Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.25 @ 21:46:48 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (2417) 2417 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (158) 158 TOTAL SCORE: 6920 Bonus ------- High Alert Combat Kills 158 Cogmind --------- Core Integrity 390/1000 Matter 7/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core KE Penetrator Heavy Flak Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Enhanced Optical Array Core Analyzer EM Shield Force Field Remote Force Field Long-range Tractor Beam > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Aluminum Leg Improved Aluminum Leg Titanium Leg Medium Matter Pod Energy Filter Hardened Light Armor Plating Grenade Launcher Rocket Launcher Heavy Missile Launcher Improved Remote Datajack Plasma Cutter Powered Hammer Heavy Pick [Rating: 71] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Force Field Storage Large Storage Unit Processor Enhanced Optical Array Protection Hardened Light Armor Plating Weapon Powered Hammer Energy Gun Improved EM Shotgun Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 . 1 . . . Utility 6 | . . . . 1 1 2 2 Weapon 1 | . . 1 . . . . . Parts Attached 143 | . 5 46 . 19 17 19 37 Power 22 | . . 5 . 4 4 4 5 Engine 11 | . . 5 . . 2 2 2 Core 10 | . . . . 4 2 1 3 Reactor 1 | . . . . . . 1 . Propulsion 51 | . . 23 . 6 7 5 10 Treads 5 | . . 1 . 4 . . . Leg 40 | . . 17 . 2 7 5 9 Wheel 5 | . . 5 . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 33 | . 3 4 . 6 2 7 11 Device 14 | . . 2 . . 1 4 7 Storage 6 | . 3 1 . 1 . . 1 Processor 7 | . . 1 . 2 1 2 1 Hackware . | . . . . . . . . Protection 6 | . . . . 3 . 1 2 Artifact . | . . . . . . . . Weapon 37 | . 2 14 . 3 4 3 11 Energy Gun 6 | . 1 5 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | . . 5 . . . . 6 Ballistic Cannon 6 | . 1 . . . . 2 3 Launcher 5 | . . 2 . . 2 . 1 Special Weapon 2 | . . . . . 1 . 1 Impact Weapon 5 | . . 2 . 3 . . . Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 3 . . . 1 . Parts Lost 55 | . 1 17 2 . 6 . 29 Power 9 | . . 2 . . 2 . 5 Propulsion 17 | . . 5 1 . 4 . 7 Utility 12 | . . 1 . . . . 11 Weapon 17 | . 1 9 1 . . . 6 Highest Loss Streak 10 | . 1 7 2 . 6 . 10 Average Slot Usage (%) 90 | . 99 91 92 98 92 93 79 Engine 8 | . 14 10 11 3 8 6 6 Core 2 | . . . . 5 3 4 1 Treads 1 | . . . . 4 6 . . Leg 24 | . 28 27 29 30 23 26 17 Device 6 | . . 4 11 . 3 11 10 Storage 13 | . 27 12 11 10 15 13 12 Processor 7 | . . 2 . 8 11 13 9 Energy Gun 4 | . 10 12 18 . . . . Ballistic Gun 4 | . 14 8 . . . . 7 Ballistic Cannon 2 | . 3 2 . . . 4 4 Launcher 2 | . . 2 . . 2 6 . Impact Weapon 5 | . . 5 11 26 12 . . Slashing Weapon 1 | . . . . . 2 4 . Naked Turns 37 | . . . . . . . 37 Heaviest Build 90 | 12 42 47 34 47 64 83 90 Greatest Support 92 | 20 20 51 51 92 92 69 67 Greatest Overweight (x) 3 | . 2 3 . 1 1 1 3 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 16 | 6 16 16 10 16 16 16 16 Average Capacity 13 | 6 11 10 10 11 16 16 15 Most Carried 16 | 6 12 11 10 13 16 16 16 Average Carried 12 | 5 8 9 9 10 11 15 14 Final Capacity 16 | 6 16 10 10 16 16 16 4 Final Carried 16 | 6 11 10 10 13 16 16 4 Class Distribution -------------------- 74% | Mutant 8% | Scavenger-Skirmisher 7% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Matter Collected 2474 | 209 138 806 6 122 278 145 770 Remotely 142 | . . . . . . . 