Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 17:31:20 Player: DZKane Result: Destroyed by P-70 Sage via exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (176) 880 Value Destroyed (6239) 6239 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 12392 Bonus ------- High Alert Combat Kills 133 Cogmind --------- Core Integrity 0/1000 Matter 94/300 Energy 99/100 System Corruption 4% Temperature Cool (48) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Seismic Detector Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Combat Airjet Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Layered Medium Armor Plating > --- WEAPON ----------- Improved Heavy Laser Spear > --- INVENTORY -------- F-cell Engine Medium Storage Unit Huge Storage Unit Triangulator Microactuators Stasis Canceller Improved Light Armor Plating Improved Shield Generator Relay Coupler [Demolisher] Plasma Cannon Heavy Plasma Cannon [Rating: 67] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Surge Thruster Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Concussive RPG Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . Propulsion 6 | . . 2 . . . 2 . 2 . Utility 4 | . . . . . . . 2 . 2 Weapon . | . . . . . . . . . . Parts Attached 145 | 2 3 19 4 . . 18 45 45 9 Power 14 | . 1 2 1 . . . 3 6 1 Engine 10 | . . 2 1 . . . . 6 1 Core 4 | . 1 . . . . . 3 . . Reactor . | . . . . . . . . . . Propulsion 56 | 2 . 10 2 . . 7 18 14 3 Treads 13 | 2 . 5 1 . . 4 . . 1 Leg 14 | . . . . . . 2 12 . . Wheel 7 | . . 5 1 . . . 1 . . Hover 18 | . . . . . . 1 4 11 2 Flight 4 | . . . . . . . 1 3 . Utility 35 | . 2 . 1 . . 3 12 13 4 Device 16 | . 1 . 1 . . 3 4 4 3 Storage 4 | . 1 . . . . . . 3 . Processor 7 | . . . . . . . 3 3 1 Hackware 4 | . . . . . . . 3 1 . Protection 4 | . . . . . . . 2 2 . Artifact . | . . . . . . . . . . Weapon 40 | . . 7 . . . 8 12 12 1 Energy Gun 5 | . . 2 . . . . 1 2 . Energy Cannon 10 | . . 2 . . . 2 1 5 . Ballistic Gun 3 | . . 2 . . . . 1 . . Ballistic Cannon 8 | . . . . . . 3 4 1 . Launcher 9 | . . 1 . . . 2 3 3 . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 6 | . . . . . . 1 1 3 1 Corrupted Parts 4 | . . . . . . . 4 . . System Corruption 17 | . . . . . . . 17 . . Parts Lost 72 | . . 5 1 . . 4 27 26 9 Power 7 | . . 1 . . . . 3 2 1 Propulsion 41 | . . 3 . . . 4 15 14 5 Utility 14 | . . . 1 . . . 5 6 2 Weapon 10 | . . 1 . . . . 4 4 1 Highest Loss Streak 12 | . . 4 1 . . 2 12 7 5 To Critical Strikes . | . . . . . . . . . . Average Backups 19 | 6 10 23 24 25 25 24 22 9 5 Power 1 | 1 1 1 1 1 1 1 1 . . Propulsion 6 | 4 5 9 11 11 11 6 6 . . Utility 9 | . 2 9 9 10 10 13 12 7 2 Weapon 2 | 1 1 2 3 3 3 2 1 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 78 | . 6 20 1 4 . 8 19 11 9 Power 5 | . 1 . 1 . . 2 1 . . Propulsion 16 | . 2 7 . 2 . 2 3 . . Utility 37 | . 1 7 . 2 . 3 12 8 4 Weapon 18 | . 2 6 . . . 1 2 2 5 Tool/Special 2 | . . . . . . . 1 1 . Average Slot Usage (%) 88 | . 97 99 100 100 100 94 89 65 45 Engine 5 | . . 9 11 11 11 9 1 3 1 Core 3 | . 13 1 . . . . 5 1 . Treads 16 | . 