Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 10:20:06 Player: drater Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (1746) 1746 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 6793 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/1150 Matter 89/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Titanium Leg Weight Redist. System Transmission Jammer Phase Shifter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Centrium Wheel Improved Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Advanced Weight Redist. System Advanced ECM Suite Improved Force Field > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Deuterium Engine Titanium Leg Weight Redist. System Transmission Jammer Phase Shifter [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Arc Projector Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . 1 1 1 1 . Utility 7 | . . 2 . 1 1 1 1 1 Weapon . | . . . . . . . . . Parts Attached 109 | 5 13 38 11 15 11 2 10 4 Power 17 | 1 2 6 3 1 2 1 1 . Engine 13 | 1 2 5 3 1 1 . . . Core 4 | . . 1 . . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 27 | 2 3 11 1 4 2 . 2 2 Treads 14 | . 2 10 1 1 . . . . Leg . | . . . . . . . . . Wheel 5 | 2 1 . . . 1 . . 1 Hover 3 | . . . . . . . 2 1 Flight 5 | . . 1 . 3 1 . . . Utility 42 | 1 6 12 3 6 6 1 5 2 Device 29 | . 3 6 2 5 5 1 5 2 Storage 4 | 1 2 1 . . . . . . Processor 6 | . . 4 1 . 1 . . . Hackware . | . . . . . . . . . Protection 3 | . 1 1 . 1 . . . . Artifact . | . . . . . . . . . Weapon 23 | 1 2 9 4 4 1 . 2 . Energy Gun 3 | . . 1 1 1 . . . . Energy Cannon 7 | . 1 3 1 1 1 . . . Ballistic Gun 7 | 1 1 5 . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 2 | . . . . 2 . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . Parts Lost 38 | . 3 1 3 7 6 2 6 10 Power 6 | . 1 . 1 . 2 1 1 . Propulsion 13 | . 1 . . 4 3 . . 5 Utility 15 | . 1 . 1 1 1 1 5 5 Weapon 4 | . . 1 1 2 . . . . Highest Loss Streak 6 | . 1 1 2 6 2 2 6 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 97 99 99 91 66 52 48 25 Engine 9 | . 14 7 10 9 5 . . . Core 1 | . . 3 . . . 5 3 . Treads 19 | . 21 21 22 19 . . . . Flight 1 | . . . . 4 14 6 5 2 Device 21 | . 10 23 20 23 34 33 31 15 Storage 10 | . 14 11 11 7 . . . . Processor 8 | . . 7 12 9 7 6 4 . Protection 1 | . 2 1 . 1 . . . . Energy Gun 2 | . . . 6 3 . . . . Energy Cannon 6 | . 8 10 4 4 . . . . Ballistic Gun 6 | . 19 10 1 . . . . . Ballistic Cannon 4 | . . . 9 7 . . . . Peak Build Rating 42 | 5 11 20 25 28 26 27 39 42 Average Rating 19 | 4 9 17 22 24 24 23 30 26 On Entrance 17 | . 5 11 19 22 20 22 27 29 Naked Turns 9 | . . . . . . . . 9 Heaviest Build 67 | 9 52 59 63 67 12 13 20 20 Greatest Support 60 | 26 40 40 40 60 19 14 14 25 Greatest Overweight (x) 2 | 2 1 1 1 2 . . 2 1 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 Average Capacity 17 | 7 17 20 20 17 5 5 5 5 Most Carried 20 | 5 19 20 20 20 5 5 5 5 Average Carried 17 | 2 12 19 19 16 4 4 5 5 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 Final Carried 20 | 5 19 20 20 1 4 5 5 5 Class Distribution -------------------- 80% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Matter Collected 1662 | 187 373 581 284 237 . . . . Remotely 361 | . 20 341 . . . . . . Salvage Created 2193 | . 528 1139 307 219 . . . . Parts 169 | . 40 84 21 24 . . . . Haulers Intercepted 3 | . 1 2 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 53 | . 15 25 7 6 . . . . Guns 25 | . 13 6 6 . . . . . Cannons 26 | . 2 18 1 5 . . . . AOE 1 | . . . . 1 . . . . Classes Destroyed 14 | . 5 3 3 3 . . . . Worker 6 | . 1 2 2 1 . . . . Builder 2 | . . 1 1 . . . . . Tunneler 1 | . . . 1 . . . . . Hauler 3 | . 1 2 . . . . . . Recycler 1 | . . . 1 . . . . . Operator 1 | . . 1 . . . . . . Watcher 5 | . 1 3 . 1 . . . . Swarmer 21 | . 6 10 3 2 . . . . Grunt 19 | . 9 6 3 1 . . . . Duelist 1 | . . . 1 . . . . . Sentry 9 | . . 9 . . . . . . Specialist 1 | . . . . 1 . . . . Hunter 1 | . . . . 