142 Salvage Created 2747 | 89 319 976 . 52 209 273 829 Parts 146 | 1 13 67 . 6 7 16 36 Haulers Intercepted 2 | . . 2 . . . . . Recyclers Shooed 4 | . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 47 | . 3 21 . 1 3 4 15 Melee 4 | . . . . 1 3 . . Guns 23 | . 3 11 . . . . 9 Cannons 8 | . . 2 . . . . 6 AOE 11 | . . 7 . . . 4 . Classes Destroyed 13 | 1 2 6 . . 2 . 2 Worker 6 | . . . . . 2 3 1 Builder 5 | . 1 2 . . . 2 . Tunneler 2 | . . 2 . . . . . Hauler 2 | . . 2 . . . . . Recycler 6 | 1 2 . . . . 1 2 Operator 1 | . . 1 . . . . . Watcher 4 | . . 3 . . 1 . . Swarmer 6 | . . . . . . . 6 Grunt 27 | . 3 15 . . 2 3 4 Brawler 2 | . . . . . . . 2 Duelist 4 | . . 2 . . . . 2 Sentry 6 | . . 4 . 1 . . 1 Hunter 2 | . . . . . 1 1 . Best Kill Streak 7 | 1 4 7 . 1 2 6 4 Combat Bots Only 5 | . 2 5 . 1 2 3 3 Max Kills in Single Turn 4 | 1 1 3 . 1 1 4 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . . 2 . Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Damage Taken 7918 | . 224 1825 473 147 1008 223 4018 Core 1035 | . 61 182 72 . 110 . 610 Absorbed by Shields 251 | . . . . . . 56 195 Core Remaining (%) 82 | 100 75 . 36 100 84 100 . Volleys Fired 188 | 3 27 75 6 . 12 4 61 Largest 3 | 2 2 3 2 . 1 3 3 Hottest 159 | 60 60 128 90 . 20 145 159 Shots Fired 383 | 6 51 146 10 . 12 7 151 Gun 273 | 6 48 121 10 . . . 88 Cannon 83 | . 3 15 . . . 4 61 Launcher 13 | . . 10 . . . 3 . Special 14 | . . . . . 12 . 2 Kinetic 257 | 3 30 71 . . . 4 149 Thermal 56 | 3 . 39 . . 12 . 2 Explosive 13 | . . 10 . . . 3 . Electromagnetic 57 | . 21 26 10 . . . . Robot Hit Streak 13 | 3 9 12 5 . . 5 13 Robot Miss Streak 13 | 1 5 5 4 . . 3 13 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 268 | 4 30 93 8 3 23 7 100 Core Hits 152 | 1 10 54 3 1 5 17 61 Critical Hits 5 | . 1 1 . . . . 3 Critical Kills 3 | . . 1 . . . . 2 Critical Parts Destroyed 2 | . 1 . . . . . 1 Melee Attacks 55 | . . 7 . 4 32 10 2 Impact 34 | . . 7 . 4 23 . . Slashing 21 | . . . . . 9 10 2 Piercing . | . . . . . . . . Sneak Attacks 5 | . . 1 . . 2 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 7 | . . . . 1 6 . . Damage Inflicted 6767 | 50 460 1913 156 80 945 1239 1924 Guns 2570 | 50 420 991 95 . . . 1014 Cannons 1106 | . 40 191 . . . 24 851 Explosions 1661 | . . 604 61 . 89 907 . Melee 1414 | . . 127 . 80 856 308 43 Ramming 16 | . . . . . . . 16 Kinetic 2840 | 38 281 632 . . . 24 1865 Thermal 520 | 12 . 307 61 . . 140 . Explosive 1431 | . . 575 . . 89 767 . Electromagnetic 546 | . 179 272 95 . . . . Impact 697 | . . 127 . 80 490 . . Slashing 717 | . . . . . 366 308 43 Piercing . | . . . . . . . . Highest Corruption 23 | . . 19 19 . . 1 23 Average Corruption 15 | . . 19 19 . . 1 11 Corruption Purged . | . . . . . . . . Effects 136 | . . 82 14 . . . 40 Message Errors 24 | . . 17 1 . . . 6 Matter Fused 13 | . . 6 2 . . . 5 Heat Flow Errors 5 | . . 2 . . . . 3 Energy Discharges 11 | . . 6 2 . . . 3 Parts Rejected 1 | . . 1 . . . . . Data Loss (minor) 15 | . . 7 2 . . . 6 Data Loss (major) 4 | . . 3 1 . . . . Misfires 3 | . . 3 . . . . . Misdirections 14 | . . 8 2 . . . 4 Targeting Errors 36 | . . 20 4 . . . 