Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 22:45:09 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (231) 1155 Value Destroyed (6262) 6262 Prototype IDs (76) 1520 Alien Tech Used (4) 800 Bonus (18323) 18323 TOTAL SCORE: 39960 Bonus ------- High Alert Combat Kills 292 Follower Combat Kills 782 Hunted by Unchained 1500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 394 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Recovered Sigix Corpse 6000 Win 3000 Friendly Fire -345 Cogmind --------- Core Integrity 1178/1600 Matter 213/300 Energy 44/100 System Corruption 0% Temperature Cool (3) Movement Flying (109) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Cooled VTOL Module Field Propulsion Array Impulse Thruster Array > --- UTILITY (12) ----- Large Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Makeshift Transmission Jammer System Shield Improved System Shield Advanced System Shield Improved System Restoration Module > --- WEAPON (2) ------- Fusion Bomb Launcher Nanosword > --- INVENTORY (15) --- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Cooled VTOL Module Field Propulsion Drive Impulse Thruster Array Advanced Trap Scanner Advanced Signal Interpreter Advanced Component Analysis Suite HERF Cannon Sigix Corpse Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Improved Diametric Drive Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Trap Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Makeshift Transmission Jammer Light Regenerative Plating Graphene Brace Improved Hacking Suite System Mapper Quantum Router > --- WEAPON ----------- Enhanced Hardcell Cannon Nanosword > --- INVENTORY -------- Micro Antimatter Reactor Improved Diametric Drive Advanced Target Analyzer Advanced ECM Suite Core Reset Matrix Long-range Missile Launcher Advanced Datajack Powered Hammer Sigix Corpse Sigix Corpse [Rating: 168] Favorites ----------- Power Compact Particle Reactor Engine Light Deuterium Engine Power Core Light Fission Core Reactor Compact Particle Reactor Propulsion Cooled VTOL Module Treads Light Treads Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Quantum Router Protection Light Regenerative Plating Weapon Improved Datajack Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 1 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 Utility 10 | . . . 1 1 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 210 | 7 9 5 25 28 13 2 3 1 1 10 1 12 . 3 . 4 2 3 1 8 . . 2 . 3 . 7 2 4 7 . 5 2 11 3 8 18 Power 26 | 1 2 1 6 1 1 . . . 1 . . 3 . . . 1 . 1 . 1 . . . . . . 2 . . 1 . 1 . 1 . . 2 Engine 14 | 1 2 1 6 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Core 6 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 Propulsion 51 | 2 2 . 8 15 7 . . . . 1 . . . . . . 1 2 . 1 . . . . . . . . . 1 . 2 . 2 1 3 3 Treads 21 | 1 . . 8 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . 5 . . . . 1 . . . . . . 1 2 . 1 . . . . . . . . . 1 . 2 . 2 1 3 3 Utility 91 | 2 3 2 6 6 4 1 1 1 . 6 1 7 . 3 . 1 . . 1 5 . . 2 . 3 . 4 1 4 3 . 1 . 7 1 4 11 Device 46 | 1 . 1 6 3 . . 1 1 . 2 1 2 . 1 . . . . 1 2 . . 1 . 2 . 3 1 3 2 . 1 . 4 1 1 5 Storage 5 | 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 18 | . . . . 1 . . . . . 1 . 2 . 2 . . . . . 3 . . . . 1 . . . 1 1 . . . 1 . 2 3 Hackware 12 | . . . . . 1 1 . . . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 2 Protection 10 | . 2 1 . 2 1 . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 2 2 5 6 1 1 2 . . 3 . 2 . . . 2 1 . . 1 . . . . . . 1 1 . 2 . 1 2 1 1 1 2 Energy Gun 6 | . . . 1 3 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . 3 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Ballistic Gun 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Ballistic Cannon 5 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 6 | . . 2 . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Unidentified Prototypes 39 | . . 1 3 3 1 . . . . 2 1 6 . . . 3 . . 1 2 . . 3 . . . 2 . . 5 . 1 1 1 . 3 . Parts Lost 37 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 1 . 4 . 9 14 Power 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Propulsion 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 4 Utility 22 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 3 . 4 8 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Highest Loss Streak 6 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 1 . 2 . 6 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 10 | 2 10 15 14 14 11 10 10 9 9 9 10 9 10 10 10 10 10 9 10 9 9 9 9 10 9 10 10 9 10 10 10 9 10 9 8 6 9 Power 1 | . 2 2 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . 1 . 1 1 2 Propulsion 1 | 1 3 3 2 3 1 2 2 2 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . . . . . . 1 1 2 1 1 . 2 Utility 3 | . 1 4 3 4 4 4 4 3 4 4 5 4 4 4 4 4 4 4 4 4 4 4 4 4 5 6 5 4 5 4 4 4 4 3 1 . 1 Weapon 3 | . 4 5 7 5 2 2 2 2 2 2 2 3 3 3 4 3 3 3 4 3 3 3 3 3 2 3 3 2 2 2 3 3 3 4 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 8 2 12 5 4 1 . 2 . 5 . 4 . . 1 . . 1 . . . . . . . . . . . . . . . . 3 . 6 Power 12 | . 2 . 3 . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 11 | . 3 1 . . 1 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 8 | . . . 2 . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Weapon 22 | . 3 1 7 5 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Tool/Special 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 98 99 98 99 99 100 100 99 100 99 100 100 100 99 100 94 94 94 94 94 92 94 98 89 89 92 93 99 97 93 95 94 95 92 81 Engine 3 | . 14 14 10 9 7 7 7 7 7 6 6 . . . . . . . . . . . . . . . . . . 4 2 . . . . . . Core 1 | . . . . . . . . . . . . 5 6 6 6 6 6 1 . . . . . . 4 5 . . . . . 4 4 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 6 8 8 7 Treads 6 | . 14 14 31 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 14 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . 22 38 38 38 38 33 33 32 33 33 33 33 33 35 35 35 35 35 35 35 36 36 35 36 36 36 36 33 33 29 30 29 23 Device 10 | . 2 . 18 18 10 7 7 7 7 6 13 12 6 6 6 6 6 7 11 10 11 11 9 11 13 10 10 9 9 7 5 11 14 14 17 16 15 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 7 | . . . . 4 7 7 7 7 7 6 6 6 6 11 13 13 13 11 11 12 11 11 11 11 10 10 10 10 10 10 10 9 9 10 8 8 16 Hackware 10 | . . . . . 6 7 7 7 7 19 20 19 20 14 13 13 13 11 11 11 11 11 11 11 10 10 14 15 15 15 15 11 9 12 13 12 6 Protection 3 | . 11 14 2 4 4 7 6 7 7 5 . . 6 6 6 5 6 3 . . . . . . . . . . . 2 5 3 4 3 4 3 . Energy Gun 1 | . . . 2 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 15 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Ballistic Cannon 1 | . 17 20 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 7 6 7 7 7 6 6 4 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 3 2 4 4 4 4 4 4 Special Melee Weapon 3 | . . . . . . . . . . 5 6 5 5 5 5 5 5 4 5 4 5 5 5 5 4 . . 