Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 08:35:03 Player: Dadrick Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (341) 1705 Value Destroyed (12212) 12212 Prototype IDs (44) 880 Alien Tech Used (4) 800 Bonus (1845) 1845 TOTAL SCORE: 25142 Bonus ------- High Alert Combat Kills 279 Follower Combat Kills 385 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Hacking Drone Bay (1/1) HERF Cannon Enhanced Gauss Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Improved Targeting Computer Experimental Targeting Computer Core Analyzer Improved Weapon Cycler Femtoactuators Improved Phase Shifter > --- WEAPON ----------- Dispersion Rifle Improved Matter Neutralizer Improved Matter Neutralizer Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Zionite Heavy DM Reactor Improved Heavy Treads Experimental Biometal Heavy Treads Medium Storage Unit Compact Matter Pod Advanced Sensor Array IFF Parser Precision Matter Filter Transmission Jammer Point Defense System High-powered Tractor Beam Hacking Drone Bay Improved Matter Neutralizer Coil Gun Heavy Gauss Cannon Light Antimatter Cannon Light Antimatter Cannon Guided EMP Blaster Advanced Datajack Plasma Cutter CR-A16's Pointy Stick [Rating: 160] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Leg Treads Advanced Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit Cooled Field Propulsion Drive Utility Improved Sensor Array Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Tesla Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . . 1 . . . . . . . . . 1 . Utility 8 | . . . . 2 1 . . . . . . . . . 2 . . . . 1 2 Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Parts Attached 275 | 7 3 12 2 31 24 2 5 1 2 44 8 1 5 . 22 8 . 5 7 64 22 Power 33 | 1 . 1 . 2 3 . 1 . . 6 2 . 1 . 4 1 . 1 . 7 3 Engine 16 | 1 . 1 . 2 3 . 1 . . 4 1 . . . 2 . . . . . 1 Core 9 | . . . . . . . . . . 2 1 . 1 . 2 1 . . . 2 . Reactor 8 | . . . . . . . . . . . . . . . . . . 1 . 5 2 Propulsion 70 | 2 . 5 . 10 4 1 . 1 1 10 1 1 . . 3 1 . . 2 21 7 Treads 28 | 2 . 5 . 10 3 1 . 1 1 . . . . . . . . . . 5 . Leg 22 | . . . . . . . . . . 7 1 1 . . 3 1 . . 2 7 . Wheel 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Hover 16 | . . . . . . . . . . 2 . . . . . . . . . 8 6 Flight 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Utility 94 | 2 1 1 2 7 10 1 . . 1 16 1 . 2 . 11 1 . 3 2 24 9 Device 51 | 1 . 1 2 1 4 . . . 1 9 . . 1 . 8 . . 1 2 14 6 Storage 5 | 1 1 . . 1 . . . . . 1 . . . . . . . . . 1 . Processor 16 | . . . . . 2 1 . . . 2 . . . . 1 . . 1 . 6 3 Hackware 7 | . . . . 2 . . . . . 1 . . 1 . . . . . . 3 . Protection 15 | . . . . 3 4 . . . . 3 1 . . . 2 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 2 5 . 12 7 . 4 . . 12 4 . 2 . 4 5 . 1 3 12 3 Energy Gun 23 | 2 1 4 . 3 5 . . . . 2 . . . . . 3 . . 1 2 . Energy Cannon 4 | . . . . 1 . . . . . . . . . . . . . . . 3 . Ballistic Gun 33 | . . 1 . 6 . . 4 . . 8 3 . . . 3 . . . 2 5 1 Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Launcher 9 | . . . . 2 1 . . . . . 1 . 2 . 1 1 . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 30 | . . 2 . 5 1 . . . . 1 . 1 2 . 3 . 1 4 . 8 2 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 4 . . System Corruption 38 | . . . . . . . . . . . . . . . . . . . 38 . . Parts Lost 96 | . 1 . . 7 9 . 2 . . 14 12 . . . 1 2 . . . 30 18 Power 14 | . . . . 1 . . 1 . . . 2 . . . . . . . . 6 4 Propulsion 26 | . . . . 2 2 . . . . 8 1 . . . . . . . . 8 5 Utility 27 | . 1 . . 2 3 . . . . 1 4 . . . 1 . . . . 9 6 Weapon 29 | . . . . 2 4 . 1 . . 5 5 . . . . 2 . . . 7 3 Highest Loss Streak 15 | . 1 . . 3 4 . 1 . . 4 4 . . . 1 2 . . . 5 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 19 | 2 7 14 14 18 19 19 19 20 20 21 19 23 22 23 20 19 19 20 20 17 5 Power . | . 1 1 1 . 2 2 1 1 1 1 . . . . . . . . . . . Propulsion 2 | . 1 1 2 3 3 1 1 2 2 1 3 4 2 4 1 1 2 2 2 3 1 Utility 9 | . 3 6 7 7 8 11 10 10 10 10 10 12 13 13 11 11 11 12 12 7 1 Weapon 5 | . 2 4 3 5 4 4 4 6 6 6 3 5 5 5 6 5 5 5 5 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . . 3 1 5 6 . . . . 5 1 1 6 . 6 . 1 . . 9 3 Power 3 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . Propulsion 9 | . . . . 1 1 . . . . 1 . . 2 . 2 . . . . 1 1 Utility 19 | . . 1 1 1 3 . . . . 2 1 1 3 . 2 . . . . 4 . Weapon 15 | . . 1 . 3 1 . . . . 1 . . 1 . 2 . 1 . . 4 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 98 100 98 92 100 99 80 100 97 91 89 96 100 89 87 88 72 87 75 75 Engine 5 | . 14 10 11 9 7 7 7 7 7 9 5 . . . 6 7 5 2 . . . Core 2 | . . . . . . . . . . 3 3 6 8 12 4 2 5 5 5 3 1 Treads 9 | . 28 33 33 26 8 23 23 23 23 3 . . . . . . . . . 1 . Leg 11 | . . . . . . . . . . 19 25 26 31 31 17 16 16 16 16 6 . Device 12 | . 13 10 11 9 10 7 7 7 7 5 10 18 18 18 17 17 16 16 16 15 16 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 3 . Processor 9 | . . . . . 5 14 15 15 15 13 9 6 6 6 10 11 11 11 11 14 15 Hackware 2 | . . . . 8 7 . . . . 3 3 . . . . . . . . 1 4 Protection 3 | . . . . 8 5 7 7 7 7 2 1 . . . 4 3 5 3 5 1 . Energy Gun 8 | . 24 31 33 10 12 23 15 . . . . . . . . 7 13 . 13 4 . Ballistic Gun 11 | . . . . 15 14 . 7 3 23 18 13 18 17 18 16 8 . . 2 7 . Impact Weapon 1 | . . . . . 