Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 00:47:36 Player: MolePlayingNice Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (389) 1945 Value Destroyed (22433) 22433 Prototype IDs (77) 1540 Alien Tech Used (0) 0 Bonus (26132) 26132 TOTAL SCORE: 62350 Bonus ------- High Alert Combat Kills 6911 Follower Combat Kills 4368 Entered Garrisons 1200 Used RIF Installer 3500 Aligned with FarCom 300 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -147 Cogmind --------- Core Integrity 1156/1600 Matter 248/300 Energy 181/200 System Corruption 15% Temperature Cool (12) Movement Flying (18) Location 0b10 Command Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Improved Q-thruster (fused) Improved Q-thruster Improved Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (10) ----- Experimental Cooling System Medium Storage Unit Enhanced Optical Array Experimental Target Analyzer Core Analyzer Medium Regenerative Plating Graphene Brace Hacking Suite Relay Coupler [Proto] (2) > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Advanced Weapon Cycler Warp Gun Enhanced Nova Cannon Improved KE Penetrator Improved KE Penetrator Helical Railgun Fusion Bomb Launcher Improved Datajack Advanced Remote Datajack Longsword +1 Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Improved Q-thruster Improved Q-thruster Improved Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Salvage Targeting Computer Experimental Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Medium Regenerative Plating > --- WEAPON ----------- Heavy Machine Gun Railgun Railgun Multirail Multirail > --- INVENTORY -------- Improved Quantum Reactor Experimental Q-thruster Advanced Power Amplifier Advanced Sensor Array Relay Coupler [NC] Relay Coupler [Proto] Warp Gun Fusion Bomb Launcher Advanced Remote Datajack Longsword +1 [Rating: 204] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Warp Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Hammer Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Arm Res Tes Acc Gar Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . . . . 4 . 2 . 2 . . . 2 . 2 . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . . . 1 . . . . . . 2 . 1 . . . . . 1 . . . 1 . . . Utility 8 | . . . 1 . . . 1 . . . . . . 1 . 1 . 2 . . . . . 1 . 1 . . . Weapon 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Parts Attached 328 | . 2 1 20 6 1 1 24 14 2 3 15 8 7 9 19 7 19 7 . 9 20 26 18 23 26 5 18 9 9 Power 38 | . . . 1 1 . . 2 1 . . 2 . 1 . 2 2 3 1 . . 2 4 3 3 5 . 4 . 1 Engine 13 | . . . 1 1 . . 2 1 . . 1 . . . 2 1 2 . . . . . . . 2 . . . . Core 6 | . . . . . . . . . . . 1 . 1 . . 1 1 1 . . . . . . 1 . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . . . 2 4 3 3 2 . 4 . 1 Propulsion 74 | . . . 3 1 1 . 9 5 1 1 2 1 2 4 . 1 1 2 . 1 3 10 9 8 5 3 . . 1 Treads 24 | . . . 3 1 1 . 8 5 1 1 2 1 . . . . . . . . . 1 . . . . . . . Leg 14 | . . . . . . . . . . . . . . . . . . . . . . 7 5 1 1 . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Flight 32 | . . . . . . . 1 . . . . . 2 4 . 1 1 2 . 1 3 2 . 7 4 3 . . 1 Utility 116 | . 2 . 4 3 . 1 5 2 1 2 5 5 1 3 12 3 7 4 . 2 9 9 2 7 9 2 6 4 6 Device 27 | . 1 . 2 1 . 1 . . . . 2 . . 1 . 1 4 . . . 1 3 . 2 3 2 . 1 2 Storage 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Processor 16 | . . . . . . . . . . . . . 1 1 1 2 1 1 . 1 . 2 . 3 2 . . 1 . Hackware 47 | . . . . . . . 1 1 . 2 . 3 . 1 9 . 2 3 . . 6 4 2 1 1 . 6 2 3 Protection 22 | . . . 2 2 . . 3 1 1 . 3 2 . . 2 . . . . 1 2 . . 1 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | . . 1 12 1 . . 8 6 . . 6 2 3 2 5 1 8 . . 6 6 3 4 5 7 . 8 5 1 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . Ballistic Gun 74 | . . . 7 . . . 7 4 . . 5 2 2 1 5 1 8 . . 6 5 3 . 5 2 . 7 4 . Ballistic Cannon 4 | . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 6 | . . . 2 1 . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . Special Weapon 4 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 21 | . . . 1 . . . 1 . . . . . . 1 . . . . . 2 . 1 . 3 10 1 1 . . Parts Lost 53 | . . . . . . . 1 2 . . 4 . . 1 1 . 2 . . 1 2 10 13 7 2 . 2 1 4 Power 5 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . Propulsion 24 | . . . . . . . . . . . 2 . . . . . 1 . . . 2 6 7 2 2 . . . 2 Utility 13 | . . . . . . . 1 1 . . 1 . . 1 . . . . . 1 . 1 3 2 . . . 1 1 Weapon 11 | . . . . . . . . . . . 1 . . . . . . . . . . 2 3 3 . . 1 . 1 Highest Loss Streak 6 | . . . . . . . 1 1 . . 2 . . 1 1 . 1 . . 1 1 4 6 3 1 . 1 1 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 15 | 6 8 13 14 15 14 15 18 24 24 24 24 24 23 6 4 4 4 4 5 5 5 4 4 4 6 8 9 9 9 Power . | 1 1 1 1 1 1 . 1 1 1 1 1 1 . . . . . . . . . . . . . 1 . . . Propulsion 3 | 4 2 4 3 3 2 3 4 6 6 7 6 6 6 . . . . . . . . . . . . . . . . Utility 4 | . . 1 2 3 3 4 3 6 8 7 9 8 7 2 2 2 3 2 2 1 1 2 1 1 2 2 3 4 3 Weapon 5 | 1 3 6 6 6 6 6 7 7 6 6 4 6 7 2 1 1 1 1 3 2 2 2 1 1 2 3 3 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 2 . 15 . 1 . 4 6 2 . 2 . 7 3 1 . 4 . . . . 1 1 1 3 . 1 . 3 Power 6 | . . . 2 . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . Propulsion 11 | . . . 6 . . . 2 . . . . . 2 . . . . . . . . . . 1 . . . . . Utility 23 | . 2 . . . . . 1 2 2 . 2 . 3 1 1 . 4 . . . . . . . 3 . 1 . 1 Weapon 14 | . . . 7 . . . . 2 . . . . 1 1 . . . . . . . . 1 . . . . . 2 Tool/Special 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . Average Slot Usage (%) 95 | . 93 100 98 99 100 100 99 99 100 100 99 99 93 87 98 97 97 95 100 97 91 85 89 68 87 87 93 95 85 Engine 4 | . 14 14 11 11 11 11 9 9 9 9 7 . . . . 5 3 3 . . . . . . 2 . . . . Core 2 | . . . . . . . . . . . 1 9 9 6 4 . . 1 5 4 . . . . 3 4 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 4 4 7 1 2 4 4 8 8 Treads 14 | . . . 13 22 22 22 27 27 27 27 26 27 27 . . . . . . . . . . . . . . . . Leg 1 | . 28 28 8 . . . . . . . . . . . . . . . . . . 7 15 6 . . . . . Flight 9 | . . . . . . . . . . . . . . 26 33 34 33 31 31 30 25 15 6 14 24 25 28 28 26 Device 6 | . 7 14 11 11 11 11 8 9 9 9 9 . . 10 6 6 9 9 10 9 5 3 . 1 5 12 6 6 7 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 . . . . . . . . . . . 1 4 4 4 4 Processor 8 | . . . . . . . . . . . . . 2 6 10 17 22 22 26 28 26 25 24 22 26 24 23 16 15 Hackware 4 | . . . . . . . 6 . 3 5 1 8 9 10 9 7 1 5 5 1 8 6 12 10 2 . 3 12 8 Protection 8 | . . . 9 10 11 11 10 17 14 12 16 17 11 . 4 . . . . . . . . . 1 . 2 . 3 Ballistic Gun 21 | . 28 17 17 32 33 33 26 24 26 24 25 21 20 21 25 19 21 19 15 19 18 17 4 6 9 10 16 15 8 Special Weapon 1 | . . . . . . . . . . 2 . 5 2 . . 2 . . 5 . 1 . 1 . 2 . . 2 1 Slashing Weapon 1 | . . . . . . . . 2 . . 1 . 1 2 . . . . . . . . 3 2 4 4 . 