Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 21:17:59 Player: TryingToLearn Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (71) 355 Value Destroyed (2383) 2383 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (612) 612 TOTAL SCORE: 7530 Bonus ------- High Alert Combat Kills 266 Follower Combat Kills 77 Aligned with FarCom 300 Friendly Fire -31 Cogmind --------- Core Integrity 814/850 Matter 165/300 Energy 94/100 System Corruption 0% Temperature Cool (4) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (8) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cesium-ion Thruster Power Amplifier Medium Storage Unit Improved Particle Charger Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Improved EM Pulse Cannon > --- INVENTORY -------- Improved Cesium-ion Thruster Power Amplifier Medium Storage Unit Improved Particle Charger [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 6 | . . . 2 . . . . 2 . 2 Weapon . | . . . . . . . . . . . Parts Attached 115 | 6 5 1 20 6 3 . 10 11 38 15 Power 10 | 1 1 . 3 . . . 1 . 4 . Engine 9 | 1 1 . 3 . . . 1 . 3 . Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 33 | 2 . . 4 1 . . 2 5 15 4 Treads 10 | 2 . . . . . . . . 8 . Leg 16 | . . . 4 1 . . 2 4 5 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . . . . . . 1 2 4 Utility 41 | 1 3 1 7 2 3 . 4 4 6 10 Device 23 | . . 1 6 2 3 . 1 1 3 6 Storage 7 | 1 2 . 1 . . . 1 2 . . Processor 4 | . 1 . . . . . . . 1 2 Hackware 2 | . . . . . . . . . . 2 Protection 5 | . . . . . . . 2 1 2 . Artifact . | . . . . . . . . . . . Weapon 31 | 2 1 . 6 3 . . 3 2 13 1 Energy Gun 6 | 2 1 . 2 . . . 1 . . . Energy Cannon 4 | . . . . . . . 1 2 . 1 Ballistic Gun 4 | . . . 1 1 . . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . . . 2 . . . . 7 . Special Weapon 3 | . . . 3 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . Piercing Weapon 3 | . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . 1 2 . Parts Lost 43 | . 2 1 11 . . . 1 1 24 3 Power 6 | . 1 . 2 . . . . . 3 . Propulsion 13 | . . . 2 . . . . 1 10 . Utility 13 | . . 1 3 . . . . . 6 3 Weapon 11 | . 1 . 4 . . . 1 . 5 . Highest Loss Streak 9 | . 1 1 4 . . . 1 1 9 2 To Critical Strikes 1 | . . . 1 . . . . . . . Average Slot Usage (%) 91 | . 95 98 83 99 99 100 91 92 91 63 Engine 8 | . 13 14 10 11 11 11 9 7 6 . Treads 7 | . 28 28 7 . . . . . 10 . Leg 15 | . . . 9 22 22 22 28 29 15 . Flight 1 | . . . . . . . . . . 25 Device 20 | . . 10 25 33 32 33 22 20 19 14 Storage 9 | . 15 14 11 11 11 11 9 7 7 . Processor 2 | . 8 1 . . . . . . 2 10 Protection 4 | . . . . . . . 4 10 11 . Energy Gun 7 | . 27 28 11 7 . . 8 1 . . Energy Cannon 2 | . . . . . . . 5 12 2 4 Ballistic Gun 2 | . . . 5 6 11 11 2 . 1 . Launcher 3 | . . . . 7 11 11 1 . 5 . Peak Build Rating 50 | 6 8 8 18 20 26 26 38 44 47 50 Average Rating 25 | 4 6 7 9 19 22 26 30 38 37 40 On Entrance 17 | . 6 8 8 18 20 26 26 32 43 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 56 | 12 19 20 31 22 20 20 38 52 56 17 Greatest Support 80 | 40 40 40 40 30 30 30 62 68 80 20 Greatest Overweight (x) 4 | . . . 1 . . . . 1 4 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 20 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 5 Most Carried 11 | 6 10 10 10 10 10 10 10 11 10 7 Average Carried 9 | 2 8 9 9 9 9 10 9 10 9 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 9 10 10 10 10 10 10 10 8 5 Class Distribution -------------------- 51% | Mutant 26% | Scavenger-Mutant 10% | Scavenger-Assassin 4% | Scavenger-Skirmisher 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Matter Collected 1766 | 213 97 15 184 91 30 . 