Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.20 @ 16:47:20 Player: Goofy__J Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (3632) 3632 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 9462 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1300 Matter 250/300 Energy 154/315 System Corruption 3% Temperature Critical (578) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (5) -------- Improved Ion Engine Micro Fission Core > --- PROPULSION (7) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (8) ------ Advanced Cryofiber Web Advanced Heat Sink Improved Terrain Scan Processor > --- WEAPON (2) ------- Matter Neutralizer Heavy Neutron Cannon > --- INVENTORY (5) ---- Relay Coupler [Cutter] (30) Gamma Rifle Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Fission Core Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Weight Redist. System Improved Terrain Scan Processor Advanced Particle Charger Advanced Point Defense System > --- WEAPON ----------- Matter Neutralizer Heavy Neutron Cannon > --- INVENTORY -------- Relay Coupler [Cutter] Gamma Rifle Long-range Proton Cannon [Rating: 108] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Leg Myomer Leg Flight Unit Xenon Bombardment Thruster Utility Targeting Computer Device Structural Scanner Storage Large Matter Pod Processor Targeting Computer Protection Medium Armor Plating Weapon Minigun Energy Gun Gamma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Minigun Ballistic Cannon Hypervelocity Mass Driver Special Weapon Improved Plasma Cutter Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 15 | . 1 2 2 2 2 2 2 2 Power 4 | . . . 1 . 1 . . 2 Propulsion 5 | . 1 . . 2 . 1 1 . Utility 6 | . . 2 1 . 1 1 1 . Weapon . | . . . . . . . . . Parts Attached 85 | 7 1 4 16 11 7 4 25 10 Power 18 | 1 . 1 5 1 3 . 4 3 Engine 10 | 1 . 1 4 1 2 . . 1 Core 5 | . . . 1 . 1 . 3 . Reactor 3 | . . . . . . . 1 2 Propulsion 27 | 2 1 1 7 4 1 1 7 3 Treads . | . . . . . . . . . Leg 16 | 2 1 1 4 . . . 5 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 11 | . . . 3 4 1 1 2 . Utility 24 | 2 . 2 2 4 2 1 9 2 Device 14 | 1 . 1 . 3 1 . 6 2 Storage 2 | . . 1 . . 1 . . . Processor 2 | 1 . . . . . 1 . . Hackware . | . . . . . . . . . Protection 6 | . . . 2 1 . . 3 . Artifact . | . . . . . . . . . Weapon 16 | 2 . . 2 2 1 2 5 2 Energy Gun 1 | . . . . . . . . 1 Energy Cannon 6 | . . . . 2 . . 3 1 Ballistic Gun 5 | 2 . . 2 . . 1 . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher . | . . . . . . . . . Special Weapon 2 | . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Parts Lost 39 | . . 2 2 2 1 1 18 13 Power 8 | . . 1 . . 1 . 2 4 Propulsion 10 | . . 1 1 . . . 7 1 Utility 17 | . . . . 2 . 1 7 7 Weapon 4 | . . . 1 . . . 2 1 Highest Loss Streak 12 | . . 1 2 1 1 1 12 6 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 3 | 1 4 3 4 4 4 4 1 2 Power . | . . . 1 1 1 1 . . Propulsion . | . . . . . . . . . Utility 2 | 1 4 3 3 3 3 2 . . Weapon . | . . . . . . . 1 1 Tool/Special . | . . . . . . . . . Unused Backups 3 | . 1 . 1 . . . . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . 1 . 1 . . . . 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 95 92 97 92 93 90 68 77 Engine 7 | . 12 9 14 6 4 9 2 1 Core 4 | . . . 1 7 7 5 7 7 Reactor 1 | . . . . . . . 2 7 Leg 14 | . 33 22 19 . . . 12 18 Flight 8 | . . . 4 29 31 27 5 . Device 17 | . 12 19 16 15 18 16 17 21 Storage 4 | . . 10 8 4 6 5 . . Processor 7 | . 12 10 8 7 6 9 6 4 Protection 5 | . . . 7 6 6 4 4 6 Energy Cannon 3 | . . . . 4 11 . 5 8 Ballistic Gun 8 | . 24 20 15 9 . 1 1 . Peak Build Rating 108 | 7 8 10 27 39 52 72 90 108 Average Rating 43 | 5 7 9 22 28 48 67 67 95 On Entrance 33 | . 