1 2 Peak Build Rating 204 | 6 10 10 20 18 21 24 39 40 38 39 47 43 39 55 73 87 95 104 104 116 111 132 135 127 180 188 204 186 189 Average Rating 64 | 6 8 10 15 17 18 21 31 34 34 37 40 39 35 44 65 80 89 97 104 107 105 114 119 103 141 176 188 182 164 On Entrance 69 | 6 6 10 10 17 18 20 24 34 32 38 39 43 39 38 51 73 85 90 104 104 116 107 132 57 104 144 188 184 181 Avg Prop Armor Cover (%) 12 | . . . . . . . . . . . . . . . 1 1 . 1 1 1 1 4 16 37 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 13 29 31 47 45 44 44 113 113 111 111 116 113 113 20 27 31 32 31 29 35 38 56 69 39 45 54 67 58 62 Greatest Support 101 | 20 20 20 40 40 40 40 60 60 62 62 62 60 60 28 28 33 33 35 30 37 40 98 101 60 48 62 62 62 62 Greatest Overweight (x) 8 | . 1 1 2 1 1 1 1 1 1 1 1 1 7 1 . . 1 . . 8 1 1 . 2 1 . 1 . . Average Overweight (x) . | . . 1 . . 1 1 . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 Average Capacity 15 | 8 13 15 15 15 15 15 20 25 25 25 25 25 25 6 5 5 5 5 5 5 5 5 5 5 6 10 10 10 10 Most Carried 25 | 6 12 15 15 15 15 15 25 25 25 25 25 25 25 19 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 Average Carried 15 | 6 8 14 14 14 14 15 18 24 24 24 24 24 23 5 4 4 4 4 5 4 4 4 4 4 6 8 9 9 9 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 Final Carried 25 | 6 12 15 15 15 15 15 25 25 25 25 24 24 20 5 5 5 5 5 5 5 5 5 5 5 10 8 10 10 10 Class Distribution -------------------- 13% | Bothacker-Tank 12% | Scavenger-Tank 9% | Scavenger-Sprinter 8% | Sprinter 8% | Scavenger-Skirmisher 7% | Commander-Tank 5% | Tank 4% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Tank | -8/Materials Commander-Tank | -8/Storage Bothacker-Tank | -8/Garrison Bothacker-Tank | -8/Recycling Commander-Tank | -8/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Sprinter | -6/Garrison Sprinter | -5/Factory Sprinter | -5/Garrison Commander-Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -4/Garrison Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Hacker-Mutant | -2/Research Scavenger-Scout | -2/Testing Scavenger-Scout | -1/Access Scavenger-Sprinter | -1/Garrison Botlord-Scout | -1/Access Bothacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Arm Res Tes Acc Gar Acc Com Matter Collected 17107 | 200 92 47 754 254 . 139 974 815 92 504 735 331 173 175 1261 404 1650 114 . 689 1170 1518 234 357 918 69 2300 555 583 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20262 | . 209 48 1122 332 . 139 1177 945 341 331 685 173 59 277 1153 171 2073 131 . 1229 1178 2270 121 104 1081 . 3619 588 706 Parts 1012 | . 12 5 75 16 . 7 84 54 16 20 35 6 4 12 50 2 108 4 . 52 59 101 2 9 34 . 178 31 36 Haulers Intercepted 13 | . . . 1 . . . 4 . 1 1 . . . 1 . 1 . . . 3 . . . . 1 . . . . Recyclers Shooed 11 | . . . 2 . . . . . . . . . . . . . . . . 3 . 2 . . 1 . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Arm Res Tes Acc Gar Acc Com Combat Hostiles Destroyed 303 | . 3 3 27 9 . 3 21 21 8 6 19 2 . 1 19 1 38 2 . 15 21 23 4 4 3 . 42 4 4 Melee 10 | . . . . . . . . 2 . . 3 . . . . . . . . . . . . 1 3 . . 1 . Guns 235 | . 3 3 7 9 . 3 14 17 3 6 9 2 . 1 19 1 38 2 . 8 18 23 . . . . 42 3 4 Cannons 19 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 39 | . . . 1 . . . 7 2 5 . 7 . . . . . . . . 7 3 . 4 3 . . . . . Classes Destroyed 22 | . 3 1 6 2 . 1 2 1 1 . . . . . 1 . 3 . . . . . . . 1 . . . . Worker 17 | . . . 3 1 . . 3 . . . . . . . . . . 1 . 3 . 1 . 1 . . . 3 1 Builder 9 | . . . 3 . . . 1 . . 1 . . . . . . . . . . . 2 . . . . . 2 . Tunneler 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Hauler 13 | . . . 1 . . . 4 . 1 1 . . . 1 . 1 . . . 3 . . . . 1 . . . . Recycler 18 | . 1 . 2 . . . . . 1 . . 1 . 1 . . . . . 2 . 2 . . 4 . . 1 3 Mechanic 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . Operator 4 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Watcher 16 | . . . 2 . . . 4 . . . 1 . . . 2 . . . . . . 2 1 . 1 . . 1 2 Swarmer 56 | . . 3 10 . . . 7 2 . . 7 . . . 2 . 4 . . 8 7 . 2 4 . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . Grunt 111 | . 3 . 9 6 . 2 7 9 4 3 4 . 1 . 6 . 14 2 . 3 2 11 2 . . . 21 1 1 Brawler 10 | . . . 1 . . . 1 2 2 . 1 . . . 2 . . . . . . 1 . . . . . . . Duelist 8 | . . . . 1 . . . . . . 1 . . . 1 . 2 . . . . 2 . . . . 1 . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 56 | . . . 7 . . . 5 4 1 3 4 2 . 1 5 1 8 . . 1 4 5 . . 1 . 3 1 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . . . . . Hunter 13 | . . . . . . 1 1 1 . . 1 . . . . . 1 . . 3 . 1 . . . . 4 . . Programmer 33 | . . . . . . . . 3 . . 1 . . . 1 . 2 . . . 3 3 . . 2 . 13 2 3 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Best Kill Streak 15 | . 2 3 6 3 . 2 6 2 8 3 7 2 . 2 3 1 8 3 . 15 8 6 5 4 5 . 6 4 3 Combat Bots Only 11 | . 1 3 6 3 . 2 4 2 6 2 7 2 . 1 3 1 8 2 . 11 8 5 4 4 2 . 6 1 1 Max Kills in Single Turn 11 | . 1 1 2 2 . 1 3 1 3 1 3 1 1 1 2 1 2 1 . 11 3 3 2 3 1 . 2 2 1 Gunslinging 1 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . Exploded 7 | . . . 1 . . . 3 1 2 . 3 . . . . . . . . 7 3 . 2 3 . . . . . Melee 1 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Arm Res Tes Acc Gar Acc Com Hostile Shots Fired 1708 | . 14 14 81 37 . 23 68 87 23 43 99 26 . 69 135 23 108 2 . 46 69 169 180 66 22 . 218 37 49 Missed 649 | . 7 2 32 11 . 7 12 23 6 16 27 9 . 42 56 14 43 . . 20 26 59 60 27 7 . 103 15 25 Hits 1059 | . 7 12 49 26 . 16 56 64 17 27 72 17 . 27 79 9 65 2 . 26 43 110 120 39 15 . 115 22 24 Melee 24 | . . . . 1 . . . . 1 . 8 . . . . . 5 . . . 1 5 . . . . 3 . . Projectile 1035 | . 7 12 49 25 . 16 56 64 16 27 64 17 . 27 79 9 60 2 . 26 42 105 120 39 15 . 112 22 24 AOE 22 | . . . . 4 . . . . . 3 . . . . . . . . . . . . 13 . . . . . 2 Critical Strikes 59 | . . . 1 2 . 1 2 6 . 1 2 2 . . . . 6 . . 2 2 7 8 1 3 . 8 2 3 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 Damage Taken 19290 | . 103 95 536 449 . 265 795 1017 297 689 1274 255 . 198 703 192 1146 60 . 483 497 2276 3227 1125 386 . 1834 568 820 Core 2685 | . 28 12 47 74 . 30 70 81 51 78 153 . . 32 184 37 176 . . 17 114 328 439 244 46 . 197 72 175 Absorbed by Shields 1663 | . . . . . . . . . . . 53 . . 17 273 . 312 . . . 275 . . 62 . . 588 . 83 Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . . . . . . . . 104 . . . . . Regen/Repaired (Parts) 1954 | . . . . . . . 106 67 . 261 . . . . . . 437 25 . 70 . . . . 189 . 674 53 72 Core Remaining (%) 70 | 100 . 84 . . . 62 . . . . . . 21 . 74 . 78 . . . 88 . 41 . 80 . . . 72 Volleys Fired 967 | . 18 7 64 20 . 10 58 62 15 30 47 13 2 6 81 22 86 4 7 27 56 74 13 3 28 . 148 31 35 Largest 5 | . 2 2 3 3 . 3 3 3 3 3 3 3 1 4 4 4 4 4 1 4 4 4 3 1 4 . 5 5 4 Hottest 181 | . 40 50 90 69 . 69 78 79 76 76 78 78 . 94 119 129 132 132 10 136 140 143 105 52 140 . 181 169 134 Shots Fired 2561 | . 36 14 161 59 . 30 164 155 35 75 122 23 2 22 237 44 288 13 7 91 150 234 19 3 36 . 412 59 70 Gun 2274 | . 36 11 58 59 . 30 159 149 30 67 119 15 . 22 217 30 281 12 . 88 138 221 9 2 19 . 403 37 62 Cannon 102 | . . 