Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 07:27:15 Player: Burgers_Lettuce Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (87) 435 Value Destroyed (3344) 3344 Prototype IDs (10) 200 Alien Tech Used (2) 400 Bonus (509) 509 TOTAL SCORE: 11088 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 141 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -370 Cogmind --------- Core Integrity 0/1150 Matter 2/300 Energy 80/100 System Corruption 19% Temperature Cool (0) Movement Treading (160) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Light Treads Myomer Leg Compact Wheel > --- UTILITY (7) ------ Advanced Melee Analysis Suite Cloaking Device System Shield > --- WEAPON (5) ------- Heavy Gauss Cannon > --- INVENTORY (4) ---- Faulty Heavy Antimatter Reactor Improved Weapon Cycler Dirty Datajack Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Myomer Leg Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Energy Well Improved Targeting Computer Improved Weapon Cycler Improved Weapon Cycler Improved Phase Shifter > --- WEAPON ----------- HERF Cannon Heavy Neutron Cannon Coil Gun Coil Gun Heavy Gauss Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Armored Leg Transdimensional Reconstructor Dirty Datajack [Rating: 108] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Medium Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Energy Well Device Improved Weapon Cycler Storage Energy Well Processor Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Enhanced Gauss Cannon Energy Gun Improved Arc Projector Energy Cannon Neutron Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Slots Evolved 12 | . . . . . 4 2 2 . . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . 2 . Utility 5 | . . . . . 1 1 2 . . 1 . . . . . . Weapon 3 | . . . . . 2 . . . . 1 . . . . . . Parts Attached 130 | 8 5 7 3 1 11 16 2 . 12 19 2 2 6 4 25 7 Power 15 | 1 . . . 1 1 2 . . 1 4 . . 1 . 4 . Engine 5 | 1 . . . 1 1 1 . . . 1 . . . . . . Core 6 | . . . . . . 1 . . 1 3 . . . . 1 . Reactor 4 | . . . . . . . . . . . . . 1 . 3 . Propulsion 31 | 3 1 2 2 . 5 2 . . 2 2 . . 2 . 7 3 Treads 10 | 1 . . 1 . 4 . . . . 2 . . 1 . . 1 Leg 7 | . . . 1 . . 1 . . . . . . . . 4 1 Wheel 12 | 2 1 2 . . 1 1 . . 1 . . . . . 3 1 Hover 1 | . . . . . . . . . . . . . 1 . . . Flight 1 | . . . . . . . . . 1 . . . . . . . Utility 31 | 1 3 . . . . 4 2 . 3 6 . 1 3 1 4 3 Device 16 | . 1 . . . . 2 2 . 2 3 . . 1 1 3 1 Storage 5 | 1 1 . . . . . . . 1 . . 1 1 . . . Processor 4 | . 1 . . . . . . . . 1 . . . . 1 1 Hackware 2 | . . . . . . . . . . 1 . . . . . 1 Protection 4 | . . . . . . 2 . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 53 | 3 1 5 1 . 5 8 . . 6 7 2 1 . 3 10 1 Energy Gun 11 | . . . . . . 3 . . 1 5 . . . 1 1 . Energy Cannon 10 | . 1 . 1 . 1 3 . . . . 1 . . . 3 . Ballistic Gun 21 | 3 . 3 . . 1 1 . . 4 1 1 1 . 1 5 . Ballistic Cannon 7 | . . 2 . . . 1 . . . 1 . . . 1 1 1 Launcher 4 | . . . . . 3 . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . 1 . . . . . . 5 . 4 . Parts Lost 47 | . . 1 . . 2 1 . 6 3 2 . 2 . 6 24 . Power 10 | . . 1 . . . 1 . 2 . 1 . 1 . 1 3 . Propulsion 8 | . . . . . 1 . . . 1 . . . . . 6 . Utility 13 | . . . . . . . . 3 . 1 . 1 . . 8 . Weapon 16 | . . . . . 1 . . 