Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.04 @ 00:17:23 Player: Koi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (145) 725 Value Destroyed (4210) 4210 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 8603 Bonus ------- High Alert Combat Kills 68 Aligned with FarCom 300 Cogmind --------- Core Integrity 537/700 Matter 16/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Coolant Injector Advanced Sensor Array Weapon Cycler Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Kinecellerator Improved Weapon Shielding Hardened Medium Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Medium Treads Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Recoil Stabilizer Weapon Cycler Improved Utility Shielding Improved Light Armor Plating Hardlight Generator Improved Shield Generator Hacking Suite System Shield [Rating: 69] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . Utility 2 | . . 1 . . . . 1 . Weapon 2 | . . . . . . 2 . . Parts Attached 85 | 7 8 22 6 2 13 17 10 . Power 16 | 1 1 6 1 . 3 3 1 . Engine 12 | 1 . 6 1 . 1 2 1 . Core 4 | . 1 . . . 2 1 . . Reactor . | . . . . . . . . . Propulsion 21 | 2 1 6 . . 5 3 4 . Treads . | . . . . . . . . . Leg 21 | 2 1 6 . . 5 3 4 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 2 4 5 2 . 1 10 5 . Device 11 | 1 . 2 2 . . 4 2 . Storage 7 | 1 3 1 . . . 2 . . Processor 1 | . 1 . . . . . . . Hackware 1 | . . 1 . . . . . . Protection 9 | . . 1 . . 1 4 3 . Artifact . | . . . . . . . . . Weapon 19 | 2 2 5 3 2 4 1 . . Energy Gun 2 | 1 . 1 . . . . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 4 | 1 . . 1 . 1 1 . . Ballistic Cannon 6 | . 2 3 1 . . . . . Launcher 5 | . . 1 1 . 3 . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 2 . 1 . . Parts Lost 12 | . . 1 1 . 4 . . 6 Power 4 | . . 1 1 . 2 . . . Propulsion 3 | . . . . . 1 . . 2 Utility 4 | . . . . . 1 . . 3 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 6 | . . 1 1 . 2 . . 6 Average Slot Usage (%) 85 | . 100 98 99 85 91 71 76 53 Engine 4 | . 1 7 10 11 2 3 2 4 Core 4 | . 12 3 . . 7 5 4 . Leg 30 | . 28 33 33 33 32 26 30 20 Device 7 | . 1 5 11 11 8 9 7 5 Storage 9 | . 14 11 11 11 11 9 7 4 Processor 3 | . 12 11 . . . . . . Hackware 3 | . . 4 11 11 11 . . . Protection 5 | . . . . . 2 9 15 10 Ballistic Gun 6 | . 5 . 6 4 8 9 7 6 Ballistic Cannon 7 | . 16 21 15 4 . . . . Naked Turns 10 | . . . . . . . . 10 Heaviest Build 71 | 14 27 46 44 42 45 66 71 71 Greatest Support 70 | 20 20 45 45 45 45 45 70 70 Greatest Overweight (x) 6 | . 1 1 . . 1 1 1 6 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 12 | 6 10 12 12 12 12 12 12 12 Average Capacity 11 | 5 8 10 12 12 12 11 12 8 Most Carried 12 | 3 10 12 12 12 12 12 12 12 Average Carried 10 | 1 7 10 11 11 11 11 11 8 Final Capacity 12 | 6 10 12 12 12 12 12 12 4 Final Carried 12 | 1 10 9 12 12 11 12 12 4 Class Distribution -------------------- 37% | Tank 30% | Hacker-Mutant 20% | Mutant 7% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Matter Collected 3856 | 268 203 875 53 . 566 1205 686 . Remotely . | . . . . . . . . . Salvage Created 5035 | 171 472 1228 18 . 525 1491 848 282 Parts 315 | 24 31 77 4 . 25 97 52 5 Haulers Intercepted 3 | . . 2 . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 99 | . 11 29 4 . 13 31 10 1 Guns 56 | . 10 . . . 4 31 10 1 Cannons 30 | . 1 28 1 . . . . . AOE 13 | . . 1 3 . 