3 7 6 7 7 3 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 2 6 6 6 6 4 1 . . . . 2 Peak Build Rating 160 | 7 8 21 19 31 50 49 49 44 44 75 71 72 81 78 103 104 100 105 110 160 139 Average Rating 64 | 5 7 19 18 25 42 47 46 36 41 60 64 69 74 78 95 99 96 80 106 110 109 On Entrance 56 | . 7 7 19 18 27 48 47 44 44 41 70 69 72 78 78 101 97 96 105 110 66 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . 1 . Heaviest Build 148 | 13 28 39 39 62 69 67 72 66 69 126 125 103 113 113 135 137 139 144 146 148 54 Greatest Support 255 | 40 40 60 60 65 72 66 66 67 67 87 64 79 79 79 86 86 81 81 95 255 80 Greatest Overweight (x) 7 | . . . . 1 2 1 1 . 1 7 1 1 1 1 2 1 1 1 1 1 . Average Overweight (x) . | . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 21 | 7 11 15 15 19 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 19 5 Most Carried 25 | 4 11 15 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 20 | 2 7 14 14 19 19 19 19 20 19 22 21 24 24 25 24 23 23 24 24 18 5 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 11 14 15 19 20 19 20 20 20 25 25 25 25 25 25 23 25 25 25 5 5 Class Distribution -------------------- 40% | Skirmisher 18% | Gunner 12% | Tank 9% | Mutant 6% | Derelict-Skirmisher 5% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Gunner | -4/Factory Gladiator | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 12414 | 270 105 150 20 1113 1507 175 365 . 229 2350 518 162 166 58 1437 724 188 106 407 2057 307 Remotely 2146 | . . . . . . . . . . 156 224 . . . 719 . 118 106 . 823 . Salvage Created 17090 | 124 346 1032 126 1695 2052 113 554 . 120 3293 603 64 . . 1315 487 245 321 933 3372 295 Parts 721 | 9 12 38 5 80 77 2 29 . 7 141 26 2 . . 59 23 16 3 21 145 26 Haulers Intercepted 17 | . 1 3 . 4 4 . . . . 3 . . . . 2 . . . . . . Recyclers Shooed 19 | 1 . . . . 4 . . . . 7 . . . . 2 . . . . 3 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . 2 18 . 6 . 10 6 4 8 . 11 12 3 4 . . Prevented 45 | . . . . . . . . . . . 8 . . . . 10 4 . 23 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 223 | . 5 19 2 27 34 4 22 . 2 26 10 . . . 11 7 9 . 9 34 2 Melee 7 | . . . . . . . . . . . . . . . . . . . . 5 2 Guns 146 | . 5 16 2 22 27 . 6 . 2 20 3 . . . 11 3 9 . . 20 . Cannons 2 | . . . . . . . . . . . . . . . . . . . . 2 . AOE 46 | . . . . 1 6 4 16 . . 1 6 . . . . 4 . . 2 6 . Classes Destroyed 18 | 2 3 5 1 . 3 . . . . 2 . . . . . . . . . 2 . Worker 30 | . . 2 . . 2 . . . . 13 . . . . 3 . . . . 10 . Builder 15 | . . 1 . 2 . . . . . 3 . . . . 1 . . . . 5 3 Tunneler 10 | 3 . . 2 . . . . . . 1 . . . . 1 . . . . 2 1 Hauler 17 | . 1 3 . 4 4 . . . . 3 . . . . 2 . . . . . . Recycler 28 | 1 1 1 . . 5 . . . . 9 . . . . 3 . . . . 7 1 Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . 1 1 . Operator 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Watcher 13 | . 1 . . 2 1 . . . . 2 . . . . 2 . . . . 4 1 Swarmer 44 | . . 2 . . 8 . 13 . . . . . . . . . 9 . 1 9 2 Grunt 96 | . 5 12 1 19 14 4 6 . . 12 5 . . . 3 6 . . 6 3 . Brawler 5 | . . . 1 . . . . . 1 . 2 . . . . . . . . 1 . Duelist 7 | . . 1 . 2 . . . . . . 2 . . . . . . . 1 1 . Sentry 20 | . . 4 . 6 4 . 1 . . 3 1 . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hunter 14 | . . . . . 2 . . . . 3 . . . . . 1 . . . 8 . Programmer 34 | . . . . . 6 . 2 . 1 7 . . . . 8 . . . . 10 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | 3 2 5 2 6 6 4 10 . 2 7 7 . . . 5 3 5 . 10 9 2 Combat Bots Only 10 | . 1 4 2 5 5 4 10 . 2 5 7 . . . 4 3 5 . 9 5 2 Max Kills in Single Turn 6 | 1 1 2 1 2 3 4 6 . 1 2 2 . . . 2 2 2 . 2 3 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . 1 . . 1 . Exploded 6 | . . . . 1 3 4 6 . . 1 2 . . . . 2 . . 1 2 . Melee 2 | . . . . . . . . . . . . . . . . . . . . 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 2263 | . 45 76 4 145 268 3 61 . 10 299 187 . . . 153 65 40 . 55 533 319 Missed 782 | . 10 19 . 41 84 . 21 . 4 106 61 . . . 44 19 5 . 14 192 162 Hits 1481 | . 35 57 4 104 184 3 40 . 6 193 126 . . . 109 46 35 . 41 341 157 Melee 11 | . . . . 3 . . . . . . 2 . . . . . . . 1 5 . Projectile 1470 | . 35 57 4 101 184 3 40 . 6 193 124 . . . 109 46 35 . 40 336 157 AOE 2 | . . . . . . . . . . 2 . . . . . . . . . . . Critical Strikes 73 | . . 3 . 9 4 1 1 . 1 5 6 . . . 9 1 1 . 2 22 8 Actively Blocked 11 | . . . . . . . . . . . . . . . . . . . . 4 7 Part Disruptions 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . Damage Taken 24492 | . 448 662 45 1702 2464 45 746 . 80 2718 2074 . . . 1626 661 418 . 642 7283 2878 Core 3392 | . 104 139 . 252 178 14 38 . . 194 329 . . . 73 29 21 . 29 681 1311 Absorbed by Shields 1818 | . . . . . . . . . 8 291 180 . . . 563 227 118 . 237 72 122 Reduced by Siege Mode 42 | . . . . . . . . . . . . . . . . . . . . 42 . Regen/Repaired (Parts) 278 | . . . . 278 . . . . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 58 . 65 54 . . . . 67 . . . . 38 . . . . 77 40 . Volleys Fired 674 | 6 42 59 7 76 94 2 15 . 6 112 40 . . . 47 29 13 . 21 105 . Largest 4 | 2 2 3 3 3 4 1 4 . 3 3 3 . . . 4 3 3 . 3 4 . Hottest 236 | 100 100 171 162 162 236 45 195 . 73 138 141 . . . 107 195 195 . 195 227 . Shots Fired 1798 | 12 66 173 21 196 317 2 37 . 19 285 74 1 . . 