Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.09 @ 13:01:43 // Halloween2020/ForbiddenLore Player: GamerShanksi Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (184) 920 Value Destroyed (8240) 8240 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1027) 1027 TOTAL SCORE: 15567 Bonus ------- High Alert Combat Kills 506 Follower Combat Kills 295 Met Data Miner 300 Friendly Fire -74 Cogmind --------- Core Integrity 0/1150 Matter 520/600 Energy 380/380 System Corruption 29% Temperature Cool (0) Movement Core (500) Ox9 Location -4/Factory Parts ------- > --- POWER (3) -------- Reinforced Fission Core Micro Fission Core > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Improved Matter Compressor Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Power Amplifier Improved Heat Sink Improved Matter Compressor Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Improved Targeting Computer Quantum Capacitor Improved Force Field > --- WEAPON ----------- Tesla Rifle Heavy Plasma Cannon KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Advanced Heat Sink [Rating: 98] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Energy Well Device Heat Sink Storage Energy Well Processor Visual Processing Unit Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Minigun Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Dat Pro Fac Fac Slots Evolved 13 | . 1 2 2 2 . 2 . . . 2 2 Power 2 | . . . 1 . . . . . . 1 . Propulsion . | . . . . . . . . . . . . Utility 10 | . 1 2 1 2 . 1 . . . 1 2 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 220 | 9 2 19 25 4 11 8 . . 16 57 69 Power 37 | 3 . 2 3 1 2 . . . 2 12 12 Engine 13 | 3 . 1 2 1 2 . . . 1 2 1 Core 17 | . . 1 1 . . . . . 1 9 5 Reactor 7 | . . . . . . . . . . 1 6 Propulsion 41 | 2 . 6 2 . 6 2 . . . 8 15 Treads 6 | . . 2 2 . 2 . . . . . . Leg 31 | 2 . 4 . . 2 2 . . . 7 14 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 3 | . . . . . 2 . . . . 1 . Utility 67 | 2 2 6 10 3 1 5 . . 5 12 21 Device 35 | . 2 4 2 3 . 2 . . 3 7 12 Storage 7 | . . 1 2 . . 1 . . 1 1 1 Processor 15 | 1 . . 4 . . 1 . . 1 3 5 Hackware 3 | . . 1 . . . . . . . 1 1 Protection 7 | 1 . . 2 . 1 1 . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 75 | 2 . 5 10 . 2 1 . . 9 25 21 Energy Gun 15 | . . 3 . . . 1 . . 1 5 5 Energy Cannon 10 | . . . . . . . . . . 6 4 Ballistic Gun 22 | 2 . . 3 . . . . . 2 8 7 Ballistic Cannon 3 | . . . . . . . . . 2 . 1 Launcher 22 | . . 2 6 . 2 . . . 4 5 3 Special Weapon 2 | . . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 9 | . . 1 1 . 3 1 . . . 1 2 Parts Lost 84 | . . 6 6 . 5 2 . . . 19 46 Power 11 | . . 1 1 . . . . . . 4 5 Propulsion 10 | . . 1 1 . . . . . . 3 5 Utility 31 | . . 1 2 . 3 . . . . 5 20 Weapon 32 | . . 3 2 . 2 2 . . . 7 16 Highest Loss Streak 15 | . . 3 3 . 4 1 . . . 6 15 Average Slot Usage (%) 86 | . 99 95 95 95 96 79 62 62 89 89 62 Engine 7 | . 12 8 12 14 14 12 12 12 11 . . Core 5 | . . 1 1 . . . . . . 13 8 Treads 3 | . . 1 15 14 6 . . . . . . Leg 9 | . 25 16 . . 6 12 12 12 12 10 6 Device 15 | . 11 22 18 17 19 8 6 6 11 14 12 Storage 10 | . . 5 6 7 7 9 12 12 17 17 7 Processor 13 | . 12 10 13 21 21 15 12 12 12 11 11 Protection 5 | . 12 7 7 7 6 8 6 6 6 1 1 Energy Gun 1 | . . 4 1 . . 2 . . . 2 2 Energy Cannon 1 | . . . . . . . . . . 4 3 Ballistic Gun 8 | . 25 14 9 14 12 . . . 7 6 4 Ballistic Cannon 1 | . . . . . . . . . 5 1 . Launcher 1 | . . 1 4 . 1 7 . . . . . Naked Turns 3 | . . . . . . . . . . . 3 Heaviest Build 78 | 10 11 21 36 42 60 65 30 30 54 78 75 Greatest Support 50 | 20 20 40 40 40 40 36 36 36 36 48 50 Greatest Overweight (x) 24 | 3 . 