Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.02 @ 02:16:27 Player: Skye Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1457) 1457 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4442 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 231/250 System Corruption 0% Temperature Hot (225) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit 0b10 Alert Chip Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Ion Cannon Light Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Faulty Cooled Ion Engine Light Nuclear Core Heat Sink Improved Heat Sink Small Battery (100) Structural Scanner Terrain Scanner Targeting Computer Advanced ECM Suite Power Shielding Particle Gun Ion Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit 0b10 Alert Chip Light Armor Plating Hacking Suite > --- WEAPON ----------- Ion Cannon Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Light Nuclear Core Aluminum Leg Heat Sink Improved Heat Sink Small Battery Structural Scanner Terrain Scanner Targeting Computer Advanced ECM Suite Power Shielding Particle Gun Ion Cannon [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 39 | 5 9 1 1 1 22 Power 4 | 1 1 . . . 2 Engine 4 | 1 1 . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 1 . . 1 8 Treads . | . . . . . . Leg 12 | 2 1 . . 1 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 4 1 1 . 6 Device 4 | . 1 1 . . 2 Storage 3 | . 2 . . . 1 Processor 1 | . . . 1 . . Hackware 1 | . . . . . 1 Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 11 | 2 3 . . . 6 Energy Gun 8 | 2 1 . . . 5 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | . 2 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . 1 . . . 13 Power 2 | . 1 . . . 1 Propulsion 5 | . . . . . 5 Utility 1 | . . . . . 1 Weapon 6 | . . . . . 6 Highest Loss Streak 6 | . 1 . . . 6 To Critical Strikes . | . . . . . . Average Backups 13 | 1 10 14 14 14 14 Power 2 | . 1 2 2 2 2 Propulsion 1 | . 2 2 2 2 . Utility 6 | . 3 7 7 7 7 Weapon 3 | 1 2 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 18 | . 4 . . 1 13 Power 4 | . . . . . 4 Propulsion 2 | . 1 . . . 1 Utility 7 | . 1 . . 1 5 Weapon 5 | . 2 . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 97 100 100 100 91 Engine 12 | . 12 14 14 14 8 Leg 28 | . 28 28 28 28 31 Device 9 | . 6 14 14 . 9 Storage 12 | . 13 14 14 14 9 Processor 4 | . . . . 14 9 Protection 2 | . 6 . . . 3 Energy Gun 5 | . 15 . . . 10 Ballistic Gun 20 | . 12 28 28 28 4 Peak Build Rating 26 | 5 11 10 13 13 26 Average Rating 11 | 3 8 8 8 13 21 On Entrance 8 | . 5 10 8 13 13 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 35 | 5 30 28 28 27 35 Greatest Support 50 | 20 20 20 20 20 50 Greatest Overweight (x) 6 | . 1 1 1 1 6 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 Average Carried 13 | 1 11 14 14 14 14 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 14 Class Distribution -------------------- 79% | Mutant 12% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 822 | 250 260 . 10 20 282 Remotely . | . . . . . . Salvage Created 1715 | 50 341 . . . 1324 Parts 79 | 3 21 . . . 55 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 33 | 1 9 . . . 23 Guns 27 | 1 9 . . . 17 Cannons 4 | . . . . . 4 AOE 2 | . . . . . 2 Classes Destroyed 6 | 1 2 . . . 3 Hauler 1 | . . . . . 1 Watcher 3 | . 3 . . . . Swarmer 3 | . 3 . . . . Grunt 25 | 1 6 . . . 18 Sentry 4 | . . . . . 4 Hunter 1 | . . . . . 1 Best Kill Streak 5 | 1 3 . . . 5 Combat Bots Only 5 | 1 3 . . . 5 Max Kills in Single Turn 2 | 1 1 . . . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 240 | 3 55 . . . 182 Missed 61 | 2 12 . . . 47 Hits 179 | 1 43 . . . 135 Projectile 179 | 1 43 . . . 135 Critical Strikes 5 | . . . . . 5 Actively Blocked 1 | . . . . . 1 Damage Taken 2260 | 8 399 . . . 1853 Core 714 | 8 147 . . . 559 Absorbed by Shields . | . . . . . . Redirected to Shielding 81 | . 26 . . . 55 Ignored by Resistances 629 | 3 124 . . . 502 Core Remaining (%) 67 | 96 . . . 38 . Volleys Fired 131 | 2 46 . . . 83 Largest 2 | 2 2 . . . 2 Hottest 130 | 80 85 . . . 130 Shots Fired 224 | 4 75 . . . 145 Gun 208 | 4 75 . . . 