28 26 22 22 22 34 3 . . Leg 8 | . . . . . . 12 26 . . Wheel 7 | . . 17 22 22 22 2 3 . . Hover 5 | . . . . . . . 3 22 12 Device 8 | . 11 11 11 11 11 9 7 3 12 Storage 8 | . 14 11 11 11 11 9 6 4 4 Processor 4 | . . . . . . . 9 11 8 Protection 1 | . . . . . . . 2 3 . Energy Gun 5 | . . 6 21 22 22 5 1 1 . Energy Cannon 3 | . . 3 . . . 8 3 1 3 Ballistic Gun 4 | . 28 12 . . . . . . . Ballistic Cannon 2 | . . . . . . 3 7 . . Peak Build Rating 67 | 6 10 21 21 23 23 43 64 67 39 Average Rating 34 | 6 9 15 20 22 23 35 53 47 31 On Entrance 20 | 6 6 10 21 21 23 23 43 33 19 Naked Turns . | . . . . . . . . . . Heaviest Build 105 | 12 90 99 97 97 97 103 105 48 58 Greatest Support 100 | 40 40 32 26 20 20 80 100 70 48 Greatest Overweight (x) 9 | . 2 9 4 4 4 9 3 3 1 Average Overweight (x) 1 | . . 4 3 4 4 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 20 20 Average Capacity 21 | 8 17 25 25 25 25 25 23 11 17 Most Carried 25 | 6 17 25 25 25 25 25 25 15 7 Average Carried 19 | 6 10 23 24 24 25 24 22 9 5 Final Capacity 25 | 8 25 25 25 25 25 25 5 20 5 Final Carried 25 | 6 17 25 25 25 25 25 4 5 5 Class Distribution -------------------- 65% | Mutant 29% | Scavenger-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 4252 | 205 343 924 76 79 . 550 1458 543 74 Remotely . | . . . . . . . . . . Salvage Created 7270 | . 417 1506 249 148 18 1476 1585 1815 56 Parts 342 | . 19 79 21 6 . 53 80 77 7 Haulers Intercepted 7 | . 1 2 . . . 4 . . . Recyclers Shooed 6 | . . 1 . . . 2 2 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 125 | . 8 25 8 . 1 22 31 30 . Melee 16 | . . . . . . . 1 15 . Guns 37 | . 8 20 4 . 1 4 . . . Cannons 37 | . . 1 . . . 10 24 2 . AOE 30 | . . 3 4 . . 7 4 12 . Classes Destroyed 17 | . 3 4 2 . . 3 4 1 . Worker 4 | . . . . . . 1 2 1 . Builder 5 | . . . . . . . 2 2 1 Tunneler 4 | . . . 1 . . 1 1 1 . Hauler 7 | . 1 2 . . . 4 . . . Recycler 15 | . . 3 . . . 4 4 4 . Mechanic 1 | . . . . . . . 1 . . Operator 8 | . . 3 . . . 2 2 1 . Watcher 7 | . 1 1 . . . . 3 1 1 Swarmer 11 | . . . 4 . 1 3 . 3 . Cutter 2 | . . . . . . . 2 . . Grunt 68 | . 8 16 3 . . 11 17 13 . Brawler 6 | . . 3 1 . . . 1 1 . Duelist 3 | . . . . . . . . 3 . Sentry 19 | . . 6 . . . 5 2 6 . Specialist 3 | . . . . . . 2 1 . . Hunter 7 | . . . . . . 1 4 2 . Programmer 6 | . . . . . . . 4 2 . Best Kill Streak 10 | . 3 7 4 . 1 10 9 5 1 Combat Bots Only 6 | . 2 4 4 . 1 6 4 5 . Max Kills in Single Turn 4 | . 2 2 3 . 1 4 2 3 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . 2 3 . . 2 1 3 . Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 1349 | . 30 113 14 . 14 130 358 554 136 Missed 499 | . 8 32 5 . 3 47 126 233 45 Hits 850 | . 22 81 9 . 11 83 232 321 91 Melee 15 | . . 5 . . . . 2 8 . Projectile 835 | . 22 76 9 . 11 83 230 313 91 AOE 6 | . . . . . . . 1 1 4 Critical Strikes 28 | . . 5 . . . . 11 7 5 Damage Taken 12883 | . 300 1124 127 . 84 1153 4021 3853 2221 Core 2631 | . 30 173 43 . . 86 583 694 1022 Absorbed by Shields 109 | . . . . . . . . 25 84 Regen/Repaired (Parts) 161 | . . 52 . . . . 22 87 . Core Remaining (%) 58 | 100 88 . . . 