Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.18 @ 23:50:27 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (143) 715 Value Destroyed (4630) 4630 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (5321) 5321 TOTAL SCORE: 20586 Bonus ------- High Alert Combat Kills 363 Follower Combat Kills 158 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 174/300 Energy 552/565 System Corruption 0% Temperature Cool (14) Movement Treading (166) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Neutrino Core Quantum Reactor > --- PROPULSION (5) --- Medium Treads Heavy Treads Heavy Siege Treads > --- UTILITY (14) ----- Huge Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Force Field Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (4) ------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (25) --- Fusion Reactor Armored Medium Treads Improved Heavy Treads Experimental Heat Sink Experimental Heat Sink Matter Compressor (168) Matter Compressor (0) Structural Scanner Advanced Weapon Cycler Transmission Jammer Cloaking Device Graphene Brace Improved Focal Shield Advanced Shield Generator Advanced Force Field Advanced Force Field Authchip [Processor] Long-range Tractor Beam Enhanced Nova Cannon Gauss Rifle Railgun Fusion Bomb Launcher Molecular Scythe Peak State ------------ > --- POWER ------------ Neutrino Core Quantum Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Force Field Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Molecular Scythe > --- INVENTORY -------- Fusion Reactor Armored Medium Treads Improved Heavy Treads Experimental Heat Sink Experimental Heat Sink Matter Compressor Matter Compressor Advanced Weapon Cycler Transmission Jammer Cloaking Device Graphene Brace Improved Focal Shield Advanced Shield Generator Advanced Force Field Advanced Force Field Authchip [Processor] Long-range Tractor Beam Enhanced Nova Cannon Gauss Rifle Railgun Advanced Assault Cannon Fusion Bomb Launcher [Rating: 148] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Wheel Compact Wheel Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Molecular Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . 4 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . . 1 . . . . . . . 1 . . . . Utility 12 | . . . . . 2 . . 1 . . 3 . . . . 1 . 1 2 2 Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Parts Attached 304 | 9 14 . 1 12 8 16 11 38 40 4 29 23 11 12 16 11 11 5 28 5 Power 15 | 1 1 . . 1 . 2 2 . 1 . 2 . . 3 . . . 1 1 . Engine 9 | 1 1 . . 1 . 2 2 . 1 . 1 . . . . . . . . . Core 3 | . . . . . . . . . . . 1 . . 2 . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . . . 1 1 . Propulsion 41 | 4 2 . . 5 2 5 1 5 9 . 2 . . . 2 2 1 1 . . Treads 31 | . 1 . . 2 1 4 1 5 9 . 2 . . . 2 2 1 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 4 1 . . 3 1 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 171 | 2 5 . 1 3 2 9 6 25 21 1 17 15 10 5 12 7 7 2 17 4 Device 136 | 1 3 . . 3 1 8 6 20 15 . 12 14 10 3 11 5 7 2 13 2 Storage 8 | 1 2 . 1 . . . . . . . 2 . . 1 . . . . 1 . Processor 11 | . . . . . 1 1 . 3 . 1 2 . . . 1 . . . 1 1 Hackware 7 | . . . . . . . . 1 . . 1 . . . . 2 . . 2 1 Protection 9 | . . . . . . . . 1 6 . . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 6 . . 3 4 . 2 8 9 3 8 8 1 4 2 2 3 1 10 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 36 | 1 4 . . 2 3 . 2 7 5 3 4 1 1 1 1 . 1 . . . Ballistic Cannon 17 | . . . . . . . . . . . 1 5 . 3 . . 1 1 5 1 Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . . . 1 4 . 3 2 . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . 1 2 1 . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . 2 . 2 . . 6 . 1 . . . . Parts Lost 20 | . 1 . . 8 . 1 . . 1 . 1 4 . . 2 . . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . Propulsion 7 | . 1 . . 4 . 1 . . . . . . . . 1 . . . . . Utility 4 | . . . . . . . . . 1 . . . . . 1 . . . 2 . Weapon 8 | . . . . 3 . . . . . . 