Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 07:55:58 Player: Florist Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (218) 1090 Value Destroyed (8037) 8037 Prototype IDs (33) 660 Alien Tech Used (12) 2400 Bonus (11599) 11599 TOTAL SCORE: 30186 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3444 Follower Combat Kills 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -2645 Cogmind --------- Core Integrity 0/1450 Matter 77/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Flying (30) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Diametric Drive > --- UTILITY (11) ----- Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Target Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Impulse Thruster Q-thruster Q-thruster Improved Diametric Drive Cooled Q-thruster > --- UTILITY ---------- Small Storage Unit Structural Scanner Machine Analyzer Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Phase Redirector Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Matter Drive Advanced Cooling System Transmission Jammer Terrabomb Sigix Terminator Nanosword [Rating: 173] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Armor Weapon Autogun Energy Gun Heavy Quantum Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Sec Slots Evolved 16 | . . 2 2 2 2 2 2 2 . 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion 6 | . . 2 . 1 1 . . 1 . 1 . . Utility 9 | . . . 2 1 1 2 1 1 . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 169 | 7 13 23 22 24 3 4 6 8 14 5 19 21 Power 23 | 1 1 3 1 4 . 1 1 4 . 1 5 1 Engine 12 | 1 1 3 . 4 . 1 1 1 . . . . Core 3 | . . . 1 . . . . 1 . . . 1 Reactor 8 | . . . . . . . . 2 . 1 5 . Propulsion 61 | 2 5 9 13 11 1 . 1 . 2 1 7 9 Treads 15 | 2 2 9 2 . . . . . . . . . Leg 9 | . 1 . 7 . . . . . . . . 1 Wheel 6 | . 2 . 4 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 31 | . . . . 11 1 . 1 . 2 1 7 8 Utility 51 | 2 2 3 2 7 2 3 4 4 8 2 4 8 Device 22 | 1 1 . . 3 . 1 . 3 6 2 1 4 Storage 3 | 1 1 . . 1 . . . . . . . . Processor 9 | . . . . 2 . 1 1 1 1 . . 3 Hackware 8 | . . . . . 2 1 3 . 1 . 1 . Protection 7 | . . 3 2 1 . . . . . . . 1 Artifact 2 | . . . . . . . . . . . 2 . Weapon 34 | 2 5 8 6 2 . . . . 4 1 3 3 Energy Gun 3 | . . . . . . . . . 2 . . 1 Energy Cannon 3 | . . . 2 . . . . . . . . 1 Ballistic Gun 13 | 2 4 6 . . . . . . 1 . . . Ballistic Cannon 2 | . . . 1 . . . . . 1 . . . Launcher 7 | . . 1 3 1 . . . . . . 1 1 Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . 1 . Slashing Weapon 3 | . . . . 1 . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 39 | . . 1 . 2 1 . . 3 11 2 10 9 Parts Lost 69 | . 3 9 17 . 1 . . 2 . . 24 13 Power 10 | . . 2 2 . 1 . . . . . 3 2 Propulsion 30 | . 1 3 8 . . . . 1 . . 13 4 Utility 18 | . 1 . 2 . . . . 1 . . 7 7 Weapon 11 | . 1 4 5 . . . . . . . 1 . Highest Loss Streak 12 | . 2 5 5 . 1 . . 2 . . 12 9 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Backups 13 | 2 9 21 23 7 7 7 7 7 7 7 5 2 Power . | . 1 1 1 . 1 1 . . . . 1 . Propulsion 3 | 1 2 6 7 . . . . 1 1 . . . Utility 5 | . 3 9 11 5 5 4 4 3 3 3 . . Weapon 2 | . 1 3 2 . . . . 1 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . 2 3 . 7 . 2 . 1 . 1 2 . Power 2 | . . . . . . 2 . . . . . . Propulsion 7 | . 2 2 . 3 . . . . . . . . Utility 7 | . . 1 . 3 . . . 1 . 1 1 . Weapon 2 | . . . . 1 . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 88 62 91 95 99 94 91 94 94 82 56 Engine 6 | . 13 7 1 6 6 4 9 1 . . . . Reactor 1 | . . . . . . . . 3 4 5 6 1 Treads 18 | . 23 38 9 . . . . . . . . . Leg 1 | . . . 12 . . . . . . . . . Wheel 1 | . 3 . 5 . . . . . . . . . Flight 11 | . . . . 37 35 35 31 33 33 34 28 24 Device 6 | . 12 . . 14 13 16 15 14 8 12 9 1 Storage 9 | . 14 11 9 7 6 5 5 4 4 4 4 2 Processor 3 | . . . . 6 6 11 10 10 14 13 12 13 Hackware 4 | . . . . . 