistic Cannon 11 | . . . . . . 1 . . . . . . 1 . 1 . 2 . . . . . . . . . 1 . 5 Launcher 20 | . . 1 . . . 4 1 . . . . . 1 . . . . . . . . 1 . . . . 6 4 2 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . Slashing Weapon 8 | . . . . . . 3 . . . . . . 3 . . . . 1 . . . . . . 1 . . . . Piercing Weapon 5 | . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . 2 . 4 . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . 1 2 . . 5 1 . . . . . 2 1 . 1 8 . 1 . . 6 . . 6 . 5 9 9 Parts Lost 62 | . . . . . . 4 2 . . . . . 3 . . . . 3 3 . . 1 1 . 5 . 13 6 21 Power 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 7 Propulsion 6 | . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . 1 . 2 Utility 32 | . . . . . . 1 2 . . . . . 1 . . . . 2 2 . . . . . 4 . 8 4 8 Weapon 16 | . . . . . . 1 . . . . . . 2 . . . . . . . . 1 1 . 1 . 4 2 4 Highest Loss Streak 12 | . . . . . . 2 2 . . . . . 1 . . . . 3 3 . . 1 1 . 4 . 4 3 12 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 79 | . 98 99 92 85 54 91 65 67 69 69 61 69 68 85 87 68 79 96 88 100 99 86 87 89 89 90 89 88 54 Reactor 4 | . . . . . . . 3 7 7 7 7 7 6 6 6 6 6 6 5 5 4 . 5 5 5 5 4 4 6 Treads 6 | . . . . . . . 3 14 15 15 15 15 13 18 18 18 13 . . . . . . . . . . . 5 Leg 7 | . . . 13 28 18 21 11 . . . . . . . . . . . . . . 14 22 20 19 20 17 18 . Hover 2 | . . . . . . . . . . . . . . . . . 4 23 15 22 22 5 . . . . . . . Device 15 | . . . . . . 9 14 22 15 15 15 15 4 6 6 2 6 6 12 15 16 26 22 29 29 30 26 33 15 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 5 . 2 . . . 5 5 4 5 8 9 5 Processor 9 | . . . . . . 11 8 6 7 7 7 7 3 6 10 15 18 29 23 27 27 11 5 5 5 5 4 4 6 Protection 6 | . 12 14 7 . . 6 2 . 7 7 7 7 8 14 12 12 6 . 2 . . . 5 5 5 5 8 4 3 Energy Gun 2 | . 28 16 14 14 9 2 . . . . . . . . . 5 3 . . . . 8 6 5 . . . . . Energy Cannon 6 | . . . . . . . . . . . . . . 6 6 . 5 6 2 4 5 3 14 15 19 20 16 9 5 Ballistic Gun 3 | . . . . . . . 6 6 7 7 . 7 7 6 6 . 1 13 13 11 11 1 . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . 3 6 6 . 6 . . . . . . . . . . . 1 Launcher 1 | . . 3 14 14 9 2 . . . . . . . . . . . . . . . 2 . . . . 1 4 . Slashing Weapon 1 | . . . . . . 5 . . . . . . 8 6 6 . . 4 5 5 4 . . . . . . . . Naked Turns 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Heaviest Build 178 | 13 16 24 36 36 36 69 79 96 96 96 96 96 128 116 117 117 111 32 36 40 40 94 98 119 125 108 136 151 178 Greatest Support 160 | 20 20 26 60 60 60 75 70 92 92 92 92 92 140 126 126 126 126 56 50 50 50 120 120 140 140 120 140 140 160 Greatest Overweight (x) 2 | . . 1 . . . 1 2 2 1 1 1 1 1 . . . 2 . 1 . . 1 . 1 1 . 2 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 15 15 15 Average Capacity 14 | 6 8 8 11 15 15 16 20 20 20 20 20 20 20 20 20 20 16 5 5 5 5 5 5 5 5 5 14 15 12 Most Carried 20 | . 4 8 13 14 15 19 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 15 15 15 Average Carried 13 | . 2 5 10 13 14 14 18 19 19 20 20 20 18 20 19 19 15 4 4 5 4 4 5 4 4 5 11 14 10 Final Capacity 20 | 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 15 15 5 Final Carried 20 | . 4 8 13 14 15 20 20 19 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 12 15 4 Class Distribution -------------------- 25% | Golem 16% | Mutant 10% | Scavenger-Mutant 9% | Tank 6% | Trapper-Mutant 6% | Trapper-Gunner 4% | Scavenger-Skirmisher 4% | Generator-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Gunner | -6/Zion Derelict-Mutant | -6/Deep Caves Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Armory Golem | -4/Lab Golem | -3/Research Mutant | -3/Testing Generator-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Matter Collected 8650 | 166 12 . . 17 . 737 540 677 137 110 . 203 885 148 121 56 375 29 359 53 75 557 . 40 215 . 1482 441 1215 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21479 | . 12 . . . . 900 1611 856 46 94 . 221 1724 34 92 . 48 . 443 . 75 215 244 141 1587 . 6571 1064 5501 Parts 899 | . 4 . . . . 49 27 43 2 2 . 8 60 1 1 . 1 . 22 . 9 13 11 10 69 . 292 64 211 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . . 2 . 1 . . . . 2 . . . . . 1 . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 4 . . 13 . 1 1 . . . . . . . 11 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Combat Hostiles Destroyed 370 | . . . . . . 19 6 12 1 . . 5 17 1 3 . 2 . 10 . 1 14 7 4 26 . 114 16 112 Melee 15 | . . . . . . 9 . . . . . . 6 . . . . . . . . . . . . . . . . Guns 51 | . . . . . . . 4 12 1 . . 5 9 . 1 . 1 . 9 . . . . . . . . 2 7 Cannons 155 | . . . . . . 1 . . . . . . 2 1 2 . 1 . 1 . 1 1 7 4 25 . 61 12 36 AOE 140 | . . . . . . 8 2 . . . . . . . . . . . . . . 13 . . 1 . 49 2 65 Classes Destroyed 30 | . 1 . . . . 8 1 3 . 1 . . 2 . . . 2 . . . 1 1 . . 2 . 3 1 4 Worker 12 | . . . . . . 4 . 1 . . . . 4 . . . . . . . . . . . . . 1 1 1 Builder 6 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 1 Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 13 | . . . . . . 3 . 1 . . . . 6 . . . . . 1 . . . . . . . 2 . . Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Mechanic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Watcher 10 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . 4 1 1 Swarmer 58 | . . . . . . 9 . . . . . 3 . . 1 . . . 8 . . . 5 4 . . 11 . 17 Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . 1 1 . Grunt 100 | . . . . . . 3 . 5 . . . 2 12 . 1 . . . . . . 7 . . 6 . 39 7 18 Brawler 16 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 7 1 7 Duelist 17 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 3 . 