1 1 1 10 1 . . 1 2 24 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 2 | 1 2 3 2 2 2 2 4 4 2 2 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 3 3 3 3 1 4 4 4 3 1 . Class Distribution -------------------- 54% | Hacker-Mutant 19% | Hacker-Gunner 8% | Scavenger-Mutant 8% | Scavenger-Skirmisher 3% | Generator-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Low Dat Pro Fac Fac Matter Collected 5198 | 223 195 446 380 58 215 156 . . 519 1467 1539 Remotely 398 | . . . 330 . . . . . . 68 . Salvage Created 7827 | . 203 842 410 38 549 194 . . 414 2866 2311 Parts 415 | . 15 53 25 3 21 9 . . 14 143 132 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 9 | . 1 . . . . . . . . 6 2 Parts Field Recycled 49 | . . . 49 . . . . . . . . Retrieved Matter 332 | . . . 332 . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 150 | . 7 20 13 . 11 9 . . 13 39 38 Guns 88 | . 7 17 4 . 8 . . . 4 27 21 Cannons 21 | . . . . . . . . . 2 10 9 AOE 38 | . . 3 9 . 3 9 . . 7 1 6 Classes Destroyed 16 | . 2 3 2 . 1 2 . . 1 5 . Worker 7 | . . . . . . . . . . 4 3 Builder 13 | . . . 1 . . 1 . . . 6 5 Tunneler 1 | . . . . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . . . Recycler 3 | . . . . . . . . . . 2 1 Mechanic 1 | . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . 1 . Watcher 9 | . . 2 1 1 1 . . . . 2 2 Swarmer 23 | . 4 2 3 . . 5 . . 3 2 4 Grunt 67 | . 3 13 5 . 5 2 . . 9 17 13 Brawler 3 | . . . . . . . . . . 2 1 Duelist 1 | . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . Sentry 19 | . . 4 5 . 5 1 . . . 2 2 Hunter 15 | . . . . . . 1 . . . 8 6 Programmer 20 | . . . . . 1 . . . . 7 12 Best Kill Streak 10 | . 2 7 4 1 3 6 . . 4 7 10 Combat Bots Only 9 | . 2 7 3 . 3 5 . . 4 4 9 Max Kills in Single Turn 8 | . 1 2 2 1 1 4 . . 3 2 8 Gunslinging 1 | . . 1 . . . . . . . 1 . Exploded 3 | . . 1 2 . 1 3 . . 3 1 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Dat Pro Fac Fac Damage Taken 13431 | . 178 665 742 . 1105 462 . . 260 3387 6632 Core 2095 | . 17 131 85 . 169 87 . . 35 414 1157 Absorbed by Shields 504 | . . . . . . . . . . . 504 Core Remaining (%) 80 | 100 93 67 84 . 75 . . . 85 58 . Volleys Fired 368 | . 18 55 31 2 44 5 . . 14 97 102 Largest 3 | . 2 2 2 2 2 2 . . 3 3 3 Hottest 226 | . 40 103 96 50 90 100 . . 131 226 224 Shots Fired 857 | . 36 109 59 4 88 10 . . 39 263 249 Gun 651 | . 36 105 42 4 77 1 . . 21 172 193 Cannon 135 | . . . . . . . . . 12 74 49 Launcher 70 | . . 4 16 . 11 9 . . 6 17 7 Special 1 | . . . 1 . . . . . . . . Kinetic 566 | . 36 87 39 4 77 . . . 33 150 140 Thermal 132 | . . 18 4 . . . . . . 58 52 Explosive 53 | . . 4 16 . 11 9 . . 6 . 7 Electromagnetic 106 | . . . . . . 1 . . . 55 50 Robot Hit Streak 59 | . 25 26 28 3 55 59 . . 20 45 32 Robot Miss Streak 4 | . 1 1 1 1 1 1 . . 1 2 4 Penetration Max 1 | . . . . . . . . . 1 1 1 Secondary Targets 6 | . . 2 . . 1 . . . . 1 2 Max Gunslinging Chain 1 | . . 1 . . 1 . . . . 1 1 Shots Hit Robots 708 | . 31 93 55 3 80 7 . . 30 213 196 Core Hits 424 | . 11 43 34 2 41 31 . . 51 108 103 Critical Hits 35 | . . 2 2 . 1 . . . 3 9 18 Critical Kills 14 | . . . . . . . . . 2 3 9 Critical Parts Destroyed 20 | . . 2 1 . 1 . . . 1 6 9 Melee Attacks 3 | . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 22273 | . 385 1264 1782 40 1677 1425 . . 1926 6651 7123 Guns 11129 | . 385 1087 622 40 1350 4 . . 404 3648 3589 Cannons 3606 | . . . . . . . . . 209 1917 1480 Explosions 7532 | . . 177 1160 . 327 1421 . . 1313 1086 2048 Melee . | . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . 6 Kinetic 10075 | . 385 889 589 40 1350 . . . 