Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 23:15:04 Player: daxter767676 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (568) 568 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1108 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Scrap Shield > --- WEAPON (2) ------- Battle Rifle Heavy Hammer > --- INVENTORY (5) ---- Ion Engine Structural Scanner Improved Terrain Scanner Seismic Detector Scrap Shield Fragment (49) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Battle Rifle Heavy Hammer > --- INVENTORY -------- Ion Engine Structural Scanner Improved Terrain Scanner Seismic Detector Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Protection Scrap Shield Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 5 14 4 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads . | . . . Leg 1 | . 1 . Wheel 7 | 2 3 2 Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 3 | 2 1 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | . 6 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 4 | 5 5 4 Power . | . 1 1 Propulsion 1 | 3 2 . Utility 1 | . . 2 Weapon . | 1 1 . Tool/Special . | . . . Unused Backups 9 | 8 . 1 Power 1 | . . 1 Propulsion 5 | 5 . . Utility 1 | 1 . . Weapon 2 | 2 . . Tool/Special . | . . . Average Slot Usage (%) 95 | . 99 90 Engine 14 | . 14 14 Leg 1 | . 1 . Wheel 26 | . 26 28 Device 20 | . 27 9 Protection 3 | . . 9 Energy Gun 10 | . 13 5 Ballistic Gun 7 | . 6 9 Ballistic Cannon 4 | . 6 . Impact Weapon 5 | . . 14 Peak Build Rating 11 | 9 10 11 Average Rating 9 | 8 8 10 On Entrance 8 | 6 9 10 Avg Prop Armor Cover (%) 9 | 10 9 . Naked Turns . | . . . Heaviest Build 28 | 15 12 28 Greatest Support 32 | 20 32 32 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 5 5 Average Capacity 5 | 5 5 5 Most Carried 6 | 6 5 5 Average Carried 5 | 5 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 5 5 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 577 | 240 263 74 Remotely . | . . . Salvage Created 873 | 192 499 182 Parts 54 | 15 30 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 15 5 Melee 2 | . . 2 Guns 6 | . 5 1 Cannons 10 | . 10 . Classes Destroyed 6 | 2 3 1 Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Swarmer 8 | . 6 2 Grunt 9 | . 9 . Subdweller 3 | . . 3 Best Kill Streak 5 | 4 5 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 105 | . 61 44 Missed 26 | . 17 9 Hits 79 | . 44 35 Projectile 79 | . 44 35 Critical Strikes 3 | . 1 2 Damage Taken 840 | . 433 407 Core 252 | . 123 129 Absorbed by Shields . | . . . Regen/Repaired (Parts) 15 | . 15 . Core Remaining (%) 100 | 100 . . Volleys Fired 56 | 10 38 8 Largest 2 | 2 2 1 Hottest 130 | 100 130 25 Shots Fired 99 | 20 71 8 Gun 66 | 20 38 8 Cannon 30 | . 30 . Launcher . | . . . Special 3 | . 3 . Kinetic 41 | . 33 8 Thermal 58 | 20 38 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 7 11 11 Robot Miss Streak 5 | 1 5 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 74 | 13 45 16 Core Hits 35 | 7 24 4 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 5 | 1 2 2 Burn 2 | 1 1 . Blast 1 | . 1 . Smash 2 | . . 2 Melee Attacks 25 | . 1 24 Impact 25 | . 1 24 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1378 | 174 733 471 Guns 634 | 174 355 105 Cannons 378 | . 378 . Explosions . | . . . Melee 366 | . . 366 Ramming . | . . . Kinetic 502 | . 397 105 Thermal 510 | 174 336 . Explosive . | . . . Electromagnetic . | . . . Impact 366 | . . 366 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 65 | . . 65 Projectiles . | . . . Explosions . | . . . Melee 65 | . . 65 Knockbacks 2 | . 1 1 Impact 1 | . . 1 Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 273 | 273 184 . Average Temperature 72 | 114 58 . Received Heat Transfer 180 | . 156 24 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Fried . | . . . Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 1 . Heat Transferred 1665 | 592 1073 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 188 | 15 188 . Initial 3 | . 3 . Average 35 | 4 38 . Influence Increases 578 | 30 463 85 Destroy 0b10 Robot/C 340 | . 300 40 Destroy 0b10 Robot/NC 40 | 30 10 . Destroy Leader 52 | . 52 . Successful Hack 23 | . 23 . Select Force Hacks 60 | . 60 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 60 | . 15 45 Influence Decreases 509 | 25 468 16 Entered New Map 2 | . 2 . Time Decay 343 | 25 302 16 Lost Part 14 | . 14 . Purge Threat 150 | . 150 . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 23 8 Peak Tracking Total 4 | . 4 4 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 14 | . 14 . Failed 13 | . 13 . Catastrophic . | . . . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1186 | 70 937 179 Terrain 1186 | 70 937 179 Structural 949 | . 