3 2 7 Protector 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 7 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 32 | . . . . . . 5 . 3 . . . . 1 . 1 . . . . . . . . . 3 . 13 . 6 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . Hunter 26 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . 2 . 4 . 8 . 9 Programmer 55 | . . . . . . 2 . 2 1 . . . 1 . . . . . 2 . . 1 . . 4 . 23 4 15 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Compactor 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Executioner 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Z-Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 18 | . 1 . . . . 5 3 4 1 . . 3 5 1 3 . 1 . 5 . 1 8 5 4 5 . 18 8 16 Combat Bots Only 17 | . . . . . . 4 3 4 1 . . 3 4 1 3 . 1 . 5 . 1 8 5 4 5 . 17 5 12 Max Kills in Single Turn 7 | . 1 . . . . 3 2 2 1 1 . 1 1 1 1 . 1 . 1 . 1 3 1 1 1 . 6 3 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 2 2 . . . . . . . . . . . . . . 3 . . 1 . 6 1 5 Melee 2 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Damage Taken 21927 | . . 36 . . . 1516 153 256 14 106 . 32 2252 213 181 . 949 337 390 . . 387 642 182 2179 . 4209 1235 6658 Core 2544 | . . . . . . 203 . 10 . . . . 56 23 34 . 243 55 91 . . 35 96 11 84 . 283 79 1241 Absorbed by Shields 2927 | . . . . . . . . . . . . . . . . . . . . . . . . 85 49 . . 28 2765 Reduced by Siege Mode 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Regen/Repaired (Parts) 103 | . . . . . . . . . . . . . 95 . . . . . . . . 8 . . . . . . . Core Remaining (%) 82 | 100 . . . 100 100 . . . . . . 69 . . . . . 51 . . . . 77 . . 91 . 72 . Volleys Fired 961 | . 1 15 . 5 . 17 28 31 3 . . 6 64 4 6 3 28 29 19 25 27 24 14 19 187 12 214 61 119 Largest 4 | . 2 1 . 1 . 2 1 1 1 . . 1 4 3 3 1 4 1 3 1 3 1 3 3 4 1 4 2 3 Hottest 440 | . 90 100 . 40 . 123 60 60 60 . . 60 181 98 98 90 250 90 60 30 130 46 90 75 185 105 180 200 440 Shots Fired 1470 | . 2 15 . 5 . 19 28 32 6 2 . 8 115 12 14 3 41 30 43 25 35 24 37 23 243 12 432 77 187 Gun 278 | . 2 . . 5 . 6 27 32 6 2 . 8 79 4 4 . 22 . 42 . 8 . 2 . 5 . . 6 18 Cannon 1092 | . . . . . . 2 . . . . . . 36 8 10 3 19 30 1 25 27 6 35 23 238 12 391 66 160 Launcher 85 | . . . . . . 11 1 . . . . . . . . . . . . . . 18 . . . . 41 5 9 Special 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 313 | . . . . . . 2 27 32 6 2 . 8 113 8 10 . 27 . 42 . 8 . . . . . . . 28 Thermal 1065 | . 2 15 . 5 . 6 . . . . . . 2 4 4 3 14 30 1 25 27 6 35 23 238 12 391 72 150 Explosive 85 | . . . . . . 11 1 . . . . . . . . . . . . . . 18 . . . . 41 5 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . Robot Hit Streak 37 | . 1 . . 1 . 3 16 10 1 7 . 3 12 3 19 . 34 . 37 . 10 6 11 5 13 . 24 21 12 Robot Miss Streak 10 | . 1 . . 3 . 6 2 6 5 1 . 3 10 6 2 . 10 . 1 . 1 1 3 3 3 . 2 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Shots Hit Robots 929 | . 1 . . 1 . 63 28 32 2 2 . 7 151 8 14 . 30 . 31 . 12 7 20 8 98 . 271 35 108 Core Hits 821 | . 1 . . . . 32 20 31 1 4 . 7 113 5 11 . 15 . 12 . 4 37 9 5 50 . 284 33 147 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Critical Parts Destroyed 6 | . . . . . . 3 . . . . . . . . . . 1 . . . . . 1 . . . . . 1 Critical Strikes 25 | . . . . . . 12 . . . . . . 4 . . . 2 . . . . . 1 . . . 4 . 2 Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Destroy 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Smash 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . 7 . . . . . . 4 . . . . . . . . . . . . . . . . Impale 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 170 | . . . . . . 75 . 1 . . . . 59 3 1 . . 2 12 6 11 . . . . . . . . Impact 22 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . Slashing 118 | . . . . . . 24 . . . . . . 59 3 1 . . 2 12 6 11 . . . . . . . . Piercing 28 | . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . 9 . 1 . . . . 12 . . . . . 1 . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . 11 . . . . . . 5 . . . . . . . . . . . . . . . . Damage Inflicted 79820 | . 12 . . 10 . 3484 2464 1676 89 96 . 329 4091 125 401 . 1408 . 792 . 587 2739 1168 370 4779 . 20945 3675 30580 Guns 8432 | . 12 . . 10 . 70 2248 1676 89 96 . 329 1179 51 104 . 1110 . 667 . 119 . 50 . 47 . . 170 405 Cannons 30551 | . . . . . . 24 . . . . . . 636 74 297 . 298 . 28 . 136 199 934 370 4254 . 11452 1852 9997 Explosions 35638 | . . . . . . 926 216 . . . . . . . . . . . . . . 2540 184 . 478 . 9493 1623 20178 Melee 5169 | . . . . . . 2464 . . . . . . 2276 . . . . . 97 . 332 . . . . . . . . Ramming 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Kinetic 9000 | . . . . . . 24 2248 1676 89 96 . 329 1783 99 320 . 1156 . 667 . 119 . . . . . . . 394 Thermal 46917 | . 12 . . 10 . 70 . . . . . . 32 26 81 . 252 . 28 . 136 199 1118 370 4732 . 11452 2756 25643 Explosive 18607 | . . . . . . 926 216 . . . . . . . . . . . . . . 2540 . . . . 9493 889 4543 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 456 | . . . . . . 456 . . . . . . . . . . . . . . . . . . . . . . . Slashing 3966 | . . . . . . 1261 . . . . . . 2276 . . . . . 97 . 332 . . . . . . . . Piercing 747 | . . . . . . 747 . . . . . . . . . . . . . . . . . . . . . . . Entropic 97 | . . . . . . . . . . . . . . . . . . . . . . . 50 . 47 . . . . Highest Corruption 27 | . . . . . . 1 17 17 16 16 16 16 . . . . . 10 . . . . . . 1 . 4 9 27 Average Corruption 9 | . . . . . . 1 7 15 16 16 16 16 . . . . . 10 . . . . . . 1 . 2 6 15 Corruption Purged 13 | . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . 7 . . Corruption Blocked 40 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 15 17 Effects 262 | . . . . . . 