Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 08:34:11 Player: Fusha Result: Destroyed by God Mode with Slug Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (57) 285 Value Destroyed (2060) 2060 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1174) 1174 TOTAL SCORE: 9579 Bonus ------- Follower Combat Kills 374 Aligned with FarCom 300 Met Warlord at Base 500 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Beamcaster Phase Gun Proton Cannon Improved Datajack Fire Trap Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Compact Battery Weapon Cycler Hardened Heavy Armor Plating System Shield > --- WEAPON ----------- Quantum Rifle Quantum Rifle Long-range Proton Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Improved Signal Interpreter HERF Cannon Precision Assault Rifle Magnetic Acceleration Cannon Long-range Missile Launcher Field Lobotomy Kit Molecular Scythe [Rating: 95] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Advanced Cryofiber Web Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Layered Light Armor Plating Weapon Gauss Cannon Energy Gun Quantum Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Molecular Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 2 2 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . 2 . . . . . Utility 5 | . . . . . 2 . . 2 1 . . . Weapon 2 | . . . . . . 2 . . . . . . Parts Attached 101 | 7 2 . . 9 15 11 12 5 11 8 19 2 Power 15 | 1 . . . 2 2 2 1 . 4 1 2 . Engine 10 | 1 . . . 2 2 2 1 . 2 . . . Core 4 | . . . . . . . . . 2 . 2 . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 18 | 2 2 . . 3 4 . 5 . . . 2 . Treads . | . . . . . . . . . . . . . Leg 5 | . . . . 3 2 . . . . . . . Wheel 11 | 2 . . . . 2 . 5 . . . 2 . Hover 2 | . 2 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 29 | 2 . . . 2 7 4 . 2 5 2 4 1 Device 12 | 1 . . . 1 2 2 . 1 3 . 1 1 Storage 6 | 1 . . . . 3 . . 1 1 . . . Processor 4 | . . . . . . 1 . . . 1 2 . Hackware 1 | . . . . . . . . . 1 . . . Protection 6 | . . . . 1 2 1 . . . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 . . . 2 2 5 6 3 2 5 11 1 Energy Gun 11 | 1 . . . 1 . 2 3 2 . 2 . . Energy Cannon 4 | . . . . . . . . . . 1 3 . Ballistic Gun 9 | 1 . . . . 2 1 1 . 1 1 2 . Ballistic Cannon 5 | . . . . 1 . 1 1 1 . . 1 . Launcher 4 | . . . . . . 1 1 . . 1 1 . Special Weapon 3 | . . . . . . . . . 1 . 1 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . Unidentified Prototypes 3 | . . . . . . . . . 1 1 1 . Parts Lost 22 | . . . . . . 1 . . 4 . 7 10 Power 5 | . . . . . . . . . 2 . 1 2 Propulsion 4 | . . . . . . . . . . . 2 2 Utility 12 | . . . . . . 1 . . 2 . 3 6 Weapon 1 | . . . . . . . . . . . 1 . Highest Loss Streak 10 | . . . . . . 1 . . 2 . 5 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 97 85 85 99 91 77 79 82 78 75 65 53 Engine 5 | . 14 14 14 14 9 7 6 5 6 . . . Core 3 | . . . . . . . . . . 5 8 9 Leg 3 | . . . . 14 21 . . . . . . . Wheel 12 | . 20 . . . 7 15 20 17 15 15 11 9 Hover 1 | . 8 28 28 13 . . . . . . . . Device 7 | . 12 . . 6 9 6 6 11 11 9 5 7 Storage 11 | . 14 14 14 14 18 15 13 17 13 10 5 4 Processor 2 | . . . . . . . . . . . 8 11 Hackware 1 | . . . . . . . . . 2 5 2 . Protection 4 | . . . . 7 8 7 6 5 5 5 1 4 Energy Gun 5 | . 14 14 14 13 . 7 4 9 3 4 3 1 Energy Cannon 1 | . . . . . . . . . . 4 7 . Ballistic Gun 7 | . 14 14 14 14 8 8 12 5 6 5 3 . Ballistic Cannon 3 | . . . . . 9 7 6 1 5 . . . Launcher 1 | . . . . . . . 1 5 4 2 . . Naked Turns 4 | . . . . . . . . . . . . 