Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 13:31:46 Player: omnishade Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (633) 633 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (759) 759 TOTAL SCORE: 3102 Bonus ------- Follower Combat Kills 159 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 166/315 System Corruption 6% Temperature Hot (245) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Wave Gun Heavy Ion Cannon > --- INVENTORY (5) ---- Improved Signal Interpreter Particle Charger Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Plasma Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Compact Battery Transmission Jammer > --- WEAPON ----------- Wave Gun Heavy Ion Cannon > --- INVENTORY -------- Neutrino Core Mobile Refinery Mk. CCLXVII Hacking Drone Bay [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Flight Unit Leg Improved Carbon-fiber Leg Flight Unit Flight Unit Utility Signal Interpreter Device Coolant Injector Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 61 | 7 4 17 15 5 13 Power 7 | 1 . 1 2 . 3 Engine 5 | 1 . 1 2 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 20 | 2 1 6 6 . 5 Treads . | . . . . . . Leg 17 | 2 1 6 3 . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . 3 . . Utility 18 | 1 1 2 5 5 4 Device 13 | . 1 1 3 5 3 Storage 2 | 1 . . . . 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 16 | 3 2 8 2 . 1 Energy Gun 4 | 2 . 1 . . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 6 | 1 2 2 1 . . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . 1 . . . Special Weapon 3 | . . 3 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . Corrupted Parts 3 | . . . . . 3 System Corruption 6 | . . . . . 6 Parts Lost 16 | . . 8 2 . 6 Power 2 | . . 1 . . 1 Propulsion 6 | . . 4 . . 2 Utility 5 | . . 1 1 . 3 Weapon 3 | . . 2 1 . . Highest Loss Streak 6 | . . 6 2 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 92 90 62 82 71 Engine 10 | . 14 9 5 11 5 Leg 18 | . 27 39 8 11 21 Flight 19 | . . . 12 33 9 Device 11 | . 7 17 11 11 11 Storage 2 | . 14 3 . . 4 Processor 3 | . . . 3 5 . Energy Gun 1 | . 2 6 . . 5 Energy Cannon 6 | . . . 5 11 11 Ballistic Gun 5 | . 25 5 6 . . Peak Build Rating 33 | 6 7 17 17 25 33 Average Rating 16 | 4 6 12 11 19 24 On Entrance 9 | . 6 7 3 17 22 Naked Turns . | . . . . . . Heaviest Build 28 | 14 14 18 18 16 28 Greatest Support 52 | 20 20 52 28 18 48 Greatest Overweight (x) 5 | 1 . 5 2 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 Most Carried 8 | 5 7 8 5 5 5 Average Carried 4 | 2 4 4 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | 2 5 5 4 4 5 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1030 | 152 144 133 246 231 124 Remotely . | . . . . . . Salvage Created 671 | . 216 206 104 . 145 Parts 47 | . 13 18 12 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . . 4 9 Prevented 7 | . . . . . 7 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 5 7 4 . 4 Guns 10 | . 5 1 4 . . Cannons 6 | . . 2 . . 4 AOE 4 | . . 4 . . . Classes Destroyed 8 | . 3 4 1 . . Worker 1 | . . . 1 . . Tunneler 1 | . 1 . . . . Mechanic 1 | . . 1 . . . Watcher 3 | . 1 2 . . . Swarmer 9 | . . 3 3 . 3 Grunt 9 | . 5 2 1 . 1 Brawler 1 | . . 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 3 | . 2 3 3 . 3 Combat Bots Only 3 | . 2 3 3 . 3 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 242 | . 35 87 42 . 78 Missed 90 | . 9 27 15 . 39 Damage Taken 2124 | . 281 845 256 . 742 Core 470 | . 67 188 76 . 139 Absorbed by Shields 20 | . . . . . 20 Regen/Repaired (Parts) 105 | . 32 . . 73 . Core Remaining (%) 86 | 100 73 . . . . Volleys Fired 97 | . 31 27 26 . 13 Largest 2 | . 2 2 1 . 2 Hottest 146 | . 40 100 65 . 146 Shots Fired 140 | . 62 36 26 . 16 Gun 98 | . 62 12 21 . 3 Cannon 27 | . . 9 5 . 13 Launcher 9 | . . 9 . . . Special 6 | . . 6 . . . Kinetic 101 | . 62 18 21 . . Thermal 27 | . . 