156 69 32 . 33 305 . Gun 1638 | 12 56 171 21 182 315 . 33 . 19 259 47 1 . . 153 61 27 . 16 265 . Cannon 45 | . . . . . . . . . . 4 6 . . . 3 . 5 . . 27 . Launcher 100 | . . . . 11 2 2 4 . . 22 21 . . . . 8 . . 17 13 . Special 15 | . 10 2 . 3 . . . . . . . . . . . . . . . . . Kinetic 1018 | . . . . 103 181 . 11 . 19 258 50 1 . . 156 52 5 . . 182 . Thermal 622 | 12 58 173 21 82 134 . 22 . . 5 3 . . . . . . . 2 110 . Explosive 16 | . . . . . 2 2 4 . . . 8 . . . . . . . . . . Electromagnetic 142 | . 8 . . 11 . . . . . 22 13 . . . . 17 27 . 31 13 . Robot Hit Streak 26 | 2 15 12 3 18 22 5 12 . 20 11 6 . . . 7 9 7 . 10 26 . Robot Miss Streak 10 | 1 6 6 3 5 5 1 4 . 1 4 2 . . . 8 10 3 . 8 7 . Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 1 . . . 1 . Secondary Targets 34 | . . 4 . 3 6 . 2 . 1 2 1 . . . 4 . 4 . . 7 . Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 . 1 1 1 . . . 1 . 1 . . 1 . Shots Hit Robots 1162 | 6 39 99 9 121 197 1 26 . 17 204 48 2 . . 103 30 12 6 16 211 15 Core Hits 623 | 5 15 31 5 65 99 11 40 . 5 98 23 . . . 50 24 9 4 21 114 4 Critical Kills 8 | . . . . . . . . . . . . . . . 6 . . . . 2 . Critical Parts Destroyed 25 | . . . . . 1 . . . . 7 . . . . 9 5 . . . 3 . Critical Strikes 65 | . 2 11 . 5 10 . . . . 7 1 . . . 16 5 . . . 7 1 Burn 28 | . 2 11 . 5 9 . . . . . 1 . . . . . . . . . . Destroy 29 | . . . . . . . . . . 4 . . . . 15 5 . . . 5 . Smash 4 | . . . . . 1 . . . . 3 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Impale 2 | . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 307 | . . . . . 34 21 31 . . 42 8 3 1 3 27 9 9 6 10 66 37 Impact 111 | . . . . . 34 21 31 . . 25 . . . . . . . . . . . Slashing 83 | . . . . . . . . . . 17 8 3 1 3 27 1 . . . . 23 Piercing 108 | . . . . . . . . . . . . . . . . 8 9 6 10 66 9 Sneak Attacks 56 | . . . . . 3 . . . . 21 . 1 . . 15 . . . . 8 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 34696 | 90 507 1652 134 2610 4487 455 1595 . 289 6623 1729 149 . . 2861 840 302 414 1440 7197 1322 Guns 19234 | 90 507 1652 134 1883 3445 . 441 . 289 3335 695 . . . 1681 526 302 . 142 4112 . Cannons 1038 | . . . . . . . . . . . 82 . . . . . . . . 956 . Explosions 7828 | . . . . 706 717 455 1154 . . 1430 952 . . . . 314 . . 1177 923 . Melee 6570 | . . . . . 321 . . . . 1858 . 149 . . 1180 . . 414 121 1205 1322 Ramming 26 | . . . . 21 4 . . . . . . . . . . . . . . 1 . Kinetic 12076 | . . . . 1024 1651 . 153 . 289 3246 713 . . . 1681 478 . . . 2841 . Thermal 8124 | 90 433 1652 134 859 1857 . 288 . . 146 141 . . . . 55 . . 89 2380 . Explosive 2652 | . . . . . 654 455 1154 . . . 389 . . . . . . . . . . Electromagnetic 5248 | . 74 . . 706 . . . . . 1373 486 . . . . 307 302 . 1230 770 . Impact 1609 | . . . . . 321 . . . . 1288 . . . . . . . . . . . Slashing 3139 | . . . . . . . . . . 570 . 149 . . 1180 . . . . . 1240 Piercing 1822 | . . . . . . . . . . . . . . . . . . 414 121 1205 82 Highest Corruption 51 | . . . . . 3 3 3 3 5 6 8 8 8 . 13 13 13 13 51 11 1 Average Corruption 6 | . . . . . 1 3 3 3 4 3 6 8 8 . 5 13 13 13 23 7 1 Corruption Purged 5 | . . . . . 2 . . . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 464 | . . . . . 22 27 23 1 17 56 34 16 8 . 51 47 42 10 54 55 1 Message Errors 105 | . . . . . 2 6 7 1 4 14 12 7 . . 8 10 11 2 7 13 1 Matter Fused 107 | . . . . . 7 10 6 . 3 19 6 5 2 . 9 10 7 1 13 9 . Heat Flow Errors 54 | . . . . . . 3 6 . 1 6 3 . 2 . 9 2 6 2 9 5 . Energy Discharges 49 | . . . . . 3 3 1 . 4 1 3 1 . . 5 6 6 4 7 5 . Parts Rejected 5 | . . . . . 1 . . . . . 1 . . . 1 . . . 1 1 . Parts Fused 6 | . . . . . 1 . . . . . 1 . 1 . 1 1 1 . . . . Data Loss (minor) 54 | . . . . . 3 2 1 . 4 5 3 2 . . 12 5 5 1 7 4 . Data Loss (major) 24 | . . . . . 3 1 . . . 3 2 . . . . 5 1 . 5 4 . Misfires 29 | . . . . . 1 . 1 . 1 4 2 1 . . 3 6 3 . 4 3 . Alerts 17 | . . . . . . 2 . . . 3 1 . 3 . 3 1 . . 1 3 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 13 | . . . . . 1 . 1 . . 1 . . . . . 1 2 . . 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2660 | . . . . . 216 . 10 . . 1027 15 83 . . 437 . . 83 3 326 460 Projectiles 76 | . . . . . . . . . . . . . . . . . . . . 76 . Explosions 74 | . . . . . . . 10 . . 20 15 . . . . . . . . 29 . Melee 2510 | . . . . . 216 . . . . 1007 . 83 . . 437 . . 83 3 221 460 Knockbacks 5 | . . . . . 1 . . . . 4 . . . . . . . . . . . Impact 5 | . . . . . 1 . . . . 4 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 681 | . . . . 53 62 . 59 . . 4 250 . . . . . . . 78 175 . Shots 24 | . . . . 3 2 . 2 . . 1 10 . . . . . . . 2 4 . Rammed 3 | . . . . 2 1 . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . 2 1 . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 574 | 117 354 450 108 294 272 271 270 . 253 336 255 . 239 . 353 336 199 135 185 574 69 Average Temperature 104 | 40 106 138 46 63 89 126 111 . 81 95 86 . 117 . 96 100 89 69 69 150 19 Received Heat Transfer 4307 | . 243 261 24 1008 531 45 162 . . 544 367 . . . 174 260 . . 123 429 136 Effects 47 | . 3 5 . 1 . . 2 . . 2 3 . . . 2 . . . . 29 . Shutdowns 7 | . . 1 . . . . . . . . . . . . . . . . . 6 . Energy Bleed 9 | . 1 1 . . . . 2 . . 1 . . . . 1 . . . . 3 . Interference 17 | . 2 2 . 1 . . . . . 