12 11 14 14 18 17 16 7 Protection 4 | . . 8 6 7 . . . . . . . . Ballistic Gun 13 | . 27 21 5 . . . . . . . . . Slashing Weapon 1 | . . . . 3 6 5 5 4 3 4 3 . Peak Build Rating 173 | 7 10 18 22 48 55 68 81 103 136 137 173 171 Average Rating 40 | 6 9 14 14 30 51 64 77 92 112 131 139 96 On Entrance 52 | . 7 10 17 12 48 55 68 81 92 117 136 38 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 102 | 13 92 99 102 92 25 26 28 37 38 42 50 28 Greatest Support 80 | 40 40 80 80 27 33 33 34 40 55 51 53 56 Greatest Overweight (x) 27 | . 9 27 9 4 . . . . . . 11 1 Average Overweight (x) . | . 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 8 8 8 8 8 8 8 8 Average Capacity 18 | 7 22 25 25 8 8 8 8 8 8 8 8 6 Most Carried 25 | 4 17 25 25 23 8 8 8 8 8 8 8 8 Average Carried 13 | 2 9 21 23 7 7 7 7 7 7 6 7 4 Final Capacity 25 | 8 25 25 25 8 8 8 8 8 8 8 8 5 Final Carried 25 | 4 17 25 23 8 8 7 8 8 8 8 7 . Class Distribution -------------------- 32% | Scavenger-Mutant 32% | Mutant 18% | Hacker-Scout 7% | Scout 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Sprinter | -2/Section 7 Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Sec Matter Collected 4476 | 308 821 1283 694 365 58 45 75 . 380 55 203 189 Remotely . | . . . . . . . . . . . . . Salvage Created 5458 | 216 941 1859 1156 308 104 43 121 . 98 357 255 . Parts 354 | 20 76 130 58 15 6 8 13 . 3 11 14 . Haulers Intercepted 13 | . 2 5 1 4 . . . . . 1 . . Recyclers Shooed 6 | . 3 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 127 | . 14 37 22 . 1 . . . . . 6 47 Melee 7 | . . . . . 1 . . . . . 6 . Guns 54 | . 14 34 6 . . . . . . . . . Cannons 6 | . . . 6 . . . . . . . . . AOE 60 | . . 3 10 . . . . . . . . 47 Classes Destroyed 24 | 1 8 3 2 1 1 . . . . . 2 6 Worker 11 | . 3 4 . . . 1 . . 1 . . 2 Builder 11 | . 5 1 4 . . . . . . . . 1 Tunneler 12 | 9 2 . . . . . . . . 1 . . Hauler 13 | . 2 5 1 4 . . . . . 1 . . Recycler 11 | . 2 1 6 1 . . . . . 1 . . Mechanic 6 | . . . . 1 . . 1 . . . 1 3 Operator 8 | . 2 . . 1 1 1 2 . . . . 1 Drone 1 | . . . . . . . . . . . 1 . Watcher 16 | . 3 5 1 . 1 . . . 2 2 . 2 Swarmer 23 | . 6 9 4 . . . . . . . 4 . Saboteur 5 | . . . . . . . . . . . . 5 Grunt 50 | . 8 18 12 . . . . . . . . 12 Brawler 5 | . . 1 . . . . . . . . . 4 Duelist 5 | . . 1 1 . . . . . . . . 3 Protector 2 | . . . . . . . . . . . . 2 Researcher 2 | . . . . . . . . . . . . 2 Sentry 13 | . . 8 2 . . . . . . . . 3 Demolisher 1 | . . . . . 1 . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . Hunter 8 | . . . 1 . . . . . . . . 7 Programmer 6 | . . . . . . . . . . . 1 5 Behemoth 1 | . . . . . . . . . . . . 1 Tracker 2 | . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . 1 Best Kill Streak 59 | 3 4 4 7 2 2 1 1 . 1 1 4 59 Combat Bots Only 47 | . 3 4 5 . 1 . . . . . 3 47 Max Kills in Single Turn 60 | 1 2 3 3 1 1 1 1 . 1 1 1 60 Gunslinging 1 | . 1 1 1 . . . . . . . . . Exploded 47 | . . 3 2 . . . . . . . . 47 Melee 1 | . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Sigix Warrior (-2/Section 7) Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Sec Hostile Shots Fired 876 | . 103 234 181 21 6 3 31 26 10 10 150 101 Missed 307 | . 19 64 50 13 2 1 22 17 7 4 61 47 Hits 569 | . 84 170 131 8 4 2 9 9 3 6 89 54 Melee 5 | . . 2 3 . . . . . . . . . Projectile 564 | . 84 168 128 8 4 2 9 9 3 6 89 54 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 19 | . . 4 2 . . . . . . . 8 5 Damage Taken 10411 | . 797 2044 2232 74 20 . 144 166 45 123 2647 2119 Core 2155 | . 125 213 299 19 20 . 44 11 24 . 529 871 Absorbed by Shields 1099 | . . . . . . . . . . . . 1099 Regen/Repaired (Parts) 290 | . . . . . . . . . . . 290 . Core Remaining (%) 80 | 100 50 46 45 97 97 100 96 . 97 . . . Volleys Fired 331 | 19 70 149 82 . . . . . 1 . . 10 Largest 2 | 2 2 2 2 . . . . . 1 . . 1 Hottest 150 | 40 46 46 150 . . . . . 