1 2 . . . . 5 7 . Highest Loss Streak 18 | . . 1 . . 1 1 . 6 3 1 . 2 . 3 18 . Average Slot Usage (%) 84 | . 98 91 77 85 79 84 88 66 60 91 94 90 90 80 79 18 Engine 2 | . 14 5 . 14 9 6 6 2 . 1 . . . . . . Core 4 | . . . . . . 4 6 3 2 7 11 7 5 5 4 . Treads 6 | . 14 14 14 14 18 5 . . . 3 5 5 4 5 4 3 Leg 1 | . . . . . . 4 6 6 2 . . . . . 3 2 Wheel 7 | . 14 14 14 14 8 7 6 6 6 5 5 5 5 5 6 3 Device 18 | . 12 14 14 14 9 7 21 22 22 26 23 19 17 20 22 2 Storage 7 | . 14 14 14 14 9 7 6 4 5 5 5 8 7 5 4 . Processor 2 | . . . . . . . . . . 2 5 5 5 5 4 2 Protection 3 | . . . . . . 9 6 3 . 2 5 5 8 7 2 . Energy Gun 5 | . . . . . . 10 13 6 . 8 11 11 11 4 2 . Energy Cannon 4 | . 12 . 6 14 11 11 6 4 . . 1 5 5 . 6 . Ballistic Gun 9 | . 15 25 . . 4 2 . . 14 13 9 5 5 5 6 . Ballistic Cannon 3 | . . 1 14 . . 2 6 3 . 4 5 5 5 5 4 . Naked Turns 28 | . . . . . . . . . . . . . . . 6 22 Heaviest Build 86 | 11 17 17 31 34 46 47 48 48 32 50 52 52 64 64 86 1 Greatest Support 38 | 26 10 10 10 10 22 38 28 28 38 28 28 28 28 28 38 3 Greatest Overweight (x) 12 | 1 1 1 4 3 4 4 1 1 1 1 1 1 2 2 12 . Average Overweight (x) 1 | . 1 1 1 3 3 2 1 . . 1 1 1 1 1 1 . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 8 8 4 4 4 4 4 4 4 4 Average Capacity 5 | 5 7 8 8 8 8 8 8 6 4 4 4 4 4 4 4 4 Most Carried 8 | 5 8 8 8 7 8 8 8 8 4 4 4 4 4 4 4 4 Average Carried 5 | 3 7 7 8 7 6 7 8 6 2 3 4 4 3 4 3 3 Final Capacity 8 | 6 8 8 8 8 8 8 8 4 4 4 4 4 4 4 4 4 Final Carried 8 | 5 8 8 8 7 8 8 8 4 3 4 4 4 4 4 3 3 Class Distribution -------------------- 34% | Scavenger-Gunner 31% | Mutant 9% | Scavenger-Skirmisher 9% | Gunner 7% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Derelict-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Matter Collected 2611 | 228 85 194 . 36 117 444 . . 32 507 20 224 92 241 342 49 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3457 | . 129 168 . . 789 208 . . 58 653 . 146 113 328 865 . Parts 165 | . 13 8 . . 32 5 . . 6 37 . 1 . 21 42 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . . . 20 . . Prevented 1 | . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Combat Hostiles Destroyed 63 | . 4 5 . . 11 5 . . 4 9 . 4 . 12 9 . Guns 30 | . 2 5 . . . 1 . . 3 7 . 1 . 8 3 . Cannons 19 | . 2 . . . . 3 . . . 2 . 3 . 4 5 . AOE 12 | . . . . . 11 . . . 1 . . . . . . . Classes Destroyed 13 | . 4 1 . . 5 . . . . 3 . . . . . . Worker 3 | . 1 . . . 2 . . . . . . . . . . . Builder 6 | . . . . . 2 . . . . . . . . . 4 . Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . Recycler 3 | . . . . . 1 . . . . 1 . . . . 1 . Operator 1 | . . . . . . . . . . 1 . . . . . . Watcher 6 | . 1 . . . 2 . . . . 1 . . . . 2 . Swarmer 23 | . 3 3 . . . . . . 4 1 . 2 . 10 . . Grunt 19 | . 1 2 . . 9 5 . . . 2 . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . Sentry 8 | . . . . . 3 . . . . 3 . 1 . . 1 . Hunter 9 | . . . . . . . . . . 1 . . . 2 6 . Programmer 5 | . . . . . . . . . . 2 . 1 . . 2 . Best Kill Streak 13 | . 4 3 . . 13 2 . . 4 4 . 3 . 10 7 . Combat Bots Only 10 | . 2 3 . . 5 2 . . 4 3 . 3 . 10 4 . Max Kills in Single Turn 5 | . 1 2 . . 5 1 . . 1 2 . 1 . 2 2 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Damage Taken 7786 | . 233 277 . . 411 429 . 203 222 592 . 444 . 1100 3858 17 Core 1610 | . 