46 84 16 18 . Volleys Fired 443 | . 34 108 11 7 2 82 153 39 7 Largest 2 | . 2 2 2 2 2 2 2 2 1 Hottest 136 | . 40 136 110 110 110 135 120 90 90 Shots Fired 791 | . 68 213 21 17 4 152 265 44 7 Gun 366 | . 68 204 19 17 4 46 8 . . Cannon 386 | . . 7 . . . 98 247 27 7 Launcher 38 | . . 2 2 . . 7 10 17 . Special 1 | . . . . . . 1 . . . Kinetic 417 | . 68 142 . . . 41 166 . . Thermal 328 | . . 69 19 17 4 104 81 27 7 Explosive 20 | . . . . . . . 3 17 . Electromagnetic 26 | . . 2 2 . . 7 15 . . Robot Hit Streak 20 | . 10 13 8 11 1 20 8 10 4 Robot Miss Streak 6 | . 4 4 2 4 5 5 6 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . Shots Hit Robots 591 | . 48 149 13 7 2 114 157 96 5 Core Hits 326 | . 21 52 11 5 1 68 100 65 3 Critical Kills 4 | . 1 2 . . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 34 | . 1 5 2 . . 4 11 11 . Burn 8 | . . 2 2 . . 4 . . . Meltdown 1 | . . . . . . . . 1 . Destroy 4 | . 1 3 . . . . . . . Blast 11 | . . . . . . . 11 . . Sever 3 | . . . . . . . . 3 . Impale 7 | . . . . . . . . 7 . Melee Attacks 97 | . . . . . . . 4 93 . Impact . | . . . . . . . . . . Slashing 34 | . . . . . . . 4 30 . Piercing 63 | . . . . . . . . 63 . Sneak Attacks 9 | . . . . . . . . 9 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17923 | . 636 2428 371 197 39 3043 5033 5997 179 Guns 4062 | . 636 2202 248 197 39 703 37 . . Cannons 6609 | . . 82 . . . 1831 3954 580 162 Explosions 3998 | . . 144 123 . . 502 912 2317 . Melee 3208 | . . . . . . . 108 3100 . Ramming 46 | . . . . . . 7 22 . 17 Kinetic 5640 | . 636 1379 . . . 816 2809 . . Thermal 6115 | . . 965 298 197 39 1868 1320 1266 162 Explosive 1726 | . . . . . . . 95 1631 . Electromagnetic 1180 | . . 84 73 . . 352 671 . . Impact 8 | . . . . . . . 8 . . Slashing 1575 | . . . . . . . 108 1467 . Piercing 1633 | . . . . . . . . 1633 . Highest Corruption 27 | . . 7 7 7 7 1 27 1 4 Average Corruption 11 | . . 6 7 7 7 1 22 1 1 Corruption Purged 1 | . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . Effects 194 | . . 37 19 29 1 5 101 1 1 Message Errors 48 | . . 11 6 5 . . 25 1 . Matter Fused 42 | . . 7 3 10 . 3 19 . . Heat Flow Errors 16 | . . 3 1 1 1 . 10 . . Energy Discharges 22 | . . 5 3 3 . . 10 . 1 Parts Rejected 3 | . . 1 . . . . 2 . . Parts Fused 7 | . . 1 . . . . 6 . . Data Loss (minor) 14 | . . . . 3 . 1 10 . . Data Loss (major) 12 | . . 4 4 2 . . 2 . . Misfires 13 | . . 2 1 3 . . 7 . . Alerts 6 | . . 1 1 2 . . 2 . . Misdirections 4 | . . . . . . . 4 . . Weapon Failures 7 | . . 2 . . . 1 4 . . Overload Shots . | . . . . . . . . . . Overflow Damage 819 | . . 10 4 . . 24 122 657 2 Projectiles 118 | . . 10 . . . 5 86 15 2 Explosions 242 | . . . 4 . . 19 36 183 . Melee 459 | . . . . . . . . 459 . Knockbacks 44 | . . . . . . 18 26 . . Impact . | . . . . . . . . . . Kinetic 44 | . . . . . . 18 26 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 210 | . . . 41 . . 42 38 81 8 Shots 10 | . . . 3 . . 2 2 3 . Rammed 4 | . 1 . . . . . 1 . 2 Targets Rammed 8 | . 1 . . . . 1 4 . 2 Kicked 4 | . . . . . . 