Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 00:42:33 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (529) 529 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 3146 Bonus ------- Follower Combat Kills 132 Aligned with FarCom 300 Cogmind --------- Core Integrity 357/400 Matter 256/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Particle Cannon Ion Cannon > --- INVENTORY (20) --- Heavy Ion Engine Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads Heat Sink Large Storage Unit High-capacity Matter Pod (200) Structural Scanner ECM Suite Particle Gun Particle Gun Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Particle Cannon Ion Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Advanced Treads Heat Sink Medium Storage Unit Large Storage Unit High-capacity Matter Pod Structural Scanner ECM Suite Particle Gun Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 57 | 8 25 6 11 7 . Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . 1 . . Treads 3 | 2 . . 1 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 2 11 4 5 3 . Device 20 | 1 9 3 4 3 . Storage 4 | 1 2 1 . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 3 14 2 3 4 . Energy Gun 9 | 1 7 1 . . . Energy Cannon 4 | . . . 2 2 . Ballistic Gun 6 | 2 3 1 . . . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 . 1 2 . Special Weapon 3 | . 3 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . 2 1 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 3 | . 2 1 . . . Highest Loss Streak 1 | . 1 1 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 100 Engine 12 | . 14 14 11 11 11 Treads 29 | . 28 28 33 33 33 Device 12 | . 13 14 11 11 11 Storage 12 | . 14 14 11 11 11 Processor 3 | . . . 11 11 11 Energy Gun 11 | . 17 14 3 . . Energy Cannon 5 | . . . 12 19 22 Ballistic Gun 6 | . 6 12 5 . . Special Weapon 1 | . 3 . . . . Naked Turns . | . . . . . . Heaviest Build 59 | 13 29 49 59 59 59 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 15 | 7 13 16 20 20 20 Most Carried 20 | 5 15 17 20 20 20 Average Carried 14 | 2 12 14 16 20 20 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 20 | 3 15 17 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1101 | 275 491 76 171 88 . Remotely . | . . . . . . Salvage Created 1021 | 97 574 27 291 32 . Parts 67 | 8 37 4 13 5 . Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed 4 | . 3 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 20 | . 10 3 1 6 . Guns 10 | . 7 3 . . . AOE 10 | . 3 . 1 6 . Classes Destroyed 8 | 2 5 . . 1 . Builder 2 | . 2 . . . . Tunneler 1 | 1 . . . . . Hauler 4 | . 1 . 3 . . Recycler 3 | 1 1 . 1 . . Watcher 3 | . 3 . . . . Swarmer 8 | . 3 3 . 2 . Grunt 8 | . 7 . 1 . . Assembled 4 | . . . . 4 . Best Kill Streak 6 | 1 4 3 2 6 . Combat Bots Only 6 | . 3 3 1 6 . Max Kills in Single Turn 2 | 1 2 1 1 2 . Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 734 | . 323 68 50 293 . Core 81 | . 25 13 . 43 . Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 . 84 . . . Volleys Fired 78 | 4 43 6 17 8 . Largest 2 | 2 2 2 2 2 . Hottest 128 | 40 105 85 128 98 . Shots Fired 140 | 8 78 12 33 9 . Gun 106 | 8 70 12 16 . . Cannon 17 | . . . 15 2 . Launcher 9 | . . . 2 7 . Special 8 | . 8 . . . . Kinetic 38 | 8 14 6 10 . . Thermal 40 | . 11 6 21 2 . Explosive 9 | . . . 2 7 . Electromagnetic 53 | . 53 . . . . Robot Hit Streak 13 | 2 13 5 5 3 . Robot Miss Streak 3 | 3 2 2 3 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 78 | 4 47 6 16 5 . Core Hits 60 | 3 28 3 9 17 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2019 | 43 938 95 384 559 . Guns 953 | 43 692 95 123 . . Cannons 207 | . . . 187 20 . Explosions 828 | . 246 . 59 523 . Melee . | . . . . . . Ramming 31 | . . . 15 16 . Kinetic 236 | 43 103 14 76 . . Thermal 610 | . 275 81 234 20 . Explosive 582 | . . . 59 523 . Electromagnetic 560 | . 560 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 9 | . 9 . . . . Projectiles . | . . . . . . Explosions 9 | . 9 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 96 | . 39 . . 57 . Shots 3 | . 1 . . 2 . Rammed 7 | . . 1 4 2 . Targets Rammed 7 | . . 1 4 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 144 | . 144 4 120 4 . Average Temperature 34 | . 32 3 47 3 . Received Heat Transfer 159 | . 135 12 12 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 803 | . 174 185 407 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 3 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 292 | 10 292 107 259 245 . Initial 100 | . 6 4 41 100 . Average 128 | 3 136 74 141 217 . Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 69 | 100 70 100 55 16 . Level 1 30 | . 29 . 44 83 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 1 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 13 5 7 13 . Peak Tracking Total 7 | . 3 3 3 7 . Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 6 | . 2 1 3 . . Max in Single Turn 2 | . 1 . 2 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 10 | . 7 1 1 . 1 Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 28 1 1 . 1 Successful 17 | . 14 1 1 . 1 Failed 13 | . 13 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts 1 | . 