771 178 Seismic 205 | 65 140 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1574 | 86 937 551 Spaces Moved 969 | 44 518 407 Core . | . . . Treads . | . . . Legs 13 | 13 . . Wheels 956 | 31 518 407 Hover . | . . . Flight . | . . . Fastest Speed 80 | 80 80 80 Average Speed 92 | 95 93 90 Slowest Speed 120 | 120 100 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 87 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . 3 . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile 3 | . 3 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1499 | 68 890 541 Wait 395 | . 308 87 Move 967 | 43 517 407 Hop . | . . . Pick Up 9 | 3 2 4 Fast Attach 11 | 5 5 1 Attach 1 | . . 1 Detach . | . . . Swap 12 | . 10 2 Drop 22 | 7 9 6 Fire 56 | 10 38 8 Melee 25 | . 1 24 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 87 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Repaired Seismic Detector 343 | -10/Materials | Discovered new exit (range 9) 344 | -10/Materials | Discovered new exit (range 13) 648 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Build established: Mutant 763 | -10/Materials | Discovered new exit (range 11) 837 | -10/Materials | Learned Storage stockpile data 890 | -10/Materials | Loaded intel: 16 trap records 905 | -10/Materials | Discovered new exit (range 8) 931 | -10/Materials | Learned 4 Recycling zone layouts 978 | -10/Materials | Learned Storage stockpile data 987 | -10/Materials | Identified exit to Materials 1024 | -10/Materials | Entered Subcaves 1176 | -10/Subcaves | Core integrity fell below 50% 1196 | -10/Subcaves | Core integrity fell below 20% 1575 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01205_ Acquired Imp. Terrain Scanner. 01207_ Acquired Structural Scanner. 01209_ Acquired 40 matter. 01210_ Subatomizers dissect the Phase Shifter. 01212_ Dropped Med. Laser. 01213_ Acquired Battle Rifle. 01241_ ZK-RXW(R) destroyed. 01245_ Scrap Shield Fragment affixed to Scrap Shield (+40). [Achievement: Survival Of The Most Covered] 01246_ Acquired 31 matter. 01333_ Dropped Lgt. Assault Rifle. 01333_ Acquired Scrap Shield Fragment. 01335_ Acquired 3 matter. 01452_ W7-19Q(u) builds Twisted Machinery. 01539_ S-10 Pest destroyed. 01546_ Flight Unit fries itself beyond repair. 01547_ Lgt. Ion Engine fries itself beyond repair. 01557_ Lgt. Assault Rifle fries itself beyond repair. 01557_ Critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????####??????????????? | | ??????????????????????????????## ##?????????????? | | ??????????????????????????????# ###?????###???? | | ??????????????????????????????## ##???# ##??? | | ???????????????????????????????### #### ##?? | | ?????????????????????????????????# % ## | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????## % | | ??????????????????????????????????# | | ??????????????????????????????????# ## #### | | ????????????????????????########### #?? ##??? | | ??????????????????????###s# ## #???#???? | | ??????????????????????# s #???????? | | ??????????????????????# @ % #???????? | | ???????????????# ????## # ## # # ##??????? | | ???????????????# ### %########### #??????? | | ???????????????# % *#?????????## % #??????? | | ???????????????# ##?????????#" " #??????? | | ?????????# % #?????????# " #??????? | | ??????????# # % #????????# "###??????? | | ??????????# ??######## ???????#% ##????????? | | ?????????? ???????????## ?????#" #?###?????? | | ???????????????????????# "???# "##""#?????? | | ???????????????????????## ## "#?# """""#?????? | | ????????????????????????###? "#?#" """"#?????# | | ????????????????????????????? %"""#?# # ""## ### | | ?????????????????????????????######## ## " "" # # | | ???????????????????????????????????# #?# "" | | ???????????????????????????????????# #?? "" | | ???????????????????????????????????## #??? "" | | ????????????????????????????????????# "#??? ##"" | | ????????????????????????????????????# "#### ####" | | ????????????????????????????????????# ##" ### " | | ???????????????????????????????????## """ ## | | ???????????????????????????????????# ## | | ???????????????????????????????????### # # ## | | ??????????????????????????????# #######% ## | | ??????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 25% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Survival Of The Most Covered Challenges ------------ None Game ------ Seed BombSuperchargedBasin Manual? 0 Play Time 00:23:07 Cumulative 158.5 hours Start 2025.11.05 @ 21:41:58 End 2025.11.05 @ 23:15:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 163 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 57 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 29x24 Zoom Use 60% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eab499bf-6a43-40c2-9d05-9bb61b99d3b5