42 106 988 . Remotely . | . . . . . . . . . . . Salvage Created 2370 | . 475 13 414 105 . . 37 106 1220 . Parts 135 | . 25 . 19 10 . . 1 4 76 . Haulers Intercepted 3 | . 1 . . . . . . . 2 . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 55 | . 6 4 9 6 . . 1 2 27 . Melee 7 | . . . . . . . . . 7 . Guns 21 | . 5 4 9 1 . . 1 1 . . Cannons 7 | . . . . . . . . 1 6 . AOE 20 | . 1 . . 5 . . . . 14 . Classes Destroyed 14 | . 4 1 2 1 . . . 1 5 . Worker 8 | . . . . . . . . . 8 . Builder 4 | . 1 . . . . . . . 3 . Tunneler 1 | . . . . 1 . . . . . . Hauler 3 | . 1 . . . . . . . 2 . Recycler 3 | . 2 . 1 . . . . . . . Operator 1 | . . . . . . . . 1 . . Swarmer 5 | . . . 1 4 . . . . . . Grunt 25 | . 6 . 5 2 . . . 2 10 . Brawler 2 | . . . . . . . . . 2 . Duelist 3 | . . . . . . . . . 3 . Protector 1 | . . . . . . . . . 1 . Sentry 12 | . . . 3 . . . 1 . 8 . Programmer 3 | . . . . . . . . . 3 . Assembled 4 | . . 4 . . . . . . . . Best Kill Streak 8 | . 4 4 3 6 . . 1 2 8 . Combat Bots Only 7 | . 3 4 3 5 . . 1 2 7 . Max Kills in Single Turn 4 | . 2 1 1 3 . . 1 1 4 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 . . 2 . . . . 4 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Hostile Shots Fired 766 | . 34 17 126 14 . . 34 14 470 57 Missed 285 | . 9 4 31 4 . . 9 4 186 38 Damage Taken 5984 | . 326 177 1090 94 . . 367 160 3551 219 Core 1211 | . 97 39 227 10 . . 135 18 649 36 Absorbed by Shields 13 | . . . . . . . . . . 13 Redirected to Shielding 41 | . . . . . . . . . 41 . Regen/Repaired (Parts) 92 | . . . . . . . 11 . 81 . Core Remaining (%) 52 | 100 . 45 . . . 40 75 . 4 . Volleys Fired 164 | . 30 11 47 5 . . 13 8 48 2 Largest 2 | . 2 2 2 2 . . 2 2 2 1 Hottest 165 | . 100 100 165 75 . . 93 140 140 69 Shots Fired 293 | . 60 21 71 8 . . 23 16 92 2 Gun 178 | . 60 21 67 5 . . 18 7 . . Cannon 65 | . . . . . . . . 9 54 2 Launcher 46 | . . . . 3 . . 5 . 38 . Special 4 | . . . 4 . . . . . . . Kinetic 38 | . . . 32 1 . . 5 . . . Thermal 178 | . 35 21 39 . . . 13 16 54 . Explosive 46 | . . . . 3 . . 5 . 38 . Electromagnetic 31 | . 25 . . 4 . . . . . 2 Robot Hit Streak 14 | . 8 3 13 14 . . 10 4 12 1 Robot Miss Streak 5 | . 5 3 2 1 . . 1 2 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 213 | . 41 10 52 2 . . 19 10 78 1 Core Hits 146 | . 20 7 22 9 . . 3 5 80 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . 5 1 1 . . . 1 . 2 . Burn 8 | . 5 1 1 . . . 1 . . . Sever 2 | . . . . . . . . . 2 . Melee Attacks 40 | . . . . . . . . . 40 . Impact . | . . . . . . . . . . . Slashing 22 | . . . . . . . . . 22 . Piercing 18 | . . . . . . . . . 18 . Sneak Attacks 3 | . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6647 | . 622 138 638 280 . . 309 201 4433 26 Guns 1607 | . 548 138 590 15 . . 229 87 . . Cannons 1019 | . . . . . . . . 114 879 26 Explosions 3079 | . 74 . . 265 . . 80 . 2660 . Melee 888 | . . . . . . . . . 888 . Ramming 6 | . . . . . . . . . 6 . Kinetic 201 | . . . 174 . . . 27 . . . Thermal 2265 | . 381 138 464 . . . 202 201 879 . Explosive 3005 | . . . . 265 . . 80 . 2660 . Electromagnetic 282 | . 241 . . 15 . . . . . 26 Impact . | . . . . . . . . . . . Slashing 624 | . . . . . . . . . 624 . Piercing 264 | . . . . . . . . . 264 . Highest Corruption 14 | . . 3 . . . . . . 14 . Average Corruption 5 | . . 3 . . . . . . 11 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . . 5 . . . . . . 2 . Message Errors 2 | . . 1 . . . . . . 1 . Matter Fused 2 | . . 1 . . . . . . 1 . Heat Flow Errors 1 | . . 1 . . . . . . . . Alerts 1 | . . 1 . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 119 | . . . . 4 . . . . 115 . Projectiles 15 | . . . . . . . . . 15 . Explosions 66 | . . . . 4 . . . . 62 . Melee 38 | . . . . . . . . . 38 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 118 | . . . . 7 . . . . 111 . Shots 5 | . . . . 1 . . . . 4 . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 300 | . 240 300 48 . . . 18 174 19 . Average Temperature 90 | . 102 130 16 . . . 8 92 13 . Received Heat Transfer 1512 | . 183 . 324 27 . . 144 90 714 30 Effects 1 | . 1 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 1 . . . . . . . 5 . Heat Transferred 5514 | . 1395 481 1247 . . . 518 370 1503 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Peak Influence 743 | . 112 43 212 242 . . 85 63 743 470 Initial 305 | . . 43 4 41 . . . 6 28 305 Average 199 | . 64 20 88 84 . . 48 54 453 342 Maximum Alert Level 3 | . . . 1 1 . . . . 3 2 Low Security (%) 65 | 100 100 100 99 77 . 100 100 100 16 . Level 1 13 | . . . . 22 . . . . 18 78 Level 2 16 | . . . . . . . . . 49 21 Level 3 4 | . . . . . . . . . 14 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 1 . 2 . . . 1 2 12 1 Investigation 2 | . 1 . . . . . . 1 . . Extermination 4 | . . . . . . . . 1 3 . Reinforcement 5 | . . . 2 . . . 1 . 1 1 Assault 2 | . . . . . . . . . 2 . Garrison 6 | . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Distress Signals 8 | . 1 . 4 . . . 1 . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 10 6 26 6 . . 3 3 48 14 Peak Tracking Total 12 | . 3 12 5 5 . . 2 2 9 7 Tactical Retreats 12 | . . 1 3 1 . . . . 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 1 | . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 12 | . . . 1 . . . . . 11 . Max in Single Turn 2 | . . . 1 . . . . . 2 . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 19 | . 4 . . . . . 5 2 5 3 Terminals 16 | . 4 . . . . . 3 1 5 3 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 50 | . 12 . . . . . 13 6 11 8 Successful 28 | . 8 . . . . . 11 2 5 2 Failed 22 | . 4 . . . . . 2 4 6 6 Catastrophic 1 | . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 36 | . 8 . . . 1 . 10 4 6 7 Terminals 45 | . 12 . . . . . 10 4 11 8 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 13 | . 5 . . . . . 4 . 3 1 Robot Analysis 1 | . . . . . . . 1 . . . Prototype ID Bank 2 | . 1 . . . . . . . . 1 Open Door 2 | . . . . . . . . . 2 . Emergency Access Points 1 | . . . . . . . 1 . . . Terminal Index 3 | . 1 . . . . . 1 . 1 . Locate Traps 1 | . . . . . . . 1 . . . Transport Status 1 | . 1 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 12 | . 3 . . . . . 4 2 2 1 Terminals 12 | . 3 . . . . . 4 2 2 1 Assimilate 2 | . . . . . . . 1 1 . . Botnet 10 | . 3 . . . . . 3 1 2 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 3 . . . . . 3 2 5 2 Full Trace Events 3 | . 1 . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 108 | . . . . . . . 108 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Total Allies 3 | . . 1 . . . . . . 2 . Largest Group 2 | . . 1 . . . . . . 2 . Highest-Rated Group 62 | . . 31 . . . . . . 62 . Highest-Rated Ally 31 | . . 31 . . . . . . 31 . Total Orders 1 | . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks 28 | . . 7 . . . . . . 21 . Total Damage 291 | . . 63 . . . . . . 228 . Kills 3 | . . 1 . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches 3 | . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Turns Passed 5309 | 96 526 232 604 710 336 64 549 382 1539 271 Spaces Moved 3506 | 54 257 108 237 562 274 54 365 272 813 510 Core 9 | 4 . . . . . . . . 