613 3164 3045 Thermal 4616 | . . 198 33 . . . . . . 1834 2551 Explosive 5203 | . . 177 1160 . 327 1421 . . 1313 . 805 Electromagnetic 2373 | . . . . . . 4 . . . 1653 716 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 29 | . 2 . . . 2 1 1 1 1 4 29 Average Corruption 5 | . 1 . . . 1 1 1 1 1 3 10 Corruption Purged . | . . . . . . . . . . . . Effects 138 | . . . . . 2 . . . 6 29 101 Message Errors 26 | . . . . . . . . . 1 8 17 Matter Fused 16 | . . . . . . . . . . 1 15 Heat Flow Errors 4 | . . . . . 1 . . . . 2 1 Energy Discharges 16 | . . . . . . . . . 4 5 7 Parts Rejected 2 | . . . . . . . . . . 1 1 Data Loss (minor) 6 | . . . . . . . . . 1 1 4 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Targeting Errors 50 | . . . . . 1 . . . . 9 40 Weapon Failures 12 | . . . . . . . . . . 2 10 Overload Shots . | . . . . . . . . . . . . Overflow Damage 600 | . . 6 75 . . 33 . . 7 168 311 Projectiles 80 | . . . . . . . . . . 70 10 Explosions 520 | . . 6 75 . . 33 . . 7 98 301 Melee . | . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . 1 2 3 Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . 1 2 2 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 827 | . . 90 271 . 102 64 . . 11 210 79 Shots 42 | . . 4 13 . 7 5 . . 1 10 2 Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 562 | . 2 132 156 4 203 . . . . 430 562 Average Temperature 114 | . 2 49 44 3 17 . . . . 108 180 Received Heat Transfer 3099 | . 105 384 351 . 531 168 . . 75 546 939 Effects 31 | . . . . . . . . . . 7 24 Shutdowns 14 | . . . . . . . . . . 3 11 Energy Bleed 2 | . . . . . . . . . . 1 1 Interference 11 | . . . . . . . . . . 3 8 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . 1 1 Parts Fried 12 | . . . . . . . . . . 9 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 10 | . . . . . . . . . . 3 7 Heat Transferred 5546 | . . 434 74 . . . . . . 1979 3059 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Dat Pro Fac Fac Peak Influence 641 | . 210 292 233 76 202 441 . . . 635 641 Initial 79 | . . 8 22 54 24 61 . . . 79 55 Average 199 | . 110 110 136 59 103 256 . . . 338 210 Maximum Alert Level 2 | . 1 1 1 . 1 2 . . . 2 2 Low Security (%) 59 | 100 64 66 80 100 91 37 . . . 23 62 Level 1 24 | . 35 33 19 . 8 50 . . . 34 17 Level 2 15 | . . . . . . 12 . . . 41 20 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 1 2 2 . 2 1 . . 1 13 8 Investigation 4 | . 1 . . . 1 . . . . 1 1 Extermination 9 | . . . . . 1 1 . . . 2 5 Reinforcement 14 | . . 2 2 . . . . . . 8 2 Assault 2 | . . . . . . . . . 1 1 . Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . . . . . 4 2 Haulers Reinforced 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Dat Pro Fac Fac Distress Signals 15 | . . 3 . . 1 . . . . 5 6 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 279 | . 14 31 29 1 20 16 . . 25 75 68 Peak Tracking Total 9 | . 5 6 4 1 4 4 . . 7 6 9 Tactical Retreats 32 | . 1 3 7 . 1 4 . . 2 9 5 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Dat Pro Fac Fac Traps Triggered 15 | . 2 2 1 . 5 1 . . . 2 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Low Dat Pro Fac Fac Machines Disabled 20 | . . 2 . . . 2 . . . 6 10 Max in Single Turn 4 | . . 1 . . . 2 . . . 1 4 Garrison Access 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Dat Pro Fac Fac Machines Accessed 17 | . 4 1 1 1 2 . . 3 . 4 1 Terminals 7 | . 2 1 . . 2 . . . . 2 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 49 | . 9 1 2 1 5 . . 17 . 11 3 Successful 44 | . 8 1 2 . 5 . . 17 . 8 3 Failed 5 | . 1 . . 1 . . . . . 3 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 16 | . 