Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.10 @ 17:07:49 Player: Glitch Artist Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (2495) 2495 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5360 Bonus ------- None Cogmind --------- Core Integrity 655/700 Matter 201/300 Energy 860/860 System Corruption 0% Temperature Cool (0) Movement Flying (670) Ox8 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Hybrid Deuterium Engine > --- PROPULSION (3) --- Flight Unit VTOL Module Cesium-ion Thruster > --- UTILITY (5) ------ Huge Storage Unit Advanced Targeting Computer Improved Power Shielding Improved Propulsion Shielding > --- WEAPON (4) ------- Improved EM Shotgun Minigun Gauss Rifle Heavy Rocket Launcher > --- INVENTORY (25) --- Light Nuclear Core Hybrid Deuterium Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core Hybrid Deuterium Engine > --- PROPULSION ------- Flight Unit VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Improved Power Shielding Improved Propulsion Shielding > --- WEAPON ----------- Improved EM Shotgun Minigun Gauss Rifle Heavy Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Hybrid Deuterium Engine Heavy Assault Rifle [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Improved Power Shielding Device Particle Charger Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Power Shielding Weapon Minigun Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 1 | . 1 . . . Propulsion 1 | . . . . 1 Utility 3 | . . 1 1 1 Weapon 2 | . . 1 1 . Parts Attached 105 | 10 30 16 26 23 Power 19 | 1 7 1 5 5 Engine 13 | 1 6 1 2 3 Core 6 | . 1 . 3 2 Reactor . | . . . . . Propulsion 36 | 3 7 6 11 9 Treads 18 | . 1 4 7 6 Leg 3 | 3 . . . . Wheel 7 | . 5 2 . . Hover 3 | . . . 3 . Flight 5 | . 1 . 1 3 Utility 15 | 3 4 3 4 1 Device 3 | 2 . . 1 . Storage 6 | . 3 1 2 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 4 | 1 1 1 . 1 Artifact . | . . . . . Weapon 35 | 3 12 6 6 8 Energy Gun 9 | 1 4 1 2 1 Energy Cannon 2 | . . 1 1 . Ballistic Gun 14 | 2 4 3 1 4 Ballistic Cannon . | . . . . . Launcher 6 | . 2 . 2 2 Special Weapon 3 | . 1 1 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 11 | . 1 2 5 3 Power 1 | . 1 . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 7 | . . 2 2 3 Highest Loss Streak 2 | . 1 1 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 90 92 95 90 Engine 10 | . 19 10 8 6 Core 7 | . 3 10 7 7 Treads 10 | . 4 10 10 15 Wheel 2 | . 8 2 . . Hover 1 | . 1 . 2 . Flight 1 | . . . 2 4 Storage 12 | . 11 10 14 7 Processor 6 | . . 10 7 7 Protection 9 | . 11 10 8 14 Energy Gun 4 | . 8 . 4 6 Energy Cannon 5 | . . 2 9 . Ballistic Gun 10 | . 9 18 8 7 Launcher 6 | . 3 7 6 6 Special Weapon 1 | . 1 . . 7 Peak Build Rating 37 | 7 10 21 30 37 Average Rating 21 | 4 8 17 27 31 On Entrance 11 | . 7 10 21 21 Naked Turns . | . . . . . Heaviest Build 115 | 8 25 34 115 110 Greatest Support 60 | 20 32 40 42 60 Greatest Overweight (x) 28 | . 8 2 28 27 Average Overweight (x) 1 | . . . 2 2 Largest Inventory Capacity 25 | 5 10 10 25 25 Average Capacity 13 | 5 7 10 15 25 Most Carried 10 | 5 10 10 10 8 Average Carried 7 | 3 6 8 8 5 Final Capacity 25 | 5 10 10 25 25 Final Carried 10 | 5 10 9 9 2 Class Distribution -------------------- 34% | Hacker-Gunner 19% | Hacker-Mutant 14% | Scavenger-Gunner 11% | Scavenger-Tank 10% | Hacker-Tank 9% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2594 | 313 690 608 790 193 Remotely . | . . . . . Salvage Created 3194 | 92 939 773 1279 111 Parts 206 | 5 64 63 72 2 Haulers Intercepted 3 | . 2 . 1 . Recyclers Shooed 5 | . 3 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 54 | 1 15 15 21 2 Guns 28 | 1 10 9 7 1 Cannons 11 | . . 4 7 . AOE 14 | . 5 2 6 1 Classes Destroyed 12 | 3 5 2 2 . Worker 9 | 1 4 3 1 . Builder 10 | . 3 3 4 . Tunneler 4 | 1 2 1 . . Hauler 3 | . 2 . 1 . Recycler 4 | . 2 1 1 . Mechanic 1 | . . 1 . . Operator 2 | . . . 1 1 Watcher 10 | . 1 4 5 . Swarmer 8 | . 2 3 3 . Grunt 33 | 1 13 7 12 . Sentry 10 | . . 5 4 1 Hunter 3 | . . . 