4 Heaviest Build 92 | 13 13 12 12 22 51 55 64 66 74 88 92 92 Greatest Support 84 | 32 32 12 12 26 56 56 84 84 84 84 84 56 Greatest Overweight (x) 11 | . . . . . 1 . . . . 1 1 11 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 8 10 15 15 15 15 15 15 14 Most Carried 15 | 3 8 6 8 8 15 15 15 14 15 12 11 15 Average Carried 10 | 1 4 6 7 6 8 14 13 12 13 9 7 13 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 5 Final Carried 15 | 3 6 6 8 8 15 14 13 14 10 11 9 5 Class Distribution -------------------- 46% | Skirmisher 32% | Mutant 13% | Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Tank | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Matter Collected 2965 | 203 . 78 . 145 159 389 378 50 919 291 338 15 Remotely 126 | 126 . . . . . . . . . . . . Salvage Created 3407 | 61 . . . 230 97 332 381 . 887 215 1204 . Parts 76 | 2 . . . 9 8 7 13 . 20 8 9 . Haulers Intercepted 3 | . . . . . . . . . 3 . . . Recyclers Shooed 8 | . . . . 2 . . 2 . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 4 5 . Prevented 2 | . . . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 35 | . . . . 3 1 5 9 . 3 9 5 . Melee 1 | . . . . . . . . . . . 1 . Guns 9 | . . . . 3 . 2 1 . 1 . 2 . Cannons 9 | . . . . . 1 3 2 . 2 1 . . AOE 16 | . . . . . . . 6 . . 8 2 . Classes Destroyed 10 | 1 . . . 2 2 1 1 . 2 1 . . Worker 4 | . . . . . 2 1 1 . . . . . Builder 3 | . . . . . . . 1 . 2 . . . Tunneler 3 | . . . . 1 1 1 . . . . . . Hauler 3 | . . . . . . . . . 3 . . . Recycler 9 | 1 . . . 1 . 2 1 . 4 . . . Swarmer 6 | . . . . . . . . . 1 5 . . Grunt 16 | . . . . 3 . . 6 . . 3 4 . Sentry 7 | . . . . . 1 3 1 . . 1 1 . Programmer 6 | . . . . . . 2 2 . 2 . . . Samaritan 1 | . . . . . . . . . . 1 . . Best Kill Streak 5 | 1 . . . 3 2 2 4 . 3 5 2 . Combat Bots Only 5 | . . . . 2 1 1 3 . 2 5 2 . Max Kills in Single Turn 4 | 1 . . . 1 2 1 2 . 1 4 2 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 . . 4 2 . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Hostile Shots Fired 557 | . . . . 12 2 155 37 . 69 24 140 118 Missed 182 | . . . . 6 1 67 13 . 14 6 49 26 Damage Taken 6383 | . . . . 69 15 799 456 . 1136 338 1675 1895 Core 1323 | . . . . 11 . 74 44 . 117 63 225 789 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 261 | . . . . . . . 115 . . . . 146 Core Remaining (%) 96 | 100 . . . 95 100 89 94 100 . . . . Volleys Fired 172 | 2 1 . . 13 8 45 28 . 50 10 13 2 Largest 4 | 2 2 . . 2 2 3 4 . 4 4 4 1 Hottest 322 | 60 60 . . 60 73 153 169 . 146 167 322 . Shots Fired 405 | 4 2 . . 26 16 67 79 . 137 26 45 3 Gun 249 | 4 2 . . 26 8 33 46 . 87 14 28 1 Cannon 133 | . . . . . 8 34 25 . 46 7 13 . Launcher 18 | . . . . . . . 8 . 2 5 3 . Special 5 | . . . . . . . . . 2 . 1 2 Kinetic 277 | 2 1 . . 13 16 49 66 . 106 18 5 1 Thermal 88 | 2 1 . . 13 . 18 2 . 27 . 25 . Explosive 18 | . . . . . . . 8 . 2 5 3 . Electromagnetic 17 | . . . . . . . 3 . . 3 11 . Robot Hit Streak 12 | 3 1 . . 10 11 7 6 . 12 4 5 3 Robot Miss Streak 8 | . 1 . . 1 1 5 8 . 5 2 6 . Penetration Max 2 | . . . . . 1 . . . 2 . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 258 | 3 1 . . 21 4 41 45 . 88 15 38 2 Core Hits 136 | 3 1 . . 8 4 18 34 . 33 16 19 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 1 . . 2 . 2 . . . Critical Strikes 12 | . . . . 1 . 3 4 . 2 . 2 . Destroy 5 | . . . . 1 . . 2 . 2 . . . Blast 5 | . . . . . . 3 2 . . . . . Sever 2 | . . . . . . . . . . . 2 . Melee Attacks 22 | . . . . . . . . . . . 22 . Impact . | . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . 20 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9877 | 34 8 . . 195 93 1075 2027 . 2625 1246 2574 . Guns 3171 | 34 8 . . 195 40 518 560 . 1324 179 313 . Cannons 2076 | . . . . . 53 557 268 . 935 134 129 . Explosions 2926 | . . . . . . . 1199 . 366 933 428 . Melee 1704 | . . . . . . . . . . . 1704 . Ramming . | . . . . . . . . . . . . . Kinetic 3964 | 12 8 . . 89 93 738 770 . 1933 238 83 . Thermal 1100 | 22 . . . 106 . 337 21 . 326 . 288 . Explosive 2926 | . . . . . . . 1199 . 366 933 428 . Electromagnetic 183 | . . . . . . . 37 . . 75 71 . Impact . | . . . . . . . . . . . . . Slashing 1704 | . . . . . . . . . . . 1704 . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 4 1 . 5 5 5 5 Average Corruption 3 | . . . . . . 2 1 . 2 5 5 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 64 | . . . . . . 8 2 . 7 14 30 3 Message Errors 12 | . . . . . . 2 1 . . 2 7 . Matter Fused 19 | . . . . . . 2 . . 1 6 9 1 Heat Flow Errors 9 | . . . . . . 1 . . 2 3 3 . Energy Discharges 6 | . . . . . . . 1 . 1 1 3 . Parts Fused 2 | . . . . . . . . . 2 . . . Data Loss (minor) 7 | . . . . . . 1 . . 1 . 4 1 Data Loss (major) 1 | . . . . . . 1 . . . . . . Misfires 3 | . . . . . . . . . . . 2 1 Alerts 4 | . . . . . . . . . . 2 2 . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 776 | . . . . . . . 51 . 57 29 639 . Projectiles 84 | . . . . . . . 27 . 57 . . . Explosions 53 | . . . . . . . 24 . . 29 . . Melee 639 | . . . . . . . . . . . 639 . Knockbacks 19 | . . . . . . 2 3 . 14 . . . Impact . | . . . . . . . . . . . . . Kinetic 17 | . . . . . . 2 3 . 12 . . . Secondary 2 | . . . . . . . . . 2 . . . Self-Inflicted Damage 72 | . . . . . . . 72 . . . . . Shots 1 | . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 516 | 20 20 . . 102 11 287 303 . 344 176 516 28 Average Temperature 117 | 15 15 . . 38 2 83 109 . 110 68 248 10 Received Heat Transfer 865 | . . . . 39 9 84 138 . 108 46 225 216 Effects 8 | . . . . . . 1 1 . 3 . 3 . Energy Bleed 2 | . . . . . . 1 1 . . . . . Interference 3 | . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 2085 | 50 . . . 250 . 675 37 . 703 . 370 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Peak Influence 460 | 5 18 21 . 125 97 137 397 193 460 . . . Initial 193 | . 3 6 . . 48 25 40 193 94 . . . Average 89 | 2 17 8 . 106 62 48 112 193 134 . . . Maximum Alert Level 2 | . . . . . . . 1 . 2 . . . Low Security (%) 94 | 100 100 100 . 100 100 100 79 100 87 . . . Level 1 4 | . . . . . . . 20 . 3 . . . Level 2 1 | . . . . . . . . . 8 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . 1 . 4 5 1 5 . . . Investigation 5 | . . . . 1 . . 3 . 1 . . . Extermination 5 | . . . . . . 2 2 . 1 . . . Reinforcement 5 | . 1 . . . . 1 . 1 2 . . . Assault 1 | . . . . . . . . . 1 . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Distress Signals 5 | . . . . 1 . 2 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 90 | . 1 3 . 5 1 8 9 . 29 9 12 13 Peak Tracking Total 15 | . 1 13 . 3 1 3 3 . 15 5 4 15 Tactical Retreats 17 | . . 1 . 2 . 3 . . 4 1 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Traps Triggered 4 | . . . . . 1 . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . 4 . Triggered 1 | . . . . . . . . . . . 1 . Most Traps Carried 3 | . . . . . . . . . . . 3 3 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Machines Disabled 8 | . . . . . 1 2 4 . 1 . . . Max in Single Turn 3 | . . . . . 1 1 3 . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Machines Accessed 26 | . . . 1 1 5 5 6 . 6 1 . 1 Terminals 13 | . . . . . 