Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.12.11 @ 17:46:04 // Winter2019/RPGLIKE Player: PYNTER Result: Destroyed by as-76167 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (358) 358 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1763 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 363/450 Energy 238/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Visual Processing Unit Signal Interpreter Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (4) ---- Protomatter-8 Ion Engine Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Protomatter Ion Engine Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 5 | 4 . 1 . . Power . | . . . . . Propulsion 1 | 1 . . . . Utility 2 | 1 . 1 . . Weapon 2 | 2 . . . . Parts Attached 20 | 8 9 1 . 2 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 5 . . . Treads 2 | 2 . . . . Leg 2 | . 2 . . . Wheel 3 | . 3 . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 3 1 . . Device . | . . . . . Storage . | . . . . . Processor 3 | . 2 1 . . Hackware . | . . . . . Protection 3 | 2 1 . . . Artifact . | . . . . . Weapon 5 | 3 1 . . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 3 1 . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 Average Slot Usage (%) 99 | . 99 100 100 89 Engine 11 | . 12 11 11 9 Treads 1 | . 2 . . . Leg 4 | . 10 . . . Wheel 17 | . 12 22 22 19 Processor 19 | . 6 31 33 33 Protection 8 | . 18 . . . Ballistic Gun 34 | . 37 33 33 26 Naked Turns . | . . . . . Heaviest Build 16 | 12 16 8 8 8 Greatest Support 40 | 40 40 26 26 26 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 3 | 2 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 1 3 3 4 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 4 3 Class Distribution -------------------- 59% | Hacker-Gunner 38% | Hacker-Tank Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 656 | 255 254 147 . . Remotely . | . . . . . Salvage Created 933 | . 584 179 . 170 Parts 51 | . 44 7 . . Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 21 | . 6 4 . 11 Guns 21 | . 6 4 . 11 Classes Destroyed 7 | . 6 . . 1 Worker 4 | . 4 . . . Builder 1 | . 1 . . . Recycler 3 | . 3 . . . Watcher 3 | . 3 . . . Swarmer 4 | . 2 2 . . Grunt 6 | . 4 2 . . Assembled 11 | . . . . 11 Best Kill Streak 15 | . 15 2 . 11 Combat Bots Only 11 | . 2 2 . 11 Max Kills in Single Turn 2 | . 2 1 . 2 Gunslinging 1 | . 1 . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 928 | . 110 65 . 753 Core 726 | . 76 51 . 599 Absorbed by Shields . | . . . . . Redirected to Core 590 | . 76 38 . 476 Core Remaining (%) 95 | 100 . 91 . . Volleys Fired 70 | . 33 9 . 28 Largest 3 | . 3 3 . 3 Hottest 60 | . 60 60 . 60 Shots Fired 198 | . 99 27 . 72 Gun 198 | . 99 27 . 72 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 198 | . 99 27 . 72 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 23 | . 23 14 . 21 Robot Miss Streak 3 | . 2 2 . 3 Penetration Max . | . . . . . Secondary Targets 9 | . 1 . . 8 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 165 | . 82 19 . 64 Core Hits 80 | . 40 9 . 31 Critical Hits 3 | . 1 . . 2 Critical Kills 3 | . 1 . . 2 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1316 | . 628 155 . 533 Guns 1316 | . 628 155 . 533 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1316 | . 628 155 . 533 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 190 | . 190 125 . 22 Average Temperature 54 | . 66 56 . 8 Received Heat Transfer 128 | . 51 45 . 32 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 220 | . 220 102 . . Initial . | . . . . . Average 24 | . 31 23 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 98 | 100 96 100 100 100 Level 1 1 | . 3 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 10 4 . 20 Peak Tracking Total 20 | . 4 2 . 20 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 6 | . 5 . 1 . Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 15 . 1 . Successful 16 | . 15 . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 14 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 14 . 1 . Record 7 | . 6 . 1 . Alert Level 1 | . 1 . . . Locate Traps 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Security Status 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 3 Highest-Rated Group 40 | . . 40 40 40 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 17 | . . . . 17 Total Damage 147 | . . . . 