2 4 3 5 3 3 3 3 3 . Peak Build Rating 168 | 7 10 17 20 39 56 57 57 56 57 76 76 88 88 88 88 89 87 98 99 102 97 97 101 98 113 107 117 109 113 122 120 135 136 164 168 167 168 Average Rating 81 | 4 9 11 16 29 49 55 56 52 56 71 71 82 86 86 86 85 85 94 94 95 96 97 97 98 110 107 106 106 109 117 117 129 134 155 166 160 155 On Entrance 83 | . 7 10 12 20 37 56 56 56 52 57 71 71 86 86 86 86 86 86 94 94 97 97 97 98 98 107 107 96 109 109 120 115 134 134 164 167 126 Avg Prop Armor Cover (%) 4 | 18 7 7 13 4 . . . . . . . . . . . . . 1 . . . . . . . . 2 2 2 2 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 12 38 40 43 45 35 25 25 25 25 25 22 25 25 25 25 25 25 30 29 30 30 30 30 30 43 34 34 37 30 40 37 45 44 49 47 50 63 Greatest Support 83 | 16 16 12 63 83 36 25 25 35 35 26 25 35 25 25 25 25 25 31 31 40 30 30 30 30 36 36 36 30 30 37 37 46 46 64 52 58 66 Greatest Overweight (x) 3 | . 3 3 3 . 3 . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . . . . . . 1 Average Overweight (x) . | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 Average Capacity 11 | 6 12 15 15 15 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 Most Carried 15 | 5 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 Average Carried 10 | 2 10 14 14 14 11 9 9 9 9 9 10 9 10 9 10 10 10 9 10 9 9 9 9 10 9 10 9 9 10 9 10 9 10 9 9 8 12 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 Final Carried 15 | 5 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 8 14 Class Distribution -------------------- 30% | Hacker-Sprinter 27% | Hacker-Scout 14% | Scavenger-Mutant 11% | Mutant 6% | Sprinter 6% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Sprinter | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 5838 | 278 466 228 313 422 141 66 90 . 40 240 . 465 47 63 20 245 68 157 . 272 66 . 57 16 189 . 115 175 85 505 11 128 47 213 114 164 332 Remotely 276 | 172 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10348 | 52 775 253 1741 1716 168 59 61 24 40 364 . 930 . 76 . 252 34 459 . 505 21 . 63 27 325 . 131 50 144 119 . 194 104 658 114 230 659 Parts 454 | 5 43 16 74 96 8 . 2 4 1 17 . 22 . 1 . 10 3 9 . 22 2 . . 1 16 . 4 4 1 3 . 11 1 28 6 11 33 Haulers Intercepted 24 | . 2 . 4 5 . . . . . 1 . 4 . . . . . 3 . 2 . . . . 1 . . . . . . . 1 . . . 1 Recyclers Shooed 10 | . 3 . 4 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 2 . . . . . . . . . 21 . . . 2 . . 1 . . . 4 . . . . . . . . . Prevented 54 | . . . . . . . . . . . . . . . . . 49 . . . 4 . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 107 | . 13 7 22 29 . . . . . . . 1 . . . 5 1 . . 1 . . . . . . . . . 4 . . . 4 . 2 18 Melee 6 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 4 . . . Guns 28 | . 9 . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 38 | . 4 2 22 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 35 | . . 5 . . . . . . . . . . . . . 5 1 . . . . . . . . . . . . 4 . . . . . 2 18 Classes Destroyed 22 | 1 8 2 2 2 . . . . 1 . . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . 2 . Worker 15 | . 3 . 1 5 1 . . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Builder 6 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Tunneler 7 | . 1 1 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Hauler 24 | . 2 . 4 5 . . . . . 1 . 4 . . . . . 3 . 2 . . . . 1 . . . . . . . 1 . . . 1 Recycler 21 | 1 2 2 6 . . . . . . 2 . 1 . . . . . 1 . . . . . . . . 1 . . . . 1 . 2 . 1 1 Minesweeper 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . Mechanic 6 | . 1 . . . 2 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Operator 13 | . 2 . 2 2 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . 2 1 1 . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Watcher 30 | . 2 . 1 4 1 . . . . . . 5 . . . . . 1 . 5 . . . . 4 . . . . . . . . 2 2 . 3 Swarmer 30 | . 3 3 . 6 . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 15 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 35 | . 10 . 12 12 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 18 | . . 2 8 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 3 . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 5 3 5 5 1 . . 1 1 3 . 2 . . . 3 1 2 . 2 1 . . 1 3 . 1 1 . 2 . 1 1 2 2 4 9 Combat Bots Only 9 | . 3 3 3 4 . . . . . . . 1 . . . 3 1 . . 1 . . . . . . . . . 2 . . . 2 . 2 9 Max Kills in Single Turn 4 | 1 2 3 2 2 1 . . 1 1 1 . 1 . 1 . 2 1 1 . 1 1 . . 1 1 . 1 1 . 2 . 1 1 1 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . 2 . . . . . 1 4 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 712 | . 48 23 71 138 . . 7 3 15 17 . 20 2 . . . 2 . . 4 . . . . 22 . 2 . 2 10 14 9 10 111 2 68 112 Missed 310 | . 12 7 14 40 . . 4 2 12 9 . 14 . . . . 2 . . 2 . . . . 14 . 1 . . 5 10 5 7 65 1 35 49 Hits 402 | . 36 16 57 98 . . 3 1 3 8 . 6 2 . . . . . . 2 . . . . 8 . 1 . 2 5 4 4 3 46 1 33 63 Melee 18 | . . . 7 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 8 . Projectile 384 | . 36 16 50 98 . . 3 1 3 8 . 6 2 . . . . . . 2 . . . . 5 . 1 . 2 5 4 4 3 46 1 25 63 AOE 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . 2 . Critical Strikes 26 | . . . 5 4 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 5 . 4 6 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 7993 | . 421 221 1019 1350 . . 48 46 28 71 . 98 39 . . . . . . 41 . . . . 278 . 17 . 43 149 82 89 83 1056 . 1209 1605 Core 1613 | . 132 32 147 237 . . . 46 . 34 . 56 20 . . . . . . 20 . . . . 23 . . . 19 34 42 . . 242 . 107 422 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 910 | . . . . 97 78 . . . . . . 25 13 15 103 . . . . . . . . . . . 55 . . 160 . 22 . 249 67 26 . Core Remaining (%) 78 | 100 . 34 63 56 . . . . 93 . . . . . . . 87 . . . . . . 98 . . . . . . 89 . 90 . . 75 73 Volleys Fired 484 | 2 70 15 79 129 . . 7 . . . . . 10 19 2 7 1 13 . 6 . . . . 7 . 1 41 7 42 . . 1 . 3 3 19 Largest 2 | 2 2 2 2 2 . . 1 . . . . . 1 1 1 1 1 1 . 1 . . . . 1 . 1 1 1 1 . . 1 . 1 1 1 Hottest 143 | 40 60 60 136 143 . . 40 . . . . . 35 35 105 43 43 35 . 35 . . . . 35 . 35 35 35 43 . . 38 . 58 52 105 Shots Fired 773 | 4 140 25 159 257 . . 7 . . . . . 10 19 2 7 1 13 . 5 . . . . 7 . 1 41 7 42 . . 1 . 3 3 19 Gun 289 | 4 82 . 5 166 . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . 1 . . . . Cannon 452 | . 58 22 154 91 . . 6 . . . . . 10 19 2 . . 13 . 5 . . . . 7 . 1 41 7 2 . . . . 3 . 11 Launcher 32 | . . 3 . . . . 1 . . . . . . . . 7 1 . . . . . . . . . . . . 9 . . . . . 3 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 222 | 4 140 22 15 . . . 6 . . . . . . . . . . . . . . . . . . . . . . 31 . . 1 . 3 . . Thermal 515 | . . . 144 257 . . . . . . . . 10 19 2 . . 13 . 5 . . . . 7 . 1 41 7 2 . . . . . . 7 Explosive 32 | . . 3 . . . . 1 . . . . . . . . 7 1 . . . . . . . . . . . . 9 . . . . . 3 8 Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 17 | 3 17 16 13 14 . . . . . . . . . . . 3 . . . . . . . . . . . . . 7 . . . . . . 1 Robot Miss Streak 6 | . 3 2 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 634 | 3 90 18 95 185 5 1 1 1 1 26 . 