Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 13:08:55 Player: Jack Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (526) 526 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3361 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 473/700 Matter 169/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Sensor Array > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (5) ---- Sensor Array Improved Sensor Array Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster > --- UTILITY ---------- Sensor Array Improved Signal Interpreter Hacking Suite Authchip [Processor] Authchip [Processor] > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Sensor Array Improved Sensor Array Rocket Launcher Heavy Rocket Launcher Mining Claw [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Sensor Array Device Sensor Array Processor Signal Interpreter Hackware Authchip [Processor] Weapon Mining Claw Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 . 2 2 Weapon . | . . . . . . Parts Attached 17 | . 5 3 1 . 8 Power 1 | . . . . . 1 Engine 1 | . . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . 3 1 1 . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . 3 1 1 . 1 Utility 6 | . 1 1 . . 4 Device 1 | . . 1 . . . Storage . | . . . . . . Processor 2 | . 1 . . . 1 Hackware 3 | . . . . . 3 Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | . 1 1 . . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . 1 . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . 2 3 . . 7 Power . | . . . . . . Propulsion 6 | . 2 2 . . 2 Utility 4 | . . . . . 4 Weapon 2 | . . 1 . . 1 Highest Loss Streak 3 | . 2 3 . . 3 To Critical Strikes . | . . . . . . Average Backups 4 | . 2 4 4 4 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 1 1 1 Weapon 2 | . 2 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 31 | . 16 34 24 32 40 Flight 8 | . 10 7 2 9 8 Device 6 | . . 9 11 9 7 Processor 5 | . . 11 11 9 4 Hackware 3 | . . . . . 8 Slashing Weapon 5 | . 6 3 . 5 6 Peak Build Rating 20 | . 3 6 4 6 20 Average Rating 6 | . 1 3 2 5 12 On Entrance 2 | . . 3 2 4 6 Naked Turns 114 | . 114 . . . . Heaviest Build 6 | . 2 5 1 3 6 Greatest Support 9 | 3 8 8 4 4 9 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 Average Carried 4 | . 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 4 5 5 4 Class Distribution -------------------- 89% | Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 467 | 198 30 30 78 . 131 Remotely . | . . . . . . Salvage Created 331 | . . 144 . . 187 Parts 32 | . . 17 . . 15 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 14 | . . 7 . . 7 AOE 14 | . . 7 . . 7 Classes Destroyed 9 | . . 4 . . 5 Worker 6 | . . 2 . . 4 Builder 2 | . . 1 . . 1 Hauler 2 | . . 2 . . . Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 7 | . . 7 . . . Grunt 6 | . . . . . 6 Programmer 1 | . . . . . 1 Best Kill Streak 9 | . . 6 . . 9 Combat Bots Only 4 | . . 4 . . 4 Max Kills in Single Turn 3 | . . 3 . . 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 96 | . 22 19 . 9 46 Missed 36 | . 8 5 . 3 20 Hits 60 | . 14 14 . 6 26 Projectile 60 | . 14 14 . 6 26 Critical Strikes 1 | . . . . 1 . Damage Taken 989 | . 148 193 . 100 548 Core 496 | . 97 88 . 84 227 Absorbed by Shields 35 | . . . . . 35 Regen/Repaired (Parts) 6 | . . . . . 6 Core Remaining (%) 80 | 100 61 . 78 84 . Volleys Fired 19 | . . 6 . . 13 Largest 1 | . . 1 . . 1 Hottest 39 | . . 33 . . 39 Shots Fired 19 | . . 6 . . 13 Gun . | . . . . . . Cannon . | . . . . . . Launcher 19 | . . 6 . . 13 Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 19 | . . 6 . . 13 Electromagnetic . | . . . . . . Robot Hit Streak 2 | . . 1 . . 2 Robot Miss Streak 3 | . . 3 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 15 | . . 2 . . 13 Core Hits 39 | . . 14 . . 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 51 | . 2 3 . 7 39 Impact . | . . . . . . Slashing 51 | . 2 3 . 7 39 Piercing . | . . . . . . Sneak Attacks 3 | . . 1 . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2069 | . 12 592 . . 1465 Guns . | . . . . . . Cannons . | . . . . . . Explosions 1833 | . . 537 . . 1296 Melee 218 | . . 49 . . 169 Ramming 18 | . 12 6 . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 1833 | . . 537 . . 1296 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 218 | . . 49 . . 169 Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 129 | . . 26 . . 103 Projectiles . | . . . . . . Explosions 94 | . . 26 . . 68 Melee 35 | . . . . . 35 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | . 6 22 . . . Shots 1 | . . 1 . . . Rammed 2 | . 1 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 108 | . . 1 . . 108 Average Temperature 40 | . . 1 . . 43 Received Heat Transfer 240 | . 45 27 . 63 105 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 80 | 100 100 48 100 100 72 Level 1 19 | . . 51 . . 27 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 294 | . 31 246 91 78 294 Initial 91 | . . 5 91 19 35 Average 88 | . 1 144 74 38 130 Influence Increases 995 | . 46 341 . 