3 97 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 30 | . . . 6 . . . 5 5 5 . 3 . . . . . . . . . 1 . 4 1 . . . . . Special 155 | . . . . . . . . 1 . 8 . 8 2 . 20 14 7 1 7 3 11 13 6 . 17 . 9 20 8 Kinetic 2328 | . 36 14 155 59 . 30 159 149 30 67 119 15 . 22 217 30 281 12 . 88 138 221 9 2 18 . 358 37 62 Thermal 48 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 45 2 . Explosive 19 | . . . . . . . 5 . 5 . 3 . . . . . . . . . 1 . 4 1 . . . . . Electromagnetic 11 | . . . 6 . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 7 2 13 11 . 12 12 13 5 8 10 9 1 8 11 13 26 4 8 8 15 20 6 . 14 . 14 5 5 Robot Miss Streak 9 | . 3 4 5 3 . 3 3 8 2 2 4 2 1 2 9 1 4 3 1 6 3 3 4 3 4 . 5 2 4 Penetration Max 1 | . . . . . . . 1 1 . 1 . . . . 1 . 1 . . 1 1 1 . . . . 1 1 1 Secondary Targets 42 | . . . . 2 . . 1 3 . 1 2 . . . 3 . 13 . . 3 1 7 . . . . 5 1 . Max Gunslinging Chain 2 | . . . . 1 . . 1 1 . 1 1 . . . 1 . 2 . . 1 1 2 . . . . 1 1 . Shots Hit Robots 1593 | . 22 4 89 45 . 20 99 103 22 45 86 19 3 15 144 34 171 5 6 38 82 172 11 3 53 1 220 39 42 Core Hits 770 | . 9 4 48 15 . 8 52 44 29 17 32 7 1 9 55 6 73 4 . 35 41 79 15 5 18 . 138 12 14 Critical Kills 49 | . 1 . 1 1 . . 1 . . . . . . . . . 10 . . 5 6 7 . . 1 . 14 1 1 Critical Parts Destroyed 59 | . . . . . . . 1 . . 1 2 . . . 2 1 8 . . 3 5 5 . . 2 . 21 2 6 Critical Strikes 131 | . 1 . 5 1 . . 2 1 . 1 2 . . . 3 2 19 . . 8 11 15 . 1 10 . 37 5 7 Destroy 116 | . 1 . 1 1 . . 2 . . 1 2 . . . 3 2 19 . . 8 11 15 . . 3 . 37 3 7 Blast 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 7 . . 2 . Melee Attacks 185 | . . . 3 . . . 5 29 . . 23 . 2 . . 2 1 . . 1 . 10 8 8 55 5 . 22 11 Impact 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 180 | . . . . . . . 5 28 . . 23 . 2 . . 2 1 . . 1 . 10 8 8 55 5 . 22 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . 1 . . . . 1 . . . . 2 . . . . . . . . 1 . 1 4 . . 4 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43979 | . 250 37 1850 702 . 284 2137 2276 1347 801 2182 263 196 248 2856 538 4533 173 . 2467 2248 4618 1606 639 2261 67 6633 1256 1511 Guns 31693 | . 247 37 587 689 . 272 1533 1439 378 794 1126 189 . 248 2856 538 4533 98 . 1247 1917 4465 71 . 352 . 6633 495 949 Cannons 958 | . . . 958 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5950 | . . . 181 . . . 551 331 969 . 456 . . . . . . 75 . 1220 331 . 1380 456 . . . . . Melee 5146 | . . . 70 . . . . 506 . . 600 . 196 . . . . . . . . 146 146 183 1909 67 . 761 562 Ramming 232 | . 3 . 54 13 . 12 53 . . 7 . 74 . . . . . . . . . 7 9 . . . . . . Kinetic 31634 | . 247 37 1545 689 . 272 1533 1439 378 794 1126 189 . 248 2856 538 4533 98 . 1247 1917 4465 71 . 310 . 5658 495 949 Thermal 2368 | . . . . . . . . 56 . . . . . . . . . 75 . 1220 . . . . 42 . 975 . . Explosive 4143 | . . . . . . . 551 . 969 . 456 . . . . . . . . . 331 . 1380 456 . . . . . Electromagnetic 456 | . . . 181 . . . . 275 . . . . . . . . . . . . . . . . . . . . . Impact 70 | . . . 70 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5076 | . . . . . . . . 506 . . 600 . 196 . . . . . . . . 146 146 183 1909 67 . 761 562 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 1 1 2 2 2 . . 1 . 4 . 10 10 12 1 2 . 2 . 4 9 15 Average Corruption 3 | . . . . . . . . 1 1 1 2 2 . . 1 . 2 . 10 10 11 1 1 . 1 . 2 7 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 195 | . . . . . . . . 17 1 9 18 17 . . 2 . 18 . 3 12 44 8 5 . 3 . 15 8 15 Message Errors 43 | . . . . . . . . 5 . . 5 5 . . . . 7 . . 1 9 2 3 . 1 . 2 1 2 Matter Fused 40 | . . . . . . . . 2 . 4 5 3 . . 1 . . . . 2 11 1 1 . 2 . 4 1 3 Heat Flow Errors 16 | . . . . . . . . 1 . 1 2 3 . . . . . . 1 3 2 1 . . . . . 1 1 Energy Discharges 17 | . . . . . . . . 3 . 1 . 1 . . . . 2 . . . 6 1 . . . . 1 1 1 Parts Rejected 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Data Loss (minor) 22 | . . . . . . . . 4 1 . 1 3 . . . . 3 . 1 1 4 1 . . . . 2 1 . Data Loss (major) 11 | . . . . . . . . . . . . 1 . . 1 . 1 . . . 3 1 . . . . 4 . . Misfires 12 | . . . . . . . . 1 . 2 2 . . . . . 2 . . . . 1 . . . . 1 2 1 Alerts 8 | . . . . . . . . 1 . . . 1 . . . . . . . 2 2 . 1 . . . 1 . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . 3 Weapon Failures 13 | . . . . . . . . . . 1 1 . . . . . 2 . . 2 5 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1414 | . . . 65 . . . 54 . . . 107 4 3 . . . . . . 265 17 111 . 138 330 12 . 181 127 Projectiles 17 | . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 447 | . . . . . . . 42 . . . 44 . . . . . . . . 265 17 . . 79 . . . . . Melee 950 | . . . 48 . . . 12 . . . 63 4 3 . . . . . . . . 111 . 59 330 12 . 181 127 Knockbacks 11 | . . . 10 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 240 | . . . 44 . . . 18 . . . 95 . . . . . . . . . . . 5 78 . . . . . Shots 8 | . . . 2 . . . 1 . . . 3 . . . . . . . . . . . 1 1 . . . . . Rammed 19 | . . . 4 1 . 2 5 . . 2 . 5 . . . . . . . . . . . . . . . . . Targets Rammed 38 | . 1 . 15 1 . 2 7 . . 2 . 5 . . . . . . . . . 2 3 . . . . . . Kicked 16 | . 1 . 10 . . . . . . . . . . . . . . . . . . 2 3 . . . . . . Crushed 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 338 | . 9 . 2 24 . 21 7 165 . 82 240 154 . . 23 40 146 101 136 251 129 217 42 21 117 2 338 297 121 Average Temperature 49 | . 7 . 2 10 . 7 4 51 . 34 35 55 . . 9 16 44 45 90 70 19 44 19 10 37 1 67 59 30 Received Heat Transfer 3258 | . 51 . 108 156 . 135 324 225 135 207 278 153 . 59 122 27 130 27 . 103 36 336 325 117 27 . 150 9 18 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . 3 . . . . . . . . 3 . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1440 | . . . . . . . . . . . . . . . . . . 50 . 700 . . . . 37 . 653 . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Arm Res Tes Acc Gar Acc Com Maximum Alert Level 5 | . . . 1 . . . 1 5 4 3 4 2 . . 3 2 5 4 1 3 5 3 3 2 4 3 5 5 4 Low Security (%) 19 | 100 100 100 26 100 . 100 69 2 . . . . . 100 8 . . . . . . . . . . . . . . Level 1 19 | . . . 73 . . . 30 17 . . . 77 . . 16 . . . 100 33 . . . 46 37 . . . . Level 2 15 | . . . . . . . . 22 . 67 4 22 . . 37 100 13 . . 56 . . 77 53 16 20 1 . . Level 3 22 | . . . . . . . . 15 58 32 38 . . . 37 . 31 54 . 10 31 100 22 . 41 80 11 . 98 Level 4 15 | . . . . . . . . 29 41 . 56 . . . . . 30 45 . . 38 . . . 4 . 31 42 1 Level 5 8 | . . . . . . . . 11 . . . . . . . . 25 . . . 29 . . . . . 54 57 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2499 | . 60 60 316 170 . 55 267 1839 1203 1031 1368 618 . 44 900 600 1669 1153 392 1031 1823 1082 790 575 1148 718 2499 1804 1169 Initial 1499 | . . . . 120 . . . 143 896 507 664 615 . . 10 472 417 875 392 253 721 1025 550 399 294 681 574 1499 1154 Average 724 | . 19 21 238 66 . 9 124 922 966 615 1099 368 . 9 568 525 1156 988 378 524 1403 985 657 453 625 706 1659 1632 988 Influence Increases 18245 | . 