2 1 Best Kill Streak 6 | 2 5 6 5 2 Combat Bots Only 6 | 1 3 6 3 1 Max Kills in Single Turn 3 | 1 3 2 3 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 309 | 23 68 56 121 41 Missed 101 | 3 29 22 39 8 Damage Taken 2278 | 130 412 280 1158 298 Core 583 | 7 50 57 424 45 Absorbed by Shields . | . . . . . Redirected to Shielding 146 | 4 14 21 54 53 Ignored by Resistances 1246 | 86 252 179 545 184 Regen/Repaired (Parts) 47 | . 19 . 28 . Core Remaining (%) 70 | 97 77 85 22 . Volleys Fired 185 | 13 80 34 50 8 Largest 4 | 2 2 3 4 3 Hottest 191 | 60 130 110 191 109 Shots Fired 437 | 26 125 83 182 21 Gun 311 | 26 115 55 95 20 Cannon 75 | . . 13 62 . Launcher 50 | . 9 15 25 1 Special 1 | . 1 . . . Kinetic 218 | 13 65 55 71 14 Thermal 117 | . 50 13 54 . Explosive 37 | . 9 15 12 1 Electromagnetic 65 | 13 1 . 45 6 Robot Hit Streak 59 | 25 59 36 33 58 Robot Miss Streak 3 | . 3 2 3 . Penetration Max . | . . . . . Secondary Targets 3 | 1 2 . . . Max Gunslinging Chain 1 | 1 1 . . . Shots Hit Robots 324 | 25 101 56 122 20 Core Hits 163 | 6 53 40 59 5 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . . 2 1 Burn 1 | . . . 1 . Destroy 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6656 | 267 1492 1328 3241 328 Guns 2850 | 267 834 665 921 163 Cannons 1393 | . . 140 1253 . Explosions 2388 | . 658 513 1052 165 Melee . | . . . . . Ramming 25 | . . 10 15 . Kinetic 1844 | 98 393 665 590 98 Thermal 1713 | . 441 140 986 146 Explosive 1666 | . 658 513 476 19 Electromagnetic 1408 | 169 . . 1174 65 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . 2 . Message Errors 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 145 | . 59 10 76 . Projectiles 3 | . . . 3 . Explosions 142 | . 59 10 73 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 198 | . 96 18 84 . Shots 11 | . 3 2 6 . Rammed 4 | . . 1 3 . Targets Rammed 4 | . . 1 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 709 | 132 290 489 709 211 Average Temperature 140 | 62 75 116 198 52 Received Heat Transfer 1188 | 120 273 177 585 33 Effects 46 | . 1 6 39 . Shutdowns 14 | . . 2 12 . Energy Bleed 3 | . . . 3 . Interference 8 | . 1 3 4 . Matter Decay 1 | . . 1 . . Short Circuit 2 | . . . 2 . Damage (minor) 3 | . . . 3 . Damage (major) 12 | . . . 12 . Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 6 | 2 . . 3 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 . 3 . Heat Transferred 3161 | . 1061 222 1778 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 274 | 30 212 256 274 85 Initial 77 | . 14 . 77 10 Average 64 | 7 92 58 64 37 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 97 | 100 97 95 97 100 Level 1 2 | . 2 4 2 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 2 5 2 Investigation 6 | . 3 . 3 . Extermination 1 | . . . . 1 Reinforcement 5 | . . 2 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 2 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 2 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | 1 22 19 31 3 Peak Tracking Total 6 | 1 3 6 5 1 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 2 . 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . 3 1 1 4 Max in Single Turn 2 | . 1 1 1 2 Machines Repaired . | . . . . . Machines Dismantled 2 | . . . . 2 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 8 2 10 . Terminals 13 | . 5 1 7 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 74 | . 29 9 36 . Successful 52 | . 19 9 24 . Failed 22 | . 10 . 12 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 54 | . 18 7 29 . Fabricators . | . . . . . Repair Stations 9 | . 6 . 3 . Recycling Units 8 | . 5 . 3 . Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Terminal Hacks 36 | . 10 7 19 . Record 14 | . 4 3 7 . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 3 | . . . 3 . Repair Station Index 1 | . . . 1 . Recycling Unit Index 1 | . . . 1 . Alert Level 2 | . . . 2 . Unreport Threat 3 | . . 1 2 . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Dispatch Records 2 | . 2 . . . Transport Status 2 | . 1 1 . . Recall Assault 1 | . . . 1 . Zone Layout 4 | . 1 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 4 . 3 . Scan Component 4 | . 2 . 2 . Repair 2 | . 1 . 1 . Refit 1 | . 1 . . . Recycling Unit Hacks 6 | . 5 . 1 . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 3 | . 2 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer 3 | . . 