Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 17:59:30 Player: CheifClapdad Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (111) 555 Value Destroyed (4003) 4003 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1211) 1211 TOTAL SCORE: 9549 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 138 Entered Garrisons 200 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 203/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Kinecellerator Heavy Armor Plating High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Experimental Targeting Computer Advanced Target Analyzer Experimental Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Flak Gun Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Advanced Treads Titanium Leg Titanium Leg Improved Carbon-fiber Leg High-capacity Matter Pod Encrypted Comm Array Advanced Targeting Computer Experimental Armor Integrity Analyzer Recoil Stabilizer Kinecellerator Improved Light Armor Plating High-powered Tractor Beam Flak Cannon Flak Cannon [Rating: 60] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 3 | . . . . 1 . . 2 . . . . Weapon 2 | . . 2 . . . . . . . . . Parts Attached 70 | 7 2 11 2 3 12 15 2 3 2 5 6 Power 6 | 1 . 1 . 1 . 2 . . . . 1 Engine 2 | 1 . 1 . . . . . . . . . Core 4 | . . . . 1 . 2 . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 1 2 1 1 4 4 . . . . 4 Treads 10 | 1 . 1 1 . 2 3 . . . . 2 Leg 5 | . . . . . 2 1 . . . . 2 Wheel 4 | 1 1 1 . 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 19 | 1 1 1 1 1 2 3 2 1 1 5 . Device 6 | . . . 1 . . 2 1 1 1 . . Storage 3 | 1 1 . . 1 . . . . . . . Processor 6 | . . . . . . . 1 . . 5 . Hackware . | . . . . . . . . . . . . Protection 4 | . . 1 . . 2 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 26 | 3 . 7 . . 6 6 . 2 1 . 1 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 16 | 2 . 3 . . 6 4 . 1 . . . Ballistic Cannon 8 | . . 4 . . . 2 . . 1 . 1 Launcher 1 | . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . 3 . Parts Lost 39 | . . 7 1 . 10 2 . . 3 . 16 Power 3 | . . 1 . . . 1 . . . . 1 Propulsion 13 | . . 2 1 . 4 . . . . . 6 Utility 7 | . . . . . 1 1 . . 2 . 3 Weapon 16 | . . 4 . . 5 . . . 1 . 6 Highest Loss Streak 8 | . . 3 1 . 2 1 . . 2 . 8 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Backups 12 | 2 7 8 9 10 12 14 13 13 14 14 9 Power 1 | . 1 . . 1 3 1 1 1 1 1 . Propulsion 2 | 1 4 3 2 1 1 2 3 3 4 4 1 Utility 5 | . . 3 6 6 6 6 5 4 5 6 5 Weapon 2 | . 1 1 1 1 1 3 4 4 2 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . . 2 1 1 . 16 . 2 . 4 5 Power 1 | . . . . . . 1 . . . . . Propulsion 7 | . . . . . . 5 . . . 2 . Utility 18 | . . 1 1 1 . 7 . 1 . 2 5 Weapon 5 | . . 1 . . . 3 . 1 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 83 98 85 86 97 99 100 96 98 54 Engine 1 | . 14 10 11 1 . . . . . . . Core 6 | . . . . 7 9 8 7 7 7 7 4 Treads 14 | . 14 10 19 18 13 3 23 23 23 23 7 Leg 5 | . . . . . 3 23 . . . . 7 Wheel 2 | . 14 10 1 4 5 . . . . . . Device 6 | . . . 8 9 9 7 15 15 11 1 . Storage 8 | . 14 11 11 9 9 9 7 7 7 7 6 Processor 5 | . . . . . . . 6 7 7 20 18 Protection 5 | . . 6 2 . 3 9 7 7 7 7 1 Ballistic Gun 20 | . 28 10 11 9 23 25 23 23 23 23 3 Ballistic Cannon 9 | . . 23 33 27 9 10 7 3 2 7 3 Peak Build Rating 60 | 6 7 15 15 21 27 37 44 47 47 60 60 Average Rating 32 | 4 6 10 14 18 20 32 43 45 45 57 36 On Entrance 26 | . 6 6 14 15 20 27 37 44 47 43 60 Naked Turns 10 | . . . . . . . . . . . 10 Heaviest Build 56 | 14 19 36 33 40 43 54 52 54 56 51 52 Greatest Support 66 | 20 10 20 40 40 40 66 66 66 66 66 66 Greatest Overweight (x) 10 | 1 1 5 1 2 10 2 . . . . 8 Average Overweight (x) . | . 1 . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 10 10 12 15 15 15 15 15 15 14 Most Carried 15 | 4 9 10 10 13 15 15 14 15 15 15 15 Average Carried 12 | 2 7 8 9 10 12 14 13 13 14 14 10 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 5 Final Carried 15 | 4 9 10 10 11 15 15 13 15 13 15 5 Class Distribution -------------------- 48% | Gunner 24% | Scavenger-Tank 16% | Mutant 6% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Matter Collected 3739 | 220 308 537 389 . 701 594 86 191 462 77 174 Remotely . | . . . . . . . . . . . . Salvage Created 3564 | . 368 472 295 . 887 879 86 71 340 . 166 Parts 199 | . 26 29 11 . 44 53 9 7 16 . 4 Haulers Intercepted 2 | . . . . . . 2 . . . . . Recyclers Shooed 4 | . 1 . 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 7 16 . 4 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 99 | . 9 17 6 . 26 16 4 3 12 . 6 Guns 63 | . 9 8 . . 17 10 4 2 11 . 2 Cannons 36 | . . 9 6 . 9 6 . 1 1 . 4 Classes Destroyed 13 | . 5 2 1 . 2 2 . . . . 1 Worker 3 | . . 2 1 . . . . . . . . Builder 2 | . 1 1 . . . . . . . . . Hauler 2 | . . . . . . 2 . . . . . Recycler 4 | . 1 . 1 . . 2 . . . . . Operator 1 | . 1 . . . . . . . . . . Swarmer 38 | . 3 7 . . 10 3 4 3 8 . . Grunt 35 | . 6 8 5 . 7 4 . . 3 . 2 Brawler 5 | . . . 1 . 2 1 . . 1 . . Duelist 2 | . . . . . 2 . . . . . . Sentry 13 | . . 2 . . 4 6 . . . . 1 Specialist 2 | . . . . . . 2 . . . . . Hunter 3 | . . . . . 1 . . . . . 2 Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 10 | . 7 4 4 . 10 4 4 3 4 . 3 Combat Bots Only 10 | . 5 4 3 . 10 3 4 3 4 . 3 Max Kills in Single Turn 2 | . 1 2 2 . 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Hostile Shots Fired 725 | . 41 108 12 . 138 67 27 13 70 . 249 Missed 218 | . 13 21 4 . 36 25 11 6 14 . 88 Hits 507 | . 28 87 8 . 102 42 16 7 56 . 161 Melee 2 | . . . . . . . . . 2 . . Projectile 505 | . 28 87 8 . 102 42 16 7 54 . 161 Critical Strikes 17 | . . 4 1 . 2 5 . . 1 . 4 Damage Taken 6876 | . 283 1023 106 . 1418 610 170 103 885 . 2278 Core 1254 | . 73 216 29 . 185 33 25 . 100 . 593 Absorbed by Shields 22 | . . . . . 22 . . . . . . Core Remaining (%) 67 | 100 70 . 38 . . 60 . . . . . Volleys Fired 274 | . 27 63 13 . 69 40 5 4 26 . 27 Largest 4 | . 2 4 4 . 4 4 4 4 4 . 4 Hottest 132 | . 40 132 119 . 119 125 113 113 118 . 127 Shots Fired 827 | . 54 144 52 . 240 160 20 16 88 . 53 Gun 544 | . 54 57 13 . 183 116 15 12 78 . 16 Cannon 283 | . . 87 39 . 57 44 5 4 10 . 37 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 827 | . 54 144 52 . 240 160 20 16 88 . 53 Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | . 11 13 4 . 11 13 6 3 10 . 8 Robot Miss Streak 10 | . 2 8 3 . 6 10 6 9 10 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 12 | . 2 2 . . 6 1 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . 1 . . Shots Hit Robots 448 | . 34 69 19 . 130 90 7 6 52 . 41 Core Hits 243 | . 18 28 10 . 52 55 6 6 31 . 37 Critical Kills 3 | . . . . . . 2 . . . . 1 Critical Parts Destroyed 3 | . . . . . 1 1 . . 1 . . Critical Strikes 10 | . . 3 . . 2 3 . . 1 . 1 Destroy 6 | . . . . . 1 3 . . 1 . 1 Blast 4 | . . 3 . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6980 | . 476 1086 382 . 1706 1430 135 120 890 . 755 Guns 4194 | . 476 378 34 . 1110 989 123 92 764 . 228 Cannons 2778 | . . 708 348 . 596 433 12 28 126 . 527 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 8 | . . . . . . 8 . . . . . Kinetic 6972 | . 476 1086 382 . 1706 1422 135 120 890 . 755 Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 4 | . . 4 . . . . . . . . . Projectiles 4 | . . 4 . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 51 | . . 14 5 . 2 14 1 3 . . 12 Impact . | . . . . . . . . . . . . Kinetic 46 | . . 11 4 . 2 13 1 3 . . 12 Secondary 5 | . . 3 1 . . 1 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 2 | . . 1 . . . 1 . . . . . Kicked 1 | . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 398 | . 