25 . 1 2 6 11 20 . 23 2 . 1 4 18 . 1 3 3 31 . 4 5 27 5 2 14 Core Hits 340 | 2 38 13 42 108 3 1 1 1 1 4 . 8 . 1 . 18 4 5 . 9 1 . 1 1 8 . 1 1 1 19 . 1 2 10 3 6 26 Critical Kills 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 36 | . 2 . 1 16 . . . . . . . 1 . . . . . 2 . 2 . . . . 3 . . . . 2 . . 2 3 . . 2 Burn 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 14 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 3 . . . . . . . 2 3 . . 2 Melee Attacks 565 | . . . . 2 24 8 13 11 2 46 . 46 12 9 3 13 16 29 . 53 2 . 1 5 49 . 16 18 9 10 3 13 13 82 15 11 31 Impact 21 | . . . . . 6 . 2 . 1 1 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 509 | . . . . 2 18 8 11 11 1 42 . 33 12 9 1 12 5 28 . 52 2 . 1 5 48 . 16 18 9 1 3 12 12 80 15 11 31 Piercing 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sneak Attacks 99 | . . . . . 4 . . 1 1 8 . 16 . 1 2 1 10 7 . 7 1 . . 1 7 . 1 3 . 8 . 3 2 8 2 2 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26166 | 29 1285 491 2081 3576 364 76 65 69 74 1023 . 1686 . 60 . 757 178 960 . 1560 147 . 79 243 1226 . 106 303 275 1933 . 274 384 2152 478 706 3526 Guns 3900 | 29 523 . 34 2489 . . . . . . . . . . . . . . . . . . . . . . . . . 825 . . . . . . . Cannons 4245 | . 762 309 1965 1087 . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . . . . . 62 Explosions 4747 | . . 182 82 . . . 23 . . . . . . . . 528 126 . . . . . . . . . . . . 1048 . . . . . 442 2316 Melee 13274 | . . . . . 364 76 42 69 74 1023 . 1686 . 60 . 229 52 960 . 1560 147 . 79 243 1226 . 106 303 275 . . 274 384 2152 478 264 1148 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2646 | 29 1285 309 198 . . . . . . . . . . . . . . . . . . . . . . . . . . 825 . . . . . . . Thermal 5437 | . . . 1801 3576 . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . . . . . . Explosive 4747 | . . 182 82 . . . 23 . . . . . . . . 528 126 . . . . . . . . . . . . 1048 . . . . . 442 2316 Electromagnetic 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Impact 792 | . . . . . 161 . . . . . . 631 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12430 | . . . . . 203 76 42 69 74 1023 . 1055 . 60 . 229 . 960 . 1560 147 . 79 243 1226 . 106 303 275 . . 274 384 2152 478 264 1148 Piercing 52 | . . . . . . . . . . . . . . . . . 52 . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 3 . 1 1 1 1 1 . . . . . . . . . 7 8 8 8 8 8 . . . . . 1 1 . . 7 7 7 1 Average Corruption 4 | . . . 3 . 1 1 1 1 1 . . . . . . . . . 7 7 8 8 8 8 . . . . . 1 1 . . 4 7 2 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 121 | . . . 8 . 1 3 4 1 . . . . . . . . . . . 37 7 3 . 12 . . . . . 1 1 . . 28 10 3 2 Message Errors 29 | . . . 2 . 1 . 1 . . . . . . . . . . . . 9 1 1 . 3 . . . . . . . . . 7 4 . . Matter Fused 35 | . . . 2 . . 1 . . . . . . . . . . . . . 11 2 1 . 3 . . . . . 1 1 . . 7 5 1 . Heat Flow Errors 11 | . . . 1 . . 1 . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . 3 . 1 . Energy Discharges 16 | . . . . . . . 1 . . . . . . . . . . . . 6 1 . . 4 . . . . . . . . . 4 . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . 1 . . 1 2 1 . . . . . . . . . . . 5 3 . . . . . . . . . . . . 4 . 1 1 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . Misfires 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2617 | . 9 . 26 15 99 . 14 . . 202 . 508 . . . 85 . 105 . 161 81 . . 65 115 . . 129 159 2 . 128 70 317 5 . 322 Projectiles 54 | . 9 . 23 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Explosions 185 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 180 Melee 2378 | . . . . . 99 . 14 . . 202 . 508 . . . 85 . 105 . 161 81 . . 65 115 . . 129 159 . . 128 70 317 5 . 135 Knockbacks 9 | . 5 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 219 | . . . 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 . Shots 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | . 42 126 460 48 . 137 8 229 40 . . 21 15 1 56 1 1 5 . 290 5 . . 234 . . . . . 463 30 45 2 132 60 120 52 Average Temperature 25 | . 11 55 48 15 . 72 4 209 23 . . 12 1 1 4 1 1 5 . 132 5 . . 117 . . . . . 55 15 10 1 52 15 32 19 Received Heat Transfer 1533 | . 189 72 327 504 . . 27 . 6 18 . 6 18 . . . . . . . . . . . . . . . 9 . 18 9 . 18 . 63 249 Effects 5 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 3 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 13 | . . . . . 4 . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 29 | . . . 5 21 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Heat Transferred 10564 | . . . 3256 7208 . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Maximum Alert Level 3 | . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 3 Low Security (%) 76 | 100 100 100 53 12 97 . . . . 100 100 100 . . . . . 100 100 100 . . . . 100 100 100 . . . . 100 100 62 54 90 . Level 1 16 | . . . 45 71 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 45 2 22 Level 2 5 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 6 17 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 945 | 5 90 80 401 468 200 . . . . 53 3 55 . . . . . 67 21 77 . . . . 64 52 60 . . . . 144 68 595 227 501 945 Initial 300 | . . 1 . 154 200 . . . . . 3 . . . . . . 18 21 14 . . . . . 22 36 . . . . 114 53 19 166 7 300 Average 119 | 1 28 15 198 318 111 . . . . 6 1 13 . . . . . 6 21 17 . . . . 10 27 12 . . . . 90 29 202 170 91 676 Influence Increases 8395 | 5 418 139 850 949 114 . 80 20 20 207 . 375 . . . . 261 162 . 412 5 . . 5 306 30 170 5 5 269 210 161 75 1056 158 871 1057 Destroy 0b10 Robot/C 2340 | . 260 100 440 580 . . . 20 . 40 . 20 . . . . 180 . . 80 . . . . . . . . . 180 . . . 60 . 60 320 Destroy 0b10 Robot/NC 680 | 5 65 15 80 90 25 . 5 . 5 20 . 75 . . . . 10 30 . 60 5 . . 5 40 . 5 5 5 5 . 15 5 45 15 15 30 Destroy Leader 570 | . 68 10 150 168 2 . . . . 12 . 28 . . . . 10 8 . 36 . . . . 10 . . . . . . . 2 14 4 10 38 Allied During Kill 153 | . . . . . . . . . . 3 . . . . . . 61 . . 20 . . . . . . . . . 69 . . . . . . . Trap Triggered on 0b10 110 | . . . . . . . . . . 20 . 10 . . . . . 20 . 30 . . . . 30 . . . . . . . . . . . . Successful Hack 368 | . 9 . 21 14 40 . . . . 23 . 14 . . . . . 3 . 54 . . . . 12 . 45 . . . . 8 . 22 16 18 69 Disable Machine 255 | . . . 60 15 . . . . . 15 . . . . . . . . . . . . . . . . 15 . . . . . 15 . 75 15 45 Destroy Structure 754 | . 1 14 9 7 17 . . . . 14 . 18 . . . . . 26 . 42 . . . . 64 . 30 . . . . 18 8 120 18 138 210 Partial Spotted 1140 | . . . . . 30 . . . . 30 . 45 . . . . . 15 . 60 . . . . 75 30 30 . . . . 45 15 345 30 300 90 Lose Combat Pursuer 2025 | . 15 . 90 75 . . 75 . 15 30 . 165 . . . . . 60 . 30 . . . . 75 . 45 . . 15 210 75 30 450 . 315 255 Influence Decreases 7450 | 5 412 145 483 875 551 4 51 49 20 196 11 335 40 . . . 231 132 39 408 30 . . 5 242 42 172 55 5 269 40 236 135 794 441 384 613 Entered New Map 1112 | . . 5 . 213 241 3 . 29 . . 8 . 15 . . . . 12 39 7 10 . . . . 42 16 19 . . . 