1 3 . . Crushed . | . . . . . . . . . . Highest Temperature 445 | . 2 191 165 241 350 308 445 412 36 Average Temperature 65 | . 1 55 59 80 253 48 71 87 18 Received Heat Transfer 2835 | . 177 453 21 . . 288 729 1011 156 Effects 3 | . . . . 1 . . 1 1 . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 3 | . . . . . . 2 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . 1 . . . 1 . 1 . Combat Hostiles 3 | . . 1 . . . 1 . 1 . Parts Melted 20 | . . 6 1 . . 5 3 5 . Heat Transferred 9768 | . . 2024 679 370 74 3419 1730 1222 250 Parts Sabotaged 2 | . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . . 1 1 . . 2 5 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level 2 | . . 1 . . . 1 1 2 1 Low Security (%) 81 | 100 100 91 100 . 100 75 72 79 49 Level 1 16 | . . 8 . . . 24 27 5 50 Level 2 2 | . . . . . . . . 15 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 616 | . 93 315 199 . 22 266 332 616 300 Initial 300 | . . . 119 . . 4 109 151 300 Average 121 | . 26 61 129 . 4 148 158 138 186 Influence Increases 4642 | . 277 824 210 15 22 773 1073 1312 136 Destroy 0b10 Robot/C 2500 | . 160 500 160 . 20 440 620 600 . Destroy 0b10 Robot/NC 270 | . 10 45 5 15 . 60 75 50 10 Destroy Leader 678 | . 44 156 30 . . 128 176 142 2 Allied During Kill 2 | . . . . . 2 . . . . Successful Hack 119 | . 33 9 . . . 15 4 58 . Select Force Hacks 30 | . 30 . . . . . . . . Disable Machine 285 | . . 60 . . . 60 60 105 . Anti-Garrison Action 150 | . . . . . . . . 150 . Destroy Structure 188 | . . 9 . . . 25 48 102 4 Partial Spotted 75 | . . . . . . . 15 60 . Lose Combat Pursuer 345 | . . 45 15 . . 45 75 45 120 Influence Decreases 4518 | . 277 517 468 64 10 544 1004 1009 625 Entered New Map 849 | . . . 188 49 . 8 132 159 313 Time Decay 2793 | . 277 457 270 15 10 496 602 444 222 Lost Part 720 | . . 50 10 . . 40 270 260 90 Lost Ally 10 | . . 10 . . . . . . . Purge Threat 146 | . . . . . . . . 146 . Squads Dispatched 37 | . 1 5 . . . 3 17 8 3 Investigation 10 | . 1 2 . . . . 5 2 . Extermination 9 | . . . . . . . 5 2 2 Reinforcement 14 | . . 3 . . . 3 7 . 1 Assault 4 | . . . . . . . . 4 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 17 | . 1 5 . . . 6 2 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 232 | . 17 40 9 . 6 44 50 47 19 Peak Tracking Total 12 | . 5 6 4 . 5 7 5 6 12 Tactical Retreats 14 | . . 2 1 . . 2 4 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 11 | . . 1 . . . 2 3 3 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 21 | . . 5 . . . 4 4 8 . Max in Single Turn 3 | . . 1 . . . 2 1 3 . Garrison Access 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 42 | . 5 4 . 5 . 6 9 12 1 Terminals 24 | . 4 3 . . . 5 5 7 . Fabricators 4 | . . . . . . . 1 3 . Repair Stations 4 | . . 1 . . . . 1 2 . Recycling Units 3 | . 1 . . . . . 1 . 1 Scanalyzers 2 | . . . . . . 1 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 147 | . 11 10 . 50 . 25 20 27 4 Successful 96 | . 6 4 . 50 . 8 10 14 4 Failed 51 | . 5 6 . . . 17 10 13 . Catastrophic 13 | . 1 1 . . . 2 5 4 . Database Lockouts . | . . . . . . . . . . Manual 30 | . 