5 398 177 . 49 188 15 12 144 . 312 Average Temperature 79 | . 5 165 47 . 10 45 8 6 42 . 122 Received Heat Transfer 1950 | . 138 417 75 . 333 279 18 . 108 . 582 Effects 3 | . . 3 . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Maximum Alert Level 3 | . . . . . 3 2 1 . . . . Low Security (%) 35 | 100 100 100 100 100 8 . 59 . . . . Level 1 22 | . . . . . 24 40 40 . . . . Level 2 27 | . . . . . 27 59 . . . . . Level 3 13 | . . . . . 39 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 972 | . 90 159 138 . 972 574 239 . . . . Initial 473 | . . 26 58 . . 473 203 . . . . Average 350 | . 37 52 64 . 575 418 190 . . . . Influence Increases 3172 | . 259 489 151 . 1092 580 106 70 270 . 155 Destroy 0b10 Robot/C 2060 | . 180 340 120 . 540 380 80 60 240 . 120 Destroy 0b10 Robot/NC 60 | . 15 15 10 . . 20 . . . . . Destroy Leader 334 | . 30 70 20 . 20 124 10 10 30 . 20 Allied During Kill 12 | . . . . . 5 7 . . . . . Successful Hack 9 | . 4 5 . . . . . . . . . Disable Machine 45 | . . 15 . . . 15 15 . . . . Anti-Garrison Action 450 | . . . . . 450 . . . . . . Destroy Structure 67 | . . 14 1 . 47 4 1 . . . . Partial Spotted 30 | . 15 15 . . . . . . . . . Lose Combat Pursuer 105 | . 15 15 . . 30 30 . . . . 15 Influence Decreases 3172 | . 196 401 301 1 120 1104 345 279 270 . 155 Entered New Map 953 | . . 37 93 1 . 499 245 78 . . . Time Decay 1899 | . 196 294 198 . . 565 100 201 250 . 95 Lost Part 280 | . . 70 10 . 100 20 . . 20 . 60 Lost Ally 40 | . . . . . 20 20 . . . . . Squads Dispatched 8 | . 3 2 . . . 2 1 . . . . Investigation 4 | . 3 . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . 2 . . . 2 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Distress Signals 3 | . 1 . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 135 | . 17 24 6 . 30 32 5 3 10 . 8 Peak Tracking Total 5 | . 5 5 3 . 5 4 4 3 4 . 4 Tactical Retreats 6 | . 1 1 . . 1 2 . . . . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 9 | . 2 . . . 7 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 7 | . . 1 . . 4 1 1 . . . . Max in Single Turn 2 | . . 1 . . 2 1 1 . . . . Garrison Relay 2 | . . . . . 2 . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 11 | . 4 1 . 1 2 1 1 . . 1 . Terminals 9 | . 4 1 . . 2 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 27 | . 10 3 . 2 4 3 3 . . 2 . Successful 9 | . 4 1 . 1 . . 1 . . 2 . Failed 18 | . 6 2 . 1 4 3 2 . . . . Catastrophic 5 | . 1 . . . 2 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 17 | . 10 3 . . . 1 3 . . . . Terminals 23 | . 10 3 . . 4 3 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 3 | . 1 . . . . . . . . 2 . Part Schematic 2 | . . . . . . . . . . 2 . Branch Access Points 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 5 | . 3 1 . . . . 1 . . . . Terminals 5 | . 3 1 . . . . 1 . . . . Botnet 5 | . 3 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 3 1 . 1 2 1 1 . . . . Full Trace Events 6 | . 3 . . . 2 . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 9 . . . . . . Machine Destruction 9 | . . . . . 9 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Total Allies 3 | . . . . . 3 . . . . . . Largest Group 3 | . . . . . 3 1 . . . . . Highest-Rated Group 84 | . . . . . 84 39 . . . . . Highest-Rated Ally 39 | . . . . . 39 39 . . . . . Initial Warlord ECA Mod 24 | . . . . . . 5 4 4 4 4 3 Total Orders . | . . . . . . . . . . . . Ally Attacks 23 | . . . . . 14 9 . . . . . Total Damage 428 | . . . . . 270 158 . . . . . Kills 5 | . . . . . 2 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Active Infowar (turns) 1770 | . . . . . . . 204 857 707 2 . Optics 2 | . . . . . . . . . . 2 . Sensors 1768 | . . . . . . . 