Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 18:37:23 Player: N.W.L Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (128) 640 Value Destroyed (4318) 4318 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (967) 967 TOTAL SCORE: 12905 Bonus ------- Pacifist 200 High Alert Combat Kills 249 Follower Combat Kills 251 Registered with UFD 300 Met Zhirov 300 Friendly Fire -333 Cogmind --------- Core Integrity 1300/1300 Matter 290/300 Energy 340/340 System Corruption 0% Temperature Cool (-200) Movement Rolling (150) Ox3 Location -3/Research Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (7) --- Centrium Wheel Centrium Wheel > --- UTILITY (10) ----- Advanced Cryofiber Web Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Transmission Jammer Experimental Utility Shielding Improved Medium Armor Plating Graphene Brace Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Tesla Rifle Tesla Rifle > --- INVENTORY (25) --- Antimatter Reactor Improved Heat Sink Energy Well (350) Matter Compressor (0) Improved Armor Integrity Analyzer Advanced Thermal Defense Suite Advanced Force Field Advanced Dynamic Insulation System Trap Extractor (3/4 Vortex) Transdimensional Reconstructor Personal Teleporter v0.10 (1/15) Dispersion Rifle Overtuned Quantum Rifle Ion Burst Cannon Matter Neutralizer Overtuned Coil Gun Heavy Flak Cannon Hardcell Cannon Advanced Datajack Junk Cannon (0) Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Improved Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Sensor Array Improved Transmission Jammer Experimental Utility Shielding Graphene Brace Hacking Suite > --- WEAPON ----------- Tesla Rifle HERF Cannon Makeshift Axe > --- INVENTORY -------- Antimatter Reactor Improved Heat Sink Energy Well Improved Armor Integrity Analyzer Improved Medium Armor Plating Advanced Thermal Defense Suite Advanced Force Field Advanced Hacking Suite Advanced Dynamic Insulation System Trap Extractor Transdimensional Reconstructor Personal Teleporter v0.10 Tesla Rifle Dispersion Rifle Overtuned Quantum Rifle Ion Burst Cannon Matter Neutralizer Overtuned Coil Gun Heavy Flak Cannon Hardcell Cannon Advanced Datajack Junk Cannon Heavy Hammer [Rating: 101] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Centrium Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Improved Light Cannon Launcher Guided Missile Launcher Special Weapon Junk Cannon Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . . . 6 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . 2 1 . . . . . 1 Utility 8 | . . 1 . . . 3 1 2 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 159 | 2 . 16 27 1 17 7 . 61 14 1 5 7 1 Power 8 | . . 1 1 . . 1 . 2 1 1 1 . . Engine 4 | . . 1 1 . . 1 . . 1 . . . . Core . | . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . 2 . 1 1 . . Propulsion 25 | 2 . 4 5 . 5 2 . 6 . . . 1 . Treads 20 | 2 . 4 5 . 5 2 . 2 . . . . . Leg . | . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . 4 . . . 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 59 | . . 3 6 1 8 3 . 26 6 . 4 1 1 Device 34 | . . . 3 1 5 1 . 16 6 . 2 . . Storage 2 | . . . 2 . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . . . Hackware 2 | . . . . . . . . 1 . . . . 1 Protection 20 | . . 3 1 . 3 2 . 8 . . 2 1 . Artifact . | . . . . . . . . . . . . . . Weapon 67 | . . 8 15 . 4 1 . 27 7 . . 5 . Energy Gun 18 | . . 1 . . . . . 