1 4 . . . . . . . . Highest Loss Streak 7 | . 1 . . 7 . 1 . . 1 . 1 3 . . 2 . . . 1 . To Critical Strikes 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Average Slot Usage (%) 95 | . 99 100 100 91 95 100 100 100 100 100 93 93 94 66 94 93 89 89 90 89 Engine 5 | . 14 14 14 9 9 9 9 7 7 7 5 5 5 2 . . . . . . Core 1 | . . . . . . . . . . . . . . 2 5 5 5 4 4 4 Treads 17 | . . . . 3 3 6 27 30 30 30 18 17 17 17 17 20 15 14 13 12 Wheel 4 | . 27 28 28 21 23 20 . . . . . . . . . . . . . . Device 13 | . 13 14 14 14 18 9 9 6 5 7 18 17 17 12 15 13 15 19 21 19 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 6 5 5 5 5 5 5 4 4 4 Processor 13 | . . . . . 5 17 18 20 19 15 11 11 11 11 12 15 15 14 13 17 Hackware 3 | . . . . . . . . 2 . . . 5 5 5 5 9 10 9 11 12 Protection 2 | . . . . . . . . . 4 7 5 5 5 5 5 2 . . . . Ballistic Gun 14 | . 18 28 28 25 18 27 27 22 21 23 17 8 3 . 4 1 . . . . Ballistic Cannon 5 | . . . . . . . . . . . 1 10 17 . 17 15 18 14 13 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 15 34 34 54 54 59 59 62 68 68 68 122 122 126 125 125 125 125 146 162 157 Greatest Support 168 | 32 26 26 26 32 42 60 60 80 96 96 126 126 126 126 126 168 168 168 168 168 Greatest Overweight (x) 3 | . 1 1 2 3 2 2 1 . . . . . . . . . . . . . Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 12 15 18 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 15 15 17 19 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 24 Average Carried 20 | 4 9 15 16 17 13 19 19 19 19 20 21 23 24 24 24 21 24 24 24 23 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 15 15 17 12 20 19 19 20 20 20 25 22 25 25 22 25 25 25 25 24 Class Distribution -------------------- 39% | Skirmisher 15% | Mutant 15% | Hacker-Assassin 11% | Assassin 6% | Scavenger-Skirmisher 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -7/Recycling Assassin | -5/Factory Mutant | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Skirmisher | -4/DSF Hacker-Assassin | -3/Research Hacker-Assassin | -2/Research Hacker-Assassin | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Matter Collected 7827 | 305 204 . 273 71 178 503 455 705 996 142 1090 671 338 . 693 . 235 468 478 22 Remotely 2946 | . . . . . . 335 119 411 579 . 337 392 221 . 243 . 81 . 228 . Salvage Created 6277 | 91 362 . . 225 . 859 457 801 1159 255 1009 295 91 . 153 . 46 268 188 18 Parts 311 | 9 27 . . 10 . 43 26 31 65 10 41 11 1 . 9 . 2 13 10 3 Haulers Intercepted 5 | . 2 . . . . . 2 . . . 1 . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . 10 5 . 9 . . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Combat Hostiles Destroyed 97 | . 7 . . 4 . 19 7 8 17 2 12 8 3 . 6 . 1 . 3 . Guns 80 | . 7 . . 4 . 19 7 8 17 2 10 3 1 . 2 . . . . . Cannons 17 | . . . . . . . . . . . 2 5 2 . 4 . 1 . 3 . Classes Destroyed 17 | 2 6 . . . . 2 . 3 1 1 . 1 . . . . 1 . . . Worker 9 | . 1 . . 1 . . 2 1 1 . 1 . . . . . . . 1 1 Builder 5 | . 1 . . . . . . . 3 . . . . . . . . . 1 . Tunneler 5 | 2 . . . . . . . 2 . . 1 . . . . . . . . . Hauler 5 | . 2 . . . . . 2 . . . 1 . . . . . . . . . Recycler 17 | 1 . . . 1 . . 1 4 3 3 2 . . . . . . 2 . . Operator 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . Watcher 3 | . 1 . . . . . . . 1 . . . . . . . . 1 . . Swarmer 25 | . 3 . . . . 4 2 . 3 . 4 5 . . 4 . . . . . Grunt 37 | . 4 . . 3 . 13 3 3 7 . 3 1 . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . Sentry 13 | . . . . . . 1 2 2 7 . . 1 . . . . . . . . Hunter 7 | . . . . . . . . 1 . . 4 . . . 2 . . . . . Programmer 7 | . . . . . . . . 1 . . 1 . 3 . . . . . 2 . Heavy 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | 2 5 . . 4 . 5 6 5 13 3 6 4 2 . 4 . 1 3 2 2 Combat Bots Only 9 | . 4 . . 3 . 5 3 3 9 1 5 4 2 . 4 . 1 . 2 . Max Kills in Single Turn 3 | 1 1 . . 1 . 2 2 2 3 1 1 1 1 . 2 . 1 1 1 1 Gunslinging 1 | . . . . . . 1 . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Damage Taken 7241 | . 194 . . 767 . 604 195 759 1378 . 