Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.31 @ 01:12:25 Player: Zailor Result: Destroyed by X2-CZR(z) with Makeshift Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (101) 505 Value Destroyed (3061) 3061 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-516) -516 TOTAL SCORE: 5970 Bonus ------- High Alert Combat Kills 11 Met Imprinter 300 Friendly Fire -827 Cogmind --------- Core Integrity 0/700 Matter 36/300 Energy 290/290 System Corruption 14% Temperature Cool (9) Movement Rolling (120) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Treads Advanced Treads Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Minigun > --- INVENTORY (18) --- Light Treads Advanced Treads Makeshift Leg Improved Heat Sink Improved Cooling System Improved Cooling System Improved Terrain Scan Processor Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Reflective Plating Hacking Drone Bay > --- WEAPON ----------- Flak Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Armored Treads Advanced Treads Advanced Treads Armored Huge Wheel Improved Heat Sink Improved Cooling System Improved Cooling System Improved Terrain Scan Processor Minigun Rocket Launcher Greatsword CR-A16's Pointy Stick [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 4 | . . 1 1 2 . . . Weapon . | . . . . . . . . Parts Attached 105 | 6 5 11 19 12 7 12 33 Power 6 | 1 . 2 1 . 1 . 1 Engine 6 | 1 . 2 1 . 1 . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 37 | 2 . 4 9 3 1 4 14 Treads 21 | . . 1 8 3 . 4 5 Leg 15 | 2 . 3 1 . 1 . 8 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 2 1 4 4 2 1 4 Device 5 | . . . 1 2 1 . 1 Storage 4 | 1 2 . . . . . 1 Processor 1 | . . . . 1 . . . Hackware 1 | . . . 1 . . . . Protection 8 | . . 1 2 1 1 1 2 Artifact . | . . . . . . . . Weapon 43 | 2 3 4 5 5 3 7 14 Energy Gun 9 | 1 . 2 2 1 . 1 2 Energy Cannon 3 | . . . . 1 2 . . Ballistic Gun 18 | 1 2 1 2 2 . 3 7 Ballistic Cannon 1 | . . . 1 . . . . Launcher 9 | . 1 . . 1 1 3 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 37 | . 1 1 2 3 4 3 23 Power 1 | . . . . . . . 1 Propulsion 15 | . . . . 2 1 1 11 Utility 9 | . . . 1 1 . 2 5 Weapon 12 | . 1 1 1 . 3 . 6 Highest Loss Streak 14 | . 1 1 1 3 2 1 14 Average Slot Usage (%) 96 | . 96 93 99 99 96 93 93 Engine 8 | . 14 11 9 7 7 7 7 Treads 23 | . . 2 33 29 28 25 24 Leg 7 | . 28 31 2 . 1 4 4 Device 6 | . . . 6 6 7 7 12 Storage 17 | . 25 22 18 15 15 15 15 Processor 4 | . . . . 7 7 7 7 Hackware 2 | . . . 2 7 7 1 . Protection 6 | . . 5 9 7 7 6 5 Energy Gun 5 | . 7 6 8 5 2 3 5 Energy Cannon 1 | . . . . . 5 3 . Ballistic Gun 8 | . 20 14 6 7 3 6 6 Naked Turns . | . . . . . . . . Heaviest Build 82 | 13 42 46 51 53 78 82 78 Greatest Support 91 | 20 20 30 82 82 82 83 91 Greatest Overweight (x) 4 | 4 2 2 1 . 1 2 3 Average Overweight (x) . | . 1 1 . . . . . Largest Inventory Capacity 18 | 6 16 16 16 16 16 16 18 Average Capacity 16 | 5 14 16 16 16 16 16 17 Most Carried 18 | 4 10 16 16 16 16 16 18 Average Carried 14 | 2 6 12 15 15 15 15 16 Final Capacity 18 | 6 16 16 16 16 16 16 18 Final Carried 16 | 4 10 16 16 15 16 16 9 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Matter Collected 2204 | 254 119 313 379 358 89 357 335 Remotely . | . . . . . . . . Salvage Created 3480 | . 172 467 759 769 169 612 532 Parts 187 | . 12 37 25 39 7 21 46 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 21 | . . . . . 