Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.12 @ 13:07:57 Player: Jefffff Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (2946) 2946 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (453) 453 TOTAL SCORE: 5519 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 189 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 148/160 System Corruption 2% Temperature Cool (98) Movement Walking (130) Location -9/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Seismic Detector Targeting Computer Propulsion Shielding > --- WEAPON (2) ------- Shock Rifle Minigun > --- INVENTORY (15) --- Micro Nuclear Core Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Improved Sensor Array Propulsion Shielding Shock Rifle Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit ECM Suite Core Shielding Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Minigun > --- INVENTORY -------- Improved Ion Engine Titanium Leg Titanium Leg Improved Sensor Array Seismic Detector Targeting Computer Power Shielding Propulsion Shielding Propulsion Shielding Heavy EM Pulse Gun Heavy Assault Rifle Minigun Light Cannon Rocket Launcher Mining Laser [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Core Shielding Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 58 | 6 2 3 7 25 15 Power 7 | 1 . 1 . 3 2 Engine 6 | 1 . 1 . 3 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 . . 3 2 4 Treads . | . . . . . . Leg 11 | 2 . . 3 2 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 2 3 4 4 Device 2 | . . . . 1 1 Storage 4 | 1 . 2 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 8 | . 1 . 2 3 2 Artifact . | . . . . . . Weapon 25 | 2 1 . 1 16 5 Energy Gun 5 | 1 . . 1 1 2 Energy Cannon 3 | . . . . 2 1 Ballistic Gun 9 | 1 . . . 6 2 Ballistic Cannon 3 | . 1 . . 2 . Launcher 1 | . . . . 1 . Special Weapon 4 | . . . . 4 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . 5 . Parts Lost 11 | . . . . 2 9 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . . . 1 3 Weapon 4 | . . . . 1 3 Highest Loss Streak 4 | . . . . 1 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 87 100 100 99 97 Engine 11 | . 14 14 11 11 9 Leg 22 | . 28 28 22 21 21 Device 6 | . . . . 9 10 Storage 11 | . 14 14 11 11 11 Protection 23 | . 2 14 33 23 19 Energy Gun 4 | . 14 14 11 . 2 Energy Cannon 4 | . . . . 8 2 Ballistic Gun 6 | . 6 . . 6 15 Ballistic Cannon 5 | . 7 14 11 3 . Launcher 1 | . . . . 1 1 Naked Turns . | . . . . . . Heaviest Build 43 | 13 16 18 36 43 43 Greatest Support 34 | 20 20 20 34 34 34 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 14 | 6 8 8 14 15 15 Most Carried 15 | 6 8 8 15 15 15 Average Carried 12 | 2 5 7 12 14 11 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 2 8 8 15 14 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 1926 | 210 82 44 234 930 426 Remotely . | . . . . . . Salvage Created 3445 | . 197 49 837 1304 1058 Parts 220 | . 20 3 55 92 50 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 83 | . 3 1 18 31 30 Guns 33 | . 3 . 4 4 22 Cannons 44 | . . 1 11 25 7 AOE 5 | . . . 3 1 1 Classes Destroyed 11 | . 4 1 3 1 2 Worker 3 | . . . 1 2 . Hauler 1 | . 1 . . . . Recycler 2 | . 1 . 1 . . Operator 1 | . . . . 1 . Watcher 10 | . 3 . 5 2 . Swarmer 26 | . 3 . 5 6 12 Grunt 24 | . . . 5 13 6 Brawler 1 | . . . 1 . . Sentry 23 | . . 1 7 12 3 Hunter 6 | . . . . . 6 Programmer 3 | . . . . . 3 Best Kill Streak 8 | . 3 1 6 3 8 Combat Bots Only 8 | . 3 1 5 3 8 Max Kills in Single Turn 2 | . 2 1 2 1 2 Gunslinging 1 | . 1 . . . 1 Exploded 1 | . . . 1 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 379 | . 10 . 56 114 199 Missed 104 | . 3 . 19 30 52 Damage Taken 2694 | . 38 11 357 909 1379 Core 424 | . 14 . 85 93 232 Absorbed by Shields 9 | . . . . . 