5 1 . . 5 . . . . 5 . Fabricators 4 | . . . . . . . . . . 4 . Repair Stations 3 | . 3 . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . 3 Scanalyzers 4 | . . . 2 . . . . . . 2 . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 32 | . 4 1 . . 5 . . 17 . 5 . Record 22 | . 1 . . . 5 . . 11 . 5 . Robot Schematic 6 | . . . . . . . . 6 . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . 1 . Repair Station Hacks 3 | . 3 . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . 3 Recycle Component 1 | . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . 1 Retrieve Matter 2 | . 1 . . . . . . . . . 1 Scanalyzer 4 | . . . 2 . . . . . . 2 . Insert Component 2 | . . . 1 . . . . . . 1 . Analyze 2 | . . . 1 . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 3 . 1 1 1 . . . . 3 1 Full Trace Events 4 | . 1 . . . 1 . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . 1 Recycled Matter 10 | . . . . . . . . . . . 10 Retrieved Matter 10 | . . . . . . . . . . . 10 Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . Non-combat 1 | . . . . . . . . . . 1 . Combat 1 | . . . . . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . . . . . 3 . parse_system 2 | . . . . . . . . . . 2 . find_recycling 1 | . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Dat Pro Fac Fac Total Allies 4 | . . . . . 3 . . . 1 . . Largest Group 3 | . . . . . 3 . . . 1 . . Highest-Rated Group 94 | . . . . . 93 . . . 94 . . Highest-Rated Ally 94 | . . . . . 31 . . . 94 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 53 | . . . . . 36 . . . 17 . . Total Damage 1302 | . . . . . 667 . . . 635 . . Kills 8 | . . . . . 4 . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Low Dat Pro Fac Fac Turns Passed 9340 | 62 428 884 1152 332 1025 473 4 111 1019 2175 1675 Spaces Moved 4522 | 36 246 364 573 187 512 197 4 93 501 1042 767 Core 94 | 12 . . . . . . . . . . 82 Treads 1048 | . . 37 573 187 251 . . . . . . Legs 3302 | 24 246 327 . . 257 197 4 93 501 1039 614 Wheels . | . . . . . . . . . . . . Hover 71 | . . . . . . . . . . . 71 Flight 7 | . . . . . 4 . . . . 3 . Fastest Speed 50 | 50 120 120 160 160 150 120 120 120 120 120 50 Average Speed 147 | 121 120 128 160 163 161 149 120 120 148 145 146 Slowest Speed 1250 | 200 120 160 180 180 685 150 120 120 150 200 1250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 35 | 3 55 34 37 7 78 7 3 76 79 28 17 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 1 . . 1 1 . . Known Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | . . . . . . . 1 . . . . Scrap Searched 3 | . . . . . . . . . 3 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 590 | . . 13 105 . 147 105 . . 105 18 97 Melee . | . . . . . . . . . . . . Projectile 31 | . . . . . . . . . 4 7 20 AOE 559 | . . 13 105 . 147 105 . . 101 11 77 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Dat Pro Fac Fac Total 6506 | 54 343 671 758 212 631 360 3 92 746 1511 1125 Wait 1062 | . 75 213 98 12 46 133 . . 191 218 76 Move 4509 | 35 245 363 572 186 511 196 3 92 500 1041 765 Hop . | . . . . . . . . . . . . Pick Up 202 | 9 3 13 17 5 9 10 . . 11 51 74 Fast Attach 7 | . . 5 1 . . . . . 1 . . Attach 208 | 8 2 14 22 4 10 8 . . 15 57 68 Detach 23 | 1 . 1 5 . . 1 . . 6 9 . Swap 5 | 1 . . 2 . 1 . . . . . 1 Drop 113 | . . 7 10 3 8 7 . . 8 35 35 Fire 368 | . 18 55 31 2 44 5 . . 14 97 102 Melee 3 | . . . . . . . . . . 3 . Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . 2 . . . . . 