Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.03 @ 12:14:36 Player: Alukard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (2771) 2771 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (772) 772 TOTAL SCORE: 5793 Bonus ------- High Alert Combat Kills 72 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 237/300 Energy 219/220 System Corruption 0% Temperature Cool (22) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (15) --- Weapon Shielding Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Medium Armor Plating > --- WEAPON ----------- Autogun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Targeting Computer Weapon Shielding Medium Armor Plating [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 5 | . 1 2 2 . Power 1 | . 1 . . . Propulsion 2 | . . . 2 . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 42 | 7 6 6 10 13 Power 11 | 1 2 3 2 3 Engine 5 | 1 2 2 . . Core 6 | . . 1 2 3 Reactor . | . . . . . Propulsion 12 | 2 . . 6 4 Treads 9 | 2 . . 6 1 Leg 3 | . . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 2 1 1 2 Device . | . . . . . Storage 3 | 1 1 . . 1 Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 3 | 1 1 . 1 . Artifact . | . . . . . Weapon 11 | 2 2 2 1 4 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 2 2 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 1 . . Parts Lost 13 | . . . 1 12 Power 3 | . . . . 3 Propulsion 2 | . . . . 2 Utility 4 | . . . 1 3 Weapon 4 | . . . . 4 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 90 | . 99 99 96 72 Engine 8 | . 24 12 4 . Core 8 | . . 7 11 11 Treads 24 | . 25 20 29 21 Leg 1 | . . . . 6 Storage 9 | . 12 10 8 9 Processor 6 | . . 10 8 6 Protection 7 | . 11 10 7 2 Ballistic Gun 21 | . 25 29 25 10 Naked Turns . | . . . . . Heaviest Build 51 | 22 43 49 51 48 Greatest Support 80 | 40 40 40 80 80 Greatest Overweight (x) 7 | 4 1 1 1 7 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 10 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 Most Carried 10 | 10 9 6 9 7 Average Carried 4 | 4 5 4 4 3 Final Capacity 15 | 10 15 15 15 15 Final Carried 6 | 5 6 5 4 1 Class Distribution -------------------- 54% | Hacker-Gunner 38% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1617 | 203 179 357 575 303 Remotely . | . . . . . Salvage Created 3145 | . 137 686 1141 1181 Parts 199 | . 15 55 74 55 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 72 | . 6 15 25 26 Melee 6 | . . . . 6 Guns 66 | . 6 15 25 20 Classes Destroyed 7 | . 3 2 1 1 Mechanic 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 8 | . 1 4 3 . Swarmer 19 | . 4 4 8 3 Grunt 34 | . 2 6 11 15 Duelist 1 | . . . . 1 Sentry 18 | . . 5 6 7 Best Kill Streak 8 | . 2 3 8 6 Combat Bots Only 6 | . 2 2 5 6 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 3210 | . 56 264 465 2425 Core 591 | . 7 24 35 525 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 97 94 . . Volleys Fired 178 | . 11 32 48 87 Largest 3 | . 2 3 3 3 Hottest 69 | . 46 69 69 69 Shots Fired 377 | . 22 90 144 121 Gun 377 | . 22 90 144 121 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 359 | . 22 90 144 103 Thermal 18 | . . . . 18 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 93 | . 9 47 29 93 Robot Miss Streak 1 | . 1 1 1 1 Penetration Max . | . . . . . Secondary Targets 13 | . 1 4 4 4 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 332 | . 14 71 121 126 Core Hits 146 | . 8 28 53 57 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . 1 2 . Destroy 3 | . . 1 2 . Melee Attacks 14 | . . . . 14 Impact . | . . . . . Slashing 14 | . . . . 14 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5078 | . 183 1069 1855 1971 Guns 4668 | . 183 1069 1855 1561 Cannons . | . . . . . Explosions . | . . . . . Melee 410 | . . . . 410 Ramming . | . . . . . Kinetic 4404 | . 183 1069 1855 1297 Thermal 264 | . . . . 264 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 410 | . . . . 410 Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 23 | . . . . 23 Projectiles . | . . . . . Explosions . | . . . . . Melee 23 | . . . . 23 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 315 | . 54 164 315 282 Average Temperature 75 | . 19 46 79 103 Received Heat Transfer 1725 | . 18 141 243 1323 Effects 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 629 | . . . . 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 563 | . 143 214 320 563 Initial 63 | . . 12 38 63 Average 157 | . 