13 3 . . 1 . Energy Cannon 10 | . . 1 2 . 1 . . 4 1 . . 1 . Ballistic Gun 5 | . . . . . . 1 . 4 . . . . . Ballistic Cannon 15 | . . 5 6 . 1 . . 2 1 . . . . Launcher 12 | . . 1 6 . 1 . . 2 1 . . 1 . Special Weapon 4 | . . . . . 1 . . 1 1 . . 1 . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 12 | . . 2 3 . 1 . . 3 . . 3 . . Parts Lost 29 | . . 1 1 . 4 . . 12 10 . . 1 . Power 2 | . . . . . . . . 1 1 . . . . Propulsion 12 | . . 1 . . 1 . . 5 5 . . . . Utility 12 | . . . 1 . 2 . . 4 4 . . 1 . Weapon 3 | . . . . . 1 . . 2 . . . . . Highest Loss Streak 5 | . . 1 1 . 3 . . 3 5 . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 28 70 97 100 93 76 76 79 66 73 72 71 66 Engine 6 | . . 4 11 11 10 5 5 . 2 3 . . . Reactor 1 | . . . . . . . . 4 . 1 5 5 4 Treads 23 | . 28 27 32 33 33 32 29 21 . . . . . Wheel 1 | . . . . . . . . 2 7 5 5 8 9 Device 20 | . . . 20 22 21 13 11 14 22 31 30 30 23 Storage 7 | . . . 9 11 11 6 5 5 5 5 5 5 4 Hackware 1 | . . . . . . . . 3 5 5 5 5 4 Protection 3 | . . 20 2 . . 5 5 8 5 5 5 5 9 Energy Gun 3 | . . 2 . . . 2 5 8 7 10 10 5 9 Energy Cannon 4 | . . . 3 11 5 6 5 1 1 5 5 . . Ballistic Cannon 5 | . . 15 14 11 5 . . . 3 . . . . Special Weapon 1 | . . . . . 5 . . . . . . 2 . Peak Build Rating 101 | 2 2 13 30 30 34 51 51 96 89 92 96 101 96 Average Rating 49 | 1 2 8 23 28 29 44 51 77 75 85 92 96 90 On Entrance 47 | . 2 2 12 30 28 29 51 51 92 83 92 96 90 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 156 | . . 22 112 112 108 125 122 156 135 129 129 125 121 Greatest Support 101 | 40 40 63 63 63 63 96 96 101 52 16 16 32 32 Greatest Overweight (x) 12 | . . . 5 1 2 1 1 12 7 8 8 7 3 Average Overweight (x) 2 | . . . . 1 1 1 1 1 5 7 7 3 3 Largest Inventory Capacity 25 | 5 5 5 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 5 5 5 22 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 1 5 25 25 25 21 20 25 25 25 25 25 23 Average Carried 22 | . . 4 19 25 24 18 20 24 22 21 24 23 22 Final Capacity 25 | 5 5 5 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | . 1 5 25 25 20 20 20 25 20 25 25 22 22 Class Distribution -------------------- 41% | Commander-Mutant 21% | Scavenger-Tank 13% | Mutant 11% | Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Scrapper | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Tank | -4/Zhirov Tank | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 2990 | . . 377 837 90 202 109 . 739 294 118 . 224 . Remotely . | . . . . . . . . . . . . . . Salvage Created 5320 | . . 454 1279 972 270 82 . 1868 192 . . 203 . Parts 281 | . . 35 86 35 21 4 . 92 6 . . 2 . Haulers Intercepted 5 | . . . 5 . . . . . . . . . . Recyclers Shooed 4 | . . . 1 2 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 4 . . 2 . Prevented 4 | . . . . . . . . . 3 . . 1 . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 85 | . . 13 27 1 5 . . 31 4 . . 4 . Guns 15 | . . 3 . . . . . 12 . . . . . Cannons 35 | . . 7 19 1 1 . . 4 3 . . . . AOE 30 | . . 3 8 . 4 . . 12 1 . . 2 . Classes Destroyed 16 | . . 5 6 . 2 . . 2 . . . 1 . Worker 9 | . . . 3 . . 2 . 4 . . . . . Builder 7 | . . 1 1 2 . . . 3 . . . . . Hauler 5 | . . . 5 . . . . . . . . . . Recycler 14 | . . . 2 11 . . . 1 . . . . . Operator 2 | . . . 1 . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . 1 . Watcher 4 | . . . 1 . . 1 . 2 . . . . . Swarmer 17 | . . 3 4 . . . . 10 . . . . . Grunt 29 | . . 6 14 1 . . . 