Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.14 @ 11:34:03 Player: Vectis Result: Destroyed by N1-3I4(M) with Heavy Riot Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1358) 1358 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 3439 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 14 Met Imprinter 300 Was Imprinted 300 Friendly Fire -425 Cogmind --------- Core Integrity 0/400 Matter 217/300 Energy 234/280 System Corruption 7% Temperature Cool (0) Movement Walking (150) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (3) ------ Disposable Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (8) ---- Improved Aluminum Leg Improved Aluminum Leg Medium Matter Pod (100) Beam Rifle Heavy Beamcaster Bore Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Medium Storage Unit Medium Insulated Plating > --- WEAPON ----------- Heavy Beamcaster Phasing Sabre > --- INVENTORY -------- Cooled Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Medium Matter Pod Improved Assault Rifle Bore Cannon Improved Grenade Launcher [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Utility Disposable Heat Sink Device Disposable Heat Sink Storage Medium Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Medium Insulated Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 67 | 7 1 . 47 . 12 Power 8 | 1 . . 6 . 1 Engine 8 | 1 . . 6 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 22 | 2 . . 19 . 1 Treads 2 | . . . 2 . . Leg 14 | 2 . . 11 . 1 Wheel . | . . . . . . Hover 6 | . . . 6 . . Flight . | . . . . . . Utility 12 | 2 1 . 8 . 1 Device 3 | . 1 . 2 . . Storage 3 | 1 . . 2 . . Processor 2 | 1 . . 1 . . Hackware 1 | . . . 1 . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 25 | 2 . . 14 . 9 Energy Gun 6 | 1 . . 3 . 2 Energy Cannon 1 | . . . 1 . . Ballistic Gun 10 | 1 . . 9 . . Ballistic Cannon 2 | . . . 1 . 1 Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 17 | . . . 11 . 6 Power 4 | . . . 3 . 1 Propulsion 7 | . . . 4 . 3 Utility 3 | . . . 2 . 1 Weapon 3 | . . . 2 . 1 Highest Loss Streak 6 | . . . 2 . 6 Average Slot Usage (%) 99 | . 100 100 97 100 99 Engine 11 | . 14 14 10 11 10 Leg 27 | . 28 28 16 33 32 Hover 3 | . . . 14 . . Device 11 | . 1 14 14 11 11 Storage 11 | . 14 14 11 11 11 Processor 1 | . 12 . . . . Hackware 1 | . . . 4 . . Protection 6 | . . . . 11 10 Energy Gun 10 | . 14 14 3 11 12 Ballistic Gun 5 | . 14 14 14 . . Ballistic Cannon 1 | . . . 3 11 . Launcher 3 | . . . . . 5 Slashing Weapon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 35 | 13 14 14 29 29 35 Greatest Support 39 | 20 20 20 39 39 39 Greatest Overweight (x) 2 | . . . 2 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 6 6 12 8 8 Average Capacity 7 | 5 6 6 7 8 8 Most Carried 8 | 5 6 6 8 8 8 Average Carried 7 | 2 5 6 7 8 7 Final Capacity 8 | 6 6 6 8 8 8 Final Carried 8 | 5 6 6 8 8 6 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Scr Mat Min Mat Min Zio Matter Collected 1457 | 291 12 119 907 . 128 Remotely . | . . . . . . Salvage Created 1760 | 124 83 74 1305 . 174 Parts 107 | 6 6 7 86 . 2 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Combat Hostiles Destroyed 34 | . 3 4 22 . 5 Melee 1 | . . . . . 1 Guns 26 | . 3 4 19 . . Cannons 3 | . . . 3 . . AOE 4 | . . . . . 4 Classes Destroyed 11 | 2 2 . 6 . 1 Worker 1 | . . . 1 . . Tunneler 2 | 2 . . . . . Hauler 3 | . . . 3 . . Recycler 2 | 1 . . 1 . . Operator 1 | . . . 1 . . Watcher 6 | . 2 . 4 . . Swarmer 10 | . 3 4 3 . . Grunt 9 | . . . 9 . . Duelist 2 | . . . 2 . . Sentry 8 | . . . 8 . . Thug 1 | . . . . . 1 Butcher 1 | . . . . . 1 Mutant 3 | . . . . . 3 Best Kill Streak 8 | 3 2 2 8 . 4 Combat Bots Only 6 | . 2 2 6 . 4 Max Kills in Single Turn 2 | 1 1 1 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Damage Taken 2762 | . 35 153 1473 118 983 Core 455 | . 9 41 187 . 218 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 80 . . . Volleys Fired 144 | 7 5 13 99 . 