1 . . . . Heavy 1 | . . . . 1 . . . . Best Kill Streak 6 | . 4 6 3 3 . . . . Combat Bots Only 4 | . 3 4 3 3 . . . . Max Kills in Single Turn 2 | . 1 2 1 1 . . . . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Hostile Shots Fired 780 | . 94 164 44 126 91 27 77 157 Missed 280 | . 24 49 12 41 48 14 32 60 Damage Taken 6795 | . 745 1389 629 1041 517 164 566 1744 Core 2178 | . 215 120 23 193 186 59 216 1166 Absorbed by Shields 303 | . . 24 118 152 . . . 9 Regen/Repaired (Parts) 20 | . . 20 . . . . . . Core Remaining (%) 69 | 100 14 . 64 64 73 93 78 . Volleys Fired 235 | . 65 85 58 27 . . . . Largest 2 | . 2 2 2 2 . . . . Hottest 103 | . 88 91 103 103 . . . . Shots Fired 413 | . 130 169 71 43 . . . . Gun 218 | . 98 85 22 13 . . . . Cannon 188 | . 32 84 47 25 . . . . Launcher 5 | . . . . 5 . . . . Special 2 | . . . 2 . . . . . Kinetic 229 | . 98 84 22 25 . . . . Thermal 156 | . 32 85 39 . . . . . Explosive 4 | . . . . 4 . . . . Electromagnetic 24 | . . . 10 14 . . . . Robot Hit Streak 16 | . 9 16 6 4 . . . . Robot Miss Streak 7 | . 5 7 2 4 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 217 | . 72 104 23 18 . . . . Core Hits 110 | . 35 42 14 15 . . . 4 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . 2 . 1 . . . . Meltdown 1 | . . 1 . . . . . . Destroy 1 | . . 1 . . . . . . Blast 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3993 | . 846 1973 580 552 . . 12 30 Guns 1461 | . 455 700 242 64 . . . . Cannons 2250 | . 390 1271 238 351 . . . . Explosions 137 | . . . . 137 . . . . Melee . | . . . . . . . . . Ramming 145 | . 1 2 100 . . . 12 30 Kinetic 1798 | . 455 700 292 351 . . . . Thermal 1786 | . 390 1271 125 . . . . . Explosive 137 | . . . . 137 . . . . Electromagnetic 127 | . . . 63 64 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 4 . 4 . . 5 Average Corruption 3 | . . . 4 . 3 . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 38 | . . . 32 . 6 . . . Message Errors 11 | . . . 10 . 1 . . . Matter Fused 12 | . . . 10 . 2 . . . Heat Flow Errors 4 | . . . 4 . . . . . Energy Discharges 2 | . . . 2 . . . . . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 3 | . . . 3 . . . . . Data Loss (major) 4 | . . . 1 . 3 . . . Alerts 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 10 | . . 7 3 . . . . . Projectiles 10 | . . 7 3 . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 7 | . . . 3 4 . . . . Impact 1 | . . . 1 . . . . . Kinetic 6 | . . . 2 4 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . . 6 12 Shots . | . . . . . . . . . Rammed 34 | . 1 1 15 1 . . 1 15 Targets Rammed 37 | . 1 1 18 1 . . 1 15 Kicked . | . . . . . . . . . Crushed 3 | . . . 3 . . . . . Highest Temperature 234 | . 33 171 234 18 7 . . . Average Temperature 32 | . 8 42 99 13 7 . . . Received Heat Transfer 1348 | . 246 462 76 192 183 . 153 36 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 7 | . 1 6 . . . . . . Heat Transferred 3182 | . 703 2294 185 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Peak Influence 412 | . 224 375 187 249 412 206 136 181 Initial 191 | . . 44 126 . 112 191 91 66 Average 122 | . 89 257 23 56 220 191 99 149 Maximum Alert Level 2 | . 1 1 . 1 2 1 . . Low Security (%) 71 | 100 90 24 100 94 44 84 100 100 Level 1 28 | . 9 75 . 5 52 15 . . Level 2 . | . . . . . 2 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 2 . 1 4 3 . 1 3 Investigation 2 | . 1 . 1 . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 9 | . 1 . . 2 2 . 1 3 Assault . | . . . . . . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Distress Signals 14 | . 2 5 . 3 3 . 1 . Communications Jammed 16 | . . . . . 16 . . . Distress Signals 16 | . . . . . 16 . . . Times Spotted 172 | . 25 45 10 22 39 4 10 17 Peak Tracking Total 11 | . 4 5 4 8 9 4 8 11 Tactical Retreats 21 | . . 2 1 2 12 1 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Traps Triggered 6 | . 3 1 . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Machines Disabled 6 | . 2 1 3 . . . . . Max in Single Turn 1 | . 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Machines Accessed 15 | . 2 10 2 . 1 . . . Terminals 7 | . 1 5 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . Recycling Units 3 | . . 2 . . 1 . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 26 | . 3 20 2 . 1 . . . Successful 21 | . 2 16 2 . 1 . . . Failed 5 | . 1 4 . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 10 | . 2 7 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 2 . . . . . . Recycling Units 3 | . . 2 . . 1 . . . Scanalyzers 9 | . . 9 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 1 4 2 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . Zone Layout 3 | . . 2 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 1 2 . . . . . . Scan Component 2 | . 1 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 3 | . . 2 . . 1 . . . Report Inventory 3 | . . 2 . . 1 . . . Scanalyzer 8 | . . 8 . . . . . . Insert Component 4 | . . 4 . . . . . . Analyze 4 | . . 4 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 5 . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 32 | . . 32 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 1 . . . . Highest-Rated Group 50 | . . . 50 19 . . . . Highest-Rated Ally 31 | . . . 31 19 . . . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . 6 . . . . . Total Damage 62 | . . . 62 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Turns Passed 9788 | 58 1140 3061 4085 364 592 90 208 190 Spaces Moved 5579 | 49 477 1109 1614 226 1354 209 322 219 Core 41 | 8 . . . . . . . 33 Treads 3094 | . 278 1109 1614 93 . . . . Legs . | . . . . . . . . . Wheels 411 | 41 199 . . . 54 . . 117 Hover 71 | . . . . . . . 65 6 Flight 1962 | . . . . 133 1300 209 257 63 Fastest Speed 32 | 50 90 240 240 32 34 40 40 40 Average Speed 154 | 90 179 240 240 114 37 40 53 76 Slowest Speed 320 | 150 240 240 240 320 90 40 180 125 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . . 3 2 3 . Cave-ins Triggered 1 | . . . 1 . . . . . Exploration Rate (%) 36 | 4 69 77 99 24 32 6 14 5 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 30 | . . . 30 . . . . . Terrain Destroyed 96 | . . . 50 46 . . . . Melee . | . . . . . . . . . Projectile 46 | . . . 36 10 . . . . AOE 50 | . . . 14 36 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Total 6345 | 61 655 1367 1730 293 1434 212 353 240 Wait 168 | . 68 27 7 2 44 . 18 2 Move 5556 | 48 476 1108 1613 225 1347 205 315 219 Hop 7 | . . . . . 3 1 3 . Pick Up 99 | 8 21 41 9 3 14 3 . . Fast Attach 44 | 2 3 13 5 2 5 1 9 4 Attach 45 | 3 8 12 4 10 7 1 . . Detach 28 | . 5 10 4 4 5 . . . Swap 21 | . 2 13 2 3 . . 1 . Drop 105 | . 6 57 10 16 9 1 6 . Fire 235 | . 65 85 58 27 . . . . Melee . | . . . . . . . . . Ram 16 | . . . . . . . 1 15 Kick . | . . . . . . . . . Crush 21 | . 1 1 18 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 12) 629 | -10/Materials | Core integrity fell below 50% 649 | -10/Materials | Core integrity fell below 20% 651 | -10/Materials | Discovered new exit (range 16) 1103 | -10/Materials | Discovered new exit (range 5) 1199 | -10/Materials | Entered another Materials area 1199 | -9/Materials | Evolved 2 slots: Utility x2 1713 | -9/Materials | Build established: Scavenger-Mutant 2361 | -9/Materials | Discovered new exit (range 12) 2388 | -9/Materials | Build established: Mutant 2730 | -9/Materials | Build established: Scavenger-Mutant 3035 | -9/Materials | Discovered new exit (range 16) 3362 | -9/Materials | Build established: Mutant 3379 | -9/Materials | Discovered new exit (range 11) 3462 | -9/Materials | Identified exit to Materials 3813 | -9/Materials | Discovered new exit (range 10) 3871 | -9/Materials | Identified exit to Mines 4063 | -9/Materials | Repaired Shield Generator 4260 | -9/Materials | Entered Mines 4366 | -9/Mines | Discovered exit to Materials (range 