129 Cannon 16 | . . . . . 16 Launcher . | . . . . . . Special . | . . . . . . Kinetic 63 | . 23 . . . 40 Thermal 129 | 4 52 . . . 73 Explosive . | . . . . . . Electromagnetic 32 | . . . . . 32 Robot Hit Streak 17 | 2 11 . . . 17 Robot Miss Streak 4 | 1 4 . . . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 179 | 3 57 . . . 119 Core Hits 87 | 2 25 . . . 60 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Burn 2 | . 1 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2644 | 36 659 . . . 1949 Guns 2058 | 36 655 . . . 1367 Cannons 343 | . . . . . 343 Explosions 239 | . . . . . 239 Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic 375 | . 132 . . . 243 Thermal 1890 | 36 523 . . . 1331 Explosive . | . . . . . . Electromagnetic 375 | . . . . . 375 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 33 | . . . . . 33 Projectiles . | . . . . . . Explosions 33 | . . . . . 33 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 130 | . . . . . 130 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 531 | 36 312 . . . 531 Average Temperature 156 | 20 112 . . . 178 Received Heat Transfer 1380 | 6 222 . . . 1152 Effects 15 | . 1 . . . 14 Shutdowns 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Interference 5 | . 1 . . . 4 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 3993 | 75 1313 . . . 2605 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 107 | 20 107 . . . 77 Initial 5 | . 5 . . . . Average 13 | 3 27 . . . 14 Influence Increases 824 | 20 260 . . . 544 Destroy 0b10 Robot/C 572 | 20 180 . . . 372 Destroy 0b10 Robot/NC 19 | . 15 . . . 4 Destroy Leader 146 | . 46 . . . 100 Successful Hack 26 | . 19 . . . 7 Disable Machine 8 | . . . . . 8 Destroy Structure 29 | . . . . . 29 Lose Combat Pursuer 24 | . . . . . 24 Influence Decreases 722 | 10 270 . . . 442 Entered New Map 5 | . 5 . . . . Time Decay 593 | 10 251 . . . 332 Lost Part 120 | . 10 . . . 110 Purge Threat 4 | . 4 . . . . Squads Dispatched 11 | . . . . . 11 Investigation 3 | . . . . . 3 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 6 | . . . . . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | 1 15 . . . 31 Peak Tracking Total 6 | 1 3 . . . 6 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . 1 1 1 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 15 | . 5 . 5 1 4 Terminals 8 | . 4 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 79 | . 7 . 50 1 21 Successful 75 | . 6 . 50 1 18 Failed 4 | . 1 . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 2 . 2 . . Terminals 27 | . 6 . . . 21 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 74 | . 5 . 50 1 18 Record 60 | . 1 . 49 . 10 Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . . . 1 . Branch Access Points 2 | . 1 . . . 1 Alert Level 3 | . 1 . . . 2 Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Investigation Status 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Zone Layout 2 | . 1 . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . . 3 Full Trace Events 3 | . . . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2930 | . . 159 2066 . 705 Terrain 2587 | . . 159 2066 . 362 Structural 705 | . . . . . 705 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5450 | 105 1043 306 2071 809 1116 Spaces Moved 2786 | 84 493 160 1059 422 568 Core 25 | 22 . . . . 3 Treads . | . . . . . . Legs 2761 | 62 493 160 1059 422 565 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 Average Speed 173 | 101 180 190 190 190 129 Slowest Speed 350 | 120 190 190 190 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 5 63 25 94 81 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . . . . 34 Melee . | . . . . . . Projectile . | . . . . . . AOE 34 | . . . . . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3202 | 99 576 162 1119 431 815 Wait 167 | . 4 . 55 6 102 Move 2781 | 83 492 159 1058 421 568 Hop . | . . . . . . Pick Up 54 | 9 19 1 2 1 22 Fast Attach 3 | . . . . . 3 Attach 22 | 5 3 . . . 14 Detach . | . . . . . . Swap 21 | . 6 1 1 1 12 Drop 21 | . 5 1 2 2 11 Fire 131 | 2 46 . . . 