56 42 16 131 7 201 Time Decay 5265 | 5 412 140 453 642 310 1 51 20 20 178 3 324 25 . . . 131 120 . 361 20 . . 5 232 . 132 36 5 209 30 170 90 538 160 180 262 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . . Lost Part 360 | . . . 30 20 . . . . . . . . . . . . . . . . . . . . 10 . 10 . . . 10 10 . 40 . 90 140 Lost Ally 252 | . . . . . . . . . . 18 . 11 . . . . 100 . . 40 . . . . . . 10 . . 60 . . 3 . . . 10 Purge Threat 261 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 150 107 . Squads Dispatched 86 | . 3 . 4 4 5 . . . . 6 . 8 . . . . . 2 . 4 . . . . 8 . 2 . . . 1 3 1 19 4 4 8 Investigation 17 | . 1 . . 1 4 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 1 4 Extermination 32 | . . . . . 1 . . . . 3 . 4 . . . . . 1 . 3 . . . . 3 . 2 . . . . 1 . 9 2 1 2 Reinforcement 35 | . 2 . 4 3 . . . . . 1 . 4 . . . . . 1 . . . . . . 5 . . . . . . 1 1 10 . 2 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 21 | . 1 . 4 4 . . . . . . . 4 . . . . 2 . . 1 . . . . 1 . . . . 1 . . . 1 . 1 1 Communications Jammed 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 37 . 12 9 Distress Signals 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 34 . 4 1 Times Spotted 494 | . 19 11 31 44 5 . 9 5 5 10 5 21 3 . . 4 4 5 3 13 . . . . 26 1 12 . 1 45 14 23 12 64 4 39 56 Peak Tracking Total 23 | . 4 4 6 6 3 . 5 4 5 3 5 8 4 . . 3 4 4 3 3 . . . . 15 1 9 . 1 9 11 7 9 18 1 23 14 Tactical Retreats 73 | . 1 . 4 5 . . 2 . 2 2 . 8 . . . . . 1 . 1 . . . . 3 . 2 . . 1 4 4 1 14 . 8 10 ECM-based Alert Blocks 43 | . . . . . . . 3 . 4 . . 1 . . . . . . . . . . . . 1 . 7 . . . . 9 . 12 . 6 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 8 | . 1 . . 2 . . . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 72 | . . . . . . . . . . 26 . 37 . . . . . 9 . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 18 | . . . . . . . . . . 5 . 9 . . . . . 4 . . . . . . . . . . . . . . . . . . . Reused 11 | . . . . . . . . . . 2 . 1 . . . . . 2 . 3 . . . . 3 . . . . . . . . . . . . Traps Extracted 17 | . . . . . . . . . . 2 . 11 . . . . . . . . 2 . . . . . . . . 2 . . . . . . . Installed 10 | . . . . . . . . . . . . 4 . . . . . . . 3 . . . . 3 . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 2 . 1 . . . . . 2 . 3 . . . . 3 . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . 2 2 6 4 4 4 4 4 4 4 4 6 6 6 6 6 3 3 3 3 5 5 5 5 5 5 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 25 | . . . 5 1 . . . 1 . 1 . . . . 1 2 . . . . . . . . . . 1 . . 2 . . 1 1 5 1 3 Max in Single Turn 2 | . . . 1 1 . . . 1 . 1 . . . . 1 1 . . . . . . . . . . 1 . . 2 . . 1 1 1 1 1 Garrison Access 15 | . . . . . . . . . . 1 . 4 . . . . . . . 3 . . . . 3 . . . . . . 1 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 130 | . 7 . 6 7 7 . . 4 . 11 . 17 1 1 . . 3 2 . 8 1 . 4 . 7 . 4 . . 4 . 4 2 11 4 5 10 Terminals 62 | . 5 . 3 3 3 . . . . 4 . 6 . . . . 2 2 . 4 . . . . 3 . 3 . . . . 2 1 7 2 5 7 Fabricators 7 | . . . . . . . . . . 2 . 2 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Repair Stations 7 | . . . 1 1 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Recycling Units 12 | . 2 . 1 1 1 . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Scanalyzers 8 | . . . 1 1 1 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 19 | . . . . 1 . . . . . 1 . 4 . . . . . . . 3 . . . . 3 . . . . . . 1 1 1 1 . 3 Total Hacks 359 | . 14 . 12 12 18 . . 26 . 34 . 37 12 1 . . 3 6 . 22 7 . 17 . 18 . 23 . . 6 . 10 3 27 15 19 17 Successful 215 | . 8 . 7 7 7 . . 26 . 21 . 20 12 1 . . 3 5 . 8 7 . 17 . 7 . 9 . . 6 . 5 1 11 8 14 5 Failed 144 | . 6 . 5 5 11 . . . . 13 . 17 . . . . . 1 . 14 . . . . 11 . 14 . . . . 5 2 16 7 5 12 Catastrophic 21 | . 1 . . 2 1 . . . . 1 . 1 . . . . . . . 2 . . . . 3 . . . . . . . . 3 4 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 134 | . 10 . 6 4 4 . . . . 9 . 16 3 . 1 . . 4 . 10 . . . . 10 . 16 . . 1 . 4 1 11 9 9 6 Terminals 170 | . 10 . 9 5 5 . . . . 10 . 17 . . . . 2 6 . 11 . . . . 10 . 19 . . . . 7 1 14 11 19 14 Fabricators 22 | . . . . . . . . . . 7 . 5 . . . . . . . 3 . . . . 2 . . . . . . . . 5 . . . Repair Stations 20 | . . . 1 3 7 . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . 3 . . Recycling Units 18 | . 4 . 1 1 2 . . . . 5 . 2 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Scanalyzers 21 | . . . 1 1 4 . . . . 10 . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 39 | . . . . 2 . . . . . 2 . 9 . . . . . . . 8 . . . . 6 . . . . . . 2 2 4 1 . 3 Terminal Hacks 114 | . . . 2 1 2 . . 26 . 4 . 3 12 1 . . 2 4 . 1 7 . 17 . 1 . 4 . . 6 . 1 . 4 5 10 1 Record 41 | . . . . . . . . 11 . . . . 12 . . . 1 . . . 7 . 5 . . . . . . 5 . . . . . . . Part Schematic 14 | . . . . . . . . 10 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . Prototype ID Bank 9 | . . . . 1 . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . Open Door 4 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 4 | . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Locate Traps 5 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . 3 . Fabricator Hacks 8 | . . . . . . . . . . 4 . 2 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Network Status 5 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . 2 3 . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . Scan Component 6 | . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair 4 | . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . 1 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Retrieve Components 8 | . 1 . 1 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Scanalyzer 16 | . . . 1 1 1 . . . . 9 . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 7 | . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 1 1 1 . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 15 | . . . . . . . . . . 1 . 4 . . . . . . . 3 . . . . 3 . . . . . . 1 1 . 1 . 1 Seal Access 15 | . . . . . . . . . . 1 . 4 . . . . . . . 3 . . . . 3 . . . . . . 1 1 . 1 . 1 Unauthorized Hacks 44 | . 7 . 3 2 1 . . . . 3 . 5 . . . . . 1 . 4 . . . . 2 . 2 . . . . 2 . 3 2 4 3 Terminals 36 | . 7 . 3 2 1 . . . . . . 4 . . . . . 1 . 2 . . . . 1 . 2 . . . . 2 . 3 1 4 3 Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Assimilate 12 | . . . . . 1 . . . . . . 3 . . . . . . . 2 . . . . 1 . 2 . . . . 1 . . 1 . 1 Botnet 12 | . 2 . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 3 2 Skim 9 | . 5 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . 2 . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 4 | . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 6 . 2 2 6 . . . . 4 . 4 . . . . . 1 . 6 . . . . 4 . 3 . . . . 3 2 7 3 3 7 Full Trace Events 13 | . . . . . 4 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 3 Feedback Events 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Corruption 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . 10 . 1 . . . . 16 . . . . . . . 