Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.21 @ 19:44:50 Player: Demise Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (65) 325 Value Destroyed (1477) 1477 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 2809 Bonus ------- High Alert Combat Kills 47 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (198) Movement Core (1050) Ox20 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Advanced Beam Cannon > --- INVENTORY (18) --- Improved Flight Unit Improved Flight Unit Small Storage Unit Large Storage Unit High-capacity Matter Pod (200) Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Analyzer Improved Targeting Computer Advanced Beam Cannon Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Small Storage Unit Large Storage Unit High-capacity Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Analyzer Improved Targeting Computer Light Armor Plating Advanced Beam Cannon Grenade Launcher Great Maul [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 45 | 4 10 31 Power 5 | . . 5 Engine 5 | . . 5 Core . | . . . Reactor . | . . . Propulsion 15 | 3 4 8 Treads 7 | . 2 5 Leg . | . . . Wheel 6 | 3 2 1 Hover . | . . . Flight 2 | . . 2 Utility 14 | 1 2 11 Device 2 | . . 2 Storage 6 | 1 2 3 Processor 1 | . . 1 Hackware . | . . . Protection 5 | . . 5 Artifact . | . . . Weapon 11 | . 4 7 Energy Gun 1 | . . 1 Energy Cannon 6 | . . 6 Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 7 | . 1 6 Power . | . . . Propulsion 3 | . 1 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 98 | . 99 98 Engine 11 | . 14 10 Treads 12 | . 13 11 Wheel 10 | . 14 9 Storage 23 | . 28 22 Processor 7 | . . 11 Protection 7 | . . 10 Energy Gun 3 | . 13 . Energy Cannon 10 | . . 13 Ballistic Gun 8 | . 14 7 Naked Turns . | . . . Heaviest Build 64 | 17 21 64 Greatest Support 40 | 26 20 40 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 18 | 8 10 18 Average Capacity 11 | 7 8 13 Most Carried 17 | 8 10 17 Average Carried 11 | 7 8 12 Final Capacity 18 | 8 10 18 Final Carried 14 | 8 10 14 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1445 | 403 373 669 Remotely . | . . . Salvage Created 2320 | 218 495 1607 Parts 160 | 17 35 108 Haulers Intercepted 6 | . 2 4 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 40 | . 10 30 Guns 23 | . 10 13 Cannons 17 | . . 17 Classes Destroyed 10 | 3 5 2 Worker 3 | 2 1 . Builder 1 | . 1 . Tunneler 5 | 5 . . Hauler 6 | . 2 4 Recycler 2 | 1 . 1 Operator 2 | . . 2 Watcher 6 | . 1 5 Swarmer 8 | . 3 5 Grunt 24 | . 7 17 Sentry 8 | . . 8 Best Kill Streak 8 | 4 6 8 Combat Bots Only 8 | . 5 8 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1670 | . 387 1283 Core 530 | . 127 403 Absorbed by Shields . | . . . Core Remaining (%) 74 | 100 49 . Volleys Fired 180 | 21 50 109 Largest 2 | 2 2 2 Hottest 136 | 70 100 136 Shots Fired 350 | 41 98 211 Gun 241 | 41 96 104 Cannon 107 | . . 107 Launcher . | . . . Special 2 | . 2 . Kinetic 170 | 21 48 101 Thermal 180 | 20 50 110 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 10 17 17 Robot Miss Streak 5 | 5 2 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 214 | 24 66 124 Core Hits 88 | 9 23 56 Critical Hits 9 | . . 9 Critical Kills 3 | . . 3 Critical Parts Destroyed 5 | . . 5 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3271 | 301 827 2143 Guns 2023 | 301 827 895 Cannons 1248 | . . 1248 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1411 | 141 389 881 Thermal 1860 | 160 438 1262 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles 3 | . . 3 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 755 | 54 186 755 Average Temperature 113 | 21 40 159 Received Heat Transfer 504 | . 144 360 Effects 26 | . . 26 Shutdowns 3 | . . 3 Energy Bleed 5 | . . 5 Interference 4 | . . 4 Matter Decay 1 | . . 1 Short Circuit 2 | . . 2 Damage (major) 8 | . . 8 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 4070 | 481 1295 2294 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 478 | 40 171 478 Average Influence 202 | 20 102 254 Maximum Alert Level 2 | . . 2 Low Security (%) 58 | 100 100 39 Level 1 28 | . . 41 Level 2 12 | . . 18 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 1 7 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 6 | . . 6 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 73 | . 16 57 Peak Tracking Total 7 | . 6 7 Tactical Retreats 6 | . 1 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 11 | . 5 6 Terminals 10 | . 5 5 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 46 | . 24 22 Successful 30 | . 14 16 Failed 16 | . 10 6 Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 31 | . 21 10 Terminals 36 | . 24 12 Fabricators . | . . . Repair Stations 10 | . . 