7 . . . 1 . Brawler 3 | . . 1 1 . . . . 1 . . . . . Protector 1 | . . . 1 . . . . . . . . . . Sentry 16 | . . 3 8 1 . . . 3 . . . 1 . Hunter 6 | . . . . . . . . 1 4 . . 1 . Programmer 9 | . . . . . . . . 9 . . . . . Guru 1 | . . . . . 1 . . . . . . . . Scrapper 4 | . . . . . 4 . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 13 | . . 10 7 13 5 1 . 7 2 . . 1 . Combat Bots Only 10 | . . 10 5 1 5 . . 6 2 . . 1 . Max Kills in Single Turn 5 | . . 3 5 2 3 1 . 2 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 3 4 . 3 . . 2 1 . . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 498 | . 5 51 65 2 83 . . 172 104 . . 16 . Missed 153 | . 2 10 27 . 25 . . 44 41 . . 4 . Damage Taken 6360 | . 31 522 627 32 1223 . . 2585 1039 . . 301 . Core 707 | . . 110 80 . 103 . . 231 132 . . 51 . Absorbed by Shields 67 | . . . . . . . . 67 . . . . . Redirected to Shielding 112 | . . . . . . . . . . . . 112 . Ignored by Resistances 26 | . . . . . . . . 26 . . . . . Regen/Repaired (Parts) 28 | . . . . . . . . 28 . . . . . Core Remaining (%) 81 | 100 100 . . . 26 100 100 . . . . 64 . Volleys Fired 263 | . . 17 68 20 11 7 . 100 24 . . 15 1 Largest 3 | . . 2 2 2 2 1 . 3 2 . . 2 2 Hottest 240 | . . 95 139 139 139 32 . 240 106 . . 130 130 Shots Fired 435 | . . 33 117 26 12 7 . 188 34 . . 16 2 Gun 181 | . . 9 . . . 7 . 159 1 . . 3 2 Cannon 215 | . . 23 111 26 10 . . 20 25 . . . . Launcher 22 | . . 1 6 . 2 . . 7 2 . . 4 . Special 17 | . . . . . . . . 2 6 . . 9 . Kinetic 207 | . . 23 95 7 9 7 . 44 22 . . . . Thermal 126 | . . 9 16 19 1 . . 78 3 . . . . Explosive 22 | . . 1 6 . 2 . . 7 2 . . 4 . Electromagnetic 63 | . . . . . . . . 57 1 . . 3 2 Impact 17 | . . . . . . . . 2 6 . . 9 . Robot Hit Streak 15 | . . 15 8 4 4 1 . 11 6 . . 14 . Robot Miss Streak 7 | . . 1 3 6 2 1 . 3 7 . . . 2 Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . Shots Hit Robots 277 | . . 21 66 19 4 3 . 125 27 . . 12 . Core Hits 199 | . . 18 48 15 10 3 . 76 24 . . 5 . Critical Kills 5 | . . . . . . . . 4 1 . . . . Critical Parts Destroyed 5 | . . . . . . . . 4 . . . 1 . Critical Strikes 16 | . . . 4 . . . . 10 1 . . 1 . Destroy 10 | . . . . . . . . 10 . . . . . Blast 4 | . . . 4 . . . . . . . . . . Smash 2 | . . . . . . . . . 1 . . 1 . Melee Attacks 4 | . . . 3 . . . . 1 . . . . . Impact 3 | . . . 3 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11205 | . . 609 2344 702 671 89 . 5297 702 . . 791 . Guns 3730 | . . 126 . . . 89 . 3422 28 . . 65 . Cannons 3580 | . . 351 1548 702 106 . . 637 236 . . . . Explosions 3090 | . . 132 796 . 565 . . 1238 205 . . 154 . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 2927 | . . 351 1132 47 42 89 . 1030 236 . . . . Thermal 3491 | . . 126 416 655 64 . . 2230 . . . . . Explosive 2856 | . . 132 796 . 565 . . 1004 205 . . 154 . Electromagnetic 1126 | . . . . . . . . 1033 28 . . 65 . Impact 805 | . . . . . . . . . 233 . . 572 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . 4 4 4 . . . . . . . . . Average Corruption 4 | . . 4 4 4 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 68 | . . 3 38 27 . . . . . . . . . Message Errors 22 | . . 2 12 8 . . . . . . . . . Matter Fused 10 | . . . 5 5 . . . . . . . . . Heat Flow Errors 8 | . . 1 4 3 . . . . . . . . . Energy Discharges 5 | . . . 3 2 . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . Data Loss (minor) 12 | . . . 