2 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Identified exit to Materials 24 | -11/Scrapyard | Discovered exit to Materials (range 16) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Evolved 1 slot: Utility x1 175 | -10/Materials | Identified exit to Materials 175 | -10/Materials | Discovered exit to Materials (range 16) 312 | -10/Materials | Build established: Hacker-Mutant 432 | -10/Materials | Repaired Sensor Array 487 | -10/Materials | Discovered exit to Materials (range 3) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Utility x2 768 | -9/Materials | Destroyed 7 combat bots 1181 | -9/Materials | Lost 3 parts (1u2w) 1342 | -9/Materials | Identified exit to Materials 1342 | -9/Materials | Discovered exit to Materials (range 10) 1375 | -9/Materials | Entered another Materials area 1375 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1698 | -8/Materials | Lost 3 parts (1u2w) 2268 | -8/Materials | Identified exit to Factory 2268 | -8/Materials | Discovered exit to Factory (range 15) 2527 | -8/Materials | Entered Factory 2527 | -7/Factory | Evolved 2 slots: Utility x2 2579 | -7/Factory | Found Prototype Launcher 2582 | -7/Factory | Found Prototype Launcher 2824 | -7/Factory | Build established: Scavenger-Mutant 2833 | -7/Factory | Identified exit to Storage 2833 | -7/Factory | Discovered exit to Storage (range 17) 2859 | -7/Factory | Entered Storage 2888 | -7/Storage | Allied Derelicts emerged from ambush trap array 2930 | -7/Storage | Learned location of Armory (-3) 3412 | -7/Storage | Build established: Hacker-Mutant 3741 | -7/Storage | Identified Rocket Array (x2) 3797 | -7/Storage | Lost 4 parts (2u2w) 3844 | -7/Storage | Identified exit to Factory 3844 | -7/Storage | Discovered exit to Factory (range 18) 3884 | -7/Storage | Entered Factory 3884 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4327 | -6/Factory | Identified exit to Lower Caves 4327 | -6/Factory | Discovered exit to Lower Caves (range 17) 4357 | -6/Factory | Entered Lower Caves 4358 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4361 | -6/Lower Caves | Entered Data Miner 4361 | -6/Data Miner | Identified exit to Proximity Caves 4361 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 4382 | -6/Data Miner | Met Data Miner 4419 | -6/Data Miner | Learned location of Section 7 (-2) 4419 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4438 | -6/Data Miner | Received God Mode back door access code from Data Miner 4472 | -6/Data Miner | Entered Proximity Caves 4788 | -5/Proximity Caves | Learned 4 Factory zone layouts 5014 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5017 | -5/Proximity Caves | Escorted by Enhanced Grunt 5349 | -5/Proximity Caves | Build established: Hacker-Gunner 5465 | -5/Proximity Caves | Identified exit to Factory 5465 | -5/Proximity Caves | Discovered exit to Factory (range 10) 5491 | -5/Proximity Caves | Entered Factory 5491 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5492 | -5/Factory | Identified exit to Factory 5783 | -5/Factory | Incoming investigation squad redirected 5805 | -5/Factory | Garrison activated, responded to threat 5974 | -5/Factory | Incoming assault squad redirected 6535 | -5/Factory | Lost 5 parts (2p1n2w) 7338 | -5/Factory | Spotted B-75 Beast 7496 | -5/Factory | Lost 6 parts (1p1n2u2w) 7666 | -5/Factory | Entered another Factory area 7666 | -4/Factory | Evolved 2 slots: Utility x2 8095 | -4/Factory | Lost 4 parts (1p2u1w) 8154 | -4/Factory | Build established: Hacker-Mutant 8169 | -4/Factory | Crushed by falling debris 8171 | -4/Factory | Spotted B-86 Titan 8203 | -4/Factory | Lost 15 parts (2p1n7u5w) 8292 | -4/Factory | System corruption reached 10% 8506 | -4/Factory | Core integrity fell below 50% 8898 | -4/Factory | Build established: Scavenger-Skirmisher 9007 | -4/Factory | Destroyed 9 combat bots 9058 | -4/Factory | Found Quantum Capacitor 9178 | -4/Factory | Lost 5 parts (4u1w) 9321 | -4/Factory | Core integrity fell below 20% 9341 | -4/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09328_ U-05 Engineer destroyed. 