9 Redirected to Shielding 186 | . . . 45 53 88 Ignored by Resistances 812 | . 14 3 112 274 409 Regen/Repaired (Parts) 263 | . . . . 263 . Core Remaining (%) 97 | 100 . 94 . . . Volleys Fired 281 | . 13 1 41 157 69 Largest 2 | . 2 2 2 2 2 Hottest 168 | . 75 75 80 168 93 Shots Fired 504 | . 26 2 82 260 134 Gun 222 | . 23 1 41 56 101 Cannon 228 | . 3 1 41 151 32 Launcher 15 | . . . . 14 1 Special 39 | . . . . 39 . Kinetic 251 | . 13 1 41 117 79 Thermal 156 | . . . . 124 32 Explosive 15 | . . . . 14 1 Electromagnetic 82 | . 13 1 41 5 22 Robot Hit Streak 40 | . 9 2 14 18 40 Robot Miss Streak 3 | . 2 . 2 3 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . . . 5 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 291 | . 16 2 57 103 113 Core Hits 137 | . 12 2 30 43 50 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 12 | . . . 5 4 3 Meltdown 1 | . . . . 1 . Destroy 2 | . . . . 1 1 Blast 5 | . . . 3 2 . Corrupt 4 | . . . 2 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5683 | . 372 26 1133 2030 2122 Guns 2451 | . 238 11 462 465 1275 Cannons 2570 | . . 15 442 1484 629 Explosions 644 | . 134 . 229 63 218 Melee . | . . . . . . Ramming 18 | . . . . 18 . Kinetic 2357 | . 42 15 442 893 965 Thermal 1975 | . 134 . 229 983 629 Explosive 281 | . . . . 63 218 Electromagnetic 1052 | . 196 11 462 73 310 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 44 | . . . . 32 12 Message Errors 13 | . . . . 12 1 Matter Fused 10 | . . . . 5 5 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 5 | . . . . 3 2 Parts Fused 2 | . . . . 1 1 Data Loss (minor) 5 | . . . . 4 1 Data Loss (major) 2 | . . . . 2 . Misfires 3 | . . . . 2 1 Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 18 | . . . 12 6 . Projectiles 6 | . . . . 6 . Explosions 12 | . . . 12 . . Melee . | . . . . . . Knockbacks 9 | . . . 1 8 . Impact . | . . . . . . Kinetic 9 | . . . 1 8 . Secondary . | . . . . . . Self-Inflicted Damage 175 | . . . 29 146 . Shots 7 | . . . 2 5 . Rammed . | . . . . . . Targets Rammed 2 | . . . . 2 . Kicked 2 | . . . . 2 . Crushed . | . . . . . . Highest Temperature 366 | . 60 15 105 366 296 Average Temperature 94 | . 22 10 22 112 94 Received Heat Transfer 822 | . . . 132 372 318 Effects 3 | . . . . 3 . Shutdowns 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 7 | . . . 1 3 3 Heat Transferred 3272 | . 150 . 350 1776 996 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 2 . 4 . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Peak Influence 746 | . 135 79 370 331 746 Initial 133 | . . 44 . 133 29 Average 110 | . 75 56 127 76 252 Maximum Alert Level 3 | . . . 1 1 3 Low Security (%) 76 | 100 100 100 74 86 22 Level 1 21 | . . . 25 13 58 Level 2 2 | . . . . . 18 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . 2 6 . Investigation 6 | . 1 . 1 4 . Extermination . | . . . . . . Reinforcement 3 | . . . 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 5 | . . . 2 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 7 2 35 41 31 Peak Tracking Total 8 | . 5 2 6 3 8 Tactical Retreats 5 | . . . 1 3 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 10 | . . . 1 2 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . 6 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 7 | . . . 2 5 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 22 | . 1 . 6 13 2 Terminals 17 | . 1 . 4 10 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 85 | . 7 . 27 49 2 Successful 54 | . 4 . 20 29 1 Failed 31 | . 3 . 7 20 1 Catastrophic 6 | . 2 . 2 2 . Database Lockouts . | . . . . . . Manual 33 | . 8 . 9 15 1 Terminals 58 | . 7 . 13 36 2 Fabricators . | . . . . . . Repair Stations 10 | . . . . 10 . Recycling Units . | . . . . . . Scanalyzers 14 | . . . 