6 5 . 16 Explosive 9 | . . 9 . . . Electromagnetic 3 | . . 3 . . . Robot Hit Streak 9 | . 9 3 6 . 4 Robot Miss Streak 5 | . 2 5 2 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 79 | . 43 12 15 . 9 Core Hits 47 | . 15 20 6 . 6 Critical Kills 2 | . 2 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 2 . . . . Destroy 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1381 | . 351 540 255 . 235 Guns 643 | . 351 69 175 . 48 Cannons 348 | . . 81 80 . 187 Explosions 359 | . . 359 . . . Melee . | . . . . . . Ramming 7 | . . 7 . . . Kinetic 648 | . 351 122 175 . . Thermal 339 | . . 24 80 . 235 Explosive 359 | . . 359 . . . Electromagnetic 28 | . . 28 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 2 | . . 2 . . . Projectiles . | . . . . . . Explosions 2 | . . 2 . . . Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 84 | . . 84 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 264 | . 12 117 54 . 264 Average Temperature 30 | . 7 27 21 . 55 Received Heat Transfer 930 | . 156 339 126 . 309 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 494 | . . 50 111 . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 300 | . 124 300 249 . . Initial 117 | . . 20 117 . . Average 106 | . 44 117 195 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 75 | 100 100 72 38 . . Level 1 24 | . . 27 61 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 1 1 . 1 Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 11 26 30 . 26 Peak Tracking Total 20 | . 3 5 20 . 10 Tactical Retreats 15 | . . 7 3 . 5 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed 1 | . . . 1 . . Triggered . | . . . . . . Most Traps Carried 2 | . . . 2 1 . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 1 1 . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 5 2 1 . . Successful 5 | . 4 . 1 . . Failed 3 | . 1 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Record 1 | . 1 . . . . Open Door 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 154 | . . . . 154 154 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 629 | . . . . . 629 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3960 | 62 525 737 353 2044 239 Spaces Moved 2888 | 47 307 480 369 1539 146 Core 544 | 16 . 39 54 435 . Treads . | . . . . . . Legs 1763 | 31 307 441 62 776 146 Wheels . | . . . . . . Hover . | . . . . . . Flight 581 | . . . 253 328 . Fastest Speed 44 | 50 120 50 44 44 120 Average Speed 116 | 99 120 116 70 126 121 Slowest Speed 300 | 120 120 300 150 200 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 50 38 77 93 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 6 | . . . 1 4 1 Spaces Dug 8 | . . 8 . . . Terrain Destroyed 66 | . . 62 2 . 2 Melee . | . . . . . . Projectile 9 | . . 5 2 . 2 AOE 57 | . . 57 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3354 | 61 415 612 433 1640 193 Wait 214 | 2 59 62 4 82 5 Move 2881 | 46 306 479 366 1538 146 Hop 1 | . . . 1 . . Pick Up 60 | 6 10 14 11 7 12 Fast Attach 9 | 2 . 2 4 . 1 Attach 32 | 4 2 7 7 2 10 Detach . | . . . . . . Swap 20 | 1 2 8 4 3 2 Drop 38 | . 5 12 9 8 4 Fire 97 | . 31 27 26 . 13 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . 1 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 472 | -10/Materials | Repaired Aluminum Leg 570 | -10/Materials | Discovered new exit (range 16) 588 | -10/Materials | Entered another Materials area 588 | -9/Materials | Evolved 2 slots: Propulsion x2 636 | -9/Materials | Discovered new exit (range 15) 890 | -9/Materials | Discovered new exit (range 5) 1277 | -9/Materials | Lost 6 parts (1p3n2w) 1325 | -9/Materials | Entered Mines 1396 | -9/Mines | Met a Derelict shopkeep closing up shop 1471 | -9/Mines | Core integrity fell below 50% 1613 | -9/Mines | Assembled infested the area 1613 | -9/Mines | Found a hidden stash of uninstalled traps 1635 | -9/Mines | Identified exit to Materials 