83 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 106 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 408 | -10/Materials | Identified exit to Mines 715 | -10/Materials | Core integrity fell below 50% 1149 | -10/Materials | Entered Mines 1195 | -10/Mines | Learned Materials stockpile data 1199 | -10/Mines | Discovered new exit (range 5) 1292 | -10/Mines | Found a hidden stash of uninstalled traps 1342 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1344 | -10/Mines | Discovered new exit (range 5) 1455 | -10/Mines | Entered Exiles 1499 | -10/Exiles | Discovered new exit (range 14) 1602 | -10/Exiles | Met 8R-AWN 1638 | -10/Exiles | Met EX-HEX 1758 | -10/Exiles | Met EX-DEC 1806 | -10/Exiles | Learned location of Zion (-7) 1920 | -10/Exiles | Discovered new exit (range 10) 2243 | -10/Exiles | Met EX-BIN 2368 | -10/Exiles | Aligned with FarCom system 2370 | -10/Exiles | Given EX-Vault access code 2473 | -10/Exiles | Opened EX-Vault 2555 | -10/Exiles | Found 0b10 Alert Chip 2594 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2967 | -10/Exiles | Visited The Gauntlet 3526 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3526 | -10/Exiles | Entered Mines 3526 | -9/Mines | Discovered new exit (range 11) 3562 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3619 | -9/Mines | Met a Derelict bent on vengeance 3623 | -9/Mines | Identified exit to Materials 4335 | -9/Mines | Entered Materials 4335 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4415 | -8/Materials | Garrison activated, responded to threat 4626 | -8/Materials | Build established: Scavenger-Skirmisher 4776 | -8/Materials | Garrison activated, responded to threat 5142 | -8/Materials | Core integrity fell below 50% 5153 | -8/Materials | Lost 6 parts (1p2n1u2w) 5177 | -8/Materials | Core integrity fell below 20% 5226 | -8/Materials | Lost 4 parts (1n3w) 5451 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dispatching Investigation squad. G-47 Trooper destroyed. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates K-01 Serf. K-01 Serf destroyed. K-01 Serf collects debris. Targeting Computer melted. H-55 Commando destroyed. K-01 Serf collects debris. Y-45 Defender destroyed. K-01 Serf collects debris. Carbon-fiber Leg destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. Overheating: System interference. 0b10 Alert Chip temporarily disabled. K-01 Serf collects debris. G-50 Soldier destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?#^ ^ ^ =[ # ==! ## ##?## # | | ?# =%[ + =!! ## ##?## # ! | | ?# ^ *=!=# =! ## ##?## + ! | | ?# """ =%# ? ## ##### # ! | | ?# ^ """"" [!!# "??T""" #? ??### ##### | | ?# """""^ [! ####???##??? ??## #### | | ?# """"" [! ##?????????? ??## T | | # "T" """ ##?????????? ??## ##+# | | + # ?????????????###### | | # # ?????????????###### | | ?### #####+#+######+### # ?????????????????## | | ???# #???# #?? # # ?????????????????## & | | ?### ###?# #?????# #??????????????????##** | | ?# #?# #?????# #??????????????????##*** | | ?# ### #?????# #??????????????????##*** | | ?+ T + #??/??# #??????????????????## | | ?# ### #?????# #???????????? ####### | | ?#/ #?########?????# #???????????? ########+# | | ?###+###??????????????# #???????????? # | | ???????????#??????????# #???????????? #" | | ??????????# ####### ###+######/####T | | ??????????# u #" | | ??????????# g / | | ??????????# *gg Y # """ | | ??????????# ########%#####T#####+##+# """ | | ???????????# ??????# [[%@= #?#??? # """ | | ???????????#????????# *!k #????????? ########## | | ????????????????????# #????????? ########## | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ??!?????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# !#???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????!??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Everything Is Under Control Sixth Sense That Tickles Tourist Well Done Challenges ------------ None Game ------ Seed HoverDefenseRipper Manual? 0 Play Time 01:18:24 Cumulative 4.0 hours Start 2026.01.02 @ 00:43:20 End 2026.01.02 @ 02:16:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba386779-3f9f-4f99-9c21-8c1898958e34