Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 11:06:42 Player: Beef Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (3034) 3034 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 6219 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 150/150 System Corruption 21% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Machine Analyzer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Corruption Screen Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Recalibrator > --- WEAPON ----------- Gatling Laser Assault Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Wheel Wheel Cooling System Terrain Scanner Remote Datajack [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Recoil Stabilizer Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 146 | 8 17 23 38 49 11 Power 26 | 3 2 3 6 11 1 Engine 12 | 3 1 1 3 4 . Core 14 | . 1 2 3 7 1 Reactor . | . . . . . . Propulsion 48 | 2 6 14 12 9 5 Treads 1 | . . . . 1 . Leg 16 | 2 5 7 2 . . Wheel 9 | . 1 . . 5 3 Hover 10 | . . 7 1 . 2 Flight 12 | . . . 9 3 . Utility 36 | 1 5 3 7 17 3 Device 17 | 1 2 . 4 9 1 Storage 9 | . 2 2 2 2 1 Processor 5 | . 1 . 1 3 . Hackware 2 | . . 1 . 1 . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 36 | 2 4 3 13 12 2 Energy Gun 26 | 2 2 2 12 6 2 Energy Cannon 2 | . . . . 2 . Ballistic Gun 3 | . 2 1 . . . Ballistic Cannon 3 | . . . . 3 . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 54 | . 4 1 14 20 15 Power 11 | . 2 . 2 5 2 Propulsion 21 | . 1 . 7 7 6 Utility 7 | . . . 1 4 2 Weapon 15 | . 1 1 4 4 5 Highest Loss Streak 12 | . 3 1 12 7 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 97 99 90 87 72 Engine 3 | . 4 . 6 4 . Core 7 | . 8 11 2 6 10 Leg 9 | . 26 28 1 . . Wheel 6 | . 1 . . 13 11 Hover 5 | . . 15 9 . 8 Flight 6 | . . . 18 7 . Device 5 | . 9 . 4 5 4 Storage 7 | . 4 11 8 6 6 Processor 8 | . 13 4 4 9 15 Hackware 3 | . . 6 9 1 . Protection 1 | . . . . 3 2 Energy Gun 15 | . 18 13 24 10 9 Energy Cannon 1 | . . . . 3 . Ballistic Gun 3 | . 8 8 . . . Ballistic Cannon 2 | . . . . 6 1 Naked Turns . | . . . . . . Heaviest Build 44 | 8 29 21 26 44 32 Greatest Support 48 | 20 20 40 32 48 48 Greatest Overweight (x) 8 | . 2 2 8 8 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 15 10 8 8 Average Capacity 8 | 5 7 10 8 7 7 Most Carried 10 | 5 9 10 10 8 8 Average Carried 6 | 3 5 9 7 6 3 Final Capacity 10 | 5 10 10 8 8 5 Final Carried 10 | 5 9 10 8 8 2 Class Distribution -------------------- 29% | Scavenger-Mutant 20% | Scavenger-Gunner 16% | Gunner 15% | Mutant 5% | Sprinter 5% | Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2424 | 260 140 376 470 988 190 Remotely . | . . . . . . Salvage Created 3860 | 61 325 683 1294 1301 196 Parts 239 | 4 26 47 81 73 8 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 5 | . 1 1 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 63 | 1 7 10 20 21 4 Guns 46 | 1 7 9 19 6 4 Cannons 14 | . . . . 14 . AOE 2 | . . 1 1 . . Classes Destroyed 15 | 2 4 4 1 4 . Worker 3 | . . 1 1 1 . Builder 11 | . 1 . 4 6 . Tunneler 2 | 1 . . 1 . . Hauler 1 | . . 1 . . . Recycler 11 | . 1 1 6 3 . Mechanic 1 | . . . . 1 . Operator 3 | . . 1 1 1 . Watcher 8 | . 1 3 2 2 . Swarmer 10 | . 3 . 6 1 . Grunt 33 | 1 4 6 6 12 4 Brawler 2 | . . . . 2 . Sentry 13 | . . 4 7 2 . Hunter 1 | . . . 1 . . Programmer 3 | . . . . 3 . Heavy 1 | . . . . 1 . Best Kill Streak 10 | 1 4 3 5 10 4 Combat Bots Only 4 | 1 3 2 4 3 4 Max Kills in Single Turn 2 | 1 1 2 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 514 | 5 63 45 155 157 89 Missed 145 | 2 19 17 39 42 26 Damage Taken 5536 | 32 534 401 1582 1928 1059 Core 1164 | . 85 83 296 306 394 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 238 | . . . . 238 . Core Remaining (%) 72 | 100 66 79 46 . . Volleys Fired 274 | 8 54 41 72 83 16 Largest 3 | 2 2 2 3 3 3 Hottest 206 | 80 85 100 189 206 183 Shots Fired 624 | 16 105 81 178 215 29 Gun 521 | 16 105 81 178 113 28 Cannon 102 | . . . . 101 1 Launcher . | . . . . . . Special 1 | . . . . 1 . Kinetic 126 | . 29 31 . 65 1 Thermal 394 | 16 76 28 158 100 16 Explosive . | . . . . . . Electromagnetic 103 | . . 