1 . . . . Manual 28 | . 26 . 1 . 1 Terminals 28 | . 28 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 11 1 . . 1 Robot Analysis 4 | . 4 . . . . Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Unreport Threat 3 | . 3 . . . . Locate Traps 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . Terminals 3 | . 3 . . . . Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Recyclers 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 6 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 1 . Highest-Rated Group 41 | . . 41 41 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 19 | . . 4 12 3 . Total Damage 231 | . . 22 146 63 . Kills 6 | . . 1 4 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 1738 | 90 895 199 260 119 175 Spaces Moved 853 | 52 438 85 113 56 109 Core 19 | 19 . . . . . Treads 834 | 33 438 85 113 56 109 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 158 | 119 160 173 160 160 160 Slowest Speed 240 | 160 160 240 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 90 20 24 17 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . 7 . . . . Terrain Destroyed 71 | . 19 . 1 51 . Melee . | . . . . . . Projectile 8 | . 7 . 1 . . AOE 63 | . 12 . . 51 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1059 | 70 531 123 154 72 109 Wait 24 | . 1 23 . . . Move 848 | 51 437 84 112 55 109 Hop . | . . . . . . Pick Up 35 | 7 18 3 7 . . Fast Attach 3 | 3 . . . . . Attach 10 | 4 3 1 2 . . Detach 1 | . 1 . . . . Swap 44 | 1 22 5 9 7 . Drop 9 | . 6 . 3 . . Fire 78 | 4 43 6 17 8 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . . 1 4 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: Mat / [*Min] / Sto) -9/Mines -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 6) 662 | -10/Materials | Discovered new exit (range 3) 874 | -10/Materials | Central database locked down 913 | -10/Materials | Discovered new exit (range 4) 977 | -10/Materials | Discovered new exit (range 6) 986 | -10/Materials | Entered Mines 1078 | -10/Mines | Learned 2 Materials zone layouts 1092 | -10/Mines | Discovered new exit (range 9) 1109 | -10/Mines | Met a Derelict shopkeep closing up shop 1185 | -10/Mines | Entered Materials 1185 | -9/Materials | Accompanied by 2 allies 1185 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1186 | -9/Materials | Identified exit to Storage 1186 | -9/Materials | Identified exit to Materials 1190 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1334 | -9/Materials | Discovered new exit (range 16) 1445 | -9/Materials | Entered Mines 1445 | -9/Mines | Accompanied by 1 ally 1453 | -9/Mines | Assembled infested the area 1495 | -9/Mines | Met 8R-AWN 1558 | -9/Mines | Discovered new exit (range 5) 1564 | -9/Mines | Entered Exiles 1585 | -9/Exiles | Discovered new exit (range 15) 1604 | -9/Exiles | Welcomed by 8R-AWN 1630 | -9/Exiles | Met EX-HEX 1676 | -9/Exiles | Met EX-BIN 1694 | -9/Exiles | Aligned with FarCom system 1696 | -9/Exiles | Given EX-Vault access code 1732 | -9/Exiles | Opened EX-Vault 1739 | -9/Exiles | Self-destructed Last Messages --------------- Modified TNC 0b10 Alert Chip Cloak of Protection Skeleton Box Trap Reconfigurator Supersonic Drone Bay Army-in-a-Box PSU Rigger Chronowheel AWS/Thermal Latent Energy Streamer Gui. Plasma Cannon Firepult YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????##########??????#??????????????? | | ???????????#???????# #?????????????????????? | | ????????????#?????##] = #???????????#?????????? | | ????????????????#??# !@ ##????????????????????? | | ?????????#?????????# X#?????????????????????? | | ??????????#????????## ##???#???#??#??????????? | | ?????????#?????????#X #??#????#???#??????????? | | ??????##????#??????## #????#?????????????????? | | ?????????#?#???#??#?# #???#?????#????????????? | | ???????##?????#????## ##?##???###????????????? | | ?????????#??????#???# ##""""""???????????????? | | ??????##????#?##????# ## """#?#????????????? | | ????????#????####???# X""#??????????????? | | ?????????##????##???# ## """#??????????????? | | ???????#?#???#####??# #??""""?????#??????????? | | ?????#???#??#""""""?# #??##???#?#?#??????????? | | ????????????#"""" ## #????#?###?????????????? | | ????????#???#""X" ##??##??##?????????????? | | ?????????##?#" ##????#??#?????????????? | | ????????#???#" ## #??##?#?#??#?#??#??????? | | ????????????#""""""?# #?#########???#????????? | | ???????????###"####?# ###"""""""#?#?#???#????? | | ?????#????# ?#??#?# #?#"""""""###??????????? | | ?????????????" ???### ###"""""""#????????????? | | ????????????"? ????## ###"" """"#??#????#????? | | ???????#???????##??#" """"##???????????? | | ?????????????#?#?#?#" """#?#??#???????? | | ?????????##???#??###" """#?##??#??#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetShieldRecalibrator Manual? 0 Play Time 00:22:17 Cumulative 581.4 hours Start 2022.04.08 @ 22:07:45 End 2022.04.09 @ 00:42:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 159 Adventurer 125 Explorer 2 Win Type - Total 54 Types 46/3/2/1/1/0/0/0/1 Lore% 72 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1382442e-fa72-4289-b32a-3ee8b7e0dbe8