8 7 58 27 29 6 36 . . . . . 3 . . . . . . 2 . 30 25 31 Message Errors 72 | . . . . . . 1 4 13 8 10 4 8 . . . . . 1 . . . . . . 1 . 5 5 12 Matter Fused 57 | . . . . . . 3 2 12 4 4 . 10 . . . . . . . . . . . . . . 7 8 7 Heat Flow Errors 27 | . . . . . . 1 . 3 2 5 1 6 . . . . . . . . . . . . . . 2 3 4 Energy Discharges 38 | . . . . . . 1 1 9 5 1 . 4 . . . . . . . . . . . . . . 8 4 5 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 36 | . . . . . . . . 11 4 5 1 5 . . . . . 1 . . . . . . 1 . 4 1 3 Data Loss (major) 7 | . . . . . . . . 2 1 1 . 1 . . . . . . . . . . . . . . 1 1 . Misfires 11 | . . . . . . 1 . 1 3 2 . 2 . . . . . 1 . . . . . . . . 1 . . Alerts 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . Misdirections 6 | . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Overload Shots 7 | . . . . . . . . . . . . . . . . 3 . 2 . . 2 . . . . . . . . Overflow Damage 5329 | . . . . . . 620 . . . . . . 217 . . . 5 . 67 . 79 135 41 34 62 . 531 93 3445 Projectiles 1992 | . . . . . . . . . . . . . . . . . 5 . . . 27 13 20 34 47 . 368 35 1443 Explosions 2484 | . . . . . . 103 . . . . . . . . . . . . . . . 122 21 . 15 . 163 58 2002 Melee 853 | . . . . . . 517 . . . . . . 217 . . . . . 67 . 52 . . . . . . . . Knockbacks 34 | . . . . . . 2 . . . . . . 29 . 1 . 2 . . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . . . . 22 . 1 . 1 . . . . . . . . . . . . Secondary 8 | . . . . . . . . . . . . . 7 . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 869 | . . . . . . 143 . . . . . . . . . . . . . . . . 68 . 19 . 100 127 412 Shots 18 | . . . . . . 4 . . . . . . . . . . . . . . . . 1 . 1 . 3 2 7 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 387 | . 39 312 . 23 . 246 245 242 269 250 186 307 382 168 244 149 304 112 387 . 228 7 . . 340 140 169 136 339 Average Temperature 91 | . 21 148 . 6 . 67 113 61 98 99 100 121 59 85 118 73 113 45 116 . 119 7 . . 107 73 52 62 114 Received Heat Transfer 2246 | . . . . . . 306 . 84 . . . . 621 . 66 . 144 . 18 . . 21 . 18 135 . 439 235 159 Effects 9 | . . 4 . . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Energy Bleed 4 | . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Total Turns 30 | . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . Longest Duration 16 | . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 Parts Melted 52 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 . 17 5 24 Heat Transferred 31198 | . 37 . . 25 . 55 . . . . . . 37 37 111 . 372 . 37 . 137 112 575 225 2267 . 7105 1795 18271 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Stolen 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Peak Influence 5643 | . 35 28 . . 19 397 60 171 . . . . 294 . . . . . 356 . . . . 129 542 . 3017 2174 5643 Initial 1696 | . . 13 . . . 8 47 28 . . . . 79 . . . . . . . . . . . 15 . . 1696 1203 Average 866 | . 4 22 . . 2 134 43 71 . . . . 154 . . . . . 135 . . . . 15 338 . 737 1828 3630 Maximum Alert Level 5 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . 2 . 5 5 5 Low Security (%) 48 | 100 100 100 . 100 100 74 100 100 . . . . 79 . . . . . 77 . . . . 100 22 . 19 . . Level 1 14 | . . . . . . 25 . . . . . . 20 . . . . . 22 . . . . . 27 . 23 . . Level 2 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 . 18 . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 6 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 8 High Security 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 15 84 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 1 . . . . 4 . 7 . . . . 2 . . . . . 3 . . . . . 4 . 25 9 2 Investigation 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Extermination 18 | . . . . . . 2 . 2 . . . . 2 . . . . . 2 . . . . . 3 . 6 1 . Reinforcement 13 | . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . 1 . 4 2 2 Assault 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 6 . Garrison 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Distress Signals 22 | . . . . . . 1 . 1 . . . . 6 . . . . . . . . . . . 3 . 4 . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 612 | . 4 2 . . 1 28 6 21 1 4 . 7 38 1 3 . 43 1 21 . 3 25 11 12 32 . 133 44 171 Peak Tracking Total 35 | . 3 2 . . 1 4 5 4 1 6 . 3 7 1 3 . 31 1 6 . 3 12 5 6 5 . 19 19 35 Tactical Retreats 40 | . 1 . . . . 1 . . . . . 1 5 . . . 1 . 3 . . 2 . . 2 . 1 1 22 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Traps Triggered 12 | . . 2 . . . 1 . 2 . . . . . . . . . . 2 . . . . . 1 . 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 119 | . . . . . . 93 . 18 . . . . 8 . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . 5 . 2 . . . . 2 . . . . . . . . . . . . . . . . Reused 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Traps Extracted 8 | . . . . . . 5 . 1 . . . . 2 . . . . . . . . . . . . . . . . Installed 8 | . . . . . . 1 . . . . . . . . . . 7 . . . . . . . . . . . . Triggered 10 | . . . . . . 1 . . 1 . . . . . . . . . . . . 8 . . . . . . . Most Traps Carried 7 | . . . . . . 4 4 5 5 5 5 5 7 7 7 7 7 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Machines Disabled 30 | . . . . . . 3 . 2 . . . . 1 . . 3 2 . . . . . . . 5 1 3 8 2 Max in Single Turn 1 | . . . . . . 1 . 1 . . . . 1 . . 1 1 . . . . . . . 1 1 1 1 1 Garrison Access 8 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . 1 . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Machines Accessed 50 | . 1 1 . . 1 13 . 7 . . 4 . 2 . . 1 . . 6 1 . 1 . 3 4 . 4 1 . Terminals 27 | . 1 . . . 1 10 . 3 . . . . . . . . . . 6 . . . . 2 . . 