1113 968 127 . 557 . 163 12 404 . Core 831 | . 38 . . 152 . 133 50 109 132 . 133 24 21 . 19 . . . 20 . Absorbed by Shields 607 | . . . . . . . . . . . . 122 21 . 187 . 53 12 212 . Reduced by Siege Mode 75 | . . . . . . . . . . . 21 9 . . 42 . . . 3 . Regen/Repaired (Parts) 486 | . . . . . . . . . 32 . 165 143 60 . 49 37 . . . . Core Remaining (%) 80 | 100 . . . 24 . . 66 . . 65 . . . . 75 . 100 100 98 100 Volleys Fired 316 | 5 34 . . 14 3 37 24 33 42 12 29 32 11 . 12 1 2 1 22 2 Largest 4 | 2 2 . . 2 2 3 3 3 3 3 4 4 4 . 4 3 4 1 4 4 Hottest 192 | 70 100 . . 53 100 78 84 84 84 84 132 177 177 . 177 144 192 48 192 192 Shots Fired 904 | 10 65 . . 27 5 111 72 100 124 36 114 83 43 . 48 3 8 1 46 8 Gun 700 | 10 62 . . 25 4 111 72 100 124 36 100 34 10 . 12 . . . . . Cannon 198 | . . . . . . . . . . . 14 49 33 . 36 3 8 1 46 8 Launcher 2 | . . . . 2 . . . . . . . . . . . . . . . . Special 4 | . 3 . . . 1 . . . . . . . . . . . . . . . Kinetic 868 | 5 50 . . 25 4 111 72 100 124 36 114 83 43 . 48 3 8 1 33 8 Thermal 34 | 5 15 . . . 1 . . . . . . . . . . . . . 13 . Explosive 2 | . . . . 2 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 5 15 . . 6 1 13 10 13 20 4 12 21 11 . 14 . 5 6 12 5 Robot Miss Streak 9 | 1 3 . . 1 1 3 4 3 2 9 4 3 5 . 2 . 1 . 2 3 Penetration Max 1 | . . . . . . . 1 1 1 1 1 1 . . 1 . . . . . Secondary Targets 14 | . 1 . . 1 . 6 . 1 2 . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 1 . 1 1 . . . . . . . . Shots Hit Robots 571 | 6 37 . . 20 2 76 44 70 90 8 78 43 25 . 29 . 6 4 27 6 Core Hits 244 | 4 16 . . 11 . 35 15 27 44 5 33 16 6 . 13 . 4 3 10 2 Critical Kills 10 | . . . . . . 1 1 1 2 . 1 1 1 . 2 . . . . . Critical Parts Destroyed 13 | . 1 . . . . 2 1 1 . . 5 1 . . 2 . . . . . Critical Strikes 34 | . 1 . . . . 3 2 2 2 . 8 2 3 . 9 . . . 2 . Destroy 20 | . 1 . . . . 3 2 2 2 . 3 2 1 . 4 . . . . . Blast 11 | . . . . . . . . . . . 2 . 2 . 5 . . . 2 . Smash 3 | . . . . . . . . . . . 3 . . . . . . . . . Melee Attacks 73 | . . . . . . . . 2 11 . 13 4 . . 1 10 3 8 17 4 Impact 30 | . . . . . . . . 2 11 . 13 4 . . . . . . . . Slashing 43 | . . . . . . . . . . . . . . . 1 10 3 8 17 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . 3 . . . . . . 2 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12821 | 77 557 . . 324 26 1479 940 1535 1924 213 1967 919 645 . 537 . 162 299 868 349 Guns 8712 | 77 557 . . 300 26 1479 931 1535 1872 193 1338 308 36 . 60 . . . . . Cannons 2814 | . . . . . . . . . . . 269 611 609 . 477 . 162 30 551 105 Explosions 16 | . . . . 16 . . . . . . . . . . . . . . . . Melee 1160 | . . . . . . . . . . . 330 . . . . . . 269 317 244 Ramming 119 | . . . . 8 . . 9 . 52 20 30 . . . . . . . . . Kinetic 11319 | 39 432 . . 300 26 1479 931 1535 1872 193 1607 919 645 . 537 . 162 30 507 105 Thermal 207 | 38 125 . . . . . . . . . . . . . . . . . 44 . Explosive 16 | . . . . 16 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 330 | . . . . . . . . . . . 330 . . . . . . . . . Slashing 830 | . . . . . . . . . . . . . . . . . . 269 317 244 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 2 2 2 2 2 3 3 3 . . . 2 . Average Corruption 2 | . . . . . . . . 1 2 2 1 2 2 3 3 . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . 15 . Effects 65 | . . . . . . . . 5 17 6 5 11 8 4 8 . . . 1 . Message Errors 18 | . . . . . . . . 2 2 2 2 4 1 . 4 . . . 1 . Matter Fused 11 | . . . . . . . . . 3 . 1 3 1 1 2 . . . . . Heat Flow Errors 6 | . . . . . . . . . 4 . . . 1 . 1 . . . . . Energy Discharges 9 | . . . . . . . . 1 2 2 1 1 1 . 1 . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . 1 . 2 1 1 3 1 . . . . . . Data Loss (major) 3 | . . . . . . . . . 1 . . . 1 1 . . . . . . Misfires 4 | . . . . . . . . 1 2 . . 1 . . . . . . . . Alerts 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 594 | . . . . . . . . . . . 260 25 49 . 14 . . . 112 134 Projectiles 88 | . . . . . . . . . . . . 25 49 . 14 . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 506 | . . . . . . . . . . . 260 . . . . . . . 112 134 Knockbacks 25 | . . . . . . . . . . . 6 6 3 . 7 . . . 2 1 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . . . . 5 6 3 . 6 . . . 2 1 Secondary 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Self-Inflicted Damage 4 | . . . . 4 . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 11 | . . . . 1 . . 1 . 5 2 1 . . . . . . . 1 . Targets Rammed 16 | . . . . 1 . . 2 . 9 2 1 . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . 1 . 4 . . . . . . . . . . . Highest Temperature 425 | 27 52 . . 18 . 44 92 102 359 36 . 425 201 . 261 54 109 2 290 214 Average Temperature 71 | 11 16 . . 6 . 12 40 47 110 15 . 146 56 . 66 31 63 1 93 114 Received Heat Transfer 1492 | . 93 . . 69 . 342 54 243 453 . 111 115 . . . . . . 12 . Effects 5 | . . . . . . . . . 2 . . 2 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Interference 3 | . . . . . . . . . 1 . . 2 . . . . . . . . Siege Activations 12 | . . . . . . . . . . . 2 1 1 . 3 . 1 . 4 . Total Turns 168 | . . . . . . . . . . . 47 28 15 . 38 . 2 . 38 . Longest Duration 28 | . . . . . . . . . . . 26 28 15 . 28 . 2 . 22 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . 7 . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . 6 . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 518 | 111 370 . . . . . . . . . . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Peak Influence 1015 | 15 397 94 . 70 48 455 450 278 531 299 1015 . . . . 29 35 161 228 209 Initial 935 | . 9 94 . . 5 31 221 204 67 207 935 . . . . . 9 19 85 130 Average 255 | 5 201 94 . 51 28 239 329 158 295 220 884 . . . . 9 28 101 95 172 Maximum Alert Level 3 | . 1 . . . . 2 2 1 2 1 3 . . . . . . . 1 1 Low Security (%) 53 | 100 45 100 . 100 100 42 . 51 27 26 . . . . . 100 100 100 98 77 Level 1 29 | . 54 . . . . 43 79 48 51 73 . . . . . . . . 1 22 Level 2 4 | . . . . . . 13 20 . 20 . 4 . . . . . . . . . Level 3 12 | . . . . . . . . . . . 95 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . . . . 2 3 . 3 . . . . . 1 . 5 . Investigation 8 | . 3 . . . . . . 1 1 . . . . . . . . . 3 . Extermination 3 | . . . . . . . . 1 . . 1 . . . . . . . 1 . Reinforcement 6 | . . . . . . . . . 2 . 2 . . . . . 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Distress Signals 11 | . . . . . . . 2 1 4 . 2 . . . . . . 1 1 . Communications Jammed 120 | . . . . . . . . . . . . . . . . . . 30 90 . Distress Signals 117 | . . . . . . . . . . . . . . . . . . 30 87 . Times Spotted 180 | . 15 . . 6 2 22 13 9 28 21 17 8 5 . 7 . 3 6 16 2 Peak Tracking Total 6 | . 5 . . 4 3 6 4 3 6 6 6 4 2 . 5 . 2 4 6 1 Tactical Retreats 11 | . 3 . . 1 . 1 . . 2 . 2 . . . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Traps Triggered 10 | . 2 . . . . 3 . 1 2 . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Machines Disabled 10 | . 1 . . . . . . 1 3 1 1 2 . . . . . . 1 . Max in Single Turn 1 | . 1 . . . . . . 1 1 1 1 1 . . . . . . 1 . Garrison Access 5 | . . . . . . . . 3 1 . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Machines Accessed 56 | . 7 . 1 . 5 . 3 8 7 5 4 . 1 4 . 4 . 2 3 2 Terminals 40 | . 6 . . . 4 . 2 4 6 5 3 . . . . 4 . 2 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 1 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 3 1 . . . . . . . . . 1 . Total Hacks 150 | . 22 . 1 . 18 . 6 12 15 15 10 . 1 17 . 13 . 7 8 5 Successful 88 | . 15 . 1 . 11 . 2 7 5 8 5 . 1 17 . 7 . 4 2 3 Failed 62 | . 7 . . . 7 . 4 5 10 7 5 . . . . 6 . 3 6 2 Catastrophic 9 | . . . . . . . 1 2 . 2 . . . . . 2 . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 17 . 1 . 12 . 4 4 6 6 6 . . . . 7 . 2 . 1 Terminals 121 | . 21 . . . 17 . 5 8 14 15 9 . . . . 13 . 7 7 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 1 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 3 1 . . . . . . . . . 1 . Terminal Hacks 58 | . 8 . 1 . 6 . . 2 2 6 3 . 1 17 . 6 . 3 1 2 Record 5 | . . . . . . . . . . . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 13 | . 4 . . . 4 . . . . . 1 . . 4 . . . . . . Prototype ID Bank 8 | . 1 . . . 1 . . 1 . 1 . . . 4 . . . . . . Open Door 3 | . . . . . . . . . 1 . . . 1 . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . Branch Access Points 4 | . . . . . . . . 1 . . 1 . . . . 1 . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . 2 . . . . . . . . . . Locate Traps 3 | . . . . . 1 . . . 1 . . . . . . 1 . . . . Registered Components 4 | . . . . . . . . . . . 1 . . . . 1 . 1 . 1 Zone Layout 6 | . 2 . . . . . . . . 3 . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . 3 1 . . . . . . . . . 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . 3 1 . . . . . . . . . 1 . Unauthorized Hacks 24 | . 7 . . . 4 . 2 2 2 2 2 . . . . 1 . 1 . 1 Terminals 20 | . 6 . . . 4 . 1 1 2 2 1 . . . . 1 . 1 . 1 Track 4 | . 3 . . . . . . . . 1 . . . . . . . . . . Assimilate 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Botnet 12 | . 2 . . . 2 . 1 1 2 1 1 . . . . 1 . . . 1 Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 1 . . 1 . . . . . . . . . Recyclers 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 . . . 4 . 3 5 5 5 4 . . . . 3 . 2 2 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . 2 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . 2 . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Total Allies 7 | . . . . . 1 . . . 1 . . 4 . . . . . 1 . . Largest Group 4 | . . . . . 1 1 . . 1 1 . 4 4 . . . . 1 . . Highest-Rated Group 100 | . . . . . 10 10 . . 100 100 . 91 91 . . . . 26 . . Highest-Rated Ally 100 | . . . . . 10 10 . . 100 100 . 31 31 . . . . 26 . . Total Orders 8 | . . . . . . 8 . . . . . . . . . . . . . . STAY 4 | . . . . . . 4 . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . 4 . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . 3 . . . 13 . . . . . . . Total Damage 555 | . . . . . . . . . 115 . . . 440 . . . . . . . Kills 5 | . . . . . . . . . 3 . . . 2 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Robot Analysis Total 13 | . 4 . . . 4 . . . . . 1 . . 4 . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Turns Passed 8883 | 75 457 100 288 133 235 493 374 1078 767 397 881 640 348 270 436 453 263 257 734 204 Spaces Moved 4705 | 48 350 96 246 64 177 301 151 537 304 212 414 288 181 152 229 247 131 133 334 110 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . Treads 3448 | . . . . . . 25 151 537 304 212 414 288 181 152 229 247 131 133 334 110 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 1244 | 35 350 96 246 64 177 276 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 115 108 108 160 162 162 165 160 160 160 160 160 160 166 166 166 166 Average Speed 148 | 82 89 105 115 117 112 116 182 164 164 165 161 160 160 160 160 160 166 166 166 166 Slowest Speed 320 | 100 105 105 120 145 120 320 243 165 165 165 165 160 160 160 160 166 166 166 166 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 38 | 3 65 36 64 14 26 54 19 22 84 67 15 60 36 61 57 12 85 7 12 6 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 4 | . 1 . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 1 . . 1 . . . . 1 . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . 1 1 . 1 1 1 1 . . . . . Scrap Searched 4 | . . . . . . . . . . . . 1 1 . 2 . . . . . Spaces Dug 68 | . 3 . . . 1 . . 2 10 . 8 4 . . 1 10 3 5 20 1 Terrain Destroyed 105 | . 3 . . 13 1 . . 3 10 1 11 8 6 . 9 10 3 5 21 1 Melee 54 | . . . . . . . . 2 10 . 8 3 . . 1 9 3 5 12 1 Projectile 38 | . 3 . . . 1 . . 1 . 1 3 5 6 . 8 1 . . 9 . AOE 13 | . . . . 13 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Total 5786 | 70 422 95 250 93 208 372 201 650 442 232 528 391 207 177 262 284 169 159 453 121 Wait 125 | . 1 . . . . 3 7 13 19 . 11 11 . . 1 9 9 . 41 . Move 4683 | 47 349 95 245 63 176 299 150 536 303 211 413 287 180 151 228 246 130 132 333 109 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 109 | 7 13 . 