20 Largest 2 | 2 2 2 2 . 2 Hottest 137 | 60 60 60 91 . 137 Shots Fired 280 | 14 10 26 198 . 32 Gun 253 | 14 10 26 178 . 25 Cannon 23 | . . . 20 . 3 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 188 | 7 5 13 160 . 3 Thermal 57 | . . . 32 . 25 Explosive 4 | . . . . . 4 Electromagnetic 31 | 7 5 13 6 . . Robot Hit Streak 21 | 3 5 3 21 . 7 Robot Miss Streak 7 | 2 2 7 5 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 177 | 6 6 8 146 . 11 Core Hits 77 | 3 5 5 48 . 16 Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks 77 | . . . . . 77 Impact . | . . . . . . Slashing 77 | . . . . . 77 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4204 | 93 402 147 2243 2 1317 Guns 2267 | 93 80 147 1947 . . Cannons 296 | . . . 296 . . Explosions 1213 | . 322 . . . 891 Melee 426 | . . . . . 426 Ramming 2 | . . . . 2 . Kinetic 1908 | 42 38 54 1774 . . Thermal 725 | . 322 . 403 . . Explosive 891 | . . . . . 891 Electromagnetic 252 | 51 42 93 66 . . Impact . | . . . . . . Slashing 426 | . . . . . 426 Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 248 | . 117 . . . 131 Projectiles . | . . . . . . Explosions 141 | . 117 . . . 24 Melee 107 | . . . . . 107 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 187 | . . . . 1 186 Shots 4 | . . . . . 4 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 197 | . . . 197 3 192 Average Temperature 76 | . . . 73 3 86 Received Heat Transfer 593 | . . . 426 60 107 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1051 | . 200 . 851 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Peak Influence 535 | 15 143 223 535 42 . Average Influence 199 | 3 48 122 290 42 . Maximum Alert Level 2 | . . 1 2 . . Low Security (%) 60 | 100 100 78 38 100 . Level 1 23 | . . 21 34 . . Level 2 16 | . . . 26 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . 2 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 6 8 35 8 9 Peak Tracking Total 10 | . 3 3 5 8 10 Tactical Retreats 7 | . 1 1 3 . 2 Traps | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Scr Mat Min Mat Min Zio Machines Disabled 9 | . 2 2 2 . 3 Max in Single Turn 2 | . 2 1 1 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Machines Accessed 9 | . 3 . 6 . . Terminals 8 | . 3 . 5 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 16 . 22 . . Successful 25 | . 9 . 16 . . Failed 13 | . 7 . 6 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 32 | . 16 . 13 . 3 Terminals 30 | . 16 . 14 . . Fabricators . | . . . . . . Repair Stations 8 | . . . 8 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . 3 . . Branch Access Points 1 | . 1 . . . . Unreport Threat 2 | . . . 2 . . Locate Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . 8 . . Scan Component 4 | . . . 4 . . Repair 4 | . . . 4 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 8 . 5 . . Terminals 13 | . 8 . 5 . . Track 3 | . 3 . . . . Assimilate 2 | . 1 . 1 . . Botnet 7 | . 3 . 4 . . Detonate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 . 6 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 4 . . Time 122 | . . . 122 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Scr Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Total Allies 9 | . 1 1 1 . 6 Largest Group 6 | . 1 2 1 . 6 Highest-Rated Group 210 | . 10 41 31 . 210 Highest-Rated Ally 40 | . 10 31 31 . 40 Total Orders 2 | . 2 . . . . STAY 1 | . 1 . . . . FOLLOW 1 | . 1 . . . . Ally Attacks 11 | . . 11 . . . Total Damage 87 | . . 87 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 1 . . 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Scr Mat Min Mat Min Zio Turns Passed 4688 | 154 325 270 1225 68 2646 Spaces Moved 3252 | 99 227 177 725 56 1968 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 2826 | 94 227 177 304 56 1968 Wheels . | . . . . . . Hover 421 | . . . 421 . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 52 120 120 Average Speed 112 | 116 120 120 84 120 120 Slowest Speed 180 | 120 120 120 180 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 5 29 54 59 9 88 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 2 Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 5 | . . 1 . . 4 Spaces Dug 33 | . . . . . 33 Terrain Destroyed 45 | . 12 . . . 33 Melee 33 | . . . . . 33 Projectile . | . . . . . . AOE 12 | . 12 . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Total 3900 | 120 270 211 1139 56 2104 Wait 281 | 2 34 18 211 . 16 Move 3247 | 98 226 176 724 55 1968 Hop . | . . . . . . Pick Up 35 | 6 2 2 22 . 3 Fast Attach 32 | 6 1 . 21 . 4 Attach 15 | 1 . . 12 . 2 Detach 2 | . . . 1 . 1 Swap 21 | . . . 15 . 6 Drop 45 | . 2 2 34 . 7 Fire 144 | 7 5 13 99 . 20 Melee 77 | . . . . . 77 Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -7/Zion (discovered 1 exit: Pro) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 480 | -10/Materials | Entered Mines 480 | -10/Mines | Accompanied by 1 ally 483 | -10/Mines | Received a Mining Laser from a helpful Derelict 494 | -10/Mines | Met a Derelict bent on vengeance 640 | -10/Mines | Learned Materials stockpile data 713 | -10/Mines | Discovered new exit (range 15) 750 | -10/Mines | Entered Materials 750 | -9/Materials | Accompanied by 1 ally 750 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 997 | -9/Materials | Discovered new exit (range 3) 1387 | -9/Materials | Discovered new exit (range 16) 1690 | -9/Materials | Repaired Imp. Aluminum Leg 1731 | -9/Materials | Repaired Imp. Aluminum Leg 1764 | -9/Materials | Repaired Imp. Aluminum Leg 1792 | -9/Materials | Repaired Aluminum Leg 1956 | -9/Materials | Discovered new exit (range 14) 1975 | -9/Materials | Entered Mines 1976 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2012 | -9/Mines | Assembled infested the area 2043 | -9/Mines | Entered Zion 2151 | -7/Zion | Learned location of 1 exit from Factory 2177 | -7/Zion | Learned location of 1 exit from Factory 2280 | -7/Zion | Learned location of Recycling (-7) 2332 | -7/Zion | Learned Factory stockpile data 2487 | -7/Zion | Gained Derelict followers 2522 | -7/Zion | Identified exit to Proximity Caves 2534 | -7/Zion | Learned Factory recycling unit intel 2565 | -7/Zion | Learned location of Data Miner (-6) 2578 | -7/Zion | Given A8's code to call for help 2608 | -7/Zion | Received a hallucinogenic algorithm 3543 | -7/Zion | Visited the Megawrench Repair Shop 4631 | -7/Zion | Imprinted 4634 | -7/Zion | Declared Zion's savior 4652 | -7/Zion | Attacked by Zionites 4654 | -7/Zion | Core integrity fell below 50% 4662 | -7/Zion | Core integrity fell below 20% 4689 | -7/Zion | Destroyed by N1-3I4(M) with Heavy Riot Gun Last Messages --------------- 04651_ Destroyed Mak. Hacking Suite. 04651_ Destroyed Mak. Sensor Array. 04651_ Destroyed Mak. Hover Unit. 04651_ Destroyed Mak. Hacking Suite. 04652_ Imprinter is transmitting encrypted data deep into the caves. 04652_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 04655_ Destroyed Thermal Converter. 04655_ 6D-8WC(l) destroyed. 04655_ Machine disabled. 04657_ NO-Y0N(M) destroyed. 04663_ 6F-IL3(M) destroyed. 04663_ AG-X3P(g) destroyed. 04663_ Imp. Grenade Launcher destroyed. 04663_ Destroyed Imp. Grenade Launcher. 04668_ Cld. Ion Engine destroyed. 04675_ Med. Insulated Plating destroyed. 04677_ Imp. Aluminum Leg destroyed. 04686_ I8-4M7(M) destroyed. 04688_ Acquired 18 matter. 04689_ Imp. Aluminum Leg destroyed. 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""""???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 60 Armor Coverage 225 Resistance: EM 20 Evasion (%) 54 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonTrapRouter Manual? 0 Play Time 00:48:10 Cumulative 40.1 hours Start 2020.05.14 @ 09:30:07 End 2020.05.14 @ 11:34:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 47 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12979c67-ee54-4225-9f12-8d4df4ff32a9