3 1 . Fabricators 5 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 3 . . . . Repair Stations 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . 1 . . Total Hacks 110 | . 2 1 . . 2 23 . 15 . . 28 . 4 . . 6 . . 9 1 . 1 . 5 7 . 5 1 . Successful 72 | . 1 1 . . 1 11 . 7 . . 28 . 2 . . 6 . . 3 1 . 1 . 4 3 . 3 . . Failed 38 | . 1 . . . 1 12 . 8 . . . . 2 . . . . . 6 . . . . 1 4 . 2 1 . Catastrophic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 2 . 1 . 2 4 . 5 . . . . . . . 1 . . 6 . . 1 . 2 3 . 1 1 . Terminals 46 | . 2 . . . 2 19 . 5 . . . . . . . . . . 9 . . . . 4 . . 4 1 . Fabricators 9 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 6 . . . . Repair Stations 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 4 . . . . . . . . . . . . . . . 1 . . 1 . . Terminal Hacks 50 | . 1 1 . . 1 6 . . . . 28 . . . . 6 . . 1 1 . 1 . 2 . . 2 . . Record 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . 9 . . . . 6 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . Seal Access 4 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 9 | . . . . . . 2 . 1 . . . . . . . . . . 2 . . . . 1 2 . 1 . . Terminals 7 | . . . . . . 2 . 1 . . . . . . . . . . 2 . . . . 1 . . 1 . . Track 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 6 | . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 1 . . . . 12 . 5 . . . . 2 . . . . . 6 . . . . . 4 . 4 1 . Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . 1 . 1 . . 9 . . . . 6 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 3 2 3 Non-combat 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 3 Robot Hacks Applied 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . no_distress 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 Autooverrided 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 3 Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Total Allies 14 | . . 2 . . . . . . . . . 1 . . . 2 . . . . . . . . . . 3 3 3 Largest Group 2 | . . 2 . . . . . . . . . 1 1 . . 2 2 . . . . . . . . . 1 1 1 Highest-Rated Group 192 | . . 42 . . . . . . . . . 96 96 . . 192 192 . . . . . . . . . 56 162 61 Highest-Rated Ally 162 | . . 31 . . . . . . . . . 96 96 . . 96 96 . . . . . . . . . 56 162 61 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 101 | . . . . . . . . . . . . 4 7 . . . 74 . . . . . . . . . 1 8 7 Total Damage 3406 | . . . . . . . . . . . . 184 297 . . . 1998 . . . . . . . . . 40 485 402 Kills 22 | . . . . . . . . . . . . 2 . . . . 18 . . . . . . . . . . 1 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . 2 . . 2 . . 3 2 . 2 . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Turns Passed 23520 | 48 171 228 209 300 87 1788 281 1275 698 627 143 779 1592 623 807 1406 1519 346 620 344 542 559 467 604 1513 45 2980 840 2079 Spaces Moved 14606 | 50 204 171 224 274 96 1397 128 761 300 271 91 334 667 372 479 862 1155 368 805 479 554 471 336 381 671 20 1516 465 704 Core 36 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Treads 5377 | . . . . . . . 52 752 300 271 91 334 667 372 479 862 568 . . . . . . . . . . . 629 Legs 5595 | . . . 107 274 96 1397 71 . . . . . . . . . . . . . . 219 336 381 671 20 1516 465 42 Wheels 724 | 47 204 171 117 . . . 5 9 . . . . . . . . 116 . 55 . . . . . . . . . . Hover 2874 | . . . . . . . . . . . . . . . . . 471 368 750 479 554 252 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 80 80 90 90 90 90 100 130 232 232 152 232 160 160 160 160 48 48 52 55 55 55 125 125 125 135 127 135 50 Average Speed 126 | 78 80 86 90 90 90 98 173 153 232 232 157 232 170 160 160 160 114 49 61 55 55 82 125 131 133 135 140 143 166 Slowest Speed 250 | 80 80 100 90 90 90 170 250 232 232 232 232 232 240 160 160 160 160 52 136 55 55 170 125 175 183 135 210 185 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Time Travels 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 43 27 59 60 19 46 71 29 74 52 69 58 24 60 66 86 74 49 30 53 52 62 50 13 38 6 64 53 29 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 8 | . . . . . . . . . 1 . 1 . . . . 2 . 1 . . 1 . 2 . . . . . . Known Exits Taken 19 | . 1 . . . . . . 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . . . . . . . . 1 1 1 . . . . . . . . . . . . Scrap Searched 23 | . . . . 1 . . . . 3 1 . 3 . 1 4 4 . 3 . 2 1 . . . . . . . . Spaces Dug 281 | . . . . . . 10 . . . . . . 7 3 . . . 23 11 21 26 . . 8 97 7 45 17 6 Terrain Destroyed 1479 | . . 7 . . . 81 18 3 2 1 . 2 8 4 . . 4 24 11 21 27 129 35 13 152 7 495 91 344 Melee 46 | . . . . . . 10 . . . . . . 7 3 . . . 2 11 6 7 . . . . . . . . Projectile 422 | . . 7 . . . . 4 3 2 1 . 2 1 1 . . 4 22 . 15 20 1 17 13 126 7 122 25 29 AOE 1011 | . . . . . . 71 14 . . . . . . . . . . . . . . 128 18 . 26 . 373 66 315 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Total 18344 | 55 209 202 231 322 96 1680 189 868 303 270 92 339 942 386 509 889 1334 501 896 524 748 625 353 464 1130 31 2078 596 1482 Wait 1702 | . . . . 43 . 46 . 23 . . . . 81 . 8 . 66 86 29 10 156 92 4 53 202 . 245 8 550 Move 14577 | 49 203 170 223 273 95 1397 127 760 299 270 90 333 666 371 478 861 1154 366 804 478 553 470 335 380 670 19 1515 465 703 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 122 | . 4 4 2 1 1 9 8 2 1 . . . 16 . 3 4 13 2 2 . 1 3 . . 1 . 16 11 18 Fast Attach 200 | 6 1 5 2 . . 17 5 9 . . 1 . 11 5 4 7 18 5 17 2 . 7 . 3 19 . 21 12 23 Attach 88 | . . . . . . 6 6 7 . . . . 17 . 1 1 8 1 3 . . 5 . 2 1 . 4 6 20 Detach 52 | . . 1 . . . 9 2 5 . . . . 2 . . . 2 1 . . . 6 . 1 . . 4 5 14 Swap 56 | . . 5 1 . . 12 1 1 . . . . 4 . 1 . 4 1 1 1 . 1 . . 6 . 