3 4 2 . 4 . . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . 1 . . 1 . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . . Total Hacks 71 | . . . 1 1 19 11 18 . 19 1 . 1 Successful 37 | . . . 1 1 12 5 9 . 7 1 . 1 Failed 34 | . . . . . 7 6 9 . 12 . . . Catastrophic 6 | . . . . . . 2 3 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . . . 2 . 3 1 1 . 6 . . . Terminals 42 | . . . . . 13 6 8 . 15 . . . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . Recycling Units 8 | . . . . . . 5 . . 3 . . . Scanalyzers 6 | . . . . . 4 . 2 . . . . . Garrison Access 5 | . . . . . 2 . 2 . 1 . . . Terminal Hacks 19 | . . . 1 1 7 . 3 . 5 1 . 1 Record 2 | . . . . . 1 . . . 1 . . . Prototype ID Bank 3 | . . . . . 2 . . . 1 . . . Open Door 3 | . . . . 1 . . . . . 1 . 1 Open DSF 2 | . . . . . . . 1 . 1 . . . Repair Station Index 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . 2 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Zone Layout 3 | . . . . . 1 . 1 . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 7 | . . . . . . 5 . . 2 . . . Recycle Component 3 | . . . . . . 2 . . 1 . . . Process 1 | . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer 5 | . . . . . 4 . 1 . . . . . Insert Component 4 | . . . . . 3 . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . . . . . 4 5 5 . 6 . . . Full Trace Events 3 | . . . . . . . 2 . 1 . . . Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 44 | . . . . . . . 44 . . . . . Parts Recycled 3 | . . . . . . 2 . . 1 . . . Recycled Matter 241 | . . . . . . . . . 241 . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . Programmers 4 | . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Total Allies 4 | . . . . . . . . . 2 . 2 . Largest Group 1 | . . . . . . . . . 1 1 1 1 Highest-Rated Group 137 | . . . . . . . . . 137 49 72 72 Highest-Rated Ally 137 | . . . . . . . . . 137 49 72 72 Total Orders . | . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . 13 7 4 1 Total Damage 1344 | . . . . . . . . . 913 270 137 24 Kills 9 | . . . . . . . . . 8 . 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . 2 . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Turns Passed 7091 | 119 73 156 126 398 708 1091 771 308 765 576 1320 680 Spaces Moved 5718 | 112 70 278 218 300 514 912 601 209 468 494 1043 499 Core 34 | 31 . . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . Legs 405 | . . . . 139 266 . . . . . . . Wheels 4603 | 81 51 . . . 248 912 601 209 468 494 1043 496 Hover 676 | . 19 278 218 161 . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 56 56 56 56 100 100 100 100 100 100 100 50 Average Speed 99 | 86 88 56 56 85 110 100 100 100 100 107 108 115 Slowest Speed 600 | 100 100 56 56 120 190 100 100 100 100 115 115 600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 17 62 41 38 29 19 16 5 9 76 69 66 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 7 | . . . . 1 . . . . . 2 4 . Spaces Dug 8 | . . . . . 4 1 1 . 2 . . . Terrain Destroyed 229 | . . . . . 7 8 81 . 28 55 50 . Melee . | . . . . . . . . . . . . . Projectile 48 | . . . . . 7 8 11 . 10 1 11 . AOE 181 | . . . . . . . 70 . 18 54 39 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Total 6813 | 130 79 277 221 417 641 1034 727 306 679 525 1174 603 Wait 626 | . . . . 82 77 44 63 90 135 4 46 85 Move 5706 | 111 69 277 217 299 513 911 600 208 467 493 1042 499 Hop . | . . . . . . . . . . . . . Pick Up 101 | 10 4 . 3 7 18 13 12 3 8 4 16 3 Fast Attach 2 | . . . . 1 . . . . 1 . . . Attach 57 | 7 . . . 