10 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Record 1 | . 1 . Part Schematic 4 | . 3 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 8 | . . 8 Scan Component 4 | . . 4 Repair 4 | . . 4 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 16 | . 10 6 Terminals 16 | . 10 6 Track 5 | . 4 1 Botnet 10 | . 5 5 Disrupt 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 3 5 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 4 | . 3 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . . 4 Time 110 | . . 110 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2784 | 153 725 1906 Spaces Moved 1381 | 85 417 879 Core . | . . . Treads 563 | . 174 389 Legs 6 | 6 . . Wheels 812 | 79 243 490 Hover . | . . . Flight . | . . . Fastest Speed 80 | 80 80 90 Average Speed 135 | 88 119 147 Slowest Speed 220 | 120 160 220 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 5 55 69 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile 2 | . 2 . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1953 | 125 547 1281 Wait 282 | . 55 227 Move 1379 | 84 416 879 Hop . | . . . Pick Up 27 | 8 6 13 Fast Attach 19 | 1 1 17 Attach 9 | 3 1 5 Detach 4 | 2 . 2 Swap 17 | . 8 9 Drop 36 | 6 10 20 Fire 180 | 21 50 109 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 154 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 16) 596 | -10/Materials | Core integrity fell below 50% 661 | -10/Materials | Discovered new exit (range 15) 823 | -10/Materials | Discovered new exit (range 15) 879 | -10/Materials | Entered another Materials area 879 | -9/Materials | Evolved 2 slots: Utility x2 1636 | -9/Materials | Build established: Scavenger-Mutant 1748 | -9/Materials | Repaired Lgt. Armor Plating 1782 | -9/Materials | Repaired Lgt. Armor Plating 1815 | -9/Materials | Repaired Imp. Ion Engine 1842 | -9/Materials | Repaired Lgt. Treads 1866 | -9/Materials | Discovered new exit (range 11) 2039 | -9/Materials | Discovered new exit (range 12) 2387 | -9/Materials | Core integrity fell below 50% 2404 | -9/Materials | Core integrity fell below 20% 2414 | -9/Materials | Destroyed 8 combat bots 2785 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02673_ Dropped Med. Storage Unit. 02675_ Acquired Sml. Storage Unit. 02703_ Lgt. Armor Plating destroyed. 02709_ Overheating: Energy bleed (-35). 02712_ Adv. Beam Cannon destroyed. 02716_ Y-45 Defender destroyed. 02718_ Adv. Beam Cannon permanently disabled. 02718_ Overheating: Short circuit. 02722_ U-05 Engineer builds a Door. 02735_ Acquired 30 matter. 02739_ Acquired Beam Rifle. 02741_ Acquired 10 matter. 02768_ O-16 Technician sends out distress signal. 02768_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02772_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 02782_ Lgt. Ion Engine melted. 02782_ Flight Unit melted. 02782_ S-10 Pest destroyed. 02782_ Lgt. Treads destroyed. 02783_ Visual Processing Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????########????????????? | | ???????????????????????????#= ! #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# """ #?######?????? | | ???????????????????????????# """ ###! !!##????? | | ?????????????????????####### """ ?#! ! #????? | | ???????????#######+### # ???#! !!#????? | | ???????????# s =##+###### ! #????? | | ???????????# T@% !% #????? | | ???????????# ss ############## #????? | | ???????????# ####### #????????????# #????? | | ?????????????????????#######????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #####? | | ????????????????????????????????????????# !!#? | | ????????????????????????????????????????# !!#? | | ????????????????????????????????????????# **#? | | ????????????????????????????????????????# **#? | | ?????????????????????????????????????#### ==#? | | ?????????????????????????????????????# =%[ ==#? | | ?????????????????????????????????????# ##+#####? | | ?????????????????????????????????????# # ???? | | ## ???????????????????????????????# # ?? | | / ??????????????????????????????????# # #? | | ##??????????????????????????########## # #? | | ???????????????????? =# #? | | ????????????????????????????#### #####%# #? | | ?????????????????????????????????????#*########? | | ?????????????????????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Battery | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateGlidesysMatter Manual? 0 Play Time 00:29:17 Cumulative 209.1 hours Start 2020.05.21 @ 17:22:31 End 2020.05.21 @ 19:44:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 260 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 51 Gallery% 64 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b2cc18b-3a8c-4963-8d21-d35c22865415