Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.05 @ 10:14:54 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1499) 1499 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 4347 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 700/700 Matter 206/300 Energy 145/160 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scan Processor Matter Filter > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (10) --- Gravmag System Gravmag System Improved Utility Shielding Shock Absorption System Hacking Suite System Shield System Shield Trap Extractor (0/4) Advanced Assault Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scan Processor Matter Filter > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Gravmag System Gravmag System Improved Utility Shielding Shock Absorption System Hacking Suite System Shield System Shield Trap Extractor Advanced Assault Cannon Datajack [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 71 | 6 2 17 15 26 5 Power 12 | 1 . 3 4 3 1 Engine 9 | 1 . 2 4 2 . Core 3 | . . 1 . 1 1 Reactor . | . . . . . . Propulsion 22 | 2 . 5 4 9 2 Treads . | . . . . . . Leg 16 | 2 . 5 4 5 . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight 4 | . . . . 4 . Utility 21 | 1 2 4 3 9 2 Device 6 | . 1 2 . 2 1 Storage 3 | 1 1 . . 1 . Processor 4 | . . . . 3 1 Hackware . | . . . . . . Protection 8 | . . 2 3 3 . Artifact . | . . . . . . Weapon 16 | 2 . 5 4 5 . Energy Gun 1 | . . 1 . . . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 10 | 2 . 4 3 1 . Ballistic Cannon 3 | . . . . 3 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 11 | . . 2 4 5 . Power 1 | . . . 1 . . Propulsion 5 | . . 1 1 3 . Utility 4 | . . 1 1 2 . Weapon 1 | . . . 1 . . Highest Loss Streak 4 | . . 1 1 4 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 90 99 84 83 81 Engine 7 | . 14 6 10 4 . Core 2 | . . 5 . 3 7 Leg 28 | . 28 32 30 28 15 Flight 1 | . . . . 3 . Device 6 | . 4 13 . 7 7 Storage 10 | . 14 11 11 7 7 Processor 2 | . . . . 4 19 Protection 9 | . . 8 19 9 . Energy Cannon 3 | . . . 8 4 . Ballistic Gun 11 | . 28 21 5 4 . Ballistic Cannon 2 | . . . . 4 15 Naked Turns . | . . . . . . Heaviest Build 35 | 11 17 25 32 35 31 Greatest Support 72 | 20 20 33 33 72 72 Greatest Overweight (x) 6 | . . 1 1 6 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 9 10 Most Carried 10 | . 7 10 10 10 10 Average Carried 7 | . 4 8 9 8 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | . 7 10 10 9 10 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Sto Mat Fac Matter Collected 1385 | 244 128 285 188 460 80 Remotely . | . . . . . . Salvage Created 1973 | . 141 547 815 396 74 Parts 116 | . 6 30 41 30 9 Haulers Intercepted 3 | . . 1 2 . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Combat Hostiles Destroyed 42 | . 5 12 10 14 1 Guns 22 | . 5 12 3 2 . Cannons 19 | . . . 6 12 1 Classes Destroyed 9 | . 2 4 . 2 1 Hauler 3 | . . 1 2 . . Recycler 4 | . . 1 3 . . Watcher 2 | . . . . 1 1 Swarmer 14 | . 3 4 . 7 . Grunt 14 | . 2 6 2 4 . Brawler 1 | . . . . 1 . Duelist 3 | . . 1 2 . . Sentry 9 | . . 1 6 2 . Programmer 1 | . . . . . 1 Best Kill Streak 8 | . 3 4 8 4 1 Combat Bots Only 5 | . 3 4 5 4 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Sto Mat Fac Damage Taken 2913 | . 194 803 676 1211 29 Core 635 | . 59 115 116 345 . Absorbed by Shields . | . . . . . . Redirected to Shielding 122 | . . . 19 103 . Regen/Repaired (Parts) 41 | . . . 41 . . Core Remaining (%) 63 | 100 76 . 42 37 . Volleys Fired 198 | . 23 60 57 53 5 Largest 2 | . 2 2 2 2 2 Hottest 96 | . 40 85 43 96 96 Shots Fired 340 | . 46 120 78 86 10 Gun 229 | . 46 120 43 20 . Cannon 111 | . . . 35 66 10 Launcher . | . . . . . . Special . | . . . . . . Kinetic 278 | . 46 113 43 66 10 Thermal 62 | . . 7 35 20 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 5 9 17 9 5 Robot Miss Streak 7 | . 7 2 3 4 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 217 | . 24 82 62 45 4 Core Hits 83 | . 10 33 17 21 2 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 2 3 . Meltdown 2 | . . . 2 . . Blast 3 | . . . . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3535 | . 218 785 1225 1175 132 Guns 1490 | . 218 785 321 166 . Cannons 2041 | . . . 904 1005 132 Explosions . | . . . . . . Melee . | . . . . . . Ramming 4 | . . . . 4 . Kinetic 2210 | . 218 689 321 850 132 Thermal 1321 | . . 96 904 321 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . 8 . . Message Errors 2 | . . . 2 . . Matter Fused 2 | . . . 2 . . Data Loss (minor) 2 | . . . 2 . . Misfires 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 62 | . . . 4 58 . Projectiles 62 | . . . 4 58 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . . . . 7 2 Impact . | . . . . . . Kinetic 9 | . . . . 7 2 Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . 2 . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 214 | . 12 28 54 214 48 Average Temperature 29 | . 7 12 16 48 24 Received Heat Transfer 810 | . 78 312 240 180 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 3 | . . 1 1 1 . Heat Transferred 2122 | . . 222 1400 500 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Peak Influence 474 | . 184 189 243 474 299 Initial 215 | . . . 69 94 215 Average 152 | . 86 94 157 214 252 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 73 | 100 100 100 65 58 . Level 1 25 | . . . 34 37 100 Level 2 1 | . . . . 3 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . 1 1 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Distress Signals 8 | . . 