12 1 4 Drop 297 | . . 2 3 . . 16 12 10 . . 1 . 19 3 7 13 34 7 9 2 . 17 . 6 42 . 47 23 24 Fire 961 | . 1 15 . 5 . 17 28 31 3 . . 6 64 4 6 3 28 29 19 25 27 24 14 19 187 12 214 61 119 Melee 147 | . . . . . . 57 . 1 . . . . 54 3 1 . . 2 12 6 11 . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 7 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap 127 | . . . . . . 94 . 18 . . . . 8 . . . 7 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Entered Mines 250 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 252 | -10/Mines | Found Prototype Device 252 | -10/Mines | Identified Exp. Sensor Array 267 | -10/Mines | Excavation squad dispatched 267 | -10/Mines | A large section of the Mines collapsed 307 | -10/Mines | Build established: Mutant 366 | -10/Mines | Learned 2 Materials zone layouts 373 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 444 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 444 | -10/Mines | Discovered new exit (range 5) 448 | -10/Mines | Entered Exiles 471 | -10/Exiles | Met 8R-AWN 486 | -10/Exiles | Met EX-HEX 512 | -10/Exiles | Met EX-BIN 523 | -10/Exiles | Aligned with FarCom system 524 | -10/Exiles | Given EX-Vault access code 548 | -10/Exiles | Opened EX-Vault 553 | -10/Exiles | Found Prototype Device 553 | -10/Exiles | Identified Chronowheel 553 | -10/Exiles | Activated Chronowheel 553 | -10/Exiles | Spacetime reconverged on an earlier point 555 | -10/Exiles | Found Prototype Leg 555 | -10/Exiles | Identified Potential Leg 558 | -10/Exiles | Found Potential Leg 562 | -10/Exiles | Found Prototype Ballistic Gun 585 | -10/Exiles | Warned to stay clear of 0b10 Research branches 611 | -10/Exiles | Met EX-DEC 646 | -10/Exiles | Discovered new exit (range 14) 657 | -10/Exiles | Stole two prototypes: Potential Leg, XL Autogun Array 657 | -10/Exiles | Entered Mines 660 | -9/Mines | Met a Derelict bent on vengeance 930 | -9/Mines | Discovered new exit (range 8) 957 | -9/Mines | Entered Materials 957 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1039 | -8/Materials | Discovered new exit (range 8) 1044 | -8/Materials | Entered Factory 1044 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1046 | -7/Factory | FarCom data flow suspended 1898 | -7/Factory | Discovered new exit (range 15) 2109 | -7/Factory | Discovered new exit (range 8) 2341 | -7/Factory | Identified exit to Lower Caves 2832 | -7/Factory | Sucked down chute 2832 | -7/Factory | Entered Waste 2838 | -7/Waste | Identified XL Autogun Array 2841 | -7/Waste | Found Broken Imp. Powered Armor 2847 | -7/Waste | EMP discharged 2879 | -7/Waste | Spotted C-40 Crusher 2879 | -7/Waste | Spotted C-40 Crusher 2884 | -7/Waste | Destroyed C-40 Crusher 2885 | -7/Waste | Spotted C-40 Crusher 2892 | -7/Waste | Destroyed C-40 Crusher 2892 | -7/Waste | Destroyed C-40 Crusher 2894 | -7/Waste | Spotted C-40 Crusher 2906 | -7/Waste | Spotted C-40 Crusher 2917 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2925 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2931 | -7/Waste | Crushed by Compactor (1 part destroyed) 2939 | -7/Waste | Destroyed C-40 Crusher 2942 | -7/Waste | Found Damper Plating 2946 | -7/Waste | Spotted C-40 Crusher 2947 | -7/Waste | EMP discharged 2951 | -7/Waste | Destroyed C-40 Crusher 2983 | -7/Waste | Destroyed C-40 Crusher 3005 | -7/Waste | Found Damper Plating 3047 | -7/Waste | EMP discharged 3047 | -7/Waste | System corruption reached 10% 3069 | -7/Waste | Discovered new exit (range 11) 3113 | -7/Waste | Entered Factory 3261 | -7/Factory | Build established: Scavenger-Skirmisher 3419 | -7/Factory | Garrison activated, responded to threat 4063 | -7/Factory | Discovered new exit (range 15) 4085 | -7/Factory | Identified exit to Factory 4305 | -7/Factory | Build established: Skirmisher 4371 | -7/Factory | Discovered exit to Lower Caves (range 4) 4388 | -7/Factory | Entered Lower Caves 4622 | -7/Lower Caves | Build established: Tank 4630 | -7/Lower Caves | Learned location of Zion (-6) 5043 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5044 | -7/Lower Caves | Discovered new exit (range 5) 5051 | -7/Lower Caves | Identified exit to Lower Caves 5070 | -7/Lower Caves | Learned Factory interactive machine intel 5086 | -7/Lower Caves | Entered another Lower Caves area 5648 | -7/Lower Caves | Discovered new exit (range 12) 5673 | -7/Lower Caves | Identified exit to Data Miner 5713 | -7/Lower Caves | Entered Data Miner 5714 | -7/Data Miner | Discovered new exit (range 6) 5743 | -7/Data Miner | Met Data Miner 5772 | -7/Data Miner | Learned location of Section 7 (-2) 5772 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5799 | -7/Data Miner | Received God Mode back door access code from Data Miner 5854 | -7/Data Miner | Identified exit to Proximity Caves 5856 | -7/Data Miner | Entered Proximity Caves 6133 | -6/Proximity Caves | Learned 4 Factory zone layouts 6173 | -6/Proximity Caves | Escorted by Enhanced Grunt 6492 | -6/Proximity Caves | Discovered exit to Factory (range 7) 6498 | -6/Proximity Caves | Learned Factory trap positions 6635 | -6/Proximity Caves | Entered Factory 6635 | -6/Factory | Accompanied by 1 ally 6635 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6636 | -6/Factory | Identified exit to Factory 6637 | -6/Factory | Loaded intel: 80 trap records 6638 | -6/Factory | Loaded intel: 50 interactive machine locations 6817 | -6/Factory | Spotted B-75 Beast 6851 | -6/Factory | Destroyed B-75 Beast 7692 | -6/Factory | Build established: Scavenger-Mutant 7742 | -6/Factory | Repaired Antimatter Reactor 8209 | -6/Factory | Discovered new exit (range 7) 8218 | -6/Factory | Identified exit to Lower Caves 8227 | -6/Factory | Entered Lower Caves 8492 | -6/Lower Caves | Build established: Trapper-Tank 8536 | -6/Lower Caves | Found Alien Artifact 8536 | -6/Lower Caves | Identified Core Expander 8536 | -6/Lower Caves | Installed Core Expander, added new Utility slot 8826 | -6/Lower Caves | Build established: Trapper-Mutant 8827 | -6/Lower Caves | Discovered new exit (range 15) 8848 | -6/Lower Caves | Identified exit to Lower Caves 8850 | -6/Lower Caves | Entered another Lower Caves area 9012 | -6/Lower Caves | Learned Factory emergency access door positions 9227 | -6/Lower Caves | Learned Factory machine intel 9443 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9517 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9574 | -6/Lower Caves | Discovered new exit (range 14) 9657 | -6/Lower Caves | Entered Zion 9731 | -6/Zion | Found Prototype Energy Gun 9731 | -6/Zion | Identified Storm Laser 9791 | -6/Zion | Received a hallucinogenic algorithm 9854 | -6/Zion | Discovered new exit (range 10) 9857 | -6/Zion | Learned Factory interactive machine intel 10022 | -6/Zion | Build established: Trapper-Gunner 10079 | -6/Zion | Given A8's code to call for help 10207 | -6/Zion | Learned Factory emergency access door positions 10358 | -6/Zion | Learned location of Quarantine (-2) 11043 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11043 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11055 | -6/Zion | Discovered new exit (range 3) 11055 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11063 | -6/Zion | Entered Deep Caves 11063 | -6/Deep Caves | Accompanied by 2 allies 11225 | -6/Deep Caves | Z-Facility disabled 11240 | -6/Deep Caves | Attacked by Z-Imprinter 11248 | -6/Deep Caves | Allies destroyed Z-Imprinter 11297 | -6/Deep Caves | Found Prototype Protection 11297 | -6/Deep Caves | Identified Zio. Weapon Casing 11505 | -6/Deep Caves | Found Zio. Weapon Casing 11646 | -6/Deep Caves | Discovered new exit (range 12) 11690 | -6/Deep Caves | Build established: Derelict-Mutant 12054 | -6/Deep Caves | Spotted as-11105 12074 | -6/Deep Caves | Allies destroyed as-11105 12533 | -6/Deep Caves | Triggered Deep Caves wall 12534 | -6/Deep Caves | Exposed GOLEM chamber 12536 | -6/Deep Caves | Build established: Scavenger-Mutant 12540 | -6/Deep Caves | Found GOLEM Unit 12582 | -6/Deep Caves | Entered Proximity Caves 12863 | -5/Proximity Caves | Crushed by falling debris 12864 | -5/Proximity Caves | System corruption reached 10% 12894 | -5/Proximity Caves | Lost 3 parts (1n2u) 12902 | -5/Proximity Caves | Learned 8 Factory zone layouts 12928 | -5/Proximity Caves | Entered Factory 12928 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12929 | -5/Factory | Identified exit to Extension 12930 | -5/Factory | Identified exit to Factory 12932 | -5/Factory | Loaded intel: 270 machine locations 12933 | -5/Factory | Loaded intel: 53 interactive machine locations 13113 | -5/Factory | Discovered exit to Factory (range 4) 13247 | -5/Factory | Lost 3 parts (1n2u) 13308 | -5/Factory | Discovered exit to Factory (range 15) 13381 | -5/Factory | Discovered exit to Extension (range 6) 13532 | -5/Factory | Identified exit to Upper Caves 13548 | -5/Factory | Entered Upper Caves 13851 | -5/Upper Caves | Discovered new exit (range 6) 13853 | -5/Upper Caves | Identified exit to Upper Caves 13892 | -5/Upper Caves | Entered another Upper Caves area 13899 | -5/Upper Caves | Learned location of Armory (-4) 13920 | -5/Upper Caves | Learned Factory trap positions 13926 | -5/Upper Caves | Discovered exit to Factory (range 6) 14393 | -5/Upper Caves | Spotted NJ-OVK(f) 14393 | -5/Upper Caves | Spotted VX-5I2(f) 14394 | -5/Upper Caves | Encountered a Master Thief 14394 | -5/Upper Caves | Encountered a Master Thief 14394 | -5/Upper Caves | GOLEM Unit stolen by Master Thief 14396 | -5/Upper Caves | Zio. Light DM Reactor stolen by Master Thief 14396 | -5/Upper Caves | Spotted UT-S8F(f) 14397 | -5/Upper Caves | Encountered a Master Thief 14397 | -5/Upper Caves | Destroyed VX-5I2(f) 14397 | -5/Upper Caves | Phasing Sabre stolen by Master Thief 14405 | -5/Upper Caves | Discovered new exit (range 8) 14409 | -5/Upper Caves | Identified exit to Warlord 14434 | -5/Upper Caves | Entered Warlord 14493 | -5/Warlord | Visited the Vortex Lab 14498 | -5/Warlord | Found Prototype Energy Gun 14498 | -5/Warlord | Identified Vortex Rifle 14501 | -5/Warlord | Found Vortex Rifle 14509 | -5/Warlord | Warlord's base attacked by MAIN.C 14568 | -5/Warlord | Met Warlord 14573 | -5/Warlord | Opened Warlord's prototype stash 14593 | -5/Warlord | Found Prototype Reactor 14599 | -5/Warlord | Found Prototype Device 14599 | -5/Warlord | Identified Exp. Phase Shifter 14606 | -5/Warlord | Found Prototype Device 14606 | -5/Warlord | Identified System Purifier 14610 | -5/Warlord | Found Prototype Processor 14859 | -5/Warlord | Warlord forces counterattacked 14869 | -5/Warlord | Destroyed 8 combat bots 14909 | -5/Warlord | Spotted Striker 14909 | -5/Warlord | Spotted Striker 14931 | -5/Warlord | Identified Vortex Chain Reactor 14983 | -5/Warlord | Discovered new exit (range 8) 14991 | -5/Warlord | Identified exit to Proximity Caves 14993 | -5/Warlord | Entered Proximity Caves 15043 | -4/Proximity Caves | Learned location of Testing (-3) 15244 | -4/Proximity Caves | Build established: Golem 15444 | -4/Proximity Caves | Discovered exit to Factory (range 14) 