4 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . 102 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 1 1 1 . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 178 | . . . . 32 53 . . . . . . 70 . . . . . . . . . . . . . . 23 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 2 . 4 3 . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . 3 . 3 . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . . . 2 . 1 . . 2 1 1 1 . 1 . . . . 1 . . . . 3 . 1 . 1 . . . Non-combat 7 | . . . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 . . . Combat 8 | . . . . . . . . . . 1 . . . . 2 1 1 . . . . . . . . . . . . 3 . . . . . . . Robot Hacks Applied 15 | . . . . . . . . . . 2 . 1 . . 2 1 1 1 . 1 . . . . 1 . . . . 3 . 1 . 1 . . . parse_system 9 | . . . . . . . . . . 1 . . . . 2 1 1 . . . . . . . . . . . . 3 . 1 . . . . . find_chute 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_fabricator 4 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . 1 . . . . . . 8 . . . . . . . . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 34 | . . . . . 1 . . . . 1 . 2 . . 6 . 9 . . 5 . . . . 1 . 1 . . 5 . 1 . . 1 . 1 Largest Group 9 | . . . . . 1 1 . . . 1 . 1 . . 6 6 9 1 . 4 1 1 . . 1 . 1 . . 5 . 1 1 . 1 . 1 Highest-Rated Group 361 | . . . . . 26 26 . . . 29 . 26 . . 347 347 361 29 . 113 26 26 . . 26 . 10 . . 261 . 26 26 . 26 . 45 Highest-Rated Ally 96 | . . . . . 26 26 . . . 29 . 26 . . 96 96 96 29 . 29 26 26 . . 26 . 10 . . 56 . 26 26 . 26 . 45 Total Orders 28 | . . . . . 6 . . . . . . 2 . . . . 7 2 . 4 . . . . . . . . . 4 . . 3 . . . . STAY 15 | . . . . . 3 . . . . . . 1 . . . . 4 1 . 2 . . . . . . . . . 2 . . 2 . . . . FOLLOW 13 | . . . . . 3 . . . . . . 1 . . . . 3 1 . 2 . . . . . . . . . 2 . . 1 . . . . Ally Attacks 123 | . . . . . . . . . . 5 . . . . . 30 32 2 . 29 . . . . . . . . . 25 . . . . . . . Total Damage 3213 | . . . . . . . . . . 81 . . . . . 611 1130 37 . 498 . . . . . . . . . 856 . . . . . . . Kills 29 | . . . . . . . . . . 2 . . . . . 6 10 . . 5 . . . . . . . . . 6 . . . . . . . Allies Corrupted 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 17649 | . . 2 . 257 691 314 428 23 94 1274 54 1963 481 503 337 398 756 590 18 1370 234 95 44 480 1322 12 638 455 262 905 96 356 236 1677 332 375 577 Optics 9405 | . . . . . . . . . . . . . . . . . . . . 1309 234 95 44 480 1322 12 638 455 262 905 96 356 236 1677 332 375 577 Sensors 14708 | . . 2 . 257 691 314 428 23 90 1274 54 1960 481 503 337 398 750 590 18 1367 234 95 44 480 1315 12 630 455 242 . . 191 236 343 281 375 238 Structural 1014 | . . . . . . . . . . . . . . . . . . . . . . . . . 996 . . . . . . . . 18 . . . Traps 6826 | . . . . . . . . . . 93 . 1283 . . . . . 195 15 592 151 95 10 . 1319 . 574 12 25 14 . 256 236 1310 332 314 . Decoding 2515 | . . . . . . . . . . . . . . 355 337 398 756 590 18 61 . . . . . . . . . . . . . . . . . T.N.C. 313 | . . . . . . . . . . 2 . 3 . . . . . . . 225 . . . . 83 . . . . . . . . . . . . Jamming 3397 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 249 236 1625 332 375 577 ECM 304 | . . . . . . . 8 . 4 12 1 40 . . . . . . . . . . . . 4 . 22 . . . . 25 . 172 . 16 . Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . Derelict Logs Recovered 17 | . . 2 . . . 1 . . . . . . . 3 2 . 3 . . . 2 1 . 1 . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 41 | . . . . . . . . . . . . . . . . . . 37 1 3 . . . . . . . . . . . . . . . . . Items 41 | . . . . . . . . . . . . . . . . . . 37 1 3 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 23266 | 70 1248 836 1341 2312 691 314 428 77 104 1274 54 1968 481 503 337 398 756 590 18 1370 234 95 44 480 1322 12 638 455 262 905 96 356 236 1677 332 375 577 Spaces Moved 37139 | 48 757 480 632 1046 757 742 663 199 203 1777 154 3702 795 891 935 620 1808 922 67 2895 469 319 141 433 2897 68 920 860 635 1356 411 1002 507 3208 838 1261 1721 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1556 | . . . 510 1046 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1405 | 46 757 480 122 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 345 | . . . . . 345 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33831 | . . . . . 412 742 663 199 203 1777 154 3702 795 891 935 620 1808 922 67 2895 469 319 141 433 2897 68 920 860 635 1356 411 1002 507 3208 838 1261 1721 Fastest Speed 5 | 50 100 120 135 160 23 23 23 5 5 23 23 5 23 23 23 23 23 20 20 5 20 20 20 20 17 17 17 20 20 16 16 16 18 5 16 14 21 Average Speed 30 | 97 122 134 155 163 32 23 23 21 22 23 23 22 23 23 23 23 23 20 20 19 20 20 20 20 17 17 19 21 20 17 16 17 18 17 16 16 21 Slowest Speed 240 | 100 135 135 160 170 240 23 23 23 23 23 23 23 23 23 23 23 91 23 20 20 20 20 20 20 82 17 20 85 20 81 16 18 50 20 16 23 109 Overloaded Moves 30 | . . . . . . . . 16 5 . . 3 . . . . . . . 2 . . . . . . . . . . . . . 4 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 117 | . . . . . . . 3 1 . 3 . 5 . . . . . 1 . 11 . . . . 2 . 8 1 . 1 3 12 2 21 1 23 19 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 62 | 4 98 86 42 69 18 86 63 81 35 29 78 68 78 85 89 62 88 15 76 58 73 59 61 60 61 89 14 82 70 93 61 27 56 65 83 46 49 Regions Visited 37 Branch Regions 21 Pre-discovered Areas 8 | . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 3 . . . . . 1 . . . . . . . . Known Exits Taken 29 | . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 2 . . . 4 . . . . . . 2 2 3 . 4 . . . 3 1 . 1 . . . 3 3 . 3 . . . . . . Spaces Dug 277 | . . . . 2 17 7 12 1 . 14 . 18 10 10 1 . 4 10 . 19 . . . . 28 . 15 18 7 . 3 9 4 40 5 8 15 Terrain Destroyed 692 | . . 18 7 2 17 7 23 1 . 14 . 18 19 27 1 74 7 22 . 21 . . . . 32 . 15 54 13 84 3 9 5 40 8 59 92 Melee 257 | . . . . 2 17 7 11 1 . 14 . 18 9 8 . . 4 9 . 16 . . . . 25 . 14 13 6 . 3 9 4 40 5 8 14 Projectile 124 | . . . . . . . 1 . . . . . 10 19 1 . . 13 . 5 . . . . 7 . 1 41 7 9 . . 1 . 3 . 6 AOE 311 | . . 18 7 . . . 11 . . . . . . . . 74 3 . . . . . . . . . . . . 75 . . . . . 51 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 47391 | 63 960 642 859 1401 1174 873 906 215 256 2578 171 4742 1061 1155 1050 846 2134 1260 70 3587 603 349 154 818 3638 67 1346 1060 746 1971 432 1153 627 4190 1011 1383 1840 Wait 8410 | 2 82 130 63 135 343 117 221 2 44 684 14 884 239 225 103 191 300 267 . 614 129 31 3 381 655 . 390 125 81 535 21 126 103 886 137 105 42 Move 36881 | 47 756 479 631 1045 756 741 656 196 202 1772 153 3691 794 890 934 619 1807 920 66 2873 468 318 140 432 2893 67 903 857 634 1353 404 977 502 3167 835 1217 1686 Hop 106 | . . . . . . . 3 1 . 2 . 5 . . . . . 1 . 10 . . . . 2 . 8 1 . 1 3 12 2 19 1 20 15 Pick Up 149 | 5 22 3 24 13 14 1 1 2 2 10 . 7 . 2 1 . . 3 . 1 . . 1 . 2 . 2 2 . 1 . 5 . 8 6 2 9 Fast Attach 165 | 7 3 2 10 13 8 1 . . . 10 2 15 . 3 . 6 3 2 2 8 . . 4 . 6 . 8 2 6 8 . 5 2 5 3 7 14 Attach 65 | . . . 5 7 8 . 1 . 1 1 . 3 . . . . . 2 . 1 . . 1 . 3 . 3 4 . 1 . 4 . 5 . 7 8 Detach 28 | . . . . . 1 . . . . 2 1 2 . 