3 18 . Prevented 4 | . . . . . 4 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Combat Hostiles Destroyed 74 | . 9 14 16 13 2 15 5 Melee 1 | . . . . . . . 1 Guns 46 | . 7 13 7 9 . 8 2 Cannons 16 | . . . 9 1 2 4 . AOE 11 | . 2 1 . 3 . 3 2 Classes Destroyed 12 | . 2 1 2 2 1 1 3 Builder 1 | . . . . 1 . . . Recycler 5 | . . . 2 3 . . . Swarmer 24 | . 6 7 3 5 . 3 . Grunt 21 | . 3 2 5 3 . 8 . Brawler 3 | . . . . . . 3 . Sentry 17 | . . 5 6 4 1 1 . Hunter 2 | . . . 2 . . . . Programmer 1 | . . . . 1 . . . Behemoth 1 | . . . . . 1 . . Zionite 20 | . . . . . . . 20 Butcher 1 | . . . . . . . 1 Mutant 4 | . . . . . . . 4 Best Kill Streak 13 | . 4 4 4 6 1 6 13 Combat Bots Only 6 | . 4 4 4 4 1 6 3 Max Kills in Single Turn 3 | . 2 1 3 3 1 2 1 Gunslinging 1 | . . . . . . 1 . Exploded 2 | . 2 1 . 2 . 2 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Damage Taken 8542 | . 384 596 1163 1411 651 994 3343 Core 962 | . 78 117 58 191 5 49 464 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 68 70 89 . . . . Volleys Fired 263 | 5 22 37 46 52 13 37 51 Largest 2 | 1 2 2 2 2 2 2 2 Hottest 170 | 50 70 60 110 105 170 118 103 Shots Fired 457 | 5 42 73 89 89 21 61 77 Gun 348 | 5 40 73 56 77 . 32 65 Cannon 73 | . . . 33 8 15 17 . Launcher 36 | . 2 . . 4 6 12 12 Special . | . . . . . . . . Kinetic 272 | . 33 49 66 47 . 24 53 Thermal 101 | 5 7 11 18 8 15 25 12 Explosive 30 | . 2 . . 4 . 12 12 Electromagnetic 54 | . . 13 5 30 6 . . Robot Hit Streak 22 | 1 9 10 18 22 22 13 14 Robot Miss Streak 8 | 2 2 3 2 5 . 5 8 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 . 1 . 1 1 Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 Shots Hit Robots 375 | 2 30 50 77 64 21 48 83 Core Hits 211 | . 13 21 35 35 6 45 56 Critical Hits 2 | . . . 2 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . Melee Attacks 22 | . . 1 . . . . 21 Impact 1 | . . 1 . . . . . Slashing 20 | . . . . . . . 20 Piercing 1 | . . . . . . . 1 Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9323 | 25 481 657 1256 1497 525 1784 3098 Guns 4043 | 25 334 585 571 866 . 597 1065 Cannons 1810 | . . . 601 201 441 567 . Explosions 2582 | . 147 72 66 430 84 620 1163 Melee 870 | . . . . . . . 870 Ramming 18 | . . . 18 . . . . Kinetic 3405 | . 285 341 847 579 . 473 880 Thermal 2095 | 25 49 179 324 201 441 691 185 Explosive 2360 | . 147 . . 430 . 620 1163 Electromagnetic 575 | . . 137 67 287 84 . . Impact . | . . . . . . . . Slashing 761 | . . . . . . . 761 Piercing 109 | . . . . . . . 109 Highest Corruption 14 | . . . . 2 2 2 14 Average Corruption 2 | . . . . 1 2 2 6 Corruption Purged . | . . . . . . . . Effects 17 | . . . . 4 4 5 4 Message Errors 6 | . . . . 3 1 2 . Heat Flow Errors 2 | . . . . . 1 . 1 Data Loss (minor) 3 | . . . . . 1 . 2 Misdirections 1 | . . . . . . . 1 Targeting Errors 5 | . . . . 1 1 3 . Overload Shots . | . . . . . . . . Overflow Damage 194 | . . . 11 31 . 56 96 Projectiles 26 | . . . 8 . . 18 . Explosions 154 | . . . . 31 . 38 85 Melee 14 | . . . 3 . . . 11 Knockbacks 3 | . . . 3 . . . . Impact . | . . . . . . . . Kinetic 3 | . . . 3 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 125 | . . . 20 . . 79 26 Shots 6 | . . . 1 . . 3 2 Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 352 | 20 45 27 124 352 220 11 229 Average Temperature 50 | 9 15 13 38 91 53 4 85 Received Heat Transfer 1874 | . 