7 8 10 21 39 52 71 90 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 87 | 8 8 15 37 32 39 39 60 87 Greatest Support 141 | 20 30 30 47 34 36 45 99 141 Greatest Overweight (x) 7 | 1 . 1 7 2 1 . 5 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 3 Average Carried 3 | 1 4 3 4 4 4 4 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 4 1 3 Class Distribution -------------------- 53% | Hacker-Mutant 27% | Scavenger-Mutant 18% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1980 | 195 . 214 554 334 70 20 463 130 Remotely . | . . . . . . . . . Salvage Created 3659 | . . 311 941 145 253 . 1213 796 Parts 185 | . . 23 72 8 12 . 41 29 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 71 | . . 10 25 2 6 . 18 10 Melee 1 | . . . . . . . 1 . Guns 40 | . . 10 25 2 . . 3 . Cannons 20 | . . . . . 6 . 10 4 AOE 1 | . . . . . . . . 1 Classes Destroyed 13 | . . 4 4 1 1 . 1 2 Worker 3 | . . . 1 . . . 1 1 Builder 1 | . . . 1 . . . . . Operator 2 | . . . . 1 . . . 1 Watcher 5 | . . 1 1 . . . 2 1 Swarmer 24 | . . 5 12 . 3 . 4 . Grunt 20 | . . 4 6 . 2 . 4 4 Brawler 1 | . . . . . 1 . . . Duelist 1 | . . 1 . . . . . . Protector 1 | . . . . . . . . 1 Sentry 11 | . . . 5 2 . . 3 1 Hunter 9 | . . . 2 . . . 5 2 Programmer 3 | . . . . . . . 2 1 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 7 | . . 4 7 1 6 . 5 5 Combat Bots Only 6 | . . 4 5 1 6 . 4 5 Max Kills in Single Turn 2 | . . 1 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 782 | . . 60 144 63 35 33 294 153 Missed 265 | . . 14 35 26 12 10 118 50 Hits 517 | . . 46 109 37 23 23 176 103 Melee 3 | . . 3 . . . . . . Projectile 514 | . . 43 109 37 23 23 176 103 AOE 2 | . . . . . . . 1 1 Critical Strikes 20 | . . 1 5 . . 2 5 7 Damage Taken 6227 | . . 299 824 158 234 237 1630 2845 Core 2041 | . . 19 135 32 23 8 340 1484 Absorbed by Shields 79 | . . . . . . . 79 . Redirected to Shielding 103 | . . . . . . . 77 26 Ignored by Resistances 2999 | . . 197 525 119 139 145 1028 846 Regen/Repaired (Parts) 25 | . . . . 25 . . . . Core Remaining (%) 91 | 100 100 95 75 95 97 99 70 . Volleys Fired 232 | . . 33 77 11 13 2 57 39 Largest 2 | . . 2 2 2 2 1 2 2 Hottest 215 | . . 40 50 50 135 20 162 215 Shots Fired 421 | . . 66 150 22 26 2 96 59 Gun 253 | . . 66 150 22 . . 15 . Cannon 143 | . . . . . 26 . 58 59 Launcher . | . . . . . . . . . Special 25 | . . . . . . 2 23 . Kinetic 265 | . . 66 150 22 . . 27 . Thermal 88 | . . . . . 26 2 37 23 Explosive . | . . . . . . . . . Electromagnetic 68 | . . . . . . . 32 36 Robot Hit Streak 39 | . . 25 32 26 35 14 28 39 Robot Miss Streak 2 | . . 2 2 . 1 . 2 2 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . . 2 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 351 | . . 58 120 20 21 4 78 50 Core Hits 144 | . . 26 50 7 9 . 34 18 Critical Kills 6 | . . . . 1 . . 3 2 Critical Parts Destroyed 7 | . . . 1 . . . 6 . Critical Strikes 13 | . . . 1 1 . . 9 2 Meltdown 2 | . . . . . . . . 2 Destroy 11 | . . . 1 1 . . 9 . Melee Attacks 8 | . . . . . . 3 5 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 8 | . . . . . . 3 5 . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7193 | . . 469 1663 340 534 103 2262 1822 Guns 2751 | . . 457 1649 340 . . 305 . Cannons 3802 | . . . . . 534 . 1547 1721 Explosions 101 | . . . . . . . . 101 Melee 221 | . . . . . . 71 150 . Ramming 26 | . . 12 14 . . . . . Kinetic 2877 | . . 457 1649 340 . . 431 . Thermal 2232 | . . . . . 534 32 726 940 Explosive . | . . . . . . . . . Electromagnetic 1837 | . . . . . . . 955 882 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 221 | . . . . . . 71 150 . Highest Corruption 3 | . . . . . . 1 1 3 Average Corruption 1 | . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . . . . 1 6 3 Message Errors 2 | . . . . . . . 1 1 Matter Fused 2 | . . . . . . . 2 . Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 1 2 . Overload Shots . | . . . . . . . . . Overflow Damage 116 | . . . . . . . . 116 Projectiles 21 | . . . . . . . . 21 Explosions 95 | . . . . . . . . 95 Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . 3 . Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 4 | . . 3 1 . . . . . Kicked 4 | . . 3 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 849 | . . 12 147 36 170 . 171 849 Average Temperature 131 | . . 5 48 14 95 . 65 479 Received Heat Transfer 1285 | . . 114 423 72 99 . 92 485 Effects 46 | . . . . . . . . 46 Shutdowns 5 | . . . . . . . . 5 Energy Bleed 8 | . . . . . . . . 8 Interference 6 | . . . . . . . . 6 Matter Decay 2 | . . . . . . . . 2 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 15 | . . . . . . . . 15 Damage (core) 7 | . . . . . . . . 7 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 6 | . . . . . . . 3 3 Combat Hostiles 6 | . . . . . . . 3 3 Parts Fried 17 | . . . . . . . 11 6 Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . 1 2 Parts Melted 11 | . . . . . 2 . 2 7 Heat Transferred 2456 | . . . . . 814 74 1073 495 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 100 100 98 100 Level 1 . | . . . . . . . 1 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 220 | . . 100 116 30 123 39 220 197 Initial 33 | . . . 11 8 . 33 4 19 Average 53 | . . 49 47 4 72 18 67 116 Influence Increases 2456 | . . 257 655 66 178 49 809 442 Destroy 0b10 Robot/C 1400 | . . 200 500 40 120 . 360 180 Destroy 0b10 Robot/NC 60 | . . 5 15 5 . . 15 20 Destroy Leader 360 | . . 42 132 20 20 . 94 52 Successful Hack 74 | . . 10 3 . . 49 12 . Select Force Hacks 50 | . . . . . . . 50 . Disable Machine 16 | . . . . . 8 . 4 4 Anti-Garrison Action 300 | . . . . . . . 150 150 Destroy Structure 16 | . . . 5 1 . . 4 6 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 165 | . . . . . 15 . 120 30 Influence Decreases 2339 | . . 220 665 93 85 128 772 376 Entered New Map 147 | . . . 26 19 . 60 10 32 Time Decay 1836 | . . 200 619 68 75 58 602 214 Lost Part 356 | . . 20 20 6 10 10 160 130 Squads Dispatched 14 | . . 1 3 . . 1 7 2 Investigation 4 | . . . . . . 1 3 . Extermination 2 | . . . . . . . 2 . Reinforcement 5 | . . 1 2 . . . 1 1 Assault 2 | . . . . . . . 1 1 Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 7 | . . . 3 . . . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | . . 16 41 2 10 2 36 21 Peak Tracking Total 11 | . . 4 6 1 5 2 7 11 Tactical Retreats 12 | . . 1 5 . 1 . 4 1 ECM-based Alert Blocks 7 | . . 1 6 . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 7 | . 3 . 3 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 6 | . . . . . 2 . 2 2 Max in Single Turn 1 | . . . . . 1 . 1 1 Garrison Access 4 | . . . 1 . . 1 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . Machines Sabotaged 1 | . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 25 | . . 3 5 5 2 4 6 . Terminals 22 | . . 3 4 4 2 3 6 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . Total Hacks 60 | . . 12 10 13 3 10 12 . Successful 40 | . . 8 6 10 3 5 8 . Failed 20 | . . 4 4 3 . 5 4 . Catastrophic 2 | . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . Manual 7 | . . . . . . 3 4 . Terminals 53 | . . 12 8 9 3 9 12 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . 4 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 2 . . 1 . . Terminal Hacks 34 | . . 8 5 7 3 4 7 . Record 8 | . . 3 . 2 . 2 1 . Prototype ID Bank 2 | . . 1 . . . . 1 . Open DSF 1 | . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . Branch Access Points 3 | . . 1 . 1 . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Alert Level 2 | . . . . 1 . . 1 . Locate Traps 3 | . . 1 . . 1 . 1 . Disarm Traps 1 | . . . . . . 