3 1 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 7 20 11 44 4 Peak Tracking Total 16 | . 3 4 3 16 2 Tactical Retreats 9 | . 1 . . 8 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Traps Triggered 3 | . . . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Sto Mat Fac Machines Disabled 7 | . 1 . 2 1 3 Max in Single Turn 2 | . 1 . 1 1 2 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Machines Accessed 5 | . 1 1 3 . . Terminals 4 | . 1 1 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 2 3 8 . . Successful 10 | . 2 3 5 . . Failed 3 | . . . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . 2 . . . Terminals 9 | . 2 3 4 . . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 1 2 . . Robot Analysis 1 | . 1 . . . . Open Door 2 | . . . 2 . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 2 . . . Terminals 2 | . . 2 . . . Track 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Sto Mat Fac Turns Passed 3081 | 55 426 772 668 956 204 Spaces Moved 1670 | 40 288 379 262 557 144 Core 37 | 2 . . . 35 . Treads . | . . . . . . Legs 1395 | 38 288 379 262 351 77 Wheels 67 | . . . . . 67 Hover . | . . . . . . Flight 171 | . . . . 171 . Fastest Speed 26 | 50 120 120 120 26 100 Average Speed 112 | 116 120 120 141 90 110 Slowest Speed 515 | 120 120 190 190 515 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 11 | . . . . 11 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 37 35 50 57 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 31 | . . . 4 26 1 Melee . | . . . . . . Projectile 31 | . . . 4 26 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Total 2560 | 45 326 600 493 917 179 Wait 531 | . 6 114 139 256 16 Move 1644 | 39 287 378 261 535 144 Hop 10 | . . . . 10 . Pick Up 41 | . 7 14 5 12 3 Fast Attach 40 | 6 2 4 7 17 4 Attach 18 | . . 6 2 9 1 Detach 4 | . . . 1 3 . Swap 13 | . . 7 6 . . Drop 60 | . 1 17 15 21 6 Fire 198 | . 23 60 57 53 5 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 56 | -11/Junkyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 580 | -9/Materials | Identified exit to Mines 580 | -9/Materials | Identified exit to Storage 952 | -9/Materials | Build established: Scavenger-Mutant 1254 | -9/Materials | Entered Storage 1369 | -9/Storage | Core integrity fell below 50% 1846 | -9/Storage | Discovered new exit (range 16) 1903 | -9/Storage | Repaired Lgt. Armor Plating 1922 | -9/Storage | Entered Materials 1922 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1987 | -8/Materials | Build established: Mutant 2474 | -8/Materials | Lost 4 parts (3n1u) 2484 | -8/Materials | Core integrity fell below 50% 2851 | -8/Materials | Discovered new exit (range 4) 2877 | -8/Materials | Identified exit to Factory 2878 | -8/Materials | Entered Factory 2878 | -7/Factory | Evolved 2 slots: Utility x2 3082 | -7/Factory | Self-destructed Last Messages --------------- 02918_ Acquired 31 matter. 02919_ K-01 Serf collects debris. 02919_ Acquired 2 matter. 02923_ K-01 Serf collects debris. 02954_ Acquired Imp. Signal Interpreter. 02981_ Dropped Imp. Carbon-fiber Leg. 02982_ Acquired Arm. Huge Wheel. 02985_ Dropped Imp. Carbon-fiber Leg. 02986_ Acquired Arm. Huge Wheel. 02995_ Dropped Lgt. Nuclear Core. 03021_ Acquired Shock Absorption System. 03033_ Matter Pump disabled. 03033_ Recycling Unit disabled. 03033_ Coolant Injector tumbles out of recycling unit. 03036_ Matter Pump disabled. 03041_ Acquired 3 matter. 03048_ Acquired 4 matter. 03072_ W-25 Informer destroyed. 03077_ Acquired 33 matter. 03079_ Acquired Imp. Sensor Array. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ??????????????????? #????????????????????? | | ???????????????????? #?????? ?????????????? | | ??????????????????"""""" #????"" "????????????? | | ??????????????????"""""" #?? """ """ #????????? | | ????????????????? """""" =# r ?????????? | | ???????????????# """""" = + """ "????????????? | | ???????????????# @ ]# """ "????????????? | | ???????????????# """""" !!; """ ?????????????? | | ???????????????# """""" # ] ?????????? | | ???????????????# """""" #?#########??????????? | | ###?????#####??# """""" #????????????????????? | | ?????#"""#??# #????????????????????? | | ! ?####" "##########+#+####????????????????????? | | ?# ! #???????????????????????? | | = # #???????????????????????? | | # """ """ """ """ u#???????????????????????? | | + """ "" """ """ #???????????????????????? | | # """ " " """ """ + #??????????????????? | | # #???????????????????????? | | ?# """ """ """ """ #???????????????????????? | | ] ?# """ """ "" """ #???????????????????????? | | ??# """ """ """ """ #???????????????????????? | | ??# #???????????????????????? | | ###### #???????????????????????? | | =*= # #???????????????????????? | | "=== # ######### #???????????????????????? | | " # #???????? #???????????????????????? | | " # #???????? ???????????????????????? | | # #???????? ??????????????????????? | | " ] # #???????? ???????????????????????? | | " + #???????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 64 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleePotentialEdition Manual? 0 Play Time 00:20:31 Cumulative 402.4 hours Start 2023.04.22 @ 10:09:38 End 2023.10.05 @ 10:14:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 720 Rogue 565 Adventurer 148 Explorer 7 Win Type - Total 16 Types 14/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 88 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f62b792-1de6-491e-bff7-67b0ebcd99e6