108 159 387 348 126 318 428 Effects 1 | . . . . 1 . . . Matter Decay 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . 1 . 3 1 . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . 2 1 . 2 4 1 Heat Transferred 3771 | 74 148 350 644 400 750 1072 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Peak Influence 409 | . 239 297 409 409 . . . Initial 103 | . . . 100 103 . . . Average 155 | . 57 131 201 187 . . . Maximum Alert Level 2 | . 1 1 2 2 . . . Low Security (%) 70 | 100 94 66 67 61 . . . Level 1 25 | . 5 33 23 36 . . . Level 2 3 | . . . 9 1 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 1 3 4 . . . Investigation 1 | . . . . 1 . . . Extermination 1 | . . . . 1 . . . Reinforcement 5 | . 1 1 3 . . . . Assault . | . . . . . . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Distress Signals 7 | . 1 2 4 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 15 20 28 21 2 16 37 Peak Tracking Total 9 | . 5 6 7 6 1 5 9 Tactical Retreats 10 | . . 2 1 3 . 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Machines Disabled 2 | . . 1 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Machines Accessed 13 | . 5 2 2 2 . 1 1 Terminals 11 | . 5 2 2 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 21 11 11 5 . 1 3 Successful 26 | . 10 6 5 1 . 1 3 Failed 26 | . 11 5 6 4 . . . Catastrophic 5 | . 2 2 1 . . . . Database Lockouts . | . . . . . . . . Manual 26 | . 12 8 5 1 . . . Terminals 48 | . 21 11 11 5 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 7 4 4 . . 1 3 Part Schematic 3 | . . . . . . . 3 Open Door 1 | . . . . . . 1 . Level Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 2 | . 1 1 . . . . . Unreport Threat 3 | . 1 1 1 . . . . Locate Traps 3 | . 2 . 1 . . . . Dispatch Records 1 | . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 3 2 1 1 . . . Terminals 7 | . 3 2 1 1 . . . Botnet 6 | . 2 2 1 1 . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 5 2 1 2 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Turns Passed 5523 | 88 484 556 1082 757 590 779 1187 Spaces Moved 2657 | 53 236 258 499 346 323 353 589 Core 10 | 10 . . . . . . . Treads 2008 | . . . 464 346 323 353 522 Legs 617 | 43 236 258 35 . . . 45 Wheels 22 | . . . . . . . 22 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 150 161 161 162 120 Average Speed 162 | 123 160 154 163 161 166 176 160 Slowest Speed 250 | 250 180 180 180 163 186 205 230 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 55 32 49 10 55 56 64 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 4 | . . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched 5 | . . . . . 2 1 2 Spaces Dug 13 | . . 1 . . . 12 . Terrain Destroyed 146 | . 10 5 7 21 . 94 9 Melee 1 | . . 1 . . . . . Projectile 3 | . . . 3 . . . . AOE 142 | . 10 4 4 21 . 94 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Total 3369 | 67 299 341 693 461 352 449 707 Wait 224 | . 29 16 83 45 7 41 3 Move 2650 | 52 235 257 498 345 322 352 589 Hop . | . . . . . . . . Pick Up 48 | 4 7 10 18 3 1 2 3 Fast Attach 37 | 6 1 2 7 3 3 3 12 Attach 30 | . 1 3 6 4 1 2 13 Detach 8 | . . 2 1 . . 1 4 Swap 38 | . 3 6 6 5 3 7 8 Drop 48 | . 1 7 27 4 2 4 3 Fire 263 | 5 22 37 46 52 13 37 51 Melee 22 | . . 1 . . . . 