1 3 . . . 1 . . . . 7 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 5 | . . 1 . . . . . . . . . . . . . . . . . 4 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 6 | . . . . . . . . . . . . . . . . . . . . 6 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 22 | . . . . . . . . . . . . . . . . . . . . 22 . Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . 22 . Martial Activations 1 | . . . . . . . . . . . . . . . 1 . . . . . . Total Turns 1 | . . . . . . . . . . . . . . . 1 . . . . . . Longest Duration 1 | . . . . . . . . . . . . . . . 1 . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . . 4 2 . . . . 9 1 . . . . . . . 8 1 . Combat Hostiles 17 | . . . . 4 . . . . . 5 1 . . . . . . . 6 1 . Parts Fried 44 | . . . . 6 4 . . . . 15 3 . . . . 1 2 . 9 4 . Impact Corruptions 31 | . . . . . 7 . . . . 24 . . . . . . . . . . . Robots Melted 5 | . . 4 . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . Parts Melted 43 | 1 3 12 1 4 21 . . . . . . . . . . . . . . 1 . Heat Transferred 17324 | 259 1443 4588 333 2516 4083 . 518 . . 211 285 . . . . . . . 87 3001 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . 1 . . . . . 4 3 . . . . 2 . . 1 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 3 | . . . . 2 2 . . . . 1 . . . . . . . . . 3 2 Low Security (%) 67 | 100 100 100 100 56 55 . . . . 73 . . . . 100 . . . . 22 . Level 1 24 | . . . . 26 35 . . . . 26 . . . . . . . . . 43 89 Level 2 8 | . . . . 16 8 . . . . . . . . . . . . . . 32 10 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 760 | 10 44 195 70 442 529 . . . . 338 . . . . 175 . . . . 760 535 Initial 393 | . . 14 70 . 102 . . . . . . . . . 175 . . . . 26 393 Average 161 | 2 7 57 17 222 198 . . . . 142 . . . . 60 . . . . 317 382 Influence Increases 8639 | 20 200 530 60 935 1238 90 480 . 50 1036 225 5 . 183 668 250 200 15 222 1645 587 Destroy 0b10 Robot/C 4700 | . 100 380 40 540 700 80 440 . 40 520 200 . . 120 240 140 180 . 200 720 60 Destroy 0b10 Robot/NC 630 | 20 15 35 10 40 65 . . . . 160 . 5 . 5 65 . . 15 10 155 30 Destroy Leader 992 | . 24 96 10 142 190 10 40 . 10 180 10 . . . 78 20 20 . 10 140 12 Allied During Kill 80 | . . . . . . . . . . . . . . 58 2 . . . 2 7 11 Successful Hack 61 | . 36 . . 8 12 . . . . 5 . . . . . . . . . . . Disable Machine 390 | . . . . 45 45 . . . . 90 . . . . 15 . . . . 180 15 Destroy Structure 391 | . 10 4 . 10 76 . . . . 51 . . . . 58 . . . . 158 24 Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 1215 | . 15 15 . 150 150 . . . . 30 15 . . . 60 90 . . . 270 420 Influence Decreases 8251 | 20 166 381 243 708 946 609 278 202 50 734 527 5 . 143 554 402 202 15 179 938 949 Entered New Map 1215 | . . 20 113 . 125 193 . 202 . . 113 . . . 15 58 2 . . 17 357 Time Decay 5461 | 20 166 361 130 488 671 416 258 . 50 504 347 5 . 67 499 334 190 15 179 539 222 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . 150 Lost Part 817 | . . . . 70 90 . 20 . . 80 67 . . . 10 . . . . 300 180 Lost Ally 308 | . . . . . 60 . . . . . . . . 76 30 10 10 . . 82 40 Purge Threat 300 | . . . . 150 . . . . . 150 . . . . . . . . . . . Squads Dispatched 48 | . 2 4 . 3 11 . 1 . . 9 . . . . 6 . . . 1 6 5 Investigation 5 | . . . . . 2 . 1 . . . . . . . . . . . . 1 1 Extermination 21 | . . . . . 6 . . . . 6 . . . . 4 . . . . 4 1 Reinforcement 19 | . 2 4 . 3 3 . . . . 3 . . . . 2 . . . . 1 1 Assault 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Construction Impeded 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 17 | . 2 3 . 3 2 . . . . 2 . . . . . . . . . 1 4 Communications Jammed 43 | . . . . . 1 . . . . 18 . . . . 9 . . . . 15 . Distress Signals 24 | . . . . . . . . . . 17 . . . . 6 . . . . 1 . Times Spotted 416 | . 15 28 2 52 58 4 20 . 2 35 12 . . . 25 12 9 . 16 75 51 Peak Tracking Total 21 | . 3 5 2 7 5 4 7 . 2 5 7 . . . 5 4 5 . 7 14 21 Tactical Retreats 42 | . 1 1 . 3 7 . . . . 2 1 . . . 3 6 . . . 7 11 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 4 | . . . . . 1 . . . . . . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 30 | . . . . 3 3 . 1 . . 6 1 . . . 1 . 1 . 1 12 1 Max in Single Turn 6 | . . . . 1 2 . 1 . . 2 1 . . . 1 . 1 . 1 6 1 Garrison Access 4 | . . . . 1 1 . . . . 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 63 | . 6 3 . 13 14 1 1 4 . 8 1 1 . . . 1 1 7 . 2 . Terminals 33 | . 6 2 . 9 11 . 1 . . 3 . 1 . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 8 | . . 1 . 1 1 . . . . 3 . . . . . . . . . 2 . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . . Total Hacks 206 | . 21 4 . 49 30 1 3 28 . 18 1 1 . . . 1 1 46 . 2 . Successful 146 | . 12 1 . 31 11 1 3 28 . 7 1 1 . . . 1 1 46 . 2 . Failed 60 | . 9 3 . 18 19 . . . . 11 . . . . . . . . . . . Catastrophic 5 | . . . . 1 3 . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 17 3 . 17 21 . . . . 10 . . . . 4 . . . . 3 10 Terminals 85 | . 21 3 . 25 21 . 3 . . 11 . 1 . . . . . . . . . Fabricators 8 | . . . . . 6 . . . . 2 . . . . . . . . . . . Repair Stations 8 | . . . . 8 . . . . . . . . . . . . . . . . . Recycling Units 10 | . . 1 . 3 1 . . . . 3 . . . . . . . . . 2 . Scanalyzers 12 | . . . . 12 . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 2 . . . . 