118 70 805 240 . 101 736 1736 635 1024 784 282 . 76 980 305 1272 386 . 1038 1222 944 728 392 1234 57 1985 675 420 Destroy 0b10 Robot/C 8140 | . 60 60 540 180 . 60 420 680 280 440 420 80 . 20 420 80 760 80 . 420 520 500 220 80 640 . 880 220 80 Destroy 0b10 Robot/NC 480 | . 10 . 55 5 . . 70 . 30 25 5 15 . 10 10 5 . 10 . 55 5 50 10 5 35 5 . 35 30 Destroy Leader 1244 | . 20 10 146 40 . 20 116 20 52 126 30 . . 12 20 22 50 10 . 70 50 104 12 10 96 2 110 72 24 Allied During Kill 1772 | . . . . . . . . 48 51 372 16 6 . 4 3 5 . 73 . 163 145 23 146 . 293 3 376 45 . Trap Triggered on 0b10 50 | . . . . . . . . . . . . . . . . . . . . . . 40 10 . . . . . . Successful Hack 319 | . 13 . 8 . . 6 55 7 6 10 32 . . . 7 8 . 22 . 29 14 . 16 . 32 38 . . 16 Select Force Hacks 180 | . . . . . . . . . . . . 180 . . . . . . . . . . . . . . . . . Disable Machine 870 | . . . . . . . 30 . 30 45 . . . . 15 60 75 135 . 135 75 45 75 15 90 . 15 30 . Anti-Garrison Action 2500 | . . . . . . . . 900 150 . 200 . . . 250 . 300 . . . 300 . . . . . 400 . . Destroy Structure 740 | . . . 11 . . . 45 66 36 6 51 1 . . 15 20 12 56 . 46 53 32 44 42 48 9 39 63 45 Partial Spotted 660 | . . . . . . . . . . . . . . 30 150 15 30 . . 60 30 75 15 15 . . 45 45 150 Lose Combat Pursuer 1290 | . 15 . 45 15 . 15 . 15 . . 30 . . . 90 90 45 . . 60 30 75 180 225 . . 120 165 75 Influence Decreases 17226 | . 118 70 496 531 18 101 516 117 1273 1202 439 1441 209 61 95 608 200 934 759 369 430 1717 1016 631 621 475 204 1370 1205 Entered New Map 9936 | . . . . 189 18 . . 77 943 694 359 753 209 . 5 428 180 794 729 109 310 798 500 363 229 455 144 1000 650 Time Decay 4579 | . 118 70 496 342 . 101 506 . 130 318 . 498 . 20 . 100 . 120 30 170 . 434 206 198 362 20 . 150 190 Lost Part 527 | . . . . . . . 10 20 . . 40 . . 7 10 . 20 . . 10 20 100 130 70 20 . 20 10 40 Lost Ally 1334 | . . . . . . . . 20 50 190 40 40 . 34 80 80 . 20 . 80 100 110 180 . 10 . 40 210 50 Purge Threat 850 | . . . . . . . . . 150 . . 150 . . . . . . . . . 275 . . . . . . 275 Squads Dispatched 54 | . 1 . 2 . . . 2 . 4 3 . . . 2 . 3 . 5 . 5 . 8 2 4 8 . . 2 3 Investigation 8 | . . . . . . . 1 . . . . . . . . . . 2 . 2 . . . 1 . . . 1 1 Extermination 14 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . 2 1 2 3 . . 1 2 Reinforcement 14 | . 1 . 2 . . . 1 . 1 . . . . 1 . 1 . . . 1 . 2 1 . 3 . . . . Assault 12 | . . . . . . . . . 2 2 . . . . . . . 2 . . . 4 . 1 1 . . . . Garrison 6 | . . . . . . . . . 1 1 . . . 1 . 1 . . . 1 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 8 | . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . 1 1 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Arm Res Tes Acc Gar Acc Com Distress Signals 17 | . . . 2 . . . 1 . . 2 1 . . 1 1 . . . . 2 . 1 3 1 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 631 | . 6 3 47 10 . 4 32 33 21 25 26 10 . 5 30 14 46 4 1 22 32 46 52 28 34 1 48 27 24 Peak Tracking Total 25 | . 2 3 6 9 . 3 4 3 8 10 6 6 . 3 5 6 5 3 1 6 6 6 25 15 6 1 7 8 5 Tactical Retreats 43 | . 1 . 2 2 . 1 . 1 . . 1 . . . 3 2 2 . . 1 2 3 3 9 . . 3 5 2 ECM-based Alert Blocks 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Arm Res Tes Acc Gar Acc Com Traps Triggered 50 | . 1 . 1 . . . . 8 . 3 3 . . . 7 . 5 2 . . 7 1 . 2 . . 9 1 . Indirectly 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Arm Res Tes Acc Gar Acc Com Machines Disabled 87 | . . . . . . . 2 4 3 3 2 . . . 6 4 12 9 . 9 10 3 5 1 6 . 6 2 . Max in Single Turn 9 | . . . . . . . 1 1 . 1 1 . . . 1 2 2 9 . 8 1 1 1 1 1 . 1 1 . Garrison Access 5 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 1 . . . . Garrison Relay 26 | . . . . . . . . 4 . . 2 . . . 4 . 6 . . . 5 . . . . . 5 . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Arm Res Tes Acc Gar Acc Com Machines Accessed 92 | . 2 . 2 . 2 1 10 3 2 3 1 7 . 1 3 2 2 3 . 5 3 6 2 4 13 3 2 . 10 Terminals 58 | . 2 . 2 . . 1 6 3 2 2 1 1 . . 3 1 2 1 . 1 3 4 2 2 7 2 2 . 8 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Repair Stations 6 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . 2 Recycling Units 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 2 . . . . . . . . . . 2 . 2 . . . . 2 . . . . Garrison Access 10 | . . . . . . . 1 . . 1 . . . 1 . 1 . . . 1 . 2 . 1 1 1 . . . Total Hacks 212 | . 5 . 5 . 2 2 46 6 7 7 2 10 . 1 6 3 2 8 . 13 6 11 4 8 33 5 3 . 17 Successful 98 | . 2 . 1 . 2 1 27 1 4 4 2 8 . 1 2 2 . 3 . 9 1 3 1 3 15 3 . . 3 Failed 111 | . 3 . 4 . . . 19 5 2 3 . 2 . . 4 1 2 5 . 4 5 8 3 5 17 2 3 . 14 Catastrophic 26 | . 1 . . . . . 2 2 . . . 1 . . 1 . 1 1 . 1 3 3 1 . 4 . . . 5 Database Lockouts 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . Manual 85 | . 2 . 5 . 1 3 22 . 5 6 1 8 . . . 2 . . . 4 1 6 2 . 4 . . . 13 Terminals 140 | . 5 . 5 . . 2 28 6 7 6 2 3 . . 6 2 2 3 . 4 6 8 4 5 16 4 3 . 13 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Repair Stations 19 | . . . . . . . 6 . . . . . . . . . . . . 3 . . . . 6 . . . 4 Recycling Units 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Scanalyzers 29 | . . . . . . . 11 . . . . . . . . . . 5 . 5 . . . . 8 . . . . Garrison Access 13 | . . . . . . . 1 . . 1 . . . 1 . 1 . . . 1 . 3 . 2 2 1 . . . Terminal Hacks 39 | . 1 . 1 . 2 1 11 1 3 1 2 1 . . 2 1 . 2 . . 1 . 1 1 4 2 . . 1 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 5 | . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . 2 . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . . . 6 . . . . . . . . . . . . 2 . . . . 4 . . . . Scan Component 6 | . . . . . . . 3 . . . . . . . . . . . . 1 . . . . 2 . . . . Repair 6 | . . . . . . . 3 . . . . . . . . . . . . 1 . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . 7 . . . . . . . . . . 1 . 4 . . . . 4 . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 4 . . . . Garrison Access Hacks 13 | . . . . . . . 1 . . 1 . . . 1 . 1 . . . 1 . 3 . 2 2 1 . . . Unlock Access 6 | . . . . . . . 1 . . 1 . . . 1 . 1 . . . 1 . . . . . 1 . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . Coupler Status 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Unauthorized Hacks 17 | . 1 . . . . . 2 . 1 2 . 6 . . . . . . . 2 . . . . 1 . . . 2 Terminals 9 | . 1 . . . . . 2 . 1 2 . . . . . . . . . 1 . . . . 1 . . . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Botnet 6 | . . . . . . . 2 . 1 2 . . . . . . . . . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Patch 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Recycling Units 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 73 | . 2 . 2 . . 1 8 2 2 3 1 1 . 1 3 1 2 3 . 3 3 5 2 4 10 3 2 . 9 Full Trace Events 8 | . . . . . . . 2 . . . . . . . 1 . . 1 . 1 1 . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 4 . . . . Parts Repaired 6 | . . . . . . . 3 . . . . . . . . . . . . 1 . . . . 2 . . . . Time 349 | . . . . . . . 