8 49 . . 27 123 . . 33 60 . 37 . 153 1103 17 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 77 95 82 . . 96 . . . . 75 . . Volleys Fired 168 | . 24 17 . . 16 16 . . 4 24 . 13 2 21 30 1 Largest 5 | . 2 2 . . 3 4 . . 3 5 . 5 5 5 5 1 Hottest 359 | . 80 40 . . 319 335 . . 132 248 . 311 320 320 359 61 Shots Fired 547 | . 48 34 . . 25 45 . . 6 108 . 65 10 81 124 1 Gun 312 | . 25 34 . . . 21 . . 5 84 . 39 6 51 47 . Cannon 215 | . 23 . . . 6 24 . . . 24 . 26 4 30 77 1 Launcher 20 | . . . . . 19 . . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 310 | . 25 34 . . . 12 . . 4 78 . 26 4 54 72 1 Thermal 132 | . 23 . . . 6 33 . . 1 6 . 26 4 11 22 . Explosive 17 | . . . . . 16 . . . 1 . . . . . . . Electromagnetic 88 | . . . . . 3 . . . . 24 . 13 2 16 30 . Robot Hit Streak 11 | . 5 8 . . 6 7 . . 3 9 . 11 9 7 7 . Robot Miss Streak 6 | . 4 2 . . 4 5 . . 1 4 . 4 . 6 3 1 Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 322 | . 26 25 . . 14 28 . . 4 64 . 37 8 47 69 . Core Hits 181 | . 6 10 . . 44 13 . . 6 33 . 12 2 23 32 . Critical Hits 13 | . . . . . . . . . . 3 . 1 . 5 4 . Critical Kills 7 | . . . . . . . . . . 2 . . . 3 2 . Critical Parts Destroyed 6 | . . . . . . . . . . 1 . 1 . 2 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8417 | . 387 303 . . 1748 602 . . 163 1528 . 693 218 804 1971 . Guns 3050 | . 161 303 . . . 190 . . 62 861 . 343 95 497 538 . Cannons 3434 | . 226 . . . 159 341 . . . 525 . 350 123 307 1403 . Explosions 1885 | . . . . . 1589 71 . . 101 124 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 48 | . . . . . . . . . . 18 . . . . 30 . Kinetic 3462 | . 161 303 . . . 118 . . 62 1061 . 268 58 562 869 . Thermal 2575 | . 226 . . . 657 484 . . . 148 . 360 142 117 441 . Explosive 1191 | . . . . . 1011 . . . 101 79 . . . . . . Electromagnetic 1141 | . . . . . 80 . . . . 222 . 65 18 125 631 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 1 . . . . . . 2 2 2 19 19 Average Corruption 3 | . . . . . 1 . . . . . . 2 2 2 4 19 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . . . . . 4 6 3 18 7 Message Errors 7 | . . . . . . . . . . . . 1 1 1 3 1 Matter Fused 3 | . . . . . . . . . . . . . . . 1 2 Heat Flow Errors 4 | . . . . . . . . . . . . . 1 . 3 . Energy Discharges 7 | . . . . . . . . . . . . 2 2 . 3 . Data Loss (minor) 5 | . . . . . . . . . . . . 1 2 . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . 3 2 Targeting Errors 5 | . . . . . . . . . . . . . . 2 2 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 125 | . 13 . . . 9 10 . . 21 21 . . . . 51 . Projectiles 88 | . 13 . . . . 10 . . . 14 . . . . 51 . Explosions 37 | . . . . . 9 . . . 21 7 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . 1 . . . 4 . 1 . 2 4 . Impact 1 | . . . . . . . . . . . . . . . 1 . Kinetic 10 | . . . . . . 1 . . . 4 . 1 . 2 2 . Secondary 1 | . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 206 | . . . . . 101 . . . 35 56 . . . . 14 . Shots 10 | . . . . . 8 . . . 1 1 . . . . . . Rammed 5 | . . . . . . . . . . 1 . . . . 4 . Targets Rammed 5 | . . . . . . . . . . 1 . . . . 4 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 865 | . 276 4 . . 590 543 . . . 205 . 515 228 491 865 . Average Temperature 190 | . 102 2 . . 