Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 14:04:24 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (3093) 3093 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7748 Bonus ------- None Cogmind --------- Core Integrity 986/1000 Matter 269/300 Energy 92/100 System Corruption 0% Temperature Cool (1) Movement Treading (237) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Advanced Treads > --- UTILITY (9) ------ High-capacity Storage Unit Seismic Detector Recoil Stabilizer Advanced Recoil Stabilizer Improved Trap Extractor (0/6) > --- WEAPON (3) ------- Variable Charge Gun Coil Gun Great Axe > --- INVENTORY (20) --- Cooled Deuterium Engine Advanced Treads Heavy Laser Plasma Cannon Gauss Rifle Flak Gun Rocket Launcher Heavy Missile Launcher Spear Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Seismic Detector Recoil Stabilizer Advanced Recoil Stabilizer Layered Light Armor Plating Improved Shield Generator Improved Trap Extractor > --- WEAPON ----------- Variable Charge Gun Coil Gun Great Axe > --- INVENTORY -------- Cooled Deuterium Engine Advanced Treads Heavy Laser Plasma Cannon Gauss Rifle Flak Gun Rocket Launcher Heavy Missile Launcher Spear [Rating: 61] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Authchip [Armor] Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . Utility 7 | . . 2 2 . 1 . . 2 Weapon 1 | . . . . 1 . . . . Parts Attached 80 | 8 4 11 13 21 4 16 . 3 Power 13 | 2 . 2 3 5 . 1 . . Engine 10 | 2 . 2 2 3 . 1 . . Core 3 | . . . 1 2 . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 2 3 1 4 3 3 . . Treads 18 | 2 2 3 1 4 3 3 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 2 1 3 4 8 1 5 . 2 Device 14 | 1 . 2 3 2 . 4 . 2 Storage 4 | 1 1 . . 2 . . . . Processor 3 | . . 1 . 1 1 . . . Hackware 1 | . . . . 1 . . . . Protection 4 | . . . 1 2 . 1 . . Artifact . | . . . . . . . . . Weapon 23 | 2 1 3 5 4 . 7 . 1 Energy Gun 9 | . . 1 4 1 . 2 . 1 Energy Cannon 2 | . 1 1 . . . . . . Ballistic Gun 8 | 2 . 1 1 2 . 2 . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 2 | . . . . . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 1 . . . . Parts Lost 27 | . . 1 3 4 1 12 . 6 Power 4 | . . . 1 1 . 1 . 1 Propulsion 7 | . . 1 . . . 4 . 2 Utility 12 | . . . 1 2 1 5 . 3 Weapon 4 | . . . 1 1 . 2 . . Highest Loss Streak 8 | . . 1 2 1 1 8 . 6 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 3 7 9 9 9 13 10 9 8 Power 1 | . 1 . 2 2 2 1 1 1 Propulsion 2 | 1 2 4 3 2 3 2 2 1 Utility 1 | . 2 2 1 2 2 . . . Weapon 3 | . 1 2 3 2 6 6 6 6 Tool/Special . | . . . . . . . . . Unused Backups 16 | . 2 2 5 2 . . . 5 Power 2 | . . . . 1 . . . 1 Propulsion 6 | . 1 1 4 . . . . . Utility 2 | . 1 1 . . . . . . Weapon 6 | . . . 1 1 . . . 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 100 98 90 92 87 81 86 90 Engine 7 | . 14 11 5 6 6 5 6 5 Treads 22 | . 28 21 18 23 25 21 20 23 Device 22 | . 14 21 33 23 13 20 26 31 Storage 8 | . 14 11 9 7 6 6 6 5 Processor 3 | . . 10 . 5 8 . . . Protection 3 | . . . 2 6 6 5 6 5 Energy Gun 6 | . . 6 11 8 6 6 6 5 Energy Cannon 2 | . 12 11 . . . . . . Ballistic Gun 6 | . 15 4 5 3 13 7 6 5 Slashing Weapon 1 | . . . . . . 4 6 5 Peak Build Rating 61 | 7 8 22 33 42 49 49 49 61 Average Rating 33 | 5 7 18 28 37 43 44 49 57 On Entrance 28 | . 7 8 22 33 40 49 49 49 Naked Turns . | . . . . . . . . . Heaviest Build 80 | 14 21 28 32 72 70 77 77 80 Greatest Support 98 | 40 40 44 44 64 96 98 62 82 Greatest Overweight (x) 1 | . . 1 . 1 1 1 1 . Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 Average Capacity 14 | 7 9 10 10 15 20 20 20 20 Most Carried 16 | 5 10 10 10 14 16 15 9 9 Average Carried 9 | 3 7 9 9 9 13 10 9 8 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 Final Carried 15 | 5 10 10 10 13 15 9 9 9 Class Distribution -------------------- 52% | Mutant 19% | Derelict-Mutant 10% | Gunner 7% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 2013 | 376 130 174 184 401 33 646 . 69 Remotely 84 | . . . . . . 84 . . Salvage Created 3488 | 224 335 559 773 816 60 637 . 84 Parts 195 | 20 17 34 49 46 2 24 . 3 Haulers Intercepted 7 | . 2 . 3 2 . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 23 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 73 | . 5 14 14 17 2 20 . 1 Melee 2 | . . . . . . 1 . 1 Guns 47 | . . 5 14 12 2 14 . . Cannons 17 | . 5 8 . 4 . . . . AOE 5 | . . . . . . 5 . . Classes Destroyed 12 | 3 3 2 1 2 1 . . . Worker 3 | 1 . 1 . . . . . 1 Tunneler 7 | 6 . . 1 . . . . . Hauler 7 | . 2 . 3 2 . . . . Recycler 3 | 1 . . . 2 . . . . Watcher 2 | . 1 . 1 . . . . . Swarmer 20 | . . 3 3 4 . 10 . . Grunt 36 | . 5 8 7 8 . 7 . 1 Brawler 3 | . . . 1 . . 2 . . Sentry 10 | . . 3 3 2 1 1 . . Hunter 1 | . . . . 1 . . . . Programmer 2 | . . . . 2 . . . . Behemoth 1 | . . . . . 1 . . . Best Kill Streak 8 | 4 2 4 8 4 1 6 . 2 Combat Bots Only 6 | . 2 4 4 4 1 6 . 1 Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 634 | . 29 88 78 133 76 212 . 18 Missed 211 | . 8 21 31 49 42 57 . 3 Hits 423 | . 21 67 47 84 34 155 . 15 Melee 8 | . . . 3 . . 5 . . Projectile 415 | . 21 67 44 84 34 150 . 15 Critical Strikes 10 | . 1 1 . 1 . 6 . 1 Damage Taken 6594 | . 257 734 673 1671 484 2337 . 438 Core 832 | . 27 132 65 206 126 262 . 14 Absorbed by Shields 220 | . . . . . . 220 . . Regen/Repaired (Parts) 78 | . . . . 78 . . . . Core Remaining (%) 78 | 100 89 67 88 70 . . 54 . Volleys Fired 274 | 24 34 46 56 57 11 42 . 4 Largest 3 | 2 2 2 2 3 3 3 . 2 Hottest 138 | 40 80 108 112 121 112 138 . 105 Shots Fired 567 | 48 68 86 108 120 33 96 1 7 Gun 450 | 48 34 45 104 89 33 89 1 7 Cannon 110 | . 34 41 4 31 . . . . Launcher 7 | . . . . . . 7 . . Special . | . . . . . . . . . Kinetic 242 | 48 34 19 21 48 22 45 1 4 Thermal 318 | . 34 67 87 72 11 44 . 3 Explosive 7 | . . . . . . 7 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | 7 20 15 14 15 11 12 . 11 Robot Miss Streak 10 | 3 4 2 4 7 2 10 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . . . 4 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 398 | 29 46 61 68 80 29 78 . 7 Core Hits 247 | 13 14 20 32 65 29 70 . 4 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 20 | . . 2 4 9 1 4 . . Burn 18 | . . . 4 9 1 4 . . Meltdown 1 | . . 1 . . . . . . Destroy 1 | . . 1 . . . . . . Melee Attacks 13 | . . . . . . 8 . 5 Impact . | . . . . . . . . . Slashing 13 | . . . . . . 8 . 5 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8234 | 300 710 1207 1305 1703 722 2040 . 247 Guns 5506 | 300 262 487 1226 1046 722 1372 . 91 Cannons 1807 | . 448 717 70 572 . . . . Explosions 571 | . . . . 85 . 486 . . Melee 338 | . . . . . . 182 . 156 Ramming 12 | . . 3 9 . . . . . Kinetic 3221 | 300 262 218 214 804 560 821 . 42 Thermal 4177 | . 448 986 1082 899 162 551 . 49 Explosive 486 | . . . . . . 486 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 338 | . . . . . . 182 . 156 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 3 . 7 7 . Average Corruption 4 | . . . . 2 . 6 7 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 69 | . . . . 15 . 49 5 . Message Errors 24 | . . . . 4 . 18 2 . Matter Fused 11 | . . . . 3 . 7 1 . Heat Flow Errors 10 | . . . . 3 . 7 . . Energy Discharges 8 | . . . . 2 . 5 1 . Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 7 | . . . . 1 . 6 . . Data Loss (major) 2 | . . . . 1 . 1 . . Misfires 3 | . . . . . . 2 1 . Alerts 2 | . . . . . . 2 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 25 | . 