218 . . . . . . . . . . . . 50 . . . . 81 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Arm Res Tes Acc Gar Acc Com Used RIF Installer 7 | . . . . . . . . 1 . . 2 . . . 1 . 1 . . . 1 . . . . . 1 . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 89 | . . . . . . . . 2 . 4 . 5 . . 6 9 2 1 6 3 10 5 2 . 7 . 6 16 5 Non-combat 35 | . . . . . . . . 1 . 4 . . . . . 4 . 1 . 3 . 4 2 . 5 . 1 9 1 Combat 54 | . . . . . . . . 1 . . . 5 . . 6 5 2 . 6 . 10 1 . . 2 . 5 7 4 Autoassimilated 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 1 . Robot Hacks Applied 96 | . . . . . . . . 2 . 4 . 5 . . 6 10 1 1 7 3 9 9 4 . 7 . 5 16 7 parse_system 5 | . . . . . . . . 1 . . . . . . . . . . 1 1 2 . . . . . . . . ignore_repairs 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . drop_inventory 15 | . . . . . . . . . . 3 . . . . . 3 . . . 2 . 1 . . 2 . . 4 . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . purge_threat 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . reprogram_traps 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . summon_haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . clear_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . map_route 7 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 5 . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . ignore_targets 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . find_garrison 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 disable_weapons 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . . reboot_system 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . overwrite_iff 9 | . . . . . . . . . . . . 1 . . . 2 . . . . . 1 . . . . . 2 3 formatsys_low 7 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . 2 . 1 . . formatsys_high 21 | . . . . . . . . . . . . 3 . . 4 . 1 . . . 7 . . . . . 2 3 1 Relay Couplers Released 121 | . . . . . . . . 18 3 . 6 . . . 17 . 26 . . . 21 4 . 2 4 . 20 . . Machine Destruction 114 | . . . . . . . . 18 3 . 6 . . . 14 . 26 . . . 21 4 . 2 . . 20 . . Programmers 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . Attached 36 | . . . . . . . . 1 . 1 . 3 . 1 9 . 2 1 . . 6 2 . . 1 . 6 2 1 Merged Code Value 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . 5 . . . 8 . . 2 2 2 . . . . . . . 3 . 1 . . Allies Hacked 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 5 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Arm Res Tes Acc Gar Acc Com Total Allies 93 | . . . . . . . . 7 . 13 . 12 . . 7 5 4 . 1 . 10 2 10 . 6 . 5 6 5 Largest Group 13 | . . . . . . . . 4 5 13 2 10 10 5 3 3 5 5 4 4 6 4 10 . 5 3 7 6 1 Highest-Rated Group 481 | . . . . . . . . 182 187 382 165 158 158 106 199 143 408 408 323 323 334 238 481 . 303 242 469 379 213 Highest-Rated Ally 213 | . . . . . . . . 149 149 149 149 27 27 27 85 85 99 99 99 99 95 95 58 . 90 90 90 90 213 Total Orders 67 | . . . . . . . . 5 . 2 . . 4 2 2 1 13 3 . . 2 5 . . 1 . 26 1 . STAY 29 | . . . . . . . . 1 . . . . 4 . 1 . 6 2 . . 1 . . . . . 14 . . FOLLOW 9 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . 6 . . AID 23 | . . . . . . . . 3 . 2 . . . . . 1 7 1 . . . 1 . . 1 . 6 1 . EXPLORE 4 | . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . RETURN 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Ally Attacks 646 | . . . . . . . . 28 43 108 11 13 . 5 33 23 . 17 5 42 30 12 60 . 139 4 14 52 7 Total Damage 18925 | . . . . . . . . 1112 1082 2138 428 209 . 72 587 661 . 471 175 1027 1209 482 1657 . 4711 51 558 1730 565 Kills 128 | . . . . . . . . 13 10 19 2 4 . . 6 4 . 3 . 8 5 4 9 . 28 1 3 8 1 Allies Corrupted 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 3 1 Allies Melted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Arm Res Tes Acc Gar Acc Com Active Infowar (turns) 9493 | . . . . . . . . . . . . . 721 186 866 210 1072 257 73 351 952 1060 426 381 825 50 1367 313 383 Optics 9493 | . . . . . . . . . . . . . 721 186 866 210 1072 257 73 351 952 1060 426 381 825 50 1367 313 383 Sensors 1192 | . . . . . . . . . . . . . . . . . . . . . . . . 58 740 50 83 256 5 ECM 155 | . . . . . . . . . . . . . . . . . . . . . . . . 89 66 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Arm Res Tes Acc Gar Acc Com Turns Passed 23299 | 5 332 194 1362 797 670 530 1927 2711 278 708 1425 1330 2208 186 866 210 1072 257 73 351 952 1060 432 412 825 50 1380 313 383 Spaces Moved 21288 | 5 161 89 486 296 277 205 804 932 90 229 488 455 895 234 1371 526 1881 597 66 669 1563 1214 375 760 1798 160 2217 957 1488 Core 455 | . . . . . . . . . . . . . . . . . . . . 5 . . 127 323 . . . . . Treads 4976 | . . . 306 296 277 205 804 932 90 229 488 455 894 . . . . . . . . . . . . . . . . Legs 1072 | 5 161 89 180 . . . . . . . . . . . . . . . . . . 381 248 8 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14785 | . . . . . . . . . . . . . 1 234 1371 526 1881 597 66 664 1563 833 . 429 1798 160 2217 957 1488 Fastest Speed 10 | 120 120 190 160 160 240 240 160 243 238 238 238 243 243 23 23 20 20 20 25 21 24 20 50 21 11 10 13 13 13 Average Speed 76 | 120 165 190 217 239 240 240 195 243 242 238 241 243 243 53 23 21 22 21 25 25 28 53 93 36 16 12 13 13 13 Slowest Speed 564 | 120 190 190 260 240 240 240 243 243 243 238 243 243 564 103 26 23 90 25 25 450 101 190 117 200 101 13 88 18 18 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 120 | . . . . . . . . . . . . . . . . 8 . 5 . 14 . 9 . 4 37 . 1 28 14 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 1 32 21 53 73 62 47 58 91 13 59 55 85 52 11 95 18 98 15 82 26 95 37 34 25 84 5 91 30 41 Regions Visited 29 Branch Regions 10 Pre-discovered Areas 9 | . . 1 . 1 1 . . . . . . 6 . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . 1 . 1 . . . 1 . 1 1 . . . 1 . 1 . . . 1 . 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . 1 . 1 . . . . . . 7 . . . . . . . . . . . . . . . . Spaces Dug 80 | . . . 2 . . . 5 7 . . 2 . . . . 2 . . . 1 19 5 4 3 15 3 . 9 3 Terrain Destroyed 348 | . . . 2 . . . 43 14 31 . 14 . . . 3 7 8 29 . 19 38 11 29 15 15 3 39 21 7 Melee 60 | . . . 2 . . . 5 7 . . 2 . . . . 2 . . . 1 . 5 3 3 15 3 . 9 3 Projectile 82 | . . . . . . . . 1 . . . . . . 3 5 7 . . 5 18 5 . . . . 31 4 3 AOE 192 | . . . . . . . 38 6 31 . 12 . . . . . . 29 . 12 19 . 25 12 . . . 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Arm Res Tes Acc Gar Acc Com Total 26356 | 4 195 101 650 338 285 219 1028 1237 125 337 636 656 928 281 1786 592 2412 715 123 793 1960 1455 438 872 2225 184 3113 1059 1609 Wait 2302 | . 2 2 14 7 . 1 79 95 9 60 8 6 . 10 203 31 337 100 51 82 196 69 6 47 279 5 521 34 48 Move 21054 | 4 160 88 485 295 276 204 803 931 89 229 487 454 894 234 1370 511 1880 587 65 642 1562 1197 374 752 1735 160 2214 910 1462 Hop 91 | . . . . . . . . . . . . . . . . 7 . 5 . 13 . 7 . 3 25 . 1 18 12 Pick Up 149 | . 8 3 17 2 4 . 