248 193 . . . 64 . 219 118 186 281 . Received Heat Transfer 717 | . 66 105 . . 117 180 . . . 99 . 27 . . 123 . Effects 52 | . . . . . 8 22 . . . . . 6 . 6 10 . Shutdowns 8 | . . . . . 2 2 . . . . . 1 . 3 . . Energy Bleed 8 | . . . . . . 3 . . . . . 2 . . 3 . Interference 15 | . . . . . 4 6 . . . . . . . 3 2 . Matter Decay 5 | . . . . . 1 1 . . . . . 2 . . 1 . Short Circuit 3 | . . . . . 1 . . . . . . 1 . . 1 . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . Damage (major) 10 | . . . . . . 8 . . . . . . . . 2 . Damage (core) 2 | . . . . . . 1 . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Fried 5 | . . . . . . . . . . . . . . . 5 . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Melted 6 | . . . . . 5 1 . . . . . . . . . . Heat Transferred 6241 | . 481 . . . 3360 1269 . . . 237 . 347 124 124 299 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Peak Influence 534 | . 160 177 . . 534 331 148 66 400 499 . . . . 526 . Initial 242 | . . 62 . . . 242 148 51 4 196 . . . . 141 . Average 195 | . 77 81 . . 208 276 148 31 65 293 . . . . 245 . Maximum Alert Level 2 | . . . . . 2 1 . . 2 2 . . . . 2 . Low Security (%) 55 | 100 100 100 . 100 44 5 100 100 95 25 . . . . 42 . Level 1 36 | . . . . . 40 94 . . . 58 . . . . 39 . Level 2 8 | . . . . . 14 . . . 4 16 . . . . 18 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . 2 3 . . . 2 . . . . 6 . Investigation 2 | . . . . . 1 1 . . . . . . . . . . Extermination 2 | . . . . . . . . . . 1 . . . . 1 . Reinforcement 6 | . . . . . 1 1 . . . 1 . . . . 3 . Assault 2 | . . . . . . . . . . . . . . . 2 . Garrison 1 | . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Distress Signals 7 | . . . . . 2 2 . . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 136 | . 8 5 . . 18 19 1 4 4 14 3 4 . 13 38 5 Peak Tracking Total 11 | . 3 3 . . 6 4 1 5 4 3 5 3 . 5 11 5 Tactical Retreats 10 | . 2 . . . 2 1 . . . . 1 . . 1 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Traps Triggered 9 | . . . . . 1 2 2 . . 1 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Machines Disabled 16 | . . . . . 3 4 . . 1 5 . . . . 3 . Max in Single Turn 5 | . . . . . 2 2 . . 1 5 . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Machines Accessed 12 | . 1 . . . 1 . . . 1 2 2 1 2 . 2 . Terminals 4 | . 1 . . . 1 . . . . 1 1 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 2 . Total Hacks 22 | . 4 . . . 3 . . . 1 5 3 1 2 . 3 . Successful 15 | . 3 . . . 2 . . . 1 2 3 1 2 . 1 . Failed 7 | . 1 . . . 1 . . . . 3 . . . . 2 . Catastrophic 1 | . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 14 | . 4 . 1 . 3 . . . . 3 . . . . 3 . Terminals 11 | . 4 . . . 3 . . . . 2 2 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . 3 . . . . 3 . Terminal Hacks 8 | . 1 . . . . . . . . 1 3 1 2 . . . Record 5 | . . . . . . . . . . 1 2 . 2 . . . Open Door 2 | . . . . . . . . . . . 1 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . 2 . . . 2 . . . . . . . . . 1 . Terminals 4 | . 2 . . . 2 . . . . . . . . . . . Track 2 | . 1 . . . 1 . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Redirect 1 | . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 1 . . . 1 2 1 . . . 2 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . Matter 212 | . . . . . . . . . 