22 20 49 12 Robot Hit Streak 39 | 4 8 9 9 39 9 Robot Miss Streak 10 | 1 5 3 10 5 2 Penetration Max 1 | . . . . 1 . Secondary Targets 6 | . . 1 4 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 413 | 10 52 54 119 155 23 Core Hits 205 | 3 19 28 65 75 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . . . 7 4 . Burn 9 | . . . 7 2 . Blast 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7523 | 108 581 871 2178 3352 433 Guns 5419 | 108 581 791 1961 1572 406 Cannons 1705 | . . . . 1678 27 Explosions 399 | . . 80 217 102 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1637 | . 131 325 . 1154 27 Thermal 4595 | 108 450 318 1912 1489 318 Explosive . | . . . . . . Electromagnetic 1291 | . . 228 266 709 88 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 21 | . . . . 21 21 Average Corruption 20 | . . . . 19 21 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 82 | . . . . 66 16 Message Errors 14 | . . . . 11 3 Matter Fused 14 | . . . . 13 1 Heat Flow Errors 10 | . . . . 9 1 Energy Discharges 13 | . . . . 8 5 Parts Rejected 3 | . . . . 2 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 6 | . . . . 4 2 Data Loss (major) 2 | . . . . 2 . Misfires 2 | . . . . 2 . Alerts 4 | . . . . 3 1 Misdirections 2 | . . . . 1 1 Weapon Failures 11 | . . . . 10 1 Overload Shots . | . . . . . . Overflow Damage 30 | . . . 13 17 . Projectiles 15 | . . . . 15 . Explosions 15 | . . . 13 2 . Melee . | . . . . . . Knockbacks 7 | . . . . 7 . Impact . | . . . . . . Kinetic 6 | . . . . 6 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 54 | . . . 54 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 683 | 84 343 318 448 596 683 Average Temperature 173 | 41 120 120 198 177 258 Received Heat Transfer 1701 | 18 291 162 360 588 282 Effects 96 | . 1 . 28 43 24 Shutdowns 21 | . . . 6 11 4 Energy Bleed 13 | . . . 5 5 3 Interference 21 | . 1 . 11 9 . Matter Decay 9 | . . . 3 3 3 Short Circuit 8 | . . . 3 2 3 Damage (minor) 5 | . . . . 4 1 Damage (major) 18 | . . . . 9 9 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . 1 1 2 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 12 | 1 2 . 5 4 . Heat Transferred 10352 | 250 1033 642 4355 3372 700 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 1 2 2 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 633 | 25 193 273 633 287 . Initial 219 | . 16 . 115 219 . Average 154 | 9 44 101 281 175 . Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 63 | 100 100 84 34 49 . Level 1 32 | . . 15 47 50 . Level 2 3 | . . . 17 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . . 2 8 . Investigation 1 | . . . . 1 . Extermination 3 | . . . . 3 . Reinforcement 5 | . . . 1 4 . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 4 | . 1 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | 1 11 16 28 28 12 Peak Tracking Total 7 | 1 4 4 6 4 7 Tactical Retreats 4 | . . 1 2 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 7 | . . 2 2 3 . Max in Single Turn 1 | . . 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 26 | . 4 7 8 7 . Terminals 18 | . 4 5 6 3 . Fabricators . | . . . . . . Repair Stations 3 | . . 1 . 2 . Recycling Units 2 | . . . 2 . . Scanalyzers 3 | . . 1 . 2 . Garrison Access . | . . . . . . Total Hacks 86 | . 14 18 29 25 . Successful 47 | . 7 10 20 10 . Failed 38 | . 7 8 8 15 . Catastrophic 3 | . 1 1 1 . . Database Lockouts 1 | . . . 1 . . Manual 14 | . 4 3 6 1 . Terminals 61 | . 14 13 23 11 . Fabricators . | . . . . . . Repair Stations 12 | . . 3 . 9 . Recycling Units 6 | . . . 6 . . Scanalyzers 7 | . . 2 . 5 . Garrison Access . | . . . . . . Terminal Hacks 32 | . 7 7 15 3 . Record 17 | . 5 3 7 2 . Prototype ID Bank 4 | . . 3 1 . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Repair Station Index 1 | . . . 1 . . Scanalyzer Index 1 | . . . 1 . . Alert Level 2 | . 1 . 1 . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . 1 . 6 . Scan Component 4 | . . 1 . 3 . Repair 2 | . . . . 2 . Refit 1 | . . . . 1 . Recycling Unit Hacks 5 | . . . 5 . . Process 1 | . . . 1 . . Report Inventory 3 | . . . 3 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer 3 | . . 2 . 1 . Insert Component 2 | . . 