53 77 95 348 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 71 | 100 100 94 84 24 Level 1 17 | . . 5 15 38 Level 2 11 | . . . . 37 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 7 19 31 29 Peak Tracking Total 8 | . 2 2 8 7 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 7 | . 1 2 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 11 | . 5 3 3 . Terminals 9 | . 4 3 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 25 | . 9 7 9 . Successful 23 | . 9 7 7 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 8 7 7 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 21 | . 8 7 6 . Record 13 | . 6 2 5 . Emergency Access Points 3 | . . 3 . . Alert Level 2 | . 1 . 1 . Dispatch Records 2 | . . 2 . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 1 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 4620 | 111 755 1097 1280 1377 Spaces Moved 2028 | 51 367 392 600 618 Core 39 | 32 . . . 7 Treads 1839 | 19 367 392 600 461 Legs 150 | . . . . 150 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 170 Average Speed 192 | 126 190 240 180 181 Slowest Speed 400 | 250 240 240 240 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 7 70 46 49 56 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2429 | 97 402 482 698 750 Wait 108 | 30 7 46 24 1 Move 2025 | 50 366 391 600 618 Hop . | . . . . . Pick Up 42 | 10 7 4 9 12 Fast Attach 2 | 2 . . . . Attach 33 | 5 4 4 7 13 Detach . | . . . . . Swap 7 | . 2 2 3 . Drop 20 | . 5 3 7 5 Fire 178 | . 11 32 48 87 Melee 14 | . . . . 14 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 16) 112 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Evolved 1 slot: Power x1 314 | -10/Materials | Build established: Hacker-Mutant 374 | -10/Materials | Identified exit to Mines 374 | -10/Materials | Discovered exit to Mines (range 7) 803 | -10/Materials | Identified exit to Materials 803 | -10/Materials | Discovered exit to Materials (range 16) 867 | -10/Materials | Entered another Materials area 867 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1168 | -9/Materials | Build established: Hacker-Gunner 1426 | -9/Materials | Identified exit to Mines 1426 | -9/Materials | Discovered exit to Mines (range 7) 1883 | -9/Materials | Identified exit to Materials 1883 | -9/Materials | Discovered exit to Materials (range 11) 1964 | -9/Materials | Entered another Materials area 1964 | -8/Materials | Evolved 2 slots: Propulsion x2 2487 | -8/Materials | Identified exit to Factory 2487 | -8/Materials | Discovered exit to Factory (range 4) 3115 | -8/Materials | Garrison activated, responded to threat 3244 | -8/Materials | Identified exit to Garrison 3244 | -8/Materials | Entered Garrison 3253 | -8/Garrison | Installed Relay Interface Framework 3290 | -8/Garrison | Triggered checkpoint 3398 | -8/Garrison | Triggered checkpoint 3558 | -8/Garrison | Triggered checkpoint 3576 | -8/Garrison | Triggered checkpoint 3598 | -8/Garrison | Triggered checkpoint 3712 | -8/Garrison | Triggered checkpoint 3716 | -8/Garrison | Build established: Hacker-Mutant 3782 | -8/Garrison | Lost 4 parts (1p1u2w) 3978 | -8/Garrison | Identified exit to Materials 3978 | -8/Garrison | Discovered exit to Materials (range 15) 4098 | -8/Garrison | Triggered checkpoint 4152 | -8/Garrison | Core integrity fell below 50% 4172 | -8/Garrison | Core integrity fell below 20% 4177 | -8/Garrison | Lost 6 parts (1p2n2u1w) 4383 | -8/Garrison | Discovered exit to Materials (range 14) 4472 | -8/Garrison | Triggered checkpoint 4537 | -8/Garrison | Discovered exit to Materials (range 13) 4604 | -8/Garrison | Build established: Scavenger-Mutant 4621 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04190_ Acquired 20 matter. 04202_ S-10 Pest destroyed. 04237_ Acquired Lgt. Assault Rifle. 04242_ Acquired 10 matter. 04254_ Acquired Lgt. Nuclear Core. 04256_ Acquired 10 matter. 04266_ Acquired Lgt. Nuclear Core. 04268_ Acquired 10 matter. 04273_ Acquired Aluminum Leg. Different forms of propulsion may not be used simultaneously, Arm. Treads automatically deactivated. 04292_ Dropped Arm. Treads. 04353_ Dropped Katana. 04355_ Dropped Lgt. Ion Engine. 04355_ Dropped Ion Engine. 04383_ EXIT=FOUND: MATERIALS 04472_ Beams of light sweep through the air. An alarm sounds. 04537_ EXIT=FOUND: MATERIALS 04608_ Y-45 Defender destroyed. 04619_ Critical hit (Burn: +37). 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