2 . . . . . . . . . . . Terminal Hacks 93 | . 2 . . 6 2 1 3 28 . 1 1 1 . . . 1 1 46 . . . Record 51 | . . . . . . . 3 11 . . . 1 . . . 1 1 34 . . . Part Schematic 13 | . . . . . . . . 9 . . . . . . . . . 4 . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . 4 . . . Open Door 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Locate Traps 3 | . . . . 2 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 6 . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . 3 . . . . . . . . . . . . . . . . . Repair 3 | . . . . 3 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . 1 . 2 1 . . . . 2 . . . . . . . . . 2 . Report Inventory 7 | . . 1 . 1 1 . . . . 2 . . . . . . . . . 2 . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . 10 . . . . . . . . . . . . . . . . . Insert Component 5 | . . . . 5 . . . . . . . . . . . . . . . . . Analyze 5 | . . . . 5 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . . Unauthorized Hacks 24 | . 10 . . 6 5 . . . . 3 . . . . . . . . . . . Terminals 23 | . 10 . . 6 4 . . . . 3 . . . . . . . . . . . Assimilate 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . Botnet 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Skim 17 | . 6 . . 6 4 . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 6 2 . 9 14 . 1 . . 6 . . . . . . . . . 1 . Full Trace Events 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 5 . . . . 2 . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . 5 . . . 9 . . . . 15 . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . . . . . . . . . . . . . Time 96 | . . . . 96 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 5 . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 20 | . 1 . . . 3 . . . . . 2 . 8 . . . . . 1 2 3 Largest Group 10 | . 1 . . . 3 . . . . . 2 2 10 10 1 . . . 1 2 3 Highest-Rated Group 332 | . 10 . . . 60 . . . . . 58 58 332 332 36 . . . 49 206 189 Highest-Rated Ally 103 | . 10 . . . 20 . . . . . 29 29 40 40 36 . . . 49 103 81 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 20 | . . . . . . . . . . 1 1 1 . 2 3 5 1 . . 4 2 STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 17 | . . . . . . . . . . 1 1 1 . 2 3 4 1 . . 4 . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 85 | . . . . . 1 . . . . . . . . 49 3 . . . 2 18 12 Total Damage 2355 | . . . . . 45 . . . . . . . . 913 59 . . . 97 954 287 Kills 15 | . . . . . 1 . . . . . . . . 7 1 . . . 1 4 1 Allies Corrupted 3 | . . . . . . . . . . . . . . 3 . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 21442 | 19 721 . 210 711 2597 1257 1584 149 696 2386 954 632 2002 657 2386 876 995 470 579 1273 288 Sensors 16426 | . . . . . 200 1257 1584 149 696 2370 954 632 2002 657 2080 860 995 470 579 831 110 Terrain 1 | . . . . . . . . . . . . . . . . . . . . 1 . Structural 178 | . . . . . . . . . . . . . . . . . . . . . 178 Seismic 3813 | 19 721 . 210 711 2152 . . . . . . . . . . . . . . . . Jamming 4591 | . . . . . 1167 . . . . 16 . . . . 2353 19 . . . 1036 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 15 | . . . 2 . . 1 . . 1 . 3 2 1 2 . 1 1 . 1 . . Drone Launches 16 | . . . . . . . . . . 1 1 1 . 2 2 4 1 . . 4 . Drone Recoveries 8 | . . . . . . . . . . 1 1 1 . 1 1 3 . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 27752 | 113 774 967 492 1779 3165 1267 1663 149 745 3498 1236 632 2002 657 2519 1031 1061 470 1126 1937 469 Spaces Moved 12932 | 51 361 444 288 771 1775 529 746 94 316 1224 495 319 1028 338 823 405 470 204 337 1225 689 Core 47 | 1 . . . . . . . . . . . . . . . . . . . 24 22 Treads 3955 | 50 361 444 288 771 173 529 746 94 316 112 . . . . . . . . . 71 . Legs 5722 | . . . . . . . . . . 945 495 319 1028 338 823 405 470 204 337 358 . Wheels 1760 | . . . . . 1602 . . . . 158 . . . . . . . . . . . Hover 1288 | . . . . . . . . . . 9 . . . . . . . . . 612 667 Flight 160 | . . . . . . . . . . . . . . . . . . . . 160 . Fastest Speed 21 | 50 160 160 160 155 130 225 145 150 150 152 190 190 190 190 186 209 209 209 209 21 29 Average Speed 166 | 157 160 160 160 168 132 225 195 150 215 191 190 190 190 190 202 209 209 209 209 100 45 Slowest Speed 505 | 160 160 160 160 240 305 225 225 150 235 505 190 190 190 190 360 209 209 209 209 250 70 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . . . . 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . 3 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 58 | 5 62 48 68 66 48 63 86 69 45 31 97 60 89 75 23 97 73 62 54 40 22 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 10 | . . . 1 3 . 1 . 1 . . . . . . . . . 3 1 . . Known Exits Taken 19 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . 1 . . . 3 . 1 . 1 2 3 1 . 5 . . 1 . . Spaces Dug 176 | . 10 2 . 3 22 21 25 . . 19 10 1 . 3 12 12 6 . 4 14 12 Terrain Destroyed 595 | . 10 2 . 9 81 83 98 . . 46 87 1 . 3 28 37 7 . 22 69 12 Melee 144 | . . . . . 22 21 25 . . 17 8 1 . 3 9 7 3 . 4 12 12 Projectile 90 | . 10 2 . 3 . . 1 . . 5 2 . . . 19 19 4 . . 25 . AOE 361 | . . . . 6 59 62 72 . . 24 77 . . . . 11 . . 18 32 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total 17304 | 68 467 568 303 1102 2322 563 864 102 372 2099 714 340 1078 349 1523 536 517 236 723 1669 789 Wait 2378 | 1 46 27 1 150 293 3 48 . 