1 9 5 8 2 7 4 13 1 Detach 14 | . 1 . . . . 2 1 . 1 3 2 4 Swap 42 | . 2 . . 7 6 6 4 3 3 4 6 1 Drop 67 | . 2 . 1 7 10 8 11 . 7 3 10 8 Fire 172 | 2 1 . . 13 8 45 28 . 50 10 13 2 Melee 22 | . . . . . . . . . . . 22 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . 4 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 15) 193 | -10/Materials | Entered Mines 195 | -10/Mines | Learned Materials garrison access intel 251 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 251 | -10/Mines | Discovered new exit (range 5) 262 | -10/Mines | Learned Materials non-interactive machine intel 318 | -10/Mines | Build established: Mutant 322 | -10/Mines | Assembled infested the area 349 | -10/Mines | Entered Exiles 366 | -10/Exiles | Met 8R-AWN 374 | -10/Exiles | Met EX-HEX 391 | -10/Exiles | Met EX-BIN 399 | -10/Exiles | Aligned with FarCom system 399 | -10/Exiles | Given EX-Vault access code 413 | -10/Exiles | Opened EX-Vault 418 | -10/Exiles | Found Field Lobotomy Kit 430 | -10/Exiles | Warned to stay clear of 0b10 Research branches 466 | -10/Exiles | Discovered new exit (range 14) 475 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 475 | -10/Exiles | Entered Mines 598 | -9/Mines | Discovered new exit (range 12) 662 | -9/Mines | Met a Derelict shopkeep closing up shop 873 | -9/Mines | Entered Materials 873 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 874 | -8/Materials | Loaded intel: 33 non-interactive machine locations 875 | -8/Materials | Loaded intel: 1 garrison access location 1418 | -8/Materials | Discovered new exit (range 18) 1581 | -8/Materials | Entered Factory 1581 | -7/Factory | Evolved 2 slots: Weapon x2 1882 | -7/Factory | Build established: Skirmisher 2472 | -7/Factory | Garrison activated, responded to threat 2630 | -7/Factory | Discovered new exit (range 4) 2634 | -7/Factory | Identified exit to Factory 2672 | -7/Factory | Entered another Factory area 2672 | -6/Factory | Evolved 2 slots: Propulsion x2 2972 | -6/Factory | Repaired Arm. Huge Wheel 3133 | -6/Factory | Discovered new exit (range 15) 3392 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 3443 | -6/Factory | Entered another Factory area 3443 | -5/Factory | Evolved 2 slots: Utility x2 3732 | -5/Factory | Discovered new exit (range 9) 3751 | -5/Factory | Entered another Factory area 3751 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3807 | -4/Factory | Identified exit to DSF 4013 | -4/Factory | Found Prototype Slashing Weapon 4421 | -4/Factory | Assimilated H-71 Marshal with FLK Orb 4497 | -4/Factory | Discovered new exit (range 14) 4498 | -4/Factory | Assimilated Y-64 Sentinel with FLK Orb 4501 | -4/Factory | First assault squad dispatched 4516 | -4/Factory | Entered Upper Caves 4516 | -4/Upper Caves | Accompanied by 1 ally 4685 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4775 | -4/Upper Caves | Learned location of 2 exits from Research 4776 | -4/Upper Caves | Build established: Tank 4844 | -4/Upper Caves | Spotted B-86 Titan 5019 | -4/Upper Caves | Discovered new exit (range 12) 5031 | -4/Upper Caves | Identified exit to Upper Caves 5092 | -4/Upper Caves | Entered another Upper Caves area 5212 | -4/Upper Caves | Identified Molecular Scythe 5272 | -4/Upper Caves | Discovered new exit (range 15) 5273 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5417 | -4/Upper Caves | Identified exit to Research 5429 | -4/Upper Caves | Spotted B-86 Titan 5513 | -4/Upper Caves | Build established: Gunner 5654 | -4/Upper Caves | Lost 