100 . . 81 Shots Fired 621 | 38 139 294 139 . . . . . 1 . . 10 Gun 544 | 38 139 292 69 . . . . . . . . 6 Cannon 44 | . . . 40 . . . . . 1 . . 3 Launcher 33 | . . 2 30 . . . . . . . . 1 Special . | . . . . . . . . . . . . . Kinetic 559 | 38 139 292 89 . . . . . 1 . . . Thermal 27 | . . . 20 . . . . . . . . 7 Explosive 32 | . . 2 30 . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . 3 Robot Hit Streak 16 | 11 12 16 12 . . . . . . . . 6 Robot Miss Streak 6 | 4 4 6 4 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . 2 5 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 472 | 24 84 185 95 19 4 4 7 3 8 15 18 6 Core Hits 275 | 15 39 75 68 4 2 1 4 . 4 7 5 51 Critical Kills 4 | 2 . 1 1 . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 1 . . . . . . . . Critical Strikes 16 | 2 1 1 3 3 . . . 1 1 . 4 . Destroy 5 | 2 1 1 1 . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . Smash 2 | . . . 1 1 . . . . . . . . Sever 8 | . . . . 2 . . . 1 1 . 4 . Melee Attacks 221 | . . 1 4 50 7 10 21 15 41 31 41 . Kinetic 1 | . . . . . . . . . . . 1 . Impact 21 | . . 1 4 16 . . . . . . . . Slashing 199 | . . . . 34 7 10 21 15 41 31 40 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 27 | . . . 4 8 1 2 2 1 2 4 3 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 86518 | 204 1363 3148 3178 1088 214 252 363 151 376 795 1480 73906 Guns 5342 | 204 1363 2966 665 . . . . . . . . 144 Cannons 634 | . . . 634 . . . . . . . . . Explosions 75581 | . . 182 1637 . . . . . . . . 73762 Melee 4961 | . . . 242 1088 214 252 363 151 376 795 1480 . Ramming . | . . . . . . . . . . . . . Kinetic 5457 | 204 1363 2966 924 . . . . . . . . . Thermal 74281 | . . . 375 . . . . . . . . 73906 Explosive 1819 | . . 182 1637 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 631 | . . . 242 389 . . . . . . . . Slashing 4330 | . . . . 699 214 252 363 151 376 795 1480 . Piercing . | . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . . . . 20 23 Average Corruption 15 | . . . . . . . . . . . 11 20 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 42 | . . . . . . . . . . . 18 24 Message Errors 9 | . . . . . . . . . . . 5 4 Matter Fused 8 | . . . . . . . . . . . 1 7 Heat Flow Errors 3 | . . . . . . . . . . . 2 1 Energy Discharges 5 | . . . . . . . . . . . 4 1 Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . . . . 3 2 Data Loss (major) 2 | . . . . . . . . . . . 1 1 Alerts 2 | . . . . . . . . . . . . 2 Misdirections 7 | . . . . . . . . . . . 1 6 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 5500 | . . 23 77 183 32 76 64 . 17 10 387 4631 Projectiles . | . . . . . . . . . . . . . Explosions 4691 | . . 23 37 . . . . . . . . 4631 Melee 809 | . . . 40 183 32 76 64 . 17 10 387 . Knockbacks 5 | . . . 5 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . 4 . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 1743 | . . 34 229 . . . . . . . . 1480 Shots 11 | . . 2 8 . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 686 | . 26 48 333 81 15 12 . 6 325 32 270 686 Average Temperature 71 | . 7 9 88 17 9 6 . 1 113 11 100 217 Received Heat Transfer 2090 | . 252 792 882 12 . . 9 18 . 9 72 44 Effects 16 | . . . . . . . . . . . . 16 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . 3 Interference 6 | . . . . . . . . . . . . 6 Matter Decay 2 | . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . 1 5 . . . . . . . . Impact Corruptions 5 | . . . 2 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . Heat Transferred 1280 | . . . 555 . . . . . . . . 725 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Sec Maximum Alert Level 5 | . . 2 1 . . . 1 1 1 1 1 5 Low Security (%) 73 | 100 100 59 62 100 100 100 76 84 94 64 25 56 Level 1 21 | . . 29 37 . . . 23 15 5 35 74 . Level 2 3 | . . 