3 2 14 2 2 12 5 . 17 1 4 2 2 3 7 7 5 1 Fast Attach 40 | 7 2 . . 1 3 2 . 2 6 . 3 . . 10 . 2 . . 1 1 Attach 61 | 2 2 . . 8 4 2 2 7 4 . 8 4 . 1 3 3 2 4 3 2 Detach 16 | 2 2 . . 1 2 1 . 3 . . 1 . . . . 3 . . 1 . Swap 205 | . 10 . 1 3 1 12 9 29 30 4 18 19 11 3 13 6 9 1 24 2 Drop 101 | . 9 . 1 . 5 6 5 13 13 3 14 . 1 10 2 1 7 6 5 . Fire 316 | 5 34 . . 14 3 37 24 33 42 12 29 32 11 . 12 1 2 1 22 2 Melee 73 | . . . . . . . . 2 11 . 13 4 . . 1 10 3 8 17 4 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . . . 2 . 9 2 1 . . . . . . . 1 . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . . . . . Rewire 33 | . . . . . . . . . . . . 33 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 10 exits: Res x4 / Upp x2 / Ext x2 / Arm / DSF) -4/DSF -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 18) 324 | -10/Materials | Discovered new exit (range 3) 325 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 6) 533 | -10/Materials | Entered Mines 549 | -10/Mines | Learned 8 Materials zone layouts 581 | -10/Mines | Discovered new exit (range 12) 591 | -10/Mines | Learned Materials terminal intel 612 | -10/Mines | Discovered new exit (range 5) 629 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 629 | -10/Mines | Discovered new exit (range 5) 633 | -10/Mines | Entered Exiles 660 | -10/Exiles | Met 8R-AWN 674 | -10/Exiles | Met EX-HEX 759 | -10/Exiles | Met EX-BIN 773 | -10/Exiles | Aligned with FarCom system 774 | -10/Exiles | Given EX-Vault access code 801 | -10/Exiles | Opened EX-Vault 807 | -10/Exiles | Found 0b10 Alert Chip 832 | -10/Exiles | Warned to stay clear of 0b10 Research branches 872 | -10/Exiles | Met EX-DEC 912 | -10/Exiles | Discovered new exit (range 10) 921 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 921 | -10/Exiles | Entered Mines 951 | -9/Mines | Discovered new exit (range 4) 959 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 975 | -9/Mines | Learned 4 Materials zone layouts 991 | -9/Mines | Assembled infested the area 996 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1036 | -9/Mines | Core integrity fell below 50% 1047 | -9/Mines | Destroyed YI-UF0 1054 | -9/Mines | Entered Materials 1054 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1055 | -8/Materials | Identified exit to Factory 1056 | -8/Materials | Loaded intel: 12 terminal locations 1074 | -8/Materials | Lost 7 parts (1p3n3w) 1288 | -8/Materials | Identified exit to Garrison 1289 | -8/Materials | Entered Garrison 1289 | -8/Garrison | Accompanied by 1 ally 1336 | -8/Garrison | Triggered checkpoint 1431 | -8/Garrison | Discovered new exit (range 8) 1478 | -8/Garrison | Triggered checkpoint 1529 | -8/Garrison | Build established: Skirmisher 1581 | -8/Garrison | Discovered new exit (range 12) 1646 | -8/Garrison | Triggered checkpoint 1674 | -8/Garrison | Triggered checkpoint 1684 | -8/Garrison | Triggered checkpoint 1704 | -8/Garrison | Discovered new exit (range 16) 1706 | -8/Garrison | Triggered checkpoint 1774 | -8/Garrison | Installed Relay Interface Framework 1782 | -8/Garrison | Entered Materials 1933 | -8/Materials | Discovered exit to Factory (range 11) 2156 | -8/Materials | Entered Factory 2156 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2720 | -7/Factory | Discovered new exit (range 16) 2808 | -7/Factory | Identified exit to Factory 2950 | -7/Factory | Identified exit to Storage 2950 | -7/Factory | Identified exit to Lower Caves 3234 | -7/Factory | Entered Storage 3537 | -7/Storage | Destroyed 9 combat bots 3789 | -7/Storage | Discovered exit to Factory (range 17) 3821 | -7/Storage | Found Prototype Protection 3821 | -7/Storage | Identified Lgt. Regenerative Plating 3940 | -7/Storage | Discovered new exit (range 13) 3941 | -7/Storage | Met 01-MTF 4001 | -7/Storage | Entered Recycling 4001 | -7/Recycling | Accompanied by 1 ally (01-MTF) 4003 | -7/Recycling | Spotter reported a threat 4004 | -7/Recycling | Spotter reported a threat 4006 | -7/Recycling | 01-MTF left 4053 | -7/Recycling | Spotter reported a threat 4053 | -7/Recycling | Spotter reported a threat 4070 | -7/Recycling | Spotter reported a threat 4093 | -7/Recycling | Spotter reported a threat 4127 | -7/Recycling | Spotter reported a threat 4142 | -7/Recycling | Spotter reported a threat 4145 | -7/Recycling | Spotter reported a threat 4168 | -7/Recycling | Spotter reported a threat 4181 | -7/Recycling | Spotter reported a threat 4191 | -7/Recycling | Spotter reported a threat 4220 | -7/Recycling | Spotter reported a threat 4220 | -7/Recycling | Spotter reported a threat 4221 | -7/Recycling | Spotter reported a threat 4234 | -7/Recycling | Spotter reported a threat 4287 | -7/Recycling | Spotter reported a threat 4312 | -7/Recycling | Spotter reported a threat 4334 | -7/Recycling | Spotter reported a threat 4341 | -7/Recycling | Spotter reported a threat 4341 | -7/Recycling | Spotter reported a threat 4354 | -7/Recycling | Spotter reported a threat 4364 | -7/Recycling | Spotter reported a threat 4366 | -7/Recycling | Spotter reported a threat 4369 | -7/Recycling | Spotter reported a threat 4381 | -7/Recycling | Discovered new exit (range 9) 4387 | -7/Recycling | Spotter reported a threat 4394 | -7/Recycling | Spotter reported a threat 4398 | -7/Recycling | Entered Factory 4398 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 4698 | -5/Factory | Search patrols dispatched 4704 | -5/Factory | Build established: Assassin 4998 | -5/Factory | Search patrols dispatched 5148 | -5/Factory | Build established: Skirmisher 5177 | -5/Factory | Identified exit to Upper Caves 5279 | -5/Factory | Entered Upper Caves 5280 | -5/Upper Caves | Encountered a Warlord checkpoint 5439 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5506 | -5/Upper Caves | Lost 3 parts (3w) 5731 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 5907 | -5/Upper Caves | Discovered new exit (range 8) 5919 | -5/Upper Caves | Entered another Upper Caves area 5919 | -5/Upper Caves | Accompanied by 4 allies 5952 | -5/Upper Caves | Learned Factory interactive machine intel 5992 | -5/Upper Caves | Discovered new exit (range 5) 6022 | -5/Upper Caves | P-70 Sage assimilated allied NC-H0S(b) 6218 | -5/Upper Caves | Discovered new exit (range 22) 6267 | -5/Upper Caves | Entered Zhirov 6269 | -5/Zhirov | Discovered new exit (range 4) 6298 | -5/Zhirov | Met Zhirov 6334 | -5/Zhirov | Found Alien Artifact 6334 | -5/Zhirov | Identified Integrated Reactor 6334 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6398 | -5/Zhirov | Found Alien Artifact 6398 | -5/Zhirov | Identified Transdimensional Reconstructor 6398 | -5/Zhirov | Warped through subspace 6462 | -5/Zhirov | Learned location of Quarantine (-2) 6462 | -5/Zhirov | Learned location of Testing (-3) 6462 | -5/Zhirov | Learned location of Command (-1) 6470 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6537 | -5/Zhirov | Entered Proximity Caves 6647 | -4/Proximity Caves | Learned 4 Research zone layouts 6956 | -4/Proximity Caves | Discovered new exit (range 13) 6973 | -4/Proximity Caves | Entered Factory 6973 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6974 | -4/Factory | Loaded intel: 53 interactive machine locations 7025 | -4/Factory | Identified exit to Upper Caves 7025 | -4/Factory | Identified exit to Extension 7025 | -4/Factory | Identified exit to Armory 7227 | -4/Factory | Identified exit to Research 7338 | -4/Factory | Found Prototype Slashing Weapon 7338 | -4/Factory | Identified Molecular Scythe 7426 | -4/Factory | Identified exit to DSF 7426 | -4/Factory | Entered DSF 7434 | -4/DSF | Build established: Hacker-Assassin 7452 | -4/DSF | Additional patrols routed to DSF 7604 | -4/DSF | Discovered exit to Research (range 20) 7689 | -4/DSF | Entered Research 7689 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7744 | -3/Research | Identified exit to Testing 7776 | -3/Research | Identified exit to Research 7913 | -3/Research | Spotted B-86 Titan 7940 | -3/Research | Found Fusion Bomb Launcher 7946 | -3/Research | Entered another Research area 7946 | -2/Research | Evolved 2 slots: Utility x2 8154 | -2/Research | Imp. System Shield fried by hacking feedback 8273 | -2/Research | Discovered new exit (range 14) 8400 | -2/Research | Spotted B-90 Cyclops 8453 | -2/Research | Identified exit to Access 8526 | -2/Research | Cargo convoy interrupted 8680 | -2/Research | Entered Access 8680 | -1/Access | Evolved 2 slots: Utility x2 8876 | -1/Access | Discovered new exit (range 5) 8884 | *** | Escaped! Last Messages --------------- 08776_ Destroyed Com. Wheel. 08798_ Acquired Armor Integrity Analyzer. 08823_ Detecting nearby Garrison Access. 08824_ Sneak attack on K-01 Serf. 08824_ Destroyed Wheel. 08824_ K-01 Serf destroyed. 08827_ Acquired 12 matter. 08831_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08836_ O-32 Director knocked back. 08836_ O-32 Director destroyed. 08842_ Acquired Imp. System Shield. 08843_ Acquired 3 matter. 08845_ Acquired data core, extracted dynamic key. 08846_ Acquired 6 matter. 08849_ Acquired 1 matter. 08871_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08876_ The Access Shell folds into the floor. 08876_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????#?#?#??#?##?## # + "???" | | ??????????????????#??#?#??#?#??? ? # # ? "??? | | ????????????????#?#??##?##?## ? ?" # # ? """" | | ??????????????#????#?####??#?? ?"""? # # ? ?" | | ???????????????#?###?##?#####? G # # ? ? ? | | ????????????????#??#####?##?# ? "?? # # ? | | ???????????????#????#?#####?? ? " #% ##??###?## | | ????????????#?#?###?####?#??# + ########## | | ?????????? ??#????###??#?#### ? ? # ########## | | ???????? ##########################= ########## | | ????????+############################# ########## | | ??????? | | ???????? A ### | | ????????#?#??#??##### ""#######+########### | | ???????????#??####### ""#### ######### | | ????????##????#??#?## ""#### ! / | | ????????#?##??##?#?## T#### ""######## | | ???????????##??#?#### ""#### ""######## | | ?????????#?###????### ""#### ""######## | | ?????????#??????#??## ""#### T######## | | ????????????????#??# ### ""####?### | | ???????#?#??##?##??## #### ""######## | | ?????????#?#####????# #### ""##?##### | | ????????#????#????#?# #### ####?### | | ?????????#?#?##?#?#?# #### ###?#### | | ??????#?????#?##?#### @" #### === # | | ????????#????????#??# "" ###Y === # | | ????????? ???#?##??## #### == # | | ???????? ??????#?#?## ########### | | ?????????????#????#?# ########### | | ????????? ??????????#""""""""""###?###??## | | ??????????????##??#?#?""?""""?"?##?####### | | ????????? ?#???????#???""??"?"???###?##### # | | ?????????????##?#??#????""?"""?????#??#### # | | ????????? ???##?????# ? ?? ? ??#?#????? # # | | ?????????????????#??#?BB ? BB??## ????? # ? | | ???????????????#????#?BB ??BB ????????? # ? | | ?????????????????????????????????? ????? # ? | | ???????????????#???????????????????????? # # | | ????????????????##???? ????????????????? + ???? | | ????????????????????????????? ?#??????????????? ?? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 49 Energy Capacity 565 Matter Stores 488 Matter Capacity 500 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Armor Coverage 300 Resistance: KI 25 Weapon Cycling 25 Evasion (%) 44 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 24 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed DiametricNuclearShotgun Manual? 0 Play Time 02:06:42 Cumulative 691.8 hours Start 2022.06.18 @ 21:42:31 End 2022.06.18 @ 23:50:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 232 Adventurer 125 Explorer 2 Win Type 0 Total 79 Types 68/4/4/1/1/0/0/0/1 Lore% 80 Gallery% 88 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2cfe6f3-e8c3-4648-bf74-908fab0b086c