212 . . . . . . . Time 35 | . . . . . . . . . 35 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Total Allies 7 | . . 4 . . . 3 . . . . . . . . . . Largest Group 4 | . . 4 4 3 3 3 . . . . . . . . . . Highest-Rated Group 93 | . . 71 71 40 40 93 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . . . . 8 61 . . . . . . . . . . Total Damage 1036 | . . . . . 71 965 . . . . . . . . . . Kills 7 | . . . . . 1 6 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Turns Passed 6385 | 54 240 641 277 22 272 584 212 74 425 968 570 405 254 372 931 84 Spaces Moved 4458 | 44 177 532 220 17 163 354 183 71 208 640 387 327 152 258 586 139 Core 170 | 1 . . 1 . . . . . . . . . . . 29 139 Treads 123 | . . . . . 31 . . . . . . . 62 11 19 . Legs 209 | . . . . . . 116 . . . . . . . . 93 . Wheels 3956 | 43 177 532 219 17 132 238 183 71 208 640 387 327 90 247 445 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 110 110 100 110 100 90 110 110 110 110 110 50 50 Average Speed 110 | 87 90 90 100 110 127 138 110 104 104 110 110 110 151 114 123 50 Slowest Speed 650 | 100 90 90 250 110 180 190 110 110 110 110 110 110 210 210 650 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 33 | 3 22 93 62 9 20 10 5 71 5 17 66 55 57 40 23 19 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 . . 1 1 1 1 1 . 1 . Scrap Searched 10 | . . 1 . 1 . . . . . . 1 3 . 2 . 2 Spaces Dug 12 | . . . . . 12 . . . . . . . . . . . Terrain Destroyed 254 | . . . . . 106 1 . . 7 61 . 18 . 30 30 1 Melee . | . . . . . . . . . . . . . . . . . Projectile 92 | . . . . . 2 1 . . . 10 . 18 . 30 30 1 AOE 162 | . . . . . 104 . . . 7 51 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Total 5602 | 55 209 664 277 20 201 410 193 70 405 865 532 344 172 294 740 151 Wait 760 | . . 101 51 3 7 16 . . 181 168 142 . . 11 79 1 Move 4444 | 43 176 531 219 16 162 353 183 70 207 639 386 326 151 257 586 139 Hop . | . . . . . . . . . . . . . . . . . Pick Up 11 | 3 1 1 . . . . . . 1 . . 1 2 . . 2 Fast Attach 94 | 7 3 2 3 . 4 13 2 . 9 12 1 1 7 4 20 6 Attach 11 | . . . . 1 3 1 . . 2 . . . . . 3 1 Detach 10 | 1 2 . . . 2 1 . . . 2 . . . . 2 . Swap 28 | 1 2 5 . . 4 2 . . 1 7 1 1 . . 4 . Drop 60 | . 1 7 4 . 3 8 . . . 12 2 2 7 1 12 1 Fire 168 | . 24 17 . . 16 16 . . 4 24 . 13 2 21 30 1 Melee . | . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . 1 . . . . 4 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . 3 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Upp / Gar) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 295 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 655 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 743 | -10/Mines | Discovered new exit (range 9) 772 | -10/Mines | Received a Mining Laser from a helpful Derelict 916 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 917 | -10/Mines | Discovered new exit (range 5) 936 | -10/Mines | Entered Exiles 936 | -10/Exiles | Accompanied by 4 allies 957 | -10/Exiles | Met 8R-AWN 973 | -10/Exiles | Met EX-HEX 1021 | -10/Exiles | Met EX-BIN 1043 | -10/Exiles | Aligned with FarCom system 1044 | -10/Exiles | Given EX-Vault access code 1067 | -10/Exiles | Opened EX-Vault 1071 | -10/Exiles | Found Prototype Leg 1071 | -10/Exiles | Identified Potential Leg 1080 | -10/Exiles | Found Prototype Energy Cannon 1080 | -10/Exiles | Identified Firepult 1104 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1154 | -10/Exiles | Met EX-DEC 1197 | -10/Exiles | Discovered new exit (range 10) 1213 | -10/Exiles | Left Exiles lab with Firepult 1213 | -10/Exiles | Entered Mines 1213 | -9/Mines | Accompanied by 3 allies 1225 | -9/Mines | Discovered new exit (range 7) 1235 | -9/Mines | Entered Materials 1235 | -8/Materials | Accompanied by 3 allies 1235 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1498 | -8/Materials | Discovered new exit (range 9) 1507 | -8/Materials | Entered Factory 1507 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1883 | -7/Factory | Allied Derelicts emerged from ambush trap array 1896 | -7/Factory | Garrison activated, responded to threat 2077 | -7/Factory | Discovered new exit (range 9) 2091 | -7/Factory | Entered another Factory area 2091 | -6/Factory | Evolved 2 slots: Utility x2 2303 | -6/Factory | Sucked down chute 2303 | -6/Factory | Entered Waste 2312 | -6/Waste | Spotted C-40 Crusher 2312 | -6/Waste | Spotted C-40 Crusher 2314 | -6/Waste | Spotted C-40 Crusher 2314 | -6/Waste | Spotted C-40 Crusher 2317 | -6/Waste | Spotted C-40 Crusher 2338 | -6/Waste | Spotted C-40 Crusher 2338 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2341 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2347 | -6/Waste | Crushed by Compactor (1 part destroyed) 2350 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2368 | -6/Waste | Discovered new exit (range 10) 2377 | -6/Waste | Entered Factory 2381 | -6/Factory | Lost 6 parts (2p3u1w) 2635 | -6/Factory | Lost 3 parts (1n2w) 2683 | -6/Factory | Discovered new exit (range 10) 2764 | -6/Factory | Fabricated Adv. Cooling System (x1) 2782 | -6/Factory | Local fabrication network quarantined 2802 | -6/Factory | Entered another Factory area 2802 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2926 | -5/Factory | Build established: Scavenger-Skirmisher 3046 | -5/Factory | Identified exit to Garrison 3548 | -5/Factory | Build established: Scavenger-Gunner 3760 | -5/Factory | Discovered new exit (range 10) 3770 | -5/Factory | Entered Upper Caves 4324 | -5/Upper Caves | Discovered new exit (range 4) 4340 | -5/Upper Caves | Entered another Upper Caves area 4509 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4726 | -5/Upper Caves | Discovered new exit (range 13) 4745 | -5/Upper Caves | Entered Zhirov 4745 | -5/Zhirov | Discovered new exit (range 3) 4765 | -5/Zhirov | Met Zhirov 4799 | -5/Zhirov | Found Alien Artifact 4817 | -5/Zhirov | Found Alien Artifact 4817 | -5/Zhirov | Identified Integrated Dissipator 4817 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4999 | -5/Zhirov | Entered Proximity Caves 5074 | -4/Proximity Caves | Lost 3 parts (3w) 5097 | -4/Proximity Caves | Destroyed 10 combat bots 5239 | -4/Proximity Caves | Identified exit to Factory 5241 | -4/Proximity Caves | Lost 3 parts (1p2w) 5371 | -4/Proximity Caves | Entered Factory 5371 | -4/Factory | Evolved 2 slots: Propulsion x2 5509 | -4/Factory | Build established: Gunner 5839 | -4/Factory | Build established: Scavenger-Gunner 5942 | -4/Factory | Lost 4 parts (1p1n1u1w) 6121 | -4/Factory | First assault squad dispatched 6230 | -4/Factory | System corruption reached 10% 6236 | -4/Factory | Identified Transdimensional Reconstructor 6236 | -4/Factory | Warped through subspace 6237 | -4/Factory | Core integrity fell below 50% 6287 | -4/Factory | Core integrity fell below 20% 6296 | -4/Factory | Discovered new exit (range 12) 6302 | -4/Factory | Entered Upper Caves 6327 | -4/Upper Caves | Lost 18 parts (2p4n6u6w) 6386 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06331_ Acquired Com. Wheel. 06333_ Acquired System Shield. 06334_ Acquired 25 matter. 06335_ System corrupted: Matter fused (-6). 06339_ Searching scrap... 06339_ Found Hvy. Gauss Cannon. 06339_ Found Adv. Melee Analysis Suite. 06339_ Found Unknown Device. 06339_ Found Myomer Leg. 06339_ Found 24 Matter. 06340_ Acquired 24 matter. 06340_ Acquired Myomer Leg. 06343_ Acquired Unknown Device. 06343_ Identified Cloaking Device. 06345_ Acquired Adv. Melee Analysis Suite. 06347_ Dropped Gauss Rifle. 06347_ Acquired Hvy. Gauss Cannon. 06351_ System corrupted: Component data lost. 06368_ =IAVDU5W>HL =V3P97H&QIDCH>,21TBSRWIG 06386_ System corrupted: Hvy. Gauss Cannon targeting data glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????## #???????????????????????? | | ?????????????????????# ##??????????????????????? | | ?????????????????????# #####??????????????????? | | ?????????????????????# ##?????????????????? | | ?????????????????????## ###?????####??????? | | ??????????????????????#### #?????# ###????? | | ???????????? " ????###?## ##????## ##???? | | ??????????? " ## #### ####### #???? | | ???????????? "" ### #???? | | ??????????? " @ ## #???? | | ???????????" """ ###### ### ##???# | | ??????????"" "" # ##????# ## #??? | | ??????????"" " ??## s;# = ##?????## ## ##?# | | ??????????"" ???##$s#######???????##### ## | | ??????????" ???# s####??#####???????# | | ???????????" ?##s #?## ##?????## ### | | ????????????? ## ### #?##### ##?? | | ??????????????? ## ### ## ##??? | | ????????????????? ## ## ##???? | | ??????????????????# # ## ##????? | | ??????????????????### ## ## ## #####?? | | ???????????????????## ### ## ### ### | | ???????????????????# ##?# ###### | | ???????????????????# ###?## #???# | | ???????????????????# ##### #???# | | ???????????????????# ##???# ### | | ???????????????????# [ #????####?## | | ???????????????????######## #?????????# | | ??????????????????????????## #????????# | | ???????????????????????????# #???????## | | ???????????????????????????### #####????????## | | ?????????????????????????????## ##?????????????## | | ??????????????????????????????# #???????????????# | | ??????????????????????????????# #??????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 45 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 300 Resistance: EM 25 Propulsion Shielding 90 Thermal Conversion 30 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrationHardlightMaul Manual? 0 Play Time 01:12:48 Cumulative 67.1 hours Start 2022.02.05 @ 16:16:54 End 2022.02.06 @ 07:27:15 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 32/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4084227f-1b22-4d7d-b8a2-05290c432c64