1 . . . . . 1 . . 1 . 1 . 1 2 . 1 . . . 2 . 5 7 Swap 191 | . 6 7 10 22 1 2 5 1 5 8 . 20 6 2 6 4 4 10 . 7 4 . . . 12 . 4 6 4 10 1 6 2 8 2 2 4 Drop 258 | . 21 6 37 35 20 3 . 2 1 17 1 20 . 4 1 6 3 4 2 9 . . 3 . 5 . 10 2 5 8 . 5 2 8 9 4 5 Fire 484 | 2 70 15 79 129 . . 7 . . . . . 10 19 2 7 1 13 . 6 . . . . 7 . 1 41 7 42 . . 1 . 3 3 19 Melee 561 | . . . . 2 23 8 12 11 1 46 . 45 12 9 3 13 16 29 . 53 2 . 1 5 49 . 16 18 9 10 3 13 13 82 15 11 31 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Trap 82 | . . . . . . . . . . 26 . 41 . . . . . 9 . 3 . . . . 3 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Discovered new exit (range 10) 847 | -10/Materials | Discovered new exit (range 10) 879 | -10/Materials | Learned Storage trap positions 918 | -10/Materials | Core integrity fell below 50% 920 | -10/Materials | Learned location of 2 exits from Subcaves 949 | -10/Materials | Learned location of 2 exits from Subcaves 968 | -10/Materials | Learned 4 Subcaves zone layouts 996 | -10/Materials | Learned 2 Mines zone layouts 1022 | -10/Materials | Identified exit to Materials 1022 | -10/Materials | Identified exit to Subcaves 1057 | -10/Materials | Learned location of 1 exit from Storage 1319 | -10/Materials | Entered Mines 1320 | -10/Mines | Assembled infested the area 1560 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1564 | -10/Mines | Found Prototype Device 1564 | -10/Mines | Identified Exp. Sensor Array 1590 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1753 | -10/Mines | Discovered exit to Materials (range 12) 1799 | -10/Mines | Learned location of Zion (-6) 1870 | -10/Mines | Learned location of 1 exit from Materials 2155 | -10/Mines | Entered Materials 2155 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2156 | -9/Materials | Identified exit to Mines 2157 | -9/Materials | Identified exit to Materials 2388 | -9/Materials | Discovered exit to Materials (range 15) 2652 | -9/Materials | Build established: Scavenger-Mutant 3496 | -9/Materials | Entered another Materials area 3496 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4164 | -8/Materials | Repaired Med. Armor Plating 4241 | -8/Materials | Discovered new exit (range 16) 4982 | -8/Materials | Discovered new exit (range 12) 5467 | -8/Materials | Discovered new exit (range 4) 5470 | -8/Materials | Identified exit to Storage 5714 | -8/Materials | Identified exit to Factory 5808 | -8/Materials | Entered Factory 5808 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5931 | -7/Factory | Repaired Broken Great Maul 5998 | -7/Factory | Identified exit to Lower Caves 6383 | -7/Factory | Build established: Sprinter 6499 | -7/Factory | Entered Lower Caves 6499 | -7/Lower Caves | Accompanied by 1 ally 6588 | -7/Lower Caves | Entered a destroyed Warlord outpost 6659 | -7/Lower Caves | Learned Factory security intel 6750 | -7/Lower Caves | Discovered new exit (range 8) 6757 | -7/Lower Caves | Identified exit to Lower Caves 6813 | -7/Lower Caves | Entered another Lower Caves area 6958 | -7/Lower Caves | Discovered new exit (range 7) 6961 | -7/Lower Caves | Identified exit to Factory 7042 | -7/Lower Caves | Encountered a Warlord checkpoint 7231 | -7/Lower Caves | Discovered new exit (range 12) 7241 | -7/Lower Caves | Identified exit to Data Miner 7241 | -7/Lower Caves | Entered Data Miner 7241 | -7/Data Miner | Discovered new exit (range 6) 7246 | -7/Data Miner | Met Data Miner 7250 | -7/Data Miner | Learned location of Section 7 (-2) 7250 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7254 | -7/Data Miner | Received God Mode back door access code from Data Miner 7263 | -7/Data Miner | Identified exit to Proximity Caves 7274 | -7/Data Miner | Destroyed Data Miner 7277 | -7/Data Miner | Found Prototype Hackware 7278 | -7/Data Miner | Found Prototype Hackware 7283 | -7/Data Miner | Data Conduit disabled 7318 | -7/Data Miner | Entered Proximity Caves 7414 | -6/Proximity Caves | Discovered exit to Factory (range 5) 7422 | -6/Proximity Caves | Entered Factory 7422 | -6/Factory | Evolved 2 slots: Utility x2 7434 | -6/Factory | Identified exit to Lower Caves 7455 | -6/Factory | Identified System Mapper 7455 | -6/Factory | Identified Quantum Router 7589 | -6/Factory | Fabricated Lgt. Regenerative Plating? 7599 | -6/Factory | Discovered new exit (range 11) 7644 | -6/Factory | Identified exit to Factory 7736 | -6/Factory | Build established: Hacker-Sprinter 7749 | -6/Factory | Spotted B-75 Beast 7792 | -6/Factory | Discovered exit to Factory (range 10) 8696 | -6/Factory | Sucked down chute 8696 | -6/Factory | Entered Waste 8697 | -6/Waste | Spotted C-40 Crusher 8713 | -6/Waste | Found Prototype Device 8713 | -6/Waste | Identified System Purifier 8717 | -6/Waste | Spotted C-40 Crusher 8718 | -6/Waste | Spotted C-40 Crusher 8720 | -6/Waste | Spotted C-40 Crusher 8723 | -6/Waste | Spotted C-40 Crusher 8724 | -6/Waste | Spotted C-40 Crusher 8732 | -6/Waste | Discovered new exit (range 10) 8737 | -6/Waste | Identified exit to Factory 8750 | -6/Waste | Entered Factory 8769 | -6/Factory | Discovered exit to Lower Caves (range 4) 9280 | -6/Factory | Repaired Cld. VTOL Module 9528 | -6/Factory | Discovered exit to Lower Caves (range 7) 9627 | -6/Factory | Build established: Hacker-Scout 10589 | -6/Factory | Cargo convoy interrupted 10607 | -6/Factory | Found Prototype Launcher 10607 | -6/Factory | Identified Com. Tesla Bomb Launcher 10718 | -6/Factory | Entered Lower Caves 10721 | -6/Lower Caves | Found DCF Scrap (14 items) 10776 | -6/Lower Caves | Build established: Hacker-Sprinter 11159 | -6/Lower Caves | Discovered new exit (range 15) 11199 | -6/Lower Caves | Identified exit to Lower Caves 11199 | -6/Lower Caves | Entered another Lower Caves area 11288 | -6/Lower Caves | Discovered exit to Factory (range 5) 11325 | -6/Lower Caves | Identified exit to Zion 11328 | -6/Lower Caves | Learned Factory stockpile data 11330 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 11332 | -6/Lower Caves | Entered a destroyed Warlord outpost 11472 | -6/Lower Caves | Encountered a Warlord checkpoint 11702 | -6/Lower Caves | Entered Zion 11710 | -6/Zion | Received a hallucinogenic algorithm 11720 | -6/Zion | Discovered new exit (range 10) 11724 | -6/Zion | Given A8's code to call for help 11733 | -6/Zion | Visited the Megawrench Repair Shop 11734 | -6/Zion | Megawrench repaired 13 parts 11751 | -6/Zion | Learned location of 1 exit from Proximity Caves 11777 | -6/Zion | Found CR-A16's Pointy Stick 11882 | -6/Zion | Met Imprinter 11886 | -6/Zion | Imprinted 11888 | -6/Zion | Declared Zion's savior 11916 | -6/Zion | Learned location of Quarantine (-2) 11939 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11946 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11952 | -6/Zion | Discovered new exit (range 5) 11953 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11953 | -6/Zion | Identified exit to Deep Caves 12039 | -6/Zion | Entered Deep Caves 12039 | -6/Deep Caves | Accompanied by 6 allies 12119 | -6/Deep Caves | Attacked by Z-Imprinter 12129 | -6/Deep Caves | Destroyed Z-Imprinter 12145 | -6/Deep Caves | Z-Facility disabled 12188 | -6/Deep Caves | Found Prototype Protection 12188 | -6/Deep Caves | Identified Zio. Weapon Casing 12353 | -6/Deep Caves | Discovered new exit (range 6) 12398 | -6/Deep Caves | Identified exit to Proximity Caves 12437 | -6/Deep Caves | Entered Proximity Caves 12437 | -5/Proximity Caves | Accompanied by 1 ally 12438 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 12462 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 12549 | -5/Proximity Caves | Learned Factory terminal intel 12554 | -5/Proximity Caves | Learned Factory terminal intel 12648 | -5/Proximity Caves | Learned Factory trap positions 12700 | -5/Proximity Caves | Spotted B-75 Beast 12837 | -5/Proximity Caves | 0b10 base defense nominally successful 12981 | -5/Proximity Caves | Lost 4 allies 13075 | -5/Proximity Caves | Allies destroyed B-75 Beast 13100 | -5/Proximity Caves | Lost 4 allies 13193 | -5/Proximity Caves | Entered Factory 13193 | -5/Factory | Accompanied by 1 ally 13193 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13194 | -5/Factory | Loaded intel: 113 trap records 13196 | -5/Factory | Loaded intel: 28 terminal locations 13286 | -5/Factory | Watched by a mysterious "MATRIX" hacker 13783 | -5/Factory | Sucked down chute 13783 | -5/Factory | Entered Waste 13786 | -5/Waste | Found Prototype Device 13786 | -5/Waste | Identified Femtoactuators 13792 | -5/Waste | Spotted C-40 Crusher 13795 | -5/Waste | Spotted C-40 Crusher 13797 | -5/Waste | Spotted C-40 Crusher 13797 | -5/Waste | Discovered new exit (range 16) 13798 | -5/Waste | EMP discharged 13798 | -5/Waste | Spotted C-40 Crusher 13800 | -5/Waste | Identified exit to Factory 13801 | -5/Waste | Entered Factory 13802 | -5/Factory | Loaded intel: 28 terminal locations 13916 | -5/Factory | Identified exit to Upper Caves 13916 | -5/Factory | Identified exit to Extension 13975 | -5/Factory | Build established: Hacker-Scout 14259 | -5/Factory | Discovered new exit (range 12) 14261 | -5/Factory | Identified exit to Factory 14799 | -5/Factory | Spotted B-75 Beast 14978 | -5/Factory | Cargo convoy interrupted 15171 | -5/Factory | Entered Upper Caves 15171 | -5/Upper Caves | Accompanied by 1 ally 15247 | -5/Upper Caves | Learned Research emergency access door positions 15247 | -5/Upper Caves | Learned Extension emergency access door positions 15247 | -5/Upper Caves | Learned Research stockpile data 15247 | -5/Upper Caves | Learned Extension security intel 15247 | -5/Upper Caves | Learned Armory security intel 15266 | -5/Upper Caves | Learned location of 1 exit from Factory 15341 | -5/Upper Caves | Learned 4 Factory zone layouts 15388 | -5/Upper Caves | Discovered new exit (range 21) 15397 | -5/Upper Caves | Identified exit to Upper Caves 15405 | -5/Upper Caves | Entered another Upper Caves area 15405 | -5/Upper Caves | Accompanied by 1 ally 15470 | -5/Upper Caves | Learned location of Armory (-3) 15495 | -5/Upper Caves | Discovered new exit (range 5) 15496 | -5/Upper Caves | Identified exit to Zhirov 15500 | -5/Upper Caves | Entered Zhirov 15500 | -5/Zhirov | Discovered new exit (range 3) 15504 | -5/Zhirov | Met Zhirov 15511 | -5/Zhirov | Learned location of Testing (-3) 15511 | -5/Zhirov | Learned location of Command (-1) 15513 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15517 | -5/Zhirov | Found Alien Artifact 15517 | -5/Zhirov | Identified Integrated Dissipator 15517 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15522 | -5/Zhirov | Found Alien Artifact 15544 | -5/Zhirov | Identified exit to Proximity Caves 15544 | -5/Zhirov | Entered Proximity Caves 15614 | -4/Proximity Caves | Found DCF Scrap (15 items) 15618 | -4/Proximity Caves | Learned Research stockpile data 15850 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16013 | -4/Proximity Caves | Spotted B-86 Titan 16021 | -4/Proximity Caves | Discovered exit to Factory (range 13) 16024 | -4/Proximity Caves | Entered Factory 16024 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16025 | -4/Factory | Identified exit to Research 16026 | -4/Factory | Identified exit to Upper Caves 16758 | -4/Factory | Discovered exit to Research (range 5) 17205 | -4/Factory | Cargo convoy interrupted 17346 | -4/Factory | Manually triggered Chute Trap 17346 | -4/Factory | Sucked down chute 17346 | -4/Factory | Entered Waste 17348 | -4/Waste | Spotted C-40 Crusher 17351 | -4/Waste | Spotted C-40 Crusher 17353 | -4/Waste | Spotted C-40 Crusher 17354 | -4/Waste | Discovered new exit (range 22) 17354 | -4/Waste | Spotted C-40 Crusher 17355 | -4/Waste | Spotted C-40 Crusher 17356 | -4/Waste | Spotted C-40 Crusher 17358 | -4/Waste | Identified exit to Factory 17358 | -4/Waste | Entered Factory 17436 | -4/Factory | Repaired Cld. VTOL Module 17606 | -4/Factory | Discovered exit to Upper Caves (range 9) 17808 | -4/Factory | Found Prototype Device 17808 | -4/Factory | Identified Adv. EM Shield 17996 | -4/Factory | Entered Upper Caves 18438 | -4/Upper Caves | Discovered new exit (range 7) 18439 | -4/Upper Caves | Identified exit to Upper Caves 18451 | -4/Upper Caves | Entered another Upper Caves area 18603 | -4/Upper Caves | Discovered exit to Research (range 18) 18694 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18702 | -4/Upper Caves | Discovered new exit (range 10) 18704 | -4/Upper Caves | Identified exit to Warlord 18705 | -4/Upper Caves | Learned Research emergency access door positions 18713 | -4/Upper Caves | Entered Warlord 18797 | -4/Warlord | Found Prototype Special Weapon 18797 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 18802 | -4/Warlord | Rebuked by Warlord 18827 | -4/Warlord | Warlord's base attacked by MAIN.C 18863 | -4/Warlord | Opened Warlord's prototype stash 18888 | -4/Warlord | Learned Armory stockpile data 18888 | -4/Warlord | Learned 4 Quarantine zone layouts 18888 | -4/Warlord | Learned Armory security intel 18888 | -4/Warlord | Learned Testing security intel 18888 | -4/Warlord | Learned Armory fabricator intel 19177 | -4/Warlord | Warlord forces counterattacked 19187 | -4/Warlord | Lost 3 allies 19216 | -4/Warlord | Spotted Executioner 19232 | -4/Warlord | Found Prototype Processor 19232 | -4/Warlord | Identified Exp. Core Analyzer 19280 | -4/Warlord | Lost 13 allies 19297 | -4/Warlord | Spotted Executioner 19311 | -4/Warlord | Spotted Executioner 19396 | -4/Warlord | Lost 17 allies 19492 | -4/Warlord | Build established: Hacker-Sprinter 19502 | -4/Warlord | Warlord base infiltrated, sounded retreat 19506 | -4/Warlord | Spotted Striker 19552 | -4/Warlord | Spotted Striker 19559 | -4/Warlord | Spotted Striker 19561 | -4/Warlord | Spotted B-90 Cyclops 19566 | -4/Warlord | Spotted B-86 Titan 19576 | -4/Warlord | Discovered new exit (range 14) 19585 | -4/Warlord | Spotted Striker 19591 | -4/Warlord | Identified exit to Proximity Caves 19618 | -4/Warlord | Entered Proximity Caves 19618 | -3/Proximity Caves | Accompanied by 1 ally 19618 | -3/Proximity Caves | Spotted B-86 Titan 19641 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 19713 | -3/Proximity Caves | Discovered exit to Research (range 10) 19714 | -3/Proximity Caves | Entered Research 19714 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19843 | -3/Research | Unchained authorized (1B-0RG) 19857 | -3/Research | Adv. Hacking Suite fried by hacking feedback 19925 | -3/Research | Identified Transdimensional Reconstructor 19925 | -3/Research | Warped through subspace 19958 | -3/Research | Identified exit to Armory 19958 | -3/Research | Identified exit to Testing 20070 | -3/Research | Entered Testing 20070 | -3/Testing | Accompanied by 1 ally 20193 | -3/Testing | Build established: Hacker-Ninja 20268 | -3/Testing | Unchained authorized (1B-0RG) 20277 | -3/Testing | Spotted PX-65SZ4WPZRI 20301 | -3/Testing | Discovered new exit (range 9) 20301 | -3/Testing | Spotted 1B-0RG 20306 | -3/Testing | Identified exit to Research 20306 | -3/Testing | Entered Research 20306 | -2/Research | Evolved 2 slots: Utility x2 20319 | -2/Research | Identified exit to Quarantine 20451 | -2/Research | Found Prototype Hackware 20453 | -2/Research | Identified Exp. System Shield 20519 | -2/Research | Spotted B-90 Cyclops 20851 | -2/Research | Spotted B-90 Cyclops 20916 | -2/Research | Discovered new exit (range 7) 20917 | -2/Research | Identified exit to Access 20983 | -2/Research | Spotted B-90 Cyclops 21008 | -2/Research | Build established: Hacker-Sprinter 21106 | -2/Research | Discovered exit to Access (range 5) 21556 | -2/Research | Search patrols dispatched 21806 | -2/Research | Search patrols dispatched 21983 | -2/Research | Entered Quarantine 21998 | -2/Quarantine | Found Sigix Corpse 22000 | -2/Quarantine | Found Sigix Corpse 22006 | -2/Quarantine | Found Alien Artifact 22121 | -2/Quarantine | Cryocooling Duct disabled 22136 | -2/Quarantine | Ambient heat levels rising (+20) 22136 | -2/Quarantine | Non-combat units ordered to evacuate 22139 | -2/Quarantine | Discovered exit to Access (range 11) 22165 | -2/Quarantine | Found Alien Artifact 22244 | -2/Quarantine | Found Fusion Bomb Launcher 22257 | -2/Quarantine | Targeted by mysterious "MATRIX" hacker 22297 | -2/Quarantine | Spotted Fortress 22303 | -2/Quarantine | Build established: Hacker-Ninja 22308 | -2/Quarantine | Discovered new exit (range 5) 22308 | -2/Quarantine | Discovered new exit (range 6) 22309 | -2/Quarantine | Identified exit to Protoforge 22309 | -2/Quarantine | Identified exit to Section 7 22315 | -2/Quarantine | Entered Section 7 22328 | -2/Section 7 | Identified Core Reset Matrix 22328 | -2/Section 7 | Identified Subatomic Replicator 22328 | -2/Section 7 | Used Core Reset Matrix 22332 | -2/Section 7 | Detected hypermatrix surge 22332 | -2/Section 7 | Sensed 27 artifacts in vicinity 22346 | -2/Section 7 | Spotted S7 Guard 22356 | -2/Section 7 | Found Prototype Processor 22356 | -2/Section 7 | Identified Exp. Targeting Computer 22410 | -2/Section 7 | Spotted B-90 Cyclops 22503 | -2/Section 7 | Spotted S7 Guard 22517 | -2/Section 7 | Spotted Alpha 7 22623 | -2/Section 7 | Spotted S7 Guard 22638 | -2/Section 7 | Spotted S7 Guard 22681 | -2/Section 7 | Lost 6 parts (2n3u1w) 22690 | -2/Section 7 | Entered Access 22690 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22847 | -1/Access | Destroyed 9 combat bots 22885 | -1/Access | Imp. Hacking Suite fried by hacking feedback 22940 | -1/Access | First assault squad dispatched 22979 | -1/Access | Unchained authorized (QV-33N) 23104 | -1/Access | Lost 5 parts (1p1n3u) 23256 | -1/Access | Discovered new exit (range 6) 23258 | -1/Access | Identified exit to Surface 23259 | -1/Access | Used Subatomic Replicator to replicate Sigix Corpse 23267 | *** | Heading to fleet! Last Messages --------------- 23258_ Penetrated by Slug. 23259_ Replicated Sigix Corpse. 23259_ Critical hit (Burn: +50). 23260_ Dropped Com. Particle Reactor. 23260_ Acquired Sigix Corpse. 23261_ Imp. Melee Analysis Suite destroyed. 23261_ Penetrated by Slug. 23261_ Acquired Sigix Corpse. 23261_ Critical hit (Burn: +50). 23262_ Penetrated by Slug. 23262_ Mic. Antimatter Reactor destroyed. 23263_ Destroyed Prototype Device. 23263_ Kinetic Drone destroyed. 23263_ H-88 Terminator destroyed. 23263_ Imp. Diametric Drive destroyed. 23263_ Critical hit (Burn: +50). Thermal Drone disintegrates. 23265_ Thermal Drone destroyed. 23266_ Slug penetrates Sealed Heavy Doors. [Achievement: Undertaker] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ????####### u "??????????????????? | | ????# ## ] "" "??????????????????? | | ????# ] ## @" "??????????????????? | | ????# ## "??????????????????? | | ##### ## % "??????????????????? | | + ## h* "??????????????????? | | ###+# ## =%% "??????????????????? | | # ## ! ##########??????????????????? | | # ## # #???????????????????????????? | | #! ## # ?????????????????????????????? | | ####### ## ?????????????????????????????? | | #?????# ################ #??????????????? | | #?????# #??????????????? | | #?????# " ????????????????? | | #####?????# #??????????????? | | ??????????# ################ #??????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ###########?????????????????????????? | | ??????????#* # " #?????????????????????????? | | ###########%=+ """ #?????????????????????????? | | !% # """ #?????????????????????????? | | ###########" # " #?????????????????????????? | | ??????????# #? #?????????????????????????? | | ??????????# #?! +?????????????????????????? | | ??????????# #?? #?????????????????????????? | | ??????????# #?? #?????????????????????????? | | ??????????# #???#######?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 120 Energy Generation 39 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 225 Resistance: EM 50 Evasion (%) 76 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 34 Defensive Hacking 41 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Med. Armor Plating | 19% | -8/Materials Great Maul | 40% | -7/Factory | Broken Cld. VTOL Module | 58% | -6/Factory Cld. VTOL Module | 8% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Achievements -------------- Undertaker Challenges ------------ None Game ------ Seed PiercingTeslaDisintegrator Manual? 0 Play Time 04:44:52 Cumulative 1746.5 hours Start 2026.10.03 @ 04:23:24 End 2026.10.03 @ 22:45:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1251 Rogue 1211 Adventurer 40 Explorer 0 Win Type 2 Total 231 Types 110/12/77/3/2/4/16/2/1/4 Lore% 98 Gallery% 98 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e538250-d5df-4a6c-8f19-f2dd02bab2aa