1 . 1 . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 25 | . 4 7 7 7 . Full Trace Events 1 | . . . . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 70 | . . . . 70 . Parts Recycled . | . . . . . . Recycled Matter 132 | . . . 132 . . Retrieved Matter 220 | . . . 220 . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4071 | 157 678 668 813 1426 329 Spaces Moved 3147 | 114 341 527 928 968 269 Core 71 | 37 1 . 11 . 22 Treads 10 | . . . . 10 . Legs 723 | 77 338 283 25 . . Wheels 978 | . 2 . . 731 245 Hover 467 | . . 244 221 . 2 Flight 898 | . . . 671 227 . Fastest Speed 26 | 50 100 48 26 26 80 Average Speed 84 | 97 137 88 45 94 99 Slowest Speed 675 | 120 190 210 450 675 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . 4 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 7 44 44 43 16 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug 4 | . . . . 4 . Terrain Destroyed 36 | . . 3 9 24 . Melee . | . . . . . . Projectile 20 | . . . . 20 . AOE 16 | . . 3 9 4 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 4015 | 143 456 650 1169 1297 300 Wait 202 | 1 3 12 80 106 . Move 3134 | 113 340 526 919 967 269 Hop 4 | . . . 4 . . Pick Up 150 | 11 28 23 30 56 2 Fast Attach 21 | 2 1 3 8 7 . Attach 72 | 4 13 6 14 25 10 Detach 11 | . . 3 3 3 2 Swap 53 | 2 3 14 16 17 1 Drop 94 | 2 14 22 23 33 . Fire 274 | 8 54 41 72 83 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 158 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 423 | -10/Materials | Lost 3 parts (1p1n1w) 669 | -10/Materials | Discovered new exit (range 18) 693 | -10/Materials | Build established: Scavenger-Mutant 836 | -10/Materials | Entered another Materials area 836 | -9/Materials | Evolved 2 slots: Propulsion x2 1480 | -9/Materials | Discovered new exit (range 16) 1504 | -9/Materials | Entered another Materials area 1504 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1506 | -8/Materials | Discovered new exit (range 15) 1645 | -8/Materials | Discovered new exit (range 16) 1804 | -8/Materials | Lost 12 parts (2p6n1u3w) 1843 | -8/Materials | Core integrity fell below 50% 2011 | -8/Materials | Central database locked down 2042 | -8/Materials | Identified exit to Storage 2259 | -8/Materials | Discovered new exit (range 14) 2304 | -8/Materials | First assault squad dispatched 2317 | -8/Materials | Entered Factory 2317 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2445 | -7/Factory | Lost 5 parts (1p2n1u1w) 2601 | -7/Factory | System corruption reached 10% 2643 | -7/Factory | Lost 7 parts (1p3n2u1w) 2701 | -7/Factory | Build established: Gunner 2965 | -7/Factory | Repaired Sml. Storage Unit 3018 | -7/Factory | Build established: Scavenger-Gunner 3025 | -7/Factory | Repaired Imp. Medium Armor Plating 3190 | -7/Factory | Lost 3 parts (1p1u1w) 3363 | -7/Factory | Lost 3 parts (2p1w) 3705 | -7/Factory | Discovered new exit (range 6) 3743 | -7/Factory | Entered Lower Caves 3744 | -7/Lower Caves | Encountered a Warlord checkpoint 3793 | -7/Lower Caves | Spotted B-75 Beast 3848 | -7/Lower Caves | Lost 5 parts (1p1n3w) 3882 | -7/Lower Caves | Core integrity fell below 50% 3949 | -7/Lower Caves | Lost 4 parts (1p2n1w) 4027 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4043 | -7/Lower Caves | Attracted the attention of an 0b10 base 4064 | -7/Lower Caves | Core integrity fell below 20% 4072 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- emitted. 03965_ System corrupted: Energy discharge (-60). 03995_ Searching scrap... 03995_ Found Corruption Screen. 03995_ Found 39 Matter. 03996_ Acquired 39 matter. 03997_ Acquired Corruption Screen. 04007_ System corrupted: Heat flow error (+103). 04027_ Acquired derelict log, extracted data. Data stored: Proximity Caves exits (x1). 04042_ System corrupted: Energy discharge (-36). 04045_ Gravmag System destroyed. 04045_ Wheel destroyed. 04045_ Penetrated by Slug. 04047_ Gatling Laser destroyed. 04048_ Penetrated by Slug. 04049_ Broken Gravmag System destroyed. 04055_ Sml. Storage Unit destroyed. 04065_ Imp. Light Armor Plating destroyed. 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