147 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2050 | 128 905 881 49 87 Spaces Moved 1644 | 72 681 846 35 10 Core 2 | 2 . . . . Treads 119 | 70 49 . . . Legs 199 | . 199 . . . Wheels 1324 | . 433 846 35 10 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 90 Average Speed 100 | 156 108 90 90 90 Slowest Speed 160 | 160 160 90 90 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 98 99 7 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1921 | 83 794 950 52 42 Wait 152 | . 42 92 18 . Move 1640 | 71 680 845 34 10 Hop . | . . . . . Pick Up 13 | 4 8 1 . . Fast Attach 14 | 8 5 . . 1 Attach 2 | . . 1 . 1 Detach . | . . . . . Swap 4 | . 4 . . . Drop 13 | . 13 . . . Fire 70 | . 33 9 . 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . 2 . . Trap . | . . . . . Miscellaneous 11 | . 9 . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 34 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 34 | -11/Scrapyard | Upgraded with Utility slot (x1) 34 | -11/Scrapyard | Upgraded with Weapon slot (x2) 129 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Hacker-Tank 589 | -10/Materials | Identified exit to Mines 589 | -10/Materials | Discovered exit to Mines (range 14) 739 | -10/Materials | Identified exit to Materials 739 | -10/Materials | Discovered exit to Materials (range 16) 826 | -10/Materials | Discovered exit to Materials (range 16) 876 | -10/Materials | Discovered exit to Materials (range 5) 1034 | -10/Materials | Entered Mines 1046 | -10/Mines | Discovered exit to Materials (range 8) 1106 | -10/Mines | Build established: Hacker-Gunner 1149 | -10/Mines | Reached level 2 1153 | -10/Mines | Upgraded with Utility slot (x1) 1214 | -10/Mines | Learned Materials stockpile data 1240 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1426 | -10/Mines | Discovered exit to Materials (range 6) 1915 | -10/Mines | Entered Materials 1915 | -9/Materials | Accompanied by 3 allies 1917 | -9/Materials | Reached level 3 1956 | -9/Materials | Identified exit to Mines 1956 | -9/Materials | Discovered exit to Mines (range 3) 1964 | -9/Materials | Entered Mines 1964 | -9/Mines | Accompanied by 3 allies 1965 | -9/Mines | Assembled infested the area 1966 | -9/Mines | Reached level 4 2039 | -9/Mines | Core integrity fell below 50% 2046 | -9/Mines | Core integrity fell below 20% 2051 | -9/Mines | Destroyed by as-76167 with Assembled Blade Last Messages --------------- 02003_ as-89740 destroyed. 02007_ Lgt. Assault Rifle severed. 02011_ as-97357 destroyed. 02011_ Switching to secondary target: as-55964. 02020_ Ion Engine severed. 02024_ as-00809 suffers critical hit. 02024_ as-00809 destroyed. 02024_ Switching to secondary target: as-55964. 02024_ as-55964 destroyed. 02031_ Acquired Lgt. Assault Rifle. 02033_ as-34022 destroyed. 02033_ Switching to secondary target: as-48560. 02036_ Critical hit. 02036_ Wheel destroyed. 02039_ as-58801 destroyed. 02043_ Lgt. Assault Rifle severed. 02046_ as-48560 destroyed. 02046_ Switching to secondary target: as-31323. 02048_ Lgt. Assault Rifle severed. 02050_ as-43945 destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????########??????????????????? | | ?????????????????????# %%%#??????????????????? | | ?????????????????????# a*a=########???????????? | | ?????????????????????# [@!%%%a%% #???????????? | | ?????????????????????# %%a*###### %* < ???? | | ?????????????????????# %%[#??????????????????? | | ?????????????????????########??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 6 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Levels Raised 3 | . . 1 1 1 XP Earned 11047 | 6000 855 1010 2533 649 XP Spent 7500 | 4800 1200 1500 . . Upgrades 19 | 8 5 6 . . Propulsion Slot 1 | 1 . . . . Utility Slot 2 | 1 . 1 . . Weapon Slot 2 | 2 . . . . Heat Dissipation 1 | . . 1 . . Matter Storage 3 | . 1 2 . . Inventory Capacity 4 | 4 . . . . Sensor Range 3 | . 1 2 . . Terrain Scan Density 1 | . 1 . . . Ranged Accuracy 2 | . 2 . . . Protomatter Created 157 | . 108 . . 49 Integrity Restored 183 | . 135 . . 48 Core 124 | . 76 . . 48 Parts 59 | . 59 . . . Protomatter Decayed 76 | . 45 . . 31 Game ------ Seed SpikedTeslaShotgun Manual? 0 Play Time 00:29:17 Cumulative 28.5 hours Start 2021.12.11 @ 17:06:33 End 2021.12.11 @ 17:46:04 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 40 Rogue 15 Adventurer 15 Explorer 10 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e212acf1-42be-4959-94c6-22cb300a63ca