5 parts (1p2n1u1w) 5735 | -4/Upper Caves | Assimilated H-77 Assassin with FLK Orb 5853 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6076 | -4/Upper Caves | Build established: Skirmisher 6381 | -4/Upper Caves | Discovered new exit (range 5) 6386 | -4/Upper Caves | Identified exit to Warlord 6412 | -4/Upper Caves | Entered Warlord 6412 | -4/Warlord | Accompanied by 1 ally 6470 | -4/Warlord | System corruption cleaned by Quarantine Array 6754 | -4/Warlord | Build established: Mutant 7055 | -4/Warlord | Met Warlord 7077 | -4/Warlord | Attacked by Warlord forces 7079 | -4/Warlord | Spotted 9X-75S(K) 7079 | -4/Warlord | Spotted BT-8OK(K) 7085 | -4/Warlord | Core integrity fell below 50% 7090 | -4/Warlord | Core integrity fell below 20% 7092 | -4/Warlord | Destroyed by God Mode with Slug Cannon Last Messages --------------- 07080_ Penetrated by HV Slug. 07080_ Machine disabled. 07080_ O3-Q8D(M) suffers critical hit (Destroy). 07080_ O3-Q8D(M) destroyed. 07081_ Hrd. Heavy Armor Plating destroyed. 07083_ 0b10 Decoder Chip [Scout] destroyed. 07083_ Arm. Huge Wheel destroyed. 07083_ Dropped Dirty Bomb Trap. 07084_ Dropped Hvy. Plasma Cannon. 07084_ Enh. Nuclear Core destroyed. 07084_ Machine Analyzer destroyed. 07084_ Dropped HERF Cannon. 07084_ Critical hit (Burn: +37). 07085_ Dropped Lrn. Proton Cannon. 07085_ HV Slug penetrates Door. 07086_ Neutrino Core destroyed. 07088_ Lrg. Storage Unit destroyed. 07092_ System corrupted: Matter fused (-7). 07092_ Slug penetrates Machine. 07092_ Knocked back. Map ----- +----------------------------------------------------+ | ?# """ #???????????????# X#???????????????# | | ## """ ######??????????# #????????????????# | | # "" # /#??????????# #????????????????# | | # "" # #??????????# #????########????# | | + # #??????????# ###### #????# | | # + #??????????# + #????# | | # ######??????######+####### #????# | | ## #???????????# # #????# | | ## #???????????# # [ #????# | | ###+# #???????????# # ###### | | # #???????????# # # | | # #####???????# # [ + | | # ###########g########## # | | # + # | | + ### ##### [[ ###+### | | # #?##????# # | | # ##########% #???????# # | | ##+## ########???#= #???????######## | | # #???#%|Y#??????????????# | | # #####///##########?????# | | # ## #?????# | | #+##### ## # ##" #?????# | | #### # ##" GG #?????#+##### | | #??# # ##" GG #?????# #???? | | % #?## / ##"g M "# X#?????# #???? | | #?# # ##" @%&g "#?"""##?????# #???? | | #?## # ##"g ]K*g"#???????????# #???? | | #??# # ##" g]&KWg"#???????????# #???? | | #??# # ##" ] "#???????????# #???? | | #### # ##" "#??????###### ##??? | | + # ##" " "#??????#!! # #??? | | ######## ####+####" """""""#??????# # ##??? | | # # #### #??###########??????# # ##### | | # """" + #???????????????????#[[ + | | # """" # #????#####??????????###### | | # """" # ###### #?????????????###+##### | | # """" + #?????????????# #???? | | # ################# #?????????????# #???? | | ########???????????????#####?????????????#! !#???? | | ?????????????????????????????????????????# !#???? | | ?????????????????????????????????????????#####???? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 33 Energy Capacity 665 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend A Powerful Ally? Challenges ------------ None Game ------ Seed SlugLobotomyFacilitator Manual? 0 Play Time 02:34:49 Cumulative 25.2 hours Start 2024.03.18 @ 05:38:18 End 2024.03.18 @ 08:34:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 878260f6-3960-4513-be5e-a08cbca763d8