09330_ K-01 Serf collects debris. 09331_ Penetrated by Slug. 09331_ Adv. Heat Sink destroyed. 09331_ Penetrated by Slug. 09333_ SO ZB|Q7RF&T3:,XUPKDO5< 09333_ K-01 Serf collects debris. 09334_ Slug penetrates W-44 Eye. 09334_ Penetrated by Slug. 09334_ U-05 Engineer lays Concrete. 09334_ System Backup Module destroyed. 09335_ Penetrated by Slug. 09335_ U-05 Engineer lays Concrete. 09337_ K-01 Serf collects debris. 09338_ Slug penetrates K-01 Serf. 09338_ Slug penetrates W-44 Eye. 09339_ U-05 Engineer lays Concrete. 09340_ Coil Gun destroyed. 09340_ Imp. Targeting Computer destroyed. 09341_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | = * # #"F "###### ""?????????????????????? | | * # ""?????????????????????? | | """ !#% ^ """????? ??????????????? | | """[ #% "" """""?? ????????????? | | """== +% " ^ """""" ????????????? | | =!"% "T """^ """""" ?????????????? | | """ = # % " """ " """ ??????????????? | | """ #"#[ "" """ ??????????????? | | """ ###=[ ???????????????? | | #?#!! ????????????????? | | ###|###### ????????????????? | | ########?#!#?# ## ????????????????? | | ??#???##?#=#??# # ?????????????????? | | ? ???? ?#+#######+####### w ???????????????????? | | ?? ?????#=*== * ### w# ???????????????????? | | ?? ??????# #?# ##############???????? | | ??? ? ??#%= " " """ ### # #???????? | | ?????????#= " """"" + %+!| #???????? | | ?????????# """"""" # %#! " #???????? | | ?????????# """"""" # h =# """"" #???????? | | ?????????############### %!# """ #???????? | | ?????????## ?? ????????# w ############?????????? | | ??" ??????? ???????????# h! ###############??????? | | ??? ??????? ?????? ?? ?#|%p ????? | | ??????????? ???????????# =k ????? | | ???????#??? ???????????#p@ R ????? | | ??????????? ? ?????????+ ????? | | ??????????? ???????????# A ????? | | ??????????? ???????????# ?????? | | ??????????? ???????????# u ?????? | | ??????????? ???????????# k############??????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ??????????????????????? k #?????????????????? | | ??????????????????????? #?????????????????? | | ??????????????????????? #?????????????????? | | ??????????????????????? #?????????????????? | | ???????????????????????# w #?????????????????? | | ???????????????????????#u #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 61 Energy Capacity 1590 Matter Stores 590 Matter Capacity 600 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Power Amplification 20 Armor Coverage 600 Resistance: KI 65 Resistance: TH 35 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 90 Weapon Shielding 33 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 53 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 32 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Rocket Array | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy I'm Back, Baby! Knowing Is Half The Battle The Oracle Challenges ------------ None Game ------ Seed RagnarokGravmagTearclaws Manual? 0 Play Time 02:12:46 Cumulative 28.2 hours Start 2020.11.09 @ 10:36:45 End 2020.11.09 @ 13:01:43 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 34 Rogue 24 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfa3f2ae-88ae-4515-b2ce-50f7a5440948