5 . Treads 846 | 50 257 108 118 . . . . . 313 . Legs 2141 | . . . 119 562 274 54 365 272 495 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 510 | . . . . . . . . . . 510 Fastest Speed 26 | 50 160 160 120 120 120 120 120 122 120 26 Average Speed 120 | 151 160 160 172 120 120 120 121 122 140 31 Slowest Speed 320 | 160 160 160 240 120 120 120 123 190 320 32 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 30 22 21 97 63 13 24 6 72 10 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . 2 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 32 | . . . . . . . . . 32 . Terrain Destroyed 350 | . 2 . 2 13 . . 28 . 305 . Melee 1 | . . . . . . . . . 1 . Projectile 15 | . . . 2 . . . . . 13 . AOE 334 | . 2 . . 13 . . 28 . 291 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Total 4222 | 65 313 145 360 591 282 53 449 307 1041 616 Wait 277 | . 10 24 35 8 . . 53 3 70 74 Move 3496 | 53 256 107 236 561 273 53 364 271 812 510 Hop . | . . . . . . . . . . . Pick Up 44 | 6 7 2 10 3 2 . 1 4 7 2 Fast Attach 67 | 6 3 . 9 3 1 . 8 6 24 7 Attach 25 | . 1 1 8 . 2 . . . 5 8 Detach 12 | . . . 4 . 1 . 1 . 3 3 Swap 23 | . 1 . 3 3 . . 2 5 9 . Drop 64 | . 5 . 8 7 3 . 7 10 22 2 Fire 164 | . 30 11 47 5 . . 13 8 48 2 Melee 40 | . . . . . . . . . 40 . Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire 1 | . . . . 1 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 623 | -10/Materials | Entered Mines 624 | -10/Mines | Assembled infested the area 626 | -10/Mines | Received a Mining Laser from a helpful Derelict 630 | -10/Mines | Assisted by a Guerilla fighting off Assembled 711 | -10/Mines | Core integrity fell below 50% 807 | -10/Mines | Discovered new exit (range 13) 855 | -10/Mines | Entered Materials 855 | -9/Materials | Evolved 2 slots: Utility x2 1214 | -9/Materials | Lost 4 parts (1n2u1w) 1308 | -9/Materials | Discovered new exit (range 8) 1376 | -9/Materials | Core integrity fell below 50% 1406 | -9/Materials | Lost 3 parts (1p1u1w) 1459 | -9/Materials | Entered Mines 1459 | -9/Mines | Discovered new exit (range 11) 1491 | -9/Mines | Met a Derelict bent on vengeance 1498 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1548 | -9/Mines | Learned Materials non-interactive machine intel 1603 | -9/Mines | Discovered new exit (range 6) 1604 | -9/Mines | Learned location of Storage (-7) 1736 | -9/Mines | Build established: Scavenger-Mutant 1741 | -9/Mines | Learned location of Zion (-7) 1887 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1889 | -9/Mines | Found Prototype Device 2165 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2165 | -9/Mines | Discovered new exit (range 5) 2169 | -9/Mines | Entered Exiles 2198 | -9/Exiles | Met 8R-AWN 2219 | -9/Exiles | Met EX-HEX 2257 | -9/Exiles | Met EX-BIN 2310 | -9/Exiles | Aligned with FarCom system 2311 | -9/Exiles | Given EX-Vault access code 2339 | -9/Exiles | Opened EX-Vault 2346 | -9/Exiles | Identified Exp. Sensor Array 2348 | -9/Exiles | Found Prototype Device 2348 | -9/Exiles | Identified PSU Rigger 2383 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2419 | -9/Exiles | Met EX-DEC 2490 | -9/Exiles | Discovered new exit (range 11) 2505 | -9/Exiles | Left Exiles lab with PSU Rigger 2505 | -9/Exiles | Entered Mines 2563 | -8/Mines | Discovered new exit (range 5) 2569 | -8/Mines | Entered Materials 2569 | -8/Materials | Evolved 2 slots: Propulsion x2 2570 | -8/Materials | Loaded intel: 32 non-interactive machine locations 2880 | -8/Materials | Repaired Exp. Sensor Array 3078 | -8/Materials | Discovered new