12 Weapon Failures 10 | . . 9 . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 348 | . . 31 39 . 209 69 . Projectiles . | . . . . . . . . Explosions 256 | . . 18 39 . 130 69 . Melee 92 | . . 13 . . 79 . . Knockbacks 23 | . . 2 . . 2 1 18 Impact 3 | . . 1 . . 2 . . Kinetic 19 | . . 1 . . . 1 17 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 776 | . . 52 24 . 425 168 107 Shots 14 | . . 5 1 . 5 2 1 Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 520 | 2 54 229 84 . . 80 520 Average Temperature 97 | 2 24 78 44 . . 30 138 Received Heat Transfer 1390 | . 126 603 . 54 81 4 522 Effects 23 | . . 1 . . . . 22 Shutdowns 3 | . . . . . . . 3 Energy Bleed 2 | . . 1 . . . . 1 Interference 10 | . . . . . . . 10 Matter Decay 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (major) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 9 | . . 4 . . 5 . . Impact Corruptions 4 | . . 1 . . 3 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 868 | 25 . 693 50 . . 100 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Peak Influence 729 | 5 110 398 111 120 197 729 457 Initial 357 | . 3 46 111 35 54 56 357 Average 223 | 3 55 246 104 69 91 330 352 Maximum Alert Level 3 | . . 2 . . . 3 2 Low Security (%) 50 | 100 100 27 100 100 100 42 . Level 1 33 | . . 72 . . . 7 66 Level 2 15 | . . . . . . 46 33 Level 3 . | . . . . . . 3 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . 2 . . 2 4 6 Investigation 4 | . . . . . 2 2 . Extermination 3 | . . . . . . 1 2 Reinforcement 3 | . . 2 . . . . 1 Assault 1 | . . . . . . 1 . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Distress Signals 8 | . 1 5 . . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 8 29 4 5 5 4 26 Peak Tracking Total 6 | . 3 6 2 3 2 5 5 Tactical Retreats 6 | . 1 1 1 . . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . 6 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Disabled 25 | . . 3 . . 6 14 2 Max in Single Turn 7 | . . 2 . . 6 7 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Accessed 21 | . 4 4 . 2 5 5 1 Terminals 12 | . 4 3 . 2 2 . 1 Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 1 . . 2 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . . . 1 1 . Total Hacks 50 | . 10 11 . 4 11 13 1 Successful 25 | . 5 4 . 4 5 7 . Failed 25 | . 5 7 . . 6 6 1 Catastrophic 4 | . . . . . 2 2 . Database Lockouts . | . . . . . . . . Manual 20 | . 3 8 . 2 4 2 1 Terminals 28 | . 10 8 . 4 5 . 1 Fabricators 9 | . . . . . . 9 . Repair Stations . | . . . . . . . . Recycling Units 6 | . . 3 . . 3 . . Scanalyzers 2 | . . . . . . 2 . Garrison Access 5 | . . . . . 3 2 . Terminal Hacks 10 | . 5 1 . 2 2 . . Branch Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Locate Traps 2 | . 1 . . . 1 . . Disarm Traps 1 | . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 4 | . 2 . . 1 1 . . Fabricator Hacks 5 | . . . . . . 5 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Build 3 | . . . . . . 3 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . 1 . . 2 . . Report Inventory 3 | . . 1 . . 2 . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . . 2 . 2 1 . . Terminals 5 | . . 2 . 2 1 . . Track 1 | . . 1 . . . . . Assimilate 2 | . . . . 1 1 . . Botnet 1 | . . . . 1 . . . Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 3 4 . 