21 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 14) 573 | -10/Materials | Entered another Materials area 573 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 704 | -9/Materials | Discovered new exit (range 12) 928 | -9/Materials | Identified exit to Materials 940 | -9/Materials | Discovered new exit (range 5) 1129 | -9/Materials | Entered another Materials area 1129 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1285 | -8/Materials | Build established: Scavenger-Mutant 1798 | -8/Materials | Build established: Mutant 1895 | -8/Materials | Discovered new exit (range 4) 2211 | -8/Materials | Entered Factory 2211 | -7/Factory | Evolved 2 slots: Utility x2 2783 | -7/Factory | Discovered new exit (range 13) 2823 | -7/Factory | Garrison activated, responded to threat 2906 | -7/Factory | Lost 3 parts (2n1u) 2936 | -7/Factory | Identified exit to Lower Caves 2968 | -7/Factory | Entered Lower Caves 3097 | -7/Lower Caves | Encountered a Warlord checkpoint 3167 | -7/Lower Caves | Identified exit to Lower Caves 3193 | -7/Lower Caves | Build established: Scavenger-Mutant 3218 | -7/Lower Caves | Spotted B-75 Beast 3267 | -7/Lower Caves | Destroyed B-75 Beast 3399 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3558 | -7/Lower Caves | Entered another Lower Caves area 3560 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3661 | -7/Lower Caves | Discovered new exit (range 8) 3672 | -7/Lower Caves | Identified exit to Factory 4313 | -7/Lower Caves | Discovered new exit (range 15) 4336 | -7/Lower Caves | Identified exit to Zion 4337 | -7/Lower Caves | Entered Zion 4402 | -7/Zion | System corruption cleaned by Quarantine Array 4519 | -7/Zion | Given the Hacking Drone Bay 4525 | -7/Zion | Found Prototype Device 4525 | -7/Zion | Identified Hacking Drone Bay 4809 | -7/Zion | Found CR-A16's Pointy Stick 5149 | -7/Zion | Destroyed Imprinter 5150 | -7/Zion | Extracted access codes from Imprinter's data core 5150 | -7/Zion | Attacked by Zionites 5296 | -7/Zion | Lost 4 parts (3n1u) 5307 | -7/Zion | Core integrity fell below 50% 5342 | -7/Zion | Lost 3 parts (1n1u1w) 5433 | -7/Zion | Core integrity fell below 20% 5488 | -7/Zion | System corruption reached 10% 5519 | -7/Zion | Lost 14 parts (1p6n3u4w) 5524 | -7/Zion | Destroyed by X2-CZR(z) with Makeshift Laser Last Messages --------------- 05483_ FG-ST1(z) pulls a Mak. Laser out of the Twisted Machinery. 05487_ Mak. Shrapnel Gun destroyed. 05487_ Imp. Carbon-fiber Leg destroyed. 05487_ Rnf. Deuterium Engine destroyed. 05487_ Mak. Leg destroyed. 05487_ System corrupted by crushing effect (+5). 05487_ System corrupted by crushing effect (+3). 05487_ System corrupted by crushing effect (+2). 05487_ System corrupted by crushing effect (+4). 05488_ Imp. Treads destroyed. 05489_ System corrupted: Heat flow error (+253). 05493_ Destroyed Broken Mak. Laser. 05495_ 6X-3FG(z) destroyed. 05497_ FG-ST1(z) heat damages Mak. Leg, Mak. Laser, Mak. Power Source. 05498_ Acquired 12 matter. 05499_ FG-ST1(z) overheating. 05504_ FG-ST1(z) pulls a Mak. Hammer out of the Twisted Machinery. 05504_ FG-ST1(z) overheating. 05507_ System corrupted: Component data lost. 05507_ FG-ST1(z) overheating. 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Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed ShockCannonDoomcannon Manual? 0 Play Time 00:48:30 Cumulative 131.6 hours Start 2021.03.08 @ 21:03:30 End 2021.03.31 @ 01:12:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7220e63b-3ea0-44cf-955b-ce7bd8c26d59