16 15 3 3 14 1 4 5 3 2 6 2 . 2 2 7 1 2 11 1 8 5 2 Fast Attach 228 | . 2 . 9 2 . . 4 1 . . 6 1 5 3 15 4 25 5 . 10 17 26 12 23 27 4 17 4 6 Attach 59 | . . . 2 2 1 . 5 4 . . 8 3 1 4 2 . 1 2 . 1 . 4 2 2 7 5 2 1 . Detach 62 | . 1 . 3 . . . 2 . . . 1 1 2 1 3 1 4 3 . 1 1 1 2 5 11 3 7 4 5 Swap 296 | . . 1 11 4 . 1 30 25 6 8 22 9 5 9 9 9 13 3 . 4 21 19 5 4 15 . 26 21 16 Drop 313 | . 3 . 27 5 4 1 19 22 3 3 18 2 13 9 14 3 28 4 . 10 16 24 12 8 29 1 19 5 11 Fire 967 | . 18 7 64 20 . 10 58 62 15 30 47 13 2 6 81 22 86 4 7 27 56 74 13 3 28 . 148 31 35 Melee 185 | . . . 3 . . . 5 29 . . 23 . 2 . . 2 1 . . 1 . 10 8 8 55 5 . 22 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 16 | . 1 . 10 . . . . . . . . . . . . . . . . . . 2 3 . . . . . . Crush 22 | . . . 5 1 . 2 7 . . 2 . 5 . . . . . . . . . . . . . . . . . Escape Stasis 363 | . . . . . . . . 14 . 2 2 . . . 86 . 31 . . . 83 15 . 15 . . 115 . . Rewire 249 | . . . . . . . . 39 . . . 161 . . . . . . . . 6 . . . 3 . 35 4 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac] / Sto / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Arm / [*Qua]) -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 12) 62 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered Mines 451 | -10/Mines | Learned location of Storage (-8) 511 | -10/Mines | Discovered new exit (range 11) 532 | -10/Mines | Entered Materials 532 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1020 | -9/Materials | Build established: Tank 1353 | -9/Materials | Discovered new exit (range 14) 1794 | -9/Materials | Identified exit to Mines 1893 | -9/Materials | Build established: Scavenger-Tank 1894 | -9/Materials | Entered Mines 1960 | -9/Mines | Assembled infested the area 2370 | -9/Mines | Discovered new exit (range 8) 2396 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2403 | -9/Mines | Found Prototype Device 2679 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2681 | -9/Mines | Discovered new exit (range 5) 2686 | -9/Mines | Build established: Tank 2691 | -9/Mines | Entered Exiles 2751 | -9/Exiles | Met 8R-AWN 2785 | -9/Exiles | Met EX-HEX 2883 | -9/Exiles | Met EX-DEC 2903 | -9/Exiles | Learned location of Zion (-6) 2958 | -9/Exiles | Met EX-BIN 2984 | -9/Exiles | Aligned with FarCom system 2987 | -9/Exiles | Given EX-Vault access code 3044 | -9/Exiles | Opened EX-Vault 3064 | -9/Exiles | Found Longsword +1 3073 | -9/Exiles | Found Supersonic Drone Bay 3090 | -9/Exiles | Found Chronowheel 3142 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3330 | -9/Exiles | Discovered new exit (range 14) 3361 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, Chronowheel, Longsword +1 3361 | -9/Exiles | Entered Mines 3382 | -8/Mines | Central database locked down 3668 | -8/Mines | Build established: Scavenger-Skirmisher 3867 | -8/Mines | Discovered new exit (range 11) 3891 | -8/Mines | Entered Materials 3891 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3892 | -8/Materials | Identified exit to Storage 4361 | -8/Materials | Discovered new exit (range 8) 4382 | -8/Materials | Identified exit to Garrison 4637 | -8/Materials | Identified Exp. Sensor Array 4784 | -8/Materials | Repaired Broken Exp. Sensor Array 4816 | -8/Materials | Repaired Med. Armor Plating? 5039 | -8/Materials | Repaired Adv. Heat Sink 5677 | -8/Materials | Build established: Scavenger-Tank 5818 | -8/Materials | Entered Garrison 5854 | -8/Garrison | Triggered checkpoint 5923 | -8/Garrison | Discovered new exit (range 3) 6360 | -8/Garrison | Triggered checkpoint 6438 | -8/Garrison | P-60 Hacker assimilated allied Shotgunner 3a 6462 | -8/Garrison | Garrison Relay disabled 6690 | -8/Garrison | Rescued HV-R5K 6888 | -8/Garrison | Triggered checkpoint 6994 | -8/Garrison | Discovered new exit (range 10) 7048 | -8/Garrison | Triggered checkpoint 7093 | -8/Garrison | Garrison Relay disabled 7234 | -8/Garrison | Triggered checkpoint 7350 | -8/Garrison | Triggered checkpoint 7416 | -8/Garrison | Garrison Relay disabled 7487 | -8/Garrison | Discovered new exit (range 11) 7506 | -8/Garrison | Installed Relay Interface Framework 7848 | -8/Garrison | Triggered checkpoint 7935 | -8/Garrison | Discovered new exit (range 9) 7990 | -8/Garrison | Triggered checkpoint 8040 | -8/Garrison | Garrison Relay disabled 8133 | -8/Garrison | Build established: Bothacker-Tank 8529 | -8/Garrison | Entered Materials 8529 | -8/Materials | Accompanied by 5 allies (HV-R5K) 8607 | -8/Materials | Central database locked down 8629 | -8/Materials | Garrison activated, responded to threat 8703 | -8/Materials | Lost 4 allies 8780 | -8/Materials | Discovered exit to Storage (range 7) 8807 | -8/Materials | Entered Storage 8807 | -8/Storage | Accompanied by 1 ally (HV-R5K) 8809 | -8/Storage | FarCom data flow suspended 9029 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9327 | -8/Storage | Build established: Commander-Tank 9379 | -8/Storage | Met a pair of Derelict thieves 9440 | -8/Storage | Garrison activated, responded to threat 9483 | -8/Storage | Core integrity fell below 50% 9515 | -8/Storage | Identified exit to Garrison 9515 | -8/Storage | Entered Garrison 9515 | -8/Garrison | Accompanied by 2 allies (HV-R5K) 9516 | -8/Garrison | Lost 11 allies 9570 | -8/Garrison | Triggered checkpoint 9641 | -8/Garrison | Garrison Relay disabled 9731 | -8/Garrison | Learned Recycling security intel 9731 | -8/Garrison | Discovered new exit (range 41) 9731 | -8/Garrison | Discovered new exit (range 68) 9731 | -8/Garrison | Discovered new exit (range 56) 9893 | -8/Garrison | Destroyed 7 combat bots 9981 | -8/Garrison | Triggered checkpoint 10077 | -8/Garrison | Triggered checkpoint 10237 | -8/Garrison | Expanded RIF knowledge: Program Shield 10264 | -8/Garrison | Garrison Relay disabled 10449 | -8/Garrison | Activated Chronowheel 10465 | -8/Garrison | Expanded RIF knowledge: Structural Interface 10570 | -8/Garrison | Build established: Bothacker-Tank 10940 | -8/Garrison | Entered Recycling 11465 | -8/Recycling | Discovered new exit (range 16) 12204 | -8/Recycling | Scanned before Scraplab entrance 12240 | -8/Recycling | Entered Scraplab 12260 | -8/Recycling | Discovered new exit (range 2) 12270 | -8/Recycling | Entered Scraptown 12270 | -8/Scraptown | Accompanied by 10 allies 12270 | -8/Scraptown | System corruption cleaned by C-Scrubber 12447 | -8/Scraptown | Build established: Commander-Tank 12567 | -8/Scraptown | Turned away by UFD registrar 12596 | -8/Scraptown | Visited Bundlers 12761 | -8/Scraptown | Visited Spacefarers 13239 | -8/Scraptown | Visited TADAMA 13283 | -8/Scraptown | Visited CPS Storage 13314 | -8/Scraptown | Visited Cyclists 14012 | -8/Scraptown | Attached CPS modules to Trooper 3j. 14286 | -8/Scraptown | Discovered new exit (range 5) 14311 | -8/Scraptown | Build established: Commander-Mutant 14478 | -8/Scraptown | Entered Factory 14478 | -6/Factory | Accompanied by 5 allies 14478 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 14591 | -6/Factory | Garrison activated, responded to threat 14664 | -6/Factory | Identified exit to Garrison 14664 | -6/Factory | Entered Garrison 14680 | -6/Garrison | Lost 5 allies 14683 | -6/Garrison | Triggered checkpoint 14709 | -6/Garrison | Garrison Relay disabled 14732 | -6/Garrison | Triggered checkpoint 14779 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 14808 | -6/Garrison | Triggered checkpoint 14813 | -6/Garrison | Discovered new exit (range 11) 14841 | -6/Garrison | Garrison Relay disabled 14859 | -6/Garrison | Spotted B-75 Beast 14903 | -6/Garrison | Build established: Scavenger-Sprinter 15060 | -6/Garrison | Discovered new exit (range 10) 15063 | -6/Garrison | Spotted B-75 Beast 15064 | -6/Garrison | Found Relay Coupler [Proto] 15071 | -6/Garrison | Garrison Relay disabled 15088 | -6/Garrison | Triggered checkpoint 15165 | -6/Garrison | Discovered new exit (range 15) 15210 | -6/Garrison | Triggered checkpoint 15254 | -6/Garrison | Triggered checkpoint 15290 | -6/Garrison | Triggered checkpoint 15339 | -6/Garrison | Rescued a captive Derelict 15348 | -6/Garrison | Garrison Relay disabled 15498 | -6/Garrison | Spotted B-90 Cyclops 15499 | -6/Garrison | Spotted B-86 Titan 15506 | -6/Garrison | Rewired B-75 Beast 15509 | -6/Garrison | Rewired B-75 Beast 15530 | -6/Garrison | Entered Factory 15530 | -5/Factory | Accompanied by 2 allies 15530 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15643 | -5/Factory | Identified exit to Upper Caves 15691 | -5/Factory | Garrison activated, responded to threat 15740 | -5/Factory | Identified exit to Garrison 15740 | -5/Factory | Entered Garrison 15740 | -5/Garrison | Accompanied by 1 ally 15758 | -5/Garrison | Build established: Sprinter 15760 | -5/Garrison | H-XX Assembler disabled 15874 | -5/Garrison | Triggered checkpoint 15882 | -5/Garrison | Garrison Relay disabled 15889 | -5/Garrison | Garrison Relay disabled 15937 | -5/Garrison | Spotted B-75 Beast 15985 | -5/Garrison | Destroyed B-75 Beast 16074 | -5/Garrison | Triggered checkpoint 16169 | -5/Garrison | Discovered new exit (range 3) 16176 | -5/Garrison | Garrison Relay disabled 16207 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 16212 | -5/Garrison | Triggered checkpoint 16230 | -5/Garrison | Garrison Relay disabled 16384 | -5/Garrison | Discovered new exit (range 19) 16430 | -5/Garrison | Triggered checkpoint 16470 | -5/Garrison | Triggered checkpoint 16479 | -5/Garrison | Destroyed 8 combat bots 16491 | -5/Garrison | Discovered new exit (range 15) 16496 | -5/Garrison | Spotted Striker 16496 | -5/Garrison | Spotted Striker 16540 | -5/Garrison | Garrison Relay disabled 16540 | -5/Garrison | Garrison Relay disabled 16595 | -5/Garrison | Found Relay Coupler [Proto] 16597 | -5/Garrison | Found Relay Coupler [Proto] 16637 | -5/Garrison | Found Relay Coupler [Proto] 16661 | -5/Garrison | Autoassimilated Striker with RIF 16661 | -5/Garrison | Assimilated Striker with formatsys_high 16667 | -5/Garrison | Rewired Striker 16670 | -5/Garrison | Rewired Striker 16762 | -5/Garrison | Triggered checkpoint 16812 | -5/Garrison | Entered Factory 16812 | -4/Factory | Accompanied by 5 allies 16812 | -4/Factory | Evolved 2 slots: Utility x2 17030 | -4/Factory | Identified exit to Upper Caves 17062 | -4/Factory | First assault squad dispatched 17069 | -4/Factory | Sucked down chute 17069 | -4/Factory | Entered Waste 17070 | -4/Waste | Met a frightened Derelict 17070 | -4/Waste | Spotted C-40 Crusher 17078 | -4/Waste | Spotted C-40 Crusher 17082 | -4/Waste | Spotted C-40 Crusher 17083 | -4/Waste | Spotted C-40 Crusher 17083 | -4/Waste | Spotted C-40 Crusher 17083 | -4/Waste | Spotted C-40 Crusher 17084 | -4/Waste | EMP discharged 17084 | -4/Waste | System corruption reached 10% 17086 | -4/Waste | Discovered new exit (range 13) 17119 | -4/Waste | 3 allies followed down the chute 17142 | -4/Waste | Entered Factory 17142 | -4/Factory | Accompanied by 4 allies 17372 | -4/Factory | Repaired Lgt. Fission Core+? 17449 | -4/Factory | Garrison activated, responded to threat 17493 | -4/Factory | Identified exit to Garrison 17493 | -4/Factory | Entered Garrison 17494 | -4/Garrison | Destroyed 11 combat bots 17549 | -4/Garrison | Garrison Relay disabled 17577 | -4/Garrison | Triggered checkpoint 17596 | -4/Garrison | Found embedded Infiltrators 17649 | -4/Garrison | Triggered checkpoint 17649 | -4/Garrison | Spotted B-86 Titan 17657 | -4/Garrison | Destroyed B-86 Titan 17662 | -4/Garrison | Triggered checkpoint 17703 | -4/Garrison | Discovered new exit (range 10) 17712 | -4/Garrison | Garrison Relay disabled 17723 | -4/Garrison | Triggered checkpoint 17806 | -4/Garrison | Spotted B-86 Titan 17806 | -4/Garrison | Spotted B-86 Titan 17809 | -4/Garrison | Discovered new exit (range 21) 17852 | -4/Garrison | Destroyed 8 combat bots 17853 | -4/Garrison | Triggered checkpoint 17856 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 17859 | -4/Garrison | Garrison Relay disabled 17875 | -4/Garrison | Triggered checkpoint 17876 | -4/Garrison | Garrison Relay disabled 18146 | -4/Garrison | Triggered checkpoint 18160 | -4/Garrison | Discovered new exit (range 13) 18185 | -4/Garrison | Triggered checkpoint 18213 | -4/Garrison | Garrison Relay disabled 18445 | -4/Garrison | Entered Research 18445 | -3/Research | Accompanied by 4 allies 18445 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18586 | -3/Research | Lost 4 allies 18643 | -3/Research | Discovered new exit (range 16) 18769 | -3/Research | Discovered new exit (range 39) 18878 | -3/Research | Lost 4 parts (3n1u) 18945 | -3/Research | First assault squad dispatched 19182 | -3/Research | Lost 4 parts (1p2n1w) 19204 | -3/Research | Build established: Scavenger-Gunner 19487 | -3/Research | Identified exit to Armory 19505 | -3/Research | Entered Armory 19515 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 19539 | -3/Armory | Identified exit to Research 19653 | -3/Armory | Found Fusion Bomb Launcher 19666 | -3/Armory | Lost 3 allies 19831 | -3/Armory | Spotted B-86 Titan 19895 | -3/Armory | Lost 6 allies 19906 | -3/Armory | Lost 5 parts (3n1u1w) 19924 | -3/Armory | Energy Cycler disabled 19930 | -3/Armory | Core integrity fell below 50% 19937 | -3/Armory | Entered Research 19937 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19966 | -2/Research | Lost 6 parts (4n2u) 20187 | -2/Research | First assault squad dispatched 20224 | -2/Research | Found Prototype Processor 20224 | -2/Research | Identified Exp. Signal Interpreter 20239 | -2/Research | Discovered new exit (range 8) 20243 | -2/Research | Identified exit