1 . . Reprogram Traps 1 | . . . 1 . . . . . Dispatch Records 3 | . . . 1 1 1 . . . Security Status 1 | . . 1 . . . . . . Transport Status 1 | . . . . 1 . . . . Assault Status 1 | . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 4 | . . . 2 . . 1 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . . Scan Component 2 | . . . . 2 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . Seal Access 2 | . . . 1 . . 1 . . Unauthorized Hacks 1 | . . . . . . . 1 . Terminals 1 | . . . . . . . 1 . Sabotage 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 Used . | . . . . . . . . . Hacking Detections 15 | . . 1 3 3 2 2 4 . Full Trace Events 2 | . . . . . . 1 1 . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 30 | . . . . 30 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 4 2 Machine Destruction 6 | . . . . . . . 4 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 1588 | 53 116 291 967 161 . . . . Structural 1588 | 53 116 291 967 161 . . . . ECM 1296 | . . 185 967 144 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 3228 | 66 116 291 967 300 139 103 926 320 Spaces Moved 2459 | 47 87 161 469 298 320 197 712 168 Core 15 | 6 . . . . . . 9 . Treads . | . . . . . . . . . Legs 1257 | 41 87 161 388 . . . 412 168 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1187 | . . . 81 298 320 197 291 . Fastest Speed 25 | 50 120 120 120 26 26 26 25 120 Average Speed 87 | 114 120 121 137 65 26 26 85 121 Slowest Speed 600 | 120 120 190 600 194 106 27 300 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 17 | 3 20 20 58 7 11 7 23 6 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 6 | . . . . . . . 3 3 Melee . | . . . . . . . . . Projectile 6 | . . . . . . . 3 3 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 3090 | 56 96 202 666 383 348 234 885 220 Wait 222 | . . . 83 52 4 23 60 . Move 2447 | 46 86 160 468 297 319 196 707 168 Hop 2 | . . . . . . . 2 . Pick Up 16 | 3 3 2 2 3 . . 1 2 Fast Attach 89 | 7 6 2 22 9 5 3 26 9 Attach 16 | . . 2 1 2 2 2 7 . Detach 6 | . . . . . 2 1 3 . Swap 4 | . . . . 2 . . . 2 Drop 34 | . 1 . 12 7 3 2 9 . Fire 232 | . . 33 77 11 13 2 57 39 Melee 8 | . . . . . . 3 5 . Ram . | . . . . . . . . . Kick 4 | . . 3 1 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 10 | . . . . . . 2 8 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / Low x2) -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Propulsion x1 167 | -10/Materials | Identified exit to Materials 167 | -10/Materials | Discovered exit to Materials (range 3) 183 | -10/Materials | Entered another Materials area 183 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Hacker-Mutant 454 | -9/Materials | Identified exit to Mines 456 | -9/Materials | Identified exit to Materials 456 | -9/Materials | Discovered exit to Materials (range 16) 474 | -9/Materials | Entered another Materials area 474 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 652 | -8/Materials | Garrison activated, responded to threat 1412 | -8/Materials | Identified exit to Factory 1412 | -8/Materials | Discovered exit to Factory (range 15) 1441 | -8/Materials | Entered Factory 1441 | -7/Factory | Evolved 2 slots: Propulsion x2 1476 | -7/Factory | Identified exit to Storage 1476 | -7/Factory | Identified exit to Lower Caves 1620 | -7/Factory | Identified exit to Factory 1726 | -7/Factory | Repaired Broken Imp. Deuterium Engine 1741 | -7/Factory | Entered another Factory area 1741 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1850 | -6/Factory | Spotted B-75 Beast 1876 | -6/Factory | Identified exit to Factory 1876 | -6/Factory | Discovered exit to Factory (range 5) 1880 | -6/Factory | Entered another Factory area 1880 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1945 | -5/Factory | Build established: Hacker-Sprinter 1963 | -5/Factory | Identified exit to Factory 1963 | -5/Factory | Discovered exit to Factory (range 15) 1983 | -5/Factory | Entered another Factory area 1983 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2108 | -4/Factory | Lost 5 parts (1p2n2u) 2278 | -4/Factory | Lost 12 parts (1p5n4u2w) 2395 | -4/Factory | Identified exit to Upper Caves 2395 | -4/Factory | Identified exit to Armory 2652 | -4/Factory | Build established: Scavenger-Mutant 2881 | -4/Factory | Identified exit to Research 2881 | -4/Factory | Discovered exit to Research (range 12) 2909 | -4/Factory | Entered Research 2909 | -3/Research | Evolved 2 slots: Power x2 3064 | -3/Research | Spotted B-86 Titan 3097 | -3/Research | Destroyed B-86 Titan 3204 | -3/Research | Lost 5 parts (2p1n2u) 3213 | -3/Research | Core integrity fell below 50% 3221 | -3/Research | Core integrity fell below 20% 3230 | -3/Research | Core destroyed Last Messages --------------- Adv. Particle Charger temporarily disabled. Imp. Terrain Scan Processor temporarily disabled. Adv. Particle Charger temporarily disabled. Overheating: Core damaged (-260). Power failure, Mic. Fission Core shutdown. Power failure, Lgt. Quantum Reactor shutdown. Adv. Particle Charger destroyed. Lgt. Quantum Reactor destroyed. K-01 Serf collects debris. Power failure, Imp. Ion Engine shutdown. Overheating: Energy bleed (-45). Overheating: Core damaged (-195). Overheating: Flexi-carbon Leg damaged (-3). Overheating: Energy bleed (-50). K-01 Serf collects debris. Overheating: Imp. Terrain Scan Processor damaged (-8). Weight Redist. System destroyed. Overheating: Core damaged (-234). Map ----- +----------------------------------------------------+ | ????????#####+##?????????????????????????????????? | | ############# ####+####??????????????????????????? | | ^ ^ #??????????????????????????? | | #??????????????????????????? | | ! #??????????????????????????? | | G"" #??????#######?????????????? | | """""""^ " #??????#"""""#?????????????? | | ???""""" ########""T""#####+#######?? | | ????"""" % * ?? | | ?? !%^ ?? | | ? |= ?? | | ?? ! ???? | | ?#########+############ %!%=![ ###?????? | | ????????? ???????????# ^ != %[% #?????? | | ???????? ???????????# ^ ^!=%!%*== #?????? | | ???????""" ???" ###### !! =*= %=* ###?????? | | ?????? """?????? / ][* #???????? | | ?????????"???????###### #???????? | | ??????????????????????# #???????? | | ?????????????????#######+#############+###???????? | | ?????????????????# g= #??????????????????? | | ?????????????????# [% k%%%%% #??????????????????? | | ???????????? # g" """"" #??????????????????? | | ?????????? # pg""""""" #??????????????????? | | ?????????? ???# g""""""" #??????????????????? | | ?????????????????# p @ #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """"""" w#??????????????????? | | ?????????????????# """"""" #??????????????????? | | ?????????????????# """"""" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# +??????????????????? | | ?????????????????##############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 67 Energy Capacity 670 Matter Stores 433 Matter Capacity 450 Sight Range 16 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 33 Point Defense Rating 240 Evasion (%) 67 Targeting Accuracy 5 Particle Charging 25 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Deuterium Engine | 68% | -7/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed MassChainShredder Manual? 0 Play Time 00:57:03 Cumulative 29.7 hours Start 2026.06.20 @ 10:35:13 End 2026.06.20 @ 16:47:20 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 6 Adventurer 5 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f79f8a2-ff31-4e24-8002-4894992eb530