5 7 . . . . . . . . . Data Loss (major) 3 | . . . 3 . . . . . . . . . . Misfires 3 | . . . 1 2 . . . . . . . . . Alerts 3 | . . . 3 . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 336 | . . . 1 6 . . . 137 . . . 192 . Projectiles 251 | . . . . 6 . . . 53 . . . 192 . Explosions 85 | . . . 1 . . . . 84 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 18 | . . 1 3 . . . . 1 11 . . 2 . Impact 3 | . . . . . . . . . 1 . . 2 . Kinetic 15 | . . 1 3 . . . . 1 10 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . 83 . 7 . . 96 . . . . . Shots 7 | . . . 4 . 1 . . 2 . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 537 | . . 244 269 243 41 . . 537 . . . . . Average Temperature 94 | . . 50 65 53 23 . . 150 . . . . . Received Heat Transfer 1347 | . 18 195 225 9 457 . . 407 . . . 36 . Effects 8 | . . . . . . . . 8 . . . . . Energy Bleed 3 | . . . . . . . . 3 . . . . . Interference 2 | . . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 3 . . . 3 . Combat Hostiles 6 | . . . . . . . . 3 . . . 3 . Parts Fried 7 | . . . . . . . . 7 . . . . . Impact Corruptions 6 | . . . . . . . . . . . . 6 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 3 . . 2 . . . . . Heat Transferred 4010 | . . 259 469 775 75 . . 2432 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Peak Influence 900 | . 75 528 900 569 . 24 4 580 . . . . 45 Initial 351 | . . 31 222 351 . . 4 1 . . . . 30 Average 312 | . 16 342 500 378 . 2 4 215 . . . . 44 Maximum Alert Level 3 | . . 2 3 2 . . . 2 . . . . . Low Security (%) 31 | 100 100 24 . . . 100 100 54 . . . . 100 Level 1 40 | . . 12 33 78 . . . 39 . . . . . Level 2 24 | . . 63 53 21 . . . 6 . . . . . Level 3 3 | . . . 13 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 2 7 . . . . 8 . . . . 1 Investigation 9 | . 1 2 4 . . . . 2 . . . . . Extermination 5 | . . . . . . . . 5 . . . . . Reinforcement 2 | . . . . . . . . 1 . . . . 1 Assault 2 | . . . 2 . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 7 | . 1 1 4 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 134 | . 7 22 38 2 15 1 . 40 4 . . 5 . Peak Tracking Total 17 | . 8 8 5 2 17 1 . 6 2 . . 1 1 Tactical Retreats 9 | . 1 2 1 . 2 . . 2 . . . 1 . Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 2 | . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 1 . . 4 . Most Traps Carried 3 | . . . . . 3 3 3 3 3 3 3 3 3 Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 16 | . . . 7 . 1 . . 8 . . . . . Max in Single Turn 1 | . . . 1 . 1 . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 43 | . 3 2 10 12 7 . . 4 . . 4 1 . Terminals 22 | . 3 2 9 5 . . . 2 . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . . . 1 7 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 128 | . 8 6 26 26 34 . . 10 . . 17 1 . Successful 83 | . 1 2 11 13 34 . . 4 . . 17 1 . Failed 44 | . 7 4 14 13 . . . 6 . . . . . Catastrophic 12 | . . . 5 6 . . . 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 47 | . 8 6 18 8 . . . 7 . . . . . Terminals 54 | . 8 6 22 12 . . . 5 . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 21 | . . . 4 14 . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 65 | . 1 2 7 2 34 . . 1 . . 17 1 . Record 31 | . . . . . 25 . . . . . 5 1 . Part Schematic 5 | . . . 1 . . . . . . . 4 . . Robot Schematic 1 | . . . . 1 . . . . . . . . . Robot Analysis 14 | . 1 1 . . 8 . . . . . 4 . . Prototype ID Bank 5 | . . . . 