2 5 5 1 Full Trace Events 4 | . . . . . 2 2 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 2 | . . . . . . 2 . Matter 212 | . . . . . . 212 . Time 53 | . . . . . . 53 . Total Part Build Rating 12 | . . . . . . 12 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 10 | . . . . 10 10 . . Highest-Rated Ally 10 | . . . . 10 10 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Turns Passed 4677 | 21 389 1129 238 338 720 787 1055 Spaces Moved 2505 | 9 206 547 165 204 398 426 550 Core 74 | . . . . . . . 74 Treads 116 | . . 16 . 28 72 . . Legs 2239 | 9 206 455 165 176 326 426 476 Wheels 76 | . . 76 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 96 130 126 122 122 50 Average Speed 138 | 120 142 127 130 131 133 152 143 Slowest Speed 210 | 120 180 210 130 180 160 157 210 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 3 | . . 1 . . . . 2 Exploration Rate (%) 25 | 2 46 47 45 19 14 18 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 12 | . . . . . 3 8 1 Terrain Destroyed 215 | . . 43 . . 62 84 26 Melee 11 | . . . . . 3 8 . Projectile 8 | . . . . . . . 8 AOE 196 | . . 43 . . 59 76 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total 3278 | 13 251 825 179 271 519 538 682 Wait 268 | . 4 115 5 25 58 53 8 Move 2498 | 8 205 546 164 203 397 425 550 Hop . | . . . . . . . . Pick Up 42 | 1 7 10 2 4 3 7 8 Fast Attach 76 | . 1 27 . 12 7 10 19 Attach 32 | . 1 5 . 4 6 3 13 Detach 22 | . . 2 . 8 5 4 3 Swap 35 | . 3 14 . 3 4 6 5 Drop 66 | 1 3 24 2 9 1 16 10 Fire 188 | 3 27 75 6 . 12 4 61 Melee 48 | . . 7 . 3 26 10 2 Ram . | . . . . . . . . Kick 3 | . . . . . . . 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 22 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 12) 402 | -10/Materials | Identified exit to Mines 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 567 | -9/Materials | Crushed by falling debris 567 | -9/Materials | System corruption reached 10% 598 | -9/Materials | Lost 7 parts (1p3n1u2w) 667 | -9/Materials | Lost 4 parts (2n2w) 1000 | -9/Materials | Lost 3 parts (1p2w) 1347 | -9/Materials | Discovered new exit (range 11) 1540 | -9/Materials | Entered Mines 1552 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1678 | -9/Mines | Core integrity fell below 50% 1686 | -9/Mines | Discovered new exit (range 11) 1778 | -9/Mines | Entered Materials 1778 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1779 | -8/Materials | Identified exit to Factory 2100 | -8/Materials | Discovered exit to Factory (range 10) 2116 | -8/Materials | Entered Factory 2116 | -7/Factory | Accompanied by 1 ally 2116 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2302 | -7/Factory | Lost 6 parts (2p4n) 2803 | -7/Factory | Discovered new exit (range 18) 2836 | -7/Factory | Entered another Factory area 2836 | -6/Factory | Evolved 2 slots: Utility x2 3231 | -6/Factory | Local fabrication network quarantined 3242 | -6/Factory | Fabricated Neutron Cannon? 