exit (range 8) 3118 | -8/Materials | Entered Factory 3118 | -7/Factory | Evolved 2 slots: Utility x2 3251 | -7/Factory | Build established: Mutant 3448 | -7/Factory | Discovered new exit (range 9) 3500 | -7/Factory | Entered Storage 4015 | -7/Storage | Found Prototype Protection 4015 | -7/Storage | Identified Lgt. Regenerative Plating 4225 | -7/Storage | Met a pair of Derelict thieves 4255 | -7/Storage | Garrison activated, responded to threat 4355 | -7/Storage | Lost 4 parts (1n1u2w) 4727 | -7/Storage | Build established: Scavenger-Assassin 4765 | -7/Storage | Garrison activated, responded to threat 4794 | -7/Storage | Destroyed 7 combat bots 4956 | -7/Storage | System corruption reached 10% 4958 | -7/Storage | Core integrity fell below 50% 4991 | -7/Storage | Lost 9 parts (4n4u1w) 5019 | -7/Storage | Discovered new exit (range 14) 5034 | -7/Storage | Core integrity fell below 20% 5039 | -7/Storage | Entered Factory 5039 | -6/Factory | Evolved 2 slots: Utility x2 5064 | -6/Factory | Lost 6 parts (1p3n2w) 5310 | -6/Factory | Self-destructed Last Messages --------------- 05284_ Dropped Drone Bay. 05284_ >> Lost connection to Drone. 05286_ Acquired Adv. Targeting Computer. 05289_ Drone destroyed. 05289_ K-01 Serf destroyed. 05291_ Triggered Stasis Trap. 05291_ A bubble of rippling energy engulfs the area. 05291_ Field strength at 91. 05292_ Field strength at 77. 05293_ Field strength at 68. 05294_ Field strength at 56. 05295_ Field strength at 47. 05295_ Exp. Sensor Array destroyed. 05296_ Field strength at 32. 05297_ Field strength at 22. 05298_ Field strength at 12. 05299_ Field strength at 2. 05300_ Stasis field depleted. 05302_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ???????????????????????# ??????????????????## | | ???????????????????????# ??????????????????# | | ???????????????????????# ??????????????????#T | | ???????????????????????# ??????????????????## | | ???????????????????????# #??????????????????# | | ?????????????????????### ###?????############+ | | ?????????????????????# #?????# | | ?????????????????????# #?????# | | ???????????????????### ! #?????# | | ???????????????????? #?????# [[ | | ?????????????????????# ####### [! | | ?????????????????????# # + | | ?????????????????????# H # ##### | | ?????????????????????# # #???# | | ?????????????????????# # #???# | | ??????????????????????# #???# | | ??????????????????????# ##### | | ??????????????????????# / | | ?????????????????????## s s ######+###### | | ??????????????????????" s s | | ??????????????????????# ################# | | ??????????????????????# #???????????????# | | ????????????########### #???????????????# | | ???????# c c #???????????????# | | ????????????##############+#######????????????# | | ?????????c??????????# @ ! #????????????# | | ????????????????????# #????????????# | | ????????????????????# #????????????###+ | | ????????????????????# #????????????# | | ????????????????????# #????????????# | | ?????????Y??????????# #????????????# | | ????????????????????# #????????????# | | ????????????????????# !! #????????????# | | ????????????????????# ! #????????????# | | ????????????????????# #????????????#### | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????##############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 600 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunShrapnelWell Manual? 0 Play Time 00:57:37 Cumulative 41.7 hours Start 2025.03.16 @ 17:36:04 End 2025.03.17 @ 21:17:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc2a8718-0b35-4e13-b8d2-02835faf2cd6