7 5 . 1 . 7 4 6 . Terminals 62 | . 10 9 . . . 20 10 13 . Fabricators 13 | . . . . . . . 3 10 . Repair Stations 6 | . . 1 . . . . 1 4 . Recycling Units 9 | . 1 . . . . . 4 . 4 Scanalyzers 7 | . . . . . . 5 2 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 67 | . 3 3 . 50 . 4 1 6 . Record 49 | . . . . 49 . . . . . Part Schematic 1 | . . . . . . . 1 . . Prototype ID Bank 6 | . 2 2 . . . 1 . 1 . Level Access Points 2 | . 1 . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . Terminal Index 2 | . . . . . . 1 . 1 . Unreport Threat 2 | . . . . . . . . 2 . Locate Traps 1 | . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks 7 | . . . . . . . 2 5 . Load Schematic 4 | . . . . . . . 1 3 . Build 3 | . . . . . . . 1 2 . Repair Station Hacks 2 | . . . . . . . . 2 . Scan Component 1 | . . . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks 7 | . . . . . . . 3 . 4 Process 2 | . . . . . . . 1 . 1 Report Inventory 2 | . . . . . . . 1 . 1 Retrieve Matter 3 | . . . . . . . 1 . 2 Scanalyzer 6 | . . . . . . 4 2 . . Insert Component 2 | . . . . . . 1 1 . . Analyze 4 | . . . . . . 3 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 3 1 . . . . 2 1 . Terminals 2 | . 2 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Fabricators 2 | . . . . . . . 1 1 . Recompile 2 | . . . . . . . 1 1 . Repair Stations 2 | . . 1 . . . . 1 . . Patch 2 | . . 1 . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . Used 1 | . . . . . . 1 . . . Hacking Detections 28 | . 3 3 . . . 5 6 11 . Full Trace Events 4 | . . 1 . . . . 2 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 2 . . Parts Built 6 | . . . . . . . 2 4 . Authchips 1 | . . . . . . . . 1 . Time 223 | . . . . . . . 117 106 . Total Part Build Rating 38 | . . . . . . . 14 24 . Parts Repaired 1 | . . . . . . . . 1 . Time 44 | . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . Recycled Matter 229 | . . . . . . . 195 . 34 Retrieved Matter 334 | . . . . . . . 300 . 34 Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 1 . . Part Schematics Acquired 2 | . . . . . . 1 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies 4 | . 1 . . 3 . . . . . Largest Group 3 | . 1 1 . 3 3 . . . . Highest-Rated Group 50 | . 10 10 . 50 50 . . . . Highest-Rated Ally 21 | . 10 10 . 21 21 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 9 | . . . . . 9 . . . . Total Damage 198 | . . . . . 198 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 6174 | . . . 577 926 22 126 2586 1464 473 Optics 4285 | . . . . . . . 2586 1464 235 Structural 1800 | . . . 577 926 22 126 . . 149 Seismic 380 | . . . . . . . . . 380 T.N.C. 749 | . . . . . . . 749 . . Triangulation 106 | . . . . . . . . . 106 Jamming 40 | . . . . . . . 40 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 10282 | 10 1128 1441 584 926 22 1499 2586 1613 473 Spaces Moved 5858 | 5 412 633 377 628 12 632 1430 1358 371 Core 178 | . . . . . . . . 34 144 Treads 496 | 5 412 . . . . 79 . . . Legs 867 | . . . . . . 443 424 . . Wheels 2444 | . . 633 377 628 12 110 684 . . Hover 1873 | . . . . . . . 