10 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . 43 Peak Influence 6620 | 10 111 505 371 154 60 23 247 261 209 244 328 6620 Initial 211 | . . 33 211 154 53 6 2 125 139 117 110 74 Average 174 | 1 42 166 177 96 42 9 75 181 177 172 235 1179 Influence Increases 9854 | 45 530 1110 778 281 51 57 325 253 284 219 650 5271 Destroy 0b10 Robot/C 2580 | . 280 740 440 . 20 . . . . . 100 1000 Destroy 0b10 Robot/NC 455 | 45 95 80 60 35 10 10 15 . 15 25 10 55 Destroy Leader 548 | . 70 190 94 8 2 . . . 4 6 10 164 Allied During Kill 71 | . . . . . . . . . . . . 71 Successful Hack 299 | . 38 18 . . 16 11 48 38 24 44 41 21 Disable Machine 945 | . 15 30 30 30 . 15 . . 105 15 105 600 Destroy Structure 3501 | . 2 22 139 13 3 6 22 20 46 39 24 3165 Partial Spotted 315 | . . . . 30 . 15 15 45 30 45 105 30 Lose Combat Pursuer 1140 | . 30 30 15 165 . . 225 150 60 45 255 165 Influence Decreases 4749 | 45 449 689 939 513 146 66 91 244 323 232 714 298 Entered New Map 1052 | . . 48 291 187 56 8 3 114 109 92 86 58 Time Decay 3027 | 45 429 581 478 326 80 58 88 110 214 140 368 110 Lost Part 650 | . 20 60 170 . 10 . . 20 . . 240 130 Lost Ally 20 | . . . . . . . . . . . 20 . Squads Dispatched 58 | . 3 3 4 6 . 2 6 5 5 2 6 16 Investigation 13 | . 2 1 1 2 . . 4 1 . . 1 1 Extermination 14 | . . . . 3 . . 2 2 2 1 4 . Reinforcement 16 | . 1 2 2 1 . 2 . 2 2 1 1 2 Assault 13 | . . . . . . . . . 1 . . 12 Garrison 1 | . . . 1 . . . . . . . . . Intercept 1 | . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Sec Distress Signals 25 | . 3 4 2 1 . 1 2 4 1 1 4 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 310 | . 22 51 31 24 3 4 24 21 24 7 47 52 Peak Tracking Total 40 | . 4 6 5 7 1 3 19 17 14 7 16 40 Tactical Retreats 35 | . 2 2 1 6 . . 4 4 3 1 8 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Sec Traps Triggered 6 | . 5 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Sec Machines Disabled 74 | . 1 3 2 2 . 1 . . 9 1 8 47 Max in Single Turn 44 | . 1 1 1 1 . 1 . . 1 1 1 44 Garrison Access 6 | . . . . 1 2 1 . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Sec Machines Accessed 77 | . 7 8 1 7 5 3 9 6 10 5 13 3 Terminals 63 | . 7 7 . 4 3 2 9 5 8 4 11 3 Fabricators 3 | . . . . 1 . . . 1 1 . . . Repair Stations 2 | . . . . 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . 1 . . Garrison Access 7 | . . . 1 1 2 1 . . 1 . 1 . Total Hacks 206 | . 20 18 4 16 11 5 31 15 29 18 33 6 Successful 115 | . 10 15 . 5 8 4 16 5 15 11 23 3 Failed 91 | . 10 3 4 11 3 1 15 10 14 7 10 3 Catastrophic 11 | . . . 2 4 . . 2 . 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 113 | . 16 10 . 8 6 3 22 8 16 9 13 2 Terminals 175 | . 20 14 . 10 8 4 31 14 25 16 27 6 Fabricators 6 | . . . . 2 . . . 1 3 . . . Repair Stations 6 | . . . . 2 . . . . . . 4 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 6 | . . 4 . . . . . . . 2 . . Garrison Access 13 | . . . 4 2 3 1 . . 1 . 2 . Terminal Hacks 44 | . 3 4 . . 3 1 6 1 7 5 12 2 Record 5 | . . . . . . . 1 . 1 . 3 . Robot Analysis 2 | . . . . . . . . . . 1 1 . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 6 | . 1 1 . . 1 . . 1 . . 1 1 Emergency Access Points 2 | . . 1 . . . . . . . . 1 . Terminal Index 7 | . 1 1 . . 1 . 1 . 1 1 1 . Alert Level 1 | . . . . . . . . . . . 1 . Locate Traps 10 | . . 1 . . . 1 2 . 2 1 3 . Maintenance Status 1 | . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . 1 . . 1 1 . Protovariant Controls 2 | . . . . . . . . . 2 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . 1 . . . 1 1 . . . Network Status 3 | . . . . 1 . . . 1 1 . . . Repair Station Hacks 3 | . . . . . . . . . . . 3 . Scan Component 2 | . . . . . . . . . . . 2 . Repair 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . 4 . . . . . . . 1 . . Insert Component 3 | . . 2 . . . . . . . 1 . . Analyze 2 | . . 2 . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 2 1 . . 1 . 1 . Seal Access 6 | . . . . 1 2 1 . . 1 . 1 . Unauthorized Hacks 53 | . 6 7 . 3 3 2 10 3 6 5 7 1 Terminals 53 | . 6 7 . 3 3 2 10 3 6 5 7 1 Assimilate 4 | . . . . 1 . . 1 . . . 2 . Botnet 47 | . 6 7 . 2 3 2 8 3 6 4 5 1 Operators 2 | . . . . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 55 | . 6 5 1 5 4 2 7 5 8 4 6 2 Full Trace Events 12 | . 2 1 1 2 . . 4 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 2 . . . . . . 6 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . Time 44 | . . . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Sec Total Allies 3 | . . . . . . . . . . . 2 1 Largest Group 1 | . . . . . . . . . . . 1 1 Highest-Rated Group 1204 | . . . . . . . . . . . 45 1204 Highest-Rated Ally 1204 | . . . . . . . . . . . 45 1204 Total Orders 1 | . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . 1 . Ally Attacks 21 | . . . . . . . . . . . . 21 Total Damage 2384 | . . . . . . . . . . . . 2384 Kills 2 | . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Sec Active Infowar (turns) 5375 | 233 1800 . . 694 161 167 255 228 444 285 842 266 Optics 1498 | . . . . . . . . 80 444 285 689 . Sensors 2664 | . . . . 694 161 118 255 220 310 284 622 . Terrain 8 | . . . . . . . . 8 . . . . Structural 2498 | . . . . 687 161 167 255 228 308 284 408 . Seismic 2033 | 233 1800 . . . . . . . . . . . Machine Analysis 2487 | . . . . . . 167 255 228 444 285 842 266 Jamming 1 | . . . . . . . . . . . 1 . ECM 1 | . . . . . . . . . . . . 1 Robot Analysis Total 2 | . . . . . . . . . . 1 1 . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Sec Turns Passed 10178 | 279 2048 3105 1227 723 161 167 255 228 444 285 842 414 Spaces Moved 10722 | 105 717 956 415 1568 370 301 755 855 1178 676 1972 854 Core 11 | 4 2 4 . . . . . . . . 1 . Treads 1739 | 101 569 952 117 . . . . . . . . . Legs 192 | . . . 168 . . . . . . . . 24 Wheels 276 | . 146 . 130 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 8504 | . . . . 1568 370 301 755 855 1178 676 1971 830 Fastest Speed 10 | 50 100 240 105 24 21 21 21 19 17 15 14 10 Average Speed 66 | 155 245 262 220 25 23 21 21 19 17 15 23 20 Slowest Speed 1400 | 160 480 1400 750 329 24 21 21 21 20 15 600 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 26 | . . . . 1 . . . 3 4 2 9 7 Potential Cave-ins 59 | . . . . . . . . . . . 31 28 Cave-ins Triggered 3 | . . . . . . . . . . . 2 1 Teleports 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 5 85 89 36 55 12 11 34 32 95 22 99 50 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 97 | . . 10 . 13 3 3 12 10 24 13 9 . Terrain Destroyed 2209 | . . 18 149 13 3 3 12 10 24 13 9 1955 Melee 88 | . . 1 . 13 3 3 12 10 24 13 9 . Projectile 4 | . . . 4 . . . . . . . . . AOE 2117 | . . 17 145 . . . . . . . . 1955 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Sec Total 12816 | 187 884 1307 583 1814 432 390 818 895 1346 811 2278 1071 Wait 1113 | 53 33 144 51 138 49 70 33 7 82 91 206 156 Move 10657 | 104 716 955 414 1565 369 300 754 848 1169 671 1952 840 Hop 24 | . . . . 1 . . . 3 4 2 8 6 Pick Up 75 | 4 17 17 2 8 1 3 1 3 3 3 12 1 Fast Attach 135 | 7 21 9 17 7 3 1 . 7 18 3 20 22 Attach 50 | . 3 4 4 10 1 2 3 2 2 3 9 7 Detach 13 | . 1 . . . . . 2 . 2 1 4 3 Swap 43 | . 4 12 2 10 1 1 4 1 5 1 2 . Drop 131 | . 15 16 7 25 1 3 . 9 19 5 22 9 Fire 331 | 19 70 149 82 . . . . . 1 . . 10 Melee 221 | . . 1 4 50 7 10 21 15 41 31 41 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . 2 17 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 4 | . 