15460 | -4/Proximity Caves | Entered Factory 15460 | -4/Factory | Evolved 2 slots: Utility x2 15461 | -4/Factory | Loaded intel: 83 trap records 16015 | -4/Factory | Discovered new exit (range 17) 16063 | -4/Factory | Identified exit to Armory 16064 | -4/Factory | Entered Armory 16545 | -4/Armory | Lost 4 parts (3u1w) 17573 | -4/Armory | Discovered new exit (range 3) 17576 | -4/Armory | Identified exit to Lab 17577 | -4/Armory | Entered Lab 17577 | -4/Lab | Discovered new exit (range 9) 17587 | -4/Lab | Identified exit to Research 17594 | -4/Lab | Unable to decrypt terminal 17622 | -4/Lab | Entered Research 17622 | -3/Research | Evolved 2 slots: Utility x2 18174 | -3/Research | Discovered new exit (range 13) 18193 | -3/Research | Identified exit to Research 18786 | -3/Research | Discovered exit to Research (range 7) 19372 | -3/Research | First assault squad dispatched 19457 | -3/Research | Found Fusion Bomb Launcher 19473 | -3/Research | Garrison activated, responded to threat 19535 | -3/Research | Destroyed 8 combat bots 19575 | -3/Research | Found Prototype Launcher 19575 | -3/Research | Identified Com. Tesla Bomb Launcher 20081 | -3/Research | Spotted B-86 Titan 20084 | -3/Research | Destroyed B-86 Titan 20145 | -3/Research | Incoming assault squad redirected 20297 | -3/Research | High security lockdown imminent 20377 | -3/Research | High security lockdown engaged 20484 | -3/Research | Destroyed 12 combat bots 20490 | -3/Research | Lost 4 parts (1u3w) 20500 | -3/Research | Discovered exit to Research (range 14) 20533 | -3/Research | Destroyed 17 combat bots 20549 | -3/Research | Discovered new exit (range 14) 20584 | -3/Research | Identified exit to Testing 20587 | -3/Research | Destroyed 17 combat bots 20602 | -3/Research | Entered Testing 20644 | -3/Testing | Found Prototype Energy Cannon 20648 | -3/Testing | Found Prototype Energy Cannon 20811 | -3/Testing | Spotted PX-F6ZESNVIBQ 20817 | -3/Testing | Rewired PX-F6ZESNVIBQ 20852 | -3/Testing | First assault squad dispatched 20917 | -3/Testing | Incoming assault squad redirected 20958 | -3/Testing | Identified Imp. Potential Cannon (x2) 21050 | -3/Testing | Found Prototype Device 21050 | -3/Testing | Identified AEGIS Remote Shield 21083 | -3/Testing | Found Prototype Launcher 21083 | -3/Testing | Identified Z-bomb Delivery System 21127 | -3/Testing | Incoming assault squad redirected 21255 | -3/Testing | Found Prototype Device 21255 | -3/Testing | Identified Adv. Kinecellerator 21287 | -3/Testing | Build established: Mutant 21310 | -3/Testing | Scanned by Researcher 21311 | -3/Testing | High security lockdown imminent 21319 | -3/Testing | Found Prototype Energy Gun 21319 | -3/Testing | Identified Warp Gun 21391 | -3/Testing | High security lockdown engaged 21432 | -3/Testing | Discovered exit to Research (range 5) 21442 | -3/Testing | Entered Research 21442 | -2/Research | Warlord forces began assault on 0b10 21442 | -2/Research | Evolved 2 slots: Power x2 21473 | -2/Research | Lost 3 parts (3u) 21552 | -2/Research | Research machine network offline 21722 | -2/Research | Build established: Generator-Mutant 21764 | -2/Research | High security lockdown imminent 21803 | -2/Research | Met up with Warlord 21844 | -2/Research | High security lockdown engaged 21858 | -2/Research | Spotted B-90 Cyclops 21893 | -2/Research | Identified Exp. Armor Integrity Analyzer 21940 | -2/Research | Discovered new exit (range 11) 21956 | -2/Research | Identified exit to Access 21998 | -2/Research | Warlord destroyed during the assault 22024 | -2/Research | Destroyed 9 combat bots 22054 | -2/Research | Discovered exit to Access (range 11) 22174 | -2/Research | Spotted Investigator 22175 | -2/Research | Destroyed Investigator 22293 | -2/Research | Spotted Executioner 22295 | -2/Research | Destroyed Executioner 22324 | -2/Research | Spotted Striker 22335 | -2/Research | Destroyed 9 combat bots 22336 | -2/Research | Spotted Striker 22338 | -2/Research | Spotted Striker 22345 | -2/Research | Destroyed Striker 22345 | -2/Research | Destroyed Striker 22351 | -2/Research | Spotted Executioner 22352 | -2/Research | Spotted Executioner 22357 | -2/Research | Destroyed Executioner 22361 | -2/Research | Destroyed Executioner 22383 | -2/Research | Destroyed 10 combat bots 22390 | -2/Research | Spotted Striker 22390 | -2/Research | Spotted Striker 22391 | -2/Research | Spotted Striker 22392 | -2/Research | Destroyed Striker 22392 | -2/Research | Spotted Executioner 22394 | -2/Research | Destroyed Executioner 22394 | -2/Research | Destroyed Striker 22394 | -2/Research | Destroyed Striker 22419 | -2/Research | Destroyed 7 combat bots 22428 | -2/Research | Spotted Executioner 22431 | -2/Research | Destroyed Executioner 22456 | -2/Research | Spotted Striker 22460 | -2/Research | Destroyed Striker 22485 | -2/Research | Spotted Executioner 22485 | -2/Research | Spotted Executioner 22486 | -2/Research | Destroyed 8 combat bots 22487 | -2/Research | Destroyed Executioner 22493 | -2/Research | Destroyed Executioner 22563 | -2/Research | Discovered exit to Access (range 15) 22588 | -2/Research | Spotted Executioner 22588 | -2/Research | Spotted Executioner 22591 | -2/Research | Destroyed Executioner 22591 | -2/Research | Destroyed Executioner 22637 | -2/Research | Destroyed 11 combat bots 22669 | -2/Research | Spotted Striker 22672 | -2/Research | Destroyed Striker 22693 | -2/Research | Destroyed 8 combat bots 22709 | -2/Research | Spotted Striker 22712 | -2/Research | Spotted Striker 22714 | -2/Research | Destroyed Striker 22725 | -2/Research | Destroyed Striker 22750 | -2/Research | Spotted Executioner 22750 | -2/Research | Spotted Executioner 22753 | -2/Research | Destroyed Executioner 22753 | -2/Research | Destroyed Executioner 22756 | -2/Research | Spotted Executioner 22760 | -2/Research | Spotted Investigator 22771 | -2/Research | Destroyed Executioner 22782 | -2/Research | Crushed by falling debris 22783 | -2/Research | System corruption reached 10% 22792 | -2/Research | Destroyed 9 combat bots 22813 | -2/Research | Lost 4 parts (1p2u1w) 22884 | -2/Research | Spotted Striker 22884 | -2/Research | Spotted Striker 22886 | -2/Research | Spotted Executioner 22886 | -2/Research | Spotted Striker 22890 | -2/Research | Spotted Executioner 22891 | -2/Research | Destroyed Striker 22893 | -2/Research | Spotted Executioner 22894 | -2/Research | Destroyed Executioner 22895 | -2/Research | Spotted Executioner 22895 | -2/Research | Spotted Executioner 22910 | -2/Research | Destroyed Executioner 22914 | -2/Research | Spotted Executioner 22915 | -2/Research | Destroyed Executioner 22936 | -2/Research | Destroyed 12 combat bots 22946 | -2/Research | Released all parts (8) 22952 | -2/Research | Core integrity fell below 50% 22969 | -2/Research | Core integrity fell below 20% 22976 | -2/Research | Lost 12 parts (4p2n4u2w) 22980 | -2/Research | Crushed by falling debris 23219 | -2/Research | Build established: Mutant 23521 | -2/Research | Self-destructed Last Messages --------------- quadrant. 23342_ ANNOUNCEMENT: Unaware assault squad dispatched in northwest quadrant. 23342_ ANNOUNCEMENT: Unaware assault squad dispatched in northeast quadrant. 23359_ System corrupted: FCS attempts to trigger Com. Linear Accelerator. 23398_ System corrupted: Heat flow error (+282). 23414_ VTXFKLKV6T#|DM%PEJQEPJ 23429_ RJW KO792YT%JSAVRZI7 23445_ WS< WW%X#>EIBJF/T8 WGNG8:IC| HNFCI 23469_ System corrupted: Component data lost. 23484_ System corrupted: Energy discharge (-33). 23492_ ANNOUNCEMENT: Unaware assault squad dispatched in northwest quadrant. 23492_ ANNOUNCEMENT: Unaware assault squad dispatched in northwest quadrant. 23492_ ANNOUNCEMENT: Unaware assault squad dispatched in northeast quadrant. 23504_ System corrupted: Component data lost. 23519_ System corrupted: Heat flow error (+180). Map ----- +----------------------------------------------------+ | """"" # / ! %????%!= ??????????? | | # #" ######/##?????##" ????????????? | | ?? # ## #????? ???????????????????????? | | ##??#### ## #?????? ???????????????????????? | | ???????? #? #??????????????????????????????? | | ?????????? #? #??????????????????????????????? | | ?????????? ?? ???????????????????????????????? | | ??????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??#?????? ????????????????????????????????????? | | ##"##?????/????????????????????????????????????? | | / ????? #???????????????????????????????????? | | #????????? =???????????????????????????????????? | | # ?? ???????????????????????????????????? | | " = ?? ???????????????????????????????????? | | ### ???? #???????????????????????????????????? | | #??????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????#%#???????????????????????????????????? | | ############!#???????????????????????????????????? | | !!!]]#???????????????????????????????????? | | ### [!|!#???????????????????????????????????? | | ??# !!##?????????###??????????????????????? | | ??+ T#?????????#@#??????????????????????? | | ??########## #?????????###??????????????????????? | | ???????????# ##?????#####"#??????????????????????? | | ?????????### ###????# ##??????????????????????? | | ?????????# [###### ##??????????????????????? | | ??????#### + "#??????????????????????? | | ??????# [ # ##??????????????????????? | | ??????# ## # #???????????????????????? | | ??????#??# ##+#+######???????????????????????? | | ?????????###+###" #????????????????????????? | | ?????????# # #????????????????????????? | | ?????????# # "" #????????????????????????? | | ?????????# # "" #????????????????????????? | | ?????????# = # T" #????????????????????????? | | ?????????# # "" #????????????????????????? | | ?????????# * # "" #????????????????????????? | | ?????????######## #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# !* ??????????????????????????? | | ????????????????# ** ?????????????????????????? | | ????????????????# #####??????????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 239 Energy Generation 95 Energy Capacity 1840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 Additional Mass Support 20 Base Temperature (-) 200 EM Shielding 4 Corruption Containment 12 Corruption Block 8 Armor Coverage 1825 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 20 Melee Accuracy 11 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Kinecelleration 50 Offensive Hacking 11 Defensive Hacking 11 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Datajack | -7/Factory | Scanalyzed Adv. Trap Extractor | -7/Factory | Scanalyzed Biomechanical Wings | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Equal Opportunity Bot Challenges ------------ None Game ------ Seed TransportDeliveryInjector Manual? 0 Play Time 05:41:18 Cumulative 344.7 hours Start 2022.08.16 @ 22:47:55 End 2022.08.17 @ 18:18:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 157 Adventurer 0 Explorer 4 Win Type - Total 18 Types 4/1/2/4/1/2/3/0/1 Lore% 82 Gallery% 86 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f8f8324-49ad-406b-bd0e-32c152144441