322 1324 227 Flight . | . . . . . . . . . . Fastest Speed 45 | 160 160 135 135 140 140 140 45 48 50 Average Speed 132 | 160 238 155 137 140 140 177 133 70 99 Slowest Speed 320 | 160 320 215 140 140 140 240 183 290 147 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 2 71 63 76 93 9 55 30 35 14 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 1 . . . . . Known Exits Taken 3 | . 1 . 1 . . . . 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 14 | . . . . . . 1 3 10 . Terrain Destroyed 210 | . . 6 . . . 25 47 130 2 Melee 10 | . . . . . . . . 10 . Projectile 50 | . . . . . . 13 28 7 2 AOE 150 | . . 6 . . . 12 19 113 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total 7485 | 6 491 895 423 667 13 859 1858 1805 468 Wait 606 | . 25 66 24 . . 75 162 199 55 Move 5849 | 4 411 632 376 627 11 631 1429 1357 371 Hop . | . . . . . . . . . . Pick Up 136 | . 13 37 2 7 . 16 19 33 9 Fast Attach 77 | . 1 5 . . . 9 28 29 5 Attach 49 | . . 7 1 . . 5 17 14 5 Detach 5 | . . . . . . 1 2 2 . Swap 62 | 2 2 9 5 . . 15 15 14 . Drop 124 | . 4 31 4 7 . 24 24 25 5 Fire 443 | . 34 108 11 7 2 82 153 39 7 Melee 97 | . . . . . . . 4 93 . Ram 4 | . . . . . . . 2 . 2 Kick 4 | . . . . . . 1 3 . . Crush 1 | . 1 . . . . . . . . Escape Stasis 9 | . . . . . . . . . 9 Rewire 19 | . . . . 19 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 7) 1139 | -10/Materials | Entered another Materials area 1139 | -9/Materials | Accompanied by 1 ally 1139 | -9/Materials | Evolved 2 slots: Propulsion x2 1178 | -9/Materials | Discovered new exit (range 16) 1464 | -9/Materials | Lost 4 parts (3n1w) 1781 | -9/Materials | Discovered new exit (range 16) 1923 | -9/Materials | Build established: Scavenger-Mutant 2021 | -9/Materials | Discovered new exit (range 15) 2388 | -9/Materials | Discovered new exit (range 8) 2513 | -9/Materials | Discovered new exit (range 7) 2580 | -9/Materials | Entered Mines 2585 | -9/Mines | Core integrity fell below 50% 2608 | -9/Mines | Build established: Mutant 2611 | -9/Mines | Met a Derelict bent on vengeance 2915 | -9/Mines | Identified exit to Exiles 2946 | -9/Mines | Discovered new exit (range 10) 2954 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3164 | -9/Mines | Entered Exiles 3164 | -9/Exiles | Found Exiles lab destroyed 3418 | -9/Exiles | Opened EX-Vault 3427 | -9/Exiles | Found Potential Leg 3430 | -9/Exiles | Found Potential Leg 3554 | -9/Exiles | Learned location of Zion (-6) 4077 | -9/Exiles | Discovered new exit (range 11) 4090 | -9/Exiles | Entered Mines 4090 | -8/Mines | Accompanied by 3 allies 4093 | -8/Mines | Discovered new exit (range 8) 4112 | -8/Mines | Entered Materials 4112 | -8/Materials | Evolved 2 slots: Propulsion x2 4399 | -8/Materials | Build established: Scavenger-Mutant 5497 | -8/Materials | Discovered new exit (range 18) 5611 | -8/Materials | Entered Factory 5611 | -7/Factory | Evolved 2 slots: Utility x2 6146 | -7/Factory | Fabricated Adv. Reaction Control System? 