45 579 113 13 23 9 512 59 9 . 328 82 37 Move 12911 | 50 360 443 287 770 1774 528 745 93 315 1223 494 318 1027 337 822 404 469 203 336 1224 689 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 179 | 4 7 12 3 17 25 . 5 . 1 26 13 1 8 . 17 2 4 2 1 31 . Fast Attach 191 | 7 . 4 . 16 10 . 1 4 1 26 5 3 4 . 20 4 2 10 6 46 22 Attach 101 | . . 2 . 9 13 1 2 . . 12 13 . 1 . 5 6 1 3 3 30 . Detach 29 | . . . . 4 3 . . . . 1 1 . . . 6 2 . 1 2 9 . Swap 262 | . 11 9 3 32 45 7 14 1 2 42 5 . 3 . 30 15 7 1 2 32 1 Drop 239 | . 1 12 2 26 22 1 3 4 2 36 3 2 11 . 37 6 3 10 6 42 10 Fire 674 | 6 42 59 7 76 94 2 15 . 6 112 40 . . . 47 29 13 . 21 105 . Melee 300 | . . . . . 34 21 31 . . 42 8 3 1 3 27 9 9 6 10 66 30 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 . Crush 2 | . . . . 2 . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . . . . . . . . . . . Rewire 28 | . . . . . . . . . . . 19 . . . . . . . 8 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 42 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 16) 344 | -10/Materials | Build established: Mutant 499 | -10/Materials | Loaded intel: 8 terminal locations 564 | -10/Materials | Learned 2 Storage zone layouts 618 | -10/Materials | Learned location of 2 exits from Subcaves 662 | -10/Materials | Identified exit to Materials 739 | -10/Materials | Discovered exit to Materials (range 6) 740 | -10/Materials | Learned 2 Mines zone layouts 797 | -10/Materials | Loaded intel: 18 trap records 888 | -10/Materials | Entered another Materials area 888 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 889 | -9/Materials | Identified exit to Storage 1236 | -9/Materials | Build established: Gunner 1592 | -9/Materials | Discovered new exit (range 4) 1645 | -9/Materials | Discovered exit to Storage (range 7) 1831 | -9/Materials | Discovered new exit (range 13) 1855 | -9/Materials | Entered Mines 1856 | -9/Mines | Identified exit to Materials 1861 | -9/Mines | Learned location of Storage (-9) 1933 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2173 | -9/Mines | Learned Materials emergency access door positions 2264 | -9/Mines | Learned 4 Materials zone layouts 2321 | -9/Mines | Discovered exit to Materials (range 15) 2347 | -9/Mines | Entered Materials 2347 | -8/Materials | Evolved 2 slots: Utility x2 2348 | -8/Materials | Identified exit to Factory 2697 | -8/Materials | Build established: Scavenger-Tank 2711 | -8/Materials | Discovered exit to Factory (range 11) 3066 | -8/Materials | Lost 3 parts (1n1u1w) 3119 | -8/Materials | Learned Storage emergency access door positions 3122 | -8/Materials | Repaired Lgt. Treads 3150 | -8/Materials | Learned location of 1 exit from Storage 3177 | -8/Materials | Learned location of 2 exits from Factory 3179 | -8/Materials | Learned Storage stockpile data 3186 | -8/Materials | Learned location of Extension (-4) 3193 | -8/Materials | Repaired Hvy. Assault Rifle 3204 | -8/Materials | Learned 2 Storage zone layouts 3258 | -8/Materials | Repaired Minigun 4126 | -8/Materials | Entered Factory 4126 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4127 | -7/Factory | Identified exit to Factory 4128 | -7/Factory | Identified exit to Lower Caves 4447 | -7/Factory | Build established: Tank 4688 | -7/Factory | Found Prototype Launcher 4688 | -7/Factory | Identified Rocket Array 5064 | -7/Factory | Build established: Gunner 6060 | -7/Factory | Lost 4 parts (1n3w) 6227 | -7/Factory | Fabricated B-48 Gladiator? 6355 | -7/Factory | Discovered exit to Factory (range 13) 7291 | -7/Factory | Entered Lower Caves 7590 | -7/Lower Caves | Build established: Skirmisher 7639 | -7/Lower Caves | Learned location of Zion (-6) 8213 | -7/Lower Caves | Discovered new exit (range 8) 8226 | -7/Lower Caves | Identified exit to Lower Caves 8558 | -7/Lower Caves | Entered another Lower Caves area 8635 | -7/Lower Caves | Discovered exit to Factory (range 14) 9658 | -7/Lower Caves | Destroyed 10 combat bots 9679 | -7/Lower Caves | Attracted the attention of an 0b10 base 9718 | -7/Lower Caves | Destroyed 7 combat bots 10168 | -7/Lower Caves | Discovered new exit (range 6) 10220 | -7/Lower Caves | Identified exit to Data Miner 10221 | -7/Lower Caves | Entered Data Miner 10227 | -7/Data Miner | Discovered new exit (range 6) 10255 | -7/Data Miner | Met Data Miner 10283 | -7/Data Miner | Learned location of Section 7 (-3) 10283 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10309 | -7/Data Miner | Received God Mode back door access code from Data Miner 10369 | -7/Data Miner | Identified exit to Proximity Caves 10370 | -7/Data Miner | Entered Proximity Caves 10576 | -6/Proximity Caves | Spotted B-75 Beast 10819 | -6/Proximity Caves | Learned Factory security intel 11049 | -6/Proximity Caves | Discovered exit to Factory (range 8) 11115 | -6/Proximity Caves | Entered Factory 11115 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11837 | -6/Factory | Spotted B-75 Beast 11922 | -6/Factory | Lost 4 parts (2n1u1w) 11983 | -6/Factory | Destroyed B-75 Beast 13753 | -6/Factory | Discovered new exit (range 11) 13784 | -6/Factory | Identified exit to Factory 14486 | -6/Factory | Discovered new exit (range 16) 14556 | -6/Factory | Identified exit to Lower Caves 14613 | -6/Factory | Entered Lower Caves 14967 | -6/Lower Caves | Learned location of 1 exit from Factory 14973 | -6/Lower Caves | Spotted B-75 Beast 15085 | -6/Lower Caves | Lost 4 parts (1p1u2w) 15278 | -6/Lower Caves | Core integrity fell below 50% 15303 | -6/Lower Caves | Lost 4 parts (1p2u1w) 15385 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15436 | -6/Lower Caves | Destroyed 7 combat bots 15439 | -6/Lower Caves | Lost 3 parts (1n1u1w) 15491 | -6/Lower Caves | Learned Factory stockpile data 15554 | -6/Lower Caves | Build established: Mutant 15695 | -6/Lower Caves | Learned Factory terminal intel 15703 | -6/Lower Caves | Discovered new exit (range 29) 15805 | -6/Lower Caves | Identified exit to Lower Caves 15849 | -6/Lower Caves | Entered another Lower Caves area 15849 | -6/Lower Caves | Accompanied by 2 allies 15921 | -6/Lower Caves | Build established: Skirmisher 15931 | -6/Lower Caves | Learned Factory trap positions 16028 | -6/Lower Caves | Found Alien Artifact 16028 | -6/Lower Caves | Identified Core Expander 16028 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 16351 | -6/Lower Caves | Identified exit to Zion 16481 | -6/Lower Caves | Entered Zion 16481 | -6/Zion | Accompanied by 2 allies 16687 | -6/Zion | System corruption cleaned by Quarantine Array 16736 | -6/Zion | Discovered new exit (range 9) 17008 | -6/Zion | Found CR-A16's Pointy Stick 17182 | -6/Zion | Gained Derelict followers 17356 | -6/Zion | Learned location of 1 exit from Factory 17645 | -6/Zion | Given the Hacking Drone Bay 17646 | -6/Zion | Found Prototype Device 17826 | -6/Zion | Build established: Derelict-Skirmisher 17974 | -6/Zion | Met Imprinter 18006 | -6/Zion | Imprinted 18008 | -6/Zion | Declared Zion's savior 18265 | -6/Zion | Identified Hacking Drone Bay 18362 | -6/Zion | Found Exp. Targeting Computer 18458 | -6/Zion | Identified exit to Proximity Caves 18483 | -6/Zion | Entered Proximity Caves 18483 | -5/Proximity Caves | Accompanied by 10 allies 18574 | -5/Proximity Caves | Spotter reported a threat 19083 | -5/Proximity Caves | Lost 4 allies 19106 | -5/Proximity Caves | Learned location of 2 exits from Factory 19119 | -5/Proximity Caves | Discovered exit to Factory (range 11) 19140 | -5/Proximity Caves | Entered Factory 19140 | -5/Factory | Accompanied by 1 ally 19140 | -5/Factory | Evolved 2 slots: Utility x2 19141 | -5/Factory | Identified exit to Upper Caves 19142 | -5/Factory | Identified exit to Factory 19143 | -5/Factory | Loaded intel: 86 trap records 19145 | -5/Factory | Loaded intel: 26 terminal locations 19522 | -5/Factory | Build established: Derelict-Tank 20052 | -5/Factory | Build established: Skirmisher 20707 | -5/Factory | Terminal network hard line cut 21403 | -5/Factory | System corruption reached 10% 21659 | -5/Factory | Entered Upper Caves 21746 | -5/Upper Caves | Learned Factory terminal intel 21963 | -5/Upper Caves | Entered a destroyed Warlord outpost 22628 | -5/Upper Caves | Discovered new exit (range 29) 22688 | -5/Upper Caves | Identified exit to Upper Caves 22690 | -5/Upper Caves | Entered another Upper Caves area 22754 | -5/Upper Caves | Discovered exit to Factory (range 11) 23064 | -5/Upper Caves | Found Alien Artifact 23064 | -5/Upper Caves | Identified Dimensional Node Initializer 23064 | -5/Upper Caves | Initialized slip node 23131 | -5/Upper Caves | Encountered a Warlord checkpoint 23151 | -5/Upper Caves | Learned Factory stockpile data 23165 | -5/Upper Caves | Build established: Tank 23568 | -5/Upper Caves | Discovered new exit (range 8) 23585 | -5/Upper Caves | Identified exit to Zhirov 23751 | -5/Upper Caves | Entered Zhirov 23753 | -5/Zhirov | Discovered new exit (range 3) 23791 | -5/Zhirov | Met Zhirov 23853 | -5/Zhirov | Learned location of Quarantine (-3) 23853 | -5/Zhirov | Learned location of Testing (-2) 23853 | -5/Zhirov | Learned location of Command (-1) 23872 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23908 | -5/Zhirov | Found Alien Artifact 23908 | -5/Zhirov | Identified Transdimensional Reconstructor 23908 | -5/Zhirov | Warped through subspace 23964 | -5/Zhirov | Found Alien Artifact 23964 | -5/Zhirov | Identified Integrated Reactor 23964 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24064 | -5/Zhirov | Build established: Mutant 24217 | -5/Zhirov | Identified exit to Proximity Caves 24221 | -5/Zhirov | Entered Proximity Caves 24530 | -4/Proximity Caves | Build established: Tank 24796 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 24889 | -4/Proximity Caves | Destroyed 9 combat bots 24903 | -4/Proximity Caves | System corruption reached 30% 25224 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25303 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25326 | -4/Proximity Caves | Discovered exit to Factory (range 9) 25347 | -4/Proximity Caves | Entered Factory 25347 | -4/Factory | Accompanied by 1 ally 25347 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25349 | -4/Factory | Loaded intel: 27 terminal locations 25822 | -4/Factory | Build established: Gunner 26216 | -4/Factory | Lost 