14 . . Garrison Access 3 | . . . . 3 . Terminal Hacks 32 | . 4 . 8 19 1 Record 5 | . 1 . . 4 . Part Schematic 2 | . . . . 2 . Robot Analysis 3 | . 2 . 1 . . Open Door 3 | . . . . 3 . Branch Access Points 5 | . 1 . 2 2 . Emergency Access Points 1 | . . . . . 1 Recycling Unit Index 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 2 | . . . . 2 . Reprogram Traps 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Recall Investigation 2 | . . . . 2 . Recall Reinforcements 1 | . . . 1 . . Zone Layout 4 | . . . 2 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . . 8 . Scan Component 5 | . . . . 5 . Repair 3 | . . . . 3 . Recycling Unit Hacks . | . . . . . . Scanalyzer 12 | . . . 12 . . Insert Component 7 | . . . 7 . . Analyze 5 | . . . 5 . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 2 . 5 12 2 Full Trace Events 6 | . . . . 6 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . 5 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . 3 . Time 102 | . . . . 102 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . . 6 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 43 | . . 43 43 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 28 | . . . 28 . . Total Damage 449 | . . . 449 . . Kills 9 | . . . 9 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 8048 | 60 309 533 1598 4343 1205 Spaces Moved 3542 | 52 201 422 632 1723 512 Core 21 | 21 . . . . . Treads . | . . . . . . Legs 3521 | 31 201 422 632 1723 512 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 Average Speed 181 | 91 120 120 192 199 186 Slowest Speed 200 | 120 120 120 200 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 3 36 96 65 97 56 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 47 | . . . . 47 . Terrain Destroyed 190 | . 6 . 13 171 . Melee . | . . . . . . Projectile 15 | . . . . 15 . AOE 175 | . 6 . 13 156 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 4619 | 63 245 447 935 2291 638 Wait 617 | . 18 13 233 353 . Move 3538 | 51 200 421 631 1723 512 Hop . | . . . . . . Pick Up 56 | 6 9 4 15 14 8 Fast Attach 8 | 2 1 1 . 4 . Attach 21 | 4 . . 2 5 10 Detach . | . . . . . . Swap 29 | . 1 2 5 16 5 Drop 37 | . 3 5 8 17 4 Fire 281 | . 13 1 41 157 69 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . . 2 . Crush . | . . . . . . Escape Stasis 30 | . . . . . 30 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage (discovered 3 exits: [*Mat] / Rec / Gar) -9/Garrison (discovered 2 exits: *Rec x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Identified exit to Mines 164 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered Mines 402 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 639 | -10/Mines | Discovered new exit (range 14) 655 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 658 | -10/Mines | Found Prototype Device 791 | -10/Mines | Discovered new exit (range 5) 843 | -10/Mines | Learned Materials interactive machine intel 858 | -10/Mines | Learned Materials terminal intel 903 | -10/Mines | Entered Materials 903 | -9/Materials | Accompanied by 2 allies 903 | -9/Materials | Evolved 2 slots: Utility x2 904 | -9/Materials | Loaded intel: 18 interactive machine locations 905 | -9/Materials | Loaded intel: 12 terminal locations 908 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 920 | -9/Materials | Identified exit to Mines 920 | -9/Materials | Identified exit to Storage 1724 | -9/Materials | Identified Exp. Sensor Array 2425 | -9/Materials | Discovered new exit (range 7) 2501 | -9/Materials | Entered Storage 2882 | -9/Storage | Repaired Core Shielding 2921 | -9/Storage | Repaired Titanium Leg 3494 | -9/Storage | Repaired Titanium Leg 3735 | -9/Storage | Identified exit to Recycling 5116 | -9/Storage | Discovered new exit (range 15) 6844 | -9/Storage | Identified exit to Garrison 6844 | -9/Storage | Entered Garrison 6972 | -9/Garrison | Triggered checkpoint 7060 | -9/Garrison | Triggered checkpoint 7061 | -9/Garrison | Triggered checkpoint 7065 | -9/Garrison | Core integrity fell below 50% 7181 | -9/Garrison | Discovered exit to Recycling (range 9) 7254 | -9/Garrison | Triggered checkpoint 7493 | -9/Garrison | Discovered exit to Recycling (range 10) 7536 | -9/Garrison | Triggered checkpoint 7594 | -9/Garrison | Core integrity fell below 20% 7642 | -9/Garrison | Lost 4 parts (1p2n1w) 7663 | -9/Garrison | Destroyed 8 combat bots 7668 | -9/Garrison | Triggered checkpoint 7766 | -9/Garrison | Triggered checkpoint 7850 | -9/Garrison | Lost 3 parts (2u1w) 7970 | -9/Garrison | Triggered checkpoint 8049 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 07885_ Dropped Gravmag System. 07889_ Dropped Core Shielding. 07892_ Acquired 63 matter. 07912_ Acquired 5 matter. 07963_ Connecting with Garrison Terminal... 07970_ Beams of light sweep through the air. An alarm sounds. 07970_ S-10 Pest destroyed. 07987_ Acquired 18 matter. 07989_ Acquired 2 matter. 08016_ Y-45 Defender destroyed. 08019_ S-10 Pest destroyed. 08022_ Acquired 12 matter. 08024_ S-10 Pest destroyed. 08030_ Acquired 4 matter. 08041_ Y-45 Defender destroyed. 08044_ ALERT: Garrison interior compromised. 08044_ Critical hit (Burn: +37). 08048_ System corrupted: Matter fused (-10). 08049_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????+????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????+?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????+?????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????++??????????????????????? | | +??????? ????????????????+??????????????????? | | ## #??????# ???????????????????????????????????? | | ?# #??????# ????###???###??????????????????????? | | ?# #??????+ +??? +??? ??????????????+???????? | | ?# #??????# #???# #??##Y#??????????????????????? | | ?# #??????# #???# #??#=!#??????????????????????? | | ?+ ###+#+## #???# #???#%#??????????????????????? | | ?# ## ## #???# #???#[#??????????????????????? | | ## ## ## ##??# #???#@#??????????????????????? | | # #### #####!###### #?????????????? | | % + %YY= T#?????????????? | | #### ######## ##"???????????????? | | # ## ##^ ^#??# #????????##??????????????????? | | # ## ##^^^#### #????????????????????????????? | | [= [" #????????????????????????????? | | ==%####????????????????????????????? | | *%*#???????????????????????????????? | | %= =%#???????????????????????????????? | | # ## ## ###???????????????????????????????? | | # ## ## ###########??????????????????????+? | | +???????????????????????? | | +???????????????????????? | | # * ######## #???????????????????????? | | ## ##= *##T# #??????# #??????????????????????+? | | ?# ## == #### ####???# #???????????????????????? | | ?# #######?## #???# #???????????????????????? | | ?+ #???????# ##???# #???????????????????????? | | ?# #???????# #???# #???????????????????????? | | ?# #???????## # #???# #???????????????????????? | | ## #????????## #???# #???????????????????????? | | #?????????###?#???# #???????????????????????? | | #?????????????????# #???????????????????????? | | #####?????????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Medium Armor Plating | -9/Storage | Hacked Plasma Cutter | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed AuthchipDynamicCanceller Manual? 0 Play Time 00:55:53 Cumulative 16.6 hours Start 2024.07.12 @ 12:05:29 End 2024.07.12 @ 13:07:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 25x22 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02158116-f0e4-40dd-b5ee-656f6ac80f75