3536 | -6/Factory | First assault squad dispatched 3566 | -6/Factory | Discovered new exit (range 8) 3623 | -6/Factory | Entered another Factory area 3623 | -5/Factory | Evolved 2 slots: Utility x2 3775 | -5/Factory | Garrison activated, responded to threat 3846 | -5/Factory | Lost 5 parts (1n3u1w) 4138 | -5/Factory | Crushed by falling debris 4169 | -5/Factory | Crushed by falling debris 4169 | -5/Factory | System corruption reached 10% 4229 | -5/Factory | Lost 10 parts (2p3n4u1w) 4641 | -5/Factory | Released all parts (8) 4651 | -5/Factory | Lost 8 parts (1p1n3u3w) 4674 | -5/Factory | Core integrity fell below 50% 4678 | -5/Factory | Self-destructed Last Messages --------------- 04623_ ALERT: Rogue bot located, Programmers report to Factory Zone 4S. 04625_ K-01 Serf collects debris. 04627_ U-05 Engineer builds a Wall. 04627_ R-10 Processor collects Autogun. 04628_ K-01 Serf collects debris. 04630_ R-10 Processor collects Imp. Remote Datajack. 04631_ U-05 Engineer lays Concrete. 04634_ Acquired 2 matter. 04638_ System corrupted: Energy discharge (-1). 04641_ Released Enh. Optical Array. 04641_ Released Lrg. Storage Unit. 04641_ Released Imp. Aluminum Leg. 04641_ Released Carbon-fiber Leg. 04641_ Released Field Recycling Unit. 04641_ Released Carbon-fiber Leg. 04641_ Released Rocket Launcher. 04644_ Matter Pump disabled. 04668_ System corrupted: Heat flow error (+169). 04675_ Slug penetrates Matter Pump. 04675_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ?????????????????????????????############### # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# ?? | | ????????########?????????????# ???? | | ????????# #?????????????# ?????? | | ????????# #?????????????# #??????? | | ????????# #?????????????+ #??????? | | ????????# """" #?????????????# #??????? | | ????????# """" #?????????????# ###????? | | ????????# """" #?????????????# ###/"""""###### | | ????????# """" #?????????????# # "" + | | ????????# """" #?????????????# # "" # | | ????????# """" #?????????????# #| ] " # | | ????????# #?????????????# # | # | | ######### =#?????????????# # # | | # #?????????????# # # | | " " " " # #?????????????# ####"""""""#### | | " " " " #+##/#################=] # ##??? | | " " " " # p @ !p] # "#??? | | " " " " # =p! #/ "" ##??? | | " " " " + Y"%% """ ""%|"" # " """" #???? | | " " " " # """ """ """=""" + " """ #???? | | " " " " # """ """ """ """ # #???? | | " " " " ####+### h # ##??? | | ? " " " ## # """ """ """ """ # #??? | | ? ## ! # """ """ """ """ ####+#######??? | | ## # """ """ """ """ #??# #????????? | | ?######### # #??# #????????? | | ?????????# """ # """ """ """ """ #??# #?######## | | ?????????# """ # """ """ """ """ #??# #?# | | ?????????# """ # """ """ """ """ #??# #?# | | ?????????# # #### ### | | ??############## """ """ """ + | | ??# # "Y" """ """ """ # | | ??# + """ """ """ """ + | | ??# # # | | ??# " # | | ??# # #### ########### # | | ??# # ####+########### # | | ### # # # # | | # # # # # | | # # # # #####+## | | # + * + # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 225 Resistance: KI 25 Resistance: EM 25 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Hrd. Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Neutron Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed BlastPointMembrane Manual? 0 Play Time 01:12:50 Cumulative 44.8 hours Start 2021.07.24 @ 15:48:19 End 2021.07.25 @ 21:46:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 52 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44b6951e-8bb1-48f1-9fbc-79b99ee39adc