6 11 . . . 8 . . Projectiles 17 | . 6 11 . . . . . . Explosions . | . . . . . . . . . Melee 8 | . . . . . . 8 . . Knockbacks 18 | . . . . 18 . . . . Impact . | . . . . . . . . . Kinetic 16 | . . . . 16 . . . . Secondary 2 | . . . . 2 . . . . Self-Inflicted Damage 215 | . . . . 181 . 34 . . Shots 3 | . . . . 2 . 1 . . Rammed 3 | . . 1 2 . . . . . Targets Rammed 3 | . . 1 2 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 270 | . 237 270 227 190 4 254 . 15 Average Temperature 74 | . 66 105 22 70 4 56 . 8 Received Heat Transfer 1817 | . 159 255 297 300 60 701 . 45 Effects 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . 1 . 1 . . . . Combat Hostiles 2 | . . 1 . 1 . . . . Parts Melted 9 | . 3 1 3 2 . . . . Heat Transferred 9159 | . 925 1598 2368 2307 407 1480 . 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 99 | 100 100 100 98 100 100 . . 100 Level 1 . | . . . 1 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 201 | 10 51 124 201 194 70 . . 17 Initial 81 | . . . 35 81 70 . . . Average 62 | 1 14 38 61 135 22 . . . Influence Increases 2171 | 40 165 381 444 614 60 440 . 27 Destroy 0b10 Robot/C 1460 | . 100 280 280 340 40 400 . 20 Destroy 0b10 Robot/NC 110 | 40 15 5 25 20 . . . 5 Destroy Leader 338 | . 36 70 78 94 20 40 . . Successful Hack 19 | . 12 7 . . . . . . Disable Machine 105 | . . . 30 75 . . . . Destroy Structure 49 | . 2 4 1 40 . . . 2 Lose Combat Pursuer 90 | . . 15 30 45 . . . . Influence Decreases 2171 | 40 165 295 349 650 205 379 61 27 Entered New Map 239 | . . . 51 100 75 . 13 . Time Decay 1750 | 40 165 285 273 510 130 289 48 10 Lost Part 182 | . . 10 25 40 . 90 . 17 Squads Dispatched 14 | . 1 2 2 6 1 . . 2 Investigation 2 | . . 1 . 1 . . . . Extermination 3 | . . . . 3 . . . . Reinforcement 8 | . 1 1 2 2 1 . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 6 | . . . 2 3 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 11 20 25 24 5 21 . 5 Peak Tracking Total 6 | . 4 5 5 4 2 6 . 4 Tactical Retreats 4 | . . 1 2 1 . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 6 | . . 1 . 5 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 7 | . . . 2 5 . . . . Max in Single Turn 5 | . . . 1 5 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 8 | . 3 3 1 1 . . . . Terminals 6 | . 3 2 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 14 | . 6 6 1 1 . . . . Successful 7 | . 2 4 . 1 . . . . Failed 6 | . 3 2 1 . . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 14 | . 6 4 1 3 . . . . Terminals 10 | . 6 3 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 2 1 . . . . . . Robot Analysis 3 | . 2 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Patch 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 3 1 1 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Active Infowar (turns) 6661 | 44 655 930 835 1399 368 2055 116 259 Terrain 1343 | . . . . . . 976 116 251 Seismic 6661 | 44 655 930 835 1399 368 2055 116 259 Robot Analysis Total 3 | . 2 1 . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 6878 | 261 655 930 835 1399 368 2055 116 259 Spaces Moved 3128 | 119 324 476 377 586 186 917 49 94 Core 11 | 11 . . . . . . . . Treads 3117 | 108 324 476 377 586 186 917 49 94 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 145 145 153 161 158 241 161 Average Speed 177 | 149 160 145 155 195 164 202 241 161 Slowest Speed 241 | 160 160 225 157 241 241 241 241 161 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 6 60 37 31 18 6 85 8 4 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 5 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 76 | . . 4 . 39 . 33 . . Melee . | . . . . . . . . . Projectile 4 | . . 4 . . . . . . AOE 72 | . . . . 39 . 