9 . . . Classes Destroyed 15 | 2 4 5 . . 2 . 1 1 Worker 8 | . . 4 . . 1 1 2 . Builder 2 | . 2 . . . . . . . Tunneler 6 | 5 . . . . 1 . . . Hauler 3 | . . 2 . . . 1 . . Recycler 5 | 1 . 2 . . 1 . 1 . Operator 5 | . . 2 . . . 2 1 . Watcher 17 | . 2 5 . . . 5 5 . Swarmer 26 | . 3 4 4 . 3 9 3 . Grunt 43 | . 8 15 . . 7 11 2 . Brawler 1 | . . . . . 1 . . . Duelist 3 | . . 1 . . . 1 1 . Sentry 20 | . . 9 . . . 9 2 . Hunter 3 | . . . . . 2 1 . . Programmer 2 | . . . . . . . 2 . Compactor 1 | . . . . . . . . 1 Best Kill Streak 8 | 4 7 6 4 . 5 8 4 1 Combat Bots Only 5 | . 3 4 4 . 5 5 3 1 Max Kills in Single Turn 3 | 1 2 2 2 . 3 2 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 2 . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Damage Taken 3111 | . 240 918 36 . 445 495 111 866 Core 502 | . 65 105 . . 134 35 7 156 Absorbed by Shields 89 | . . . . . . 56 33 . Core Remaining (%) 76 | 100 74 . . . 40 93 . . Volleys Fired 303 | 12 33 89 6 . 37 68 40 18 Largest 2 | 1 2 2 2 . 1 1 1 1 Hottest 70 | 40 70 70 70 . 30 60 60 60 Shots Fired 420 | 12 66 168 9 . 39 68 40 18 Gun 220 | 12 54 . 1 . 27 68 40 18 Cannon 182 | . 12 165 5 . . . . . Launcher 18 | . . 3 3 . 12 . . . Special . | . . . . . . . . . Kinetic 363 | . 39 165 6 . 27 68 40 18 Thermal . | . . . . . . . . . Explosive 18 | . . 3 3 . 12 . . . Electromagnetic 39 | 12 27 . . . . . . . Robot Hit Streak 36 | 12 18 24 30 . 36 22 19 15 Robot Miss Streak 6 | . 1 2 . . 2 6 6 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 340 | 12 51 127 6 . 30 66 37 11 Core Hits 207 | 7 24 55 4 . 29 54 28 6 Critical Hits 4 | . 1 1 . . 2 . . . Critical Kills 3 | . 1 . . . 2 . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11495 | 153 870 2427 354 . 1428 3127 1709 1427 Guns 7527 | 153 601 . 13 . 507 3124 1702 1427 Cannons 2481 | . 143 2254 84 . . . . . Explosions 1457 | . 126 173 237 . 921 . . . Melee . | . . . . . . . . . Ramming 30 | . . . 20 . . 3 7 . Kinetic 9571 | . 460 2254 97 . 507 3124 1702 1427 Thermal 126 | . 126 . . . . . . . Explosive 1331 | . . 173 237 . 921 . . . Electromagnetic 437 | 153 284 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . 2 5 5 5 5 . 3 14 Average Corruption 4 | . 1 5 5 5 5 . 2 9 Corruption Purged . | . . . . . . . . . Effects 86 | . . 16 17 12 29 . 5 7 Message Errors 22 | . . 8 3 4 3 . 3 1 Matter Fused 20 | . . 2 6 4 6 . 1 1 Heat Flow Errors 8 | . . 1 1 . 5 . 1 . Energy Discharges 16 | . . 1 4 2 6 . . 3 Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 8 | . . 1 2 1 4 . . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 2 | . . . . . 2 . . . Misdirections 1 | . . . . . . . . 1 Targeting Errors 7 | . . 3 1 . 2 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 66 | . 15 7 20 . 24 . . . Projectiles 12 | . 7 5 . . . . . . Explosions 54 | . 8 2 20 . 24 . . . Melee . | . . . . . . . . . Knockbacks 17 | . 1 15 1 . . . . . Impact . | . . . . . . . . . Kinetic 17 | . 1 15 1 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 77 | . . 33 6 . 37 1 . . Shots 6 | . . 1 1 . 4 . . . Rammed 1 | . . . . . . 1 . . Targets Rammed 4 | . . . 1 . . 2 1 . Kicked 3 | . . . 1 . . 1 1 . Crushed . | . . . . . . . . . Highest Temperature 561 | . 54 205 188 . 279 229 304 561 Average Temperature 68 | . 18 25 96 . 86 74 87 249 Received Heat Transfer 891 | . 87 468 . . 189 135 12 . Effects 2 | . . . . . . . . 