3) 4644 | -9/Mines | Met a Derelict shopkeep closing up shop 4861 | -9/Mines | Discovered exit to Materials (range 10) 7002 | -9/Mines | Crushed by falling debris 8345 | -9/Mines | Entered Materials 8345 | -8/Materials | Accompanied by 1 ally 8345 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8558 | -8/Materials | Garrison activated, responded to threat 8664 | -8/Materials | Lost 6 parts (3n1u2w) 8704 | -8/Materials | Discovered new exit (range 14) 8708 | -8/Materials | Identified exit to Factory 8709 | -8/Materials | Entered Factory 8709 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8710 | -7/Factory | Identified exit to Storage 9299 | -7/Factory | Discovered new exit (range 8) 9301 | -7/Factory | Identified exit to Factory 9301 | -7/Factory | Entered another Factory area 9301 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9332 | -6/Factory | Spotted B-75 Beast 9388 | -6/Factory | Discovered new exit (range 8) 9390 | -6/Factory | Identified exit to Factory 9391 | -6/Factory | Entered another Factory area 9391 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9584 | -5/Factory | Discovered new exit (range 11) 9593 | -5/Factory | Lost 6 parts (1p5u) 9599 | -5/Factory | Entered another Factory area 9599 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9747 | -4/Factory | Lost 4 parts (1n3u) 9780 | -4/Factory | Core integrity fell below 50% 9788 | -4/Factory | Core integrity fell below 20% 9789 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09776_ Penetrated by Slug. 09778_ Slammed into H-71 Marshal. 09778_ H-71 Marshal calls for reinforcements. 09778_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09778_ Knocked back. 09779_ Penetrated by Slug. 09779_ Slammed into H-71 Marshal. 09780_ Centrium Wheel destroyed. 09780_ Critical hit (Blast). 09780_ Knocked back. 09780_ Slammed into S-27 Virus. 09782_ Knocked back. 09787_ Penetrated by Slug. 09787_ Knocked back. 09787_ K-01 Serf destroyed. 09788_ Knocked back. 09788_ U-05 Engineer lays Concrete. 09788_ Slug penetrates H-71 Marshal. 09789_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????# # """" # # "" | | ??????????????????????????# # """" # # "" | | ??????????????????????????# # """" # # "" | | ??????????????????????????# # # # | | ??????????????????????????# # """" # # "" | | ?????????????????????????## # """" # # "" | | ?????????????????????????? # """" # + "" | | ?????????????????????????## # """" # # "" | | ??????????????????????????# # # # | | ??????????????????????????# # ##### # | | ??????????????????????????# # #???# # | | ??????????????????????????# # ""Y"" #???# # | | ??????????????????????????# # """"" #???# # | | ??????????????????????????# # #???# # | | ??????????????????????????# #########???# # ! | | ????????????????????????### ###?????????# #### | | ????????????????????????# %s ########### #??? | | ????????????????????##??# s s Y [%= #??? | | ???????????########## ### = H #####+#####+#### | | ??????????? u % % %#???# | | ?????????? u #???# """""" | | ?????????? c #???# """""" | | ?????????? c #???# """""" ! | | ?????????? #???# """""" | | ????????????######"# c % #???# | | ???????????????????## @ ##???############ | | ?????????????? #???????????????? | | ?????????? #???????????????? | | ??????????? ! # #???????????????? | | ??????????? + +???????????????? | | ???????????? # #???????????????? | | ???????????? # #???????????????? | | ???????????? ? #???????????????? | | ????????????? ? #???????????????? | | ?????????????############? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? ????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 16 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisHoverNullifier Manual? 0 Play Time 02:23:45 Cumulative 32.3 hours Start 2024.08.07 @ 09:36:03 End 2024.09.03 @ 10:20:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c21a2721-3fda-43f8-8254-44d0a64d8764