5 parts (1p1u3w) 26268 | -4/Factory | Lost 3 parts (1p1u1w) 26352 | -4/Factory | Zion Heavy squad teleported in 26503 | -4/Factory | Cargo convoy interrupted 26513 | -4/Factory | Build established: Scavenger-Gunner 26589 | -4/Factory | Found Prototype Device 26589 | -4/Factory | Identified Femtoactuators 26630 | -4/Factory | Terminal network hard line cut 26668 | -4/Factory | Found PL-3XN's Ring of Power 26753 | -4/Factory | Lost 5 parts (3p1u1w) 26796 | -4/Factory | Released all parts (14) 27019 | -4/Factory | Incoming investigation squad redirected 27022 | -4/Factory | System corruption reached 10% 27244 | -4/Factory | Spotted B-86 Titan 27271 | -4/Factory | Discovered new exit (range 15) 27274 | -4/Factory | Core integrity fell below 50% 27284 | -4/Factory | Identified exit to Research 27284 | -4/Factory | Entered Research 27284 | -3/Research | Evolved 2 slots: Utility x2 27314 | -3/Research | Lost 4 parts (1p1n2u) 27320 | -3/Research | Zion Hover Resupply teleported in 27534 | -3/Research | Search patrols dispatched 27576 | -3/Research | Retrieved Zion intel report: Active Terminals 27613 | -3/Research | Build established: Gladiator 27664 | -3/Research | Zion Hacker squad teleported in 27682 | -3/Research | Spotted B-86 Titan 27693 | -3/Research | Core integrity fell below 50% 27717 | -3/Research | Lost 15 parts (3p5n4u3w) 27733 | -3/Research | Incoming assault squad redirected 27738 | -3/Research | Incoming investigation squad redirected 27743 | -3/Research | Core integrity fell below 20% 27753 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 27715_ Garrison Access disabled. 27715_ Unknown Hackware tumbles out of Garrison Access. 27715_ Relay Coupler [Grunt] tumbles out of Garrison Access. 27715_ Slug penetrates Wall. 27718_ Penetrated by Slug. 27719_ Slug penetrates Door. 27724_ Slug penetrates Wall. 27731_ Catalytron disabled. 27733_ ALERT: Higher priority target reported, redirecting assault. 27738_ ALERT: Higher priority target reported, redirecting investigation. 27742_ Slug penetrates Wall. 27742_ Graphene Brace destroyed. 27742_ Slug penetrates Wall. 27745_ Penetrated by Slug. 27745_ Slug penetrates Wall. 27750_ Penetrated by Slug. 27750_ Slug penetrates Wall. 27752_ Penetrated by Slug. 27752_ Slug penetrates Wall. 27753_ Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#+# | | ??????????????????????????????????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? !!???????????????# ? | | ????????????????????????? ???????????????# ? | | ????????????????????????? ?????????????### | | ????????????????????????? o?????????????? | | ????????????????????????? ""? T?????????# | | ?????????????????????????w """ "#????????# | | ????????????????????????# """ "#????????# | | ????????????????????????# """ "#????????# | | ????????????????????????# """ #????????# | | ????????????????????????# ! h #????????# | | ????????????????????????# h #????????# ?? | | ????????????????????????# #????????#??? | | ????????????????????????# #????????? | | ????????????????????????# ! #????????? | | ????????????????????????#@ #????????? | | ????????????????????????# !! +????????? | | ????????????????????????# !! #????????? | | ????????????????????????# #????????? | | ????????????????????????# #####+#### | | ????????????????????????# p | | ????????????????????????# ### p | | ?????????????????######## #?# | | ????????????+ C #?# | | ?????????????????#########+############### ### | | ????????????????????# #???????# #?? | | ????????????????????# ! #???????# #?? | | ????????????????????# #???????# #?? | | ????????????????????# #???????# ### | | ????????????????????# #???????# | | ????????????????????# ! #???????# | | ????????????????????# !#???????# | | ????????????????????# #???????# | | ????????????????????# +?? | | ????????????????????# = #???######## ## | | ????????????????????# #??????????#####? | | ????????????????????# ! #???????????????? | | ????????????????????##############??????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 61 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Point Defense Rating 160 Weapon Cycling 20 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 18 Melee Accuracy 5 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Particle Charging 15 Force Boost 30 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Targeting Computer | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Adv. Sensor Array | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Fission Core | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 22% | -8/Materials Hvy. Assault Rifle | 33% | -8/Materials Minigun | 25% | -8/Materials Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Transdimensional Reconstructor Integrated Reactor Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed BoltIonicTendrils Manual? 0 Play Time 05:27:24 Cumulative 235.4 hours Start 2025.07.28 @ 06:41:39 End 2025.08.03 @ 08:35:03 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 93 Adventurer 21 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0/0 Lore% 46 Gallery% 64 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5123f5c7-8cc5-419d-a1b3-a8bae11db3e9