4 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 280 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 810 | -10/Materials | Discovered new exit (range 5) 1126 | -10/Materials | Discovered new exit (range 9) 1354 | -10/Materials | Discovered new exit (range 9) 1420 | -10/Materials | Discovered new exit (range 3) 1509 | -10/Materials | Identified exit to Mines 1575 | -10/Materials | Discovered new exit (range 11) 2328 | -10/Materials | Entered another Materials area 2328 | -9/Materials | Evolved 2 slots: Propulsion x2 2506 | -9/Materials | Lost 5 parts (1p2n2w) 3023 | -9/Materials | Discovered new exit (range 5) 3187 | -9/Materials | Build established: Scavenger-Mutant 3564 | -9/Materials | Identified exit to Mines 4861 | -9/Materials | Discovered new exit (range 12) 5300 | -9/Materials | Discovered new exit (range 16) 5359 | -9/Materials | Core integrity fell below 50% 5433 | -9/Materials | Entered another Materials area 5433 | -8/Materials | Evolved 2 slots: Utility x2 5722 | -8/Materials | Lost 5 parts (1p2n1u1w) 6059 | -8/Materials | Lost 5 parts (3n2w) 6352 | -8/Materials | Lost 3 parts (1p1n1w) 6519 | -8/Materials | Garrison activated, responded to threat 6581 | -8/Materials | Core integrity fell below 50% 6653 | -8/Materials | Discovered new exit (range 8) 6660 | -8/Materials | Entered Factory 6660 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6769 | -7/Factory | Discovered new exit (range 6) 6773 | -7/Factory | Identified exit to Factory 6964 | -7/Factory | Build established: Scout 7063 | -7/Factory | Discovered new exit (range 16) 7082 | -7/Factory | Identified exit to Lower Caves 7084 | -7/Factory | Discovered exit to Lower Caves (range 11) 7353 | -7/Factory | Discovered exit to Factory (range 9) 7383 | -7/Factory | Entered another Factory area 7383 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7450 | -6/Factory | Identified exit to Lower Caves 7450 | -6/Factory | Identified exit to Extension 7489 | -6/Factory | Identified exit to Factory 7544 | -6/Factory | Entered another Factory area 7544 | -5/Factory | Evolved 2 slots: Utility x2 7631 | -5/Factory | Discovered new exit (range 5) 7634 | -5/Factory | Identified exit to Factory 7689 | -5/Factory | Build established: Hacker-Scout 7711 | -5/Factory | Entered another Factory area 7711 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7953 | -4/Factory | Discovered new exit (range 12) 7966 | -4/Factory | Identified exit to Research 7966 | -4/Factory | Entered Research 7966 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8114 | -3/Research | Found Prototype Processor 8114 | -3/Research | Identified Spectral Analyzer 8177 | -3/Research | Identified exit to Armory 8177 | -3/Research | Identified exit to Testing 8192 | -3/Research | Found Prototype Hackware 8194 | -3/Research | Entered Testing 8195 | -3/Testing | Identified Exp. System Shield 8205 | -3/Testing | Found Prototype Energy Gun 8205 | -3/Testing | Identified Hyp. EM Gauss Rifle 8214 | -3/Testing | Found Prototype Ballistic Gun 8214 | -3/Testing | Identified Hyp. Multirail 8325 | -3/Testing | Found Prototype Processor 8325 | -3/Testing | Identified Exp. Target Analyzer 8370 | -3/Testing | Found Prototype Ballistic Cannon 8370 | -3/Testing | Identified Perforator 8380 | -3/Testing | Spotted Striker 8444 | -3/Testing | Discovered new exit (range 9) 8446 | -3/Testing | Identified exit to Research 8451 | -3/Testing | Protovariant out of control (PH-WABO18BWII) 8451 | -3/Testing | Unleashed a protovariant (PH-WABO18BWII) 8464 | -3/Testing | Spotted PH-WABO18BWII 8484 | -3/Testing | Spotted Investigator 8490 | -3/Testing | Found Prototype Device 8490 | -3/Testing | Identified Exp. Hardlight Generator 8638 | -3/Testing | Entered Research 8638 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8922 | -2/Research | Discovered new exit (range 11) 8922 | -2/Research | Spotted B-90 Cyclops 8923 | -2/Research | Identified exit to Quarantine 8923 | -2/Research | Entered Quarantine 8935 | -2/Quarantine | Found Alien Artifact 8937 | -2/Quarantine | Identified Terrabomb 8937 | -2/Quarantine | Used Terrabomb 8938 | -2/Quarantine | Spotted Alpha 7 8939 | -2/Quarantine | Found Terrabomb 8952 | -2/Quarantine | Discovered new exit (range 11) 8991 | -2/Quarantine | Found Alien Launcher 9024 | -2/Quarantine | Found Alien Impact Weapon 9024 | -2/Quarantine | Identified Core Stripper 9029 | -2/Quarantine | Identified Sigix Terminator 9044 | -2/Quarantine | Found Alien Reactor 9070 | -2/Quarantine | Found Alien Artifact 9070 | -2/Quarantine | Identified Phase Armor 9099 | -2/Quarantine | Found Alien Artifact 9099 | -2/Quarantine | Identified Subatomic Replicator 9137 | -2/Quarantine | Found Alien Slashing Weapon 9137 | -2/Quarantine | Identified Sigix Broadsword 9191 | -2/Quarantine | Repaired Broken Imp. Cesium-ion Thruster 9280 | -2/Quarantine | Found Alien Artifact 9280 | -2/Quarantine | Identified Phase Redirector 9317 | -2/Quarantine | Cryocooling Duct disabled 9332 | -2/Quarantine | Ambient heat levels rising (+20) 9332 | -2/Quarantine | Non-combat units ordered to evacuate 9382 | -2/Quarantine | Lost 5 parts (1p3n1u) 9491 | -2/Quarantine | Identified Matter Drive 9543 | -2/Quarantine | Found Alien Artifact 9543 | -2/Quarantine | Identified Core Reset Matrix 9543 | -2/Quarantine | Used Core Reset Matrix 9547 | -2/Quarantine | Detected hypermatrix surge 9547 | -2/Quarantine | Sensed 10 artifacts in vicinity 9547 | -2/Quarantine | Met incapacitated Sigix Warrior 9547 | -2/Quarantine | Lockdown squad dispatched 9577 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 9578 | -2/Quarantine | Unlocked Sigix quarantine chamber 9586 | -2/Quarantine | Found Sigix Containment Pod 9612 | -2/Quarantine | Crushed by falling debris 9613 | -2/Quarantine | System corruption reached 10% 9615 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 9631 | -2/Quarantine | Crushed by falling debris 9662 | -2/Quarantine | Lost 7 parts (3n4u) 9707 | -2/Quarantine | Spotted Fortress 9707 | -2/Quarantine | Warped through subspace 9761 | -2/Quarantine | Discovered new exit (range 6) 9761 | -2/Quarantine | Discovered new exit (range 6) 9763 | -2/Quarantine | Identified exit to Section 7 9764 | -2/Quarantine | Identified exit to Protoforge 9765 | -2/Quarantine | Entered Section 7 9766 | -2/Section 7 | Detected hypermatrix surge 9766 | -2/Section 7 | Sensed 16 artifacts in vicinity 9778 | -2/Section 7 | Lost 12 parts (2p7n2u1w) 9793 | -2/Section 7 | Found Integrated Reactor 9793 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9901 | -2/Section 7 | Used Terrabomb 9901 | -2/Section 7 | Discovered new exit (range 13) 9903 | -2/Section 7 | Crushed by falling debris 9945 | -2/Section 7 | Spotted Alpha 7 9945 | -2/Section 7 | Spotted Alpha 7 9953 | -2/Section 7 | Spotted B-99 Colossus 9988 | -2/Section 7 | Activated Sigix Exoskeleton 9988 | -2/Section 7 | Received instructions from Sigix Warrior 9990 | -2/Section 7 | Spotted Executioner 9990 | -2/Section 7 | Spotted Executioner 10011 | -2/Section 7 | Core integrity fell below 50% 10041 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Sigix Terminator 10102 | -2/Section 7 | Found Prototype Device 10102 | -2/Section 7 | Identified Exp. ECM Suite 10105 | -2/Section 7 | Found Prototype Processor 10105 | -2/Section 7 | Identified Exp. Targeting Computer 10107 | -2/Section 7 | Found Prototype Processor 10107 | -2/Section 7 | Identified Exp. Target Analyzer 10125 | -2/Section 7 | Spotted Striker 10137 | -2/Section 7 | Spotted Executioner 10137 | -2/Section 7 | Spotted Striker 10139 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 10139 | -2/Section 7 | Scanned by Researcher 10140 | -2/Section 7 | Intercept squad dispatched 10142 | -2/Section 7 | Spotted Investigator 10142 | -2/Section 7 | Spotted Striker 10144 | -2/Section 7 | Fired Supercharged Sigix Terminator 10144 | -2/Section 7 | Destroyed Striker 10144 | -2/Section 7 | Destroyed Investigator 10144 | -2/Section 7 | Destroyed Sigix Warrior 10144 | -2/Section 7 | Spotted Tracker 10144 | -2/Section 7 | Destroyed Tracker 10144 | -2/Section 7 | Destroyed Tracker 10144 | -2/Section 7 | Destroyed Striker 10144 | -2/Section 7 | Destroyed Executioner 10144 | -2/Section 7 | Destroyed B-99 Colossus 10145 | -2/Section 7 | Core integrity fell below 20% 10165 | -2/Section 7 | Destroyed 47 combat bots 10175 | -2/Section 7 | Lost 9 parts (1p3n5u) 10179 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10151_ Stasis bubble strength at 101. 10152_ Stasis bubble strength at 87. 10153_ Stasis bubble strength at 73. 10154_ Stasis bubble strength at 59. 10155_ Knocked back. 10155_ Stasis bubble strength at 45. 10156_ Stasis bubble strength at 31. 10157_ Knocked back. 10157_ Stasis bubble strength at 17. 10158_ Acquired 9 matter. 10158_ Stasis bubble strength at 3. 10159_ Stasis bubble bursts. 10162_ The unstable cave ceiling collapses. 10170_ System corrupted: Matter fused (-7). 10175_ Slug penetrates Earth. 10175_ Penetrated by Slug. 10175_ Imp. Diametric Drive destroyed. 10179_ Penetrated by Slug. [Achievement: 30k Club] [Achievement: Torch] Map ----- +----------------------------------------------------+ | " " "" | | " % "%" """"" " | | " " """?" | | " """"" " "?" | | " ] " """ """"" | | " " " " | | " " " | | " " " | | " " " """"" | | " " " """""""" ###""" | | """"""""""" " """"""" #?#""" | | " " """"";;;;;;;;;####### ###++#?#### | | "" " ???# #?# #????? | | " " ?####?# #????? | | "" " ????# #????? | | """""""""""" ?# #??### | | " " " #??#"" | | " " " #??#"" | | " " " #??#"" | | " " ;;;;;;;;;""" #### | | " " ; = | | " " ; = | | """"""" " ;= ;;;;;;;"""#####" | | "" " ;;;;; =; #????#"" | | " ;;;; ; ;;;;; #????#" | | "" ; @ = ; #?????#"" | | """;;; ; ; #?????### | | " ; ; = ; #???????? | | " ; ; ; #????????? | | " ; ; ; #????????? | | " ; ; ; ##????????? | | / " ; ; ############# | | ###+"""" ; ; @ """#?#"""""""""" | | # "" " ; """#?#"" """" | | # #" " ; """"#?#"" """" | | # ## " ;;;;#### #####?#"" """" | | # ###"""" ###??# #?????#"" """" | | # #??? ####????# #?????# | | # #???? ###???????# #?????# | | # #????? ###??????????# ####### """" | | #######?????? ##?????????????# """" | | #?????????????????????????????# """" | | #?????????????????????????????##########" """" | | #??????????????????????????????????????#"""T """"" | | #??????????????????????????????????????#####"##### | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????????????????????????????????!????!? | | ????????????????????????????????????????????????!? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 45 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 12 Armor Coverage 300 Point Defense Rating 240 Evasion (%) 67 Targeting Accuracy 12 Target Analysis 10 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Cesium-ion Thruster | 36% | -2/Quarantine | Broken Alien Tech Used ----------------- Terrabomb Core Stripper Sigix Terminator Phase Armor Subatomic Replicator Sigix Broadsword Phase Redirector Matter Drive Core Reset Matrix High-powered Transdimensional Reconstructor Integrated Reactor Supercharged Sigix Terminator Achievements -------------- 30k Club Boltbath Collateral Damage Everyone Must Die Hard Hitter Killing Spree Nope Ooh, Shiny! Rampage Signature Confirmed Torch Challenges ------------ None Game ------ Seed VisualDefenseTelecube Manual? 0 Play Time 02:01:58 Cumulative 123.2 hours Start 2025.06.09 @ 05:44:24 End 2025.06.09 @ 07:55:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0/0 Lore% 58 Gallery% 56 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53ce9e4b-f3e7-45cf-8888-7794eac73aad