109 499 Destroy 0b10 Robot/C 280 | . . 140 . . 140 Destroy 0b10 Robot/NC 60 | . . 25 . . 35 Destroy Leader 56 | . . 24 . . 32 Successful Hack 49 | . . 5 . 15 29 Disable Machine 90 | . 15 30 . 15 30 Destroy Structure 115 | . 1 42 . 4 68 Partial Spotted 45 | . . 30 . . 15 Lose Combat Pursuer 300 | . 30 45 . 75 150 Influence Decreases 745 | . 31 120 185 82 327 Entered New Map 230 | . . 10 145 32 43 Time Decay 395 | . 11 80 40 50 214 Lost Part 120 | . 20 30 . . 70 Squads Dispatched 12 | . 1 2 . 2 7 Investigation 8 | . . 1 . 2 5 Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 13 15 . 12 26 Peak Tracking Total 6 | . 6 6 . 6 6 Tactical Retreats 13 | . 1 3 . 3 6 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 6 | . 1 2 . 1 2 Max in Single Turn 1 | . 1 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 20 | . 2 2 . 7 9 Terminals 16 | . 2 1 . 7 6 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 44 | . 4 4 . 14 22 Successful 22 | . 2 3 . 6 11 Failed 22 | . 2 1 . 8 11 Catastrophic 7 | . 1 . . 4 2 Database Lockouts . | . . . . . . Manual 35 | . 4 1 . 14 16 Terminals 30 | . 4 1 . 14 11 Fabricators 8 | . . . . . 8 Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 3 . Part Schematic 1 | . . . . 1 . Terminal Index 2 | . . . . 2 . Fabricator Hacks 3 | . . . . . 3 Network Status 1 | . . . . . 1 Load Schematic 2 | . . . . . 2 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 2 1 . 3 8 Terminals 11 | . 2 1 . 3 5 Assimilate 1 | . . . . . 1 Botnet 10 | . 2 1 . 3 4 Fabricators 2 | . . . . . 2 Recompile 2 | . . . . . 2 Repair Stations 1 | . . . . . 1 Patch 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 1 1 . 6 7 Full Trace Events 6 | . . 1 . 3 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . . . 1 Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 823 | . . 167 82 116 458 Sensors 823 | . . 167 82 116 458 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1084 | 15 239 174 82 116 458 Spaces Moved 2034 | 30 452 315 165 260 812 Core 535 | 30 228 164 112 . 1 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1499 | . 224 151 53 260 811 Fastest Speed 32 | 50 37 37 35 35 32 Average Speed 39 | 50 43 44 45 35 34 Slowest Speed 50 | 50 50 50 50 35 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . 2 2 2 1 . Potential Cave-ins 9 | . . . . 2 7 Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 34 | 3 71 44 29 35 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 22 | . 1 . . 6 15 Terrain Destroyed 158 | . 1 46 . 6 105 Melee 22 | . 1 . . 6 15 Projectile . | . . . . . . AOE 136 | . . 46 . . 90 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2185 | 29 484 334 169 268 901 Wait 40 | . 21 8 . . 11 Move 2014 | 29 447 310 160 257 811 Hop 7 | . 2 2 2 1 . Pick Up 9 | . 6 . 1 1 1 Fast Attach 13 | . 4 1 1 1 6 Attach 7 | . 1 2 . 1 3 Detach 3 | . . 1 . . 2 Swap . | . . . . . . Drop 3 | . . . . . 3 Fire 19 | . . 6 . . 13 Melee 51 | . 2 3 . 7 39 Ram 2 | . 1 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 12 | . . . . . 12 Rewire 5 | . . . 5 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Met a group of wandering Federalists 67 | -10/Materials | Discovered new exit (range 13) 234 | -10/Materials | Discovered new exit (range 10) 254 | -10/Materials | Identified exit to Materials 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 304 | -9/Materials | Discovered new exit (range 7) 329 | -9/Materials | Discovered new exit (range 14) 377 | -9/Materials | Lost 3 parts (2n1w) 427 | -9/Materials | Identified exit to Mines 429 | -9/Materials | Entered Mines 461 | -9/Mines | Learned 2 Materials zone layouts 474 | -9/Mines | Found DCF Scrap (13 items) 507 | -9/Mines | Discovered new exit (range 10) 509 | -9/Mines | Identified exit to Materials 511 | -9/Mines | Entered Materials 511 | -8/Materials | Evolved 2 slots: Utility x2 620 | -8/Materials | Discovered new exit (range 16) 626 | -8/Materials | Identified exit to Factory 627 | -8/Materials | Entered Factory 627 | -7/Factory | Evolved 2 slots: Utility x2 854 | -7/Factory | Discovered new exit (range 7) 856 | -7/Factory | Identified exit to Lower Caves 934 | -7/Factory | Crushed by falling debris 974 | -7/Factory | Lost 3 parts (2u1w) 1048 | -7/Factory | Crushed by falling debris 1049 | -7/Factory | System corruption reached 10% 1085 | -7/Factory | Self-destructed Last Messages --------------- G-47 Trooper destroyed. K-01 Serf destroyed. The unstable cave ceiling collapses. System corrupted: Substantial component data lost. K-01 Serf cleans the Subcomponent Replicator. K-01 Serf collects debris. TF Node disabled. =GI=/#1FAIFK4E/A%ZP4FTS<<| FZRZ6%LUBR01IFN/%V%5DNU The unstable cave ceiling collapses. Crushed by falling debris. Authchip [Processor] destroyed. System corrupted by crushing effect (+2). Authchip [Processor] destroyed. System corrupted by crushing effect (+1). SRVA9DPU19A AOUALELLLKIQ# C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Cesium-ion Thruster destroyed. S-27 Virus destroyed. 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