33 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 3903 | 155 394 632 524 732 222 1012 48 184 Wait 304 | 1 21 80 54 32 19 21 . 76 Move 3120 | 118 323 475 376 585 185 916 48 94 Hop . | . . . . . . . . . Pick Up 50 | 4 7 9 10 14 2 3 . 1 Fast Attach 26 | 7 . 1 5 4 1 6 . 2 Attach 19 | . . 2 2 4 2 8 . 1 Detach . | . . . . . . . . . Swap 43 | 1 4 8 7 16 2 4 . 1 Drop 49 | . 5 10 12 18 . 4 . . Fire 274 | 24 34 46 56 57 11 42 . 4 Melee 13 | . . . . . . 8 . 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . 1 2 . . . . . Escape Stasis 2 | . . . . 2 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 262 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 7) 700 | -10/Materials | Central database locked down 764 | -10/Materials | Discovered new exit (range 12) 809 | -10/Materials | Discovered new exit (range 11) 917 | -10/Materials | Entered another Materials area 917 | -9/Materials | Evolved 2 slots: Utility x2 1431 | -9/Materials | Discovered new exit (range 12) 1816 | -9/Materials | Discovered new exit (range 15) 1847 | -9/Materials | Entered another Materials area 1847 | -8/Materials | Evolved 2 slots: Utility x2 2248 | -8/Materials | Build established: Scavenger-Mutant 2620 | -8/Materials | Build established: Mutant 2632 | -8/Materials | Discovered new exit (range 16) 2682 | -8/Materials | Entered Factory 2682 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3888 | -7/Factory | Build established: Gunner 4045 | -7/Factory | Discovered new exit (range 13) 4081 | -7/Factory | Entered another Factory area 4081 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4309 | -6/Factory | Spotted B-75 Beast 4379 | -6/Factory | Destroyed B-75 Beast 4385 | -6/Factory | Build established: Scavenger-Gunner 4423 | -6/Factory | Discovered new exit (range 16) 4449 | -6/Factory | Entered Lower Caves 4733 | -6/Lower Caves | Build established: Scavenger-Tank 4831 | -6/Lower Caves | Lost 8 parts (1p2n4u1w) 5049 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5229 | -6/Lower Caves | Encountered a Warlord checkpoint 5398 | -6/Lower Caves | Build established: Mutant 5834 | -6/Lower Caves | Build established: Derelict-Mutant 5882 | -6/Lower Caves | Learned location of 1 exit from Factory 6480 | -6/Lower Caves | Discovered new exit (range 11) 6504 | -6/Lower Caves | Entered another Lower Caves area 6606 | -6/Lower Caves | Discovered new exit (range 7) 6620 | -6/Lower Caves | Entered Factory 6620 | -5/Factory | Evolved 2 slots: Utility x2 6621 | -5/Factory | Identified exit to Upper Caves 6876 | -5/Factory | Garrison activated, responded to threat 6879 | -5/Factory | Self-destructed Last Messages --------------- 06871_ Adv. Terrain Scanner destroyed. 06871_ H-71 Marshal calls for reinforcements. 06871_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06872_ R-10 Processor collects Wheel. 06872_ K-01 Serf collects debris. 06873_ Lgt. Treads destroyed. 06873_ Critical hit (Blast). 06875_ Slug penetrates R-10 Processor. 06875_ R-10 Processor destroyed. 06875_ Slug penetrates Wall. 06875_ Arm. Treads destroyed. 06875_ Lyr. Light Armor Plating destroyed. 06876_ Destroyed Wheel. 06876_ K-01 Serf calls for garrison support. 06876_ ALERT: Activating Garrison Access F001. 06877_ Cld. Deuterium Engine destroyed. 06878_ U-05 Engineer builds a Door. 06878_ Penetrated by Slug. 06878_ Imp. Shield Generator destroyed. 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Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveTractorMachine Manual? 0 Play Time 00:40:02 Cumulative 80.4 hours Start 2025.05.06 @ 13:21:58 End 2025.05.06 @ 14:04:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c0ae2dc-4a37-4bf4-8e12-fe1f5bad8555