6216 | -7/Factory | Lost 4 parts (1p2n1u) 6228 | -7/Factory | System corruption reached 10% 6906 | -7/Factory | Build established: Mutant 7495 | -7/Factory | Cargo convoy interrupted 7955 | -7/Factory | Core integrity fell below 50% 7994 | -7/Factory | Lost 12 parts (2p5n2u3w) 8057 | -7/Factory | Core integrity fell below 20% 8165 | -7/Factory | Discovered new exit (range 5) 8197 | -7/Factory | Entered another Factory area 8197 | -6/Factory | Evolved 2 slots: Propulsion x2 8226 | -6/Factory | Lost 3 parts (3n) 8397 | -6/Factory | Repaired Greatsword 8465 | -6/Factory | Fabricated Cmb. Gravmag System? 8619 | -6/Factory | Allied Derelicts emerged from ambush trap array 8644 | -6/Factory | Spotted B-75 Beast 8695 | -6/Factory | Build established: Gladiator 8696 | -6/Factory | Lost 3 allies 9143 | -6/Factory | Build established: Mutant 9442 | -6/Factory | Identified exit to Factory 9471 | -6/Factory | Core integrity fell below 50% 9501 | -6/Factory | Lost 3 parts (3n) 9654 | -6/Factory | Lost 7 parts (1p3n2u1w) 9735 | -6/Factory | Lost 5 parts (1p1n2u1w) 9763 | -6/Factory | Fabricated Cmb. Gravmag System? 9777 | -6/Factory | Core integrity fell below 20% 9810 | -6/Factory | Entered another Factory area 9810 | -5/Factory | Evolved 2 slots: Utility x2 10197 | -5/Factory | Lost 3 parts (1p1n1w) 10246 | -5/Factory | Core integrity fell below 50% 10273 | -5/Factory | Lost 5 parts (3n2u) 10283 | -5/Factory | Destroyed by P-70 Sage via exploding Fusion Modulator Last Messages --------------- 10246_ Field strength at 16. 10247_ Penetrated by Slug. 10247_ Stasis field depleted. 10247_ Triggered Stasis Trap. 10247_ A bubble of rippling energy engulfs the area. 10247_ Field strength at 94. 10248_ Field strength at 88. 10249_ Slug penetrates Wall. 10249_ Field strength at 72. 10250_ Knocked back. 10250_ Slug penetrates Wall. 10250_ Acquired 8 matter. 10251_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9B. 10252_ Penetrated by Slug. 10276_ Hvy. Treads destroyed. 10276_ Door malfunctions. 10283_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? = ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ###?????? ?????????????????????????????????????? | | ##? ??"" ""?? ?????????????????????????????????? | | ## """ """ #????????????????????????????????? | | ## """ """ #????????????????????????????????? | | ## #????????????????????????????????? | | ## """ """ #????????????????????????????????? | | #? """ """ #????????????????????????????????? | | ???? 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Airjet | -7/Factory | Scanalyzed Cmb. Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Reaction Control System | x2 | -7/Factory | Preloaded Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory | Authchip Repaired ---------- Greatsword | 37% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftShiftBarrier Manual? 0 Play Time 01:36:10 Cumulative 234.7 hours Start 2025.06.07 @ 13:55:30 End 2025.06.07 @ 17:31:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 67 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce303a79-16eb-408e-973b-bb83724ecdbf