204 857 707 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Turns Passed 9714 | 86 478 659 408 94 1981 1681 204 868 1299 1182 774 Spaces Moved 5559 | 77 394 316 211 61 873 925 129 584 812 805 372 Core 47 | 8 . 10 . . 2 . . . . . 27 Treads 3484 | 5 . 75 211 23 597 84 129 584 812 805 159 Legs 1173 | . . . . . 146 841 . . . . 186 Wheels 855 | 64 394 231 . 38 128 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 160 130 115 120 145 145 145 145 50 Average Speed 151 | 93 95 145 171 141 188 160 145 145 145 145 147 Slowest Speed 550 | 160 95 300 240 160 550 305 145 145 145 145 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 50 20 46 3 75 62 3 63 93 62 41 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 9 | . . . 1 . . . . 3 3 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 108 | . . 15 3 . 85 . . . 3 . 2 Melee . | . . . . . . . . . . . . Projectile 23 | . . 15 3 . . . . . 3 . 2 AOE 85 | . . . . . 85 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Total 6348 | 88 444 405 228 71 1074 1043 135 596 883 822 559 Wait 294 | . 15 3 . . 71 12 . . 40 . 153 Move 5547 | 76 393 315 210 60 871 924 128 583 811 804 372 Hop . | . . . . . . . . . . . . Pick Up 58 | 5 5 8 2 4 6 19 . 3 1 5 . Fast Attach 36 | 5 1 7 . 1 8 9 . . . 5 . Attach 22 | 1 . 4 1 1 3 1 2 . 2 . 7 Detach . | . . . . . . . . . . . . Swap 15 | 1 1 . 1 1 1 6 . 4 . . . Drop 53 | . 2 4 1 4 . 31 . 2 1 8 . Fire 274 | . 27 63 13 . 69 40 5 4 26 . 27 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis 25 | . . . . . 25 . . . . . . Rewire 21 | . . . . . 20 . . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 333 | -10/Materials | Identified exit to Mines 484 | -10/Materials | Discovered new exit (range 16) 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Weapon x2 732 | -9/Materials | Lost 3 parts (1p1n1w) 756 | -9/Materials | Discovered new exit (range 15) 890 | -9/Materials | Core integrity fell below 50% 1123 | -9/Materials | Discovered new exit (range 16) 1157 | -9/Materials | Build established: Tank 1224 | -9/Materials | Entered Mines 1272 | -9/Mines | Discovered new exit (range 10) 1560 | -9/Mines | Discovered new exit (range 14) 1611 | -9/Mines | Build established: Gunner 1632 | -9/Mines | Entered Materials 1632 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1725 | -8/Materials | Identified exit to Garrison 1726 | -8/Materials | Entered Garrison 1856 | -8/Garrison | Garrison Relay disabled 1878 | -8/Garrison | Triggered checkpoint 1930 | -8/Garrison | Spotted B-75 Beast 1930 | -8/Garrison | Spotted B-75 Beast 2014 | -8/Garrison | Phase Generator disabled 2080 | -8/Garrison | Triggered checkpoint 2184 | -8/Garrison | Garrison Relay disabled 2290 | -8/Garrison | Triggered checkpoint 2374 | -8/Garrison | Triggered checkpoint 2442 | -8/Garrison | Discovered new exit (range 12) 2675 | -8/Garrison | Build established: Scavenger-Tank 2682 | -8/Garrison | Triggered checkpoint 2728 | -8/Garrison | Triggered checkpoint 2770 | -8/Garrison | Destroyed 10 combat bots 2886 | -8/Garrison | Triggered checkpoint 3122 | -8/Garrison | Build established: Scavenger-Gunner 3134 | -8/Garrison | Discovered new exit (range 14) 3393 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3629 | -8/Garrison | Build established: Scavenger-Tank 3707 | -8/Garrison | Entered Materials 3707 | -8/Materials | Accompanied by 1 ally 5325 | -8/Materials | Discovered new exit (range 15) 5388 | -8/Materials | Entered Factory 5388 | -7/Factory | Evolved 2 slots: Utility x2 5389 | -7/Factory | Identified exit to Storage 5586 | -7/Factory | Discovered new exit (range 4) 5592 | -7/Factory | Entered Lower Caves 5602 | -7/Lower Caves | Met a Warlord Commander 5603 | -7/Lower Caves | Learned location of Warlord (-5) 5604 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5612 | -7/Lower Caves | Found Encrypted