2 1 . Insert Component 2 | . . 1 1 . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 17 | . 7 2 8 . Full Trace Events 11 | . 4 . 7 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 64 | . 26 . 38 . Parts Recycled 1 | . 1 . . . Recycled Matter 89 | . 89 . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 6 . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5827 | 175 1269 1038 2667 678 Spaces Moved 2278 | 113 737 498 760 170 Core 54 | 34 18 . 2 . Treads 1436 | . 216 358 711 151 Legs 152 | 79 73 . . . Wheels 546 | . 406 140 . . Hover 36 | . 22 . 14 . Flight 54 | . 2 . 33 19 Fastest Speed 50 | 50 90 95 152 240 Average Speed 220 | 98 133 181 321 339 Slowest Speed 2280 | 120 450 240 2280 2235 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 7 74 36 47 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 313 | . 56 114 104 39 Melee . | . . . . . Projectile 6 | . . 2 4 . AOE 307 | . 56 112 100 39 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2765 | 155 917 579 883 231 Wait 10 | . 2 . 8 . Move 2274 | 112 736 497 759 170 Hop . | . . . . . Pick Up 100 | 15 37 16 21 11 Fast Attach 5 | . 1 1 3 . Attach 46 | 9 14 7 4 12 Detach 5 | 2 . 2 1 . Swap 54 | 1 15 8 19 11 Drop 69 | 3 32 13 15 6 Fire 185 | 13 80 34 50 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . . 1 3 . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous 11 | . . . . 11 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 93 | -11/Scrapyard | Identified exit to Materials 93 | -11/Scrapyard | Discovered exit to Materials (range 8) 176 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Evolved 1 slot: Power x1 263 | -10/Materials | Identified exit to Mines 263 | -10/Materials | Discovered exit to Mines (range 16) 307 | -10/Materials | Build established: Hacker-Mutant 398 | -10/Materials | Discovered exit to Mines (range 16) 524 | -10/Materials | Identified exit to Materials 524 | -10/Materials | Discovered exit to Materials (range 11) 988 | -10/Materials | Discovered exit to Materials (range 15) 1134 | -10/Materials | Repaired Grenade Launcher 1445 | -10/Materials | Entered another Materials area 1445 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1868 | -9/Materials | Build established: Hacker-Tank 2447 | -9/Materials | Identified exit to Materials 2447 | -9/Materials | Discovered exit to Materials (range 14) 2483 | -9/Materials | Entered another Materials area 2483 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2505 | -8/Materials | Build established: Scavenger-Tank 3162 | -8/Materials | Build established: Hacker-Gunner 3184 | -8/Materials | Core integrity fell below 50% 3562 | -8/Materials | Build established: Scavenger-Gunner 3867 | -8/Materials | Repaired Airjet 4241 | -8/Materials | Build established: Hacker-Gunner 4854 | -8/Materials | Identified exit to Factory 4854 | -8/Materials | Discovered exit to Factory (range 14) 5150 | -8/Materials | Entered Factory 5150 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5828 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Acquired Cesium-ion Thruster. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 44 matter. U-05 Engineer builds a Wall. Dropped Lgt. Treads. U-05 Engineer builds a Wall. P-60 Hacker hacks N0-TY4(g), rebooting. U-05 Engineer builds a Wall. Chain reaction triggered in Lgt. Angular Momentum Engine. U-05 Engineer destroyed. N0-TY4(g) system terminally corrupted. Plasma Cutter destroyed. Dropped Faulty Imp. Assault Rifle. Dropped Hvy. Assault Rifle. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???+######+########???????????????????? | | ???? ????????????????????? | | ????? ? #?????????????????? | | ????? "" ""????????????????? | | ?????? "" ""????????????????? | | ??????? 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Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Remodeling Risk Taker Safety First Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed HeavyBoreCharger Manual? 0 Play Time 01:21:23 Cumulative 1.3 hours Start 2024.10.10 @ 15:07:51 End 2024.10.10 @ 17:07:49 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ad34640-d06e-4b31-b1a3-2b68a2108b72