1 . . . . . . 4 . . Open Door 4 | . . . 4 . . . . . . . . . . Branch Access Points 2 | . . 1 . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 1 5 . . . . . . . . . Retrieve Components 6 | . . . 1 5 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 10 | . . . 3 6 . . . 1 . . . . . Terminals 3 | . . . 2 . . . . 1 . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . 1 6 . . . . . . . . . Tunnel 7 | . . . 1 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 3 2 10 8 . . . 4 . . . . . Full Trace Events 16 | . 2 2 4 6 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 21 | . . . 9 12 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 11 | . . . 10 . . . . 1 . . . . . Largest Group 10 | . . . 10 8 7 . . 1 . . . . . Highest-Rated Group 88 | . . . 88 72 64 . . 49 . . . . . Highest-Rated Ally 49 | . . . 16 16 16 . . 49 . . . . . Total Orders 8 | . . . . 2 6 . . . . . . . . STAY 4 | . . . . 1 3 . . . . . . . . FOLLOW 3 | . . . . 1 2 . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . Ally Attacks 70 | . . . 56 6 7 . . 1 . . . . . Total Damage 662 | . . . 499 67 79 . . 17 . . . . . Kills 9 | . . . 7 1 . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 14 | . 1 1 . . 8 . . . . . 4 . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches 2 | . . . . . 2 . . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 13042 | 37 65 297 1701 1273 3956 471 82 2071 1050 723 521 761 34 Spaces Moved 5515 | 26 120 202 601 502 1599 214 40 779 480 304 209 420 19 Core 219 | 6 116 97 . . . . . . . . . . . Treads 3683 | 20 4 105 601 502 1595 214 40 602 . . . . . Legs . | . . . . . . . . . . . . . . Wheels 1608 | . . . . . . . . 176 480 304 209 420 19 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 160 240 186 186 208 119 119 230 230 150 150 Average Speed 211 | 134 53 107 226 240 239 207 208 200 190 234 242 168 150 Slowest Speed 640 | 160 160 160 560 240 320 208 208 640 230 250 250 230 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 5 | . . . . . 4 . . 1 . . . . . Exploration Rate (%) 43 | 3 43 22 90 87 86 3 1 24 69 46 60 69 2 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 11 | . . . 1 6 . . . . 1 . 3 . . Known Exits Taken 2 | . . 1 . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 6 | . . . . . 4 . . . . 1 . 1 . Spaces Dug 59 | . . 5 16 1 22 . . 8 2 . . 5 . Terrain Destroyed 253 | . . 6 52 3 42 4 . 73 38 . . 35 . Melee 3 | . . . 3 . . . . . . . . . . Projectile 60 | . . 1 7 3 2 4 . 38 5 . . . . AOE 190 | . . 5 42 . 40 . . 35 33 . . 35 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Total 6487 | 27 120 247 809 538 1723 239 39 1143 580 315 225 460 22 Wait 391 | . . . 73 16 72 7 . 149 59 5 . 10 . Move 5502 | 25 119 201 600 501 1598 213 39 778 479 303 208 419 19 Hop . | . . . . . . . . . . . . . . Pick Up 79 | . 1 7 20 . 9 3 . 25 1 5 4 3 1 Fast Attach 52 | 2 . 8 14 . 2 1 . 17 2 . 4 2 . Attach 48 | . . 1 3 . 7 5 . 17 8 . 1 5 1 Detach 16 | . . . 3 . 2 2 . 8 1 . . . . Swap 61 | . . 7 10 1 8 1 . 28 4 1 1 . . Drop 71 | . . 6 15 . 14 . . 20 2 1 7 6 . Fire 263 | . . 17 68 20 11 7 . 100 24 . . 15 1 Melee 4 | . . . 3 . . . . 1 . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -5/Factory -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 15) 103 | -10/Materials | Entered another Materials area 103 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 108 | -9/Materials | Identified exit to Mines 108 | -9/Materials | Identified exit to Storage 236 | -9/Materials | Destroyed 10 combat bots 400 | -9/Materials | Entered Storage 487 | -9/Storage | Build established: Scavenger-Mutant 875 | -9/Storage | Build established: Mutant 1130 | -9/Storage | Found Prototype Launcher 1130 | -9/Storage | Identified Gui. Missile Launcher 1252 | -9/Storage | Central database locked down 1600 | -9/Storage | First assault squad dispatched 1719 | -9/Storage | Discovered new exit (range 5) 1757 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2014 | -9/Storage | Garrison activated, responded to threat 2072 | -9/Storage | Build established: Commander-Mutant 2084 | -9/Storage | Used back door to open Recycling access 2084 | -9/Storage | Discovered new exit (range 4) 2101 | -9/Storage | Entered Recycling 2101 | -9/Recycling | Accompanied by 8 allies 2550 | -9/Recycling | Discovered new exit (range 5) 3300 | -9/Recycling | Scanned before Scraplab entrance 3350 | -9/Recycling | Entered Scraplab 3370 | -9/Recycling | Discovered new exit (range 3) 3374 | -9/Recycling | Entered Scraptown 3374 | -9/Scraptown | Accompanied by 7 allies 3374 | -9/Scraptown | System corruption cleaned by C-Scrubber 3844 | -9/Scraptown | Visited UFD Registry 3844 | -9/Scraptown | Registered with UFD as "Autostep" 3909 | -9/Scraptown | Visited Cyclists 3933 | -9/Scraptown | Entered Cyclist Reading Room 4005 | -9/Scraptown | Visited IN-MT5's Study 4109 | -9/Scraptown | Discovered new exit (range 9) 4413 | -9/Scraptown | Visited Junk Repository 4481 | -9/Scraptown | Visited Shadow of the Wyrm 4517 | -9/Scraptown | Visited Observation Area 4670 | -9/Scraptown | Visited Science Guys 4782 | -9/Scraptown | Visited Chapter 10 4856 | -9/Scraptown | Visited Abandonware Association 4876 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4892 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 4892 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5204 | -9/Scraptown | Visited Junk Cannon Lab 5223 | -9/Scraptown | Found Prototype Special Weapon 5223 | -9/Scraptown | Identified Junk Cannon 5279 | -9/Scraptown | Visited Analyses Database 5356 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5378 | -9/Scraptown | Found DCF Scrap (28 items) 5666 | -9/Scraptown | Visited LU-1G1's Boring Crew 5709 | -9/Scraptown | Visited Infowarlord's Domain 5724 | -9/Scraptown | Found Exp. Sensor Array 5807 | -9/Scraptown | Visited Modified Component R&D 6252 | -9/Scraptown | Found Scrap Suit 6872 | -9/Scraptown | Visited Spacefarers 7173 | -9/Scraptown | Attacked by Scraptown defenders 7182 | -9/Scraptown | Found Personal Teleporter v0.10 7237 | -9/Scraptown | Core integrity fell below 50% 7322 | -9/Scraptown | Discovered new exit (range 6) 7330 | -9/Scraptown | Entered Factory 7330 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 7347 | -6/Factory | Lost 3 parts (1n1u1w) 7496 | -6/Factory | Discovered new exit (range 13) 7801 | -6/Factory | Entered another Factory area 7801 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7862 | -5/Factory | Discovered new exit (range 10) 7883 | -5/Factory | Entered another Factory area 7883 | -4/Factory | Evolved 2 slots: Utility x2 8169 | -4/Factory | Build established: Scavenger-Tank 8987 | -4/Factory | Identified exit to Upper Caves 8987 | -4/Factory | Identified exit to Extension 8987 | -4/Factory | Identified exit to Armory 9622 | -4/Factory | Lost 3 parts (1p1u1w) 9954 | -4/Factory | Entered Upper Caves 9968 | -4/Upper Caves | Encountered a Warlord checkpoint 10129 | -4/Upper Caves | Lost 4 parts (1p2n1u) 10223 | -4/Upper Caves | Lost 5 parts (2n3u) 10805 | -4/Upper Caves | Discovered new exit (range 11) 10814 | -4/Upper Caves | Learned location of Testing (-2) 11004 | -4/Upper Caves | Entered another Upper Caves area 11707 | -4/Upper Caves | Discovered new exit (range 6) 11727 | -4/Upper Caves | Entered Zhirov 11727 | -4/Zhirov | Discovered new exit (range 3) 11772 | -4/Zhirov | Met Zhirov 11820 | -4/Zhirov | Learned location of Quarantine (-3) 11842 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11851 | -4/Zhirov | Build established: Tank 12001 | -4/Zhirov | Found Alien Artifact 12001 | -4/Zhirov | Identified Integrated Reactor 12001 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12082 | -4/Zhirov | Found Alien Artifact 12248 | -4/Zhirov | Entered Proximity Caves 12822 | -3/Proximity Caves | Spotted B-86 Titan 12883 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12988 | -3/Proximity Caves | Discovered new exit (range 15) 13009 | -3/Proximity Caves | Entered Research 13009 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13043 | -3/Research | Self-destructed Last Messages --------------- 12883_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." 12893_ Destroyed Adv. Heat Sink. 12893_ Y-72 Warden system corrupted by crushing effect. 12894_ Exp. Sensor Array destroyed. 12894_ Penetrated by Slug. 12894_ Slug penetrates Wall. 12897_ Y-72 Warden misfires. 12899_ Dropped Junk Cannon. 12900_ Acquired Junk Cannon. 12912_ Y-72 Warden system terminally corrupted. 12920_ Acquired 30 matter. 12922_ Acquired 53 matter. 12988_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 13010_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13014_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 13041_ Acquired Matter Compressor. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ??????????????? ??????????? | | ?????????????? ??????????? | | ???????? ????? ??????????? | | ?????? ???? #?????????? | | ??? ???? #?????????? | | ? ?"""" #?????????? | | """"" #?????????? | | """"" #?????????? | | #?????????? | | #?????????? | | ########### | | """"" # # | | """"" # # | | """"" # ! # | | + @ # | | # # | | # = # | | ########### | | ###+### ####+###?????????? | | ??????# #? ??????????? | | ??????# # ????????? | | ??????###### """" ""??????? | | ???????????# """" """"????? | | ???????????# """" """?????? | | ???????????# """" """?????? | | ???????????# ?????? | | ???????????# ????? ?????? | | ???????????# ??????? ? ????? | | ????????????#?????????#?????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 1200 Resistance: TH 30 Utility Shielding 90 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Cargo Storage Unit | -9/Storage | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Robot Schematics ------------------ Y-45 Defender | -9/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunDefenseCore Manual? 0 Play Time 01:18:38 Cumulative 236.9 hours Start 2024.08.09 @ 17:13:29 End 2024.08.09 @ 18:37:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/3/0/0/0/0/0/0 Lore% 70 Gallery% 83 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 903ced96-22af-4ce9-b21d-f40a1fd4db6a