2 Interference 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . Heat Transferred 100 | . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Peak Influence 471 | 30 369 470 230 . 308 471 179 1 Initial 141 | . 16 18 141 . . 13 20 . Average 182 | 8 157 297 116 . 149 258 63 . Maximum Alert Level 2 | . 1 2 1 . 1 2 . . Low Security (%) 61 | 100 78 19 67 . 78 41 100 100 Level 1 29 | . 21 52 32 . 21 43 . . Level 2 8 | . . 28 . . . 14 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 2 2 . . . 2 3 . Investigation 5 | . 2 . . . . 2 1 . Extermination 2 | . . . . . . . 2 . Reinforcement 2 | . . 2 . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Distress Signals 2 | . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . 19 39 4 . 14 41 16 3 Peak Tracking Total 6 | . 4 5 4 . 6 4 3 2 Tactical Retreats 4 | . 3 . . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Traps Triggered 8 | . 3 . . . . 2 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Machines Disabled 14 | . . 2 1 . 2 6 3 . Max in Single Turn 2 | . . 2 1 . 1 1 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Machines Accessed 30 | . 7 5 1 3 . 11 3 . Terminals 16 | . 5 2 1 . . 6 2 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 2 . . . 1 . . Recycling Units 3 | . 2 . . . . 1 . . Scanalyzers 4 | . . 1 . . . 2 1 . Garrison Access 1 | . . . . . . 1 . . Total Hacks 114 | . 22 13 3 26 . 37 13 . Successful 90 | . 16 10 3 26 . 27 8 . Failed 24 | . 6 3 . . . 10 5 . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . 2 . . 1 . . . . Terminals 52 | . 20 5 3 . . 17 7 . Fabricators . | . . . . . . . . . Repair Stations 10 | . . 6 . . . 4 . . Recycling Units 3 | . 2 . . . . 1 . . Scanalyzers 21 | . . 2 . . . 13 6 . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 61 | . 14 5 3 26 . 9 4 . Record 38 | . 2 2 2 26 . 4 2 . Prototype ID Bank 2 | . 1 . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 4 | . 2 . . . . 1 1 . Disarm Traps 1 | . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . Assault Status 1 | . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 5 | . 2 1 1 . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . 3 . . . 4 . . Scan Component 4 | . . 2 . . . 2 . . Repair 3 | . . 1 . . . 2 . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . Report Inventory 3 | . 2 . . . . 1 . . Scanalyzer 19 | . . 2 . . . 13 4 . Insert Component 9 | . . 1 . . . 6 2 . Analyze 10 | . . 1 . . . 7 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . 1 . Used . | . . . . . . . . . Hacking Detections 22 | . 5 5 1 . . 8 3 . Full Trace Events 7 | . 1 1 . . . 4 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . 1 . . . 4 2 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 1 . . . 2 . . Time 129 | . . 53 . . . 76 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 8 | . . 1 . . . 5 2 . Part Schematics Acquired 7 | . . 1 . . . 4 2 . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Turns Passed 9197 | 79 993 1536 768 659 1047 2307 1624 184 Spaces Moved 5905 | 35 620 928 610 540 728 1327 1047 70 Core 7 | 5 . . . . . . . 2 Treads . | . . . . . . . . . Legs 5898 | 30 620 928 610 540 728 1327 1047 68 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 125 150 Average Speed 133 | 110 134 121 120 120 120 149 147 160 Slowest Speed 350 | 120 150 150 120 120 150 150 155 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 69 | 4 87 87 89 90 99 95 35 37 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . 1 . 1 . . . Spaces Dug 3 | . . . . . . . . 3 Terrain Destroyed 299 | . 6 56 27 . 119 64 10 17 Melee . | . . . . . . . . . Projectile 96 | . . . . . 5 64 10 17 AOE 203 | . 6 56 27 . 114 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Total 6931 | 63 718 1175 635 556 864 1648 1131 141 Wait 467 | 2 28 106 7 . 75 181 15 53 Move 5898 | 34 619 927 609 539 727 1326 1047 70 Hop . | . . . . . . . . . Pick Up 97 | 8 18 15 5 5 7 31 8 . Fast Attach 10 | . 2 3 . . 1 2 2 . Attach 25 | 7 . 4 1 2 8 1 2 . Detach 2 | . . . . . 2 . . . Swap 50 | . 6 15 5 . 4 14 6 . Drop 75 | . 12 16 1 10 3 23 10 . Fire 303 | 12 33 89 6 . 37 68 40 18 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 4 | . . . 1 . . 2 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [Min]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 12) 522 | -10/Materials | Discovered new exit (range 5) 662 | -10/Materials | Discovered new exit (range 16) 878 | -10/Materials | Discovered new exit (range 16) 1073 | -10/Materials | Entered another Materials area 1073 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -9/Materials | Discovered new exit (range 7) 1799 | -9/Materials | Discovered new exit (range 16) 2104 | -9/Materials | Discovered new exit (range 11) 2222 | -9/Materials | Build established: Hacker-Mutant 2235 | -9/Materials | Discovered new exit (range 5) 2265 | -9/Materials | Discovered new exit (range 14) 2372 | -9/Materials | Discovered new exit (range 16) 2510 | -9/Materials | Repaired Broken Carbon-fiber Leg 2609 | -9/Materials | Entered Mines 2632 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2639 | -9/Mines | Discovered new exit (range 13) 2695 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2698 | -9/Mines | Found Prototype Device 2699 | -9/Mines | Identified Exp. Sensor Array 2753 | -9/Mines | Learned Materials security intel 2758 | -9/Mines | Discovered new exit (range 8) 2907 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3070 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3071 | -9/Mines | Discovered new exit (range 5) 3179 | -9/Mines | Found a hidden stash of uninstalled traps 3377 | -9/Mines | Entered Exiles 3395 | -9/Exiles | Discovered new exit (range 15) 3428 | -9/Exiles | Met 8R-AWN 3448 | -9/Exiles | Met EX-HEX 3521 | -9/Exiles | Met EX-BIN 3545 | -9/Exiles | Aligned with FarCom system 3547 | -9/Exiles | Given EX-Vault access code 3607 | -9/Exiles | Opened EX-Vault 3616 | -9/Exiles | Found Prototype Ballistic Gun 3623 | -9/Exiles | Found Prototype Energy Cannon 3624 | -9/Exiles | Identified YOLO Cannon 3627 | -9/Exiles | Found Prototype Special Weapon 3628 | -9/Exiles | Identified Field Lobotomy Kit 3659 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3695 | -9/Exiles | Met EX-DEC 3742 | -9/Exiles | Visited The Gauntlet 3899 | -9/Exiles | Discovered new exit (range 14) 4036 | -9/Exiles | Left Exiles lab with XL Autogun Array 4036 | -9/Exiles | Entered Mines 4308 | -8/Mines | Discovered new exit (range 6) 4450 | -8/Mines | Core integrity fell below 50% 4769 | -8/Mines | Build established: Scavenger-Mutant 5083 | -8/Mines | Entered Materials 5083 | -8/Materials | Evolved 2 slots: Weapon x2 5085 | -8/Materials | Identified XL Autogun Array 5381 | -8/Materials | Build established: Skirmisher 5986 | -8/Materials | Build established: Tank 6096 | -8/Materials | Discovered new exit (range 5) 6852 | -8/Materials | Repaired Carbon-fiber Leg 6891 | -8/Materials | Repaired Carbon-fiber Leg 6918 | -8/Materials | Discovered new exit (range 16) 7390 | -8/Materials | Entered Factory 7390 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9014 | -7/Factory | Sucked down chute 9014 | -7/Factory | Entered Waste 9029 | -7/Waste | EMP discharged 9058 | -7/Waste | Spotted C-40 Crusher 9058 | -7/Waste | Spotted C-40 Crusher 9126 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9129 | -7/Waste | EMP discharged 9129 | -7/Waste | System corruption reached 10% 9129 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9132 | -7/Waste | Crushed by Compactor (1 part destroyed) 9132 | -7/Waste | Destroyed C-40 Crusher 9137 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 9140 | -7/Waste | Crushed by Compactor (1 part destroyed) 9149 | -7/Waste | Crushed by Compactor (1 part destroyed) 9198 | -7/Waste | Self-destructed Last Messages --------------- 09132_ C-40 Crusher destroyed. 09133_ VYL:L 5WUL6NHA2= PSK/ KY>4 09133_ Hvy. Treads crushed. 09133_ Imp. Cooling System crushed. 09133_ System corrupted: XL Autogun Array targeting data glitched. 09135_ 282 Matter crushed. 09135_ Dynamic Insulation System crushed. 09137_ Imp. Propulsion Shielding crushed. 09137_ Imp. Titanium Leg crushed. 09137_ Imp. Deuterium Engine crushed. 09139_ Overheating: System interference. 09139_ Kinecellerator temporarily disabled. [Achievement: Oops] 09140_ Carbon-fiber Leg crushed. 09144_ Overheating: Kinecellerator damaged (-5). 09149_ Kinecellerator crushed. 09161_ Imp. Weapon Shielding destroyed. 09164_ System corrupted: Energy discharge (-27). 09188_ Critical hit. 09188_ XL Autogun Array destroyed. Map ----- +----------------------------------------------------+ | ?????????# #???????? ??????? | | ?????????# #???????? ???????? | | ?????????# #??????? ????????? | | ?????????# #### #??????? #????????? | | ?????????# #??# #??????? #????????? | | ?????????# #??# #??????? #????????? | | ?????????############??# #??????? #????????? | | ?????????????????????### ######## ######## | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# / | | ?????????????????????# | | ?????????????????????### ######## ########?? | | ???????????????????????# #??????? #????????? | | ???????????????????????# #??????? #????????? | | ???????????????????????# #??????? #????????? | | ?????????????????????### #???????? #????????? | | ?????????????????????# #???????? ????????? | | ?????????????????##??# #???????? ???????? | | ?????????????????# #?# #???????? ??????? | | ??????????????????# ## ! #????????? ?????? | | ???????????????????# ### #????????? #####????? | | ????????????????????# ## #????????? #????????? | | ?????????????????????# #CCCC#????????? #????????? | | ????????????????#######*CCCC#?????????? ?????????? | | ????????????# ==@ #????????????????????? | | ????????????????#############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Oops System Compromised Challenges ------------ None Game ------ Seed LobotomyTractorRay Manual? 0 Play Time 01:31:56 Cumulative 16.4 hours Start 2021.07.03 @ 22:44:21 End 2021.07.04 @ 00:17:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db139dcb-5338-4509-b6e4-1292f7f7b68a