1656 | -9/Mines | Discovered exit to Materials (range 12) 1669 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1673 | -9/Mines | Identified exit to Zion 1678 | -9/Mines | Entered Zion 1763 | -7/Zion | Found Prototype Device 1765 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1826 | -7/Zion | Visited the Megawrench Repair Shop 1826 | -7/Zion | Megawrench repaired 7 parts 1838 | -7/Zion | Build established: Scavenger-Mutant 2320 | -7/Zion | Learned Factory stockpile data 2654 | -7/Zion | Learned location of Quarantine (-2) 2700 | -7/Zion | Given the Hacking Drone Bay 2700 | -7/Zion | Found Prototype Device 2701 | -7/Zion | Identified Hacking Drone Bay 2717 | -7/Zion | Found Prototype Device 2719 | -7/Zion | Identified Bomb Factory No. 2 2776 | -7/Zion | Met Imprinter 2784 | -7/Zion | Imprinted 2786 | -7/Zion | Declared Zion's savior 3595 | -7/Zion | Given A8's code to call for help 3674 | -7/Zion | Discovered new exit (range 16) 3722 | -7/Zion | Entered Proximity Caves 3722 | -6/Proximity Caves | Accompanied by 4 allies 3751 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3809 | -6/Proximity Caves | Lost 3 allies 3900 | -6/Proximity Caves | Core integrity fell below 20% 3940 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 3961 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Carbon-fiber Leg destroyed. Com. Battery destroyed. Imp. Deuterium Engine destroyed. G-50 Soldier suffers critical hit (Burn). Searching scrap... Found Particle Charger. Found Katana. Found Imp. Signal Interpreter. Found Plasma Rifle. Found 51 Matter. Acquired 13 matter. Acquired Plasma Rifle. Acquired Particle Charger. G-50 Soldier destroyed. VO#HINODNRK9 KGQZ506Z Lgt. Angular Momentum Engine fries itself beyond repair. Acquired Imp. Signal Interpreter. Imp. Carbon-fiber Leg destroyed. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########????##????????????? | | ??????????????????????## #??? #????????????? | | ??????????????????????# #### #????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# / #?????????????? | | ?????????????????## ##$ @ % #????#????????? | | ?????????????????# ###### # #?????? | | ?????????????????# ## #?????? | | ?????????????????# #### ?????? | | ?????????????????## ???## ## ?????? | | ??????????????????### #?????## ! ####????????????? | | ????????????????????##???????##gg;#??????????????? | | ?????????????????????????????## g##??????????????? | | ????????????????????????????## g ##?????????????? | | ????????????????????????????# #?????????????? | | ???????????????????????????## ##??????????# | | ??????????????????????????## #??????????# | | ?????????????????###???#### ## #?????????# | | ????????????????## #??# ##? #????????? | | ????????????????# ### ###?? ##?????????? ? | | ????????????????# ##???? ##????????????? | | ????????????????# #####??????##?????????????? | | ????????????????# #####??????????????????????? | | ????????????????## ### ########?????####??????? | | ?????????????????# ## ##????# ##?????? | | ????????????????# ###### ###???? | | ???????????????# ##??? | | ???????????????# #### #### | | ???????????????# ???# ## | | ???????????????# ????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 65 Energy Generation 19 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Evasion (%) 61 Item Schematics ----------------- Coil Gun | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Recalibrator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Great Axe | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted I Survived The Infestation Robot Respite The One Tourist Challenges ------------ None Game ------ Seed WeaponHeavyMagmablaster Manual? 0 Play Time 00:53:57 Cumulative 6.1 hours Start 2024.08.26 @ 12:34:29 End 2024.08.26 @ 13:31:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9a46f96a-732e-4bad-8c5f-235379161730