Comm Array 5689 | -7/Lower Caves | Build established: Gunner 6032 | -7/Lower Caves | Encountered a Warlord checkpoint 6428 | -7/Lower Caves | Discovered new exit (range 14) 6460 | -7/Lower Caves | Entered another Lower Caves area 6575 | -7/Lower Caves | Discovered new exit (range 7) 6726 | -7/Lower Caves | Encountered a Warlord checkpoint 7339 | -7/Lower Caves | Activated DRS Beacon 7424 | -7/Lower Caves | Learned Factory security intel 7738 | -7/Lower Caves | Discovered new exit (range 11) 7759 | -7/Lower Caves | Entered Zion 7926 | -7/Zion | Found Prototype Processor 7926 | -7/Zion | Identified Exp. Targeting Computer 7931 | -7/Zion | Found Prototype Processor 7931 | -7/Zion | Identified Spectral Analyzer 7935 | -7/Zion | Found Prototype Processor 7935 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7944 | -7/Zion | Found Exp. Targeting Computer 7954 | -7/Zion | Found Exp. Armor Integrity Analyzer 8031 | -7/Zion | Learned location of 1 exit from Factory 8619 | -7/Zion | Met Imprinter 8909 | -7/Zion | Discovered new exit (range 14) 8941 | -7/Zion | Entered Proximity Caves 9061 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9114 | -6/Proximity Caves | Lost 8 parts (1p2n1u4w) 9270 | -6/Proximity Caves | Spotted B-75 Beast 9332 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 9360 | -6/Proximity Caves | Core integrity fell below 50% 9363 | -6/Proximity Caves | Build established: Mutant 9684 | -6/Proximity Caves | Core integrity fell below 20% 9705 | -6/Proximity Caves | Released all parts (4) 9715 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 09240_ P-60 Hacker destroyed. 09271_ Arm. Treads destroyed. 09271_ Med. Treads destroyed. 09271_ Exp. Targeting Computer destroyed. 09301_ Flak Cannon destroyed. 09309_ Acquired 1 matter. 09356_ Critical hit (Meltdown: +330). 09357_ Acquired 4 matter. 09367_ Acquired 6 matter. 09385_ Knocked back. 09385_ Acquired 1 matter. 09673_ Titanium Leg destroyed. 09678_ Knocked back. 09683_ Adv. Target Analyzer destroyed. 09683_ Critical hit (Blast). 09689_ Knocked back. 09705_ Released Exp. Armor Integrity Analyzer. 09705_ Released Lrg. Storage Unit. 09705_ Released Mic. Nuclear Core. 09705_ Released Titanium Leg. Map ----- +----------------------------------------------------+ | ????????????????????????????????#" #????????#??? | | ??????????????????????????????###" #?????? ? | | ??????????????????????????##### ## #????? ? | | ?????????????###?###????### ## #????? ? | | ????????????## ## ##??# "" ##??? #? | | ??####?????## #??# #" "#??? #? | | ### #?????? #### "" ##??? ## | | #??????? %"#????? | | ! ##???????? #" #????? | | ##% ##?????????# #### "##""###??# | | ### ##????????# ##### ### ##?# | | ## ##???????# #### % ### | | ###??????# ###" | | ##??????# ;#" % | | ######## | | % % | | ### """ ###### % % | | ## ####### ####?# " # ####### * | | ### #?????# #???## "### ## % | | ## # #?????# #??## "###### | | ## #?????# ##?## ##?# ##### ####### | | ## #?????###?## ### #### #?????? | | ### #?????????# ## ## ##????## | | ##?# #????????## #; #### % ##?### | | ## #???# #??####### ### "## | | ## ???? % @ #" | | ### ???? % BB # | | ??# ???? ?##### ### BB "# | | ??#????? ????# ###??## #### =! ### | | ???????? ????#????????# #??##"###!! ##?# | | ???????? ?????????????# #???###?#!* ##??# | | ???????? ??????????????# #???????# ##???# | | ??????????????????????????## ###???????####????# | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Item Schematics ----------------- Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingAbsorptionWings Manual? 0 Play Time 00:50:20 Cumulative 75.4 hours Start 2025.06.12 @ 01:22:51 End 2025.06.12 @ 17:59:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 509ec4fc-26fa-4cf0-855c-76ec96015e23