to Access 20245 | -2/Research | Spotted B-90 Cyclops 20283 | -2/Research | Identified exit to Testing 20284 | -2/Research | Lost 3 parts (1n1u1w) 20349 | -2/Research | Entered Testing 20378 | -2/Testing | Lost 3 parts (1u2w) 20441 | -2/Testing | Rewired 24-4J5(L) 20444 | -2/Testing | Rewired 1N-PU7(L) 20445 | -2/Testing | Rewired TC-7SK(L) 20450 | -2/Testing | Spotted Alpha 7 20454 | -2/Testing | Allies destroyed Alpha 7 20463 | -2/Testing | Found Prototype Processor 20463 | -2/Testing | Identified Exp. Target Analyzer 20523 | -2/Testing | Found Med. Regenerative Plating 20596 | -2/Testing | Repaired Field Propulsion Array 20710 | -2/Testing | Spotted TC-7SK(L) 20715 | -2/Testing | Allies destroyed TC-7SK(L) 20771 | -2/Testing | Repaired Adv. Sensor Array 20792 | -2/Testing | Garrison activated, responded to threat 20873 | -2/Testing | Found Prototype Energy Gun 20873 | -2/Testing | Identified Warp Gun 20888 | -2/Testing | Found Prototype Energy Cannon 20888 | -2/Testing | Identified Disintegrator 20913 | -2/Testing | Build established: Scavenger-Scout 21054 | -2/Testing | Discovered exit to Access (range 11) 21056 | -2/Testing | Central database locked down 21099 | -2/Testing | First assault squad dispatched 21145 | -2/Testing | Found Prototype Leg 21145 | -2/Testing | Identified Myomer Exoskeleton 21174 | -2/Testing | Entered Access 21174 | -1/Access | Accompanied by 3 allies 21174 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21215 | -1/Access | Spotted B-99 Colossus 21220 | -1/Access | Identified exit to Garrison 21224 | -1/Access | Entered Garrison 21224 | -1/Garrison | Accompanied by 3 allies 21228 | -1/Garrison | Garrison Relay disabled 21232 | -1/Garrison | Triggered checkpoint 21323 | -1/Garrison | Spotted B-99 Colossus 21550 | -1/Garrison | Allies destroyed B-99 Colossus 21563 | -1/Garrison | Found Prototype Ballistic Gun 21563 | -1/Garrison | Identified Multirail 21569 | -1/Garrison | Found Multirail 21633 | -1/Garrison | Build established: Scavenger-Sprinter 22021 | -1/Garrison | Discovered new exit (range 5) 22024 | -1/Garrison | Triggered checkpoint 22028 | -1/Garrison | Garrison Relay disabled 22032 | -1/Garrison | Garrison Relay disabled 22086 | -1/Garrison | Discovered new exit (range 14) 22090 | -1/Garrison | Identified exit to Access 22096 | -1/Garrison | Triggered checkpoint 22120 | -1/Garrison | Garrison Relay disabled 22159 | -1/Garrison | Triggered checkpoint 22166 | -1/Garrison | Triggered checkpoint 22284 | -1/Garrison | Discovered exit to Access (range 12) 22287 | -1/Garrison | Expanded RIF knowledge: Code Merge 22293 | -1/Garrison | Triggered checkpoint 22329 | -1/Garrison | Garrison Relay disabled 22424 | -1/Garrison | Triggered checkpoint 22528 | -1/Garrison | Triggered checkpoint 22604 | -1/Garrison | Entered Access 22604 | -1/Access | Accompanied by 6 allies 22663 | -1/Access | Found Fusion Bomb Launcher 22859 | -1/Access | Spotted B-99 Colossus 22908 | -1/Access | Energy Cycler disabled 22916 | -1/Access | Discovered new exit (range 9) 22917 | -1/Access | Identified exit to Command 22917 | -1/Access | Entered Command 22960 | -1/Command | System corruption reached 10% 23142 | -1/Command | Spotted B-99 Colossus 23143 | -1/Command | Spotted B-99 Colossus 23239 | -1/Command | Build established: Bothacker-Sprinter 23271 | -1/Command | Spotted M Guard 23274 | -1/Command | Spotted M Guard 23278 | -1/Command | Spotted Combat Programmer 23278 | -1/Command | Spotted Combat Programmer 23287 | -1/Command | Met MAIN.C 23300 | -1/Command | Interfaced with 0b10 Conduit 23300 | *** | Assimilated 0b10! Last Messages --------------- which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 23295_ Penetrated by EMDS Slug. 23295_ Door malfunctions. 23295_ EMDS Slug penetrates Reinforced Barrier. 23297_ System Shield destroyed. 23297_ Penetrated by EMDS Slug. 23297_ Imp. KE Penetrator destroyed. 23300_ Interfacing with system... 23300_ Overriding active MAIN.C lock. [Achievement: MAIN.CPP] [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #### ######################################### | | #### ######################################### | | #### ######################################### | | #### ######################################### | | #### ######################################### | | # ######################################### | | # #####""""""" """" ############### | | # #####"" "" ############### | | + #####""""" "" ############### | | # #####""""""""""" / | | # #####" " """ / | | ## #####"" """""" MMM / | | ## #####"" """""" MMM ############### | | ## ##### " """""" MMM ############### | | ##### ##### " "" ############### | | # ##### " " ""############### | | # #####""""""""" """""""############### | | " # #####"" @"""""""""############### | | " + ##### """""""""""############### | | " # ##### " " " " ############### | | " # ##### " " " " ############### | | # """ " " " """" " ############### | | # """ """ " " """" ############### | | ##### """ " " " " ############### | | ############## """""""""" " ############### | | ############## " """ " """"""""############### | | ############## """ " " " ############### | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 67 Targeting Accuracy 16 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 209 Item Schematics ----------------- Exp. Gyrokinetic Inverter | -2/Testing | Archive Exp. Thermal Generator | -2/Testing | Archive Tactical Quantum Warhead | -2/Testing | Archive Imp. Diametric Drive | -2/Testing | Archive Med. Regenerative Plating | -2/Testing | Hacked Imp. Quantum Reactor | -2/Testing | Archive Robot Schematics ------------------ M-13 Machinist | -8/Materials | Hacked T-07 Excavator | -2/Testing | Archive R-10 Processor | -2/Testing | Archive X-82 Rainmaker | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 26% | -8/Materials Adv. Heat Sink | 64% | -8/Materials Lgt. Fission Core | 8% | -4/Factory Field Propulsion Array | 50% | -2/Testing Adv. Sensor Array | 8% | -2/Testing Studied --------- KE Penetrator | -4/Factory | Hacked Railgun | -4/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Lrn. Missile Launcher | -4/Factory | Hacked Field Propulsion Array | -2/Testing | Hacked Xenon Bombardment Thruster | -2/Testing | Hacked Hvy. Machine Gun | -2/Testing | Hacked Mic. Antimatter Reactor | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Hackathon MAIN.CPP One Last FU Challenges ------------ None Game ------ Seed EnergyGunAutopenetrator Manual? 0 Play Time 04:25:06 Cumulative 397.2 hours Start 2025.11.14 @ 17:55:52 End 2025.11.15 @ 00:47:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type 4 Total 11 Types 3/0/5/0/1/0/1/0/0/1 Lore% 79 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d591efa-a745-4d3a-b679-28b0f543e5db